Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.03 @ 19:00:13 Player: NeoBioHazard Result: Destroyed by 1V-9MZ(z) with Makeshift Sword Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1197) 1197 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 3362 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -225 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cooling System Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Makeshift Hammer Makeshift Spear > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Light Armor Plating Light Armor Plating Hardened Light Armor Plating Medium Laser Medium Laser Heavy Particle Cannon Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- Cooling System Cooling System Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Makeshift Hammer Makeshift Spear > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Light Armor Plating Light Armor Plating Hardened Light Armor Plating Medium Laser Medium Laser Heavy Particle Cannon Rocket Launcher Mace [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 3 | . 1 . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . 1 . . . . Parts Attached 36 | 7 8 1 11 2 7 Power 5 | 1 2 . 2 . . Engine 5 | 1 2 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . 2 1 Treads 5 | 2 . . . 2 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 . 6 . 2 Device 4 | . . . 2 . 2 Storage 2 | 1 1 . . . . Processor 2 | 1 . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 15 | 2 5 1 3 . 4 Energy Gun 3 | . 2 . . . 1 Energy Cannon 3 | . . . 3 . . Ballistic Gun 5 | 2 3 . . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 13 | 1 8 12 14 14 14 Power 3 | . 2 3 4 4 4 Propulsion . | . . . . . 1 Utility 5 | . 4 6 7 5 4 Weapon 3 | . 1 3 3 4 5 Tool/Special . | . . . . . . Unused Backups 14 | . . 2 2 1 9 Power 4 | . . . 2 . 2 Propulsion . | . . . . . . Utility 5 | . . 2 . 1 2 Weapon 5 | . . . . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 98 Engine 10 | . 11 12 10 10 9 Treads 21 | . 24 25 20 20 19 Device 6 | . . . 6 10 11 Storage 10 | . 12 12 10 10 10 Processor 10 | . 12 12 10 10 10 Protection 6 | . . . 12 10 8 Energy Cannon 18 | . . . 19 30 28 Ballistic Gun 11 | . 32 28 7 . . Ballistic Cannon 1 | . . 8 3 . . Peak Build Rating 28 | 7 12 16 25 24 28 Average Rating 19 | 5 10 14 20 23 22 On Entrance 13 | . 7 12 16 23 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 54 | 16 34 40 54 52 52 Greatest Support 51 | 40 40 40 40 43 51 Greatest Overweight (x) 11 | 1 . . 1 1 11 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 2 12 15 15 15 15 Average Carried 13 | 1 8 12 14 14 14 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 15 | 2 12 15 15 15 15 Class Distribution -------------------- 93% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 1331 | 216 452 190 320 20 133 Remotely . | . . . . . . Salvage Created 1880 | . 469 132 633 211 435 Parts 108 | . 28 5 41 15 19 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 32 | . 9 5 9 6 3 Guns 16 | . 9 4 3 . . Cannons 16 | . . 1 6 6 3 Classes Destroyed 15 | . 4 1 5 2 3 Worker 1 | . . . 1 . . Builder 2 | . . . . 2 . Tunneler 1 | . . . . 1 . Hauler 5 | . 2 . 3 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 3 . 3 . . Swarmer 8 | . 2 . 2 4 . Grunt 15 | . 7 2 5 1 . Duelist 2 | . . . 1 1 . Sentry 1 | . . . 1 . . Zionite 8 | . . . . . 8 Tinkerer 3 | . . . . . 3 Assembled 3 | . . 3 . . . Mutant 3 | . . . . . 3 Best Kill Streak 6 | . 3 2 4 3 6 Combat Bots Only 3 | . 2 2 3 2 1 Max Kills in Single Turn 2 | . 2 1 2 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 327 | . 37 7 30 24 229 Missed 75 | . 9 3 6 6 51 Hits 252 | . 28 4 24 18 178 Melee 18 | . . 1 . 1 16 Projectile 234 | . 28 3 24 17 162 AOE 1 | . . . . . 1 Critical Strikes 12 | . . . . . 12 Part Disruptions 10 | . . . . . 10 Damage Taken 2146 | . 204 45 161 113 1623 Core 428 | . 28 . 10 24 366 Absorbed by Shields . | . . . . . . Ignored by Resistances 1334 | . 129 27 105 77 996 Regen/Repaired (Parts) 147 | . . . . . 147 Core Remaining (%) 94 | 100 . 88 . . . Volleys Fired 122 | . 32 8 25 12 45 Largest 3 | . 3 3 3 3 3 Hottest 230 | . 80 94 225 225 230 Shots Fired 323 | . 95 24 75 36 93 Gun 153 | . 95 16 28 . 14 Cannon 169 | . . 8 47 36 78 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 135 | . 69 24 42 . . Thermal 188 | . 26 . 33 36 93 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 40 | . 40 31 18 14 26 Robot Miss Streak 2 | . 1 1 1 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 237 | . 78 16 43 20 80 Core Hits 90 | . 27 8 21 10 24 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . Critical Strikes 3 | . . 2 1 . . Destroy 3 | . . 2 1 . . Melee Attacks 7 | . . . . . 7 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4495 | . 895 288 932 549 1831 Guns 1572 | . 895 199 346 . 132 Cannons 2749 | . . 89 586 549 1525 Explosions . | . . . . . . Melee 163 | . . . . . 163 Ramming . | . . . . . . Kinetic 1416 | . 668 288 460 . . Thermal 2916 | . 227 . 472 549 1668 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 50 | . . . . . 50 Slashing . | . . . . . . Piercing 113 | . . . . . 113 Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 21 29 Projectiles 50 | . . . . 21 29 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 320 | . 228 163 289 309 320 Average Temperature 99 | . 63 59 98 102 162 Received Heat Transfer 1431 | . 180 21 96 36 1098 Effects 6 | . . . 2 . 4 Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 1 . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 . 4 Heat Transferred 4496 | . 500 . 666 777 2553 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 72 | . 70 54 72 52 . Initial . | . . . . . . Average 6 | . 10 1 11 4 . Influence Increases 823 | . 267 55 324 177 . Destroy 0b10 Robot/C 520 | . 180 40 180 120 . Destroy 0b10 Robot/NC 85 | . 25 . 45 15 . Destroy Leader 152 | . 60 10 52 30 . Successful Hack 13 | . 2 . 11 . . Disable Machine 4 | . . . 4 . . Destroy Structure 34 | . . 5 17 12 . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 823 | . 267 55 324 177 . Time Decay 823 | . 267 55 324 177 . Squads Dispatched 3 | . 2 . 1 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 14 6 12 6 19 Peak Tracking Total 5 | . 2 2 3 2 5 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 6 | . 6 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 9 | . 6 . 3 . . Terminals 9 | . 6 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 14 . 5 . . Successful 9 | . 6 . 3 . . Failed 10 | . 8 . 2 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 24 | . 18 . 6 . . Terminals 19 | . 14 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 . 3 . . Robot Analysis 3 | . 3 . . . . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . 2 . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 7 | . . . . 3 4 Largest Group 7 | . . . . 3 7 Highest-Rated Group 191 | . . . . 40 191 Highest-Rated Ally 39 | . . . . 16 39 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 60 | . . . . . 60 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 1 | . . . 1 . . Sensors 1 | . . . 1 . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 7299 | 71 1164 1219 992 1293 2560 Spaces Moved 3134 | 43 643 568 368 517 995 Core 12 | 10 . . . . 2 Treads 3122 | 33 643 568 368 517 993 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 240 160 Average Speed 206 | 137 160 160 240 240 234 Slowest Speed 600 | 160 160 160 240 240 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 4 93 96 41 92 83 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken 1 | . . . . 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 3 | . . . . 3 . Terrain Destroyed 45 | . . 10 21 14 . Melee . | . . . . . . Projectile 45 | . . 10 21 14 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 3718 | 51 710 867 428 545 1117 Wait 375 | . 11 282 14 9 59 Move 3129 | 42 642 567 367 516 995 Hop . | . . . . . . Pick Up 22 | 2 8 6 4 2 . Fast Attach 20 | 7 6 . 1 . 6 Attach 4 | . 1 . 2 . 1 Detach 1 | . . . 1 . . Swap 20 | . 7 1 8 2 2 Drop 17 | . 3 3 6 4 1 Fire 122 | . 32 8 25 12 45 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -7/Zion History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Weapon x1 227 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Discovered exit to Materials (range 16) 303 | -10/Materials | Build established: Hacker-Gunner 616 | -10/Materials | Discovered exit to Materials (range 8) 1132 | -10/Materials | Discovered exit to Materials (range 11) 1174 | -10/Materials | Identified exit to Subcaves 1174 | -10/Materials | Discovered exit to Subcaves (range 7) 1236 | -10/Materials | Entered Mines 1237 | -10/Mines | Learned location of Storage (-8) 1271 | -10/Mines | Assembled infested the area 1276 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1983 | -10/Mines | Discovered exit to Materials (range 3) 2074 | -10/Mines | Found a hidden stash of uninstalled traps 2100 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2103 | -10/Mines | Found Prototype Device 2383 | -10/Mines | Discovered exit to Materials (range 5) 2455 | -10/Mines | Entered Materials 2455 | -9/Materials | Evolved 2 slots: Utility x2 2456 | -9/Materials | Identified Exp. Sensor Array 2939 | -9/Materials | Identified exit to Materials 2939 | -9/Materials | Discovered exit to Materials (range 3) 3047 | -9/Materials | Identified exit to Mines 3447 | -9/Materials | Entered Mines 3484 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3706 | -9/Mines | Discovered exit to Materials (range 6) 3911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3944 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3944 | -9/Mines | Identified exit to Exiles 3944 | -9/Mines | Discovered exit to Exiles (range 5) 4274 | -9/Mines | Discovered exit to Materials (range 16) 4320 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4740 | -9/Mines | Entered Zion 4740 | -7/Zion | Accompanied by 3 allies 5093 | -7/Zion | Given A8's code to call for help 5314 | -7/Zion | Visited the Megawrench Repair Shop 5319 | -7/Zion | Megawrench repaired 9 parts 5463 | -7/Zion | Met Imprinter 5501 | -7/Zion | Imprinted 5504 | -7/Zion | Declared Zion's savior 5736 | -7/Zion | Learned Factory garrison access intel 5911 | -7/Zion | Learned Factory scanalyzer intel 6980 | -7/Zion | Attacked by Zionites 6980 | -7/Zion | Allies destroyed Imprinter 7016 | -7/Zion | Lost 3 allies 7022 | -7/Zion | Extracted access codes from Imprinter's data core 7258 | -7/Zion | 7V-RTL came to Zion's defense 7289 | -7/Zion | Core integrity fell below 50% 7295 | -7/Zion | Core integrity fell below 20% 7300 | -7/Zion | Destroyed by 1V-9MZ(z) with Makeshift Sword Last Messages --------------- AW-SGZ(z) bursts out of the Twisted Machinery. 07286_ IU-74A(z) overheating. 07288_ IU-74A(z) heat damages Mak. System Shield. 07288_ Penetrated by Slug. 07288_ Slug penetrates IU-74A(z). 07288_ IU-74A(z) pulls a Mak. Axe out of the Twisted Machinery. 07288_ IU-74A(z) overheating. 07289_ Critical hit (Impale). 07290_ IU-74A(z) heat damages Mak. System Shield, Mak. Power Source, Mak. Leg, Mak. Axe. 07291_ Penetrated by Slug. 07292_ Critical hit (Impale). 07294_ Destroyed Mak. Power Source. 07294_ JN-EQF(z) system corrupted by crushing effect. 07294_ Imp. Ion Engine destroyed. 1V-9MZ(z) bursts out of the Twisted Machinery. 07295_ Cooling System destroyed. 07297_ GL0X1FNAFZ &XHSDV|TFLD BTIYXDYG0RQ7E 07298_ IU-74A(z) heat spikes uncontrollably. 07299_ IU-74A(z) overheating. 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" #"????????????###"" | | ???"# * #"??????????????"#" | | ?"""#" #"""????????????#""" """ | | ?"""#" " #"""#????????????##"" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedDataCannon Manual? 0 Play Time 00:35:06 Cumulative 187.3 hours Start 2026.03.03 @ 18:25:13 End 2026.03.03 @ 19:00:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 335 Rogue 216 Adventurer 15 Explorer 104 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f129f620-4fad-4a61-8158-492bf8aee46d