Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.01 @ 23:58:30 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2142) 2142 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 6033 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Cogmind --------- Core Integrity 360/700 Matter 274/300 Energy 290/290 System Corruption 9% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Signal Interpreter Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Riot Gun Beam Rifle Improved Light Cannon (fused) > --- INVENTORY (20) --- Heat Sink Improved Heat Sink High-capacity Storage Unit Terrain Scan Processor Targeting Computer Particle Charger Particle Charger Spread Laser Ion Cannon Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Flak Gun Improved Light Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Sensor Array Terrain Scan Processor Targeting Computer Particle Charger Particle Charger Light Armor Plating Beam Rifle Spread Laser Ion Cannon Improved Light Cannon Grenade Launcher Axe [Rating: 39] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . . 2 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 93 | 6 8 20 22 14 6 17 . Power 9 | 1 2 2 2 1 . 1 . Engine 6 | 1 2 2 . . . 1 . Core 3 | . . . 2 1 . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 6 4 . . 4 . Treads 15 | 2 . 5 4 . . 4 . Leg . | . . . . . . . . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 4 . 8 8 4 5 . Device 19 | . 1 . 6 6 4 2 . Storage 2 | 1 1 . . . . . . Processor 3 | . 1 . . 1 . 1 . Hackware . | . . . . . . . . Protection 6 | . 1 . 2 1 . 2 . Artifact . | . . . . . . . . Weapon 38 | 2 2 12 8 5 2 7 . Energy Gun 21 | 1 1 8 5 1 1 4 . Energy Cannon 3 | . . . 2 1 . . . Ballistic Gun 9 | 1 1 4 1 2 . . . Ballistic Cannon 3 | . . . . 1 . 2 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Corrupted Parts 2 | . . 1 . 1 . . . System Corruption 10 | . . 1 . 9 . . . Parts Lost 15 | . 1 3 . . 4 7 . Power 1 | . . . . . . 1 . Propulsion 5 | . . 2 . . . 3 . Utility 4 | . . . . . 2 2 . Weapon 5 | . 1 1 . . 2 1 . Highest Loss Streak 4 | . 1 3 . . 4 4 . To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 95 | . 97 99 100 93 91 93 100 Engine 4 | . 14 11 3 . . . 7 Core 4 | . . . 5 7 7 6 . Treads 25 | . 28 31 27 23 23 21 23 Device 6 | . . . 9 8 7 15 15 Storage 8 | . 14 11 9 7 7 7 7 Processor 12 | . 9 11 9 15 14 13 15 Protection 5 | . . . 8 7 7 5 7 Energy Gun 11 | . 14 14 13 11 3 13 15 Energy Cannon 1 | . . . 7 3 . . . Ballistic Gun 8 | . 14 18 5 3 9 . . Ballistic Cannon 2 | . . . . 3 6 4 7 Naked Turns . | . . . . . . . . Heaviest Build 68 | 14 47 54 61 64 65 68 68 Greatest Support 66 | 40 40 66 66 63 63 63 60 Greatest Overweight (x) 4 | 4 1 4 . 1 1 2 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 20 Most Carried 20 | 3 17 20 20 20 20 19 11 Average Carried 16 | 1 8 19 19 19 20 12 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 3 17 20 20 20 20 11 11 Class Distribution -------------------- 48% | Scavenger-Skirmisher 16% | Mutant 14% | Scavenger-Gunner 9% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Matter Collected 1854 | 219 203 285 364 151 235 397 . Remotely . | . . . . . . . . Salvage Created 2235 | . 255 477 724 135 160 484 . Parts 112 | . 19 29 34 8 5 17 . Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 58 | . 8 12 17 1 4 16 . Guns 38 | . 8 12 8 1 1 8 . Cannons 18 | . . . 9 . 3 6 . AOE 2 | . . . . . . 2 . Classes Destroyed 8 | . 3 3 1 . . 1 . Worker 1 | . . 1 . . . . . Hauler 2 | . . 1 1 . . . . Watcher 3 | . 1 . . 2 . . . Swarmer 21 | . 4 4 4 . . 9 . Grunt 22 | . 4 4 9 . . 5 . Brawler 1 | . . . 1 . . . . Sentry 9 | . . 4 3 1 . 1 . Programmer 1 | . . . . . . 1 . Thug 4 | . . . . . 4 . . Best Kill Streak 6 | . 5 5 6 1 4 4 . Combat Bots Only 6 | . 5 5 6 1 4 4 . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Damage Taken 4048 | . 517 469 903 151 934 1074 . Core 599 | . 87 47 125 22 202 116 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 65 88 77 . . . . Volleys Fired 155 | . 33 25 41 9 12 35 . Largest 3 | . 2 3 3 3 3 3 . Hottest 189 | . 70 153 181 189 92 181 . Shots Fired 401 | . 66 65 123 26 35 86 . Gun 314 | . 66 65 89 17 24 53 . Cannon 84 | . . . 34 9 11 30 . Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic 187 | . 33 37 41 11 35 30 . Thermal 180 | . 33 22 82 4 . 39 . Explosive 3 | . . . . . . 3 . Electromagnetic 31 | . . 6 . 11 . 14 . Robot Hit Streak 17 | . 8 9 8 8 9 17 . Robot Miss Streak 6 | . 4 3 4 1 2 6 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 263 | . 34 50 76 19 30 54 . Core Hits 151 | . 14 35 37 6 20 39 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 17 | . 1 2 7 1 2 4 . Burn 12 | . 1 2 7 1 . 1 . Blast 5 | . . . . . 2 3 . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4843 | . 433 719 1288 453 745 1205 . Guns 3311 | . 433 556 786 323 548 665 . Cannons 1182 | . . . 502 130 197 353 . Explosions 350 | . . 163 . . . 187 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2054 | . 211 316 318 111 745 353 . Thermal 1988 | . 222 195 970 64 . 537 . Explosive 304 | . . 163 . . . 141 . Electromagnetic 497 | . . 45 . 278 . 174 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 6 2 9 9 9 9 Average Corruption 7 | . . 5 2 9 9 9 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 116 | . . 21 11 11 46 22 5 Message Errors 30 | . . 5 2 3 15 5 . Matter Fused 25 | . . 4 1 2 10 6 2 Heat Flow Errors 10 | . . 1 2 1 3 2 1 Energy Discharges 17 | . . 2 3 2 7 3 . Parts Rejected 2 | . . 1 . . . 1 . Parts Fused 3 | . . . . 1 1 . 1 Data Loss (minor) 10 | . . 5 2 . 3 . . Data Loss (major) 8 | . . 2 1 1 1 2 1 Misfires 4 | . . . . 1 2 1 . Alerts 3 | . . 1 . . 1 1 . Weapon Failures 4 | . . . . . 3 1 . Overload Shots . | . . . . . . . . Overflow Damage 40 | . . . . . 18 22 . Projectiles 40 | . . . . . 18 22 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . . 3 5 . Impact . | . . . . . . . . Kinetic 8 | . . . . . 3 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 156 | . . 103 . . . 53 . Shots 2 | . . 1 . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 390 | . 195 390 367 265 272 340 128 Average Temperature 103 | . 66 118 115 96 67 122 75 Received Heat Transfer 1347 | . 168 150 387 42 354 246 . Effects 4 | . . 1 2 . . 1 . Energy Bleed 4 | . . 1 2 . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 1 1 5 . . . . Heat Transferred 4948 | . 692 550 2479 222 . 1005 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Peak Influence 461 | . 139 212 461 147 . . . Initial 147 | . . . 26 147 . . . Average 115 | . 60 101 226 82 . . . Maximum Alert Level 2 | . . 1 2 . . . . Low Security (%) 84 | 100 100 98 36 100 . . . Level 1 13 | . . 1 54 . . . . Level 2 2 | . . . 8 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 3 1 . . . Investigation . | . . . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 4 | . 1 . 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Distress Signals 5 | . . . 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 11 14 30 4 6 21 . Peak Tracking Total 7 | . 5 6 7 1 4 5 . Tactical Retreats 8 | . 1 . 2 . 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Machines Disabled 3 | . . 2 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Machines Accessed 18 | . 6 2 4 2 . . 4 Terminals 14 | . 6 2 4 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 67 | . 18 7 8 5 . . 29 Successful 40 | . 5 2 3 1 . . 29 Failed 27 | . 13 5 5 4 . . . Catastrophic 8 | . 3 1 2 2 . . . Database Lockouts . | . . . . . . . . Manual 11 | . 4 . 3 4 . . . Terminals 38 | . 18 7 8 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 40 | . 5 2 3 1 . . 29 Record 11 | . . . . . . . 11 Part Schematic 10 | . . . . . . . 10 Robot Schematic 5 | . . . . . . . 5 Prototype ID Bank 6 | . . 1 2 . . . 3 Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Transport Status 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 6 1 3 2 . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Turns Passed 5673 | 71 866 830 877 961 1229 731 108 Spaces Moved 2635 | 38 393 391 387 530 557 294 45 Core 12 | 12 . . . . . . . Treads 2576 | 26 393 344 387 530 557 294 45 Legs . | . . . . . . . . Wheels 47 | . . 47 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 140 160 163 163 160 240 Average Speed 180 | 159 188 158 162 165 203 203 240 Slowest Speed 320 | 250 240 320 163 243 243 320 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 61 31 38 11 63 51 69 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 1 1 Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 82 | . . 48 2 . 1 31 . Melee 1 | . . . . . 1 . . Projectile 2 | . . . 2 . . . . AOE 79 | . . 48 . . . 31 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Total 3234 | 46 454 560 553 595 629 352 45 Wait 254 | . 3 97 74 27 49 4 . Move 2628 | 37 392 390 386 529 556 293 45 Hop . | . . . . . . . . Pick Up 38 | 3 14 9 8 3 1 . . Fast Attach 40 | 6 1 9 7 10 3 4 . Attach 21 | . 2 3 2 2 . 12 . Detach 8 | . 1 2 1 1 . 3 . Swap 32 | . 5 8 13 2 3 1 . Drop 57 | . 3 17 21 12 4 . . Fire 155 | . 33 25 41 9 12 35 . Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 14) 72 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Identified exit to Mines 648 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Identified exit to Materials 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1063 | -9/Materials | Lost 3 parts (2n1w) 1368 | -9/Materials | Build established: Scavenger-Gunner 1696 | -9/Materials | Discovered new exit (range 16) 1766 | -9/Materials | Identified exit to Materials 1768 | -9/Materials | Entered another Materials area 1768 | -8/Materials | Evolved 2 slots: Utility x2 2451 | -8/Materials | Build established: Scavenger-Tank 2494 | -8/Materials | Identified exit to Factory 2645 | -8/Materials | Entered Factory 2645 | -7/Factory | Evolved 2 slots: Utility x2 2948 | -7/Factory | Build established: Scavenger-Skirmisher 3555 | -7/Factory | Discovered new exit (range 16) 3586 | -7/Factory | Identified exit to Lower Caves 3606 | -7/Factory | Entered Lower Caves 3961 | -7/Lower Caves | Ambushed by wild Derelicts 4463 | -7/Lower Caves | Spotted B-75 Beast 4811 | -7/Lower Caves | Discovered new exit (range 16) 4833 | -7/Lower Caves | Identified exit to Lower Caves 4835 | -7/Lower Caves | Entered another Lower Caves area 4854 | -7/Lower Caves | Lost 4 parts (2u2w) 4875 | -7/Lower Caves | Encountered a Warlord checkpoint 4877 | -7/Lower Caves | Discovered new exit (range 10) 5052 | -7/Lower Caves | Lost 4 parts (2n1u1w) 5083 | -7/Lower Caves | Learned location of Extension (-5) 5441 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5554 | -7/Lower Caves | Discovered new exit (range 5) 5563 | -7/Lower Caves | Identified exit to Data Miner 5566 | -7/Lower Caves | Entered Data Miner 5566 | -7/Data Miner | Discovered new exit (range 6) 5612 | -7/Data Miner | Met Data Miner 5660 | -7/Data Miner | Learned location of Section 7 (-3) 5660 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5674 | -7/Data Miner | Self-destructed Last Messages --------------- Adv. Coolant Injector Rating: 7 Schematic downloaded. >>Schematic "HERF Cannon" Downloading schematic... HERF Cannon Rating: 7 Schematic downloaded. >>Prototype ID Bank Downloading prototype IDs... Ion Burst Cannon Enh. Nuclear Core >>Prototype ID Bank Downloading prototype IDs... Hvy. Deuterium Engine Com. Ion Cannon >>Prototype ID Bank Downloading prototype IDs... Cld. Deuterium Engine Hvy. Deuterium Engine Map ----- +----------------------------------------------------+ | ??????????###########??????????????### #?? | | ????????""""""""""""######????????## #?? | | ????????""""" """"""""########## < ##?? | | ???????"""""" ### | | ???????""" | | ??????"""" | | ??????""" | | ???????""" | | ???????""" """"""""""""""""### | | ???????"""" """"###############?? | | ???????"""" """""###???????????????? | | ???????"""""" 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X"""""?????????????????? | | ??????????##"#"X @ "##"#?????????????????? | | ???????????#?## X""""#?????????????????? | | ??????????????## "##"#?????????????????? | | ???????????????#######????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyLightpackChip Manual? 0 Play Time 00:40:34 Cumulative 60.1 hours Start 2023.08.03 @ 13:38:03 End 2023.12.01 @ 23:58:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b8d569a-0c8d-437f-927b-44a877c5e3f6