Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 23:22:40 Player: Alex Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1819) 1819 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 5092 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 193 Friendly Fire -156 Cogmind --------- Core Integrity 35/700 Matter 58/300 Energy 44/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Thermal Generator Particle Charger System Restoration Module Peak State ------------ > --- POWER ------------ Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Targeting Computer Melee Analysis Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Great Maul > --- INVENTORY -------- Cooled Deuterium Engine Thermal Generator Improved Melee Analysis Suite Particle Charger Improved Light Armor Plating System Restoration Module Katana [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 3 | . . . 1 . 1 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . 1 . Parts Attached 50 | 6 1 2 8 6 6 21 Power 11 | 1 . 1 2 3 . 4 Engine 11 | 1 . 1 2 3 . 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . . 4 2 2 7 Treads . | . . . . . . . Leg 12 | 2 . . 4 2 2 2 Wheel 3 | . . . . . . 3 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 8 | 1 1 . . . 2 4 Device 2 | . 1 . . . . 1 Storage 2 | 1 . . . . 1 . Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 . 1 2 1 2 6 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | 2 . 1 2 . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 35 | . . . 2 5 7 21 Power 10 | . . . 1 3 2 4 Propulsion 14 | . . . 1 2 3 8 Utility 4 | . . . . . . 4 Weapon 7 | . . . . . 2 5 Highest Loss Streak 12 | . . . 1 3 4 12 To Critical Strikes 2 | . . . . 1 . 1 Average Slot Usage (%) 79 | . 86 100 97 93 71 60 Engine 13 | . 14 14 20 18 10 8 Leg 21 | . 28 28 32 30 20 10 Device 5 | . 1 14 11 11 . . Storage 9 | . 14 14 11 11 9 6 Processor 5 | . . . . . 8 13 Ballistic Gun 13 | . 28 28 21 12 8 8 Launcher 3 | . . . . 9 7 . Impact Weapon 3 | . . . . . 6 6 Naked Turns . | . . . . . . . Heaviest Build 32 | 13 14 18 24 24 27 32 Greatest Support 42 | 20 20 20 36 34 42 30 Greatest Overweight (x) 8 | 3 . . . . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 3 8 8 8 8 8 Average Carried 6 | 1 2 6 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 3 8 7 8 8 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1391 | 268 32 154 243 384 145 165 Remotely . | . . . . . . . Salvage Created 1792 | 100 50 81 552 391 307 311 Parts 128 | 3 2 7 50 33 20 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . . 1 3 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 37 | . 1 1 10 11 9 5 Melee 3 | . . . . . 1 2 Guns 18 | . 1 1 10 3 2 1 Cannons 1 | . . . . . . 1 AOE 13 | . . . . 8 5 . Classes Destroyed 11 | 1 1 1 5 1 . 2 Worker 7 | . . . 2 3 . 2 Builder 6 | . . . 1 3 2 . Recycler 4 | 1 . 1 1 . . 1 Operator 2 | . . . . 2 . . Watcher 5 | . . . 3 . 1 1 Swarmer 2 | . . 1 . . . 1 Grunt 22 | . 1 . 5 7 8 1 Duelist 2 | . . . 1 . 1 . Sentry 9 | . . . 4 4 . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | 1 1 2 6 6 8 2 Combat Bots Only 6 | . 1 1 3 4 6 2 Max Kills in Single Turn 3 | 1 1 1 3 3 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 4132 | . 56 48 474 577 739 2238 Core 1145 | . . . 109 126 245 665 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 17 | . . . 17 . . . Core Remaining (%) 74 | 100 . 100 . 41 55 . Volleys Fired 149 | 2 8 6 41 53 11 28 Largest 2 | 2 2 2 2 2 2 2 Hottest 75 | 40 40 43 50 55 55 75 Shots Fired 230 | 4 16 12 80 62 17 39 Gun 187 | 4 16 12 80 43 8 24 Cannon 15 | . . . . . . 15 Launcher 28 | . . . . 19 9 . Special . | . . . . . . . Kinetic 199 | 4 16 12 80 43 8 36 Thermal 3 | . . . . . . 3 Explosive 28 | . . . . 19 9 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 3 10 1 11 12 6 8 Robot Miss Streak 5 | 1 3 2 4 5 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 158 | 3 10 3 52 34 16 40 Core Hits 102 | 2 2 3 24 36 21 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 1 . 2 2 Critical Strikes 8 | . . . 1 . 2 5 Destroy 1 | . . . 1 . . . Blast 2 | . . . . . . 2 Smash 4 | . . . . . 2 2 Sever 1 | . . . . . . 1 Melee Attacks 20 | . . . . . 4 16 Impact 17 | . . . . . 4 13 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5723 | 28 113 54 1193 1835 1435 1065 Guns 2004 | 28 113 54 925 459 132 293 Cannons 323 | . . . . . . 323 Explosions 2693 | . . . 268 1349 1076 . Melee 662 | . . . . . 222 440 Ramming 41 | . . . . 27 5 9 Kinetic 2252 | 28 113 54 925 459 132 541 Thermal 343 | . . . 268 . . 75 Explosive 2425 | . . . . 1349 1076 . Electromagnetic . | . . . . . . . Impact 571 | . . . . . 222 349 Slashing 91 | . . . . . . 91 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 279 | . . . 28 19 152 80 Projectiles 5 | . . . . . . 5 Explosions 90 | . . . 28 19 43 . Melee 184 | . . . . . 109 75 Knockbacks 6 | . . . . . . 6 Impact 2 | . . . . . . 2 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 298 | . . . . 56 238 4 Shots 8 | . . . . 3 5 . Rammed 2 | . . . . . . 2 Targets Rammed 10 | . . . . 7 1 2 Kicked 8 | . . . . 7 1 . Crushed . | . . . . . . . Highest Temperature 33 | . 12 . 15 33 22 30 Average Temperature 9 | . 7 . 6 12 8 12 Received Heat Transfer 1323 | . 30 9 171 264 324 525 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 5 | . . . . . 3 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 261 | . . . 150 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 1154 | 5 63 74 434 1154 720 361 Initial 403 | . 3 24 28 183 403 327 Average 333 | 1 18 50 223 668 521 260 Maximum Alert Level 4 | . . . 2 4 3 1 Low Security (%) 38 | 100 100 100 43 3 . 42 Level 1 30 | . . . 49 15 . 57 Level 2 19 | . . . 7 33 82 . Level 3 10 | . . . . 41 17 . Level 4 1 | . . . . 6 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 3 2 2 Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 7 | . . . 1 3 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 5 | . . . 1 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 5 5 13 22 11 16 Peak Tracking Total 9 | . 4 4 4 7 3 9 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 9 | . . 1 2 2 4 . Max in Single Turn 2 | . . 1 1 1 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 3 | . . . 2 1 . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . . . 12 3 . . Successful 9 | . . . 7 2 . . Failed 6 | . . . 5 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . . 8 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 5 . . . Record 5 | . . . 5 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . . 7 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 100 | . . . . 100 100 . Highest-Rated Ally 100 | . . . . 100 100 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 19 . . Total Damage 601 | . . . . 601 . . Kills 10 | . . . . 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 2081 | 78 93 176 320 406 297 711 Spaces Moved 1203 | 47 56 125 176 272 168 359 Core 64 | 26 . . . . . 38 Treads . | . . . . . . . Legs 1055 | 21 56 125 176 272 168 237 Wheels 84 | . . . . . . 84 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 112 50 Average Speed 124 | 125 120 120 92 101 143 150 Slowest Speed 450 | 200 120 120 120 110 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 15 28 22 45 17 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 268 | . . . 12 151 100 5 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 263 | . . . 12 151 100 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 1536 | 62 67 138 264 345 200 460 Wait 47 | . 1 1 23 3 5 14 Move 1197 | 46 55 124 175 271 167 359 Hop . | . . . . . . . Pick Up 50 | 8 2 5 9 5 4 17 Fast Attach 5 | . . . 2 1 2 . Attach 41 | 6 1 . 5 4 4 21 Detach 1 | . . . . . . 1 Swap 4 | . . 2 1 1 . . Drop 12 | . . . 8 . 2 2 Fire 149 | 2 8 6 41 53 11 28 Melee 20 | . . . . . 4 16 Ram 2 | . . . . . . 2 Kick 8 | . . . . 7 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 6) 172 | -10/Materials | Entered Mines 173 | -10/Mines | Assembled infested the area 174 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 216 | -10/Mines | Met a Derelict bent on vengeance 257 | -10/Mines | Discovered new exit (range 5) 300 | -10/Mines | Build established: Mutant 348 | -10/Mines | Entered Materials 348 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 549 | -9/Materials | Repaired Mni. Grenade Launcher 624 | -9/Materials | Discovered new exit (range 10) 663 | -9/Materials | Discovered new exit (range 9) 668 | -9/Materials | Entered Storage 835 | -9/Storage | Core integrity fell below 50% 865 | -9/Storage | Lost 3 parts (2p1n) 899 | -9/Storage | Met 01-MTF 1042 | -9/Storage | Discovered new exit (range 16) 1074 | -9/Storage | Entered Materials 1074 | -8/Materials | Accompanied by 1 ally (01-MTF) 1074 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1079 | -8/Materials | 01-MTF left 1183 | -8/Materials | Build established: Scavenger-Mutant 1232 | -8/Materials | Lost 4 parts (1p3n) 1318 | -8/Materials | Discovered new exit (range 11) 1348 | -8/Materials | Lost 3 parts (1p2w) 1371 | -8/Materials | Entered Factory 1371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -7/Factory | Discovered new exit (range 10) 1894 | -7/Factory | Lost 7 parts (2p3n2w) 1977 | -7/Factory | Build established: Mutant 1991 | -7/Factory | Discovered new exit (range 9) 2025 | -7/Factory | Core integrity fell below 50% 2077 | -7/Factory | Core integrity fell below 20% 2082 | -7/Factory | Self-destructed Last Messages --------------- Acquired Katana. G-47 Trooper destroyed. Critical hit (Burn: +37). B-48 Gladiator Imp. Light Armor Plating severed. Imp. Light Armor Plating destroyed. System corrupted by crushing effect (+4). Knocked back. R-06 Scavenger collects Particle Gun. Acquired Hvy. Particle Cannon. VTOL Module melted. S-27 Virus destroyed. R-06 Scavenger collects Imp. Light Armor Plating. U-05 Engineer builds a Door. System corrupted: Katana rejected. Knocked back. Acquired Hvy. Particle Cannon. Slug penetrates Power Conduit. B-48 Gladiator destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Hvy. Particle Cannon destroyed. 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I Survived The Infestation Let's See Who's Tougher Remodeling Challenges ------------ None Game ------ Seed ElectronArmoredProtection Manual? 0 Play Time 00:47:28 Cumulative 5.8 hours Start 2022.04.25 @ 22:30:07 End 2022.04.25 @ 23:22:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac7431bb-05ae-457e-92d0-e75148342acc