Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 13:25:37 Player: P9H Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2498) 2498 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 5895 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 59/340 System Corruption 2% Temperature Cool (9) Movement Core (2300) Ox45 Location -6/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Heavy Reactive Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Fission Core Power Amplifier Large Matter Pod (150) Enhanced Optical Array Target Analyzer Target Analyzer Matter Filter Matter Filter Matter Filter Light EM Pulse Cannon Improved EM Pulse Cannon Autogun Minigun Coil Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Power Amplifier Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- EM Shotgun Shotgun Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Fission Core Large Matter Pod Target Analyzer Long-range Tractor Beam Particle Gun Light EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Autogun Autogun Autogun Autogun Minigun Minigun Rocket Launcher [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . 1 . Propulsion . | . . . . . . Utility 4 | . . 1 1 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 89 | 7 9 8 13 9 43 Power 21 | 1 2 2 3 4 9 Engine 11 | 1 1 2 . 1 6 Core 9 | . 1 . 3 3 2 Reactor 1 | . . . . . 1 Propulsion 17 | 3 2 . 3 1 8 Treads 1 | 1 . . . . . Leg 1 | 1 . . . . . Wheel 15 | 1 2 . 3 1 8 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 2 3 2 8 Device 7 | . . 2 . 1 4 Storage 2 | 1 1 . . . . Processor 4 | . 2 . 1 . 1 Hackware . | . . . . . . Protection 6 | . . . 2 1 3 Artifact . | . . . . . . Weapon 32 | 2 2 4 4 2 18 Energy Gun 8 | 1 1 1 . 2 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 18 | 1 1 3 4 . 9 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 42 | . 1 2 4 . 35 Power 9 | . 1 1 1 . 6 Propulsion 9 | . . . 1 . 8 Utility 8 | . . . 2 . 6 Weapon 16 | . . 1 . . 15 Highest Loss Streak 13 | . 1 2 2 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 74 97 97 99 95 Engine 8 | . 4 19 5 3 9 Core 7 | . 6 2 11 19 5 Reactor 1 | . . . . . 3 Wheel 13 | . 18 22 17 15 10 Device 12 | . . 11 9 12 14 Storage 7 | . 14 11 9 7 6 Processor 10 | . 3 11 8 7 12 Protection 4 | . . . 8 9 4 Energy Gun 7 | . 11 9 7 12 5 Ballistic Gun 14 | . 11 11 19 9 15 Ballistic Cannon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 133 | 12 89 97 105 112 133 Greatest Support 28 | 20 26 26 26 24 28 Greatest Overweight (x) 43 | 1 26 3 8 4 43 Average Overweight (x) 5 | . 4 3 3 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 Most Carried 25 | 6 14 14 25 25 25 Average Carried 21 | 4 9 12 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 13 13 25 25 18 Class Distribution -------------------- 44% | Gunner 32% | Scavenger-Gunner 19% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2494 | 266 143 122 436 251 1276 Remotely . | . . . . . . Salvage Created 2623 | . 164 285 583 249 1342 Parts 153 | . 12 12 33 14 82 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 50 | . 5 5 8 4 28 Guns 40 | . 2 5 8 4 21 Cannons 4 | . . . . . 4 AOE 6 | . 3 . . . 3 Classes Destroyed 10 | . 3 2 3 . 2 Worker 6 | . 1 . . . 5 Builder 5 | . . . 1 . 4 Recycler 4 | . . 1 2 . 1 Watcher 4 | . . . 1 2 1 Swarmer 12 | . 3 . . . 9 Grunt 19 | . 2 3 5 3 6 Sentry 7 | . . 2 1 1 3 Specialist 2 | . . . 2 . . Hunter 2 | . . . . . 2 Programmer 8 | . . . . . 8 Best Kill Streak 6 | . 3 3 3 2 6 Combat Bots Only 6 | . 3 3 2 2 6 Max Kills in Single Turn 3 | . 3 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . 3 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 423 | . 15 25 49 50 284 Missed 121 | . 3 8 15 19 76 Damage Taken 5314 | . 198 179 583 341 4013 Core 1059 | . 54 22 97 28 858 Absorbed by Shields 59 | . . 59 . . . Redirected to Shielding 104 | . . . . 69 35 Ignored by Resistances 69 | . . . . . 69 Core Remaining (%) 90 | 100 78 94 82 96 . Volleys Fired 158 | . 10 19 37 14 78 Largest 4 | . 2 2 3 3 4 Hottest 156 | . 60 85 108 113 156 Shots Fired 479 | . 20 29 108 42 280 Gun 437 | . 20 29 108 42 238 Cannon 36 | . . . . . 36 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 360 | . 10 19 80 28 223 Thermal 54 | . . 5 28 . 21 Explosive 6 | . . . . . 6 Electromagnetic 59 | . 10 5 . 14 30 Robot Hit Streak 33 | . 7 33 10 9 12 Robot Miss Streak 12 | . 3 . 4 4 12 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 . . 1 5 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 310 | . 14 26 70 30 170 Core Hits 186 | . 10 9 27 22 118 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . 1 . 2 . . Destroy 3 | . 1 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5818 | . 307 340 886 525 3760 Guns 4261 | . 169 340 876 525 2351 Cannons 534 | . . . . . 534 Explosions 924 | . 138 . . . 786 Melee . | . . . . . . Ramming 99 | . . . 10 . 89 Kinetic 3737 | . 90 205 616 334 2492 Thermal 734 | . 138 79 260 . 257 Explosive 572 | . . . . . 572 Electromagnetic 676 | . 79 56 . 191 350 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . 2 Average Corruption 2 | . . 4 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . 1 . . 28 Message Errors 8 | . . 1 . . 7 Matter Fused 8 | . . . . . 8 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 125 | . . . . . 125 Projectiles . | . . . . . . Explosions 96 | . . . . . 96 Melee 29 | . . . . . 29 Knockbacks 14 | . . . . . 14 Impact 1 | . . . . . 1 Kinetic 13 | . . . . . 13 Secondary . | . . . . . . Self-Inflicted Damage 589 | . 37 . 5 . 547 Shots 12 | . 1 . . . 11 Rammed 7 | . . . 1 . 6 Targets Rammed 7 | . . . 1 . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 661 | . 42 78 366 336 661 Average Temperature 109 | . 17 36 112 130 116 Received Heat Transfer 996 | . 78 48 279 153 438 Effects 33 | . . . 3 7 23 Shutdowns 9 | . . . . 2 7 Energy Bleed 1 | . . . . . 1 Interference 13 | . . . 2 5 6 Matter Decay 1 | . . . . . 1 Short Circuit 4 | . . . . . 4 Damage (minor) 3 | . . . 1 . 2 Damage (major) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 1 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1485 | . 200 185 629 . 471 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . . 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 398 | . 163 165 298 219 398 Initial 69 | . . 5 69 60 9 Average 147 | . 51 84 140 130 176 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 73 | 100 100 100 80 92 61 Level 1 26 | . . . 19 7 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 1 2 3 11 Investigation 1 | . . 1 . . . Extermination 6 | . . . . 1 5 Reinforcement 9 | . . . 2 1 6 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 7 7 16 7 50 Peak Tracking Total 8 | . 4 3 5 3 8 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 2 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 12 | . 1 . 1 . 10 Max in Single Turn 5 | . 1 . 1 . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 4 | . . . 1 1 2 Terminals 4 | . . . 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . . 3 1 4 Successful 2 | . . . . 1 1 Failed 6 | . . . 3 . 3 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 8 | . . . 3 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 1 1 Open DSF 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5304 | 58 472 334 791 518 3131 Spaces Moved 2499 | 42 239 166 393 289 1370 Core 19 | 11 4 . . . 4 Treads 1 | 1 . . . . . Legs 10 | 10 . . . . . Wheels 2469 | 20 235 166 393 289 1366 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 135 135 150 150 Average Speed 174 | 99 170 135 148 150 194 Slowest Speed 2200 | 190 1350 135 210 150 2200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 31 17 27 9 38 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . 2 . . . 101 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 102 | . 2 . . . 100 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3141 | 55 285 246 532 347 1676 Wait 247 | . 10 48 39 28 122 Move 2494 | 41 238 165 392 288 1370 Hop . | . . . . . . Pick Up 100 | 7 16 5 32 3 37 Fast Attach 11 | 5 . . 1 1 4 Attach 56 | 1 9 5 7 2 32 Detach 1 | . . . . . 1 Swap 22 | 1 . 3 5 6 7 Drop 45 | . 2 1 18 5 19 Fire 158 | . 10 19 37 14 78 Melee . | . . . . . . Ram 7 | . . . 1 . 6 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 807 | -9/Materials | Discovered new exit (range 10) 865 | -9/Materials | Entered another Materials area 865 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1354 | -8/Materials | Discovered new exit (range 15) 1656 | -8/Materials | Entered Factory 1656 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1657 | -7/Factory | Garrison activated, responded to threat 2122 | -7/Factory | Discovered new exit (range 5) 2130 | -7/Factory | Build established: Gunner 2174 | -7/Factory | Entered another Factory area 2174 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2434 | -6/Factory | Lost 8 parts (1p2n1u4w) 3412 | -6/Factory | Spotted B-75 Beast 3760 | -6/Factory | Lost 3 parts (1n2w) 4164 | -6/Factory | Build established: Scavenger-Gunner 4437 | -6/Factory | Core integrity fell below 50% 5042 | -6/Factory | Found Hvy. Reactive Plating 5298 | -6/Factory | Core integrity fell below 20% 5305 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05292_ Knocked back. 05293_ R-10 Processor collects Lgt. Deuterium Engine. 05293_ U-05 Engineer lays Concrete. 05295_ Acquired 4 matter. 05296_ U-05 Engineer lays Concrete. 05296_ Gauss Rifle destroyed. 05297_ U-05 Engineer lays Concrete. 05297_ Penetrated by Slug. 05297_ Armor Integrity Analyzer destroyed. 05297_ Critical hit (Blast). 05298_ R-10 Processor collects Wheel. 05298_ U-05 Engineer lays Concrete. 05300_ U-05 Engineer builds a Wall. 05303_ Penetrated by Slug. 05303_ Knocked back. 05304_ Acquired 7 matter. 05304_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05305_ U-05 Engineer lays Concrete. 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H! + """ """ !#??????? | | ????????????? # """ """ #??????? | | ????????????????#######+## # !#??????? | | ?????????????????????? ## ##############??????? | | ?????????????????????? # #??????????????????? | | ?????????????????????? # #??????????????????? | | ??????????????????????"?# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????### ######???????????????? | | ??????????????????????????# # #??????????????? | | ??????????????????????????# # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 42 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 30 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedNullTube Manual? 0 Play Time 00:53:16 Cumulative 10.3 hours Start 2024.05.10 @ 11:47:42 End 2024.05.10 @ 13:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70986da1-0a18-4308-a2a0-755448fbed53