Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 04:45:28 Player: C4PT41N Result: Destroyed by H-61 Shepherd via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (557) 557 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2757 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Matter Pod Visual Processing Unit Melee Analysis Suite > --- WEAPON (3) ------- Katana Axe > --- INVENTORY (5) ---- Targeting Computer Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Large Matter Pod Compact Matter Pod Visual Processing Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Improved Light Cannon Katana > --- INVENTORY -------- Targeting Computer Melee Analysis Suite Datajack Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Matter Pod Processor Visual Processing Unit Protection Insulated Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 43 | 8 2 2 22 6 3 Power 6 | 1 . . 2 3 . Engine 5 | 1 . . 2 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 2 . 3 . . Treads . | . . . . . . Leg 3 | . 2 . 1 . . Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 3 . . 10 1 1 Device 4 | 2 . . 2 . . Storage 6 | 1 . . 4 1 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 15 | 2 . 2 7 2 2 Energy Gun 2 | 1 . 1 . . . Energy Cannon 4 | . . . 3 1 . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 16 | . 1 . 7 1 7 Power 2 | . . . 1 . 1 Propulsion 4 | . 1 . 1 . 2 Utility 5 | . . . 3 . 2 Weapon 5 | . . . 2 1 2 Highest Loss Streak 6 | . 1 . 3 1 6 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 5 4 4 3 Power . | . . . . . . Propulsion . | 1 1 1 . . . Utility 1 | . 1 1 1 2 1 Weapon 2 | . 2 2 2 1 1 Tool/Special . | . . . . . . Unused Backups 5 | 1 . . 1 2 1 Power 1 | 1 . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 99 91 97 85 Engine 9 | . 14 14 9 10 . Leg 5 | . 4 28 7 . . Wheel 16 | . 23 . 13 22 17 Device 13 | . 28 14 15 11 9 Storage 12 | . . 13 12 11 15 Processor 7 | . . . 5 11 9 Protection 6 | . . . 5 10 . Energy Gun 1 | . 14 13 . . . Energy Cannon 1 | . . . 2 . 8 Ballistic Gun 1 | . 14 14 1 . . Ballistic Cannon 11 | . . . 11 15 5 Special Weapon 1 | . . . . 4 2 Special Melee Weapon 2 | . . . 4 . . Peak Build Rating 19 | 7 7 9 15 16 19 Average Rating 12 | 4 6 7 11 14 17 On Entrance 9 | . 7 7 9 15 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 22 | 12 9 17 22 21 19 Greatest Support 28 | 26 26 20 28 28 28 Greatest Overweight (x) 4 | . . . 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 5 8 8 5 5 Average Capacity 5 | 5 5 7 5 5 5 Most Carried 8 | 5 5 8 7 5 4 Average Carried 4 | 2 4 5 4 4 3 Final Capacity 8 | 5 5 8 5 5 5 Final Carried 8 | 5 4 8 5 5 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1068 | 286 6 56 315 393 12 Remotely 89 | 83 6 . . . . Salvage Created 778 | 112 37 107 387 92 43 Parts 58 | 8 3 4 26 14 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 2 1 8 9 1 Guns 5 | . 2 1 2 . . Cannons 16 | . . . 6 9 1 Classes Destroyed 9 | 2 1 . 4 1 1 Worker 2 | . . . 2 . . Tunneler 2 | 2 . . . . . Recycler 3 | 1 . 1 1 . . Watcher 3 | . . . 3 . . Swarmer 14 | . 2 1 3 8 . Grunt 2 | . . . 2 . . Duelist 1 | . . . . 1 . Sentry 3 | . . . 3 . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | 3 2 1 2 4 1 Combat Bots Only 4 | . 2 1 2 4 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 308 | . 44 21 135 52 56 Missed 88 | . 20 7 35 13 13 Hits 220 | . 24 14 100 39 43 Projectile 220 | . 24 14 100 39 43 AOE 1 | . . . . . 1 Critical Strikes 7 | . . 1 3 1 2 Damage Taken 2734 | . 244 133 1101 320 936 Core 1026 | . 71 32 296 47 580 Absorbed by Shields 137 | . . . 137 . . Regen/Repaired (Parts) 13 | . . . 13 . . Core Remaining (%) 57 | 100 . 58 . 14 . Volleys Fired 83 | 6 6 6 38 18 9 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 60 60 76 136 133 100 Shots Fired 143 | 12 12 12 65 31 11 Gun 40 | 12 12 12 4 . . Cannon 96 | . . . 61 30 5 Launcher . | . . . . . . Special 7 | . . . . 1 6 Kinetic 81 | 6 6 6 32 29 2 Thermal 62 | 6 6 6 33 2 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 8 10 2 13 4 4 Robot Miss Streak 4 | 1 1 4 3 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 86 | 9 7 5 42 15 8 Core Hits 34 | 4 2 2 15 8 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . 2 . Burn 1 | . . 1 . . . Blast 2 | . . . . 2 . Melee Attacks 12 | . . . 5 . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1566 | 93 56 53 816 349 199 Guns 233 | 93 56 53 31 . . Cannons 1187 | . . . 785 349 53 Explosions . | . . . . . . Melee 146 | . . . . . 146 Ramming . | . . . . . . Kinetic 903 | 26 34 23 453 349 18 Thermal 517 | 67 22 30 363 . 35 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 146 | . . . . . 146 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . 23 3 . Projectiles 26 | . . . 23 3 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 1 1 . Impact . | . . . . . . Kinetic 2 | . . . 1 1 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | 40 40 52 420 135 48 Average Temperature 71 | 18 20 20 127 44 9 Received Heat Transfer 740 | . 69 45 302 27 297 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1088 | 150 50 148 666 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 87 | 10 40 25 55 87 30 Initial 14 | . . 7 . 7 14 Average 8 | 1 9 3 4 14 5 Influence Increases 705 | 15 57 40 278 267 48 Destroy 0b10 Robot/C 440 | . 40 20 160 200 20 Destroy 0b10 Robot/NC 50 | 15 . 5 30 . . Destroy Leader 96 | . 10 . 46 30 10 Allied During Kill 6 | . . . . 6 . Successful Hack 17 | . 7 . 10 . . Disable Machine 45 | . . . 15 30 . Destroy Structure 6 | . . . 2 1 3 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 30 | . . 15 15 . . Influence Decreases 705 | 15 37 60 258 248 87 Entered New Map 51 | . . 13 . 13 25 Time Decay 531 | 15 27 47 201 205 36 Lost Part 87 | . 10 . 57 10 10 Lost Ally 36 | . . . . 20 16 Squads Dispatched 3 | . . . 1 . 2 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 5 6 19 10 5 Peak Tracking Total 6 | . 5 3 6 4 5 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts 55 | . . . 55 . . Triggered 1 | . . . 1 . . Disarmed 3 | . . . 3 . . Reprogrammed 1 | . . . 1 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 1 . 5 . 2 Terminals 5 | . 1 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 23 | . 5 . 11 . 7 Successful 11 | . 3 . 7 . 1 Failed 11 | . 2 . 3 . 6 Catastrophic 3 | . . . 2 . 1 Database Lockouts 1 | . . . 1 . . Manual 6 | . . . 2 . 4 Terminals 14 | . 5 . 6 . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 4 | . . . . . 4 Terminal Hacks 6 | . 3 . 3 . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 2 | . . . 2 . . Combat . | . . . . . . Robot Hacks Applied 3 | . . . 3 . . parse_system 1 | . . . 1 . . no_distress 2 | . . . 2 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 24 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 3 | . . . . 3 . AID 3 | . . . . 3 . Ally Attacks 12 | . . . . 12 . Total Damage 111 | . . . . 111 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 4717 | 27 107 307 2314 1776 186 Optics 3097 | . . . 1135 1776 186 Seismic 4689 | 27 107 307 2288 1776 184 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4817 | 127 107 307 2314 1776 186 Spaces Moved 3050 | 103 93 205 1467 1062 120 Core 8 | 3 . . . . 5 Treads . | . . . . . . Legs 793 | . 16 205 572 . . Wheels 2249 | 100 77 . 895 1062 115 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 95 95 90 Average Speed 103 | 88 95 120 109 95 100 Slowest Speed 250 | 90 120 120 190 95 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 23 39 57 101 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 7 | . . . . 1 6 Terrain Destroyed 8 | . . . 1 1 6 Melee . | . . . . . . Projectile 8 | . . . 1 1 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4537 | 125 100 256 2109 1797 150 Wait 1237 | . . 35 493 700 9 Move 3045 | 102 92 204 1466 1061 120 Hop . | . . . . . . Pick Up 19 | 6 . 4 5 4 . Fast Attach 30 | 8 . 2 16 3 1 Attach 7 | . 1 1 3 . 2 Detach 5 | 1 . 2 2 . . Swap 15 | . 1 . 9 3 2 Drop 29 | 2 . 2 17 8 . Fire 83 | 6 6 6 38 18 9 Melee 12 | . . . 5 . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 55 | . . . 55 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Entered Mines 297 | -10/Mines | Learned Materials trap positions 314 | -10/Mines | Build established: Mutant 315 | -10/Mines | Learned location of Recycling (-9) 356 | -10/Mines | Discovered new exit (range 13) 372 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 542 | -10/Mines | Entered Materials 542 | -9/Materials | Evolved 2 slots: Utility x2 543 | -9/Materials | Loaded intel: 20 trap records 835 | -9/Materials | Discovered new exit (range 11) 1035 | -9/Materials | Build established: Scavenger-Mutant 1141 | -9/Materials | Lost 3 parts (1p2u) 1236 | -9/Materials | Lost 3 parts (1u2w) 1236 | -9/Materials | Core integrity fell below 50% 1381 | -9/Materials | Build established: Mutant 1449 | -9/Materials | Discovered new exit (range 14) 2363 | -9/Materials | Central database locked down 2467 | -9/Materials | Repaired Seismic Detector 2480 | -9/Materials | Discovered new exit (range 17) 2831 | -9/Materials | Discovered new exit (range 12) 2856 | -9/Materials | Entered Mines 2939 | -9/Mines | Met a Derelict bent on vengeance 3527 | -9/Mines | Learned 2 Materials zone layouts 3586 | -9/Mines | Core integrity fell below 20% 3628 | -9/Mines | Learned location of Zion (-6) 4256 | -9/Mines | Discovered new exit (range 9) 4461 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4600 | -9/Mines | Discovered new exit (range 9) 4632 | -9/Mines | Entered Materials 4632 | -8/Materials | Accompanied by 2 allies 4632 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4807 | -8/Materials | Core integrity fell below 50% 4815 | -8/Materials | Core integrity fell below 20% 4818 | -8/Materials | Destroyed by H-61 Shepherd via exploding Nuclear Reactor Last Messages --------------- 04767_ Knocked back. 04777_ Triggered Alarm Trap. 04777_ An alarm sounds. 04777_ ALERT: Alarm triggered, dispatching investigation squad. 04788_ Critical hit (Burn: +37). 04792_ Imp. Light Cannon destroyed. 04792_ Critical hit (Burn: +37). 04793_ Knocked back. 04795_ Beam Cannon destroyed. 04795_ Knocked back. 04797_ G-47 Trooper knocked back. 04800_ Com. Wheel destroyed. 04804_ Acquired Axe. 04806_ Arm. Wheel destroyed. 04812_ Knocked back. 04813_ Acquired 8 matter. 04814_ Lgt. Nuclear Core destroyed. 04816_ Seismic Detector destroyed. 04818_ Nuclear Reactor explodes. 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Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Hehehe Challenges ------------ None Game ------ Seed HypercooledEncryptedBuckler Manual? 0 Play Time 00:44:10 Cumulative 13.6 hours Start 2026.01.04 @ 03:37:31 End 2026.01.04 @ 04:45:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cab048ac-7725-49cc-9c5d-d356b326c809