Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 14:14:11 Player: Voidling Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1170) 1170 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3395 Bonus ------- None Cogmind --------- Core Integrity 377/550 Matter 280/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Light Treads Improved Treads Scrap Suit Small Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Targeting Computer Advanced Targeting Computer Melee Analysis Suite Hardlight Generator Light EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Ion Cannon Assault Rifle Heavy Assault Rifle Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Scrap Suit Small Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Targeting Computer Advanced Targeting Computer Hardlight Generator Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Ion Cannon Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Datajack Makeshift Sword [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Transport Network Coupler Storage Huge Storage Unit Processor Transport Network Coupler Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 39 | 6 4 1 13 3 12 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 6 1 4 Treads 9 | . . . 4 1 4 Leg 4 | 2 . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . 1 . 2 Device . | . . . . . . Storage 2 | 1 . . 1 . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 3 . 6 2 5 Energy Gun 3 | 2 1 . . . . Energy Cannon 6 | . . . 3 1 2 Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 7 | . 1 . . . 6 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon 2 | . 1 . . . 1 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Backups 18 | 1 6 7 15 23 23 Power 2 | . 2 2 1 2 3 Propulsion 3 | . 1 2 3 4 4 Utility 4 | . . 1 3 4 6 Weapon 7 | . 1 2 7 10 8 Tool/Special . | . . . . . . Unused Backups 20 | . 1 1 . . 18 Power 4 | . . 1 . . 3 Propulsion 1 | . . . . . 1 Utility 10 | . . . . . 10 Weapon 5 | . 1 . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 91 100 91 99 98 Engine 9 | . 14 14 11 11 1 Core 1 | . . . . . 7 Treads 32 | . . . 27 43 44 Leg 7 | . 28 28 8 . . Storage 11 | . 14 14 11 11 9 Processor 11 | . 6 14 11 11 16 Energy Gun 2 | . 14 . . . . Energy Cannon 6 | . . . 9 6 9 Ballistic Gun 2 | . 6 14 5 . . Launcher 7 | . 6 14 4 12 1 Slashing Weapon 1 | . . . . . 5 Special Melee Weapon 1 | . . . 2 2 1 Peak Build Rating 32 | 6 8 8 18 22 32 Average Rating 17 | 3 7 7 14 18 27 On Entrance 9 | . 6 8 8 17 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 99 | 12 15 15 93 97 99 Greatest Support 111 | 20 20 20 89 89 111 Greatest Overweight (x) 2 | 1 . . 2 1 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 21 | 7 8 8 24 25 25 Most Carried 25 | 3 8 8 21 25 25 Average Carried 19 | 1 6 7 16 24 24 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 25 | 2 8 8 21 25 25 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 854 | 232 98 13 184 137 190 Remotely . | . . . . . . Salvage Created 1238 | . 326 25 366 58 463 Parts 76 | . 20 2 23 3 28 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | . 7 2 9 2 11 Melee 3 | . . . . . 3 Guns 7 | . 5 1 1 . . Cannons 8 | . . . 4 . 4 AOE 13 | . 2 1 4 2 4 Classes Destroyed 6 | . 3 1 2 . . Builder 2 | . . . 1 . 1 Hauler 1 | . 1 . . . . Watcher 7 | . 1 . 3 . 3 Swarmer 9 | . . 2 3 . 4 Grunt 18 | . 7 . 3 2 6 Sentry 4 | . . . 3 . 1 Best Kill Streak 6 | . 4 2 6 2 4 Combat Bots Only 5 | . 4 2 5 2 4 Max Kills in Single Turn 2 | . 2 2 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 174 | . 47 5 31 4 87 Missed 45 | . 14 3 4 2 22 Hits 129 | . 33 2 27 2 65 Projectile 129 | . 33 2 27 2 65 Critical Strikes 2 | . . . . . 2 Damage Taken 2143 | . 442 19 342 36 1304 Core 355 | . 135 . 47 . 173 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 133 | . . . . . 133 Core Remaining (%) 78 | 100 . 46 . 88 . Volleys Fired 87 | . 24 1 25 3 34 Largest 2 | . 2 2 2 2 2 Hottest 144 | . 80 50 136 133 144 Shots Fired 143 | . 47 2 46 6 42 Gun 62 | . 44 1 17 . . Cannon 63 | . . . 25 2 36 Launcher 18 | . 3 1 4 4 6 Special . | . . . . . . Kinetic 18 | . . 1 17 . . Thermal 94 | . 44 . 25 2 23 Explosive 16 | . 3 1 4 4 4 Electromagnetic 15 | . . . . . 15 Robot Hit Streak 10 | . 8 . 7 1 10 Robot Miss Streak 4 | . 2 . 4 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | . 34 . 26 4 36 Core Hits 65 | . 19 2 15 4 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 22 | . . . 6 3 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks 9 | . . . 6 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2735 | . 545 29 647 184 1330 Guns 490 | . 361 13 116 . . Cannons 1170 | . . . 289 27 854 Explosions 828 | . 184 16 242 157 229 Melee 247 | . . . . . 247 Ramming . | . . . . . . Kinetic 129 | . . 13 116 . . Thermal 1144 | . 361 . 289 27 467 Explosive 828 | . 184 16 242 157 229 Electromagnetic 387 | . . . . . 387 Impact . | . . . . . . Slashing 247 | . . . . . 247 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . 12 . 34 Projectiles 46 | . . . 12 . 34 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . 18 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 390 | . 175 . 390 63 300 Average Temperature 92 | . 69 . 115 25 101 Received Heat Transfer 711 | . 234 . 129 15 333 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 . 1 . . Heat Transferred 2046 | . 825 . 518 37 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 166 | . 102 57 166 81 130 Initial 58 | . . . 2 58 . Average 23 | . 37 29 31 6 38 Influence Increases 977 | . 222 57 295 81 322 Destroy 0b10 Robot/C 620 | . 140 40 180 40 220 Destroy 0b10 Robot/NC 50 | . 10 . 20 . 20 Destroy Leader 156 | . 34 10 56 10 46 Successful Hack 22 | . 5 . 5 . 12 Disable Machine 30 | . . . 15 15 . Destroy Structure 84 | . 18 7 19 16 24 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 914 | . 222 50 152 231 259 Entered New Map 97 | . . . 5 92 . Time Decay 747 | . 212 50 147 139 199 Lost Part 70 | . 10 . . . 60 Squads Dispatched 5 | . 1 . 1 . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 10 5 13 3 21 Peak Tracking Total 4 | . 4 3 3 2 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 15 | . . . . 15 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 2 . 3 1 3 Terminals 6 | . 2 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 8 . 6 1 9 Successful 13 | . 4 . 1 1 7 Failed 10 | . 3 . 5 . 2 Catastrophic 3 | . . . 2 . 1 Database Lockouts 1 | . 1 . . . . Manual . | . . . . . . Terminals 16 | . 8 . 6 . 2 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 1 1 1 Record 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 3 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 64 | . . . . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 1 . Non-combat 2 | . . . 1 1 . Combat . | . . . . . . Robot Hacks Applied 3 | . . . 2 1 . parse_system 1 | . . . 1 . . no_distress 2 | . . . 1 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 3078 | . 277 117 678 1495 511 T.N.C. 3078 | . 277 117 678 1495 511 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3738 | 49 606 117 678 1495 793 Spaces Moved 1776 | 33 415 93 231 612 392 Core 6 | 6 . . . . . Treads 1187 | . . . 183 612 392 Legs 583 | 27 415 93 48 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 240 160 157 Average Speed 184 | 109 120 120 244 234 159 Slowest Speed 320 | 190 120 120 260 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 38 28 29 98 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . 16 7 16 25 36 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 96 | . 16 7 16 25 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2077 | 46 476 97 293 664 501 Wait 55 | . 22 . 1 11 21 Move 1771 | 32 414 92 230 611 392 Hop . | . . . . . . Pick Up 55 | 8 9 1 16 9 12 Fast Attach 5 | . 2 . . 1 2 Attach 15 | 6 1 1 4 . 3 Detach 1 | . . . 1 . . Swap 28 | . 1 . 9 5 13 Drop 23 | . 3 2 1 6 11 Fire 87 | . 24 1 25 3 34 Melee 22 | . . . 6 3 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 15 | . . . . 15 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Central database locked down 246 | -10/Materials | Discovered new exit (range 9) 292 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Core integrity fell below 50% 377 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Discovered new exit (range 10) 656 | -10/Materials | Entered Mines 681 | -10/Mines | Assembled infested the area 724 | -10/Mines | Met a Derelict bent on vengeance 740 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 744 | -10/Mines | Found Scrap Suit 767 | -10/Mines | Discovered new exit (range 6) 773 | -10/Mines | Entered Materials 773 | -9/Materials | Evolved 2 slots: Propulsion x2 1306 | -9/Materials | Discovered new exit (range 7) 1412 | -9/Materials | Discovered new exit (range 13) 1451 | -9/Materials | Entered Mines 1571 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1924 | -9/Mines | Discovered new exit (range 16) 1967 | -9/Mines | Learned location of 1 exit from Materials 2090 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2199 | -9/Mines | Discovered new exit (range 11) 2336 | -9/Mines | Found a hidden stash of uninstalled traps 2422 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2946 | -9/Mines | Entered Materials 2946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -8/Materials | Identified exit to Factory 3250 | -8/Materials | Build established: Scavenger-Mutant 3605 | -8/Materials | Build established: Mutant 3637 | -8/Materials | Repaired Imp. Treads 3669 | -8/Materials | Repaired Imp. Treads 3702 | -8/Materials | Discovered new exit (range 12) 3739 | -8/Materials | Self-destructed Last Messages --------------- Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Adv. Treads destroyed. Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Imp. Treads destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ??#######?????????????????????? | | ?????????????????? ### ! #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? < ?????????????????????? | | ???????????????????? ! #?????????????????????? | | ?????????????????????=%! #?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# uu #?????????????????????? | | ??????????????????????#H r ??????????????????????? | | ?????????????????????## u#??????????????????????? | | ?????????????????????## Y#????? #???????????????? | | ???????????????######## @#### ######??????????? | | ???????????????# % % ????????? | | ????????##?????# % a ????????? | | ????????# ###### % ????????? | | ????????#[* % # #######+#############?????????? | | ????????#""" # #?# "% ????????????????????? | | ????????#"R= # #?### [!! ???????????????????? | | ????????#""" # #???# [!! #??????????????????? | | ????????# # #???# !!! #??????????????????? | | ????????# """ %+% #???# #??????????????????? | | ????????# """ # #???# #??????????????????? | | ????????# """ # #???########??????????????????? | | ????????# # #?????????????????????????????? | | ????????# """ # #?????????????????????????????? | | ????????# """ # #?????????????????????????????? | | ????????# """ !# #?????????????????????????????? | | ????? # # #?????????????????????????????? | | ???? ######## ########??????????????????????? | | ????# # ] # # #??????????????????????? | | ????# # *# # #??????????????????????? | | ????# #! """=# # """ #??????????????????????? | | ????# # """%+ + """ #??????????????????????? | | ????# #! """[# # """ #?######???????????????? | | ????# # # # #?#! #???????????????? | | ##??# ######## ######+### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Junior Dev Challenges ------------ None Game ------ Seed DoorCouplerChronowheel Manual? 0 Play Time 00:31:14 Cumulative 7.4 hours Start 2026.04.15 @ 13:45:00 End 2026.04.15 @ 14:14:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 24 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a016b827-1864-42c5-8721-40e3969c44a4