Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.24 @ 00:27:23 Player: Momo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (419) 2095 Value Destroyed (20896) 20896 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (25945) 25945 TOTAL SCORE: 59096 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10861 Follower Combat Kills 6967 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Win 3000 Friendly Fire -1983 Cogmind --------- Core Integrity 402/1600 Matter 241/300 Energy 275/333 System Corruption 53% Temperature Cool (8) Movement Walking (125) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Multi-Antimatter Reactor > --- PROPULSION (6) --- FC-Biometal Exoskeleton > --- UTILITY (12) ----- Scrap Engine Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Graphene Brace Relay Coupler [Grunt] (38) Relay Coupler [Brawler] (25) Relay Coupler [Duelist] (28) Relay Coupler [Demolisher] (37) Relay Coupler [Proto] (8) > --- WEAPON (5) ------- Powered Hammer > --- INVENTORY (25) --- Experimental Heat Sink Matter Compressor (250) Experimental Core Analyzer Relay Coupler [Cutter] (43) Relay Coupler [Duelist] (40) Relay Coupler [Sentry] (33) Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- FC-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Targeting Computer Advanced Phase Shifter Heavy Armor Plating Graphene Brace Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Advanced Remote Datajack Electro HERF Construct/C High-powered Thermic Phase Construct/G High-powered Thermal Phase Construct/G Directed Phase Construct/C > --- INVENTORY -------- Quantum Capacitor Advanced Force Booster Advanced Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] AS-neutralizer No. 17b Advanced Remote Datajack Longsword +1 [Rating: 176] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Reactive Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Flak Gun Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . 2 . 2 . . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . Utility 10 | . . . . . 2 . . . 2 . 1 . 1 . . . . 2 . 1 . . 1 . . Weapon 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Parts Attached 287 | 6 1 4 22 6 13 6 23 16 7 16 4 14 10 10 6 13 . 6 5 10 15 3 5 12 54 Power 10 | 1 . . 1 . . 1 1 1 . 1 . . . . . 1 . . . 2 1 . . . . Engine 5 | 1 . . . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . Propulsion 43 | 2 . . 4 2 3 1 9 8 3 4 2 5 . . . . . . . . . . . . . Treads 4 | . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . Leg 17 | . . . 2 1 1 1 4 5 . 1 . 2 . . . . . . . . . . . . . Wheel 19 | 2 . . 1 1 1 . 4 2 3 1 2 2 . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 130 | 1 1 3 5 . 3 3 6 2 4 2 2 2 7 7 2 7 . 6 4 7 6 3 4 8 35 Device 43 | . 1 2 1 . 2 . . . 2 1 1 1 6 5 . 2 . 3 . 2 2 1 1 3 7 Storage 9 | 1 . 1 2 . . . . . . . 1 . . . . . . 1 1 . . . . . 2 Processor 7 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . 3 Hackware 39 | . . . . . . . . . . . . . . . 2 2 . 1 3 4 2 2 2 3 18 Protection 32 | . . . 1 . 1 3 5 2 2 1 . 1 1 . . 3 . 1 . 1 2 . 1 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 . 1 12 4 7 1 7 5 . 9 . 7 3 3 4 5 . . 1 1 8 . 1 4 19 Energy Gun 16 | 2 . . 1 . 6 1 1 2 . . . . . . . 1 . . . . . . . . 2 Energy Cannon 4 | . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 20 | . . 1 5 2 . . 4 1 . 2 . 1 1 . . . . . . . 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 21 | . . . . 2 . . 1 1 . 4 . 5 1 . . 1 . . . . 1 . . . 5 Special Weapon 20 | . . . . . . . . . . . . . . 1 2 2 . . 1 1 3 . 1 3 6 Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 19 | . . . 4 . . . 1 1 . 3 . 1 1 1 1 1 . . . . 1 . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 5 . 6 . 1 . . 1 . . . 2 . . . 1 . . . . 1 . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Parts Lost 107 | . . 1 3 1 1 6 5 10 1 6 . 10 8 8 1 5 . . . 5 8 1 1 2 24 Power 8 | . . . . . . . . 1 . . . . . . . 1 . . . 1 2 . . 1 2 Propulsion 22 | . . . 1 1 . 2 3 6 . 3 . 5 . . . . . . . . . . . . 1 Utility 35 | . . . 1 . 1 4 1 2 1 1 . 2 3 5 . 2 . . . 1 1 1 . . 9 Weapon 42 | . . 1 1 . . . 1 1 . 2 . 3 5 3 1 2 . . . 3 5 . 1 1 12 Highest Loss Streak 6 | . . 1 2 1 1 2 1 4 1 3 . 5 3 3 1 1 . . . 4 6 1 1 1 4 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 92 99 96 90 92 88 91 94 90 79 73 73 72 62 69 69 73 71 70 64 63 68 69 67 65 Engine 2 | . 14 14 9 . . 2 8 2 . 3 . 3 1 2 . 4 5 3 . . . . . . . Core 1 | . . . . . . . . 6 7 3 6 2 1 . . . 5 2 . . . . . . . Reactor 3 | . . . 4 14 9 6 . . . . . . 2 2 5 . . . 3 5 6 8 8 4 3 Treads 1 | . . . 3 . . . . . . 6 . 8 . 1 3 4 . . . . . . . . 3 Leg 7 | . . . 10 19 26 21 13 18 18 3 6 1 4 . . . 5 4 3 3 . . 2 3 . Wheel 4 | . 28 28 14 . 8 . 9 9 10 10 11 1 3 . 1 . . . . . . . . . . Hover 1 | . . . . . . 9 4 . . . . . . 3 . . . . . . . . . . . Device 7 | . 7 14 1 . 8 . . . 8 8 13 13 19 24 5 6 5 8 9 10 10 9 11 10 7 Storage 7 | . 14 14 11 14 9 9 9 9 7 7 6 6 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 9 | . . . 7 14 9 9 16 18 15 15 13 13 11 8 17 5 5 4 4 4 4 4 4 4 4 Hackware 7 | . . . . . . . . . . . . . . . 11 16 15 17 20 22 18 17 19 18 24 Protection 3 | . . . 5 . 6 12 9 8 5 4 . . 1 . . 3 5 3 1 . . . . 3 1 Energy Gun 4 | . 28 14 . . 1 12 7 8 10 4 . 1 4 3 2 . . . . . 4 8 11 8 5 Energy Cannon 1 | . . . . . . . . . . 2 1 4 4 3 1 1 5 4 4 2 2 . . 3 3 Ballistic Gun 5 | . . 13 17 21 3 . 10 5 2 . 4 4 . . . 4 5 4 8 5 2 5 4 2 . Launcher 1 | . . . . 5 9 5 . . . 2 . 2 3 . . 3 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 3 3 . . 2 3 1 4 3 3 2 Slashing Weapon 2 | . . . 8 . . . . 3 . 2 6 4 2 1 4 2 5 4 1 . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 12 13 87 106 99 109 111 132 126 129 129 102 75 92 89 73 84 97 101 122 131 140 141 138 170 160 Greatest Support 214 | 26 26 26 50 50 65 65 50 63 50 90 70 84 55 122 110 84 84 84 142 154 88 49 120 214 214 Greatest Overweight (x) 11 | . . 3 4 9 1 2 11 5 8 5 4 3 1 2 1 1 1 1 1 1 2 2 2 1 1 Average Overweight (x) 1 | . . 1 1 2 1 1 4 3 5 3 2 1 1 . . . . . . . 1 2 1 . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 17 21 25 25 25 25 25 25 25 22 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Most Carried 25 | 2 6 23 25 24 25 25 25 25 25 22 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 Average Carried 20 | 1 3 12 14 22 24 25 24 23 20 18 19 19 19 15 19 18 20 19 19 23 20 23 22 24 16 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 2 6 23 16 24 25 25 24 25 18 20 20 20 19 19 20 20 20 20 24 22 25 24 22 25 6 Scrap Engine Consumption 335 | . . . . . . . . . 18 11 4 17 41 17 9 34 . 13 12 22 24 10 13 26 64 Constructs Created 28 | . . . . . . . . . 2 3 . 1 4 2 1 3 1 . . . 4 1 . 1 5 Constructs Modified 108 | . . . . . . . . . . 4 2 9 10 9 2 2 1 3 15 7 8 . 2 19 15 Class Distribution -------------------- 41% | Mutant 22% | Botlord-Construct 15% | Scavenger-Mutant 8% | Botlord-Mutant 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Construct | -5/Factory Mutant | -5/Garrison Bothacker-Construct | -5/Factory Botlord-Construct | -5/Garrison Botlord-Construct | -4/Factory Botlord-Construct | -3/Research Botlord-Construct | -3/Garrison Botlord-Mutant | -2/Research Botlord-Construct | -2/Garrison Botlord-Construct | -2/Research Botlord-Construct | -1/Access Botlord-Construct | -1/Garrison Botlord-Construct | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Matter Collected 11426 | 250 62 60 221 259 379 257 399 423 314 500 . 479 602 218 180 961 . 87 273 714 755 120 23 827 3063 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18697 | . 62 112 66 290 801 613 924 670 779 836 . 1216 1853 1990 280 935 . 74 963 536 966 138 352 961 3280 Parts 725 | . 3 10 2 14 51 32 42 32 14 32 . 46 80 63 15 47 . 3 36 14 38 4 20 31 96 Haulers Intercepted 10 | . . . . . 2 . 1 . 1 . . . 5 . . . . . . . . . 1 . . Recyclers Shooed 15 | . . . . 1 4 . 1 . 1 . . . . . . . . . . 3 . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 351 | . 1 3 4 10 18 17 17 14 10 35 . 30 32 29 7 20 . 1 13 6 17 1 3 5 58 Melee 15 | . . . 1 . . . . 2 . 3 . 1 2 1 . 2 . . . . 2 . . . 1 Guns 111 | . 1 3 . 4 4 12 16 6 5 9 . 10 2 3 . 2 . . 6 2 3 . 2 5 16 Cannons 40 | . . . . . . . . . . 2 . 2 4 2 7 . . . 5 4 9 . . . 5 AOE 151 | . . . 2 6 14 5 1 6 . 17 . 15 24 10 . 15 . . . . 3 . . . 33 Classes Destroyed 26 | . 2 2 2 1 5 2 2 1 1 3 . . 2 . . . . . . . . . . . 3 Worker 12 | . . . . . 1 . 4 . . . . . 4 . . . . . . . . . 1 . 2 Builder 13 | . . . . . 1 . . . 2 . . . 7 . . . . . . . . . . . 3 Tunneler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hauler 10 | . . . . . 2 . 1 . 1 . . . 5 . . . . . . . . . 1 . . Recycler 16 | . . 1 . 1 3 . 2 . 2 . . . 3 . . . . . . 1 . 1 . . 2 Mechanic 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . 2 . 2 . . . . . 1 . . . . . . . . . . . . Swarmer 95 | . . 3 . 4 9 3 1 3 . 18 . 16 4 9 . 11 . . . 1 9 1 . 3 . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 126 | . 1 . . 5 6 6 11 4 6 5 . 6 20 12 1 5 . . 7 4 7 . 1 . 19 Brawler 8 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . 5 Duelist 8 | . . . . . . . 1 1 . . . 1 . 1 . . . . . 1 . . . . 3 Protector 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Sentry 32 | . . . . . 3 5 2 5 2 3 . 4 2 2 . 2 . . 2 . . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . Hunter 16 | . . . . . . 1 . . . 1 . 2 1 2 . . . 1 2 . . . . . 6 Programmer 42 | . . . . . . . . . 2 5 . 1 4 2 5 1 . . 2 . 2 . 1 2 15 Heavy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Zionite 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 20 | . 2 5 3 4 13 6 8 6 4 14 . 17 20 5 3 6 . 1 3 2 6 1 2 2 16 Combat Bots Only 17 | . 1 3 3 4 6 6 8 6 3 14 . 17 11 5 3 6 . 1 3 2 6 1 1 2 13 Max Kills in Single Turn 6 | . 1 1 3 3 4 3 1 4 1 3 . 3 6 4 1 3 . 1 1 1 2 1 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 3 3 1 4 . 3 . 3 4 3 . 3 . . . . 2 . . . 5 Melee 1 | . . . 1 . . . . 1 . 1 . 1 1 1 . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . EX-DEC (-10/Exiles) EX-HEX (-10/Exiles) EX-BIN (-10/Exiles) 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Damage Taken 31783 | . 33 161 298 425 279 749 1020 977 805 1969 35 2095 1601 1750 739 1206 . 75 493 1719 4468 339 435 864 9248 Core 3940 | . 21 34 32 140 9 94 156 111 112 246 19 293 183 449 137 151 . . . 170 339 46 23 23 1152 Absorbed by Shields 796 | . . . . . . . . . . 4 . . . 126 . . . . . 72 69 . . . 525 Redirected to Shielding 79 | . . . . . . . . . . . . . . . . . . . . . . . 52 27 . Regen/Repaired (Parts) 7966 | . . . . . . . 196 . . 122 11 414 518 262 716 718 . 97 390 763 1330 . 200 974 1255 Core Remaining (%) 54 | 100 . . . 9 . . . 32 . 48 . 63 . . . 8 100 . 100 . . 61 . . 25 Volleys Fired 1151 | . 7 11 6 33 44 49 61 63 36 58 . 56 34 48 42 41 . 3 39 88 84 9 14 54 271 Largest 4 | . 2 2 1 2 2 2 2 2 2 2 . 3 3 3 2 3 . 3 3 3 3 3 4 4 4 Hottest 386 | . 90 90 250 56 108 130 130 85 100 142 . 139 203 386 130 106 . 145 145 146 169 169 186 215 247 Shots Fired 1702 | . 14 17 6 52 54 75 108 73 72 74 . 84 53 61 55 49 . 9 90 117 104 18 37 107 373 Gun 1032 | . 14 17 5 46 39 67 106 70 72 49 . 51 22 28 4 12 . 3 56 59 35 14 34 71 158 Cannon 314 | . . . 1 . . . . . . 8 . 21 17 33 50 1 . 6 24 20 47 . . 8 78 Launcher 127 | . . . . 6 15 8 2 3 . 17 . 12 14 . . 20 . . . . 4 . . . 26 Special 229 | . . . . . . . . . . . . . . . 1 16 . . 10 38 18 4 3 28 111 Kinetic 566 | . . 2 5 46 26 . 69 20 36 32 . 30 10 13 50 11 . 3 56 59 32 5 11 12 38 Thermal 657 | . 7 11 1 . 13 67 37 50 36 25 . 21 22 48 4 2 . 6 24 20 50 9 23 47 134 Explosive 102 | . . . . 6 15 8 2 3 . 17 . 12 14 . . . . . . . . . . . 25 Electromagnetic 147 | . 7 4 . . . . . . . . . 21 7 . . 20 . . . . 4 . . 20 64 Robot Hit Streak 30 | . 2 3 7 10 12 8 21 23 24 27 . 24 21 8 12 24 . 6 12 30 17 9 5 15 17 Robot Miss Streak 7 | . 4 3 3 2 3 4 4 4 4 4 . 7 4 6 2 1 . 1 3 2 2 2 7 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 Secondary Targets 10 | . . . . . . 1 4 . 2 1 . 1 . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 1 . 1 . . . . . . . . . . . 1 . Capacitor 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . Shots Hit Robots 1361 | . 6 7 14 37 40 40 85 81 64 73 . 86 59 67 37 42 . 6 55 100 85 11 18 102 246 Core Hits 1143 | . 4 5 8 19 35 28 114 33 79 102 . 121 168 59 20 35 . 4 32 16 29 5 9 28 190 Critical Kills 6 | . . . . . . . . . . . . . . . . . . 1 3 . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | . . . 5 1 1 1 4 9 3 9 . 2 2 3 10 . . 1 3 . . 1 1 1 5 Burn 30 | . . . . . 1 1 4 6 3 9 . 1 . . . . . . . . . . . . 5 Meltdown 5 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 . . Destroy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Blast 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Sever 16 | . . . 5 1 . . . 3 . . . 1 2 3 . . . . . . . . . 1 . Melee Attacks 175 | . . . 16 1 . . 1 21 . 12 5 12 16 25 7 19 . . 1 . 3 . . 35 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 175 | . . . 16 1 . . 1 21 . 12 5 12 16 25 7 19 . . 1 . 3 . . 35 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 2 . . . . . . . . . 2 . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58319 | . 89 82 616 1081 2033 1342 2196 2928 1199 3638 . 4306 7095 4250 1104 2084 . 158 1441 2003 2209 223 481 3710 14051 Guns 16808 | . 89 82 27 497 540 818 1877 1233 1199 876 . 1087 471 392 30 201 . 44 1002 1440 628 223 447 874 2731 Cannons 6882 | . . . 22 . . . . . . 204 . 322 538 549 1074 . . 114 439 563 1198 . . 111 1748 Explosions 26114 | . . . 102 553 1485 524 319 373 . 2420 . 2183 5414 1411 . 1485 . . . . 273 . . . 9572 Melee 8473 | . . . 465 31 . . . 1322 . 138 . 714 672 1898 . 398 . . . . 110 . . 2725 . Ramming 42 | . . . . . 8 . . . . . . . . . . . . . . . . . 34 . . Kinetic 10699 | . . 8 27 497 331 . 1399 345 631 734 . 725 320 149 1074 201 . 44 1002 1440 549 61 140 127 895 Thermal 12824 | . 50 74 124 . 209 818 478 888 568 346 . 362 484 2203 30 77 . 114 439 563 1277 162 307 677 2574 Explosive 22843 | . . . . 553 1485 524 319 373 . 2420 . 2183 5414 . . . . . . . . . . . 9572 Electromagnetic 3438 | . 39 . . . . . . . . . . 322 205 . . 1408 . . . . 273 . . 181 1010 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8473 | . . . 465 31 . . . 1322 . 138 . 714 672 1898 . 398 . . . . 110 . . 2725 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . . . 2 2 2 1 3 . 2 2 5 11 12 . . 2 . 5 5 2 5 53 Average Corruption 6 | . . . . . . 1 2 2 1 1 . 1 1 3 7 11 . . 2 . 4 5 1 4 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . . . . . . 5 16 21 2 4 . . 2 15 16 50 . . 6 . 30 10 3 24 83 Message Errors 75 | . . . . . . 2 5 7 1 2 . . 1 4 4 13 . . 2 . 10 4 1 4 15 Matter Fused 75 | . . . . . . . 4 6 . . . . . 7 8 15 . . 1 . 6 2 . 6 20 Heat Flow Errors 22 | . . . . . . 1 3 1 . 1 . . . 1 2 4 . . 1 . 1 . . 3 4 Energy Discharges 27 | . . . . . . 1 . 2 1 . . . . 1 1 4 . . . . 3 1 1 3 9 Parts Rejected 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 3 1 Data Loss (minor) 40 | . . . . . . . 2 4 . 1 . . . 1 . 7 . . 2 . 6 1 . 3 13 Data Loss (major) 9 | . . . . . . . . 1 . . . . 1 1 . 2 . . . . 1 1 . 1 1 Misfires 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 4 Alerts 5 | . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Weapon Failures 17 | . . . . . . . . . . . . . . . 1 1 . . . . 1 1 1 . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1224 | . . . 103 . 65 8 14 124 . 152 . 136 130 25 4 52 . . . 41 39 . . 112 219 Projectiles 134 | . . . . . . . . . . . . . 2 . 4 . . . . 41 39 . . . 48 Explosions 586 | . . . 3 . 65 8 14 . . 128 . 80 80 9 . 28 . . . . . . . . 171 Melee 504 | . . . 100 . . . . 124 . 24 . 56 48 16 . 24 . . . . . . . 112 . Knockbacks 17 | . . . . . . . . . . 1 . . 1 . 6 . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . 1 . . 1 . 6 . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1172 | . . . . 31 9 10 . 5 . 285 . 231 252 177 . 7 . . . . 165 . . . . Shots 51 | . . . . 1 1 1 . 1 . 9 . 8 15 11 . 1 . . . . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Kicked 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 554 | . 188 170 222 17 7 354 335 373 496 350 . 225 107 291 447 236 . 51 356 327 348 245 238 389 554 Average Temperature 106 | . 102 83 117 8 7 115 91 138 104 90 . 65 39 130 150 64 . 32 89 86 126 106 85 134 111 Received Heat Transfer 4307 | . 18 . . 204 99 180 495 402 342 202 . 282 282 261 147 18 . . 139 323 537 . 36 18 322 Effects 35 | . . . 1 . . 3 3 6 2 3 . 1 . 1 2 . . . . . 2 . 1 1 9 Shutdowns 5 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 1 Energy Bleed 9 | . . . 1 . . 1 . 1 1 . . 1 . 1 1 . . . . . 1 . . . 1 Interference 17 | . . . . . . 2 1 5 . 2 . . . . . . . . . . 1 . 1 . 5 Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Parts Fried 10 | . . . . . . . . . . . . . 1 . . 5 . . . . 1 . . 1 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 30 | . . . 1 . . . . . 5 4 . 2 . 13 . . . 1 2 . . 1 1 . . Combat Hostiles 30 | . . . 1 . . . . . 5 4 . 2 . 13 . . . 1 2 . . 1 1 . . Parts Melted 122 | . 1 2 . . 1 2 1 1 30 18 . 9 . 41 . 1 . 3 5 1 5 . 1 . . Heat Transferred 32600 | . 148 222 720 . 444 1343 1147 1864 5476 3842 . 1727 149 8980 . 100 . 200 498 536 1609 259 444 728 2164 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Peak Influence 4624 | . 40 80 . 195 431 812 741 929 624 1385 752 1264 1526 2025 1150 1933 1016 846 1174 901 1312 1009 1034 1928 4624 Initial 1156 | . . 15 . . 17 165 395 384 487 436 726 431 653 1068 1062 667 1014 533 634 660 660 738 604 819 1156 Average 957 | . 12 50 . 83 206 528 572 626 512 929 727 1036 1019 1547 1039 1324 1015 627 963 777 1021 849 748 1371 2744 Maximum Alert Level 5 | . . . . . 2 3 3 3 2 4 3 4 4 5 4 5 3 3 4 3 4 3 3 5 5 Low Security (%) 11 | 100 100 100 . 100 35 5 . . . . . . . . . . . . . . . . . . . Level 1 6 | . . . . . 56 26 1 21 6 . . . . . . . . . . . . . . . . Level 2 22 | . . . . . 8 38 91 37 93 33 1 10 24 . . 18 . 70 5 22 20 . 57 . . Level 3 28 | . . . . . . 29 7 41 . 27 98 38 40 13 78 4 100 29 82 77 37 100 42 28 . Level 4 20 | . . . . . . . . . . 38 . 50 35 47 21 55 . . 11 . 42 . . 38 18 Level 5 5 | . . . . . . . . . . . . . . 39 . 22 . . . . . . . 33 6 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 75 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 1 1 . . . . 6 . 7 . 1 . 7 . 5 . 1 3 . 8 . . 3 . 52 Investigation 4 | . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . . Extermination 6 | . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . 1 Reinforcement 23 | . 1 . . . . . 4 . 3 . 1 . 4 . 1 . 1 1 . 3 . . 2 . 2 Assault 53 | . . . . . . . 1 . . . . . 1 . 1 . . 1 . 3 . . . . 46 Garrison 9 | . . . . . . . 1 . 2 . . . . . . . . 1 . 1 . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Haulers Reinforced 7 | . . . . . . . . . 1 . . . 3 . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Distress Signals 18 | . . . . 1 3 . 4 . . . . . 1 . . . . 1 . 3 . . . . 5 Communications Jammed 388 | . . . . . . . . . . . . . . . . . . 1 . 95 . . 2 . 290 Distress Signals 386 | . . . . . . . . . . . . . . . . . . 1 . 95 . . 1 . 289 Times Spotted 778 | . 3 3 25 15 22 19 34 24 21 33 2 29 36 37 15 42 . 5 19 52 39 8 20 39 236 Peak Tracking Total 24 | . 2 3 8 4 6 4 7 8 11 6 1 6 8 9 5 7 . 2 3 9 8 3 9 10 24 Tactical Retreats 42 | . . . 7 1 . . 2 6 2 1 . 1 . 6 . 1 . . . 3 2 . 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Traps Triggered 62 | . . . . . . 9 . 3 . 11 . 4 2 9 1 10 . . 2 . 5 . . 3 3 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . 2 . . . . . . . . . . 4 . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . 4 . . . . . . . . . . 4 . . . . . 1 1 . . . . Triggered 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Most Traps Carried 6 | . . 4 4 . . . . . . . . 6 6 6 2 2 2 2 2 2 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Machines Disabled 41 | . . . 4 . 1 4 1 . . 1 . 1 5 3 1 2 . 2 2 2 3 . . 3 6 Max in Single Turn 4 | . . . 3 . 1 1 1 . . 1 . 1 4 1 1 1 . . 1 . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 14 | . . . . . . 1 . . . . . . . 2 . 3 . . 2 . 3 . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Machines Accessed 52 | . 1 1 . . 3 2 7 2 2 2 3 3 3 1 6 1 . 1 2 4 1 1 3 3 . Terminals 35 | . 1 . . . 2 2 4 2 1 2 1 3 1 1 3 1 . . 2 3 1 1 1 3 . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . Total Hacks 105 | . 5 1 . . 4 2 19 2 2 3 12 6 6 3 16 4 . 1 3 6 1 2 3 4 . Successful 51 | . 1 1 . . 2 2 12 1 1 2 10 1 4 . 6 1 . 1 . 3 . . 1 2 . Failed 54 | . 4 . . . 2 . 7 1 1 1 2 5 2 3 10 3 . . 3 3 1 2 2 2 . Catastrophic 13 | . . . . . 1 . 2 . 1 . 1 . . . 3 . . . 1 2 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 3 . 1 . . . 8 . . . 2 . 3 . 3 . . . . 1 . . . . . Terminals 71 | . 5 . . . 3 2 12 2 1 3 2 6 3 3 9 4 . . 3 5 1 2 1 4 . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Repair Stations 7 | . . . . . . . 2 . . . . . 2 . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 4 . . . 9 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 3 . . 1 . 1 . . 1 . . Terminal Hacks 20 | . 1 1 . . 1 2 4 1 . 2 1 1 . . 1 1 . . . 2 . . . 2 . Open Door 5 | . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . . . . . 2 . 2 . . . . . . . . . . Scan Component 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Repair 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 3 . . . 8 . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . Analyze 5 | . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . Unauthorized Hacks 4 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . Terminals 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . . 2 . 6 1 1 2 3 3 3 1 5 1 . 1 2 3 1 1 3 1 . Full Trace Events 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . 64 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Time 182 | . . . . . . . 99 . . . . . 70 . 13 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Used RIF Installer 9 | . . . . . . 1 . 2 . 1 . 1 . 1 . . . . 1 . 1 . . 1 . Coupler Efficiency 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 144 | . . . . . . . . . . . . . . . 1 5 . . 9 26 15 4 3 17 64 Non-combat 17 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 13 Combat 127 | . . . . . . . . . . . . . . . 1 5 . . 9 22 15 4 3 17 51 Autooverrided 37 | . . . . . . . . . . . . . . . . 2 . . 5 4 4 1 1 3 17 Robot Hacks Applied 114 | . . . . . . . . . . . . . . . 1 3 . . 4 22 12 3 2 15 52 map_walls 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 randomize_corridors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_earth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . deconstruct_bot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 redirect_shields 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 overload_power 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . amplify_resonance 20 | . . . . . . . . . . . . . . . . . . . . 5 1 . 1 3 10 overwrite_iff 27 | . . . . . . . . . . . . . . . 1 1 . . . 6 3 . . 2 14 formatsys_high 47 | . . . . . . . . . . . . . . . . 2 . . 4 8 6 3 1 10 13 formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 67 | . . . . . . 4 . . . 4 . 3 . 10 . 10 . . 9 2 11 . . 14 . Machine Destruction 60 | . . . . . . 4 . . . . . . . 10 . 10 . . 9 2 11 . . 14 . Programmers 7 | . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . Attached 39 | . . . . . . . . . . . . . . . 2 2 . 1 3 4 2 2 2 3 18 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 3 . . . . . 3 . . . 7 . . . . . . . 3 . Allies Hacked 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Total Allies 136 | . . 1 . 2 . 3 . 1 . . . 3 . . 2 14 . . 9 18 12 4 2 19 46 Largest Group 8 | . . 1 . 2 2 3 3 1 . . . 3 . . 1 6 5 5 6 3 3 5 4 8 8 Highest-Rated Group 626 | . . 31 . 42 42 82 82 25 . . . 113 . . 41 298 298 298 291 181 174 365 287 613 626 Highest-Rated Ally 219 | . . 31 . 31 31 31 31 25 . . . 46 . . 41 95 95 95 95 69 89 89 89 219 219 Total Orders 17 | . . . . . . . . . . . . . . . . 8 . . . . . . . 7 2 STAY 12 | . . . . . . . . . . . . . . . . 6 . . . . . . . 4 2 FOLLOW 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . Ally Attacks 800 | . . . 37 . 1 15 40 19 . . . 6 . . 2 104 1 35 51 80 38 19 38 63 251 Total Damage 34359 | . . . 1878 . 20 372 523 518 . . . 124 . . . 3202 18 1377 1732 3411 1300 885 1693 2873 14433 Kills 190 | . . . 9 . . 4 5 5 . . . . . . . 20 . 8 5 14 3 8 11 22 76 Allies Corrupted 12 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 3 5 Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Turrets Deployed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Turns Passed 22620 | 53 82 599 2247 1083 986 1609 995 1268 662 1385 266 1042 1045 911 447 1329 46 261 776 681 1420 343 374 1150 1560 Spaces Moved 11684 | 47 62 479 1408 361 430 597 379 488 284 589 179 502 488 604 329 549 23 106 468 328 784 184 245 733 1038 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2521 | . . . 4 . . . . . . 184 12 361 . 217 229 505 . . 29 . . . . 5 975 Legs 4535 | . . . 472 350 430 597 131 221 18 . . 52 453 . . 44 23 106 439 274 . . 163 699 63 Wheels 3026 | 46 62 479 932 11 . . 248 267 266 405 167 43 . . 100 . . . . . . . . . . Hover 497 | . . . . . . . . . . . . 46 35 387 . . . . . . . . . 29 . Flight 1104 | . . . . . . . . . . . . . . . . . . . . 54 784 184 82 . . Fastest Speed 50 | 50 90 90 80 200 196 196 125 131 120 120 115 92 119 75 75 143 143 143 110 107 126 172 113 74 74 Average Speed 154 | 89 90 110 148 265 196 235 194 212 180 185 135 152 161 108 85 206 209 218 139 142 145 172 132 122 77 Slowest Speed 400 | 100 90 135 330 330 200 270 330 400 260 270 270 185 165 168 212 212 212 236 236 232 172 172 172 201 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 23 80 87 53 45 71 41 53 13 80 7 63 18 64 13 50 1 6 42 14 58 7 9 66 23 Regions Visited 25 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 32 | . . . . . . . 1 . . . 5 . 3 . 13 7 . . . 3 . . . . . Terrain Destroyed 877 | . . . 3 62 111 17 7 28 . 92 5 134 247 5 15 11 . . 3 7 15 . 1 1 113 Melee 23 | . . . . . . . 1 . . . 5 . 3 . 7 7 . . . . . . . . . Projectile 33 | . . . . . . 1 . . . . . . 2 . 8 . . . 3 7 3 . 1 1 7 AOE 821 | . . . 3 62 111 16 6 28 . 92 . 134 242 5 . 4 . . . . 12 . . . 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Total 14684 | 54 73 531 1547 430 522 723 527 622 367 792 199 683 664 781 433 690 22 127 528 459 997 199 271 897 1546 Wait 627 | . . 12 25 21 5 8 44 18 17 37 4 15 100 5 44 25 . 7 10 28 13 3 4 29 153 Move 11662 | 46 61 478 1407 360 430 596 378 487 284 588 178 501 488 603 328 548 22 106 467 327 783 183 244 732 1037 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 2 4 21 22 7 15 . 7 7 6 5 3 9 5 10 5 13 . 1 5 3 13 . 1 15 11 Fast Attach 100 | 6 1 1 14 3 3 4 14 8 4 2 1 3 2 3 . 4 . 4 . 2 4 . 1 4 12 Attach 104 | . . . 4 . 6 . 2 4 1 5 3 9 5 6 4 5 . 1 . 4 9 2 4 3 27 Detach 47 | . . . 4 1 2 . . 1 . 5 2 4 2 5 1 4 . . . . 3 1 1 1 10 Swap 83 | . . 3 4 3 4 2 7 4 2 9 . 2 3 1 2 4 . 1 5 4 2 1 . 5 15 Drop 153 | . . 5 41 1 12 . 13 4 17 3 3 4 4 8 . 11 . 4 1 2 5 . . 8 7 Fire 1151 | . 7 11 6 33 44 49 61 63 36 58 . 56 34 48 42 41 . 3 39 88 84 9 14 54 271 Melee 175 | . . . 16 1 . . 1 21 . 12 5 12 16 25 7 19 . . 1 . 3 . . 35 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 291 | . . . . . . 45 . 5 . 68 . 4 5 61 . 14 . . . . 77 . . 10 2 Rewire 88 | . . . . . . 19 . . . . . 64 . 2 . 2 . . . . . . . 1 . Trap 10 | . . . 4 . . . . . . . . . . 4 . . . . . 1 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 4 exits: [*Fac x3] / [Fac]) -4/Factory -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 11) 136 | -10/Materials | Entered Mines 221 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 223 | -10/Mines | Found Prototype Device 263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 263 | -10/Mines | Discovered new exit (range 5) 276 | -10/Mines | Discovered new exit (range 9) 314 | -10/Mines | Build established: Mutant 364 | -10/Mines | Found a hidden stash of uninstalled traps 383 | -10/Mines | Identified Exp. Sensor Array 397 | -10/Mines | Learned location of 1 exit from Materials 456 | -10/Mines | Escorted by a lone wolf Derelict 505 | -10/Mines | Identified exit to Materials 544 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 545 | -10/Mines | Met a Derelict shopkeep closing up shop 735 | -10/Mines | Entered Exiles 735 | -10/Exiles | Accompanied by 1 ally 768 | -10/Exiles | Met 8R-AWN 791 | -10/Exiles | Met EX-HEX 831 | -10/Exiles | Met EX-BIN 846 | -10/Exiles | Aligned with FarCom system 848 | -10/Exiles | Given EX-Vault access code 879 | -10/Exiles | Opened EX-Vault 886 | -10/Exiles | Found Prototype Energy Cannon 886 | -10/Exiles | Identified Firepult 891 | -10/Exiles | Found Prototype Slashing Weapon 891 | -10/Exiles | Identified Longsword +1 897 | -10/Exiles | Found Deploy-a-Sentry 903 | -10/Exiles | Found Deploy-a-Sentry 906 | -10/Exiles | Found Deploy-a-Sentry 949 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1014 | -10/Exiles | Met EX-DEC 1556 | -10/Exiles | DAS Turret deployed 1596 | -10/Exiles | DAS Turret deployed 1598 | -10/Exiles | DAS Turret deployed 1730 | -10/Exiles | Attacked by the Exiles 1735 | -10/Exiles | Allies destroyed EX-DEC 1743 | -10/Exiles | Allies destroyed EX-HEX 1745 | -10/Exiles | Allies destroyed EX-BIN 1796 | -10/Exiles | Found Deploy-a-Sentry 1806 | -10/Exiles | DAS Turret deployed 1865 | -10/Exiles | Destroyed 8R-AWN 2055 | -10/Exiles | Found Prototype Device 2055 | -10/Exiles | Identified AS-neutralizer No. 17b 2958 | -10/Exiles | Discovered new exit (range 14) 2982 | -10/Exiles | Stole two prototypes: Firepult, Longsword +1 2982 | -10/Exiles | Entered Mines 2986 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3172 | -9/Mines | Discovered new exit (range 11) 3228 | -9/Mines | Core integrity fell below 50% 3381 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3654 | -9/Mines | Core integrity fell below 20% 3981 | -9/Mines | Assembled infested the area 3986 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4065 | -9/Mines | Entered Materials 4065 | -8/Materials | Accompanied by 2 allies 4065 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4066 | -8/Materials | Identified exit to Factory 4071 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4378 | -8/Materials | Build established: Scavenger-Mutant 5051 | -8/Materials | Identified exit to Garrison 5051 | -8/Materials | Entered Garrison 5136 | -8/Garrison | Triggered checkpoint 5136 | -8/Garrison | Triggered checkpoint 5355 | -8/Garrison | Discovered new exit (range 13) 5443 | -8/Garrison | Build established: Mutant 5612 | -8/Garrison | Triggered checkpoint 5632 | -8/Garrison | Discovered new exit (range 11) 5671 | -8/Garrison | Installed Relay Interface Framework 5766 | -8/Garrison | Build established: Scavenger-Mutant 5941 | -8/Garrison | Discovered new exit (range 13) 6084 | -8/Garrison | Triggered checkpoint 6145 | -8/Garrison | Garrison Relay disabled 6660 | -8/Garrison | Entered Materials 6660 | -8/Materials | Accompanied by 3 allies 7460 | -8/Materials | First assault squad dispatched 7468 | -8/Materials | Repaired Adv. Myomer Leg? 7514 | -8/Materials | Garrison activated, responded to threat 7605 | -8/Materials | Build established: Mutant 7622 | -8/Materials | Discovered exit to Factory (range 14) 7635 | -8/Materials | Destroyed 8 combat bots 7653 | -8/Materials | Identified exit to Garrison 7655 | -8/Materials | Entered Garrison 7762 | -8/Garrison | Triggered checkpoint 7919 | -8/Garrison | Discovered exit to Factory (range 15) 7948 | -8/Garrison | Rescued a captive Derelict 8050 | -8/Garrison | Triggered checkpoint 8122 | -8/Garrison | Triggered checkpoint 8135 | -8/Garrison | Core integrity fell below 50% 8162 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8234 | -8/Garrison | Discovered exit to Factory (range 14) 8334 | -8/Garrison | Triggered checkpoint 8439 | -8/Garrison | Lost 3 parts (2n1u) 8496 | -8/Garrison | Spotted B-75 Beast 8524 | -8/Garrison | Destroyed B-75 Beast 8543 | -8/Garrison | Lost 4 parts (3n1u) 8788 | -8/Garrison | Triggered checkpoint 8816 | -8/Garrison | Expanded RIF knowledge: Program Shield 8913 | -8/Garrison | Discovered exit to Factory (range 5) 8923 | -8/Garrison | Entered Factory 8923 | -7/Factory | Evolved 2 slots: Utility x2 8923 | -7/Factory | Found Scrap Engine 9129 | -7/Factory | Discovered new exit (range 12) 9385 | -7/Factory | Found Prototype Launcher 9461 | -7/Factory | Garrison activated, responded to threat 9585 | -7/Factory | Identified exit to Garrison 9585 | -7/Factory | Entered Garrison 9604 | -7/Garrison | Triggered checkpoint 9733 | -7/Garrison | Heavy support dispatched to Factory 9768 | -7/Garrison | Identified Rocket Array 9939 | -7/Garrison | Discovered new exit (range 13) 10013 | -7/Garrison | Build established: Scavenger-Mutant 10037 | -7/Garrison | Triggered checkpoint 10037 | -7/Garrison | Triggered checkpoint 10088 | -7/Garrison | Destroyed 14 combat bots 10226 | -7/Garrison | Discovered new exit (range 11) 10280 | -7/Garrison | Expanded RIF knowledge: Autooverride 10333 | -7/Garrison | Build established: Mutant 10392 | -7/Garrison | Heavy support dispatched to Factory 10470 | -7/Garrison | Lost 3 parts (1n1u1w) 10733 | -7/Garrison | Discovered new exit (range 15) 10780 | -7/Garrison | Triggered checkpoint 10809 | -7/Garrison | Core integrity fell below 50% 10970 | -7/Garrison | Entered Factory 10970 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11219 | -6/Factory | Identified exit to Garrison 11236 | -6/Factory | Entered Garrison 11244 | -6/Garrison | Triggered checkpoint 11305 | -6/Garrison | Triggered checkpoint 11309 | -6/Garrison | Triggered checkpoint 11358 | -6/Garrison | Triggered checkpoint 11385 | -6/Garrison | Lost 5 parts (3n1u1w) 11396 | -6/Garrison | Destroyed 17 combat bots 11591 | -6/Garrison | Discovered new exit (range 10) 11706 | -6/Garrison | Triggered checkpoint 11848 | -6/Garrison | Discovered new exit (range 13) 12158 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 12175 | -6/Garrison | Discovered new exit (range 12) 12278 | -6/Garrison | Entered Factory 12278 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12386 | -5/Factory | Repaired Rocket Array 12578 | -5/Factory | First assault squad dispatched 12761 | -5/Factory | Destroyed 9 combat bots 12844 | -5/Factory | Found Prototype Processor 12847 | -5/Factory | Found Prototype Processor 12871 | -5/Factory | Build established: Construct 12990 | -5/Factory | Destroyed 11 combat bots 13120 | -5/Factory | Lost 3 parts (1u2w) 13323 | -5/Factory | Identified exit to Garrison 13323 | -5/Factory | Entered Garrison 13362 | -5/Garrison | Triggered checkpoint 13403 | -5/Garrison | Spotted B-75 Beast 13408 | -5/Garrison | Triggered checkpoint 13510 | -5/Garrison | Lost 3 parts (1u2w) 13542 | -5/Garrison | Destroyed B-75 Beast 13642 | -5/Garrison | Triggered checkpoint 13707 | -5/Garrison | Discovered new exit (range 12) 13934 | -5/Garrison | Discovered new exit (range 10) 13982 | -5/Garrison | Core integrity fell below 50% 14027 | -5/Garrison | Lost 3 parts (2u1w) 14062 | -5/Garrison | Triggered checkpoint 14082 | -5/Garrison | Expanded RIF knowledge: Robot Detection 14098 | -5/Garrison | Garrison Relay disabled 14131 | -5/Garrison | Garrison Relay disabled 14133 | -5/Garrison | Identified Exp. Targeting Computer (x2) 14211 | -5/Garrison | Discovered new exit (range 10) 14234 | -5/Garrison | Entered Factory 14292 | -5/Factory | Repaired Huge Storage Unit 14315 | -5/Factory | Fabricated Enh. Force Lance? 14424 | -5/Factory | Build established: Bothacker-Construct 14534 | -5/Factory | First assault squad dispatched 14607 | -5/Factory | System corruption reached 10% 14640 | -5/Factory | Identified exit to Garrison 14681 | -5/Factory | Entered Garrison 14706 | -5/Garrison | Triggered checkpoint 14719 | -5/Garrison | Garrison Relay disabled 14722 | -5/Garrison | Core integrity fell below 20% 14738 | -5/Garrison | Triggered checkpoint 14915 | -5/Garrison | Spotted B-75 Beast 14922 | -5/Garrison | Triggered checkpoint 14930 | -5/Garrison | Triggered checkpoint 14955 | -5/Garrison | Allies destroyed B-75 Beast 14968 | -5/Garrison | Triggered checkpoint 15063 | -5/Garrison | Build established: Bothacker-Mutant 15076 | -5/Garrison | Triggered checkpoint 15077 | -5/Garrison | Discovered new exit (range 11) 15121 | -5/Garrison | Discovered new exit (range 92) 15121 | -5/Garrison | Discovered new exit (range 41) 15121 | -5/Garrison | Discovered new exit (range 5) 15121 | -5/Garrison | Discovered new exit (range 68) 15200 | -5/Garrison | Triggered checkpoint 15206 | -5/Garrison | Triggered checkpoint 15304 | -5/Garrison | Garrison Relay disabled 15704 | -5/Garrison | Build established: Botlord-Construct 15756 | -5/Garrison | Allies destroyed B-75 Beast 15812 | -5/Garrison | Found Relay Coupler [Proto] 15815 | -5/Garrison | Found Relay Coupler [Proto] 15818 | -5/Garrison | Found Relay Coupler [Proto] 15821 | -5/Garrison | Found Relay Coupler [Proto] 15891 | -5/Garrison | Garrison Relay disabled 15914 | -5/Garrison | Triggered checkpoint 15991 | -5/Garrison | Found embedded Infiltrators 16010 | -5/Garrison | Entered Factory 16010 | -4/Factory | Accompanied by 5 allies 16010 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16010 | -4/Factory | Discovered new exit (range 15) 16056 | -4/Factory | Entered Research 16056 | -3/Research | Accompanied by 5 allies 16056 | -3/Research | Evolved 2 slots: Utility x2 16232 | -3/Research | Garrison activated, responded to threat 16306 | -3/Research | First assault squad dispatched 16312 | -3/Research | Spotted B-86 Titan 16317 | -3/Research | Identified exit to Garrison 16317 | -3/Research | Entered Garrison 16317 | -3/Garrison | Accompanied by 4 allies 16396 | -3/Garrison | Triggered checkpoint 16521 | -3/Garrison | Garrison Relay disabled 16626 | -3/Garrison | Triggered checkpoint 16637 | -3/Garrison | Triggered checkpoint 16762 | -3/Garrison | Discovered new exit (range 11) 16800 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 16952 | -3/Garrison | Discovered new exit (range 10) 16994 | -3/Garrison | Triggered checkpoint 17026 | -3/Garrison | Garrison Relay disabled 17093 | -3/Garrison | Entered Research 17093 | -2/Research | Accompanied by 1 ally 17093 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17134 | -2/Research | Spotted B-90 Cyclops 17165 | -2/Research | Allies destroyed B-90 Cyclops 17179 | -2/Research | Garrison activated, responded to threat 17189 | -2/Research | Lost 4 parts (1p1u2w) 17227 | -2/Research | Found Quantum Capacitor 17343 | -2/Research | First assault squad dispatched 17493 | -2/Research | Spotted B-90 Cyclops 17769 | -2/Research | Identified exit to Garrison 17774 | -2/Research | Entered Garrison 17901 | -2/Garrison | Spotted B-90 Cyclops 17904 | -2/Garrison | Triggered checkpoint 17904 | -2/Garrison | Build established: Botlord-Mutant 17906 | -2/Garrison | Triggered checkpoint 18028 | -2/Garrison | Triggered checkpoint 18069 | -2/Garrison | Garrison Relay disabled 18242 | -2/Garrison | Triggered checkpoint 18242 | -2/Garrison | Allies destroyed B-90 Cyclops 18264 | -2/Garrison | Triggered checkpoint 18341 | -2/Garrison | Lost 6 parts (1p1u4w) 18508 | -2/Garrison | Spotted B-90 Cyclops 18510 | -2/Garrison | Spotted B-90 Cyclops 18557 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 18595 | -2/Garrison | Garrison Relay disabled 18782 | -2/Garrison | Build established: Botlord-Construct 18851 | -2/Garrison | Discovered new exit (range 11) 19036 | -2/Garrison | Triggered checkpoint 19069 | -2/Garrison | Garrison Relay disabled 19143 | -2/Garrison | Discovered new exit (range 8) 19194 | -2/Garrison | Entered Research 19194 | -2/Research | Accompanied by 1 ally 19339 | -2/Research | Spotted B-90 Cyclops 19461 | -2/Research | Discovered new exit (range 11) 19537 | -2/Research | Entered Access 19537 | -1/Access | Accompanied by 3 allies 19537 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19786 | -1/Access | P-80 Master assimilated allied Electro 9b 19900 | -1/Access | Garrison activated, responded to threat 19902 | -1/Access | Identified exit to Garrison 19911 | -1/Access | Entered Garrison 19931 | -1/Garrison | Learned Access security intel 19954 | -1/Garrison | Triggered checkpoint 20028 | -1/Garrison | Garrison Relay disabled 20212 | -1/Garrison | Triggered checkpoint 20213 | -1/Garrison | Triggered checkpoint 20217 | -1/Garrison | Spotted B-99 Colossus 20219 | -1/Garrison | Assimilated Colossus 10a with formatsys_high 20274 | -1/Garrison | Triggered checkpoint 20332 | -1/Garrison | Expanded RIF knowledge: Signal Jamming 20480 | -1/Garrison | Discovered new exit (range 14) 20595 | -1/Garrison | Found Adv. Force Booster 20662 | -1/Garrison | Triggered checkpoint 20681 | -1/Garrison | Garrison Relay disabled 20910 | -1/Garrison | Triggered checkpoint 20936 | -1/Garrison | Discovered new exit (range 11) 20961 | -1/Garrison | Found embedded Infiltrators 20998 | -1/Garrison | Garrison Relay disabled 21061 | -1/Garrison | Entered Access 21061 | -1/Access | Accompanied by 7 allies 21311 | -1/Access | First assault squad dispatched 21424 | -1/Access | System corruption reached 10% 21441 | -1/Access | High security lockdown imminent 21521 | -1/Access | High security lockdown engaged 21608 | -1/Access | Found Prototype Launcher 21608 | -1/Access | Identified Gui. Micro-nuke Launcher 21677 | -1/Access | Spotted B-99 Colossus 21681 | -1/Access | Spotted B-99 Colossus 21682 | -1/Access | Assimilated Colossus 10b with formatsys_high 21698 | -1/Access | Assimilated Colossus 10c with formatsys_high 21711 | -1/Access | Spotted Investigator 21714 | -1/Access | Allies destroyed Investigator 21729 | -1/Access | Spotted Striker 21735 | -1/Access | Spotted Executioner 21736 | -1/Access | Assimilated Executioner with formatsys_high 21740 | -1/Access | Spotted Executioner 21747 | -1/Access | Allies destroyed Striker 21902 | -1/Access | Discovered new exit (range 4) 21909 | -1/Access | Spotted Investigator 21909 | -1/Access | Assimilated ARC 10b with formatsys_deep 21915 | -1/Access | Assimilated Investigator with formatsys_high 21959 | -1/Access | Found Prototype Launcher 21959 | -1/Access | Identified Containment Facilitator 21977 | -1/Access | Assimilated Striker with formatsys_high 21986 | -1/Access | Spotted Executioner 21998 | -1/Access | Assimilated Executioner with formatsys_high 22066 | -1/Access | Spotted Striker 22066 | -1/Access | Spotted Executioner 22071 | -1/Access | Spotted Striker 22074 | -1/Access | Spotted Striker 22074 | -1/Access | Destroyed Striker 22074 | -1/Access | Spotted Striker 22077 | -1/Access | Allies destroyed Striker 22078 | -1/Access | Spotted Executioner 22086 | -1/Access | Allies destroyed Executioner 22089 | -1/Access | Allies destroyed Striker 22091 | -1/Access | Destroyed Executioner 22100 | -1/Access | Found Prototype Processor 22100 | -1/Access | Identified Exp. Core Analyzer 22108 | -1/Access | Spotted Striker 22121 | -1/Access | Allies destroyed Striker 22167 | -1/Access | Lost 3 parts (1p1u1w) 22171 | -1/Access | Spotted Executioner 22187 | -1/Access | Assimilated Executioner with formatsys_high 22198 | -1/Access | Found Exp. Core Analyzer 22262 | -1/Access | Build established: Botlord-Mutant 22285 | -1/Access | Spotted Striker 22291 | -1/Access | Spotted Executioner 22293 | -1/Access | Destroyed Executioner 22317 | -1/Access | Destroyed 13 combat bots 22340 | -1/Access | Spotted Executioner 22343 | -1/Access | System corruption reached 30% 22389 | -1/Access | Core integrity fell below 50% 22397 | -1/Access | Destroyed Executioner 22432 | -1/Access | Spotted Executioner 22450 | -1/Access | Destroyed Executioner 22469 | -1/Access | Found Exp. Core Analyzer 22473 | -1/Access | Found Exp. Targeting Computer 22483 | -1/Access | Destroyed 7 combat bots 22493 | -1/Access | Lost 4 parts (1p2u1w) 22613 | -1/Access | Destroyed Executioner 22617 | -1/Access | Spotted Executioner 22617 | -1/Access | Spotted Executioner 22617 | -1/Access | Spotted Striker 22617 | -1/Access | Spotted Striker 22617 | -1/Access | Spotted Executioner 22617 | -1/Access | Spotted Executioner 22617 | -1/Access | Spotted Executioner 22617 | -1/Access | Spotted Striker 22617 | -1/Access | Spotted Executioner 22621 | *** | Escaped! Last Messages --------------- 22617_ Slug penetrates E-15 Imp. 22617_ Powered Hammer blown off. 22617_ Longsword +1 blown off. 22617_ E-15 Imp destroyed. 22618_ RIF automatically rewrites Executioner IFF filter. 22618_ Striker suffers critical hit (Destroy). 22618_ Slug penetrates Striker. 22618_ Slug penetrates R-10 Processor. 22618_ Executioner knocked back. 22618_ Slug penetrates Executioner. 22618_ Executioner destroyed. 22618_ Slug penetrates Reinforced Barrier. 22618_ Slug penetrates I-47 Archangel. 22618_ R-10 Processor destroyed. 22619_ System corrupted: Energy discharge (-66). 22619_ Penetrated by Slug. 22619_ Acquired Powered Hammer. 22619_ Penetrated by Slug. 22620_ Slug penetrates Sealed Barrier. 22620_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???###### % % # %[ #""""" ?????????? | | ????????# = """"" #????????? | | ????????# % "" #????????? | | ???????# %% # "" #????????? | | ???????# """ #????????? | | ????????# % % #????????? | | ????????# % %= #????????? | | ????????### ###### % #????????? | | ???????# =# ## #????????? | | ???????#! %%* # #########????????? | | ???????# " # = ###????????????????? | | ???????# """ ### K% #??????????????????? | | ???????#???"" ! #?#! %Ei% K #??????????????????? | | ???????????" #?#!=E*i = p #??????????????????? | | ?????????? ??#%!pEEhhKp #??????????????????? | | ????????? ???#!=%!* #??????????????????? | | ?????????#######???#!!!= #??????????????????? | | ???????????????????#" "#??????????????????? | | ???????????????????#! "???????????????????? | | ???????????????????#" ""???????????????????? | | ???????????????????#=//[ % """#??????????????????? | | ???????????????????# % = #??????????????????? | | ???????????????????#= !!%= #??????????????????? | | ???????????????????#=% %[!/% #??????????????????? | | ???????????????????#!% !=! #??????????????????? | | ???????????????????#=* ==@ #??????????????????? | | ???????????????????# = =!% #??????????????????? | | ???????????????????# = ! #??????????????????? | | ???????????????????#! [! #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????""""""""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 69 Energy Capacity 1201 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Resistance: EM 25 Propulsion Shielding 90 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Target Analysis 6 Core Analysis 12 Recoil Reduction 5 Particle Charging 20 Relay Coupler Types 9 Relay Coupler Value 252 Item Schematics ----------------- Med. Reactive Plating | -8/Materials | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerRestorationBuckler Manual? 0 Play Time 06:01:36 Cumulative 387.5 hours Start 2022.09.23 @ 15:00:24 End 2022.09.24 @ 00:27:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 172 Adventurer 0 Explorer 4 Win Type 0 Total 22 Types 7/1/2/4/1/2/3/1/1 Lore% 84 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b1a2c33-b63f-476c-9e6b-ea05705a083d