Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.15 @ 18:32:06 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (144) 720 Value Destroyed (4318) 4318 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (2582) 2582 TOTAL SCORE: 18480 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 658 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 741/1300 Matter 274/300 Energy 2/100 System Corruption 15% Temperature Cool (6) Movement Hovering (74) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Diametric Drive Diametric Drive > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- Molecular Scythe Force Lance > --- INVENTORY (15) --- Improved Linear Gravjet Faulty Diametric Drive Improved Diametric Drive Improved Diametric Drive Advanced Signal Interpreter Hypervelocity Coil Gun Heavy Gauss Cannon Tesla Bomb Launcher Enhanced Force Lance Vortex Lance (40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Hacking Suite System Mapper Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Phasing Sabre Molecular Scythe Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Gyrokinetic Inverter Cooled Antigrav System Improved Diametric Drive Improved Diametric Drive Experimental Sensor Array Advanced Signal Interpreter Advanced Cloaking Device Transdimensional Reconstructor Hypervelocity Coil Gun Heavy Gauss Cannon Tesla Bomb Launcher Force Lance Vortex Lance [Rating: 147] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Core Shielding Weapon Molecular Scythe Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . 3 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 267 | 3 12 7 4 12 28 18 4 3 5 4 . 4 29 1 12 . 2 2 . 43 4 2 4 2 23 2 5 10 2 20 Power 15 | . 1 1 . 1 2 1 . . . . . . 4 . . . . . . 2 1 . . . 1 . . . . 1 Engine 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 1 . . . . . . 3 . . . . . . 1 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Propulsion 94 | 2 7 3 1 3 11 9 . 1 . . . . 3 . 3 . . . . 16 1 . 2 1 12 . 1 8 . 10 Treads 11 | 1 4 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 3 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . . . . . . 8 . 1 . . . . 3 . 3 . . . . 14 1 . 2 1 11 . 1 4 . 7 Flight 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 4 . 3 Utility 85 | 1 1 1 3 2 9 4 1 . 2 2 . 2 16 1 7 . 1 1 . 15 1 1 1 . 4 . 2 2 . 5 Device 39 | 1 . . . . 1 2 . . 1 1 . 1 6 1 3 . . . . 11 . 1 . . 3 . 2 1 . 4 Storage 4 | . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Processor 9 | . . . . . 2 1 . . . . . . 1 . 1 . 1 1 . 1 . . . . 1 . . . . . Hackware 10 | . . . . . . . 1 . . . . . 4 . . . . . . 2 . . 1 . . . . 1 . 1 Protection 23 | . 1 1 1 2 5 1 . . 1 1 . 1 5 . 2 . . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | . 3 2 . 6 6 4 3 2 3 2 . 2 6 . 2 . 1 1 . 10 1 1 1 1 6 2 2 . 2 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | . 3 1 . 4 6 3 1 . . . . . . . . . . . . 2 1 . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 . Launcher 9 | . . 1 . 2 . . . . 1 1 . 1 . . . . 1 . . 1 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . 1 1 2 2 1 . 1 5 . 1 . . 1 . 3 . 1 . 1 . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . 4 1 1 . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 2 2 . . . . . 2 . . . . . . 4 . . 3 . 2 . . 2 . 2 Parts Lost 52 | . 1 . . 3 5 2 . . . . . . 1 . 1 . . . . 18 . 1 . . . . 1 . . 19 Power 6 | . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Propulsion 26 | . . . . . 4 1 . . . . . . . . . . . . . 9 . 1 . . . . 1 . . 10 Utility 14 | . . . . 1 . . . . . . . . . . 1 . . . . 6 . . . . . . . . . 6 Weapon 6 | . . . . 1 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 12 | . 1 . . 2 3 2 . . . . . . 1 . 1 . . . . 9 . 1 . . . . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 99 98 93 99 100 93 92 92 91 88 93 92 93 93 93 93 83 88 86 91 94 92 94 93 92 94 85 Engine 2 | . 13 14 14 13 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 2 4 7 7 7 7 7 7 6 6 6 6 6 6 6 2 . 5 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 4 . . . 5 5 5 5 5 3 Treads 2 | . 15 17 14 27 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 12 10 14 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 29 30 30 30 30 30 30 26 26 26 26 26 26 26 21 29 27 26 29 30 31 30 28 31 26 Device 10 | . . . . . 8 14 15 15 14 15 15 14 10 13 10 6 6 6 6 13 21 18 19 17 10 10 10 7 5 5 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 9 | . . . . . 9 14 15 15 15 15 15 15 6 6 7 13 13 13 13 7 11 11 11 11 15 15 15 15 15 14 Hackware 9 | . . . . . . . 1 7 7 7 7 7 19 20 20 20 20 20 20 14 5 5 8 11 10 10 10 12 15 14 Protection 4 | . 13 14 13 13 17 7 5 . . . . . 2 . . . . . . . 1 3 . . . . . . . . Ballistic Gun 5 | . 20 27 28 27 17 3 8 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 5 . 13 8 7 7 6 8 13 8 6 4 4 6 4 5 5 6 9 10 10 10 10 10 8 Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 6 6 6 6 3 . . 4 1 3 4 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 12 17 17 32 34 41 41 37 37 37 35 35 43 48 37 37 35 39 39 35 50 45 41 42 37 71 71 71 71 70 72 Greatest Support 83 | 16 40 40 40 40 43 43 36 38 38 38 38 38 47 47 47 47 47 47 47 69 69 60 76 73 73 72 81 72 71 83 Greatest Overweight (x) 11 | . 1 1 3 3 11 1 1 . . . . 1 1 . . . . . . 3 . . . . 2 . 1 5 . 1 Average Overweight (x) . | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 7 7 8 12 14 14 14 14 14 14 15 14 14 15 14 15 14 14 15 11 14 15 14 15 14 15 14 14 15 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 13 15 15 15 15 15 15 15 15 15 10 Class Distribution -------------------- 25% | Hacker-Mutant 25% | Mutant 19% | Hacker-Scout 9% | Scout 5% | Scavenger-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Assassin | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Ninja | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 4535 | 231 164 94 150 595 789 110 135 30 106 67 . 46 413 . 159 105 16 . 24 388 126 19 50 20 279 19 88 77 18 217 Remotely 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5839 | 62 279 53 . 528 934 114 303 . 245 54 . 24 748 . 267 . 38 . 40 479 63 53 . . 498 . 137 164 . 756 Parts 327 | 3 17 5 . 40 63 7 1 . 5 5 . 2 39 . 11 . 7 . 5 31 5 2 . . 19 . 12 3 . 45 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 3 4 . 8 . . . 1 7 . 5 . 3 4 . . . . 8 2 . . Prevented 11 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 7 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 100 | . 6 6 . 20 19 1 . . 4 4 . 3 8 . 2 . 3 . . 9 1 2 . . 2 . 5 . . 5 Melee 27 | . . . . . . 1 . . . . . . 8 . 2 . . . . 5 1 2 . . 2 . 1 . . 5 Guns 44 | . 6 4 . 15 19 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . . 2 . 5 . . . . 4 4 . 3 . . . . 3 . . 4 . . . . . . 4 . . . Classes Destroyed 15 | 1 2 1 . 4 . 1 . . 1 . . . 2 . . . . . . 2 1 . . . . . . . . . Worker 7 | . . . . 1 . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 Builder 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . 2 Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Watcher 17 | . 2 . . . 5 1 . . . . . . 2 . . . . . . 2 . . . . 3 . . . . 2 Swarmer 50 | . . 6 . 10 4 . . . 4 4 . 3 6 . . . 3 . . 3 . 2 . . . . 5 . . . Grunt 20 | . 6 . . 6 4 . . . . . . . . . . . . . . 4 . . . . . . . . . . Duelist 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Programmer 13 | . . . . . . 1 . . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . 4 Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 3 . 5 6 1 . . 4 4 . 3 3 . 1 . 3 . 1 6 1 2 . . 2 . 5 . . 5 Combat Bots Only 6 | . 3 3 . 4 6 1 . . 4 4 . 3 3 . 1 . 3 . . 4 1 2 . . 2 . 5 . . 4 Max Kills in Single Turn 3 | 1 1 2 . 3 1 1 . . 2 3 . 1 1 . 1 . 3 . 1 3 1 1 . . 1 . 3 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . . . 2 3 . 1 . . . . 3 . . 3 . . . . . . 3 . . . Melee 1 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 8112 | . 295 128 . 692 1079 360 . 12 115 117 . 96 527 . 88 34 . . . 1677 . 322 17 . 231 . 229 . . 2093 Core 1447 | . 59 29 . 137 138 75 . . 13 18 . 13 176 . 21 . . . . 236 . 47 . . 19 . 30 . . 436 Absorbed by Shields 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . Redirected to Shielding 295 | . 16 5 . 19 29 18 . . . . . . 86 . 14 . . . . 108 . . . . . . . . . . Ignored by Resistances 67 | . . . . . . . . . . . . . 8 . 32 . . . . 27 . . . . . . . . . . Regen/Repaired (Parts) 405 | . 147 . . . 51 . 36 53 . . . . 57 . . . . . . . . . 61 . . . . . . . Core Remaining (%) 72 | 100 . . . 10 74 . . . . . . 83 . . . . . . 76 . . . . 71 . . . . 95 . Volleys Fired 212 | 1 30 20 . 44 77 . . . 3 2 . 4 . . . . 1 . . 6 . . . . 7 4 2 . 10 1 Largest 2 | 2 2 2 . 2 2 . . . 1 1 . 1 . . . . 1 . . 1 . . . . 1 1 1 . 1 1 Hottest 70 | 70 70 46 . 46 48 . . . 36 36 . 36 . . . . 43 . . 48 . . . . 61 61 46 . 61 35 Shots Fired 371 | 2 57 36 . 84 151 . 1 . 3 2 . 4 . . . . 1 . . 6 . . . . 7 4 2 . 10 1 Gun 326 | 2 57 32 . 82 151 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Cannon 24 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 7 4 . . 10 . Launcher 21 | . . 4 . 2 . . . . 3 2 . 4 . . . . 1 . . 3 . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 333 | 1 41 32 . 82 151 . 1 . . . . . . . . . . . . 3 . . . . 7 4 . . 10 1 Thermal 17 | 1 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 19 | . . 4 . 2 . . . . 3 2 . 4 . . . . 1 . . 3 . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 20 | 2 6 3 . 20 15 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 3 . 3 5 . 1 . 2 1 . 1 . . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 338 | 2 37 14 . 56 101 10 3 1 9 . . 2 24 . 9 . . . 1 23 1 2 . . 15 . 1 4 . 23 Core Hits 182 | 2 16 6 . 30 47 2 . . 7 4 . 3 10 . 3 . 3 . 1 23 1 1 . . 4 . 5 2 . 12 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | 1 1 . . . 1 . 3 . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . 6 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 Melee Attacks 416 | . . . . . . 25 3 3 7 1 . 1 89 . 26 6 . . 7 91 1 12 . . 50 4 11 4 . 75 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 300 | . . . . . . 25 . 3 7 1 . 1 89 . 23 5 . . 6 74 1 12 . . 23 2 4 4 . 20 Piercing 113 | . . . . . . . . . . . . . . . 3 1 . . 1 17 . . . . 27 2 7 . . 55 Sneak Attacks 31 | . . . . . . 3 . . 3 . . . 5 . 2 . . . 1 5 1 . . . 3 . . . . 8 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Follow-up Attacks 13 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 3 . . 2 . 4 Damage Inflicted 14666 | 22 443 545 . 1198 1803 398 347 36 989 310 . 375 1643 . 533 . 213 . 93 2243 127 107 . . 927 . 279 448 . 1587 Guns 3369 | 22 441 211 . 892 1803 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3064 | . . 334 . 299 . . . . 476 310 . 375 . . . . 213 . . 818 . . . . . . 239 . . . Melee 8199 | . . . . . . 398 347 36 513 . . . 1643 . 533 . . . 93 1425 127 107 . . 927 . 40 448 . 1562 Ramming 34 | . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 25 Kinetic 3243 | 10 327 211 . 892 1803 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 148 | 12 114 . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Explosive 2825 | . . 334 . 299 . . . . 476 310 . 375 . . . . 213 . . 818 . . . . . . . . . . Electromagnetic 217 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 217 . . . Impact 347 | . . . . . . . 347 . . . . . . . . . . . . . . . . . . . . . . . Slashing 5710 | . . . . . . 398 . 36 513 . . . 1643 . 502 . . . 93 1226 127 107 . . 431 . . 448 . 186 Piercing 2142 | . . . . . . . . . . . . . . . 31 . . . . 199 . . . . 496 . 40 . . 1376 Highest Corruption 15 | . . . . . . 3 3 5 5 5 5 5 7 10 11 11 11 3 . 4 4 4 4 . . . . . . 15 Average Corruption 4 | . . . . . . 1 3 3 5 5 5 5 1 9 10 11 10 3 . 3 4 4 4 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . . . 9 8 7 14 12 2 12 20 2 20 22 11 . . 22 15 9 . . . . . . . 9 Message Errors 54 | . . . . . . 5 2 2 2 3 . 2 5 1 5 6 6 . . 7 4 2 . . . . . . . 2 Matter Fused 46 | . . . . . . 3 2 . 2 3 2 5 4 1 8 6 2 . . 3 2 1 . . . . . . . 2 Heat Flow Errors 22 | . . . . . . . 1 3 4 1 . 2 2 . 2 3 . . . 1 2 . . . . . . . . 1 Energy Discharges 34 | . . . . . . . . 1 3 4 . 2 5 . 2 4 1 . . 5 3 3 . . . . . . . 1 Parts Fused 4 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . 1 1 1 . . 1 . 2 1 . . . 3 4 2 . . . . . . . 2 Data Loss (major) 10 | . . . . . . . 2 . 1 . . 1 . . 1 1 2 . . 2 . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2370 | . . 41 . 21 . 69 82 . 308 . . 29 420 . 57 . . . . 365 . 45 . . 251 . 10 168 . 504 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 132 | . . 41 . 21 . . . . 4 . . 29 . . . . . . . 27 . . . . . . 10 . . . Melee 2238 | . . . . . . 69 82 . 304 . . . 420 . 57 . . . . 338 . 45 . . 251 . . 168 . 504 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . 20 . . . . . . . 28 . . . . . . . . . . . . . . 43 . . 11 Shots 5 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Rammed 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | 30 196 33 . 84 35 . 110 187 272 175 . 266 253 . 266 246 . . . 137 226 . . . 66 158 73 32 . 268 Average Temperature 38 | 18 60 14 . 23 10 . 52 90 114 94 . 126 116 . 124 97 . . . 46 120 . . . 12 68 20 16 . 91 Received Heat Transfer 1296 | . 165 . . 159 342 12 . . . . . . . . . . . . . 111 . 45 . . . . . . . 462 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 568 | 111 407 . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 726 | 5 90 212 . 329 291 170 11 123 . . . . 726 103 139 . . . . 502 . . . . 94 . . . . 551 Initial 695 | . 3 2 . . 83 50 . . . . . . 695 73 72 . . . . 2 . . . . . . . . . . Average 135 | 4 46 106 . 198 101 39 7 53 . . . . 345 93 83 . . . . 135 . . . . 27 . . . . 200 Maximum Alert Level 3 | . . 1 . 1 1 . . . . . . . 3 . . . . . . 2 . . . . . . . . . 2 Low Security (%) 75 | 100 100 84 . 41 92 100 100 100 . . . . 13 100 100 . . . . 83 . . . . 100 . . . . 53 Level 1 17 | . . 15 . 58 7 . . . . . . . 57 . . . . . . 10 . . . . . . . . . 23 Level 2 5 | . . . . . . . . . . . . . 18 . . . . . . 5 . . . . . . . . . 22 Level 3 1 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . . 1 . 2 . . . . 8 . 2 . . . . 8 . 1 . . 2 . . . . 4 Investigation 10 | . 1 . . . . . . . . . . . 3 . 1 . . . . 2 . . . . 1 . . . . 2 Extermination 10 | . . . . . . 1 . 1 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . 1 Reinforcement 8 | . . . . . . . . 1 . . . . 2 . . . . . . 4 . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 15 | . 1 . . . 3 . . . . . . 2 1 . . . . . . 3 . . 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 11 8 . 32 36 9 1 . 4 4 . 8 26 7 2 5 . . . 52 . 9 2 . 6 . 5 . . 55 Peak Tracking Total 17 | . 3 3 . 17 9 2 1 1 4 4 . 5 5 6 1 5 . . . 9 . 10 8 . 2 . 5 . . 15 Tactical Retreats 46 | . . 1 . 3 2 1 . . . . . 1 7 1 . . . . . 15 . 4 2 . . . . . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 18 | . 1 . . . . 4 . 1 . . . . 4 . 2 . . . . 1 . . . . 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 14 . . 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 15 | . . . . . 1 1 . . . . . . 3 . 1 . . . . 3 . . . . 4 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 129 | . 5 1 1 . 15 11 . 4 . . 4 . 24 . 4 1 . 1 . 18 . . 5 . 19 1 . 9 . 6 Terminals 54 | . 3 . . . 9 6 . 1 . . . . 12 . . . . . . 8 . . . . 11 . . . . 4 Fabricators 9 | . . . . . . 1 . 1 . . . . 3 . . . . . . 3 . . . . 1 . . . . . Repair Stations 7 | . 1 . . . 2 . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . Recycling Units 11 | . 1 . . . 1 2 . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . Scanalyzers 9 | . . . . . 2 . . 1 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . Garrison Access 16 | . . . . . 1 2 . . . . . . 3 . 1 . . . . 3 . . . . 4 . . . . 2 Total Hacks 386 | . 22 1 1 . 39 21 . 10 . . 30 . 71 . 9 1 . 5 . 53 . . 13 . 42 1 . 48 . 19 Successful 279 | . 19 1 1 . 27 7 . 7 . . 30 . 43 . 5 1 . 5 . 35 . . 13 . 28 1 . 48 . 8 Failed 105 | . 2 . . . 12 14 . 3 . . . . 27 . 4 . . . . 18 . . . . 14 . . . . 11 Catastrophic 15 | . . . . . 1 4 . 1 . . . . 2 . . . . . . 2 . . . . 2 . . . . 3 Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 125 | . 8 . . . 17 11 . 2 . . . . 31 . . . . 1 . 30 . . 1 . 19 . . . . 5 Terminals 176 | . 15 . . . 27 13 . 2 . . . . 45 . . . . . . 32 . . . . 26 . . . . 16 Fabricators 28 | . . . . . . 3 . 1 . . . . 11 . . . . . . 10 . . . . 3 . . . . . Repair Stations 20 | . 6 . . . 5 . . 3 . . . . 4 . . . . . . 2 . . . . . . . . . . Recycling Units 19 | . 1 . . . 2 3 . . . . . . 2 . 6 . . . . 3 . . . . 2 . . . . . Scanalyzers 21 | . . . . . 4 . . 4 . . . . 4 . 2 . . . . 2 . . . . 5 . . . . . Garrison Access 22 | . . . . . 1 2 . . . . . . 5 . 1 . . . . 4 . . . . 6 . . . . 3 Terminal Hacks 170 | . 10 1 1 . 11 1 . . . . 30 . 23 . . 1 . 5 . 12 . . 13 . 10 1 . 48 . 3 Record 66 | . 3 . 1 . . . . . . . 11 . 3 . . 1 . . . . . . 11 . . . . 36 . . Part Schematic 23 | . . . . . . . . . . . 10 . 3 . . . . 5 . 1 . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . . . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 . . 4 . . Prototype ID Bank 12 | . 1 . . . 3 . . . . . 3 . . . . . . . . 1 . . . . . . . 4 . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Alert Level 5 | . 1 . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Unreport Threat 5 | . . . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Locate Traps 15 | . 1 . . . 1 1 . . . . . . 7 . . . . . . . . . . . 3 . . . . 2 Recall Investigation 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Fabricator Hacks 11 | . . . . . . 1 . . . . . . 3 . . . . . . 5 . . . . 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . Build 5 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . . . Repair Station Hacks 17 | . 6 . . . 4 . . 2 . . . . 3 . . . . . . 2 . . . . . . . . . . Scan Component 9 | . 3 . . . 2 . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . Repair 8 | . 3 . . . 2 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . . . 2 1 . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . Report Inventory 9 | . 1 . . . 1 1 . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 16 | . . . . . 3 . . 3 . . . . 2 . 2 . . . . 2 . . . . 4 . . . . . Insert Component 8 | . . . . . 2 . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . Analyze 8 | . . . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . Garrison Access Hacks 15 | . . . . . 1 1 . . . . . . 3 . 1 . . . . 3 . . . . 4 . . . . 2 Seal Access 15 | . . . . . 1 1 . . . . . . 3 . 1 . . . . 3 . . . . 4 . . . . 2 Unauthorized Hacks 39 | . 2 . . . 6 3 . 2 . . . . 7 . . . . . . 9 . . . . 7 . . . . 3 Terminals 31 | . 2 . . . 6 2 . 1 . . . . 4 . . . . . . 6 . . . . 7 . . . . 3 Track 9 | . 1 . . . 3 . . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 Assimilate 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . Botnet 15 | . 1 . . . 3 2 . 1 . . . . 2 . . . . . . 1 . . . . 3 . . . . 2 Fabricators 6 | . . . . . . . . 1 . . . . 3 . . . . . . 2 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Fabnet 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 5 . . . 13 9 . 4 . . . . 19 . 1 . . . . 13 . . . . 16 . . . . 5 Full Trace Events 5 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . 1 . . . . . 10 . 3 . 1 . . 19 . 2 . . . . 1 . . 4 . . Parts Built 6 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 568 | . . . . . . . . . . . . . 47 . . . . . . 317 . . . . 204 . . . . . Total Part Build Rating 40 | . . . . . . . . . . . . . 10 . . . . . . 22 . . . . 8 . . . . . Parts Repaired 7 | . 3 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Time 376 | . 84 . . . 158 . . 39 . . . . 41 . . . . . . 54 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 10 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . 1 . . . . . . 1 4 . . 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . 1 . . . . . . 1 4 . . 2 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 7 | . . . . . . . . . . . . 3 3 3 3 3 3 3 7 7 7 7 7 5 5 5 5 5 1 1 Autooverrided 8 | . . . . . . . . . . . . 1 . . . . . . 1 4 . . 2 . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 40 | . . . . 3 . . 20 . . . . 2 . . . . . 2 1 4 . . 6 . 2 . . . . . Largest Group 20 | . . . . 2 . . 20 4 . . . 1 . . . . . 2 3 2 . . 5 . 1 . . . . . Highest-Rated Group 486 | . . . . 41 . . 486 56 . . . 96 . . . . . 192 216 192 . . 244 . 26 . . . . . Highest-Rated Ally 96 | . . . . 31 . . 35 14 . . . 96 . . . . . 96 96 96 . . 65 . 26 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 148 | . . . . 19 . . 23 31 . . . 23 . . . . . . 3 35 . . 14 . . . . . . . Total Damage 3349 | . . . . 234 . . 881 250 . . . 550 . . . . . . 20 1121 . . 293 . . . . . . . Kills 26 | . . . . 4 . . 4 4 . . . 3 . . . . . . . 8 . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 11 | . 2 . . . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 . . 4 . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . 1 1 . . . . . 2 1 2 1 . 1 2 . 2 . . 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 23182 | 20 881 363 477 1137 2906 1543 519 519 444 615 37 356 2416 83 503 542 318 518 362 2892 465 475 521 421 1572 212 330 105 702 928 Spaces Moved 27495 | 13 393 285 398 584 1275 1844 428 697 798 881 83 466 3196 135 964 619 766 1063 748 3086 519 918 711 985 2357 585 558 199 769 1172 Core 84 | . . . . . 1 . . . . . . . . . . . . . . 83 . . . . . . . . . . Treads 634 | . 23 30 1 567 13 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 998 | . . . . . 994 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1319 | 13 370 255 397 17 267 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24459 | . . . . . . 1840 428 697 798 881 83 466 3196 135 964 619 766 1063 748 3003 519 918 711 985 2357 585 558 198 769 1172 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fastest Speed 33 | 100 95 95 95 125 110 50 50 45 45 45 45 45 40 40 40 40 40 40 40 38 40 48 40 35 33 33 33 33 35 35 Average Speed 54 | 100 100 101 118 158 139 62 87 45 45 45 45 45 40 40 40 40 40 40 40 53 46 48 46 42 34 33 33 38 35 46 Slowest Speed 600 | 100 160 160 160 160 600 123 112 50 45 45 45 112 100 40 45 40 40 40 40 200 48 48 48 45 176 33 96 382 35 106 Overloaded Moves 77 | . . . . . . . . . . . . . . . . . . . . . . . . 77 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 67 | 2 63 57 75 75 77 51 95 13 94 95 72 64 67 77 31 58 76 87 78 65 71 97 89 86 53 80 66 63 86 39 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 12 | . . 1 1 1 . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . 1 3 . . Known Exits Taken 20 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 2 . 2 . . . . 3 2 . 1 . . . 4 3 . 3 . 2 5 . 4 . 2 2 . 2 . Spaces Dug 260 | . . . . 12 . 12 . 2 . 1 . . 49 . 13 4 . . . 71 . 8 . . 33 6 6 . 14 29 Terrain Destroyed 439 | . . 39 . 23 . 12 1 2 22 21 . 50 49 . 13 4 17 . . 90 . 8 . . 33 6 6 . 14 29 Melee 202 | . . . . . . 12 . 2 . 1 . . 49 . 13 4 . . . 53 . 8 . . 23 2 6 . . 29 Projectile 31 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 10 4 . . 14 . AOE 206 | . . 39 . 23 . . . . 22 20 . 50 . . . . 17 . . 35 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 34798 | 16 830 327 404 720 2260 2203 568 895 865 1094 82 605 4185 162 1043 905 775 1155 800 4181 742 933 905 990 3038 593 680 225 1190 1427 Wait 6155 | . 381 8 . 72 845 301 122 178 45 205 . 127 829 27 38 280 5 86 47 926 212 . 150 . 583 1 108 . 410 169 Move 27467 | 12 392 284 397 583 1274 1844 427 696 797 880 82 465 3196 134 963 618 765 1062 747 3085 518 917 710 984 2356 584 557 198 768 1172 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | . 6 3 . 7 16 6 4 . 3 . . 1 20 . 2 1 1 3 . 11 3 1 6 1 8 . 1 3 . 4 Fast Attach 79 | 1 6 1 1 1 4 2 2 1 1 1 . 1 7 . 4 . . 1 . 17 3 1 3 1 7 . . 8 . 5 Attach 53 | . . . 1 2 8 5 . 1 . 1 . 1 4 . 1 . . . . 14 . . . . 2 . 1 2 . 10 Detach 24 | . 1 . 2 . 2 2 1 1 . 1 . 1 4 . . . . 1 . 4 . . 1 . 1 . . 1 . 1 Swap 137 | 2 6 6 2 9 16 11 2 1 4 2 . 2 18 1 7 . 2 1 . 12 1 1 1 1 14 2 4 1 2 6 Drop 137 | . 7 5 1 1 18 7 7 1 5 1 . 2 25 . 5 1 1 1 . 9 4 1 9 3 12 . . 10 . 1 Fire 212 | 1 30 20 . 44 77 . . . 3 2 . 4 . . . . 1 . . 6 . . . . 7 4 2 . 10 1 Melee 356 | . . . . . . 25 3 3 7 1 . 1 82 . 23 5 . . 6 84 1 12 . . 37 2 7 2 . 55 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 13 . . . . . . . . . . . 13 . . . . 11 . . . . . Rewire 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low / *Ext x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 3) 21 | -11/Junkyard | Entered Materials 319 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 6) 458 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Discovered new exit (range 5) 588 | -10/Materials | Repaired Lgt. Treads 621 | -10/Materials | Repaired Autogun 649 | -10/Materials | Repaired Lgt. Treads 716 | -10/Materials | Discovered new exit (range 7) 783 | -10/Materials | Discovered new exit (range 12) 817 | -10/Materials | Central database locked down 902 | -10/Materials | Entered Mines 915 | -10/Mines | Found a hidden stash of uninstalled traps 1061 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1066 | -10/Mines | Found Prototype Device 1085 | -10/Mines | Found the Drone Emporium 1095 | -10/Mines | Found Prototype Device 1122 | -10/Mines | Learned location of Storage (-9) 1260 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1261 | -10/Mines | Discovered new exit (range 5) 1265 | -10/Mines | Entered Exiles 1288 | -10/Exiles | Met 8R-AWN 1303 | -10/Exiles | Met EX-HEX 1369 | -10/Exiles | Met EX-DEC 1393 | -10/Exiles | Visited The Gauntlet 1542 | -10/Exiles | Learned location of Zion (-6) 1726 | -10/Exiles | Discovered new exit (range 14) 1742 | -10/Exiles | Entered Mines 1892 | -9/Mines | Assembled infested the area 2044 | -9/Mines | Discovered new exit (range 3) 2070 | -9/Mines | Learned Materials stockpile data 2301 | -9/Mines | Core integrity fell below 50% 2360 | -9/Mines | Escorted by a lone wolf Derelict 2633 | -9/Mines | Core integrity fell below 20% 2879 | -9/Mines | Entered Materials 2879 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3267 | -8/Materials | Build established: Scavenger-Mutant 3490 | -8/Materials | Lost 3 parts (2n1w) 3575 | -8/Materials | Discovered new exit (range 14) 3763 | -8/Materials | Build established: Mutant 4238 | -8/Materials | Identified Exp. Sensor Array 4811 | -8/Materials | Discovered new exit (range 20) 4946 | -8/Materials | Repaired Exp. Sensor Array 4997 | -8/Materials | Repaired Cmb. Airjet 5785 | -8/Materials | Entered Factory 5785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5947 | -7/Factory | Discovered new exit (range 14) 5956 | -7/Factory | Identified exit to Lower Caves 6086 | -7/Factory | Build established: Scavenger-Scout 6184 | -7/Factory | Discovered new exit (range 13) 6359 | -7/Factory | Discovered new exit (range 12) 6956 | -7/Factory | Discovered new exit (range 6) 6959 | -7/Factory | Identified exit to Factory 7276 | -7/Factory | Build established: Skirmisher 7328 | -7/Factory | Sucked down chute 7328 | -7/Factory | Entered Waste 7329 | -7/Waste | Joined by Warlord forces that had cleared the area 7350 | -7/Waste | A Compactor rumbled back to life 7350 | -7/Waste | Spotted C-40 Crusher 7355 | -7/Waste | Allies destroyed C-40 Crusher 7655 | -7/Waste | Found Prototype Slashing Weapon 7656 | -7/Waste | Identified Molecular Scythe 7764 | -7/Waste | Discovered new exit (range 12) 7777 | -7/Waste | Identified exit to Factory 7847 | -7/Waste | Entered Factory 7847 | -7/Factory | Accompanied by 4 allies 7904 | -7/Factory | Repaired Broken Linear Gravjet 8048 | -7/Factory | Build established: Scout 8360 | -7/Factory | Discovered exit to Lower Caves (range 4) 8366 | -7/Factory | Entered Lower Caves 8399 | -7/Lower Caves | Learned Factory garrison access intel 8495 | -7/Lower Caves | Encountered a Warlord checkpoint 8521 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8524 | -7/Lower Caves | Identified exit to Zion 8585 | -7/Lower Caves | Discovered new exit (range 17) 8592 | -7/Lower Caves | Identified exit to Lower Caves 8810 | -7/Lower Caves | Entered another Lower Caves area 8824 | -7/Lower Caves | Discovered exit to Factory (range 8) 8892 | -7/Lower Caves | Encountered a Warlord checkpoint 8942 | -7/Lower Caves | Learned 4 Factory zone layouts 9303 | -7/Lower Caves | Discovered new exit (range 20) 9425 | -7/Lower Caves | Identified exit to Data Miner 9425 | -7/Lower Caves | Entered Data Miner 9425 | -7/Data Miner | Discovered new exit (range 6) 9432 | -7/Data Miner | Met Data Miner 9443 | -7/Data Miner | Learned location of Section 7 (-2) 9443 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9451 | -7/Data Miner | Received God Mode back door access code from Data Miner 9461 | -7/Data Miner | Identified exit to Proximity Caves 9462 | -7/Data Miner | Entered Proximity Caves 9464 | -6/Proximity Caves | Spotter reported a threat 9465 | -6/Proximity Caves | Spotter reported a threat 9514 | -6/Proximity Caves | Escorted by Enhanced Grunt 9580 | -6/Proximity Caves | Spotter reported a threat 9627 | -6/Proximity Caves | Spotter reported a threat 9777 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9818 | -6/Proximity Caves | Entered Factory 9818 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9820 | -6/Factory | Loaded intel: 4 garrison access locations 10126 | -6/Factory | Build established: Hacker-Scout 10168 | -6/Factory | Search patrols dispatched 10283 | -6/Factory | Discovered new exit (range 15) 10289 | -6/Factory | Identified exit to Extension 10480 | -6/Factory | Incoming investigation squad redirected 10518 | -6/Factory | Search patrols dispatched 10789 | -6/Factory | Discovered new exit (range 16) 10846 | -6/Factory | Repaired Broken Molecular Scythe 11224 | -6/Factory | Discovered exit to Extension (range 16) 11568 | -6/Factory | Search patrols dispatched 11583 | -6/Factory | Build established: Hacker-Mutant 11654 | -6/Factory | Central database locked down 11962 | -6/Factory | Discovered new exit (range 13) 11964 | -6/Factory | Fabricated Adv. Signal Interpreter? 11967 | -6/Factory | Identified exit to Factory 12131 | -6/Factory | Discovered new exit (range 7) 12135 | -6/Factory | Identified exit to Lower Caves 12143 | -6/Factory | Found Hvy. Insulated Plating 12234 | -6/Factory | Sucked down chute 12234 | -6/Factory | Entered Waste 12241 | -6/Waste | Spotted C-40 Crusher 12246 | -6/Waste | Spotted C-40 Crusher 12249 | -6/Waste | EMP discharged 12249 | -6/Waste | System corruption reached 10% 12252 | -6/Waste | Spotted C-40 Crusher 12266 | -6/Waste | Spotted C-40 Crusher 12267 | -6/Waste | Spotted C-40 Crusher 12303 | -6/Waste | Spotted C-40 Crusher 12311 | -6/Waste | Discovered new exit (range 15) 12316 | -6/Waste | Identified exit to Factory 12317 | -6/Waste | Entered Factory 12366 | -6/Factory | Discovered exit to Extension (range 14) 12645 | -6/Factory | Discovered exit to Factory (range 4) 12795 | -6/Factory | Discovered exit to Lower Caves (range 4) 12820 | -6/Factory | Entered Lower Caves 12929 | -6/Lower Caves | Encountered a Warlord checkpoint 13012 | -6/Lower Caves | Learned Factory emergency access door positions 13359 | -6/Lower Caves | Discovered new exit (range 9) 13362 | -6/Lower Caves | Identified exit to Lower Caves 13362 | -6/Lower Caves | Entered another Lower Caves area 13363 | -6/Lower Caves | Discovered exit to Factory (range 10) 13659 | -6/Lower Caves | Learned Factory emergency access door positions 13675 | -6/Lower Caves | Discovered exit to Zion (range 13) 13680 | -6/Lower Caves | Entered Zion 13702 | -6/Zion | System corruption cleaned by Quarantine Array 13717 | -6/Zion | Given the Hacking Drone Bay 13717 | -6/Zion | Found Prototype Device 13732 | -6/Zion | Found CR-A16's Pointy Stick 13735 | -6/Zion | Discovered new exit (range 14) 13784 | -6/Zion | Learned Factory non-interactive machine intel 13785 | -6/Zion | Learned location of 1 exit from Factory 13829 | -6/Zion | Learned location of Warlord (-5) 13893 | -6/Zion | Learned Factory terminal intel 14042 | -6/Zion | Given A8's code to call for help 14092 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14097 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14196 | -6/Zion | Identified exit to Proximity Caves 14198 | -6/Zion | Entered Proximity Caves 14198 | -5/Proximity Caves | Accompanied by 2 allies 14212 | -5/Proximity Caves | Learned Factory trap positions 14466 | -5/Proximity Caves | Discovered exit to Factory (range 10) 14560 | -5/Proximity Caves | Entered Factory 14560 | -5/Factory | Accompanied by 2 allies 14560 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14561 | -5/Factory | Identified exit to Upper Caves 14562 | -5/Factory | Loaded intel: 128 trap records 14564 | -5/Factory | Loaded intel: 170 non-interactive machine locations 14565 | -5/Factory | Loaded intel: 26 terminal locations 14709 | -5/Factory | Identified Hacking Drone Bay 15276 | -5/Factory | Identified exit to Factory 15306 | -5/Factory | Lost 3 parts (2n1u) 15706 | -5/Factory | Incoming investigation squad redirected 15950 | -5/Factory | Lost 9 parts (2p5n1u1w) 16042 | -5/Factory | Found Prototype Launcher 16060 | -5/Factory | Search patrols dispatched 16275 | -5/Factory | Fabricated Exp. Sensor Array? 16301 | -5/Factory | Lost 3 parts (3u) 16798 | -5/Factory | Discovered exit to Factory (range 15) 16918 | -5/Factory | Identified Tesla Bomb Launcher 17180 | -5/Factory | Fabricated Adv. Cloaking Device? 17276 | -5/Factory | Fabricated Cld. Aerolev Unit? 17452 | -5/Factory | Entered Upper Caves 17491 | -5/Upper Caves | Identified exit to Upper Caves 17917 | -5/Upper Caves | Entered another Upper Caves area 17965 | -5/Upper Caves | Learned location of Armory (-3) 17976 | -5/Upper Caves | Learned Factory stockpile data 18069 | -5/Upper Caves | Discovered exit to Factory (range 15) 18113 | -5/Upper Caves | Build established: Mutant 18259 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18371 | -5/Upper Caves | Discovered new exit (range 11) 18376 | -5/Upper Caves | Encountered a Warlord checkpoint 18377 | -5/Upper Caves | Identified exit to Warlord 18392 | -5/Upper Caves | Entered Warlord 18417 | -5/Warlord | Discovered new exit (range 14) 18441 | -5/Warlord | System corruption cleaned by Quarantine Array 18461 | -5/Warlord | Learned Factory fabricator intel 18461 | -5/Warlord | Learned Factory recycling unit intel 18461 | -5/Warlord | Learned Armory recycling unit intel 18461 | -5/Warlord | Learned Armory scanalyzer intel 18461 | -5/Warlord | Learned Research fabricator intel 18461 | -5/Warlord | Learned Research repair station intel 18461 | -5/Warlord | Learned Research recycling unit intel 18461 | -5/Warlord | Learned Research garrison access intel 18461 | -5/Warlord | Learned 4 Research zone layouts 18461 | -5/Warlord | Learned 4 Testing zone layouts 18462 | -5/Warlord | Learned Research emergency access door positions 18486 | -5/Warlord | Visited the Vortex Lab 18489 | -5/Warlord | Found Prototype Piercing Weapon 18489 | -5/Warlord | Identified Vortex Lance 18491 | -5/Warlord | Found Vortex Lance 18506 | -5/Warlord | Warlord's base attacked by MAIN.C 18583 | -5/Warlord | Met Warlord 18589 | -5/Warlord | Opened Warlord's prototype stash 18594 | -5/Warlord | Found Prototype Hackware 18594 | -5/Warlord | Identified System Mapper 18605 | -5/Warlord | Found Prototype Reactor 18699 | -5/Warlord | Opened side exit 18848 | -5/Warlord | Spotted Executioner 18856 | -5/Warlord | Warlord forces counterattacked 18896 | -5/Warlord | Build established: Hacker-Ninja 18912 | -5/Warlord | Identified exit to Proximity Caves 18913 | -5/Warlord | Entered Proximity Caves 18924 | -4/Proximity Caves | Learned Research terminal intel 19069 | -4/Proximity Caves | Discovered exit to Factory (range 13) 19250 | -4/Proximity Caves | Learned Research interactive machine intel 19334 | -4/Proximity Caves | Entered Factory 19334 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 19335 | -4/Factory | Identified Vortex Chain Reactor 19337 | -4/Factory | Loaded intel: 5 fabricator locations 19338 | -4/Factory | Loaded intel: 6 recycling unit locations 19683 | -4/Factory | Build established: Hacker-Scout 19765 | -4/Factory | Discovered new exit (range 20) 19773 | -4/Factory | Identified exit to Research 20117 | -4/Factory | Identified exit to Upper Caves 20121 | -4/Factory | Discovered exit to Research (range 6) 20482 | -4/Factory | Fabricated Exp. Sensor Array? 20628 | -4/Factory | Discovered exit to Research (range 22) 20906 | -4/Factory | Entered Upper Caves 21026 | -4/Upper Caves | Encountered a Warlord checkpoint 21090 | -4/Upper Caves | Discovered new exit (range 8) 21117 | -4/Upper Caves | Identified exit to Upper Caves 21118 | -4/Upper Caves | Entered another Upper Caves area 21171 | -4/Upper Caves | Discovered exit to Research (range 8) 21191 | -4/Upper Caves | Learned location of Quarantine (-2) 21440 | -4/Upper Caves | Discovered new exit (range 16) 21447 | -4/Upper Caves | Identified exit to Zhirov 21448 | -4/Upper Caves | Entered Zhirov 21448 | -4/Zhirov | Discovered new exit (range 3) 21454 | -4/Zhirov | Met Zhirov 21466 | -4/Zhirov | Learned location of Testing (-3) 21466 | -4/Zhirov | Learned location of Command (-1) 21474 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21481 | -4/Zhirov | Found Alien Artifact 21481 | -4/Zhirov | Identified Integrated Dissipator 21481 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21539 | -4/Zhirov | Found Alien Artifact 21553 | -4/Zhirov | Identified exit to Proximity Caves 21553 | -4/Zhirov | Entered Proximity Caves 21906 | -3/Proximity Caves | Discovered exit to Research (range 9) 22071 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22255 | -3/Proximity Caves | Entered Research 22255 | -3/Research | Evolved 2 slots: Utility x2 22258 | -3/Research | Loaded intel: 46 interactive machine locations 22259 | -3/Research | Loaded intel: 24 terminal locations 22260 | -3/Research | Loaded intel: 4 fabricator locations 22261 | -3/Research | Loaded intel: 4 repair station locations 22262 | -3/Research | Loaded intel: 4 recycling unit locations 22263 | -3/Research | Loaded intel: 4 garrison access locations 22392 | -3/Research | Found Enh. Force Lance 22542 | -3/Research | Identified Transdimensional Reconstructor 22542 | -3/Research | Warped through subspace 22784 | -3/Research | Incoming investigation squad redirected 22810 | -3/Research | Discovered new exit (range 22) 22856 | -3/Research | Spotted B-86 Titan 22953 | -3/Research | Identified exit to Research 23005 | -3/Research | Search patrols dispatched 23032 | -3/Research | Crushed by falling debris 23032 | -3/Research | System corruption reached 10% 23070 | -3/Research | Lost 3 parts (2n1u) 23183 | -3/Research | Self-destructed Last Messages --------------- 23145_ Scanalyzer disabled. 23146_ The unstable cave ceiling collapses. 23146_ G-67 Veteran crushed by falling debris. 23155_ System corrupted: Matter fused (-5). 23156_ Acquired Prototype Flight Unit. 23156_ Identified Diametric Drive. 23157_ Phasing Sabre destroyed. 23158_ Acquired Diametric Drive. 23161_ Acquired Faulty Diametric Drive. 23161_ Malfunction: System corrupted (+3). 23163_ U-05 Engineer builds a Wall. 23167_ G-67 Veteran destroyed. 23168_ Slammed into G-67 Veteran. 23168_ Lgt. Antimatter Reactor broken. 23168_ Destabilizing: Short circuit. 23168_ Broken Lgt. Antimatter Reactor destroyed. 23169_ Slammed into G-67 Veteran. 23169_ Exp. Sensor Array destroyed. 23170_ Slammed into K-01 Serf. 23170_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #?????????????????????????????????????+??????????? | | #??##########????????????????????""?????????????? | | ##?# #????????????????????""?????????????? | | # ### #????????????????????""?????????????? | | ##### "" #?????????????????????S?????????????? | | ?## #""" #????????????????????""?????????????? | | ??###"S !##???????????????????""?????????????? | | ????#""" = #???????????????????""?????????????? | | ????# "" ==! ##??????????????????????????????????? | | ????# %= #???????????????????????????????????? | | ????#= [ #???????????????????????????????????? | | #########/######################+###?????????????? | | u ?????????????? | | ????????????? | | Y ????????????? | | g ggg t ????????????? | | #########w######+######+###### #????# ?? | | #??????????# gg # # #????# ?? | | #??????????# gg# # ###### ?? | | #??????????# g# # """ ?? | | #??????????#" # # """ ?? | | #??????????#" + # """ ?? | | #??????????#" A # # """ ?? | | #??????????#T ! # # """ ?? | | #??????????#" # @ # """ ?? | | #??????????#" #####+##### """ ?? | | #??????????#" /#???# ##### ?? | | #??????????# #???# ?? | | #??????????# #???# ##### ?? | | ###??????????#######???# #???# ?? | | ???????????????????????# #???############### ?? | | ???????????????????????#/############ # ?? | | ???????????????????????# # # #? | | ???????????????????????# # + +? | | ???????????????????????# + # #? | | ???????????????????????#= # # #? | | ???????????????????????# # # #? | | ???????????????????????# """ # # #? | | ???????????????????????# """" # # #? | | #########??????????????+ """" # # #? | | ????????# """ # # #? | | ????????? ?????????????????+ #? | | ????????? ?????????????????# #? | | """ """ ?????????? ?????????????????# #? | | """ """?????????u????##?????????????????# #? | | """ ????????????????????????????????????# #? | | ????????????????????? ????????????# #? | | ???????????????????# #???????????# +? | | ???????????????????# +???????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 58 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 6 Offensive Hacking 34 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Molecular Scythe | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Hvy. Insulated Plating | -6/Factory | Scanalyzed Matter Compressor | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Tactical Coordination Suite | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Exp. Propulsion Shielding | -5/Factory | Hacked Tesla Bomb Launcher | -5/Factory | Scanalyzed Imp. Diametric Drive | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory | Authchip Adv. Cloaking Device | x1 | -5/Factory | Preloaded Cld. Aerolev Unit | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredCoilBox Manual? 0 Play Time 04:01:12 Cumulative 62.9 hours Start 2023.07.13 @ 21:01:49 End 2023.07.15 @ 18:32:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfa94118-e334-4630-b08b-2f1c40ddf90a