Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.01 @ 12:35:42 Player: josiah Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (114) 570 Value Destroyed (4093) 4093 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 11358 Bonus ------- Follower Combat Kills 113 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 295/1000 Matter 300/300 Energy 82/100 System Corruption 26% Temperature Cool (0) Movement Hovering (110) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Advanced Cooling System Energy Well (500) Superbattery (2000) Makeshift Transmission Jammer Remote Force Field System Shield Advanced Field Recycling Unit (0) Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Gravmag System Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite System Restoration Module > --- WEAPON ----------- Molecular Deconstructor Makeshift Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Antigrav System Gyrokinetic Inverter Linear Gravjet Superbattery Triangulator Maneuvering Thrusters Remote Force Field High-powered Tractor Beam High-powered Shock Rifle Tesla Rifle [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Tesla Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . 2 . . . 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 . . 2 . . . . . . Utility 5 | . . 1 . . . 2 1 . . . . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 208 | 8 15 19 3 5 3 22 14 10 2 19 9 2 5 16 54 2 Power 17 | 1 3 2 . . 1 1 3 . . 1 . . . . 5 . Engine 10 | 1 2 2 . . . 1 2 . . . . . . . 2 . Core 7 | . 1 . . . 1 . 1 . . 1 . . . . 3 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 57 | 4 5 5 1 . 1 3 5 3 . 7 1 . 1 3 18 . Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 22 | 2 5 5 1 . 1 3 3 2 . . . . . . . . Wheel 3 | . . . . . . . 1 1 . 1 . . . . . . Hover 27 | . . . . . . . 1 . . 6 1 . 1 1 17 . Flight 3 | . . . . . . . . . . . . . . 2 1 . Utility 59 | 1 3 3 1 3 . 9 4 2 . 7 1 . 3 2 20 . Device 36 | . 2 3 . 1 . 2 2 2 . 4 1 . 3 2 14 . Storage 11 | 1 1 . . 1 . 4 1 . . . . . . . 3 . Processor 8 | . . . 1 . . 2 1 . . 2 . . . . 2 . Hackware 2 | . . . . . . 1 . . . . . . . . 1 . Protection 2 | . . . . 1 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | 2 4 9 1 2 1 9 2 5 2 4 7 2 1 11 11 2 Energy Gun 45 | 1 2 8 1 1 1 6 . 5 2 3 4 1 . 6 2 2 Energy Cannon 6 | . . . . 1 . . . . . . 1 . . 3 1 . Ballistic Gun 11 | 1 2 1 . . . 3 1 . . 1 . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . . . . 1 2 2 . Piercing Weapon 3 | . . . . . . . . . . . 2 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . 3 . 2 2 . . 1 . . 1 . 3 . Parts Lost 67 | . 4 5 1 . 1 4 2 7 . . 2 . 1 10 19 11 Power 8 | . 1 . . . . 1 1 . . . . . . . 3 2 Propulsion 21 | . . 1 . . . 1 1 1 . . 2 . . 3 8 4 Utility 11 | . . 1 . . . 1 . 1 . . . . 1 1 4 2 Weapon 27 | . 3 3 1 . 1 1 . 5 . . . . . 6 4 3 Highest Loss Streak 10 | . 2 2 1 . 1 2 1 5 . . 2 . 1 5 7 10 Average Slot Usage (%) 93 | . 98 99 99 100 100 89 98 88 92 94 96 93 89 83 91 77 Engine 4 | . 8 11 11 11 1 1 6 7 7 1 . . . . 2 . Core 3 | . 5 . . . 9 5 . . . 4 6 6 6 6 5 9 Leg 11 | . 28 21 22 22 22 18 21 4 7 1 . . . . . . Hover 9 | . . . . . . . . . . 23 29 26 26 20 25 20 Device 12 | . 12 21 14 11 11 12 7 7 7 12 13 13 9 8 12 10 Storage 14 | . 14 11 11 11 11 12 22 23 23 14 13 13 13 13 10 9 Processor 6 | . . . 7 4 . 4 7 7 7 9 13 13 13 13 11 5 Hackware 2 | . . . . . . 4 7 7 7 . . . . . 3 5 Protection 1 | . . . . 6 11 4 . . . . . . . . . . Energy Gun 15 | . 8 30 32 32 33 18 . 20 23 20 19 19 17 4 3 7 Ballistic Gun 5 | . 19 2 . . . 8 21 2 . . . . . . 2 . Slashing Weapon 1 | . . . . . . . 1 . . . . . 2 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 43 50 50 52 52 53 89 91 89 94 54 54 54 59 71 70 Greatest Support 89 | 40 20 20 20 20 25 25 35 28 28 57 63 63 69 69 89 73 Greatest Overweight (x) 5 | . 2 4 2 2 2 5 3 5 3 2 . . . 1 2 2 Average Overweight (x) . | . 1 2 2 2 1 1 2 3 3 . . . . . . . Largest Inventory Capacity 20 | 6 12 12 12 12 12 12 20 20 20 20 12 12 12 12 12 12 Average Capacity 13 | 5 11 12 12 12 12 12 19 20 20 14 12 12 12 12 12 12 Most Carried 20 | 6 12 12 12 12 12 12 20 20 20 20 12 12 12 11 12 10 Average Carried 12 | 2 9 11 11 12 11 11 19 19 19 13 11 11 11 7 11 8 Final Capacity 20 | 6 12 12 12 12 12 12 20 20 20 12 12 12 12 12 12 12 Final Carried 20 | 3 12 12 12 12 11 12 20 20 20 12 12 12 11 10 7 10 Class Distribution -------------------- 21% | Scavenger-Skirmisher 18% | Hauler-Skirmisher 15% | Mutant 13% | Scavenger-Gunner 11% | Scavenger-Mutant 10% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Matter Collected 3084 | 265 234 217 30 . 60 326 452 198 19 200 50 . 69 151 734 79 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4728 | . 350 733 134 . 60 816 516 877 43 209 292 . . 192 506 . Parts 291 | . 30 52 6 . 3 49 33 29 5 14 11 . . 15 44 . Haulers Intercepted 4 | . . 2 . . . 1 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 16 3 . 12 . . 12 . . Prevented 20 | . . . . . . . . 15 . . 1 . . 4 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 97 | . 9 17 3 . 1 17 10 14 1 3 6 . . 7 9 . Melee 4 | . . . . . . . 1 . . . . . . . 3 . Guns 80 | . 9 17 2 . 1 15 9 12 1 3 6 . . 2 3 . Cannons 6 | . . . . . . . . . . . . . . 5 1 . AOE 4 | . . . 1 . . 2 . 1 . . . . . . . . Classes Destroyed 12 | . 3 3 . . 1 3 1 1 . . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . 1 . . . . . . Hauler 4 | . . 2 . . . 1 1 . . . . . . . . . Watcher 8 | . 3 2 . . . 2 1 . . . . . . . . . Swarmer 32 | . 3 9 . . . 7 3 . . . 3 . . 7 . . Grunt 33 | . 6 4 3 . . 6 3 9 . . 2 . . . . . Brawler 3 | . . . . . . . . 3 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 9 | . . 4 . . . 1 1 1 . 2 . . . . . . Hunter 5 | . . . . . 1 2 1 . . . 1 . . . . . Programmer 14 | . . . . . . . 2 1 1 1 . . . . 9 . Best Kill Streak 10 | . 4 4 3 . 1 5 4 10 1 1 4 . . 4 2 . Combat Bots Only 10 | . 3 3 3 . 1 4 4 10 1 1 4 . . 4 2 . Max Kills in Single Turn 2 | . 1 2 1 . 1 2 1 2 1 1 2 . . 1 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 1 | . . . 1 . . 1 . 1 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Damage Taken 8686 | . 692 492 139 . 144 723 914 878 32 130 330 . 239 642 2253 1078 Core 1501 | . 163 44 22 . 38 93 177 95 . 7 15 . 56 86 328 377 Absorbed by Shields 165 | . . . . . . . . . . 51 . . . . 114 . Core Remaining (%) 72 | 100 34 . . . 74 83 . . 61 . . . . 80 . . Volleys Fired 270 | . 40 39 5 . 3 43 33 33 1 15 16 5 . 13 24 . Largest 3 | . 2 3 3 . 3 3 3 3 3 3 3 2 . 3 3 . Hottest 225 | . 115 157 157 . 146 164 75 185 191 193 191 116 . 225 225 . Shots Fired 718 | . 79 114 15 . 9 126 99 100 3 45 41 10 . 24 53 . Gun 690 | . 79 114 15 . 9 126 99 100 3 45 38 10 . 12 40 . Cannon 22 | . . . . . . . . . . . 3 . . 12 7 . Launcher . | . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . 6 . Kinetic 237 | . 42 7 . . . 47 99 22 . . . . . . 20 . Thermal 305 | . 37 77 6 . 3 45 . 34 3 35 25 5 . 10 25 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 170 | . . 30 9 . 6 34 . 44 . 10 16 5 . 14 2 . Robot Hit Streak 18 | . 8 10 6 . 7 11 6 18 5 8 10 . . 4 9 . Robot Miss Streak 5 | . 3 3 2 . 2 5 4 2 . 3 2 . . 3 4 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 4 . 1 . . 2 3 4 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . 1 . . . . . Shots Hit Robots 458 | . 47 67 12 . 7 72 61 75 2 26 28 . . 14 47 . Core Hits 199 | . 20 29 6 . 3 43 23 30 2 10 13 . . 7 13 . Critical Hits 4 | . . 1 . . . . . . . . . . . . 3 . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 3 . Melee Attacks 106 | . . . . . . . 6 . . . 6 3 21 3 58 9 Impact . | . . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . 6 . . . . . 21 3 58 9 Piercing 9 | . . . . . . . . . . . 6 3 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8309 | . 547 1010 236 . 93 1301 1023 1481 43 433 415 . . 363 1364 . Guns 7016 | . 547 983 171 . 93 1139 901 1331 43 373 415 . . 162 858 . Cannons 265 | . . . . . . . . . . . . . . 201 64 . Explosions 464 | . . 27 65 . . 162 . 150 . 60 . . . . . . Melee 564 | . . . . . . . 122 . . . . . . . 442 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2257 | . 232 . . . . 497 901 273 . . . . . . 354 . Thermal 3283 | . 315 554 122 . 14 321 . 561 43 329 308 . . 162 554 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2205 | . . 456 114 . 79 483 . 647 . 104 107 . . 201 14 . Impact . | . . . . . . . . . . . . . . . . . Slashing 564 | . . . . . . . 122 . . . . . . . 442 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . 2 2 2 2 2 5 7 7 . . . 1 1 19 26 Average Corruption 5 | . . 2 2 2 2 2 1 6 7 . . . 1 1 11 16 Corruption Purged 6 | . . . . . . . . . . . . . . . 6 . Effects 231 | . . 10 9 4 1 9 6 43 3 . . . . 2 126 18 Message Errors 55 | . . 3 1 2 . 4 3 11 . . . . . 2 27 2 Matter Fused 40 | . . . . . . . . 7 . . . . . . 30 3 Heat Flow Errors 20 | . . 2 4 1 . 1 . 5 1 . . . . . 6 . Energy Discharges 27 | . . 1 2 1 . 1 1 5 . . . . . . 15 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 19 | . . 1 2 . . 2 1 4 . . . . . . 7 2 Data Loss (major) 12 | . . . . . . . . 2 1 . . . . . 8 1 Misfires 3 | . . . . . . . . 2 . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Misdirections 24 | . . . . . . . . . . . . . . . 15 9 Targeting Errors 25 | . . 1 . . 1 1 1 5 1 . . . . . 15 . Weapon Failures 4 | . . 2 . . . . . 1 . . . . . . 1 . Overload Shots 3 | . . . . . . . . . . . . . . . 3 . Overflow Damage 79 | . . 7 . . . 10 . . . . . . . . 62 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 17 | . . 7 . . . 10 . . . . . . . . . . Melee 62 | . . . . . . . . . . . . . . . 62 . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . 33 34 . . 128 . 50 . . . . . . . . Shots 8 | . . 1 1 . . 4 . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 160 147 235 229 57 199 136 344 135 196 290 . . 517 482 99 Average Temperature 91 | . 46 27 62 117 29 72 48 91 71 84 107 . . 227 146 38 Received Heat Transfer 1338 | . 345 129 57 . . 126 117 378 . 42 . . 18 . 6 120 Effects 10 | . . . . . . . . . . . . . . 3 7 . Shutdowns 3 | . . . . . . . . . . . . . . 1 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 6 | . . 3 . . 1 1 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 1 . . . . 1 . . 1 1 . . . 3 . Heat Transferred 6406 | . 814 1234 248 . 37 607 . 1088 74 605 683 . . 361 655 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 2 1 . . 6 . 2 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Peak Influence 485 | . 131 284 144 . 30 273 240 . . 485 . . . . 150 . Average Influence 85 | . 53 151 54 . 28 90 63 . . 227 . . . . 34 . Maximum Alert Level 2 | . . 1 . . . 1 1 . . 2 . . . . . . Low Security (%) 85 | 100 100 62 100 . 100 94 90 . . 29 . . . . 100 . Level 1 13 | . . 37 . . . 5 9 . . 63 . . . . . . Level 2 . | . . . . . . . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 2 . . . 2 4 . . 1 . . . . 8 . Investigation 2 | . 1 1 . . . . . . . . . . . . . . Extermination 9 | . . . . . . . 2 . . 1 . . . . 6 . Reinforcement 5 | . . 1 . . . 2 . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Distress Signals 12 | . 1 3 . . . 7 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 204 | . 16 27 3 . 1 36 13 26 1 5 9 . 29 10 23 5 Peak Tracking Total 16 | . 4 4 3 . 1 5 4 12 1 1 4 . 16 5 9 5 Tactical Retreats 27 | . 2 . . . . 4 . 6 . . 1 . 6 2 5 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Traps Triggered 7 | . 1 1 . . . . 2 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Machines Disabled 7 | . . 2 . . . 2 . 1 . 1 . . . 1 . . Max in Single Turn 1 | . . 1 . . . 1 . 1 . 1 . . . 1 . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Machines Accessed 44 | . 7 3 . 4 . 6 7 . . 3 1 . . . 13 . Terminals 24 | . 7 3 . . . 4 4 . . 1 . . . . 5 . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . Repair Stations 4 | . . . . . . 1 . . . . . . . . 3 . Recycling Units 2 | . . . . . . . . . . 1 . . . . 1 . Scanalyzers 4 | . . . . . . . 2 . . . . . . . 2 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . Total Hacks 162 | . 27 15 . 48 . 29 11 . . 4 1 . . . 27 . Successful 121 | . 17 9 . 48 . 21 4 . . 3 1 . . . 18 . Failed 41 | . 10 6 . . . 8 7 . . 1 . . . . 9 . Catastrophic 9 | . 1 1 . . . 2 5 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 72 | . 24 15 . 1 . 13 6 . . 1 . . . 3 9 . Terminals 76 | . 27 15 . . . 17 6 . . 1 . . . . 10 . Fabricators 5 | . . . . . . . . . . 2 . . . . 3 . Repair Stations 19 | . . . . . . 11 . . . . . . . . 8 . Recycling Units 3 | . . . . . . . . . . 1 . . . . 2 . Scanalyzers 8 | . . . . . . . 4 . . . . . . . 4 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . Terminal Hacks 62 | . 5 3 . 48 . 5 . . . . 1 . . . . . Record 48 | . . . . 48 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Disarm Traps 2 | . . 2 . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . . 1 . Build 3 | . . . . . . . . . . 2 . . . . 1 . Repair Station Hacks 15 | . . . . . . 9 . . . . . . . . 6 . Scan Component 7 | . . . . . . 4 . . . . . . . . 3 . Repair 6 | . . . . . . 4 . . . . . . . . 2 . Refit 2 | . . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . . . . . 1 . . . . 2 . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . 1 . . . . . . . 3 . Insert Component 3 | . . . . . . . 1 . . . . . . . 2 . Analyze 1 | . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 32 | . 12 6 . . . 6 2 . . . . . . . 6 . Terminals 32 | . 12 6 . . . 6 2 . . . . . . . 6 . Track 9 | . 4 2 . . . 2 . . . . . . . . 1 . Botnet 19 | . 7 3 . . . 3 2 . . . . . . . 4 . Operators 4 | . 1 1 . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 3 . . . 5 6 . . 3 . . . . 12 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Built 3 | . . . . . . . . . . 2 . . . . 1 . Matter 775 | . . . . . . . . . . 424 . . . . 351 . Time 305 | . . . . . . . . . . 212 . . . . 93 . Total Part Build Rating 19 | . . . . . . . . . . 12 . . . . 7 . Parts Repaired 6 | . . . . . . 4 . . . . . . . . 2 . Time 244 | . . . . . . 191 . . . . . . . . 53 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Total Allies 2 | . . . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . . . . 2 2 2 2 . . . . . Highest-Rated Group 32 | . . . . . . . . 32 32 32 32 . . . . . Highest-Rated Ally 16 | . . . . . . . . 16 16 16 16 . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 34 | . . . . . . . . 11 . 9 14 . . . . . Total Damage 474 | . . . . . . . . 165 . 112 197 . . . . . Kills 3 | . . . . . . . . 1 . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . 2 . . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Turns Passed 14734 | 79 1276 1148 785 789 199 1856 1418 1257 88 1250 454 262 272 409 2939 253 Spaces Moved 8922 | 44 667 462 414 434 119 509 580 862 60 705 532 307 487 433 1956 351 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 22 | 22 . . . . . . . . . . . . . . . . Legs 3174 | 18 667 462 414 434 119 509 549 2 . . . . . . . . Wheels 1043 | . . . . . . . 31 860 60 92 . . . . . . Hover 4679 | . . . . . . . . . . 613 532 307 487 433 1956 351 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 180 180 180 150 150 130 130 130 42 42 45 45 45 44 50 Average Speed 102 | 133 160 180 180 180 151 159 179 130 130 54 43 45 45 48 52 62 Slowest Speed 270 | 160 180 240 180 180 180 270 210 270 130 171 45 45 45 116 160 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 4 88 42 79 91 31 36 17 95 12 15 68 48 55 85 48 47 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . . Known Exits Taken 9 | . 1 . 1 . 1 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 . . 1 1 1 . . . . . 1 . Scrap Searched 15 | . . . 1 . . . . 3 1 . 1 . 3 3 . 3 Spaces Dug 73 | . . . . . . . 1 . . . 5 2 19 2 36 8 Terrain Destroyed 126 | . . 11 6 . . 15 1 7 . 9 5 2 19 2 41 8 Melee 73 | . . . . . . . 1 . . . 5 2 19 2 36 8 Projectile 5 | . . . . . . . . . . . . . . . 5 . AOE 48 | . . 11 6 . . 15 . 7 . 9 . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Total 13885 | 63 798 698 444 442 131 1477 912 931 69 1538 706 413 518 603 3765 377 Wait 4095 | 3 50 141 17 . 4 865 252 7 1 768 139 95 . 130 1613 10 Move 8905 | 43 666 461 413 433 118 508 579 861 59 704 531 306 486 432 1954 351 Hop . | . . . . . . . . . . . . . . . . . Pick Up 142 | 6 18 16 3 . 1 21 13 9 2 11 3 1 1 7 27 3 Fast Attach 67 | 4 2 6 . 4 . 6 5 1 1 11 . . 3 1 23 . Attach 63 | 4 4 7 1 . 1 6 2 8 . 3 1 . . 10 14 2 Detach 9 | 2 . 1 . . . 1 . . . 1 . . . 1 1 2 Swap 79 | . 9 7 2 1 2 10 7 1 1 5 8 2 2 5 17 . Drop 134 | 1 9 20 3 4 2 17 10 3 4 20 2 1 5 . 33 . Fire 270 | . 40 39 5 . 3 43 33 33 1 15 16 5 . 13 24 . Melee 106 | . . . . . . . 6 . . . 6 3 21 3 58 9 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 5 . . . . . . . 1 . Rewire 8 | . . . . . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 7) 609 | -10/Materials | Discovered new exit (range 18) 636 | -10/Materials | Identified exit to Mines 930 | -10/Materials | Identified exit to Materials 1101 | -10/Materials | Core integrity fell below 50% 1356 | -10/Materials | Entered another Materials area 1356 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1861 | -9/Materials | Build established: Scavenger-Gunner 2468 | -9/Materials | Discovered new exit (range 16) 2504 | -9/Materials | Entered Mines 2763 | -9/Mines | Discovered new exit (range 8) 2785 | -9/Mines | Identified exit to Materials 2865 | -9/Mines | Discovered exit to Materials (range 14) 3282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3282 | -9/Mines | Discovered new exit (range 5) 3287 | -9/Mines | Identified exit to Exiles 3289 | -9/Mines | Entered Exiles 3320 | -9/Exiles | Discovered new exit (range 15) 3343 | -9/Exiles | Met 8R-AWN 3378 | -9/Exiles | Met EX-HEX 3448 | -9/Exiles | Met EX-BIN 3477 | -9/Exiles | Aligned with FarCom system 3478 | -9/Exiles | Given EX-Vault access code 3558 | -9/Exiles | Opened EX-Vault 3569 | -9/Exiles | Found Prototype Energy Cannon 3569 | -9/Exiles | Identified Gui. Plasma Cannon 3580 | -9/Exiles | Found Prototype Device 3580 | -9/Exiles | Identified Trap Reconfigurator 3584 | -9/Exiles | Found Prototype Storage 3584 | -9/Exiles | Identified Superbattery 3628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3675 | -9/Exiles | Met EX-DEC 3736 | -9/Exiles | Visited The Gauntlet 3872 | -9/Exiles | Build established: Scavenger-Tank 3958 | -9/Exiles | Learned location of Zion (-6) 4055 | -9/Exiles | Discovered new exit (range 14) 4078 | -9/Exiles | Left Exiles lab with Superbattery 4078 | -9/Exiles | Entered Mines 4268 | -8/Mines | Discovered exit to Materials (range 5) 4277 | -8/Mines | Entered Materials 4277 | -8/Materials | Evolved 2 slots: Utility x2 4372 | -8/Materials | Build established: Scavenger-Skirmisher 4759 | -8/Materials | Repaired Imp. EM Shotgun 4759 | -8/Materials | Repaired Imp. EM Shotgun 4797 | -8/Materials | Repaired Imp. Heat Sink 4850 | -8/Materials | Repaired Imp. EM Shotgun 5889 | -8/Materials | Build established: Skirmisher 6045 | -8/Materials | Discovered new exit (range 4) 6113 | -8/Materials | Identified exit to Factory 6133 | -8/Materials | Entered Factory 6133 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6223 | -7/Factory | Garrison activated, responded to threat 6384 | -7/Factory | Garrison activated, responded to threat 6777 | -7/Factory | Build established: Hauler-Skirmisher 7285 | -7/Factory | Discovered new exit (range 19) 7551 | -7/Factory | Entered Lower Caves 7605 | -7/Lower Caves | Encountered a Warlord checkpoint 7836 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7940 | -7/Lower Caves | Destroyed 10 combat bots 7946 | -7/Lower Caves | Lost 5 parts (1n1u3w) 8704 | -7/Lower Caves | Discovered new exit (range 14) 8708 | -7/Lower Caves | Learned location of 1 exit from Factory 8808 | -7/Lower Caves | Entered another Lower Caves area 8808 | -7/Lower Caves | Accompanied by 2 allies 8863 | -7/Lower Caves | Learned location of 1 exit from Factory 8877 | -7/Lower Caves | Discovered new exit (range 6) 8896 | -7/Lower Caves | Entered Factory 8896 | -6/Factory | Accompanied by 2 allies 8896 | -6/Factory | Evolved 2 slots: Propulsion x2 8897 | -6/Factory | Identified exit to Lower Caves 8897 | -6/Factory | Identified exit to Factory 9038 | -6/Factory | Fabricated Lrn. Proton Cannon (x1) 9148 | -6/Factory | Fabricated Lrn. Proton Cannon (x1) 9198 | -6/Factory | Local fabrication network quarantined 9525 | -6/Factory | Build established: Scavenger-Skirmisher 9535 | -6/Factory | Discovered exit to Lower Caves (range 4) 10146 | -6/Factory | Entered Lower Caves 10146 | -6/Lower Caves | Accompanied by 2 allies 10229 | -6/Lower Caves | Spotted B-75 Beast 10299 | -6/Lower Caves | Learned 8 Factory zone layouts 10541 | -6/Lower Caves | Identified exit to Lower Caves 10600 | -6/Lower Caves | Entered another Lower Caves area 10856 | -6/Lower Caves | Discovered new exit (range 12) 10861 | -6/Lower Caves | Identified exit to Zion 10862 | -6/Lower Caves | Entered Zion 10874 | -6/Zion | Found Prototype Device 10874 | -6/Zion | Identified Bomb Factory No. 2 10907 | -6/Zion | Received a hallucinogenic algorithm 10984 | -6/Zion | Rebuked by Imprinter 10991 | -6/Zion | Attempted to imprint without authorization 10991 | -6/Zion | Attacked by Zionites 11130 | -6/Zion | Discovered new exit (range 10) 11133 | -6/Zion | Identified exit to Proximity Caves 11134 | -6/Zion | Entered Proximity Caves 11136 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11180 | -5/Proximity Caves | Lost 5 parts (1n1u3w) 11221 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11225 | -5/Proximity Caves | Found Prototype Special Weapon 11405 | -5/Proximity Caves | Lost 5 parts (2n3w) 11501 | -5/Proximity Caves | Build established: Mutant 11540 | -5/Proximity Caves | Discovered exit to Factory (range 6) 11543 | -5/Proximity Caves | Entered Factory 11543 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11709 | -5/Factory | Found Prototype Launcher 11709 | -5/Factory | Identified Tesla Bomb Launcher 11928 | -5/Factory | Lost 3 parts (1p1n1u) 12073 | -5/Factory | Build established: Skirmisher 12852 | -5/Factory | Crushed by falling debris 12853 | -5/Factory | System corruption reached 10% 13150 | -5/Factory | Repaired Energy Well 13247 | -5/Factory | Build established: Scavenger-Mutant 13307 | -5/Factory | Repaired Antigrav System 13622 | -5/Factory | Identified Molecular Deconstructor 13634 | -5/Factory | Lost 6 parts (1p3n2w) 14010 | -5/Factory | Fabricated Cld. Field Propulsion Drive (x1) 14395 | -5/Factory | Lost 7 parts (3n3u1w) 14472 | -5/Factory | Discovered new exit (range 16) 14482 | -5/Factory | Entered Upper Caves 14483 | -5/Upper Caves | Encountered a Warlord checkpoint 14638 | -5/Upper Caves | Spotted B-75 Beast 14682 | -5/Upper Caves | Core integrity fell below 50% 14735 | -5/Upper Caves | Self-destructed Last Messages --------------- 14600_ DF=TYSLPB8KL8LU:T/UVBRLR 14619_ System corrupted: Matter fused (-5). 14634_ Maneuvering Thrusters destroyed. 14637_ System corrupted: Component data lost. 14651_ Acquired 32 matter. 14654_ Linear Gravjet destroyed. 14663_ PA BGCAB >YQMDD5T//6G1YFJTSJ2LUWUQIIRE 14670_ Tesla Rifle destroyed. 14672_ Hpw. Shock Rifle destroyed. 14675_ Antigrav System destroyed. 14676_ Mak. Axe destroyed. 14679_ Mic. Fission Core destroyed. 14693_ System corrupted: Matter fused (-8). 14699_ Cmb. Gravmag System destroyed. 14703_ Acquired 1 matter. 14706_ Acquired 2 matter. 14717_ Triangulator destroyed. 14724_ Mic. Fission Core destroyed. 14730_ System corrupted: Energy discharge (-25). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ???????????????????????????????????## ####???????? | | ???????????????###????????????????## ##??????? | | ?????????????#?# ##?????????###### %%#??????? | | ?????????????? ????????# % % %% ######## | | ????????????????? ??###### ### % % | | ???????????????????# ### #?## % ########### | | ????????????????##### #??##%%##?????????? | | ???????????????## p#####???# #??????????? | | ??????????????## #???????# #??????????? | | ??????????????# #???????# #??????????? | | ??????????????## @##??????? ??????????? | | ???????????????## #???????% % % ?????????? | | ????????????????# #???????% %##?????????? | | ???????????????# #?????? #####??????????? | | ???????????????# ###$ #????? ????????????????? | | ???????????????### #??# #??????????????????????? | | ?????????????????# ???# ??????????????????????? | | ???????????????? ????# ??????????????????????? | | ??????????????? ?????## ??????????????????????? | | ??????????????###???????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 31 Energy Capacity 2310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 410 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Gyrokinetic Inverter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -6/Factory | Preloaded Lrn. Proton Cannon | x1 | -6/Factory | Preloaded Cld. Field Propulsion Drive | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed FocalBeamMapper Manual? 0 Play Time 02:13:45 Cumulative 114.7 hours Start 2020.06.30 @ 11:03:06 End 2020.07.01 @ 12:35:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 118 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf62ea3-a22f-4437-a924-987fcce41ed6