Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 12:46:48 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (322) 1610 Value Destroyed (11078) 11078 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (6790) 6790 TOTAL SCORE: 26098 Bonus ------- High Alert Combat Kills 2355 Follower Combat Kills 1746 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1556 Friendly Fire -467 Cogmind --------- Core Integrity 211/1000 Matter 258/300 Energy 100/100 System Corruption 1% Temperature Warm (146) Movement Treading (250) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Core Analyzer Improved Weapon Cycler > --- WEAPON (4) ------- Heavy Mass Driver > --- INVENTORY (25) --- F-cell Engine Armored Medium Treads Huge Storage Unit Zionite Biocell (600) Improved Matter Compressor (300) Improved Armor Integrity Analyzer Recoil Nullifier Advanced Kinecellerator Experimental Utility Shielding Centrium Light Armor Plating Heavy Reactive Plating Advanced Powered Armor Authchip [R/Combat] Improved Lightning Gun Zionite Phaser-S Ion Burst Cannon Helical Railgun Magnetic Acceleration Cannon Enhanced Gauss Cannon Mini Smartbomb Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Core Analyzer Advanced Kinecellerator Improved Weapon Cycler Centrium Light Armor Plating Improved Remote Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Ionic Axe > --- INVENTORY -------- F-cell Engine Armored Medium Treads Huge Storage Unit Zionite Biocell Improved Matter Compressor Recoil Nullifier Experimental Utility Shielding Improved Medium Armor Plating Heavy Reactive Plating Advanced Powered Armor Force Field Authchip [R/Combat] Improved Lightning Gun Zionite Phaser-S Ion Burst Cannon Ion Burst Cannon Helical Railgun Magnetic Acceleration Cannon Heavy Mass Driver Enhanced Gauss Cannon Heavy Shock Bomb Launcher Long-range Missile Launcher Mini Smartbomb Launcher [Rating: 121] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Reactive Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 2 . . 4 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . 1 1 . . 3 . . . . 2 . . . . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . . Parts Attached 340 | 9 17 7 34 24 19 1 44 21 30 13 6 11 12 43 19 8 22 Power 22 | 1 . 1 2 1 2 . 6 . 2 2 . 1 . 2 2 . . Engine 17 | 1 . 1 2 1 2 . 5 . 2 2 . . . 1 . . . Core 5 | . . . . . . . 1 . . . . 1 . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 49 | 4 3 2 5 3 . 1 4 4 4 5 . . 2 3 4 2 3 Treads 17 | . . . . 1 . . . 2 2 . . . 1 2 4 2 3 Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel 30 | 2 3 2 5 2 . 1 4 2 2 5 . . 1 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 91 | 2 6 . 7 8 3 . 14 3 6 1 3 3 4 17 5 1 8 Device 42 | 1 3 . 1 2 2 . 7 1 5 . 2 3 1 7 3 1 3 Storage 5 | 1 2 . . . . . . . . . . . . 2 . . . Processor 10 | . 1 . . 2 . . 3 2 . . . . 1 . 1 . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 33 | . . . 6 4 1 . 4 . 1 1 1 . 2 7 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 178 | 2 8 4 20 12 14 . 20 14 18 5 3 7 6 21 8 5 11 Energy Gun 42 | . 5 3 12 1 1 . 5 2 3 1 . . 3 5 . 1 . Energy Cannon 15 | . . . . . . . 1 3 3 . . . . 2 2 2 2 Ballistic Gun 75 | 2 . . 6 8 7 . 9 8 8 4 2 4 1 8 4 1 3 Ballistic Cannon 8 | . 1 . . . . . 3 . . . . . 1 2 . . 1 Launcher 21 | . . 1 . 1 1 . 2 1 3 . 1 3 1 1 1 . 5 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . 2 2 5 . . . 1 . . . . 2 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 4 1 2 . 4 . . . . 1 3 7 . . 2 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . . 1 . System Corruption 16 | . . . . . . . . . . 10 . . . . . 6 . Parts Lost 61 | . . 6 4 7 . . 14 . 6 . . 1 . 12 . 2 9 Power 6 | . . 1 . . . . 1 . 1 . . 1 . 1 . . 1 Propulsion 11 | . . 2 . 2 . . 2 . 2 . . . . 2 . 1 . Utility 16 | . . . . 2 . . 5 . 2 . . . . 3 . 1 3 Weapon 28 | . . 3 4 3 . . 6 . 1 . . . . 6 . . 5 Highest Loss Streak 9 | . . 3 1 4 . . 9 . 3 . . 1 . 9 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 98 | . 98 98 99 97 99 100 98 99 99 100 100 98 96 92 94 94 98 Engine 6 | . 14 13 11 9 9 9 5 6 5 6 6 3 . . . . . Core 1 | . . . . . . . . . . . . 1 5 4 4 5 5 Treads 5 | . . . . 3 . . . 10 9 6 6 5 4 5 11 16 16 Wheel 12 | . 28 27 22 13 18 18 19 9 9 13 13 11 8 4 . . . Device 8 | . 11 . 2 5 9 9 12 6 5 3 5 15 18 9 15 18 21 Storage 7 | . 14 14 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 Processor 18 | . . 14 11 9 9 9 17 25 26 26 26 23 27 29 24 21 17 Protection 6 | . . . 8 12 9 9 8 7 5 8 6 5 . 2 3 5 6 Energy Gun 4 | . 13 27 21 1 . . 6 . . . . . 2 4 . . . Ballistic Gun 19 | . 10 . 11 33 33 36 17 25 20 25 25 22 17 12 17 11 16 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 15 91 91 103 118 120 116 129 133 125 128 126 125 124 134 136 139 150 Greatest Support 97 | 20 32 32 32 32 24 24 36 34 22 24 22 22 70 97 97 83 83 Greatest Overweight (x) 11 | 3 2 5 3 9 4 4 5 11 10 6 5 5 9 10 4 2 1 Average Overweight (x) 3 | . 1 2 2 5 4 4 3 6 6 5 5 5 3 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 5 18 23 23 24 24 24 23 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 24 24 25 25 25 25 25 25 25 25 24 25 25 25 24 22 Class Distribution -------------------- 42% | Gunner 16% | Mutant 13% | Scavenger-Gunner 10% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Matter Collected 10089 | 332 831 180 589 1310 970 490 1444 293 610 137 197 283 330 940 633 90 430 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14925 | 135 782 219 1788 2099 1262 456 2300 144 607 . . 996 . 1757 1444 94 842 Parts 772 | 11 41 5 118 123 80 43 105 10 23 . . 48 . 83 44 8 30 Haulers Intercepted 15 | . 2 . 6 4 1 . 1 . . . . 1 . . . . . Recyclers Shooed 5 | . 2 . . 2 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 181 | . . . . . . . . 6 17 . 16 . . . 24 9 109 Prevented 27 | . . . . . . . . . . . 5 . . . 3 . 19 Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 262 | . 13 19 30 41 23 12 34 3 17 . . 18 . 19 15 4 14 Melee 6 | . . . . . 2 . . . . . . . . 4 . . . Guns 187 | . 13 7 28 40 21 12 24 1 5 . . 14 . 7 9 4 2 Cannons 21 | . . . . . . . 4 2 4 . . . . 5 4 . 2 AOE 41 | . . 12 2 1 . . 3 . 8 . . 4 . 1 1 . 9 Classes Destroyed 24 | 2 6 1 2 5 . 1 . . 1 . . . . 3 . . 3 Worker 13 | . 1 . 2 2 2 . 3 . . . . . . 3 . . . Builder 10 | . . . 1 . 2 . 3 . . . . . . 4 . . . Tunneler 4 | 3 . . . . . . . . . . . . . 1 . . . Hauler 15 | . 2 . 6 4 1 . 1 . . . . 1 . . . . . Recycler 15 | 1 3 . . 2 . 5 1 . . . . . . 3 . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Drone 12 | . . . . . . 12 . . . . . . . . . . . Watcher 14 | . 2 . 5 4 2 . . . . . . . . 1 . . . Swarmer 51 | . 6 4 7 14 3 . . . 7 . . 5 . . . 4 1 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 106 | . 7 1 13 17 8 . 19 . 5 . . 11 . 9 8 . 8 Brawler 8 | . . . . 1 2 . . . 1 . . . . 1 3 . . Duelist 8 | . . . . 1 1 . . . 2 . . . . 2 2 . . Protector 3 | . . . . 1 . . . . . . . . . 1 . . 1 Sentry 33 | . . . 10 5 9 . 5 . 1 . . . . 1 2 . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . 2 . . 1 Hunter 8 | . . . . 1 . . 5 2 . . . . . . . . . Programmer 10 | . . . . 1 . . 5 . . . . 2 . 2 . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . Assembled 14 | . . 14 . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 2 5 12 4 8 6 4 11 2 7 . . 7 . 6 7 4 8 Combat Bots Only 12 | . 3 12 4 6 5 2 9 2 7 . . 6 . 6 7 4 8 Max Kills in Single Turn 5 | 1 1 5 3 3 2 2 3 1 3 . . 2 . 2 2 2 3 Gunslinging 2 | . . 1 1 2 . . 1 . . . . . . . . 1 . Exploded 5 | . . 5 1 1 . . 1 . 3 . . 2 . 1 1 . 3 Melee 1 | . . . . . 1 . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Damage Taken 15145 | . 290 462 787 1537 478 . 3036 64 1250 . 398 600 . 2544 819 337 2543 Core 1764 | . 50 100 179 201 54 . 254 14 123 . . 49 . 249 119 61 311 Absorbed by Shields 1215 | . . . . . 117 . 634 . . . . . . . 241 135 88 Redirected to Shielding 261 | . . . . . . . 157 . 104 . . . . . . . . Regen/Repaired (Parts) 1472 | . 25 . 99 183 . . 91 . . 1074 . . . . . . . Core Remaining (%) 60 | 100 . 40 55 . . 53 . . . . 54 . . . . . . Volleys Fired 586 | 7 81 27 68 93 50 30 83 4 21 . 10 21 . 41 22 15 13 Largest 4 | 2 2 2 3 4 4 4 4 4 4 . 4 4 . 4 4 4 4 Hottest 375 | 40 100 90 135 130 103 103 203 375 264 . 130 130 . 275 266 199 199 Shots Fired 1859 | 14 140 52 197 368 195 120 315 15 66 . 37 84 . 115 86 23 32 Gun 1701 | 14 118 48 197 365 195 120 280 8 48 . 36 79 . 93 68 13 19 Cannon 110 | . 10 . . . . . 26 6 13 . . . . 21 17 10 7 Launcher 36 | . . 4 . 3 . . 9 1 5 . 1 5 . 1 1 . 6 Special 12 | . 12 . . . . . . . . . . . . . . . . Kinetic 1362 | 14 95 . 50 349 195 120 231 7 32 . 36 79 . 55 68 11 20 Thermal 227 | . 12 . . 16 . . 75 7 29 . . . . 55 17 10 6 Explosive 17 | . . 4 . 3 . . . 1 5 . . 2 . . . . 2 Electromagnetic 251 | . 33 48 147 . . . 9 . . . 1 3 . 5 1 . 4 Phasic 2 | . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 23 | 3 10 7 23 18 11 2 13 2 12 . 8 9 . 16 13 3 10 Robot Miss Streak 12 | 1 5 5 3 5 5 12 6 3 5 . 3 3 . 5 3 2 3 Penetration Max 1 | . . . . . 1 1 1 . . . 1 1 . 1 1 . . Secondary Targets 26 | . 1 2 2 9 3 . 4 . . . . 2 . . 1 2 . Max Gunslinging Chain 2 | . 1 1 1 2 1 . 1 . . . . 1 . . 1 1 . Shots Hit Robots 1131 | 7 56 28 132 240 129 17 202 7 45 . 28 51 . 102 69 5 13 Core Hits 621 | 5 28 30 60 98 50 19 109 4 32 . 8 39 . 58 38 4 39 Critical Kills 17 | . 2 . 1 1 . . 5 1 2 . . 3 . 1 1 . . Critical Parts Destroyed 19 | . . . . 2 . . 8 . 2 . . 4 . 1 2 . . Critical Strikes 54 | . 3 . 3 3 . . 19 1 5 . 1 7 . 9 3 . . Burn 11 | . . . . . . . 6 . 1 . . . . 4 . . . Destroy 38 | . 2 . 1 3 . . 13 1 4 . 1 7 . 3 3 . . Blast 1 | . 1 . . . . . . . . . . . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 . . . Melee Attacks 97 | . . . 13 1 21 . . . 3 . . . . 33 19 7 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 74 | . . . 13 1 21 . . . 3 . . . . 10 19 7 . Piercing 23 | . . . . . . . . . . . . . . 23 . . . Sneak Attacks 10 | . . . . . 2 . . . . . . . . 8 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 29533 | 87 778 1188 2209 4105 2594 467 5398 132 1736 . 454 1855 . 3607 3108 118 1697 Guns 18897 | 87 693 364 2040 3807 2242 467 3867 8 537 . 386 1434 . 1541 1155 118 151 Cannons 2898 | . 85 . . . . . 572 124 422 . . . . 803 588 . 304 Explosions 5054 | . . 824 169 298 . . 959 . 777 . 68 421 . 183 113 . 1242 Melee 2684 | . . . . . 352 . . . . . . . . 1080 1252 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 15314 | 87 660 . 462 3537 2242 467 3209 8 367 . 386 1434 . 980 1155 118 202 Thermal 4700 | . . 129 169 270 . . 1282 124 592 . . . . 1293 588 . 253 Explosive 2285 | . . 695 . 298 . . . . 777 . . 160 . . . . 355 Electromagnetic 4550 | . 118 364 1578 . . . 907 . . . 68 261 . 254 113 . 887 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2032 | . . . . . 352 . . . . . . . . 428 1252 . . Piercing 652 | . . . . . . . . . . . . . . 652 . . . Highest Corruption 14 | . 4 4 4 . . . 3 3 3 10 . . . 7 7 14 14 Average Corruption 4 | . 2 4 4 . . . 2 3 3 3 . . . 4 7 12 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . 3 Effects 341 | . 12 21 54 . . . 14 32 43 3 . . . 19 82 57 4 Message Errors 79 | . 3 3 16 . . . 2 6 10 . . . . 5 20 13 1 Matter Fused 86 | . 4 7 13 . . . 3 12 7 1 . . . 5 22 11 1 Heat Flow Errors 37 | . 2 4 3 . . . 2 5 3 2 . . . 3 5 8 . Energy Discharges 42 | . 1 3 8 . . . 3 2 6 . . . . 1 11 6 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 1 . Data Loss (minor) 47 | . 1 1 8 . . . 2 3 12 . . . . 2 7 11 . Data Loss (major) 13 | . . . 2 . . . . . 2 . . . . 1 3 5 . Misfires 18 | . 1 1 2 . . . 1 3 2 . . . . . 6 1 1 Alerts 13 | . . 2 2 . . . 1 1 1 . . . . . 5 1 . Weapon Failures 3 | . . . . . . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 570 | . . 3 . . . . 16 . 53 . . . . 83 415 . . Projectiles 8 | . . . . . . . . . 3 . . . . 3 2 . . Explosions 69 | . . 3 . . . . 16 . 50 . . . . . . . . Melee 493 | . . . . . . . . . . . . . . 80 413 . . Knockbacks 19 | . 3 . . . . . 16 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 17 | . 3 . . . . . 14 . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 216 | . . 82 84 3 . . 31 . . . . . . . . . 16 Shots 9 | . . 3 2 1 . . 2 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 570 | . 180 241 291 450 320 208 337 220 417 213 127 7 . 570 380 201 146 Average Temperature 98 | . 65 77 72 121 108 62 85 84 103 99 44 2 . 179 117 71 63 Received Heat Transfer 3946 | . 54 73 243 720 188 . 954 9 351 . 57 162 . 666 180 . 289 Effects 25 | . . . 2 7 2 . 2 . 1 . . . . 10 1 . . Shutdowns 4 | . . . . 2 . . . . . . . . . 1 1 . . Energy Bleed 5 | . . . . 2 . . 1 . . . . . . 2 . . . Interference 14 | . . . 2 3 2 . 1 . . . . . . 6 . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . 3 . . . . . . 1 1 . 1 Combat Hostiles 5 | . . . . . . . 3 . . . . . . . 1 . 1 Parts Fried 29 | . . . 11 . . . 2 . . . . 1 . 5 2 . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . Parts Melted 15 | . . . . 1 . . 8 . . . . . . 6 . . . Heat Transferred 7371 | . . 150 50 481 . . 2764 150 896 . . . . 1880 700 . 300 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 4 . . . 1 . . . . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Peak Influence 1381 | 20 281 178 378 788 932 464 1082 . . . . 501 175 1381 . . . Initial 1015 | . 13 . . 146 287 271 1015 . . . . 79 175 . . . . Average 423 | 9 132 69 245 591 601 335 885 . . . . 306 51 812 . . . Maximum Alert Level 4 | . 1 . 1 3 3 2 3 . . . . 2 . 4 . . . Low Security (%) 30 | 100 75 100 24 2 . . . . . . . 29 100 12 . . . Level 1 29 | . 24 . 75 24 18 81 . . . . . 33 . 1 . . . Level 2 13 | . . . . 19 54 18 . . . . . 37 . 25 . . . Level 3 23 | . . . . 52 27 . 100 . . . . . . 29 . . . Level 4 3 | . . . . . . . . . . . . . . 30 . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 3 8 4 . 9 . . . . 4 . 11 . . . Investigation 9 | . 3 . 3 1 1 . 1 . . . . . . . . . . Extermination 4 | . . . . . . . 2 . . . . 1 . 1 . . . Reinforcement 15 | . . . . 2 2 . 4 . . . . 3 . 4 . . . Assault 7 | . . . . 2 1 . . . . . . . . 4 . . . Garrison 7 | . . . . 3 . . 2 . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 3 . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . 1 . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Distress Signals 13 | . 1 1 3 3 1 . 1 . . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 412 | . 24 24 47 50 38 19 46 5 20 . 9 21 1 47 16 6 39 Peak Tracking Total 15 | . 3 9 6 5 6 5 11 4 5 . 5 7 1 10 7 5 15 Tactical Retreats 23 | . 1 2 2 1 2 . 1 . 7 . . 1 . 4 . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Traps Triggered 9 | . 3 . 3 . 1 . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . Reused 3 | . . . 1 1 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . 2 1 . . . . . . . . . . . . . Triggered 13 | . . . 1 1 1 . . . . . . . . 1 . . 9 Most Traps Carried 3 | . . 3 3 1 . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Disabled 29 | . 2 3 4 5 7 . . . . . . . . 8 . . . Max in Single Turn 1 | . 1 1 1 1 1 . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Accessed 62 | . 11 . 16 5 9 7 8 . . . . 1 . 2 . . 3 Terminals 34 | . 8 . 11 2 6 3 4 . . . . . . . . . . Fabricators 3 | . . . . . . . 1 . . . . 1 . 1 . . . Repair Stations 5 | . 1 . 1 1 . . 2 . . . . . . . . . . Recycling Units 11 | . 2 . 2 1 2 4 . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . 1 . . . Total Hacks 192 | . 48 . 51 18 18 18 26 . . . . 1 . 2 . . 10 Successful 112 | . 31 . 26 10 11 9 14 . . . . . . 1 . . 10 Failed 79 | . 17 . 24 8 7 9 12 . . . . 1 . 1 . . . Catastrophic 7 | . 1 . 1 . . 1 2 . . . . 1 . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 111 | . 33 . 24 3 7 11 9 . . . . 3 . 21 . . . Terminals 116 | . 38 . 37 5 12 10 14 . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . 1 . 1 . . . Repair Stations 17 | . 4 . 2 5 . . 6 . . . . . . . . . . Recycling Units 25 | . 6 . 4 3 4 8 . . . . . . . . . . . Scanalyzers 12 | . . . 8 . . . 4 . . . . . . . . . . Garrison Access 8 | . . . . 5 2 . . . . . . . . 1 . . . Terminal Hacks 45 | . 15 . 7 2 6 1 4 . . . . . . . . . 10 Record 5 | . . . . . . . . . . . . . . . . . 5 Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 4 . 1 . 1 . 1 . . . . . . . . . . Prototype ID Bank 9 | . 1 . 3 . . . . . . . . . . . . . 5 Open Door 2 | . . . . . 2 . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . Locate Traps 8 | . 4 . 1 1 1 . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 4 . 2 4 . . 4 . . . . . . . . . . Scan Component 7 | . 2 . 1 2 . . 2 . . . . . . . . . . Repair 7 | . 2 . 1 2 . . 2 . . . . . . . . . . Recycling Unit Hacks 8 | . . . 1 1 2 4 . . . . . . . . . . . Retrieve Components 8 | . . . 1 1 2 4 . . . . . . . . . . . Scanalyzer 10 | . . . 7 . . . 3 . . . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . . Analyze 6 | . . . 4 . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 33 | . 12 . 9 3 2 4 3 . . . . . . . . . . Terminals 22 | . 10 . 8 . 1 . 3 . . . . . . . . . . Track 8 | . 4 . 3 . . . 1 . . . . . . . . . . Assimilate 4 | . 2 . 2 . . . . . . . . . . . . . . Botnet 7 | . 3 . 2 . 1 . 1 . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 2 1 4 . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . Reject 4 | . 1 . 1 1 1 . . . . . . . . . . . . Tunnel 5 | . 1 . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Eject 1 | . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 11 . 15 4 8 3 8 . . . . 1 . 1 . . . Full Trace Events 3 | . 1 . 1 . . . 1 . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 2 . 3 . . . 1 . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . 1 2 . . 2 . . . . . . . . . . Time 235 | . 76 . 32 76 . . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 55 | . . . 9 10 10 26 . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 8 . . . . . . . . . 2 . . . Ejected 4 | . . . . 4 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 7 . . . . . . . . 2 . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total Allies 44 | . 1 2 1 . 1 7 . . . 4 . . 20 3 2 . 3 Largest Group 20 | . 1 2 1 1 1 7 7 . . 4 4 3 20 18 2 . 3 Highest-Rated Group 764 | . 10 40 10 10 100 100 70 . . 153 153 117 764 714 59 . 182 Highest-Rated Ally 100 | . 10 31 10 10 100 100 16 . . 41 41 41 50 85 30 . 68 Zionite Dispatches 2 | . . . . . . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . 1 . . . Total Orders 9 | . . . . 1 . 4 1 . . . . . . . . . 3 STAY 2 | . . . . 1 . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . 2 AID 1 | . . . . . . . . . . . . . . . . . 1 PICKUP 2 | . . . . . . 2 . . . . . . . . . . . Ally Attacks 351 | . . 11 . . 22 22 19 . . . 36 15 22 173 28 . 3 Total Damage 8533 | . . 207 . . 552 84 138 . . . 752 174 1053 4908 410 . 255 Kills 54 | . . 4 . . 6 2 . . . . 9 1 3 28 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Robot Analysis Total 7 | . 4 . 1 . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 1 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . 4 . . . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Turns Passed 28411 | 107 1610 815 3296 2403 1631 836 1430 2333 2168 2458 920 373 1348 1655 2539 1403 1086 Spaces Moved 13934 | 58 958 541 1831 1101 894 468 723 925 1066 1507 531 176 702 553 967 550 383 Core 4 | 4 . . . . . . . . . . . . . . . . . Treads 2609 | . . . . . . . . . . . . . 250 459 967 550 383 Legs 26 | 26 . . . . . . . . . . . . . . . . . Wheels 11295 | 28 958 541 1831 1101 894 468 723 925 1066 1507 531 176 452 94 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 130 145 150 150 131 131 160 160 160 160 150 225 240 243 243 Average Speed 172 | 100 112 131 143 171 150 150 136 187 190 160 160 160 186 237 245 243 244 Slowest Speed 490 | 200 130 175 145 225 150 150 165 245 240 170 160 160 240 245 490 325 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 96 97 95 57 95 75 19 85 88 88 56 7 96 25 96 68 58 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 6 | . 1 . . . . 4 . . . 1 . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . . 2 4 4 . . . . 4 . . Spaces Dug 52 | . . . 1 1 2 . . . 3 . . . . 15 6 24 . Terrain Destroyed 260 | . 1 47 9 7 2 . 6 20 40 . 1 12 . 23 20 26 46 Melee 35 | . . . 1 1 2 . . . 3 . . . . 15 6 7 . Projectile 63 | . 1 . . . . . 4 . 1 . . . . 6 14 19 18 AOE 160 | . . 47 8 6 . . 2 20 36 . . 11 . 2 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total 17001 | 90 1323 591 2329 1393 1101 563 992 1511 1146 1540 577 213 750 732 1060 588 502 Wait 1534 | 5 229 12 314 130 94 43 77 544 5 19 23 . 8 19 4 7 1 Move 13918 | 57 957 540 1830 1100 893 467 722 924 1065 1506 530 176 701 552 966 549 383 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 220 | 10 28 5 35 27 10 1 36 8 12 1 3 2 9 20 6 1 6 Fast Attach 74 | 7 . . 3 1 3 . 10 3 4 . 2 2 9 13 9 1 7 Attach 100 | 2 4 6 13 13 1 . 23 1 7 . 1 3 2 13 2 3 6 Detach 12 | . 1 . 2 . . . 3 . 1 . . . 1 2 . 1 1 Swap 166 | . 13 1 18 10 15 1 11 17 19 13 3 6 1 17 8 4 9 Drop 193 | 2 10 . 31 17 14 1 27 10 9 1 5 3 19 22 12 . 10 Fire 586 | 7 81 27 68 93 50 30 83 4 21 . 10 21 . 41 22 15 13 Melee 97 | . . . 13 1 21 . . . 3 . . . . 33 19 7 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . . . 20 . . . . . . . . 12 . 66 Trap 3 | . . . 2 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Discovered new exit (range 14) 1132 | -10/Materials | Discovered new exit (range 10) 1485 | -10/Materials | Repaired Imp. Heat Sink 1524 | -10/Materials | Repaired Imp. Terrain Scanner 1718 | -10/Materials | Entered Mines 1718 | -10/Mines | Accompanied by 1 ally 1719 | -10/Mines | Assembled infested the area 1764 | -10/Mines | Destroyed 12 combat bots 1774 | -10/Mines | Lost 3 parts (1n2w) 1871 | -10/Mines | Found a hidden stash of uninstalled traps 1958 | -10/Mines | Core integrity fell below 50% 2020 | -10/Mines | Discovered new exit (range 16) 2075 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2084 | -10/Mines | Learned Materials terminal intel 2297 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2345 | -10/Mines | Discovered new exit (range 5) 2533 | -10/Mines | Entered Materials 2533 | -9/Materials | Accompanied by 1 ally 2533 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2534 | -9/Materials | Loaded intel: 12 terminal locations 2749 | -9/Materials | Discovered new exit (range 11) 2979 | -9/Materials | Build established: Gunner 3306 | -9/Materials | Discovered new exit (range 8) 3406 | -9/Materials | Central database locked down 4483 | -9/Materials | Discovered new exit (range 10) 4744 | -9/Materials | Discovered new exit (range 13) 4760 | -9/Materials | Identified exit to Mines 5282 | -9/Materials | Discovered new exit (range 13) 5401 | -9/Materials | Repaired Med. Armor Plating 5618 | -9/Materials | Build established: Mutant 5829 | -9/Materials | Entered another Materials area 5829 | -8/Materials | Accompanied by 1 ally 5829 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6206 | -8/Materials | Build established: Tank 6462 | -8/Materials | Discovered new exit (range 16) 6570 | -8/Materials | Discovered new exit (range 16) 6618 | -8/Materials | Garrison activated, responded to threat 6946 | -8/Materials | Repaired Reactive Plating 7029 | -8/Materials | First assault squad dispatched 7049 | -8/Materials | Build established: Gunner 7131 | -8/Materials | Lost 4 parts (1n3w) 7847 | -8/Materials | Build established: Tank 7906 | -8/Materials | Repaired Recoil Stabilizer 8232 | -8/Materials | Entered Storage 8679 | -8/Storage | Discovered new exit (range 16) 9141 | -8/Storage | Used back door to open Recycling access 9141 | -8/Storage | Discovered new exit (range 4) 9432 | -8/Storage | First assault squad dispatched 9490 | -8/Storage | Met 01-MTF 9863 | -8/Storage | Entered Recycling 9863 | -8/Recycling | Accompanied by 1 ally (01-MTF) 9868 | -8/Recycling | 01-MTF left 9909 | -8/Recycling | Spotter reported a threat 9914 | -8/Recycling | Spotter reported a threat 9918 | -8/Recycling | Spotter reported a threat 9930 | -8/Recycling | Spotter reported a threat 9931 | -8/Recycling | Spotter reported a threat 9933 | -8/Recycling | Spotter reported a threat 9974 | -8/Recycling | Spotter reported a threat 9984 | -8/Recycling | Spotter reported a threat 10046 | -8/Recycling | Spotter reported a threat 10048 | -8/Recycling | Spotter reported a threat 10060 | -8/Recycling | Spotter reported a threat 10113 | -8/Recycling | Spotter reported a threat 10126 | -8/Recycling | Identified exit to Factory 10152 | -8/Recycling | Spotter reported a threat 10173 | -8/Recycling | Spotter reported a threat 10199 | -8/Recycling | Spotter reported a threat 10205 | -8/Recycling | Spotter reported a threat 10228 | -8/Recycling | Spotter reported a threat 10230 | -8/Recycling | Spotter reported a threat 10423 | -8/Recycling | Spotter reported a threat 10431 | -8/Recycling | Spotter reported a threat 10459 | -8/Recycling | Spotter reported a threat 10479 | -8/Recycling | Spotter reported a threat 10512 | -8/Recycling | Spotter reported a threat 10513 | -8/Recycling | Spotter reported a threat 10627 | -8/Recycling | Build established: Commander-Tank 10673 | -8/Recycling | Spotter reported a threat 10699 | -8/Recycling | Entered Factory 10699 | -6/Factory | Accompanied by 7 allies 10699 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10903 | -6/Factory | Repaired Adv. Targeting Computer 10943 | -6/Factory | Garrison activated, responded to threat 11049 | -6/Factory | Search patrols dispatched 11218 | -6/Factory | Garrison activated, responded to threat 11399 | -6/Factory | Search patrols dispatched 11402 | -6/Factory | Identified exit to Lower Caves 11534 | -6/Factory | Discovered new exit (range 5) 11560 | -6/Factory | Build established: Gunner 11623 | -6/Factory | Repaired Arm. Wheel 11749 | -6/Factory | Search patrols dispatched 11901 | -6/Factory | Destroyed 9 combat bots 11909 | -6/Factory | Lost 9 parts (1p1n3u4w) 11956 | -6/Factory | Lost 3 parts (1n2w) 12129 | -6/Factory | Entered Lower Caves 12244 | -6/Lower Caves | Identified exit to Lower Caves 12803 | -6/Lower Caves | Learned 4 Factory zone layouts 14462 | -6/Lower Caves | Entered another Lower Caves area 14507 | -6/Lower Caves | Lost 3 parts (1p1u1w) 14914 | -6/Lower Caves | Discovered new exit (range 11) 14942 | -6/Lower Caves | Identified exit to Factory 15305 | -6/Lower Caves | Build established: Mutant 15470 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15501 | -6/Lower Caves | Destroyed 7 combat bots 15513 | -6/Lower Caves | Lost 3 parts (2n1u) 15774 | -6/Lower Caves | Build established: Gunner 15874 | -6/Lower Caves | Spotted B-75 Beast 16622 | -6/Lower Caves | Discovered new exit (range 4) 16626 | -6/Lower Caves | Identified exit to Zion 16630 | -6/Lower Caves | Entered Zion 16814 | -6/Zion | Discovered new exit (range 7) 16824 | -6/Zion | Identified exit to Proximity Caves 16875 | -6/Zion | System corruption cleaned by Quarantine Array 17045 | -6/Zion | Learned location of Armory (-4) 17093 | -6/Zion | Visited the Megawrench Repair Shop 17574 | -6/Zion | Given A8's code to call for help 18031 | -6/Zion | System corruption reached 10% 18043 | -6/Zion | System corruption cleaned by Quarantine Array 18131 | -6/Zion | Megawrench repaired 13 parts 18420 | -6/Zion | Build established: Scavenger-Gunner 18787 | -6/Zion | Imprinted 18789 | -6/Zion | Declared Zion's savior 19088 | -6/Zion | Entered Proximity Caves 19088 | -5/Proximity Caves | Accompanied by 4 allies 19119 | -5/Proximity Caves | Spotted B-75 Beast 19151 | -5/Proximity Caves | Allies destroyed B-75 Beast 19249 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19993 | -5/Proximity Caves | Discovered exit to Factory (range 9) 20008 | -5/Proximity Caves | Entered Factory 20008 | -5/Factory | Accompanied by 3 allies 20008 | -5/Factory | Evolved 2 slots: Utility x2 20381 | -5/Factory | Sucked down chute 20381 | -5/Factory | Entered Waste 20382 | -5/Waste | Joined by Warlord forces that had cleared the area 20477 | -5/Waste | Found Enh. Force Lance 20606 | -5/Waste | Found Prototype Launcher 20606 | -5/Waste | Identified Mni. Smartbomb Launcher 20702 | -5/Waste | Discovered new exit (range 12) 20792 | -5/Waste | Found Prototype Processor 20792 | -5/Waste | Identified Spectral Analyzer 20908 | -5/Waste | Build established: Mutant 21212 | -5/Waste | Build established: Gunner 21570 | -5/Waste | A Compactor rumbled back to life 21572 | -5/Waste | Spotted C-40 Crusher 21575 | -5/Waste | Allies destroyed C-40 Crusher 21699 | -5/Waste | Found Broken Adv. Powered Armor 21724 | -5/Waste | Identified exit to Factory 21729 | -5/Waste | Entered Factory 21729 | -5/Factory | Accompanied by 18 allies 21939 | -5/Factory | Garrison activated, responded to threat 22026 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 22055 | -5/Factory | Retrieved Zion intel report: Branch Access 22055 | -5/Factory | Identified exit to Upper Caves 22202 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 22331 | -5/Factory | Build established: Assassin 22459 | -5/Factory | Garrison activated, responded to threat 22540 | -5/Factory | Retrieved Zion intel report: Component Schematics 22541 | -5/Factory | Zion Defense Resupply teleported in 22629 | -5/Factory | First assault squad dispatched 22738 | -5/Factory | Found Hvy. Reactive Plating 22782 | -5/Factory | Lost 9 parts (1p2n2u4w) 22959 | -5/Factory | Cargo convoy interrupted 23006 | -5/Factory | Zion Heavy squad teleported in 23192 | -5/Factory | Terminal network hard line cut 23231 | -5/Factory | Build established: Gunner 23334 | -5/Factory | Found Prototype Protection 23334 | -5/Factory | Identified Zio. Heavy Carapace 23384 | -5/Factory | Entered Upper Caves 23988 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24056 | -5/Upper Caves | Destroyed 7 combat bots 24395 | -5/Upper Caves | Build established: Scavenger-Gunner 24661 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25404 | -5/Upper Caves | Discovered new exit (range 5) 25414 | -5/Upper Caves | Identified exit to Upper Caves 25599 | -5/Upper Caves | Encountered a Warlord checkpoint 25907 | -5/Upper Caves | Build established: Scavenger-Mutant 25923 | -5/Upper Caves | Entered another Upper Caves area 25923 | -5/Upper Caves | Spotted B-75 Beast 26005 | -5/Upper Caves | System corruption reached 10% 26703 | -5/Upper Caves | Encountered a Warlord checkpoint 26712 | -5/Upper Caves | Learned Factory security intel 27299 | -5/Upper Caves | Discovered new exit (range 12) 27324 | -5/Upper Caves | Identified exit to Warlord 27326 | -5/Upper Caves | Entered Warlord 27412 | -5/Warlord | System corruption cleaned by Quarantine Array 27574 | -5/Warlord | Rebuked by Warlord 27599 | -5/Warlord | Warlord's base attacked by MAIN.C 27949 | -5/Warlord | Warlord forces counterattacked 28118 | -5/Warlord | Found Prototype Device 28118 | -5/Warlord | Identified Adv. Kinecellerator 28211 | -5/Warlord | Discovered new exit (range 15) 28216 | -5/Warlord | Spotted Striker 28217 | -5/Warlord | Core integrity fell below 50% 28254 | -5/Warlord | Destroyed Striker 28274 | -5/Warlord | Warlord base infiltrated, sounded retreat 28275 | -5/Warlord | Destroyed 8 combat bots 28299 | -5/Warlord | Spotted Striker 28302 | -5/Warlord | Spotted Executioner 28399 | -5/Warlord | Spotted Executioner 28399 | -5/Warlord | Spotted Striker 28399 | -5/Warlord | Spotted Executioner 28412 | -5/Warlord | Self-destructed Last Messages --------------- 28406_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 28406_ Penetrated by Slug. 28406_ Slug penetrates YS-AE0(Y). 28406_ Penetrated by Slug. 28407_ Propulsion Shielding fries itself beyond repair. 28407_ The unstable cave ceiling collapses. 28408_ Segregator fries itself beyond repair. 28408_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 28408_ P-80 Master resets G-50 Soldier, system corruption cleaned. 28408_ Penetrated by Slug. 28408_ Ion Burst Cannon destroyed. 28408_ Slug penetrates Earth. 28410_ Corrupted Segregator fries itself beyond repair. 28410_ P-70 Sage resets P-80 Master, system corruption cleaned. 28411_ Executioner system terminally corrupted. 28411_ HV Slug penetrates Striker. 28411_ HV Slug penetrates Earth. 28411_ Rnf. Fission Core destroyed. 28411_ Critical hit (Burn: +37). 28412_ Corrupted Segregator fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????##????? | | ???????????????????????#### ##???? | | ??????????## ?????????? # ###?? | | ?????????## ??????### gp ;??? | | ?????????# ????### # p #### | | ?????????# #???# ## [pg ? | | ?????????# ???## %=! ? | | ?????????? #??# =%*gg # ?? | | ??????????? ?## # % %E ## ?? | | ????????????# ## [ K% ###?? | | ?????????????# ?## # !@=g# ##?? | | ??????????????# ?# ###p= ### ##? | | ??????????????# ## # = #? | | ??????????????# =%% p #?? | | ??????????????## gY ## ##? | | #??????????????## ! g #? | | #??????????????#### g## m #? | | #???????????##?# # ##? | | #???????????# ### # % # #?? | | #????????????# # %* # ##? | | ########??????# ## # ]%## #? | | "# #######Y# * " ##? | | """" " # # = %=* [%##?? | | %%% % """" "" ## [! ##??? | | %%%%% % Y ### # = = ##??? | | %]%%%%%% % B = % #% #??? | | %%[%[% % % % * "#" #??? | | =%[=!%=%% # # #" #??? | | %!*%%% "" """"" !=* #### ##?? | | ! """""""## ##%% "#### #?? | | "##############?#= #### # #?? | | #####??????????????# #?# #?? | | #?????????????????# ### #?? | | #????????????????# ### ##?? | | #????????????????# ##?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 19 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 50 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Enh. Autogun | -9/Materials | Scanalyzed Plasma Flamer | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Hacking Suite | -5/Factory | Z-intel Terrain Scan Processor | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Transmission Jammer | -5/Factory | Z-intel Med. Reflective Plating | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Sml. Storage Unit | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneFluxDesublimator Manual? 0 Play Time 04:52:34 Cumulative 289.7 hours Start 2022.04.12 @ 22:15:07 End 2022.04.13 @ 12:46:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dfa8264-a601-4105-81c6-1584b2478775