Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 16:13:48 Player: Tereza Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (115) 575 Value Destroyed (3910) 3910 Prototype IDs (11) 220 Alien Tech Used (3) 600 Bonus (7004) 7004 TOTAL SCORE: 20209 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 771 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -57 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (17) ----- Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Improved Melee Analysis Suite Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced ECM Suite Improved Utility Shielding System Shield System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scanner Encrypted Comm Array Long-range Missile Launcher Signal Generator [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 2 . 2 2 2 . . . 2 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 . . . . . . . . . . Utility 15 | . . . 1 1 . 2 1 2 . . . 2 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 145 | 6 10 4 21 7 27 30 9 2 . 4 . 2 5 5 3 7 3 Power 13 | 1 1 . 2 1 1 4 . . . . . . . 1 1 . 1 Engine 6 | 1 1 . 2 . . 1 . . . . . . . 1 . . . Core 5 | . . . . 1 1 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 44 | 2 2 1 8 4 9 9 4 1 . . . . 1 . . 3 . Treads 25 | 2 1 . 6 4 8 4 . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . Wheel 9 | . 1 1 2 . 1 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 4 1 . . . . 1 . . 3 . Utility 46 | 1 6 1 7 2 2 7 5 1 . 3 . 1 3 2 . 3 2 Device 18 | . 3 1 1 . 1 2 1 . . 2 . . 2 1 . 2 2 Storage 5 | 1 3 . . . . 1 . . . . . . . . . . . Processor 5 | . . . . . . . 1 1 . 1 . 1 . 1 . . . Hackware 4 | . . . 1 . . 1 1 . . . . . 1 . . . . Protection 14 | . . . 5 2 1 3 2 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 2 4 . 15 10 . . . 1 . 1 1 2 2 1 . Energy Gun 13 | 1 . . . . 6 6 . . . . . . . . . . . Energy Cannon 2 | . 1 1 . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . 1 . 4 2 . . . . . . . . . . . Ballistic Cannon 9 | . . 1 3 . 1 . . . . . . . . 2 2 . . Launcher 7 | . . . . . 2 2 . . . 1 . . 1 . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . . . . 1 2 1 1 Parts Lost 79 | . 1 3 12 . 19 18 . 2 . . . . 6 3 5 6 4 Power 9 | . 1 . 2 . 1 3 . . . . . . 1 . 1 . . Propulsion 26 | . . 1 2 . 9 8 . . . . . . 2 1 2 1 . Utility 25 | . . . 5 . 1 3 . 2 . . . . 1 2 2 5 4 Weapon 19 | . . 2 3 . 8 4 . . . . . . 2 . . . . Highest Loss Streak 9 | . 1 2 4 . 9 8 . 1 . . . . 5 3 3 5 3 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 99 97 93 75 67 64 72 82 75 66 63 50 33 12 Engine 6 | . 13 14 10 5 . 2 . . . . . . . 1 . . . Core 2 | . . . . 3 9 4 6 5 5 5 5 5 2 . . . . Treads 18 | . 23 14 25 35 29 13 3 . . . . . . . . . . Wheel 5 | . 4 14 7 . 4 11 2 . . . . . . . . . . Flight 3 | . . . . . . . 14 18 23 23 23 21 17 12 6 3 . Device 6 | . 13 14 4 . 3 5 2 5 5 8 11 10 8 7 3 4 2 Storage 8 | . 14 14 11 9 9 7 2 . . . . . . . . . . Processor 3 | . . . . . . . 3 11 11 14 17 18 19 21 23 16 2 Hackware 6 | . . . 4 9 9 8 14 14 11 11 11 10 12 14 13 7 2 Protection 9 | . . . 12 17 14 21 18 9 5 5 5 5 4 3 . 1 4 Energy Gun 3 | . 3 . . . 6 13 4 . . . . . . . . . . Energy Cannon 4 | . 10 14 6 . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 9 4 9 4 1 . . . . . . . . . . . Ballistic Cannon 3 | . . 4 10 9 4 . . . . . . . . . . . . Peak Build Rating 71 | 6 10 11 20 29 37 39 50 52 50 64 64 65 71 70 58 58 30 Average Rating 26 | 4 7 10 16 24 29 35 43 49 49 56 64 64 61 59 48 39 15 On Entrance 35 | . 6 10 11 19 29 27 39 48 49 50 64 64 65 57 51 32 13 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 89 91 102 104 102 110 100 12 9 20 20 20 14 9 13 1 4 Greatest Support 107 | 40 40 16 63 86 107 54 15 21 21 21 21 21 21 15 10 9 3 Greatest Overweight (x) 35 | 3 5 9 10 1 7 35 9 . . . . . 1 1 4 . 1 Average Overweight (x) 1 | . 1 5 4 1 4 5 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 7 14 25 25 25 25 25 11 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 25 25 25 25 25 25 23 4 5 5 5 5 5 5 5 5 4 Average Carried 17 | 4 12 24 24 24 23 23 10 4 4 4 5 5 4 4 4 3 3 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 25 24 25 25 25 23 5 4 5 5 5 5 5 5 5 3 4 Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Mutant 12% | Hacker-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Matter Collected 2902 | 220 330 103 568 44 785 385 . . 33 . . 46 . 131 37 200 20 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3476 | . 516 141 1188 121 688 453 . . . . . 46 180 113 30 . . Parts 225 | . 37 4 82 10 47 27 . . . . 2 3 6 6 1 . . Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 1 . 2 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Combat Hostiles Destroyed 93 | . 16 6 27 6 22 10 . . . . 2 . 4 . . . . Guns 39 | . 9 . 8 1 11 10 . . . . . . . . . . . Cannons 43 | . 7 6 19 5 6 . . . . . . . . . . . . AOE 11 | . . . . . 5 . . . . . 2 . 4 . . . . Classes Destroyed 13 | . 4 1 5 1 . . . . . . 1 . . . 1 . . Worker 5 | . . . 1 . . 3 . . . . . . . 1 . . . Hauler 4 | . 2 . 2 . . . . . . . . . . . . . . Recycler 4 | . . . 3 . . . . . . . . . . 1 . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 8 | . 3 . 4 . . . . . . . . 1 . . . . . Swarmer 30 | . 12 2 7 3 4 2 . . . . . . . . . . . Grunt 36 | . 4 2 9 2 12 3 . . . . . . 4 . . . . Duelist 6 | . . . 2 . 2 2 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 13 | . . . 9 . 2 2 . . . . . . . . . . . Hunter 4 | . . . . 1 2 1 . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 2 4 4 5 4 . . . . 2 1 4 2 1 . . Combat Bots Only 5 | . 3 2 4 4 5 3 . . . . 2 . 4 . . . . Max Kills in Single Turn 4 | . 1 1 2 1 4 1 . . . . 2 1 3 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . 2 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Hostile Shots Fired 1271 | . 103 31 181 48 234 245 37 23 1 2 . . 49 12 79 101 125 Missed 470 | . 27 5 50 16 62 91 34 16 1 1 . . 26 5 39 51 46 Damage Taken 12864 | . 648 270 1688 315 2719 2357 38 374 . 18 . . 539 162 730 1217 1789 Core 4899 | . 105 81 142 16 508 501 5 118 . . . . 234 68 547 953 1621 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 324 | . . . 52 . 48 102 11 39 . . . . 24 29 . 19 . Core Remaining (%) 57 | 100 . 25 64 . 4 28 99 . . . 88 100 . . 34 34 . Volleys Fired 340 | . 65 21 99 18 77 47 . . . . 1 . 3 5 4 . . Largest 2 | . 2 2 2 2 2 2 . . . . 1 . 1 1 1 . . Hottest 138 | . 80 99 99 62 130 138 . . . . 43 . 43 66 66 . . Shots Fired 656 | . 130 42 195 36 152 88 . . . . 1 . 3 5 4 . . Gun 313 | . 83 11 23 18 93 85 . . . . . . . . . . . Cannon 332 | . 47 31 172 18 55 . . . . . . . . 5 4 . . Launcher 11 | . . . . . 4 3 . . . . 1 . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 390 | . 65 21 121 36 111 27 . . . . . . . 5 4 . . Thermal 255 | . 65 21 74 . 37 58 . . . . . . . . . . . Explosive 8 | . . . . . 4 . . . . . 1 . 3 . . . . Electromagnetic 3 | . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 14 | . 9 9 14 7 8 8 . . . . . . 1 2 4 . . Robot Miss Streak 8 | . 8 5 3 3 4 8 . . . . 1 . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 3 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 403 | . 66 20 125 20 103 61 . . . . . 1 2 3 2 . . Core Hits 226 | . 28 8 45 8 69 47 . . . . 2 . 15 3 1 . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 1 1 . . . . . . . . . . . . Critical Strikes 10 | . . 1 4 1 2 1 . . . . . . . 1 . . . Burn 1 | . . . . . . 1 . . . . . . . . . . . Destroy 4 | . . 1 . 1 2 . . . . . . . . . . . . Blast 5 | . . . 4 . . . . . . . . . . 1 . . . Melee Attacks 14 | . . . . . 11 . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . 11 . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9075 | . 1013 347 2641 382 1983 1327 . . . . 133 72 968 119 90 . . Guns 3299 | . 546 103 241 152 1032 1225 . . . . . . . . . . . Cannons 4115 | . 467 244 2400 230 565 . . . . . . . . 119 90 . . Explosions 1589 | . . . . . 386 102 . . . . 133 . 968 . . . . Melee 72 | . . . . . . . . . . . . 72 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 4647 | . 460 188 1749 382 1146 513 . . . . . . . 119 90 . . Thermal 2767 | . 553 159 892 . 451 712 . . . . . . . . . . . Explosive 1487 | . . . . . 386 . . . . . 133 . 968 . . . . Electromagnetic 102 | . . . . . . 102 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . 72 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 3 3 . 6 Average Corruption 2 | . . . . . . . . . . . . . . 2 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . 4 1 . 1 Message Errors 1 | . . . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 154 | . 22 . 23 17 6 . . . . . . 48 4 . 34 . . Projectiles 96 | . 22 . 23 17 . . . . . . . . . . 34 . . Explosions 10 | . . . . . 6 . . . . . . . 4 . . . . Melee 48 | . . . . . . . . . . . . 48 . . . . . Knockbacks 25 | . . . 10 2 12 . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . 10 2 10 . . . . . . . . 1 . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . 95 . . . . . . . . . . . . Shots 3 | . . . . . 3 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 54 203 316 96 344 242 209 . . . . . . . . . 11 Average Temperature 82 | . 20 76 82 40 127 76 119 . . . . . . . . . 11 Received Heat Transfer 2823 | . 42 69 552 63 864 669 9 18 . . . . 27 . 96 117 297 Effects 3 | . . . 2 . 1 . . . . . . . . . . . . Interference 3 | . . . 2 . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . 4 . . 2 . . . . . . . . . . . Heat Transferred 5453 | . 1162 333 1813 . 730 1415 . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Peak Influence 1125 | . 161 217 415 279 696 1125 715 375 . . . 194 252 212 310 437 232 Initial 514 | . . 31 8 174 85 365 514 350 . . . 156 101 141 110 162 232 Average 289 | . 86 69 242 162 397 802 559 345 . . . 179 142 170 204 301 215 Maximum Alert Level 4 | . . 1 2 1 2 4 3 1 . . . . 1 1 1 2 1 Low Security (%) 51 | 100 100 96 39 93 15 . . . . . . 100 79 96 45 31 14 Level 1 26 | . . 3 52 6 22 20 . 100 . . . . 20 3 54 59 85 Level 2 14 | . . . 7 . 62 12 96 . . . . . . . . 8 . Level 3 7 | . . . . . . 66 3 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 4 . . 5 . 1 . . . . 2 1 4 4 1 Investigation 5 | . 1 . 2 . . . . 1 . . . . . . . . 1 Extermination 3 | . . . . . . 2 . . . . . . . 1 . . . Reinforcement 9 | . . . 2 . . 1 . . . . . . 1 . 3 2 . Assault 3 | . . . . . . 2 . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . 1 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Distress Signals 15 | . 1 . 2 1 . 6 . . . . . . . . 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 30 13 41 9 23 38 11 9 7 4 2 . 11 5 38 63 51 Peak Tracking Total 18 | . 5 3 5 5 5 6 6 8 6 3 2 . 7 5 9 11 18 Tactical Retreats 18 | . 1 6 2 . . 1 3 1 . 1 . . 2 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Traps Triggered 7 | . 1 . 1 . 1 . . 2 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Machines Disabled 20 | . . . 2 1 2 11 . . . . . . 1 1 2 . . Max in Single Turn 1 | . . . 1 1 1 . . . . . . . 1 1 1 . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Machines Accessed 36 | . 5 1 4 2 2 2 3 . . 2 . 1 5 5 1 2 1 Terminals 32 | . 5 1 4 1 2 1 3 . . . . 1 5 5 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . Total Hacks 73 | . 13 2 7 2 5 2 8 . . 2 . 3 8 8 1 9 3 Successful 29 | . 4 2 2 1 3 2 6 . . 2 . 2 . 3 1 1 . Failed 44 | . 9 . 5 1 2 . 2 . . . . 1 8 5 . 8 3 Catastrophic 19 | . 3 . 2 1 . . 2 . . . . 1 3 5 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 43 | . 15 . 7 1 1 . 5 . . . . 2 5 3 . 4 . Terminals 69 | . 13 2 7 1 5 1 8 . . . . 3 8 8 1 9 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . Terminal Hacks 21 | . 4 2 2 . 3 1 2 . . 2 . 1 . 2 1 1 . Record 3 | . . . . . . . . . . 1 . . . 2 . . . Robot Analysis 6 | . 4 . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . . . . . 1 . Open Door 2 | . . . . . 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . 4 . . . . 1 . 1 . . . Terminals 6 | . . . . . . . 4 . . . . 1 . 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 5 | . . . . . . . 3 . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 3 1 2 . 3 . . . . . 4 3 1 2 1 Full Trace Events 4 | . 2 . 1 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 9 . . . . . . . . . . 2 . Machine Destruction 11 | . . . . . 9 . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Total Allies 9 | . . . . . 1 . 1 . . . . . . . . . 7 Largest Group 6 | . . . . . 1 1 1 . . . . . . . . . 6 Highest-Rated Group 149 | . . . . . 149 149 26 . . . . . . . . . 88 Highest-Rated Ally 149 | . . . . . 149 149 26 . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . 56 . . . . . . . . . . 13 Total Damage 3364 | . . . . . . 3138 . . . . . . . . . . 226 Kills 23 | . . . . . . 23 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Robot Analysis Total 6 | . 4 . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . 3 6 3 6 9 . Garrisons 3 | . . . . . . . . . . . . . 1 1 . 1 . Patrols 11 | . . . . . . . . . . . . . 4 2 2 3 . Guards 13 | . . . . . . . . . . . . 3 1 . 4 5 . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Turns Passed 8844 | 92 1539 501 1952 528 1213 1000 178 161 92 211 120 155 196 261 143 349 153 Spaces Moved 7435 | 52 765 160 730 182 449 442 392 406 255 737 436 317 539 486 309 608 170 Core 510 | 14 . . . . . 1 . . . . . . 4 9 84 228 170 Treads 1235 | 38 505 . 297 182 204 9 . . . . . . . . . . . Legs 2 | . . . . . . 2 . . . . . . . . . . . Wheels 1549 | . 260 160 433 . 245 430 21 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4139 | . . . . . . . 371 406 255 737 436 317 535 477 225 380 . Fastest Speed 27 | 50 160 175 140 240 160 107 29 27 27 27 27 27 27 29 32 40 50 Average Speed 92 | 145 165 184 214 240 199 181 38 28 27 27 27 27 29 33 39 43 65 Slowest Speed 1800 | 200 175 215 320 240 480 1800 215 29 27 27 27 27 100 100 250 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 2 1 . . . . 6 9 7 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 40 | . . . . . . . . . . . . . . . 9 24 7 Exploration Rate (%) 36 | 4 93 42 66 13 62 18 18 10 41 80 68 6 18 54 24 31 9 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . . . . . . . 1 . Scrap Searched 2 | . . 1 . . . . . . 1 . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . 2 . . . . . Terrain Destroyed 54 | . . 1 1 3 17 . . . . . 22 2 7 1 . . . Melee 2 | . . . . . . . . . . . . 2 . . . . . Projectile 6 | . . 1 1 3 . . . . . . . . . 1 . . . AOE 46 | . . . . . 17 . . . . . 22 . 7 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp War Pro Fac Res Qua Sec Res Acc Total 8690 | 65 913 324 931 248 597 555 421 449 277 748 436 380 567 571 317 681 210 Wait 602 | 2 41 138 49 19 7 4 . 43 22 3 . 59 22 81 3 73 36 Move 7355 | 51 764 159 729 181 448 441 387 403 254 736 435 316 527 467 294 593 170 Hop 31 | . . . . . . . 2 1 . . . . 5 9 7 7 . Pick Up 109 | 6 24 2 20 10 17 19 6 . 1 1 . . 3 . . . . Fast Attach 46 | 6 2 . 1 2 4 9 2 1 . 3 . 1 2 3 3 4 3 Attach 66 | . 1 3 13 2 17 12 5 1 . 1 . . 3 3 2 3 . Detach 15 | . . . . . 1 . 5 . . 1 . . 1 3 2 1 1 Swap 36 | . 7 1 7 3 6 9 2 . . . . 1 . . . . . Drop 67 | . 9 . 13 13 1 14 12 . . 3 . . 1 . 1 . . Fire 340 | . 65 21 99 18 77 47 . . . . 1 . 3 5 4 . . Melee 14 | . . . . . 11 . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 8 . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 714 | -10/Materials | Discovered new exit (range 16) 1041 | -10/Materials | Discovered new exit (range 13) 1443 | -10/Materials | Discovered new exit (range 7) 1518 | -10/Materials | Discovered new exit (range 14) 1632 | -10/Materials | Entered Mines 1648 | -10/Mines | Met a Derelict bent on vengeance 1653 | -10/Mines | Assembled infested the area 1846 | -10/Mines | Core integrity fell below 50% 2093 | -10/Mines | Discovered new exit (range 11) 2133 | -10/Mines | Entered Materials 2133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -9/Materials | Lost 4 parts (1p1n1u1w) 2414 | -9/Materials | Discovered new exit (range 14) 3333 | -9/Materials | Discovered new exit (range 9) 3560 | -9/Materials | Build established: Scavenger-Mutant 3991 | -9/Materials | Discovered new exit (range 11) 4085 | -9/Materials | Entered another Materials area 4085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4611 | -8/Materials | Identified exit to Garrison 4613 | -8/Materials | Entered Garrison 4631 | -8/Garrison | Triggered checkpoint 4755 | -8/Garrison | Garrison Relay disabled 4757 | -8/Garrison | Triggered checkpoint 4789 | -8/Garrison | Build established: Mutant 4809 | -8/Garrison | Lost 3 parts (1n1u1w) 4978 | -8/Garrison | Core integrity fell below 50% 4997 | -8/Garrison | Triggered checkpoint 5020 | -8/Garrison | Lost 7 parts (1p4n2w) 5242 | -8/Garrison | Core integrity fell below 20% 5309 | -8/Garrison | Lost 9 parts (4n5w) 5351 | -8/Garrison | Rescued HV-R5K 5395 | -8/Garrison | Triggered checkpoint 5411 | -8/Garrison | Discovered new exit (range 15) 5458 | -8/Garrison | Garrison Relay disabled 5537 | -8/Garrison | Build established: Scavenger-Mutant 5791 | -8/Garrison | Discovered new exit (range 15) 5826 | -8/Garrison | Entered Factory 5826 | -7/Factory | Accompanied by 1 ally (HV-R5K) 5826 | -7/Factory | Evolved 2 slots: Utility x2 6226 | -7/Factory | First assault squad dispatched 6606 | -7/Factory | Discovered new exit (range 15) 6687 | -7/Factory | Lost 8 parts (4n2u2w) 6718 | -7/Factory | Core integrity fell below 50% 6759 | -7/Factory | Lost 5 parts (1p1n1u2w) 6826 | -7/Factory | Entered another Factory area 6826 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6910 | -6/Factory | Spotted B-75 Beast 6992 | -6/Factory | Identified exit to Factory 7004 | -6/Factory | Entered another Factory area 7004 | -5/Factory | Evolved 2 slots: Utility x2 7157 | -5/Factory | Discovered new exit (range 16) 7165 | -5/Factory | Identified exit to Upper Caves 7165 | -5/Factory | Entered Upper Caves 7172 | -5/Upper Caves | Ambushed by wild Derelicts 7220 | -5/Upper Caves | Met a Warlord Commander 7221 | -5/Upper Caves | Learned location of Warlord (-5) 7222 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7222 | -5/Upper Caves | Found Encrypted Comm Array 7255 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7255 | -5/Upper Caves | Identified exit to Warlord 7257 | -5/Upper Caves | Entered Warlord 7299 | -5/Warlord | Build established: Hacker-Scout 7341 | -5/Warlord | Met Warlord 7349 | -5/Warlord | Found Signal Generator 7366 | -5/Warlord | Warlord's base attacked by MAIN.C 7448 | -5/Warlord | Opened side exit 7465 | -5/Warlord | Discovered new exit (range 12) 7467 | -5/Warlord | Identified exit to Proximity Caves 7468 | -5/Warlord | Entered Proximity Caves 7534 | -4/Proximity Caves | Spotter reported a threat 7580 | -4/Proximity Caves | Discovered new exit (range 3) 7580 | -4/Proximity Caves | Identified exit to Factory 7588 | -4/Proximity Caves | Entered Factory 7588 | -4/Factory | Evolved 2 slots: Utility x2 7673 | -4/Factory | Identified exit to Upper Caves 7673 | -4/Factory | Identified exit to Armory 7733 | -4/Factory | Discovered new exit (range 6) 7735 | -4/Factory | Identified exit to Research 7743 | -4/Factory | Entered Research 7743 | -3/Research | Evolved 2 slots: Utility x2 7744 | -3/Research | Identified exit to Quarantine 7890 | -3/Research | Lost 5 parts (1p2n1u1w) 7914 | -3/Research | Found Gamma Bomb Array 7935 | -3/Research | Discovered exit to Quarantine (range 13) 7939 | -3/Research | Entered Quarantine 8130 | -3/Quarantine | Found Alien Artifact 8130 | -3/Quarantine | Identified Subatomic Replicator 8176 | -3/Quarantine | Spotted Fortress 8178 | -3/Quarantine | Lost 3 parts (1n2u) 8198 | -3/Quarantine | Discovered new exit (range 6) 8199 | -3/Quarantine | Identified exit to Section 7 8200 | -3/Quarantine | Entered Section 7 8209 | -3/Section 7 | Spotted S7 Guard 8226 | -3/Section 7 | Found Alien Artifact 8226 | -3/Section 7 | Identified Navigation Efficiency Matrix 8226 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 8262 | -3/Section 7 | Identified exit to Research 8299 | -3/Section 7 | Scanned by Researcher 8311 | -3/Section 7 | Found Alien Artifact 8311 | -3/Section 7 | Identified Core Reset Matrix 8311 | -3/Section 7 | Used Core Reset Matrix 8315 | -3/Section 7 | Sensed 20 artifacts in vicinity 8337 | -3/Section 7 | Core integrity fell below 50% 8338 | -3/Section 7 | Discovered exit to Research (range 22) 8343 | -3/Section 7 | Intercept squad dispatched 8343 | -3/Section 7 | Entered Research 8343 | -2/Research | Warlord forces began assault on 0b10 8343 | -2/Research | Evolved 2 slots: Utility x2 8368 | -2/Research | Lost 3 parts (1n2u) 8453 | -2/Research | Research machine network offline 8500 | -2/Research | Spotted B-90 Cyclops 8514 | -2/Research | Spotted B-90 Cyclops 8527 | -2/Research | Spotted Tracker 8527 | -2/Research | Spotted Tracker 8585 | -2/Research | Discovered new exit (range 11) 8593 | -2/Research | Identified exit to Testing 8601 | -2/Research | Build established: Hacker-Mutant 8620 | -2/Research | Spotted Executioner 8622 | -2/Research | Spotted Striker 8629 | -2/Research | Core integrity fell below 50% 8660 | -2/Research | Borebot progress halted 8663 | -2/Research | Lost 5 parts (1n4u) 8675 | -2/Research | Discovered new exit (range 22) 8692 | -2/Research | Entered Access 8692 | -1/Access | Evolved 2 slots: Utility x2 8817 | -1/Access | Core integrity fell below 50% 8827 | -1/Access | Emitted hypermatrix ping 8830 | -1/Access | Core integrity fell below 20% 8832 | -1/Access | Assembled emerged from beneath the floor 8839 | -1/Access | Lost 3 parts (3u) 8845 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- quantum shift. 08818_ System corrupted: Matter fused (-6). 08818_ Connecting with Terminal... 08818_ Current location identified: Access Feedback: System corruption (+1%). 08818_ ALERT: Suspicious activity at Terminal A012. Dispatching Investigation squad. 08818_ Terminal disabled. 08818_ Slug penetrates Wall. 08821_ Penetrated by Slug. 08823_ Critical hit (Burn: +37). 08827_ Emitted hypermatrix ping. 08832_ Navigation matrix triggers involuntary quantum shift. 08841_ as-23396 heat spikes uncontrollably. 08841_ Critical hit (Burn: +37). 08842_ as-23396 destroyed. 08842_ as-29149 destroyed. 08845_ Navigation matrix triggers involuntary quantum shift. Map ----- +----------------------------------------------------+ | ???????????????????? ????????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? " "?????????????????????? | | ???????????????????? " " ????????????????????? | | ???????????????????# ""G"?????????????????????? | | ??????############## ??????????????????????? | | ??????# # ???????????????????????? | | ??????# #/##+###########??????????????? | | ??????# # #??????????????? | | ??????# # #??????????????? | | ??????# # #??????????????? | | ??????# / +??????????????? | | ??????# [] ! # #??????????????? | | ??????# [ # #??????????????? | | ??????# # #??????????????? | | ??????# ######## #??????????????? | | ??????# #??????# #??????????????? | | ??????# #??????# #??????????????? | | ??????##########+###??????# #??????????????? | | ???????????????# #????????# s #??????????????? | | ???????????????# #????????# #??????????????? | | ?????########### ##########gs ################ | | ?????# g | | ?????# % gg | | ?????# b % %g k | | ?????# g @ | | ?????#^ % % | | ?????# g | | ?????# g % | | ?????#+##+####################+################# | | ????????????????????# * #?????????????# | | ????????????????????# #?????????????# | | ????????????????????# #?????????????# | | ????????????????????# [ #?????????????# | | ????????????????????# [ #?????????????# | | ????????????????????# ############### | | ???????????????????## **! # = | | ???????????????????# ** # % | | ???????????????????## *! # | | ????????????????????# # ^ | | ????????????????????# # | | ????????????????????# """T "" # | | ???????????????????############### | | ???????????????????# ######### | | ???????????????????# #???????? | | ?????????????????### #???????? | | ??????????+ #???????? | | ?????????????# ##### #???????? | | ???????????????????# #???????? | | ???????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Lrn. Phase Cannon | -3/Section 7 | Archive Cld. Antigrav System | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Navigation Efficiency Matrix Core Reset Matrix Achievements -------------- Alien Roots Signature Confirmed Challenges ------------ None Game ------ Seed IntegratedAnalysisFocus Manual? 0 Play Time 01:36:30 Cumulative 114.2 hours Start 2024.11.12 @ 17:35:44 End 2024.11.13 @ 16:13:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b69d86de-6895-471a-a86e-59f03e5d46d5