Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 23:18:29 Player: OBLIQUE Result: System corrupted Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1631) 1631 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 5528 Bonus ------- High Alert Combat Kills 77 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 219/560 System Corruption 100% Temperature Hot (213) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Large Battery Compact Battery Advanced Visual Processing Unit Insulated Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Improved Hover Unit Small Storage Unit Large Battery (0) Compact Battery (200) Improved Terrain Scanner Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Great Maul Great Maul Great Maul Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Visual Processing Unit System Shield Thief Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Latent Energy Streamer > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Heat Sink Small Storage Unit Large Battery Large Battery Compact Battery Improved Terrain Scanner Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Great Maul [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Thief Drone Bay Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Insulated Plating Weapon Latent Energy Streamer Energy Gun Heavy EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 2 | . . . . . 1 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 33 | 8 . . 3 2 8 12 Power 8 | 2 . . . 1 1 4 Engine 6 | 2 . . . 1 1 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 7 | 2 . . . . 2 3 Treads 7 | 2 . . . . 2 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 . . 2 1 4 4 Device 2 | . . . . 1 . 1 Storage 7 | 2 . . 2 . 1 2 Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 5 | 2 . . 1 . 1 1 Energy Gun 2 | . . . . . 1 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 6 | . . . . . . 6 System Corruption 38 | . . . . . . 38 Parts Lost 12 | . . . . . . 12 Power 6 | . . . . . . 6 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Backups 9 | . 1 4 6 9 13 13 Power 1 | . 1 2 2 2 2 . Propulsion . | . . . . . . 1 Utility 3 | . . . . 3 6 5 Weapon 4 | . . 2 4 3 4 6 Tool/Special . | . . . . . . . Unused Backups 11 | . . . 1 . 2 8 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . 1 1 Weapon 8 | . . . 1 . 1 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 90 91 97 Engine 15 | . 14 14 14 14 18 16 Core 1 | . . . . . . 4 Treads 25 | . 28 28 28 28 25 22 Device 5 | . . . . 5 9 7 Storage 20 | . 28 28 28 22 15 15 Processor 3 | . . . . . 7 7 Hackware 1 | . . . . . . 4 Energy Gun 3 | . . . . . 6 7 Energy Cannon 7 | . . . 7 14 9 6 Ballistic Gun 8 | . 28 28 20 5 . . Peak Build Rating 44 | 7 7 7 16 23 40 44 Average Rating 25 | 5 7 7 12 19 35 40 On Entrance 14 | . 7 7 7 16 23 40 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 56 | 15 15 15 40 42 51 56 Greatest Support 62 | 40 40 40 40 40 62 62 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 8 15 15 15 Most Carried 15 | 1 2 6 8 11 15 15 Average Carried 10 | . 1 4 6 9 13 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 14 | 1 2 6 8 11 14 12 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 846 | 340 48 42 10 13 145 248 Remotely . | . . . . . . . Salvage Created 2277 | 135 48 42 . 90 635 1327 Parts 116 | 3 2 5 . 6 28 72 Haulers Intercepted 3 | . . . . . 1 2 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 1 3 . 4 8 15 Melee 2 | . . . . 2 . . Guns 7 | . 1 3 . . 1 2 Cannons 2 | . . . . . 1 1 AOE 16 | . . . . 2 5 9 Classes Destroyed 14 | 2 1 1 . 1 4 5 Worker 10 | 2 . . . 1 3 4 Builder 5 | . . . . . . 5 Tunneler 1 | . . . . . . 1 Hauler 3 | . . . . . 1 2 Recycler 2 | 1 . . . . . 1 Operator 1 | . . . . . . 1 Watcher 4 | . . . . . 2 2 Swarmer 6 | . . 3 . 3 . . Grunt 16 | . 1 . . . 6 9 Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 1 2 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Assembled 1 | . . . . 1 . . Best Kill Streak 6 | 2 1 2 . 2 5 6 Combat Bots Only 3 | . 1 2 . 2 3 3 Max Kills in Single Turn 4 | 1 1 1 . 2 2 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 235 | . 3 8 . 15 5 204 Missed 96 | . 1 2 . 4 2 87 Hits 139 | . 2 6 . 11 3 117 Melee 2 | . . . . 2 . . Projectile 137 | . 2 6 . 9 3 117 Critical Strikes 4 | . . . . . 1 3 Damage Taken 1855 | . 21 40 . 232 55 1507 Core 217 | . . . . 63 . 154 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . . . 74 100 . Volleys Fired 82 | 7 2 7 . 4 15 47 Largest 2 | 2 2 2 . 2 2 2 Hottest 110 | 40 40 40 . 80 110 110 Shots Fired 108 | 14 4 14 . 6 19 51 Gun 62 | 14 4 14 . 2 12 16 Cannon 46 | . . . . 4 7 35 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 34 | 14 4 14 . 2 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 74 | . . . . 4 19 51 Robot Hit Streak 13 | 3 5 10 . 8 13 6 Robot Miss Streak 7 | 2 . 2 . . 7 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 69 | 8 3 10 . 3 14 31 Core Hits 132 | 4 2 4 . 11 24 87 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6023 | 83 32 108 . 259 1503 4038 Guns 514 | 83 32 108 . . 161 130 Cannons 186 | . . . . 19 46 121 Explosions 5227 | . . . . 199 1250 3778 Melee . | . . . . . . . Ramming 96 | . . . . 41 46 9 Kinetic 223 | 83 32 108 . . . . Thermal 380 | . . . . . 177 203 Explosive . | . . . . . . . Electromagnetic 5324 | . . . . 218 1280 3826 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 100 | . . . . 8 14 100 Average Corruption 20 | . . . . 5 11 40 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 75 | . . . . 13 25 37 Message Errors 23 | . . . . 5 9 9 Matter Fused 20 | . . . . 3 9 8 Heat Flow Errors 9 | . . . . 1 2 6 Energy Discharges 10 | . . . . 1 1 8 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . 3 2 . Misfires 1 | . . . . . 1 . Misdirections 2 | . . . . . . 2 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 118 | . . . . . 6 112 Projectiles . | . . . . . . . Explosions 118 | . . . . . 6 112 Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 213 | . . . . 105 . 108 Shots 6 | . . . . 4 . 2 Rammed 19 | . . . . 14 3 2 Targets Rammed 20 | . . . . 15 3 2 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 499 | . 6 . . 165 147 499 Average Temperature 115 | . 6 . . 45 45 149 Received Heat Transfer 447 | . 12 . . . 45 390 Effects 2 | . . . . . . 2 Shutdowns 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . . 1 5 Combat Hostiles 4 | . . . . . 1 3 Parts Fried 29 | . . . . . 6 23 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 400 | . . . . . 200 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . . 3 4 Latent Energy Used 3867 | . . . . 291 725 2851 LE Corruption 80 | . . . . 7 14 59 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 88 | 100 100 100 . 100 99 61 Level 1 4 | . . . . . . 13 Level 2 7 | . . . . . . 24 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 669 | 5 20 65 . 64 205 669 Initial 63 | . . . . . . 63 Average 88 | 1 2 16 . 15 90 185 Influence Increases 1629 | 15 20 85 . 99 411 999 Destroy 0b10 Robot/C 600 | . 20 60 . 60 160 300 Destroy 0b10 Robot/NC 135 | 15 . . . 5 35 80 Destroy Leader 146 | . . 10 . 10 38 88 Allied During Kill 6 | . . . . . . 6 Successful Hack 58 | . . . . . 14 44 Disable Machine 330 | . . . . 15 45 270 Destroy Structure 249 | . . . . 9 89 151 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 90 | . . 15 . . 15 60 Influence Decreases 1016 | 15 20 85 . 99 270 527 Entered New Map 78 | . . . . . . 78 Time Decay 798 | 15 20 85 . 99 270 309 Lost Part 120 | . . . . . . 120 Lost Ally 20 | . . . . . . 20 Squads Dispatched 10 | . 1 . . 1 . 8 Investigation 2 | . . . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 . . 1 . 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 2 4 . 4 17 31 Peak Tracking Total 5 | . 1 3 . 2 3 5 Tactical Retreats 6 | . . 1 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 1 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 22 | . . . . 1 3 18 Max in Single Turn 4 | . . . . 1 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . . . 1 1 11 2 Terminals 11 | . . . . . 9 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 65 | . . . 1 1 55 8 Successful 36 | . . . 1 1 30 4 Failed 28 | . . . . . 24 4 Catastrophic 7 | . . . . . 6 1 Database Lockouts 1 | . . . . . 1 . Manual 16 | . . . 1 . 9 6 Terminals 46 | . . . . . 38 8 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 15 | . . . . . 15 . Garrison Access . | . . . . . . . Terminal Hacks 17 | . . . 1 1 14 1 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . . . . . 2 . Terminal Index 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Locate Traps 2 | . . . . . 2 . Surveillance Status 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Zone Layout 4 | . . . . . 4 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 13 | . . . . . 13 . Insert Component 5 | . . . . . 5 . Analyze 5 | . . . . . 5 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . . . 2 3 Terminals 5 | . . . . . 2 3 Assimilate 1 | . . . . . . 1 Botnet 2 | . . . . . 1 1 Disrupt 1 | . . . . . . 1 Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . . . . 10 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . Part Schematics Acquired 5 | . . . . . 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders 13 | . . . . 2 8 3 ROAM 4 | . . . . . 2 2 EXPLORE 3 | . . . . 1 2 . RETURN 6 | . . . . 1 4 1 Ally Attacks 24 | . . . . . 17 7 Total Damage 95 | . . . . . 65 30 Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1744 | . . . . . 811 933 Optics 1744 | . . . . . 811 933 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 21 | . . . . 3 14 4 Drone Recoveries 20 | . . . . 3 14 3 Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3547 | 127 179 404 424 491 990 932 Spaces Moved 1871 | 55 105 235 259 242 517 458 Core 5 | 5 . . . . . . Treads 1866 | 50 105 235 259 242 517 458 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 Average Speed 164 | 150 160 160 160 186 166 158 Slowest Speed 240 | 160 160 160 160 240 240 212 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 16 50 61 62 60 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 12 | . . . . 12 . . Terrain Destroyed 269 | . . . . 12 97 160 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 269 | . . . . 12 97 160 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2211 | 83 113 251 269 265 625 605 Wait 168 | 14 6 6 1 1 66 74 Move 1865 | 54 104 234 258 241 516 458 Hop . | . . . . . . . Pick Up 14 | . 1 4 3 . 3 3 Fast Attach 27 | 7 . . 1 1 10 8 Attach 7 | . . . . . 2 5 Detach 7 | . . . 1 2 3 1 Swap 12 | 1 . . 2 1 2 6 Drop 9 | . . . 3 . 5 1 Fire 82 | 7 2 7 . 4 15 47 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 20 | . . . . 15 3 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 437 | -10/Mines | Received a Mining Laser from a helpful Derelict 496 | -10/Mines | Discovered new exit (range 15) 550 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 573 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 573 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Learned Materials terminal intel 711 | -10/Mines | Entered Exiles 750 | -10/Exiles | Met 8R-AWN 779 | -10/Exiles | Met EX-HEX 822 | -10/Exiles | Met EX-BIN 841 | -10/Exiles | Aligned with FarCom system 843 | -10/Exiles | Given EX-Vault access code 881 | -10/Exiles | Opened EX-Vault 894 | -10/Exiles | Found Latent Energy Streamer 926 | -10/Exiles | Warned to stay clear of 0b10 Research branches 974 | -10/Exiles | Met EX-DEC 1122 | -10/Exiles | Discovered new exit (range 10) 1135 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1135 | -10/Exiles | Entered Mines 1190 | -9/Mines | Met a Derelict bent on vengeance 1413 | -9/Mines | Assembled infested the area 1429 | -9/Mines | Found the Drone Emporium 1437 | -9/Mines | Found Prototype Device 1437 | -9/Mines | Identified Thief Drone Bay 1453 | -9/Mines | Discovered new exit (range 46) 1626 | -9/Mines | Entered Materials 1626 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1627 | -8/Materials | Identified exit to Factory 1628 | -8/Materials | Loaded intel: 12 terminal locations 1969 | -8/Materials | System corruption reached 10% 2605 | -8/Materials | Central database locked down 2616 | -8/Materials | Entered Factory 2616 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3076 | -7/Factory | System corruption reached 10% 3181 | -7/Factory | System corruption reached 30% 3219 | -7/Factory | Lost 4 parts (3p1n) 3485 | -7/Factory | Garrison activated, responded to threat 3549 | -7/Factory | System corrupted Last Messages --------------- 03532_ System corrupted: Energy discharge (-49). 03532_ U-05 Engineer lays Concrete. 03534_ G-50 Soldier misfires. 03534_ U-05 Engineer lays Concrete. 03538_ Critical hit (Burn: +37). 03538_ U-05 Engineer lays Concrete. 03540_ G-47 Trooper misfires. 03541_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03541_ U-05 Engineer lays Concrete. 03546_ Hvy. EM Shotgun destroyed. 03547_ System corrupted: Energy discharge (-87). 03547_ G-50 Soldier misfires. 03547_ U-05 Engineer lays Concrete. 03548_ Adv. Treads destroyed. 03548_ U-05 Engineer lays Concrete. 03548_ Acquired Corrupted Particle Gun. 03548_ Integrated Corrupted Particle Gun (+2). 03548_ Ion Engine destroyed. 03549_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? #????????????????????????????????? | | ??????????? "????????????????????????????????? | | ???????? "#??????????####???####??????????? | | ?????? " ??????????""G""# #?????????? | | ???? " ?????#####"" ""# #?????????? | | ??? ?????; #?????????? | | ??? ?????# #?????????? | | ??# ?????# g #?????????? | | ??#" ?????# g #?????????? | | ??#" "#????# g #?????????? | | ???# ; ###??# #?????????? | | ?###""" ;; ;;#### ####??????? | | u = % ??????? | | =%[ +?????? | | =% #?????? | | $ g u #?????? | | u% % g= #?????? | | @%* #?????? | | """T""" #?????? | | ?????########### ########## ??????? | | ??????????????## #???? #???????????????? | | ???????????????# u #?? #???????????????? | | ???????????????# #? ! #???????????????? | | ???????????????# # #???????????????? | | ???????????????# / ! #???????????????? | | ???????????????# ###### # ! #???????????????? | | ???????????????#/?????# ####/###???????????????? | | ??????????????? ?##### #??????????????????????? | | ?????????????? ?+ #??????????????????????? | | ????????????? ?###### #??????????????????????? | | ???????????? ] ??????# #??????????????????????? | | ??????????? ! ??????# #??????????????????????? | | ?????????? ??????# #??????????????????????? | | ????????? ? ??????# #??????????????????????? | | ????????? ? ??????# k#??????????????????????? | | ???????? ?? ???????# #??????????????????????? | | ??????? ??? ???????# #??????????????????????? | | ?????????? ???????# #??????????????????????? | | ??????????? ? ???????# #??????????????????????? | | ???????????????#???????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 29 Energy Capacity 770 Matter Stores 394 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Com. Battery | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Challenges ------------ None Game ------ Seed LobotomySuperdenseBox Manual? 0 Play Time 00:42:35 Cumulative 133.8 hours Start 2026.07.02 @ 20:50:38 End 2026.07.02 @ 23:18:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e26370d-d0cf-4daf-a4cf-e9dce05b92bc