Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 16:49:51 // Winter2021/Sauler Player: Demo Result: Destroyed by Elf with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (3994) 3994 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 11100 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 308 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -936 Cogmind --------- Core Integrity 0/1000 Matter 196/300 Energy 4/100 System Corruption 1% Temperature Danger (448) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Improved Signal Interpreter Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Advanced Heat Sink Authchip [Device] Heavy Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Neutrino Core > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Targeting Computer Launcher Guidance Computer Backup Plating VII Thermal Defense Suite Authchip [R/Combat] > --- WEAPON ----------- Wave Gun Ion Burst Cannon Ion Burst Cannon Heavy Missile Launcher > --- INVENTORY -------- Centrium Wheel Advanced Heat Sink Advanced Coolant Injector Improved Utility Shielding Authchip [R/Combat] Authchip [Device] Authchip [Device] Authchip [Device] Relay Coupler [NC] AWS/Autocannon Heavy Rocket Launcher Heavy Rocket Launcher Power Maul [Rating: 90] Favorites ----------- Power Light Neutrino Core Engine Improved Deuterium Engine Power Core Light Neutrino Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Light Armor Plating Weapon Ion Burst Cannon Energy Gun Improved Spread Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 Weapon 2 | . . . . . 1 . 1 . . . . Parts Attached 154 | 3 10 7 10 13 16 20 31 17 . 9 18 Power 11 | . 1 1 . . 2 2 3 2 . . . Engine 3 | . 1 . . . 1 . . 1 . . . Core 8 | . . 1 . . 1 2 3 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . 1 1 4 3 6 12 2 . 1 3 Treads 8 | 2 . 1 . 1 . . . 2 . 1 1 Leg 2 | . . . . . . 1 1 . . . . Wheel 23 | . . . 1 3 2 4 11 . . . 2 Hover 1 | . . . . . . 1 . . . . . Flight 1 | . . . . . 1 . . . . . . Utility 39 | 1 2 . 3 2 4 5 7 3 . 2 10 Device 13 | . . . 1 1 2 2 3 1 . 1 2 Storage 3 | 1 . . 1 . . . . . . . 1 Processor 8 | . 1 . . . 2 1 2 . . . 2 Hackware 4 | . . . . . . . 1 . . . 3 Protection 11 | . 1 . 1 1 . 2 1 2 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 69 | . 7 5 6 7 7 7 9 10 . 6 5 Energy Gun 14 | . 1 . . . 2 4 3 3 . 1 . Energy Cannon 20 | . 1 2 3 2 . . 5 4 . 1 2 Ballistic Gun 12 | . 2 1 . 4 4 . . . . . 1 Ballistic Cannon 3 | . . . . . . . 1 . . 1 1 Launcher 18 | . 3 1 3 1 1 3 . 3 . 2 1 Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 1 4 . . . 1 Parts Lost 38 | . . . . . 3 4 10 2 . 1 18 Power 6 | . . . . . . 1 3 . . . 2 Propulsion 13 | . . . . . 1 2 4 2 . 1 3 Utility 7 | . . . . . 1 . . . . . 6 Weapon 12 | . . . . . 1 1 3 . . . 7 Highest Loss Streak 17 | . . . . . 2 4 8 1 . 1 17 To Critical Strikes 4 | . . . . . . . . . . . 4 Average Slot Usage (%) 92 | . 82 100 90 100 91 93 93 87 100 94 92 Engine 2 | . 4 2 . . 3 3 . 4 6 6 4 Core 8 | . . 11 14 14 5 3 12 6 6 6 4 Treads 9 | . 28 28 20 1 . . . 6 13 13 10 Wheel 11 | . . . 7 26 24 20 18 9 6 3 . Device 6 | . . . 5 1 5 7 6 13 13 13 10 Storage 9 | . 14 14 14 14 9 7 6 6 6 6 5 Processor 10 | . . . . . 13 20 21 13 13 13 21 Protection 7 | . 12 14 9 12 3 4 2 5 6 5 5 Energy Gun 4 | . 6 . . . . 15 8 5 13 5 4 Energy Cannon 10 | . 4 22 9 14 2 . 10 8 13 12 10 Ballistic Gun 5 | . 10 5 . 13 20 3 . . . . 3 Launcher 1 | . . . 9 . . 3 . . . 4 1 Peak Build Rating 90 | 3 7 10 14 17 35 59 81 81 73 84 90 Average Rating 42 | 2 5 9 12 14 27 41 68 70 73 76 86 On Entrance 37 | . 3 7 10 13 17 35 59 74 73 73 82 Naked Turns . | . . . . . . . . . . . . Heaviest Build 114 | 5 16 19 34 34 44 50 105 114 71 114 76 Greatest Support 98 | 3 20 40 40 20 36 30 30 30 10 98 98 Greatest Overweight (x) 11 | 1 2 . 3 3 1 3 10 11 7 11 . Average Overweight (x) 1 | . . . 1 1 . 1 1 5 7 2 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 10 15 15 15 15 15 15 15 14 Most Carried 15 | 5 8 8 13 15 15 15 15 15 15 15 15 Average Carried 12 | 3 7 7 8 14 14 14 14 14 15 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 13 15 14 15 15 15 15 15 5 Class Distribution -------------------- 53% | Scavenger-Gunner 32% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Matter Collected 2826 | 186 215 273 287 304 244 277 533 156 . 59 292 Remotely . | . . . . . . . . . . . . Salvage Created 3747 | . 332 299 . 437 407 247 763 537 . 506 219 Parts 257 | . 32 17 . 36 24 10 57 28 . 20 33 Haulers Intercepted 7 | . 2 . . . 1 2 1 . . 1 . Recyclers Shooed 5 | . 1 . . 2 1 . . . . . 1 Parts Field Recycled 35 | . . . . . 34 1 . . . . . Retrieved Matter 323 | . . . . . 316 7 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Combat Hostiles Destroyed 78 | . 8 7 . 9 6 2 13 18 . 8 7 Guns 13 | . 2 . . 3 3 . 2 1 . 2 . Cannons 43 | . . 4 . 3 . . 10 17 . 6 3 AOE 22 | . 6 3 . 3 3 2 1 . . . 4 Classes Destroyed 17 | . 7 . . 1 2 1 4 1 . 1 . Worker 15 | . 1 . . 3 1 1 8 . . . 1 Builder 10 | . 1 . . 3 1 2 2 . . . 1 Tunneler 4 | . . . . 1 . . 1 . . . 2 Hauler 7 | . 2 . . . 1 2 1 . . 1 . Recycler 9 | . 1 1 . 1 3 3 . . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . 1 . . . 1 . 1 . . . . Swarmer 36 | . 6 3 . 8 2 . 5 6 . 1 5 Grunt 15 | . 2 4 . 1 3 . 3 . . 2 . Brawler 1 | . . . . . . . 1 . . . . Duelist 6 | . . . . . . . 1 5 . . . Sentry 6 | . . . . . 1 1 . 4 . . . Specialist 2 | . . . . . . . . . . 2 . Hunter 6 | . . . . . . . . 3 . 2 1 Programmer 4 | . . . . . . . 3 . . . 1 Heavy 2 | . . . . . . 1 . . . 1 . Best Kill Streak 8 | . 5 3 . 5 5 5 7 8 . 3 7 Combat Bots Only 8 | . 3 3 . 4 3 1 6 8 . 2 6 Max Kills in Single Turn 4 | . 3 3 . 3 3 2 2 1 . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 3 . 3 2 1 1 . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Hostile Shots Fired 649 | . 29 18 . 19 25 38 138 85 . 30 267 Missed 169 | . 11 7 . 2 6 17 34 30 . 7 55 Damage Taken 7650 | . 272 165 . 188 258 561 1686 747 . 421 3352 Core 1868 | . 35 18 . 19 28 105 492 150 . 12 1009 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 41 | . . . . . . 41 . . . . . Ignored by Resistances 286 | . . . . . . . . 18 . 24 244 Core Remaining (%) 74 | 100 . . . 71 94 85 . . . 23 . Volleys Fired 226 | . 23 12 . 37 26 15 44 40 . 11 18 Largest 4 | . 2 2 . 2 3 3 4 4 . 4 4 Hottest 356 | . 70 120 . 120 113 146 355 295 . 356 320 Shots Fired 489 | . 40 23 . 60 60 37 107 81 . 35 46 Gun 219 | . 34 7 . 17 43 17 50 18 . 9 24 Cannon 216 | . . 15 . 35 10 . 57 58 . 24 17 Launcher 54 | . 6 1 . 8 7 20 . 5 . 2 5 Special . | . . . . . . . . . . . . Kinetic 143 | . 17 7 . 17 43 3 10 32 . 3 11 Thermal 292 | . 17 15 . 35 10 14 97 44 . 30 30 Explosive 54 | . 6 1 . 8 7 20 . 5 . 2 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 5 11 . 5 11 19 14 10 . 10 7 Robot Miss Streak 7 | . 4 1 . 4 2 1 6 7 . 7 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Autonomous 46 | . . . . . . . 10 32 . 3 1 Shots Hit Robots 326 | . 19 17 . 30 48 28 75 54 . 25 30 Core Hits 264 | . 23 10 . 21 26 24 73 36 . 22 29 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . . . . 1 . . 1 2 . 1 . Burn 1 | . . . . . . . . . . 1 . Meltdown 1 | . . . . 1 . . . . . . . Blast 3 | . . . . . . . 1 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12545 | . 492 388 . 792 997 1210 2945 2978 . 1293 1450 Guns 2889 | . 251 59 . 102 558 251 814 262 . 225 367 Cannons 6609 | . . 231 . 422 142 . 1757 2704 . 880 473 Explosions 3047 | . 241 98 . 268 297 959 374 12 . 188 610 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4266 | . 115 59 . 102 558 41 721 2160 . 262 248 Thermal 5232 | . 136 231 . 422 142 210 1850 806 . 843 592 Explosive 3047 | . 241 98 . 268 297 959 374 12 . 188 610 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 2 2 2 2 . . 6 6 6 6 1 Average Corruption 3 | . 2 2 2 2 . . 4 6 6 6 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 99 | . 3 12 9 15 . . 24 31 . 5 . Message Errors 28 | . 1 3 5 7 . . 4 7 . 1 . Matter Fused 25 | . . 4 1 3 . . 10 6 . 1 . Heat Flow Errors 15 | . 1 1 . 2 . . 5 6 . . . Energy Discharges 10 | . . 1 . 1 . . 3 5 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 11 | . 1 2 2 1 . . 2 1 . 2 . Data Loss (major) 3 | . . . 1 . . . . 2 . . . Misfires 2 | . . . . 1 . . . 1 . . . Alerts 2 | . . 1 . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 581 | . . . . 17 1 . 150 313 . . 100 Projectiles 511 | . . . . . . . 150 313 . . 48 Explosions 70 | . . . . 17 1 . . . . . 52 Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . . 2 8 . . . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . 2 8 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 358 | . 66 16 . 40 . . . 136 . . 100 Shots 11 | . 3 1 . 1 . . . 3 . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 585 | . 144 336 . 330 207 156 585 250 . 199 430 Average Temperature 101 | . 63 116 . 95 69 58 143 69 . 84 130 Received Heat Transfer 1698 | . 111 93 . 6 126 . 501 42 . 54 765 Effects 11 | . . . . 1 . . 6 3 . . 1 Shutdowns 2 | . . . . . . . 2 . . . . Energy Bleed 2 | . . . . 1 . . . . . . 1 Interference 5 | . . . . . . . 2 3 . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . 3 . . . . . 1 . Heat Transferred 7386 | . 407 481 . 888 296 444 2117 850 . 1120 783 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Peak Influence 806 | . 183 253 . 148 310 157 179 806 422 492 446 Initial 422 | . . 70 . . 57 54 28 53 422 295 258 Average 203 | . 130 155 . 76 184 77 86 541 422 372 308 Maximum Alert Level 3 | . . 1 . . 1 . . 3 2 2 2 Low Security (%) 62 | 100 100 57 . 100 40 100 100 12 . . . Level 1 23 | . . 42 . . 60 . . 10 . 73 86 Level 2 10 | . . . . . . . . 54 100 26 13 Level 3 3 | . . . . . . . . 22 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 12 | . . 1 . 1 2 2 4 . . 1 1 Investigation 2 | . . 1 . . 1 . . . . . . Extermination 3 | . . . . . . . 2 . . . 1 Reinforcement 7 | . . . . 1 1 2 2 . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Distress Signals 3 | . . . . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 12 8 . 6 10 5 20 17 . 10 50 Peak Tracking Total 36 | . 3 3 . 4 4 2 6 5 . 3 36 Tactical Retreats 5 | . . 1 . . . . 2 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Traps Triggered 8 | . 1 . . . . . 1 5 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Machines Disabled 13 | . 2 . . . 1 . 2 5 . . 3 Max in Single Turn 1 | . 1 . . . 1 . 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Machines Accessed 25 | . 4 1 2 . 2 4 4 2 1 . 5 Terminals 17 | . 4 1 . . 2 3 3 2 1 . 1 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . 1 Total Hacks 64 | . 12 4 3 . 6 10 11 6 1 . 11 Successful 39 | . 7 1 3 . 3 5 8 1 1 . 10 Failed 25 | . 5 3 . . 3 5 3 5 . . 1 Catastrophic 3 | . . . . . 1 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 10 4 1 . 6 5 7 1 . . 1 Terminals 47 | . 12 4 . . 6 8 9 6 1 . 1 Fabricators 6 | . . . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 2 . . . 2 Terminal Hacks 16 | . 4 1 3 . 1 2 2 1 1 . 1 Record 2 | . . . 2 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 1 . . . . Open DSF 3 | . . . . . . 1 . . 1 . 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . Locate Traps 3 | . 2 . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 Load Schematic 3 | . . . . . . . . . . . 3 Build 3 | . . . . . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . 1 Unlock Access 2 | . . . . . . . 1 . . . 1 Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 3 . . . 2 2 5 . . . 1 Terminals 12 | . 3 . . . 2 2 5 . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 10 | . 3 . . . 2 2 3 . . . . Detonate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 4 1 . . 2 3 3 2 . . 3 Full Trace Events 3 | . . 1 . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built 6 | . . . . . . . . . . . 6 Authchips 3 | . . . . . . . . . . . 3 Time 201 | . . . . . . . . . . . 201 Total Robot Build Rating 24 | . . . . . . . . . . . 24 Part Schematics Acquired 5 | . . . . . . . 4 . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . Machine Destruction 9 | . . . . . . . . 9 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Total Allies 7 | . . . . 1 . . . . . . 6 Largest Group 4 | . . . . 1 . . . . . . 4 Highest-Rated Group 128 | . . . . 31 . . . . . . 128 Highest-Rated Ally 32 | . . . . 31 . . . . . . 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . . . 1 . . . . . . 34 Total Damage 1000 | . . . . 22 . . . . . . 978 Kills 10 | . . . . 1 . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Turns Passed 7702 | 52 743 729 556 1198 440 472 1311 964 45 226 966 Spaces Moved 4799 | 57 435 409 418 838 303 375 854 470 25 77 538 Core 175 | 57 116 . . . . . . . . . 2 Treads 1484 | . 319 409 153 . . . . 7 . 60 536 Legs . | . . . . . . . . . . . . Wheels 3140 | . . . 265 838 303 375 854 463 25 17 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 95 95 86 95 80 125 185 160 50 Average Speed 127 | 74 149 160 127 96 96 96 109 164 185 198 159 Slowest Speed 400 | 100 160 160 160 125 101 125 230 400 185 245 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 53 75 62 100 24 12 18 56 1 73 14 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 40 | . . . . 10 5 . . 15 . . 10 Terrain Destroyed 394 | . 30 7 . 41 26 97 15 102 . 24 52 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . . 2 5 . 2 1 AOE 384 | . 30 7 . 41 26 97 13 97 . 22 51 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Fac Total 5992 | 65 490 461 444 1175 408 457 1146 598 24 121 603 Wait 596 | 1 4 25 . 266 47 29 177 25 . 6 16 Move 4789 | 56 434 408 417 837 302 374 854 469 24 76 538 Hop . | . . . . . . . . . . . . Pick Up 82 | 5 10 3 7 11 5 5 17 6 . 7 6 Fast Attach 59 | 3 4 2 2 1 11 9 13 5 . 5 4 Attach 42 | . 5 . 2 1 1 8 9 5 . 4 7 Detach 8 | . 2 . . . . 5 1 . . . . Swap 53 | . 1 5 6 11 4 3 9 7 . . 7 Drop 102 | . 7 6 8 11 12 8 22 9 . 12 7 Fire 226 | . 23 12 . 37 26 15 44 40 . 11 18 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 32 . . . Rewire 3 | . . . 2 . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Upp] / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 796 | -10/Materials | Entered Mines 976 | -10/Mines | Assembled infested the area 1073 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1241 | -10/Mines | Discovered new exit (range 13) 1472 | -10/Mines | Discovered new exit (range 14) 1489 | -10/Mines | Learned location of Storage (-9) 1519 | -10/Mines | Discovered new exit (range 5) 1525 | -10/Mines | Entered Exiles 1573 | -10/Exiles | Met 8R-AWN 1602 | -10/Exiles | Met EX-HEX 1694 | -10/Exiles | Met EX-BIN 1718 | -10/Exiles | Aligned with FarCom system 1719 | -10/Exiles | Given EX-Vault access code 1760 | -10/Exiles | Opened EX-Vault 1782 | -10/Exiles | Found AWS/Autocannon 1802 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1835 | -10/Exiles | Met EX-DEC 2002 | -10/Exiles | Learned location of Zion (-6) 2066 | -10/Exiles | Discovered new exit (range 14) 2081 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2081 | -10/Exiles | Entered Mines 2260 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2400 | -9/Mines | Murdered YI-UF0 2472 | -9/Mines | Found a hidden stash of uninstalled traps 2514 | -9/Mines | Learned location of 2 exits from Materials 2714 | -9/Mines | Build established: Scavenger-Mutant 2837 | -9/Mines | Discovered new exit (range 7) 2840 | -9/Mines | Received a Mining Laser from a helpful Derelict 2907 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3189 | -9/Mines | Discovered new exit (range 15) 3279 | -9/Mines | Entered Materials 3279 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3280 | -8/Materials | Identified exit to Factory 3281 | -8/Materials | Build established: Mutant 3719 | -8/Materials | Entered Factory 3719 | -7/Factory | Evolved 2 slots: Utility x2 3730 | -7/Factory | Build established: Scavenger-Gunner 3778 | -7/Factory | Identified exit to DSF 4114 | -7/Factory | Discovered new exit (range 15) 4167 | -7/Factory | Lost 4 parts (1p2n1w) 4191 | -7/Factory | Entered another Factory area 4191 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5074 | -6/Factory | Core integrity fell below 50% 5115 | -6/Factory | Lost 8 parts (2p3n3w) 5502 | -6/Factory | Identified exit to Garrison 5502 | -6/Factory | Entered Garrison 5564 | -6/Garrison | Triggered checkpoint 5593 | -6/Garrison | Garrison Relay disabled 5658 | -6/Garrison | Triggered checkpoint 5727 | -6/Garrison | Garrison Relay disabled 5826 | -6/Garrison | Triggered checkpoint 5870 | -6/Garrison | Destroyed 8 combat bots 5959 | -6/Garrison | Discovered new exit (range 11) 5999 | -6/Garrison | Discovered new exit (range 24) 5999 | -6/Garrison | Discovered new exit (range 42) 5999 | -6/Garrison | Discovered new exit (range 56) 6176 | -6/Garrison | Installed Relay Interface Framework 6262 | -6/Garrison | Heavy support dispatched to Factory 6389 | -6/Garrison | Phase Generator disabled 6466 | -6/Garrison | Entered Factory 6470 | -6/Factory | Identified exit to DSF 6511 | -6/Factory | Entered DSF 6579 | -6/DSF | Additional patrols routed to DSF 6694 | -6/DSF | Discovered new exit (range 16) 6734 | -6/DSF | Sterilization system engaged 6737 | -6/DSF | Entered Factory 6737 | -5/Factory | Evolved 2 slots: Utility x2 6826 | -5/Factory | Fabricated Y-54 Guardian (x2) 6897 | -5/Factory | Fabricated Y-54 Guardian? 7000 | -5/Factory | Fabricated Y-54 Guardian (x2) 7389 | -5/Factory | Identified exit to Garrison 7665 | -5/Factory | Discovered new exit (range 16) 7701 | -5/Factory | Core integrity fell below 50% 7703 | -5/Factory | Core integrity fell below 20% 7703 | -5/Factory | Destroyed by Elf with High-powered Shotgun Last Messages --------------- 07702_ Adv. Targeting Computer destroyed. 07702_ Penetrated by Slug. 07702_ Slug penetrates Wall. 07702_ HV Slug penetrates Elf. 07702_ Elf suffers critical hit (Destroy). 07702_ Elf destroyed. 07702_ HV Slug penetrates Wall. 07702_ Dropped Lrg. Storage Unit. 07702_ Remote Datajack crushed and broken. 07702_ Authchip [Device] crushed and broken. 07702_ Penetrated by Slug. 07702_ Slug penetrates Elf. 07702_ Critical hit (Burn: +37). 07702_ Penetrated by Slug. 07702_ Slug penetrates Wall. 07703_ The unstable cave ceiling collapses. 07703_ Extracted schematic archive: Imp. Datajack. 07703_ HV Slug penetrates Elf. 07703_ Elf knocked back. Map ----- +----------------------------------------------------+ | ????????????????????# ## """""" """""" | | ????????????????????#########?# """""" """""" | | ??????????????????????????????# | | ????????????????????????????### ! | | ?????????????????????????+ ![ | | ?????????????????????"""?# ##########+#### | | ?????????????????????"""?? ?# # | | ?????????????????????"""?? ?# ] # | | ?????????????????????????? ?# / #?? | | ??????????????????????????s?# # #?? | | ????????????????##########s## # #?? | | ???????????????## ############## #?? | | ??????????????? + ###??????######+##### | | ????????????????# ! #??????# | | ????????????????# #??????# | | ????????????????# ######## | | ????????????????# !s ## # | | ????????????????# ![%=! ## # | | ????????????????# %[%=s%! # "" # | | ????????????????# !!!s=s!$!# "" # | | ????????????????# !!!!ss%=$# """ # | | ????????????????# s=$|ss!!# """ # | | ??????????? ###;# %]$!!!### """ # | | ?????????? =%!*s s!%$!=s!# #s | | ?????????? < =!ss s*!% !ss/s s + | | ?????????? %ss ss ]@!=%]# ############ | | ??????????? ###### !=*!]## #??????????? | | ?????????????????#### # %;s## #??????????? | | ?????????????????# s #=##""" #??????????? | | ?????????????????# """ "s### ##"R #??????????? | | ?????????????????# "G> " #?#s##""" #????#+????? | | ?????????????????# """ " #?# ## "" #????# ????? | | ?????????????????# " #?# ## #????# #???? | | ?????????????????# " ### ##########????# #???? | | ?????????????????# ! " + #?????????????# #???? | | ?????????????????#! " # #?????????????# #???? | | #???############## " + #?????????????# ##### | | # ??# # " # #?????#######?# | | # ??# /# # ####### #?# | | # ?# ######### ### | | # ?# """ """ + | | # # """ """ ######### ###+## | | # # """ """ #???????##+#####+## #? # | | # + #???????# ?? ###+###? # | | # # """ """ #???????# #??????# !# | | # """ """ #???????# #??????# # | | # """ """ #???????# ! #??????# # | | + #???????# #??????# #### | | ##### ] #???????# ! #??????# #??? | | ????##############???????# #??????#####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Resistance: EX 25 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Launcher Accuracy 20 Recoil Reduction 3 Authchip Count 6 Item Schematics ----------------- Shield Generator | -6/Factory | Archive Imp. EM Pulse Cannon | -6/Factory | Archive Imp. Heat Sink | -6/Factory | Archive Cold Fusion Reactor | -6/Factory | Archive Imp. Datajack | -5/Factory | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Archive Fabricated ------------ Y-54 Guardian | x2 | -5/Factory | Authchip Y-54 Guardian | x2 | -5/Factory | Authchip Y-54 Guardian | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeLaserCompactor Manual? 0 Play Time 01:03:19 Cumulative 120.4 hours Start 2025.01.03 @ 15:43:23 End 2025.01.03 @ 16:49:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7efcc754-8ce7-4a6c-9baf-ca7f14f14019