Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.25 @ 17:43:43 Player: Some Pennies Result: Destroyed by AG-95412 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (5538) 5538 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2555) 2555 TOTAL SCORE: 13068 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 120 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -236 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 310/310 System Corruption 0% Temperature Warm (104) Movement Treading (650) Ox6 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Zionite Light DM Reactor > --- PROPULSION (4) --- Armored Treads Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (5) ------ Huge Storage Unit Zionite Light Carapace Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Lightning Gun EM Pulse Cannon > --- INVENTORY (25) --- Zionite Light DM Reactor Improved Treads Armored Treads Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Zionite Biocell (600) Zionite Biocell (600) Matter Filter Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Hacking Drone Bay (1/1) Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Rocket Array Rocket Array Chainsword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Weapon Casing GOLEM Unit > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Zionite Light DM Reactor Improved Treads Armored Treads Zionite Composite Leg I Zionite Biocell Zionite Biocell Matter Filter Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Drone Bay Lightning Gun Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Rocket Array Rocket Array Chainsword CR-A16's Pointy Stick [Rating: 88] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Gravmag System Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 135 | 8 3 1 2 11 45 33 2 5 25 Power 11 | 1 . . . 1 5 3 . . 1 Engine 10 | 1 . . . 1 5 3 . . . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 27 | 2 . . . 3 11 5 1 . 5 Treads 23 | 2 . . . 3 11 5 1 . 1 Leg 3 | . . . . . . . . . 3 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 57 | 2 1 1 . 2 18 16 . 3 14 Device 25 | 1 . 1 . 1 8 9 . 3 2 Storage 5 | 1 1 . . . 1 1 . . 1 Processor 3 | . . . . . 1 2 . . . Hackware 1 | . . . . . . 1 . . . Protection 23 | . . . . 1 8 3 . . 11 Artifact . | . . . . . . . . . . Weapon 40 | 3 2 . 2 5 11 9 1 2 5 Energy Gun 13 | 3 2 . . 3 3 . . . 2 Energy Cannon 15 | . . . . 1 5 7 . . 2 Ballistic Gun 4 | . . . 2 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . . 2 2 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 18 | . 1 . . . 4 3 . 2 8 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 4 | . . . . . 4 . . . . Parts Lost 25 | . . . . 6 3 6 3 . 7 Power 2 | . . . . . 1 . . . 1 Propulsion 8 | . . . . 3 1 2 1 . 1 Utility 12 | . . . . 1 1 4 2 . 4 Weapon 3 | . . . . 2 . . . . 1 Highest Loss Streak 5 | . . . . 3 1 2 3 . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 2 12 15 13 8 17 18 18 19 22 Power . | . 1 1 . . . . 1 1 . Propulsion 2 | . . 1 1 1 2 3 2 2 2 Utility 7 | . 5 7 7 4 6 8 6 6 10 Weapon 6 | . 5 6 4 1 5 4 8 10 8 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . 2 . 4 6 9 6 . . 10 Power 3 | . . . 1 . 1 . . . 1 Propulsion 4 | . . . . 1 1 . . . 2 Utility 16 | . . . 1 4 3 3 . . 5 Weapon 13 | . 2 . 2 1 4 2 . . 2 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 95 | . 99 100 100 99 98 99 96 89 91 Engine 13 | . 14 14 14 14 8 14 15 15 10 Treads 28 | . 28 28 28 27 34 29 29 30 18 Leg 1 | . . . . . . . . . 11 Device 12 | . 14 14 14 4 12 14 15 13 9 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 1 | . . . . . 5 4 . . . Protection 8 | . . . . 9 8 10 11 7 12 Energy Gun 2 | . 27 28 8 11 . . . . . Energy Cannon 11 | . . . . 1 16 14 14 12 14 Ballistic Gun 2 | . . . 19 15 . . . . . Peak Build Rating 88 | 7 13 13 13 17 40 62 60 66 88 Average Rating 44 | 5 12 13 11 15 28 50 58 59 72 On Entrance 28 | . 7 13 13 13 15 40 58 60 62 Naked Turns . | . . . . . . . . . . Heaviest Build 143 | 15 32 32 32 35 109 141 138 140 143 Greatest Support 91 | 40 40 40 40 40 80 91 91 91 91 Greatest Overweight (x) 2 | . . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 22 25 25 25 25 Most Carried 25 | 4 15 15 15 15 25 25 25 25 25 Average Carried 21 | 2 12 15 14 13 22 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 Final Carried 25 | 4 15 15 15 15 25 25 23 25 20 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 3163 | 280 50 10 78 370 802 679 131 184 579 Remotely . | . . . . . . . . . . Salvage Created 7468 | 161 354 205 95 654 2705 2077 403 . 814 Parts 313 | 8 17 7 4 21 125 89 23 . 19 Haulers Intercepted 6 | . 1 . . . 4 1 . . . Recyclers Shooed 6 | . . . . . 5 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 160 | . 8 2 . 13 37 33 19 . 48 Guns 28 | . 7 2 . 13 6 . . . . Cannons 54 | . . . . . 19 30 3 . 2 AOE 74 | . 1 . . . 10 2 16 . 45 Classes Destroyed 20 | 2 5 . . 3 6 1 . . 3 Worker 16 | . 1 . . 2 8 5 . . . Builder 4 | . . . . 3 1 . . . . Tunneler 4 | 3 . . . . 1 . . . . Hauler 6 | . 1 . . . 4 1 . . . Recycler 13 | 1 . 1 . 3 5 3 . . . Mechanic 2 | . . . . . 1 1 . . . Watcher 6 | . 1 . . . 3 2 . . . Swarmer 22 | . 5 . . . 4 3 10 . . Grunt 52 | . 3 2 . 2 20 19 6 . . Brawler 2 | . . . . 1 . 1 . . . Duelist 1 | . . . . . 1 . . . . Sentry 11 | . . . . . 7 2 2 . . Specialist 2 | . . . . . 2 . . . . Hunter 5 | . . . . . 2 2 1 . . Programmer 6 | . . . . . . 6 . . . Heavy 1 | . . . . . 1 . . . . Z-Technician 2 | . . . . . . . . . 2 Z-Light 7 | . . . . . . . . . 7 Assembled 49 | . . . . 10 . . . . 39 Golem 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 Best Kill Streak 39 | 2 6 3 . 4 9 7 11 . 39 Combat Bots Only 39 | . 5 2 . 4 8 5 11 . 39 Max Kills in Single Turn 22 | 1 2 1 . 1 4 2 5 . 22 Gunslinging . | . . . . . . . . . . Exploded 22 | . 1 . . . 3 2 5 . 22 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 700 | . 36 8 . 56 208 196 60 . 136 Missed 200 | . 13 1 . 11 67 55 19 . 34 Hits 500 | . 23 7 . 45 141 141 41 . 102 Melee 13 | . . . . 6 1 5 . . 1 Projectile 487 | . 23 7 . 39 140 136 41 . 101 Critical Strikes 16 | . . . . . 9 6 . . 1 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 9313 | . 334 94 . 767 2197 2054 921 . 2946 Core 1116 | . 90 11 . 101 184 233 29 . 468 Absorbed by Shields 56 | . . . . . . 56 . . . Redirected to Shielding 153 | . . . . . . . . . 153 Regen/Repaired (Parts) 228 | . . . . . 165 63 . . . Core Remaining (%) 61 | 100 . . . 19 66 . . . . Volleys Fired 450 | 18 14 8 8 59 147 132 17 5 42 Largest 2 | 2 2 2 2 2 2 2 2 1 2 Hottest 148 | 80 90 90 40 133 136 148 60 90 126 Shots Fired 826 | 27 28 16 16 108 267 256 27 5 76 Gun 223 | 27 28 16 16 107 29 . . . . Cannon 561 | . . . . 1 217 253 21 5 64 Launcher 42 | . . . . . 21 3 6 . 12 Special . | . . . . . . . . . . Kinetic 119 | . . . 16 80 23 . . . . Thermal 552 | 9 . . . 3 223 253 21 5 38 Explosive 21 | . . . . . . 3 6 . 12 Electromagnetic 134 | 18 28 16 . 25 21 . . . 26 Robot Hit Streak 21 | 5 7 6 7 8 21 21 9 . 6 Robot Miss Streak 6 | 3 3 4 2 5 5 4 5 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 470 | 17 21 8 11 65 165 144 11 . 28 Core Hits 418 | 4 15 7 3 41 91 72 52 . 133 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . Meltdown 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17481 | 264 440 174 137 957 5115 4360 1779 . 4255 Guns 2193 | 219 349 174 137 923 391 . . . . Cannons 7682 | . . . . . 2864 3824 216 . 778 Explosions 7594 | 45 91 . . 34 1848 536 1563 . 3477 Melee . | . . . . . . . . . . Ramming 12 | . . . . . 12 . . . . Kinetic 1031 | . . . 137 600 294 . . . . Thermal 8306 | 121 91 . . 59 3072 4287 216 . 460 Explosive 5702 | . . . . . 589 73 1563 . 3477 Electromagnetic 2430 | 143 349 174 . 298 1148 . . . 318 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 6 4 9 9 9 . Average Corruption 5 | . . . . 6 4 3 9 9 . Corruption Purged 1 | . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . Effects 93 | . . . . 29 1 41 18 4 . Message Errors 24 | . . . . 12 . 8 3 1 . Matter Fused 19 | . . . . 4 . 12 2 1 . Heat Flow Errors 13 | . . . . 3 1 5 3 1 . Energy Discharges 11 | . . . . 2 . 3 5 1 . Data Loss (minor) 11 | . . . . 3 . 5 3 . . Data Loss (major) 8 | . . . . 4 . 3 1 . . Misfires 3 | . . . . 1 . 2 . . . Alerts 3 | . . . . . . 3 . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots 5 | . . . . . . 1 . 4 . Overflow Damage 329 | 5 . . . . 141 76 . . 107 Projectiles 153 | . . . . . 42 70 . . 41 Explosions 176 | 5 . . . . 99 6 . . 66 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 472 | . 37 . . . 4 53 199 . 179 Shots 21 | . 1 . . . 1 2 9 . 8 Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 342 | 108 136 51 . 250 245 342 203 97 191 Average Temperature 63 | 33 49 37 . 71 65 62 82 42 76 Received Heat Transfer 2389 | . 78 51 . 208 819 667 108 . 458 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . 1 Combat Hostiles 3 | . . . . . 2 . . . 1 Parts Fried 11 | . 3 . . 1 7 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 30 | . . . . . 7 19 . . 4 Heat Transferred 13062 | 272 150 . . 90 5450 6175 296 . 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | 1 2 1 . 1 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Maximum Alert Level 3 | . . . . . 3 3 . . . Low Security (%) 63 | 100 100 100 . 100 67 36 . . . Level 1 13 | . . . . . 12 24 . . . Level 2 19 | . . . . . 14 35 . . . Level 3 2 | . . . . . 4 2 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 791 | 5 118 70 . 74 791 737 . . . Initial 355 | . . 42 . . . 355 . . . Average 191 | . 17 40 . 8 178 320 . . . Influence Increases 3447 | 20 218 58 . 208 1416 1127 400 . . Destroy 0b10 Robot/C 2100 | . 160 40 . 120 740 660 380 . . Destroy 0b10 Robot/NC 255 | 20 15 5 . 40 115 60 . . . Destroy Leader 414 | . 24 10 . 20 194 146 20 . . Allied During Kill 5 | . . . . 5 . . . . . Successful Hack 43 | . . . . . 43 . . . . Disable Machine 270 | . 15 . . 15 105 135 . . . Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 105 | . 4 3 . 8 24 66 . . . Lose Combat Pursuer 105 | . . . . . 45 60 . . . Influence Decreases 3447 | 20 108 158 10 207 634 1175 557 578 . Entered New Map 1358 | . . 68 10 . 1 428 273 578 . Time Decay 1857 | 20 108 90 . 172 526 687 254 . . Lost Part 140 | . . . . 20 30 60 30 . . Lost Ally 25 | . . . . 15 10 . . . . Purge Threat 67 | . . . . . 67 . . . . Squads Dispatched 23 | . 1 . . . 10 12 . . . Investigation 2 | . 1 . . . 1 . . . . Extermination 7 | . . . . . . 7 . . . Reinforcement 10 | . . . . . 5 5 . . . Assault 3 | . . . . . 3 . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 12 2 . 21 57 45 17 . 39 Peak Tracking Total 39 | . 3 2 . 4 6 8 11 . 39 Tactical Retreats 5 | . . . . 1 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 3 | . 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 26 | . 1 . . 1 8 9 2 3 2 Max in Single Turn 4 | . 1 . . 1 1 4 1 1 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 18 | . . . 2 . 8 7 . 1 . Terminals 7 | . . . . . 6 1 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 3 | . . . . . 1 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . . . 2 . 21 17 . 4 . Successful 21 | . . . 2 . 10 5 . 4 . Failed 23 | . . . . . 11 12 . . . Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . . . 1 . 12 4 . . . Terminals 19 | . . . . . 15 4 . . . Fabricators 5 | . . . . . . 5 . . . Repair Stations 11 | . . . . . 5 6 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . . 2 . 2 2 . 4 . Record 1 | . . . 1 . . . . . . Part Schematic 4 | . . . . . . . . 4 . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . 4 2 . . . Scan Component 3 | . . . . . 2 1 . . . Repair 3 | . . . . . 2 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 4 . . . . Terminals 4 | . . . . . 4 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Operators 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . . . 6 6 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 20 . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Parts Repaired 3 | . . . . . 2 1 . . . Time 122 | . . . . . 52 70 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 7 | . . . 2 . 1 . . 4 . Largest Group 4 | . . . 2 2 1 . . 4 4 Highest-Rated Group 132 | . . . 29 29 10 . . 132 132 Highest-Rated Ally 51 | . . . 21 21 10 . . 51 51 Total Orders . | . . . . . . . . . . Ally Attacks 50 | . . . . 17 . . . . 33 Total Damage 692 | . . . . 223 . . . . 469 Kills 9 | . . . . 5 . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Active Infowar (turns) 3605 | 78 576 44 . 386 604 1917 . . . Sensors 2253 | . . . . . 337 1916 . . . A.S.S. 1 | . . . . . . 1 . . . Structural 267 | . . . . . 267 . . . . Seismic 1084 | 78 576 44 . 386 . . . . . Machine Analysis 135 | . . . . . . 135 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 14827 | 240 576 180 537 1432 2465 3619 547 3169 2062 Spaces Moved 5701 | 112 282 94 308 752 832 1187 200 1281 653 Core 3 | 3 . . . . . . . . . Treads 5368 | 109 282 94 308 752 832 1187 200 1281 323 Legs 330 | . . . . . . . . . 330 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 242 242 245 189 Average Speed 217 | 157 160 160 160 160 222 244 242 245 239 Slowest Speed 330 | 160 160 160 160 160 245 245 245 245 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 10 46 21 70 94 71 31 32 85 81 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . 2 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . 2 . . 1 3 . Spaces Dug 47 | . . . . . . 47 . . . Terrain Destroyed 367 | 3 4 3 . 11 22 88 112 . 124 Melee . | . . . . . . . . . . Projectile 36 | . . . . . . 24 7 . 5 AOE 331 | 3 4 3 . 11 22 64 105 . 119 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total 7294 | 149 380 107 338 878 1192 1651 225 1306 1068 Wait 666 | 1 57 5 . 31 61 213 . 7 291 Move 5692 | 111 281 93 307 751 831 1186 199 1280 653 Hop . | . . . . . . . . . . Pick Up 126 | 11 16 . 2 13 43 27 1 1 12 Fast Attach 43 | . . . . 2 7 15 . 3 16 Attach 55 | 7 1 . . 6 13 11 2 1 14 Detach 10 | . 1 . . . . 1 . 2 6 Swap 109 | 1 4 1 3 5 41 32 6 5 11 Drop 131 | . 6 . 7 11 48 34 . 2 23 Fire 450 | 18 14 8 8 59 147 132 17 5 42 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 11 | . . . 11 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Discovered new exit (range 7) 797 | -10/Materials | Discovered new exit (range 13) 817 | -10/Materials | Entered Mines 989 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 989 | -10/Mines | Discovered new exit (range 5) 997 | -10/Mines | Entered Exiles 997 | -10/Exiles | Found Exiles lab destroyed 1018 | -10/Exiles | Discovered new exit (range 15) 1262 | -10/Exiles | Learned location of Zion (-6) 1341 | -10/Exiles | Opened EX-Vault 1350 | -10/Exiles | Found Army-in-a-Box 1519 | -10/Exiles | Discovered new exit (range 10) 1534 | -10/Exiles | Entered Mines 1534 | -9/Mines | Accompanied by 2 allies 1603 | -9/Mines | Assembled infested the area 1622 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1928 | -9/Mines | Core integrity fell below 50% 1973 | -9/Mines | Lost 3 parts (1n1u1w) 2057 | -9/Mines | Discovered new exit (range 10) 2090 | -9/Mines | Discovered new exit (range 12) 2247 | -9/Mines | Build established: Scavenger-Mutant 2266 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2269 | -9/Mines | Found Scrap Suit 2712 | -9/Mines | Core integrity fell below 20% 2966 | -9/Mines | Entered Materials 2966 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2967 | -8/Materials | Identified exit to Factory 4388 | -8/Materials | Discovered exit to Factory (range 7) 4686 | -8/Materials | Destroyed 8 combat bots 4744 | -8/Materials | Repaired Lgt. Treads 4775 | -8/Materials | Repaired Lgt. Treads? 4904 | -8/Materials | Garrison activated, responded to threat 5334 | -8/Materials | Destroyed 7 combat bots 5366 | -8/Materials | First assault squad dispatched 5422 | -8/Materials | Found Prototype Device 5431 | -8/Materials | Entered Factory 5431 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5777 | -7/Factory | Identified Active Sensor Suite 6061 | -7/Factory | Identified exit to Storage 6061 | -7/Factory | Identified exit to Lower Caves 6061 | -7/Factory | Identified exit to Factory 6340 | -7/Factory | Repaired Hvy. Deuterium Engine 7552 | -7/Factory | Found Prototype Launcher 7552 | -7/Factory | Identified Rocket Array 7595 | -7/Factory | Found Rocket Array 7599 | -7/Factory | Found Rocket Array 8328 | -7/Factory | Build established: Mutant 8621 | -7/Factory | Fabricated Hvy. Plasma Cannon (x2) 9050 | -7/Factory | Entered Lower Caves 9229 | -7/Lower Caves | Encountered a Warlord checkpoint 9436 | -7/Lower Caves | Lost 3 parts (1n2u) 9441 | -7/Lower Caves | Destroyed 11 combat bots 9495 | -7/Lower Caves | Attracted the attention of an 0b10 base 9581 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9597 | -7/Lower Caves | Entered Zion 9696 | -6/Zion | System corruption cleaned by Quarantine Array 9754 | -6/Zion | Build established: Scavenger-Mutant 9799 | -6/Zion | Found Prototype Device 9799 | -6/Zion | Identified Phasing AFG 9889 | -6/Zion | Found CR-A16's Pointy Stick 9952 | -6/Zion | Gained Derelict followers 10284 | -6/Zion | Identified exit to Proximity Caves 10330 | -6/Zion | Given the Hacking Drone Bay 10330 | -6/Zion | Found Prototype Device 10331 | -6/Zion | Identified Hacking Drone Bay 10520 | -6/Zion | Learned Factory emergency access door positions 10834 | -6/Zion | Learned Factory security intel 11415 | -6/Zion | Met Imprinter 11451 | -6/Zion | Build established: Mutant 11777 | -6/Zion | Discovered new exit (range 3) 11777 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12142 | -6/Zion | Gained Derelict followers 12766 | -6/Zion | Entered Deep Caves 12766 | -6/Deep Caves | Accompanied by 4 allies 13142 | -6/Deep Caves | Attacked by Z-Imprinter 13147 | -6/Deep Caves | Destroyed Z-Imprinter 13211 | -6/Deep Caves | Lost 3 allies 13334 | -6/Deep Caves | Z-Facility disabled 13489 | -6/Deep Caves | Build established: Scavenger-Mutant 13591 | -6/Deep Caves | Found Prototype Protection 13591 | -6/Deep Caves | Identified Zio. Weapon Casing 13632 | -6/Deep Caves | Found Zio. Weapon Casing 13722 | -6/Deep Caves | Found Zio. Weapon Casing 13770 | -6/Deep Caves | Found Zio. Weapon Casing 13827 | -6/Deep Caves | Found Prototype Protection 13827 | -6/Deep Caves | Identified Zio. Heavy Carapace 13969 | -6/Deep Caves | Build established: Mutant 14292 | -6/Deep Caves | Discovered new exit (range 7) 14395 | -6/Deep Caves | Spotted AG-50410 14398 | -6/Deep Caves | Core integrity fell below 50% 14430 | -6/Deep Caves | Destroyed AG-50410 14439 | -6/Deep Caves | Found GOLEM Unit 14790 | -6/Deep Caves | Spotted AG-95412 14799 | -6/Deep Caves | Core integrity fell below 20% 14803 | -6/Deep Caves | Exposed GOLEM chamber 14804 | -6/Deep Caves | Triggered Deep Caves wall 14813 | -6/Deep Caves | Spotted AS-53702 14828 | -6/Deep Caves | Destroyed by AG-95412 with Assembled Focal Cannon Last Messages --------------- 14814_ as-39100 destroyed. 14814_ as-37871 destroyed. 14814_ as-09217 destroyed. 14814_ as-57355 destroyed. 14814_ as-66883 destroyed. 14814_ Destroyed Asb. Hover System. 14815_ GOLEM Unit springs to life. 14816_ AG-50978 GOLEM Unit beginning Asb. Alloy Leg integration. 14817_ JH-093(g) destroyed. 14817_ as-06086 destroyed. 14817_ as-67608 destroyed. 14817_ as-50235 destroyed. 14817_ as-45023 destroyed. 14820_ Penetrated by Slug. 14820_ Exp. Heat Sink destroyed. 14820_ EM Pulse Cannon destroyed. 14823_ Slug penetrates Wall. 14823_ as-23485 destroyed. 14823_ 43-P3E(g) destroyed. 14823_ as-45706 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????# ? ?????????????????? ????? | | ?????????????? ? ??##????????????? ???? | | ???????????? # ?? #?????????????? #??? | | ?????????? ?? #??????????????? ### | | ??????????" ?? #???????????????? | | ????????? #? #????????????????# | | ????????? G # #????????????????# | | ????????" ?????????????????# | | ????????# ???????????????????# | | ????????"G ????????????????????# | | ?????????" ##??????????????????## | | ?????????" ?????????????????### | | ?????????" ] ####?????????????## | | ????????"" # #????????????## | | ????????# @ # ####?????????# | | ??????" # #?????????# | | ?????? ####?????????## | | ??????? ###??????????##### | | ??????? #??????????????# | | ???????? = [ ###?????????????## | | ???????? * %##?????###?????## | | ???????? [ #????## ##???# | | ????????? g [ #????# #???# | | ????????? == ![ #???## ##??# | | ????????? ! #???# #### | | ?????????? = = #???# ## | | ?????????? ! h #???# | | ??????????? g ! #????# | | ??????????? g ##????# | | ?????????? [ ! ! #???## | | ?????????? ! [ #??## | | ????????? #?## | | ????????? = ### # | | ????????? ## | | ????????""" [ = ## | | ????????" | | ????????"" ## | | ????????" # ## | | ?????????" ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 130 Energy Generation 40 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Imp. Transmission Jammer | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Force Field | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Mass Driver | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Hvy. Plasma Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 32% | -8/Materials Lgt. Treads | 50% | -8/Materials Hvy. Deuterium Engine | 47% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainCryofiberWheel Manual? 0 Play Time 01:12:47 Cumulative 683.5 hours Start 2025.04.25 @ 16:16:19 End 2025.04.25 @ 17:43:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 376 Adventurer 5 Explorer 0 Win Type - Total 27 Types 7/1/11/1/1/0/4/1/1/0 Lore% 89 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7baf6f0-8bab-4400-8a36-cea1c0246a18