Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.11 @ 05:39:11 Player: Terra Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3147) 3147 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 6684 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 287 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 166/220 System Corruption 7% Temperature Cool (45) Movement Rolling (103) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Particle Gun Particle Gun Improved EM Pulse Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Wheel Compact Wheel Small Matter Pod (50) Particle Gun Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Core Analyzer Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Katana > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Heat Sink Actuator Array Improved Datajack Remote Datajack Katana [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 108 | 6 11 9 33 14 35 Power 20 | 1 2 2 6 2 7 Engine 14 | 1 2 1 4 2 4 Core 6 | . . 1 2 . 3 Reactor . | . . . . . . Propulsion 27 | 2 3 4 7 4 7 Treads 13 | . 2 3 4 2 2 Leg 3 | . . . 3 . . Wheel 10 | 2 . 1 . 2 5 Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 28 | . 3 3 9 3 10 Device 8 | . 1 1 4 . 2 Storage 7 | . 2 1 . . 4 Processor 5 | . . . 3 1 1 Hackware 1 | . . . . 1 . Protection 7 | . . 1 2 1 3 Artifact . | . . . . . . Weapon 33 | 3 3 . 11 5 11 Energy Gun 9 | 2 1 . 4 . 2 Energy Cannon 4 | . . . 1 1 2 Ballistic Gun 6 | 1 . . 2 1 2 Ballistic Cannon 5 | . 2 . 2 1 . Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon 2 | . . . 1 1 . Slashing Weapon 5 | . . . 1 1 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 28 | . 3 . 6 2 17 Power 4 | . . . 1 . 3 Propulsion 9 | . 1 . 2 2 4 Utility 5 | . . . 1 . 4 Weapon 10 | . 2 . 2 . 6 Highest Loss Streak 15 | . 3 . 3 2 15 Average Slot Usage (%) 92 | . 79 96 95 92 84 Engine 9 | . 14 4 7 14 10 Core 1 | . . 6 1 . 1 Treads 16 | . 9 31 21 8 5 Leg 1 | . . . 3 . . Wheel 4 | . 15 . . 6 12 Device 7 | . 3 13 10 3 3 Storage 9 | . 11 12 9 7 8 Processor 7 | . . . 9 11 9 Hackware 1 | . . . . 7 . Protection 6 | . . 5 6 7 9 Energy Gun 4 | . 9 . 8 3 1 Energy Cannon 1 | . . . 1 4 1 Ballistic Gun 5 | . 6 . 6 4 8 Ballistic Cannon 5 | . 8 22 2 1 2 Impact Weapon 1 | . . . . 3 2 Slashing Weapon 3 | . . . 6 3 1 Naked Turns . | . . . . . . Heaviest Build 43 | 5 13 27 35 36 43 Greatest Support 66 | 20 40 60 66 66 44 Greatest Overweight (x) 7 | . 1 . 1 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 4 4 8 8 8 10 Average Capacity 7 | 4 4 6 8 8 8 Most Carried 8 | 4 4 8 8 8 8 Average Carried 5 | 2 3 4 6 7 5 Final Capacity 8 | 4 4 8 8 8 8 Final Carried 8 | 4 4 5 8 7 8 Class Distribution -------------------- 45% | Mutant 18% | Hacker-Mutant 17% | Scavenger-Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2563 | 275 148 392 691 179 878 Remotely . | . . . . . . Salvage Created 3577 | 99 329 612 1327 331 879 Parts 209 | 5 27 41 76 15 45 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 68 | 1 8 16 25 6 12 Melee 4 | . . . 2 . 2 Guns 30 | 1 7 . 15 1 6 Cannons 32 | . 1 16 7 4 4 AOE 2 | . . . 1 1 . Classes Destroyed 12 | 3 3 3 3 . . Worker 10 | 1 1 . 2 1 5 Builder 6 | . 1 . 1 1 3 Tunneler 2 | 2 . . . . . Hauler 2 | . . 1 1 . . Recycler 5 | . . 1 1 . 3 Watcher 10 | . 2 3 3 1 1 Swarmer 10 | . 3 3 3 1 . Grunt 41 | 1 5 11 13 3 8 Brawler 2 | . . . 1 . 1 Duelist 4 | . . . 3 1 . Sentry 9 | . . 2 4 1 2 Hunter 2 | . . . 1 . 1 Best Kill Streak 8 | 3 7 8 5 4 6 Combat Bots Only 6 | 1 6 6 4 3 5 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 5161 | 25 295 422 1375 727 2317 Core 1052 | 8 57 48 233 63 643 Absorbed by Shields 359 | . . . 298 61 . Core Remaining (%) 78 | 96 74 88 57 . . Volleys Fired 247 | 15 39 32 84 21 56 Largest 3 | 2 2 2 3 2 3 Hottest 199 | 60 70 70 194 110 199 Shots Fired 465 | 30 56 64 173 42 100 Gun 261 | 30 46 . 116 21 48 Cannon 192 | . 10 64 57 21 40 Launcher . | . . . . . . Special 12 | . . . . . 12 Kinetic 304 | 15 25 64 88 27 85 Thermal 121 | 15 31 . 55 10 10 Explosive . | . . . . . . Electromagnetic 36 | . . . 30 5 1 Robot Hit Streak 45 | 19 12 45 32 16 36 Robot Miss Streak 5 | 1 2 4 5 3 4 Penetration Max 1 | . . . 1 . 1 Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 405 | 26 43 47 155 31 103 Core Hits 179 | 7 20 25 58 15 54 Critical Hits 12 | . 1 . . 1 10 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 7 | . . . . . 7 Melee Attacks 32 | . . . 14 2 16 Impact 8 | . . . 2 2 4 Slashing 24 | . . . 12 . 12 Piercing . | . . . . . . Sneak Attacks 10 | . . . 2 2 6 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . 2 . 2 Damage Inflicted 8724 | 252 503 829 3246 831 3063 Guns 4006 | 252 373 . 1836 301 1244 Cannons 3003 | . 130 829 797 325 922 Explosions 162 | . . . 92 70 . Melee 1517 | . . . 521 135 861 Ramming 17 | . . . . . 17 Kinetic 4988 | 84 198 829 1388 382 2107 Thermal 1666 | 168 305 . 907 234 52 Explosive . | . . . . . . Electromagnetic 536 | . . . 430 80 26 Impact 393 | . . . 68 135 190 Slashing 1124 | . . . 453 . 671 Piercing . | . . . . . . Highest Corruption 7 | . . . 1 5 7 Average Corruption 4 | . . . 1 2 6 Corruption Purged . | . . . . . . Effects 36 | . . . 3 1 32 Message Errors 7 | . . . 1 . 6 Matter Fused 6 | . . . . . 6 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 5 | . . . 1 . 4 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Targeting Errors 9 | . . . 1 . 8 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 390 | . . 6 150 70 164 Projectiles 60 | . . 6 28 . 26 Explosions 45 | . . . 45 . . Melee 285 | . . . 77 70 138 Knockbacks 37 | . 2 12 10 2 11 Impact 1 | . . . . . 1 Kinetic 34 | . 2 11 10 2 9 Secondary 2 | . . 1 . . 1 Self-Inflicted Damage 82 | . . . 38 36 8 Shots 2 | . . . 1 1 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 367 | 58 89 13 367 201 215 Average Temperature 52 | 25 24 6 69 69 52 Received Heat Transfer 1962 | 18 129 237 627 189 762 Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 6 | . . . . 3 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . 4 . . Heat Transferred 3262 | 375 700 . 1691 272 224 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 555 | 35 228 532 555 304 410 Initial 202 | . 19 81 145 202 99 Average 307 | 16 120 319 405 233 268 Maximum Alert Level 2 | . 1 2 2 1 2 Low Security (%) 23 | 100 75 25 4 23 32 Level 1 49 | . 24 46 41 76 61 Level 2 26 | . . 27 54 . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 5 1 3 Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 5 | . . 1 1 . 3 Assault 1 | . . . 1 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 6 | . 2 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | 1 11 19 32 10 33 Peak Tracking Total 8 | 1 5 6 4 3 8 Tactical Retreats 9 | . . 1 2 1 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 9 | . 2 1 3 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 5 | . . . 5 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 5 | . 1 1 . 3 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . 2 2 . 7 . Successful 7 | . 1 1 . 5 . Failed 4 | . 1 1 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 25 | . . . . 25 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 10 | . . . . . 10 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 58 | . . . . . 58 Total Damage 759 | . . . . . 759 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3674 | 128 221 564 1457 583 721 Spaces Moved 1949 | 95 103 272 730 400 349 Core 29 | 17 . . . . 12 Treads 1100 | . 30 272 643 62 93 Legs 87 | . . . 87 . . Wheels 726 | 78 66 . . 338 244 Hover . | . . . . . . Flight 7 | . 7 . . . . Fastest Speed 50 | 50 80 160 120 100 80 Average Speed 131 | 74 106 160 148 114 115 Slowest Speed 400 | 80 160 160 180 145 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . 1 1 Exploration Rate (%) 30 | 8 29 36 56 11 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . 12 11 7 Melee . | . . . . . . Projectile 13 | . . . 2 4 7 AOE 17 | . . . 10 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2579 | 124 161 337 931 480 546 Wait 98 | . 3 12 23 30 30 Move 1944 | 94 102 271 729 399 349 Hop . | . . . . . . Pick Up 85 | 9 1 6 29 8 32 Fast Attach 17 | . 7 4 2 3 1 Attach 51 | 5 1 2 14 8 21 Detach 1 | . . . 1 . . Swap 40 | 1 3 3 17 3 13 Drop 52 | . 5 7 20 6 14 Fire 247 | 15 39 32 84 21 56 Melee 27 | . . . 12 2 13 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 129 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Lost 3 parts (1n2w) 322 | -10/Materials | Discovered new exit (range 13) 337 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 350 | -9/Materials | Discovered new exit (range 8) 908 | -9/Materials | Discovered new exit (range 4) 914 | -9/Materials | Entered another Materials area 914 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 958 | -8/Materials | Garrison activated, responded to threat 1097 | -8/Materials | Garrison activated, responded to threat 1402 | -8/Materials | Lost 3 parts (1p1n1w) 1511 | -8/Materials | Build established: Scavenger-Mutant 1947 | -8/Materials | Build established: Mutant 2073 | -8/Materials | Discovered new exit (range 15) 2360 | -8/Materials | Discovered new exit (range 7) 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2572 | -7/Factory | Repaired Katana 2685 | -7/Factory | Build established: Hacker-Mutant 2833 | -7/Factory | Repaired Lgt. Ion Engine 2895 | -7/Factory | Crushed by falling debris 2934 | -7/Factory | Discovered new exit (range 11) 2954 | -7/Factory | Entered Storage 3215 | -7/Storage | Crushed by falling debris 3240 | -7/Storage | Core integrity fell below 50% 3268 | -7/Storage | Core integrity fell below 20% 3305 | -7/Storage | Lost 15 parts (3p3n3u6w) 3570 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3650 | -7/Storage | Build established: Scavenger-Tank 3675 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Dropped Flak Gun. Dropped Assault Rifle. Acquired Broken Particle Gun. K-01 Serf collects debris. Acquired Particle Gun. Dropped Broken Particle Gun. K-01 Serf collects debris. Acquired Particle Gun. K-01 Serf collects debris. Acquired 51 matter. K-01 Serf collects debris. Acquired 9 matter. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Dropped Lgt. Ion Engine. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Acquired 20 matter. K-01 Serf collects debris. YKGMG2:|MIUG>XJ/NTX%VR/L A9Y1A:QG7 Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????""????????????????????? | | ???????????????? ??????????????????? | | ????????????????"""???????????????????? | | ???????????????""""???????????????????? | | ???????????????"""???????????????????#" | | ??????????????? ????????????????????T | | ??????????"####Y#########/############+ | | ??????????" g | | ??????????" @ gg%= | | ??????????"#T##;#####+###/############ | | ?????????????# # ?????????# | | ?????????????# # ] ????????# | | ?????????????# # ???????## | | ?????????????# # """ """??????? | | ?????????????# # """ """ ?????? | | ?????????????# # """ """ ?????? | | ?????????????# # ??????? | | ?????????????# # ? !??????? | | ?????????????############?????##??????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 350 Matter Stores 412 Matter Capacity 450 Sight Range 18 Terrain Scan Density 60 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed TachyonAngularDesublimator Manual? 0 Play Time 01:01:18 Cumulative 5.4 hours Start 2021.09.10 @ 23:17:05 End 2021.09.11 @ 05:39:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e74ed93-7976-4c6e-af24-0c176bfa540a