Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 15:50:34 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (231) 1155 Value Destroyed (8339) 8339 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3784) 3784 TOTAL SCORE: 19698 Bonus ------- High Alert Combat Kills 1241 Follower Combat Kills 1963 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -220 Cogmind --------- Core Integrity 229/1150 Matter 118/300 Energy 95/100 System Corruption 3% Temperature Cool (63) Movement Rolling (80) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Overtuned Huge Scrapsphere > --- UTILITY (9) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Scrap Suit Seismic Detector Transmission Jammer Hardened Heavy Armor Plating Improved Trap Extractor (5/6 Dirty Bomb) Nova Cannon Improved Plasma Cutter Molecular Scythe Vortex Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental EM Disruption Field Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- Railgun Hypervelocity Railgun Hypervelocity Railgun Bore Cannon > --- INVENTORY -------- Overtuned Scrapsphere Advanced Heat Sink Matter Compressor Signal Interpreter Transmission Jammer Hardened Heavy Armor Plating A0-MCA's Component Scanner Improved Trap Extractor Drone Bay Nova Cannon Magnetic Acceleration Cannon Bore Cannon Bore Cannon Advanced EMP Blaster Fusion Bomb Launcher Fusion Bomb Launcher Improved Plasma Cutter Makeshift Sword Vortex Trap [Rating: 113] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Scrapsphere Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Improved System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . 2 2 . . . 4 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . 1 . . Utility 7 | . . 1 1 . . . 3 . . 1 . . 1 . . Weapon 2 | . . . . . . . 1 . . 1 . . . . . Parts Attached 163 | 7 3 30 23 10 7 7 12 10 16 4 9 5 7 4 9 Power 14 | 1 . 3 3 1 . 1 . 1 2 . 1 . . 1 . Engine 8 | 1 . 2 2 1 . . . . 1 . 1 . . . . Core 3 | . . 1 1 . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . 1 1 . . . . 1 . Propulsion 41 | 2 . 7 9 4 2 4 . 3 4 . 1 1 1 2 1 Treads 30 | 2 . 6 8 4 2 . . 3 2 . . 1 . 2 . Leg 3 | . . . 1 . . . . . . . 1 . 1 . . Wheel 3 | . . . . . . . . . 2 . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . 1 . . . 4 . . . . . . . . . Utility 56 | 2 1 5 8 2 4 2 8 3 5 2 4 1 5 1 3 Device 18 | 1 . 1 . . . 1 3 . 4 1 3 . 2 1 1 Storage 5 | 1 1 . 1 . . . 1 1 . . . . . . . Processor 11 | . . 1 2 1 . . 1 . 1 1 . 1 2 . 1 Hackware 2 | . . . . . . . . . . . 1 . 1 . . Protection 20 | . . 3 5 1 4 1 3 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 52 | 2 2 15 3 3 1 . 4 3 5 2 3 3 1 . 5 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 1 . 1 . . . . . Ballistic Gun 27 | 2 . 10 1 1 1 . 2 1 3 . . 2 1 . 3 Ballistic Cannon 4 | . . . . . . . . . . 1 3 . . . . Launcher 6 | . . 2 . 1 . . . 1 2 . . . . . . Special Weapon 3 | . 1 . . 1 . . 1 . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . . . . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 1 . . . 1 1 . . . 1 1 2 Parts Lost 68 | . 1 7 16 5 . . 7 . 10 3 1 1 . 1 16 Power 8 | . . 1 3 . . . . . 2 . 1 . . . 1 Propulsion 18 | . . 3 5 2 . . 2 . 1 . . 1 . 1 3 Utility 26 | . . 2 6 2 . . 4 . 5 2 . . . . 5 Weapon 16 | . 1 1 2 1 . . 1 . 2 1 . . . . 7 Highest Loss Streak 16 | . 1 3 4 4 . . 2 . 3 3 1 1 . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 15 | 3 7 14 18 19 20 17 15 15 15 15 15 18 18 17 16 Power . | . 1 . 1 2 2 1 1 1 1 . . . . . . Propulsion 2 | 1 2 4 5 5 5 3 . . 1 . . . . . . Utility 5 | . 2 3 4 5 5 4 6 5 4 6 5 8 8 7 7 Weapon 6 | 1 2 4 5 4 6 5 6 5 7 7 8 9 9 8 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . . 15 . . . 5 . 5 2 . . 2 1 . 7 Power 4 | . . 2 . . . . . 1 1 . . . . . . Propulsion 3 | . . 2 . . . 1 . . . . . . . . . Utility 15 | . . 3 . . . 3 . 2 . . . 2 . . 5 Weapon 12 | . . 7 . . . 1 . 2 . . . . 1 . 1 Tool/Special 3 | . . 1 . . . . . . 1 . . . . . 1 Average Slot Usage (%) 89 | . 99 97 88 94 100 99 84 72 78 67 87 92 90 86 83 Engine 4 | . 14 8 5 8 9 6 . . . 5 4 5 5 1 . Core 1 | . . 1 2 . . 2 6 1 . . . . . . . Reactor 1 | . . . . . . . . 4 5 . . . . 3 5 Treads 20 | . 27 32 27 34 36 32 21 13 10 5 5 4 5 8 9 Wheel 2 | . . . . . . . . . 5 11 11 11 10 6 5 Device 9 | . 14 11 4 . . 1 19 14 13 10 16 11 12 10 8 Storage 7 | . 14 11 9 9 9 8 6 6 7 5 5 5 5 5 5 Processor 7 | . . 5 5 11 9 7 5 . 4 5 11 16 15 15 14 Hackware 1 | . . . . . . . . . . . 4 5 6 10 10 Protection 7 | . . 4 13 11 17 18 4 11 8 . . . . . 1 Ballistic Gun 14 | . 23 15 14 9 15 18 16 17 17 10 4 9 10 15 13 Ballistic Cannon 1 | . . . . . . . . . . 4 11 9 6 5 2 Slashing Weapon 1 | . . . 2 6 2 . 1 . 1 3 4 3 3 . 3 Peak Build Rating 113 | 7 8 18 28 27 32 37 55 89 88 63 81 86 97 113 113 Average Rating 51 | 5 7 15 23 23 30 32 50 82 78 61 75 82 92 101 105 On Entrance 47 | . 7 8 18 25 27 32 36 51 85 52 59 81 84 97 105 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 107 | 15 30 35 58 62 65 67 77 107 99 73 89 94 92 90 97 Greatest Support 140 | 40 40 60 80 80 84 84 84 140 140 16 16 16 16 140 140 Greatest Overweight (x) 11 | . . 9 2 1 . 3 1 1 5 4 5 5 5 11 3 Average Overweight (x) 1 | . . . . . . . . . 2 4 4 5 4 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 15 19 20 20 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 12 15 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 17 | 3 7 14 18 19 20 18 18 19 18 18 16 19 20 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 15 20 20 20 20 19 20 20 15 19 20 20 20 11 Class Distribution -------------------- 20% | Scavenger-Gunner 19% | Scavenger-Mutant 16% | Mutant 15% | Commander-Mutant 8% | Tank 6% | Scavenger-Tank 5% | Derelict-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Skirmisher | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Matter Collected 9547 | 184 584 1209 931 382 213 130 723 466 1434 199 789 439 98 589 1177 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11362 | 18 569 1567 1481 525 217 . 615 356 2360 72 589 325 151 527 1990 Parts 561 | 7 42 113 79 23 14 . 34 3 112 6 18 13 5 15 77 Haulers Intercepted 17 | . . 6 5 2 . . . . 2 . . . . . 2 Recyclers Shooed 11 | . . . . . . . . . 10 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . 13 14 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 163 | . 16 32 23 9 4 . 11 1 32 2 10 3 2 2 16 Melee 6 | . . . . 1 1 . . . 1 . 3 . . . . Guns 120 | . 16 22 19 5 3 . 11 . 25 . 2 1 2 2 12 Cannons 10 | . . . . . . . . . . . 5 2 . . 3 AOE 27 | . . 10 4 3 . . . 1 6 2 . . . . 1 Classes Destroyed 23 | 2 4 5 2 . 1 . 2 1 2 . 1 . . . 3 Worker 14 | 1 . 1 3 2 . . . . 4 1 . . . . 2 Builder 9 | . . 1 3 . . . 1 . 4 . . . . . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . 1 Hauler 17 | . . 6 5 2 . . . . 2 . . . . . 2 Recycler 10 | . . 1 1 . . . . . 6 . . . . . 2 Minesweeper 3 | . . . . . . . . . . . 2 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 3 | . . 2 . . . . . . 1 . . . . . . Watcher 6 | . 1 3 2 . . . . . . . . . . . . Swarmer 18 | . 3 7 4 . . . . . 2 . 2 . . . . Cutter 2 | . . . . . . . . . 2 . . . . . . Grunt 78 | . 10 15 13 7 . . 3 . 15 . 5 1 . . 9 Brawler 3 | . . . 1 . . . . . 1 . . . . . 1 Duelist 3 | . . . . . 1 . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 28 | . . 10 4 2 3 . 3 . 2 . 1 . 1 . 2 Demolisher 1 | . . . . . . . 1 . . . . . . . . Hunter 11 | . . . 1 . . . . . 5 . 2 2 1 . . Programmer 11 | . . . . . . . 3 . 4 2 . . . . 2 Heavy 1 | . . . . . . . . . 1 . . . . . . Compactor 3 | . . . . . . . . 1 . . . . . 2 . Subdweller 3 | . 3 . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 5 8 7 3 1 . 5 1 9 2 2 2 1 1 4 Combat Bots Only 8 | . 5 7 5 3 1 . 5 1 8 2 2 2 1 1 4 Max Kills in Single Turn 4 | 1 1 4 3 2 1 . 1 1 3 2 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 4 3 2 . . . 1 2 2 . . . . 1 Melee 1 | . . . . 1 1 . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Hostile Shots Fired 1171 | . 57 125 184 70 16 . 188 1 264 4 46 6 23 . 187 Missed 290 | . 14 32 29 15 6 . 68 . 72 1 13 . 10 . 30 Hits 881 | . 43 93 155 55 10 . 120 1 192 3 33 6 13 . 157 Melee 22 | . . . 5 . 1 . 2 1 1 . . . . . 12 Projectile 859 | . 43 93 150 55 9 . 118 . 191 3 33 6 13 . 145 AOE 3 | . . . . . . . 1 . 2 . . . . . . Critical Strikes 34 | . . 4 3 4 . . 4 1 4 . . . 1 . 13 Damage Taken 15658 | . 543 1529 2425 925 166 . 1438 86 3289 263 639 108 225 109 3913 Core 2081 | . 84 215 215 104 . . 169 . 225 73 57 18 . 31 890 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 344 | . . . . . . . . . 144 . . . . . 200 Regen/Repaired (Parts) 644 | . 203 . . 118 . . 40 10 153 . 30 44 16 . 30 Core Remaining (%) 65 | 100 66 46 . . . 42 . . 53 . . 85 . . . Volleys Fired 546 | 1 57 89 89 37 8 . 47 12 111 1 17 4 9 8 56 Largest 4 | 2 2 2 2 2 2 . 3 3 3 4 4 4 4 2 4 Hottest 197 | 40 100 60 51 51 50 . 90 178 113 197 192 184 176 80 176 Shots Fired 1274 | 2 113 165 176 70 17 . 113 24 286 4 57 17 34 16 180 Gun 1134 | 2 112 159 174 67 17 . 111 17 265 2 15 5 22 16 150 Cannon 112 | . . . . . . . 1 3 13 2 42 12 12 . 27 Launcher 26 | . . 6 2 3 . . . 4 8 . . . . . 3 Special 2 | . 1 . . . . . 1 . . . . . . . . Kinetic 1208 | 2 110 146 174 67 17 . 111 17 265 3 52 17 34 16 177 Thermal 25 | . 1 . . . . . 2 3 13 1 5 . . . . Explosive 26 | . . 6 2 3 . . . 4 8 . . . . . 3 Electromagnetic 15 | . 2 13 . . . . . . . . . . . . . Robot Hit Streak 37 | 2 10 14 37 16 6 . 11 8 20 2 6 4 5 5 16 Robot Miss Streak 7 | . 3 3 3 1 1 . 4 1 5 3 6 2 2 1 7 Penetration Max 2 | . . . 1 . . . . . 2 . . 1 . . 2 Secondary Targets 7 | . . 1 2 . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . . . . . Shots Hit Robots 907 | 2 74 123 161 66 17 . 71 18 182 4 34 8 20 12 115 Core Hits 409 | 2 28 66 60 24 7 . 25 3 103 2 17 6 3 2 61 Critical Kills 51 | . 1 2 1 . . . 1 . 14 . 5 4 2 2 19 Critical Parts Destroyed 68 | . . 3 3 1 . . . . 13 . 5 2 8 2 31 Critical Strikes 133 | . 1 5 7 2 . . 1 1 29 . 12 6 10 8 51 Destroy 120 | . 1 1 3 1 . . 1 1 27 . 10 6 10 8 51 Blast 1 | . . . . . . . . . . . 1 . . . . Smash 5 | . . 4 1 . . . . . . . . . . . . Sever 7 | . . . 3 1 . . . . 2 . 1 . . . . Melee Attacks 100 | . . 16 18 10 6 . 5 . 12 4 21 2 2 . 4 Impact 23 | . . 16 7 . . . . . . . . . . . . Slashing 77 | . . . 11 10 6 . 5 . 12 4 21 2 2 . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . 6 7 2 . . . . 1 3 3 . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . 1 1 . . . . . . . . . . . Damage Inflicted 21553 | 25 889 3053 3341 1455 354 . 1365 857 5755 647 884 269 261 102 2296 Guns 12737 | 22 889 1635 2410 882 222 . 1365 241 3667 53 92 25 96 102 1036 Cannons 939 | . . . . . . . . 80 . 37 346 99 96 . 281 Explosions 4903 | . . 852 219 326 . . . 536 1852 371 . . . . 747 Melee 2962 | . . 566 712 247 132 . . . 227 186 446 145 69 . 232 Ramming 12 | 3 . . . . . . . . 9 . . . . . . Kinetic 13328 | 22 878 1474 2410 882 222 . 1365 241 3667 90 342 124 192 102 1317 Thermal 854 | . . 144 . . . . . 80 111 371 96 . . . 52 Explosive 4225 | . . 708 219 326 . . . 536 1741 . . . . . 695 Electromagnetic 172 | . 11 161 . . . . . . . . . . . . . Impact 816 | . . 566 250 . . . . . . . . . . . . Slashing 2146 | . . . 462 247 132 . . . 227 186 446 145 69 . 232 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 14 5 6 6 . 2 2 4 1 1 1 . . 3 Average Corruption 3 | . 1 6 4 5 6 . 1 2 3 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 231 | . 6 45 7 15 31 . 24 17 53 . 13 13 . . 7 Message Errors 49 | . 2 8 3 2 9 . 6 5 11 . 2 . . . 1 Matter Fused 51 | . . 9 2 4 8 . 6 4 10 . 3 4 . . 1 Heat Flow Errors 19 | . . 1 1 2 4 . 3 3 4 . 1 . . . . Energy Discharges 33 | . 3 6 1 1 1 . 2 1 8 . 3 5 . . 2 Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 Parts Fused 4 | . . 2 . . . . . . 2 . . . . . . Data Loss (minor) 28 | . 1 9 . 2 3 . 3 2 5 . 1 2 . . . Data Loss (major) 15 | . . 4 . 3 1 . 1 . 4 . 1 1 . . . Misfires 12 | . . 2 . . 2 . . 1 5 . 1 1 . . . Alerts 11 | . . 2 . . 2 . 3 1 2 . 1 . . . . Misdirections 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 6 | . . 1 . 1 1 . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 956 | . . 245 191 18 . . . 28 108 180 49 6 39 . 92 Projectiles 6 | . . . . . . . . . . . . 6 . . . Explosions 355 | . . 15 . . . . . 28 108 180 . . . . 24 Melee 595 | . . 230 191 18 . . . . . . 49 . 39 . 68 Knockbacks 10 | . . 1 . . . . . . . 1 4 . . . 4 Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . 1 4 . . . 4 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 816 | . . 147 3 12 . . . 42 227 198 . . . . 187 Shots 16 | . . 4 1 2 . . . 1 4 2 . . . . 2 Rammed 2 | 1 . . . . . . . . 1 . . . . . . Targets Rammed 3 | 2 . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . Highest Temperature 574 | . 20 205 145 155 261 . 233 366 262 120 400 219 383 . 574 Average Temperature 91 | . 5 21 35 29 79 . 71 120 91 71 164 100 103 . 157 Received Heat Transfer 4189 | . 183 561 1062 504 18 . 303 . 732 . 99 . 27 12 688 Effects 13 | . . . . . . . 1 . 1 . 1 . 1 . 9 Shutdowns 2 | . . . . . . . . . . . 1 . . . 1 Energy Bleed 5 | . . . . . . . 1 . 1 . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations 16 | . . . . . . . . . 10 . . . . . 6 Total Turns 359 | . . . . . . . . . 261 . . . . . 98 Longest Duration 48 | . . . . . . . . . 48 . . . . . 35 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 2 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . 3 2 . . . . . . . . . . . . Impact Corruptions 8 | . . 5 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 1 . . 1 1 Heat Transferred 674 | . . 150 . . . . . 74 100 150 150 . . . 50 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Maximum Alert Level 4 | . 1 2 1 1 . . . . 3 2 . . . . 4 Low Security (%) 69 | 100 88 50 86 99 100 . 100 100 39 . . . 100 100 21 Level 1 5 | . 11 10 13 . . . . . 1 24 . . . . 6 Level 2 11 | . . 39 . . . . . . 4 75 . . . . 24 Level 3 10 | . . . . . . . . . 54 . . . . . 23 Level 4 2 | . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1365 | 5 244 529 301 206 91 . 98 22 1077 513 . . 69 24 1365 Initial 513 | . 3 . 219 122 58 . . . . 513 . . . 24 . Average 235 | . 103 235 126 144 19 . 17 1 519 441 . . 6 1 708 Influence Increases 8315 | 10 467 1115 802 396 227 . 447 58 1663 173 310 80 121 8 2438 Destroy 0b10 Robot/C 3960 | . 260 640 460 180 120 . 220 . 800 40 200 60 60 . 920 Destroy 0b10 Robot/NC 415 | 10 5 75 70 20 50 . 5 . 95 5 10 10 . . 60 Destroy Leader 908 | . 62 208 114 44 . . 60 . 196 10 10 10 20 . 174 Allied During Kill 925 | . . . . . 25 . 2 . 91 . . . 25 . 782 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . Successful Hack 256 | . 65 22 36 5 7 . 17 . 60 . . . . . 44 Disable Machine 510 | . . 45 30 60 15 . 60 . 150 60 . . . . 90 Destroy Structure 746 | . 5 80 17 12 10 . 23 58 91 58 . . 16 8 368 Lose Combat Pursuer 585 | . 60 45 75 75 . . 60 . 180 . 90 . . . . Influence Decreases 7027 | 5 472 594 1031 538 377 . 447 58 615 725 777 109 52 77 1150 Entered New Map 1336 | . 2 . 302 170 92 . . . . 535 184 6 . 45 . Time Decay 4464 | 5 460 524 574 318 285 . 352 58 435 160 583 103 52 30 525 Lost Part 617 | . 10 70 155 50 . . 50 . 80 30 10 . . 2 160 Lost Ally 475 | . . . . . . . 45 . 100 . . . . . 330 Purge Threat 135 | . . . . . . . . . . . . . . . 135 Squads Dispatched 59 | . 3 6 5 1 . . 9 . 17 1 . . 2 . 15 Investigation 19 | . 2 1 2 . . . 3 . 5 . . . 2 . 4 Extermination 11 | . . . . . . . 3 . 4 1 . . . . 3 Reinforcement 20 | . 1 5 2 1 . . . . 7 . . . . . 4 Assault 5 | . . . . . . . . . 1 . . . . . 4 Garrison 4 | . . . 1 . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . 3 . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Distress Signals 22 | . 2 2 5 2 . . 1 . 5 1 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 320 | . 31 52 46 17 5 . 20 1 69 3 13 3 6 4 50 Peak Tracking Total 7 | . 3 6 5 4 1 . 4 1 5 2 3 1 3 2 7 Tactical Retreats 34 | . 4 3 4 3 . . 4 . 10 . 6 . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Traps Triggered 10 | . 2 2 1 1 . . 1 . 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . 1 1 1 1 1 7 7 6 6 6 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Machines Disabled 35 | . . 3 2 4 1 . 4 . 10 4 1 . . . 6 Max in Single Turn 5 | . . 2 1 1 1 . 1 . 2 4 1 . . . 5 Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 2 . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Machines Accessed 72 | . 8 7 8 4 3 7 7 . 12 . 1 2 3 . 10 Terminals 42 | . 6 7 4 3 3 . 4 . 6 . 1 1 2 . 5 Fabricators 2 | . . . . . . . . . 1 . . . . . 1 Repair Stations 4 | . 1 . 1 1 . . . . 1 . . . . . . Recycling Units 9 | . 1 . . . . . 2 . 3 . . . 1 . 2 Scanalyzers 4 | . . . 2 . . . . . 1 . . . . . 1 Garrison Access 3 | . . . 1 . . . 1 . . . . . . . 1 Total Hacks 235 | . 23 22 22 12 9 57 13 . 33 . 6 3 5 . 30 Successful 158 | . 14 12 15 4 4 57 4 . 19 . 6 3 1 . 19 Failed 77 | . 9 10 7 8 5 . 9 . 14 . . . 4 . 11 Catastrophic 10 | . 2 . . . . . 2 . 3 . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 82 | . 10 13 7 3 1 . 11 . 17 . . . 5 . 15 Terminals 123 | . 18 22 11 8 9 . 8 . 18 . 6 2 4 . 17 Fabricators 5 | . . . . . . . . . 3 . . . . . 2 Repair Stations 14 | . 4 . 3 4 . . . . 3 . . . . . . Recycling Units 14 | . 1 . . . . . 4 . 4 . . . 1 . 4 Scanalyzers 17 | . . . 6 . . . . . 5 . . . . . 6 Garrison Access 4 | . . . 2 . . . 1 . . . . . . . 1 Terminal Hacks 93 | . 4 6 4 . 4 57 . . 5 . 6 3 . . 4 Record 64 | . . . . . . 56 . . . . 6 2 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . 1 1 . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 5 | . 1 1 1 . 1 . . . 1 . . . . . . Registered Components 4 | . 1 1 . . 1 . . . 1 . . . . . . Zone Layout 4 | . . . 1 . 2 . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . 2 Load Schematic 2 | . . . . . . . . . 1 . . . . . 1 Build 2 | . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 9 | . 4 . 1 2 . . . . 2 . . . . . . Scan Component 5 | . 2 . 1 1 . . . . 1 . . . . . . Repair 4 | . 2 . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 14 | . . . 5 . . . . . 4 . . . . . 5 Insert Component 7 | . . . 3 . . . . . 2 . . . . . 2 Analyze 7 | . . . 2 . . . . . 2 . . . . . 3 Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 35 | . 5 6 4 2 . . 4 . 6 . . . 1 . 7 Terminals 28 | . 5 6 4 2 . . 2 . 4 . . . . . 5 Botnet 28 | . 5 6 4 2 . . 2 . 4 . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 2 . 2 . . . 1 . 2 Fedlink 5 | . . . . . . . 2 . 1 . . . . . 2 Scrapoids 2 | . . . . . . . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 54 | . 7 7 7 4 2 . 6 . 9 . 1 1 2 . 8 Full Trace Events 9 | . 1 . 2 . . . 1 . 2 . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . . 1 . . . . . 2 Parts Built 4 | . . . . . . . . . 2 . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . 64 . . . . . 128 Total Part Build Rating 32 | . . . . . . . . . 16 . . . . . 16 Parts Repaired 3 | . 2 . . 1 . . . . . . . . . . . Time 120 | . 26 . . 26 . . . . 68 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . . . 2 . . . . . 2 Part Schematics Acquired 5 | . . . 2 . . . . . 1 . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 12 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Total Allies 41 | . . . . . 12 . . . 5 . . . 5 19 . Largest Group 24 | . . . . . 11 11 10 . 5 . . . 5 24 24 Highest-Rated Group 937 | . . . . . 145 145 135 . 140 . . . 235 937 937 Highest-Rated Ally 50 | . . . . . 34 34 34 . 28 . . . 47 50 50 Total Orders 32 | . . . . . . . 7 . . . 14 6 . . 5 STAY 2 | . . . . . . . 2 . . . . . . . . ROAM 8 | . . . . . . . 2 . . . 6 . . . . EXPLORE 12 | . . . . . . . 1 . . . 4 4 . . 3 RETURN 10 | . . . . . . . 2 . . . 4 2 . . 2 Ally Attacks 387 | . . . . . 7 . 14 . 72 . . . 16 57 221 Total Damage 9360 | . . . . . 663 . 341 . 1075 . . . 226 1357 5698 Kills 57 | . . . . . 7 . . . 10 . . . 1 2 37 Allies Corrupted 2 | . . . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Active Infowar (turns) 12301 | 39 1339 2785 939 . . 317 1822 1153 1103 . 885 163 315 446 995 IFF 3112 | . . . . . . . 1471 1153 488 . . . . . . Terrain 3119 | . . 1574 . . . 317 1228 . . . . . . . . Seismic 5945 | 39 1339 1257 939 . . . . . 615 . . . 315 446 995 T.N.C. 1497 | . . 1370 127 . . . . . . . . . . . . Machine Analysis 1543 | . . . . . . . 1543 . . . . . . . . Jamming 1126 | . . . . . . . . . . . 885 163 78 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . . . Drone Launches 10 | . . . . . . . 3 . . . 2 4 . . 1 Drone Recoveries 6 | . . . . . . . 1 . . . 2 3 . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Turns Passed 21768 | 111 1339 2785 1911 707 1142 2490 1822 1166 2564 337 1811 991 456 450 1686 Spaces Moved 11584 | 60 598 1319 854 258 618 1586 806 652 1278 281 1280 631 321 270 772 Core 8 | 7 . 1 . . . . . . . . . . . . . Treads 8194 | 53 598 1318 854 258 618 1426 806 652 668 . . . . 172 771 Legs . | . . . . . . . . . . . . . . . . Wheels 3222 | . . . . . . . . . 610 281 1280 631 321 98 1 Hover . | . . . . . . . . . . . . . . . . Flight 160 | . . . . . . 160 . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 106 152 155 100 110 110 120 110 120 100 Average Speed 149 | 147 160 166 171 160 154 150 181 165 139 110 116 120 116 146 159 Slowest Speed 500 | 160 160 500 320 240 160 385 235 232 240 110 120 120 120 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 94 95 62 56 98 92 28 95 29 7 98 94 8 88 23 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 7 | . . . . . . 5 1 . . . 1 . . . . Known Exits Taken 5 | . . . 1 . . 1 . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . 1 . . . Scrap Searched 11 | . . . . . . 5 . . . . 2 4 . . . Spaces Dug 30 | . 1 3 . . . . 5 . 17 . 2 . 1 . 1 Terrain Destroyed 483 | . 1 75 19 10 . . 5 85 133 46 16 6 6 . 81 Melee 16 | . . 3 . . . . 5 . 4 . 2 . 1 . 1 Projectile 61 | . 1 . . . . . . 1 19 1 14 6 5 . 14 AOE 402 | . . 72 19 10 . . . 84 110 45 . . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Was Fac Total 14769 | 76 863 1716 1087 430 785 1697 1094 724 1842 301 1530 852 376 310 1086 Wait 1808 | 1 192 176 71 71 52 57 193 2 354 5 187 196 27 19 205 Move 11572 | 60 597 1318 853 257 617 1585 806 651 1277 280 1279 630 321 269 772 Hop . | . . . . . . . . . . . . . . . . Pick Up 136 | 6 8 28 12 7 . 23 5 8 18 3 7 4 1 1 5 Fast Attach 98 | 7 2 11 14 5 3 7 4 12 10 . 5 3 6 5 4 Attach 63 | . 1 5 7 4 . . 8 3 20 5 2 . . . 8 Detach 18 | . . . . 2 . 3 3 1 5 . 2 1 . 1 . Swap 155 | . 4 39 18 10 5 5 16 3 19 1 7 6 5 . 17 Drop 150 | . 2 34 6 10 6 17 2 20 15 2 3 6 5 7 15 Fire 546 | 1 57 89 89 37 8 . 47 12 111 1 17 4 9 8 56 Melee 98 | . . 16 17 9 6 . 5 . 12 4 21 2 2 . 4 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | 1 . . . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 100 | . . . . . 88 . . 12 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . 18 . . 5 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: Res / Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 8) 711 | -10/Materials | Discovered new exit (range 8) 743 | -10/Materials | Repaired Assault Rifle 757 | -10/Materials | Repaired Lgt. Treads 812 | -10/Materials | Derelicts attacked the area 988 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Discovered new exit (range 8) 1130 | -10/Materials | Discovered new exit (range 10) 1451 | -10/Materials | Entered another Materials area 1451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1883 | -9/Materials | Discovered new exit (range 16) 2389 | -9/Materials | Discovered new exit (range 5) 2457 | -9/Materials | Discovered new exit (range 16) 2880 | -9/Materials | Destroyed 7 combat bots 3074 | -9/Materials | Discovered new exit (range 6) 3084 | -9/Materials | Build established: Scavenger-Mutant 3170 | -9/Materials | Crushed by falling debris 3201 | -9/Materials | Lost 3 parts (1p1n1w) 3568 | -9/Materials | System corruption reached 10% 4040 | -9/Materials | Identified exit to Mines 4064 | -9/Materials | Core integrity fell below 50% 4236 | -9/Materials | Entered another Materials area 4236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4593 | -8/Materials | Met 7R-MNS 4622 | -8/Materials | Discovered new exit (range 16) 4813 | -8/Materials | Discovered new exit (range 16) 4849 | -8/Materials | Discovered new exit (range 15) 5090 | -8/Materials | Lost 3 parts (1p2u) 5583 | -8/Materials | Lost 4 parts (1p2n1w) 5926 | -8/Materials | Garrison activated, responded to threat 5949 | -8/Materials | Lost 3 parts (2u1w) 5998 | -8/Materials | Discovered new exit (range 15) 6083 | -8/Materials | Identified exit to Storage 6147 | -8/Materials | Entered Storage 6434 | -8/Storage | Lost 4 parts (2n2u) 6478 | -8/Storage | Core integrity fell below 50% 6491 | -8/Storage | Repaired Lgt. Treads 6844 | -8/Storage | Discovered new exit (range 3) 6854 | -8/Storage | Entered Recycling 6855 | -8/Recycling | Met a Zionite searching for Scraptown 7345 | -8/Recycling | Build established: Commander-Mutant 7465 | -8/Recycling | Discovered new exit (range 15) 7938 | -8/Recycling | Scanned before Scraplab entrance 7960 | -8/Recycling | Entered Scraplab 7972 | -8/Recycling | Discovered new exit (range 2) 7996 | -8/Recycling | Entered Scraptown 7996 | -8/Scraptown | Accompanied by 11 allies 7996 | -8/Scraptown | System corruption cleaned by C-Scrubber 8209 | -8/Scraptown | Visited IN-MT5's Study 8235 | -8/Scraptown | Visited Symbiants 8544 | -8/Scraptown | Discovered new exit (range 5) 8661 | -8/Scraptown | Visited Comm Corps 8783 | -8/Scraptown | Visited Red Mages 8816 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8838 | -8/Scraptown | Visited Shadow of the Wyrm 8862 | -8/Scraptown | Visited Fellowship of the Rings 8907 | -8/Scraptown | Visited UFD Registry 8907 | -8/Scraptown | Registered with UFD as "Protopod" 8945 | -8/Scraptown | Visited Scrap Suit Storage 9005 | -8/Scraptown | Visited Junk Repository 9040 | -8/Scraptown | Visited Research Penetration Think Tank 9266 | -8/Scraptown | Visited A0-MCA Data Center 9275 | -8/Scraptown | Given an A rating by A0-MCA 9280 | -8/Scraptown | Found A0-MCA's Component Scanner 9315 | -8/Scraptown | Visited Derelict Rescue Squad 9350 | -8/Scraptown | Visited Junk Repository 9386 | -8/Scraptown | Visited Cartography Club 9610 | -8/Scraptown | Learned location of Storage (-8) 9610 | -8/Scraptown | Learned location of Zion (-6) 9610 | -8/Scraptown | Learned location of Cetus (-4) 9610 | -8/Scraptown | Learned 12 Materials zone layouts 9610 | -8/Scraptown | Learned 12 Factory zone layouts 9610 | -8/Scraptown | Learned 12 Research zone layouts 9610 | -8/Scraptown | Learned location of Armory (-4) 9610 | -8/Scraptown | Learned 16 Research zone layouts 9610 | -8/Scraptown | Learned 4 Access zone layouts 9610 | -8/Scraptown | Learned 4 Recycling zone layouts 9610 | -8/Scraptown | Learned 8 Upper Caves zone layouts 9610 | -8/Scraptown | Learned 16 Upper Caves zone layouts 9610 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 9610 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 9610 | -8/Scraptown | Learned Factory emergency access door positions 9610 | -8/Scraptown | Learned location of 2 exits from Factory 9610 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 9610 | -8/Scraptown | Identified exit to Factory 9610 | -8/Scraptown | Learned location of 3 exits from Factory 9807 | -8/Scraptown | Visited Supply Room 9868 | -8/Scraptown | Visited Science Guys 9971 | -8/Scraptown | Found Scrap Suit 9973 | -8/Scraptown | Found Scrap Suit 10110 | -8/Scraptown | Found DRS Beacon 10116 | -8/Scraptown | Found DRS Beacon 10385 | -8/Scraptown | Met Optimus 10385 | -8/Scraptown | Accepted into 0bPrime 10486 | -8/Scraptown | Entered Factory 10486 | -6/Factory | Accompanied by 10 allies 10486 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 10487 | -6/Factory | Identified exit to Factory 10487 | -6/Factory | Identified exit to Lower Caves 10579 | -6/Factory | Lost 5 allies 10670 | -6/Factory | P-60 Hacker assimilated allied Grenadier 3a 10711 | -6/Factory | Lost 4 allies 10924 | -6/Factory | Loaded intel: 8 recycling unit locations 11318 | -6/Factory | Garrison activated, responded to threat 11695 | -6/Factory | Build established: Skirmisher 11719 | -6/Factory | Learned location of Protoforge (-3) 11955 | -6/Factory | Spotted B-75 Beast 12251 | -6/Factory | Build established: Mutant 12308 | -6/Factory | Sucked down chute 12308 | -6/Factory | Entered Waste 12308 | -6/Waste | The area was eerily silent 12612 | -6/Waste | Build established: Tank 12627 | -6/Waste | Discovered new exit (range 11) 12744 | -6/Waste | Found Unknown Protection 12744 | -6/Waste | Identified Damper Plating 12868 | -6/Waste | A Compactor rumbled back to life 12868 | -6/Waste | Spotted C-40 Crusher 12907 | -6/Waste | Found Unknown Launcher 12907 | -6/Waste | Identified Fusion Bomb Launcher 13087 | -6/Waste | Destroyed C-40 Crusher 13286 | -6/Waste | Found Fusion Bomb Launcher 13474 | -6/Waste | Entered Factory 14273 | -6/Factory | Build established: Scavenger-Tank 14472 | -6/Factory | Scrapoids reinforcements arrived? 14545 | -6/Factory | Found Scrap Suit 14598 | -6/Factory | Lost 5 allies 14618 | -6/Factory | Destroyed 8 combat bots 15013 | -6/Factory | Discovered exit to Factory (range 15) 15318 | -6/Factory | Discovered exit to Factory (range 15) 15832 | -6/Factory | Loaded intel: 7 recycling unit locations 15849 | -6/Factory | Fabricated Hyp. Railgun? 15924 | -6/Factory | First assault squad dispatched 15968 | -6/Factory | Lost 3 parts (1p1n1u) 16038 | -6/Factory | Entered another Factory area 16038 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16039 | -5/Factory | Identified exit to Upper Caves 16330 | -5/Factory | Spotted B-75 Beast 16341 | -5/Factory | Build established: Scavenger-Gunner 16375 | -5/Factory | Entered Upper Caves 16376 | -5/Upper Caves | Identified exit to Upper Caves 16391 | -5/Upper Caves | Lost 3 parts (2u1w) 16741 | -5/Upper Caves | Encountered a Warlord checkpoint 17165 | -5/Upper Caves | Attracted the attention of an 0b10 base 17217 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 17454 | -5/Upper Caves | Build established: Derelict-Gunner 18186 | -5/Upper Caves | Entered another Upper Caves area 18192 | -5/Upper Caves | Discovered new exit (range 20) 18260 | -5/Upper Caves | Entered a destroyed Warlord outpost 18565 | -5/Upper Caves | Learned Factory stockpile data 18593 | -5/Upper Caves | Build established: Scavenger-Gunner 18631 | -5/Upper Caves | Discovered new exit (range 12) 18999 | -5/Upper Caves | Encountered a Warlord checkpoint 19177 | -5/Upper Caves | Entered Factory 19177 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19178 | -4/Factory | Identified exit to Research 19178 | -4/Factory | Identified exit to Upper Caves 19551 | -4/Factory | Scrapoid reinforcements arrived 19633 | -4/Factory | Sucked down chute 19633 | -4/Factory | Entered Waste 19634 | -4/Waste | Met a frightened Derelict 19660 | -4/Waste | Spotted C-40 Crusher 19701 | -4/Waste | Spotted C-40 Crusher 19719 | -4/Waste | Spotted C-40 Crusher 19731 | -4/Waste | Allies destroyed C-40 Crusher 19739 | -4/Waste | Spotted C-40 Crusher 19746 | -4/Waste | Allies destroyed C-40 Crusher 19750 | -4/Waste | Spotted C-40 Crusher 19761 | -4/Waste | Destroyed C-40 Crusher 19768 | -4/Waste | 5 allies followed down the chute 19779 | -4/Waste | Spotted C-40 Crusher 19786 | -4/Waste | Destroyed C-40 Crusher 19822 | -4/Waste | Discovered new exit (range 13) 19834 | -4/Waste | Found Prototype Device 19834 | -4/Waste | Identified Exp. EM Disruption Field 19987 | -4/Waste | Warlord forces began an assault 20083 | -4/Waste | Entered Factory 20083 | -4/Factory | Accompanied by 24 allies 20518 | -4/Factory | Lost 4 allies 20607 | -4/Factory | Lost 3 allies 20760 | -4/Factory | Loaded intel: 8 recycling unit locations 20925 | -4/Factory | Fabricated Hyp. Railgun (x2) 20971 | -4/Factory | Found Scrap Suit 21017 | -4/Factory | Lost 9 allies 21083 | -4/Factory | First assault squad dispatched 21284 | -4/Factory | Lost 4 allies 21760 | -4/Factory | Core integrity fell below 50% 21769 | -4/Factory | Core integrity fell below 20% 21769 | -4/Factory | Self-destructed Last Messages --------------- 21759_ L-61 Swordsman unfolds itself. 21759_ G-67 Veteran unfolds itself. 21759_ E-15 Imp unfolds itself. 21759_ Hyp. Railgun destroyed. 21759_ K-01 Serf collects debris. 21760_ Bore Cannon blown off. 21760_ Mak. Hacking Suite blown off. 21760_ E-15 Imp destroyed. 21760_ Hyp. Railgun destroyed. 21760_ Antimatter Reactor destroyed. 21763_ K-01 Serf collects debris. 21764_ Fusion Bomb Launcher destroyed. 21764_ Destroyed Fusion Bomb Launcher. 21764_ G-67 Veteran destroyed. 21764_ Imp. System Shield destroyed. 21766_ Fusion Bomb Launcher destroyed. 21768_ K-01 Serf destroyed. 21768_ K-01 Serf cleans the Neutrino Reactor. 21768_ Adv. Target Analyzer severed. 21768_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ##????????????????????????????????? | | "#????????????????????????????????? | | ##????????????????????????????????? | | T####### #?????????????????????????????????? | | ##""#### #?????????????????????????????????? | | # #??????? ??? ???????????????????? | | """ # #??????? ?? ??????????????????? | | R" # #??????? ?? ??????????????? | | "" # #??????? ?? ???????????????? | | + #??????? ?? ?????????????? | | ! # #??????? ? ? ???????????? | | # #??????? ? ???????????? | | ! # #??????? ? ???????????? | | !# ##############/#### ##??????????? | | "##+#### = g ???????????? | | " *% # ##???????????? | | =!% #???????????? | | % = #???????????? | | / * #???????????????? | | # % k@ #???????????????? | | ####+### l #???????????????? | | [*! ############## % #???????????????? | | ! ! #??????????? % #???????????????? | | #????????? """ gg o#???????????????? | | ! #???????"" """ #???????????????? | | #????????? """ ! !#! ""??????????????? | | #?????????? ? ! "T??????????????? | | ########??????????""" ? ??????????????? | | ??????????????????""" ? ?????????????? | | ????????????????????" ? """ """A????????????? | | ???????????????????? ? """ ""??????????????? | | ???????????????????? ? "???"???????????????? | | ??????????????????? ??? ???????????????????? | | ????????????????????? =??? k"???????????????????? | | ???????????????????????#??? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????###???????????????????????????? | | #+#################T ##### ??????????????????????? | | * ??????????????????????? | | ??????????????????????? | | ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1650 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Hyp. Railgun | -6/Factory | Scanalyzed Bore Cannon | -4/Factory | Scanalyzed Fusion Bomb Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -6/Factory Hyp. Railgun | x2 | -4/Factory Repaired ---------- Assault Rifle | 14% | -10/Materials Lgt. Treads | 16% | -10/Materials Lgt. Treads | 15% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftIntegrityCloak Manual? 0 Play Time 04:08:25 Cumulative 85.3 hours Start 2025.06.11 @ 16:56:41 End 2025.06.12 @ 15:50:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9d01e5f-89d1-45e7-80d8-bed33b08b934