Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.13 @ 00:13:35 Player: Mr Goldstein Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (78) 390 Value Destroyed (2647) 2647 Prototype IDs (50) 1000 Alien Tech Used (10) 2000 Bonus (22557) 22557 TOTAL SCORE: 38894 Bonus ------- Pacifist 470 Triggered Max Security 2000 High Alert Combat Kills 495 Follower Combat Kills 1794 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Win 3000 Friendly Fire -2 Cogmind --------- Core Integrity 11/1600 Matter 233/300 Energy 198/200 System Corruption 4% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Spacefold Activator > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (15) --- Particle Reactor Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Spacefold Activator > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Particle Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun Sigix Broadsword CR-A16's Behemoth Slayer [Rating: 206] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Field Propulsion Drive Treads Heavy Treads Leg Sigix Exoskeleton Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Advanced Melee Analysis Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Heavy Flail Energy Gun Sigix Sheargun Ballistic Gun Advanced KE Penetrator Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . 4 . . . . . . 2 . . . . 2 . . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 . . 2 . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Utility 11 | . . 1 . . 2 . . . . . . 1 . . . . 2 . . . 1 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 116 | . . 2 2 1 7 1 3 2 . 1 7 19 4 1 . . 8 19 3 . 5 4 6 13 2 3 . 1 2 Power 9 | . . . . . . . . . . . 1 3 . . . . . 1 . . . 1 . 3 . . . . . Engine 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Core 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Propulsion 35 | . . . . . 2 1 1 . . 1 2 6 2 . . . 3 5 . . 3 1 . 8 . . . . . Treads 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 2 . . . . . . 2 . . . . 2 . . . 1 . . . . . . . . Flight 27 | . . . . . . . 1 . . 1 2 4 2 . . . 1 5 . . 2 1 . 8 . . . . . Utility 24 | . . . . 1 2 . 2 . . . 1 5 1 . . . 2 . 1 . 2 1 3 . 1 1 . 1 . Device 9 | . . . . 1 . . 1 . . . 1 1 1 . . . . . . . 2 . 1 . 1 . . . . Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Processor 9 | . . . . . 1 . 1 . . . . 4 . . . . 2 . . . . 1 . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 48 | . . 2 2 . 3 . . 2 . . 3 5 1 1 . . 3 13 2 . . 1 3 2 1 2 . . 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 . . 2 . . 1 . . 1 2 1 1 . . 1 3 . . . . 1 2 . . . . 1 Special Weapon 8 | . . . . . . . . . . . . . . . . . . 6 1 . . . 1 . . . . . . Impact Weapon 8 | . . 1 2 . 1 . . 1 . . 1 2 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 12 | . . . . . . . . . . . 1 1 . . . . 2 4 . . . 1 . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . . . . . . . . . . . 2 . . . 3 1 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Lost 34 | . . . . . . . . . . . 2 9 . 1 . . . 3 . . . 1 . 12 4 2 . . . Power 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . Propulsion 23 | . . . . . . . . . . . 1 6 . 1 . . . 2 . . . 1 . 9 3 . . . . Utility 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 3 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . . . . . . . . . . . 1 3 . 1 . . . 1 . . . 1 . 10 3 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . . 1 3 11 13 44 51 59 61 74 75 67 79 80 73 73 82 80 87 88 85 81 85 66 46 35 36 39 29 Core 1 | . . . . . . . . . . . 5 2 6 6 6 6 5 2 . . . . . . . . . . . Hover 5 | . . . . . 2 15 15 15 15 15 2 6 6 6 6 6 8 2 . . 1 . . . . . . . . Flight 18 | . . . . . . . 2 7 7 14 27 18 31 31 26 26 23 27 35 35 31 28 28 25 16 4 . . . Device 8 | . . . . 11 7 7 8 7 7 7 11 8 10 13 13 13 11 6 5 5 10 14 14 10 10 3 . . . Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 6 9 9 9 Processor 15 | . . . . . 1 7 12 15 15 15 10 16 20 20 20 20 29 29 29 29 25 21 22 14 8 4 . . . Hackware 2 | . . . . . 1 7 7 7 7 7 7 6 2 . . . . . . . . . . . . . . . . Energy Gun 1 | . . . . . . . . . . 6 2 . . . . . . . . . . . . . . 8 18 18 . Impact Weapon 1 | . . 1 3 . . . . 5 7 7 4 5 . . . . . . . . . . . . . . . . . Naked Turns 170 | . 38 83 49 . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | . . 4 4 1 5 1 2 4 4 6 11 11 14 15 7 7 15 24 31 27 31 49 50 50 32 34 34 35 31 Greatest Support 60 | 3 3 3 3 3 3 3 6 6 6 14 22 22 24 24 20 20 27 43 42 42 50 50 50 57 50 60 60 60 60 Greatest Overweight (x) 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 15 15 14 15 15 15 Most Carried 15 | . 1 2 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 15 15 11 11 11 Average Carried 5 | . . 1 2 3 3 4 4 3 5 4 4 4 4 4 5 5 3 4 5 5 4 3 4 4 11 12 11 10 9 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 Final Carried 15 | . 1 2 3 3 4 4 4 5 5 5 5 5 4 4 5 5 4 5 5 5 4 4 5 5 15 11 11 11 6 Scrap Engine Consumption 10 | . . . . 1 1 . . 1 . . . 2 . 2 . . . 2 . . . 1 . . . . . . . Class Distribution -------------------- 38% | Mutant 14% | Scavenger-Sprinter 12% | Commander-Sprinter 11% | Sprinter 8% | Alien-Sigix 8% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Scout | -5/Factory Commander-Sprinter | -5/Extension Commander-Sprinter | -5/Cetus Commander-Sprinter | -5/Archives Sprinter | -4/Factory Scout | -3/Research Scout | -3/Testing Scout | -2/Research Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 1881 | 200 . . . 37 38 . . 149 36 18 95 150 18 85 . 14 128 418 135 14 20 65 26 85 42 . 74 34 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2216 | . . . . . 64 . . 91 38 . 118 477 46 30 . . 227 288 . . . 117 145 442 42 . 57 34 . Parts 144 | . . . . . 4 . . 6 3 . 13 26 4 4 . . 8 17 . . . 6 3 37 4 . 6 3 . Haulers Intercepted 5 | . . . . . . . . . . . . 1 . . . . 2 1 . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 3 3 . 25 . 2 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 51 | . . . . . 3 . . 4 1 . 2 7 3 3 . . 4 5 . . . 1 . 18 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 45 | . . . . . 3 . . 3 . . 1 6 3 3 . . 4 5 . . . . . 17 . . . . . Classes Destroyed 12 | . . . . . 3 . . 1 1 . 1 4 . . . . . 2 . . . . . . . . . . . Worker 7 | . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 1 . . 2 . . Builder 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . . . . 1 . . . . 2 1 . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . 1 . Swarmer 43 | . . . . . 3 . . 3 . . . 6 3 3 . . 4 4 . . . . . 17 . . . . . Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . . . . . 6 . . 3 1 . 1 5 3 3 . . 5 5 . . . 1 1 15 1 . 3 1 . Combat Bots Only 13 | . . . . . 3 . . 3 1 . 1 3 3 3 . . 4 4 . . . 1 . 13 . . . . . Max Kills in Single Turn 9 | . . . . . 3 . . 2 1 . 1 3 3 2 . . 2 5 . . . 1 1 9 1 . 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . 2 . . 2 . . 1 3 3 2 . . 2 4 . . . . . 8 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 8597 | . . 149 15 82 310 46 41 77 23 . 208 1078 68 47 . 19 34 282 41 . 195 174 . 1801 449 483 329 573 2073 Core 2959 | . . 149 . 70 71 . . 43 . . 50 316 . . . . . 138 14 . 17 67 . 291 87 124 102 429 991 Absorbed by Shields 36 | . . . . . . . . . . . . . . . . . . 22 14 . . . . . . . . . . Regen/Repaired (Parts) 941 | . . . . . 100 . . . . 39 100 100 100 100 . . . 132 . . . 100 . 100 . . . . 70 Core Remaining (%) 71 | 100 100 . . 45 . . . . . . 76 . . . . 62 . . . 84 98 . 94 . . 60 . . . Volleys Fired 81 | . . . . . 2 . . 3 . . 4 3 1 3 . . 2 43 1 . . . 4 4 . 1 5 4 1 Largest 2 | . . . . . 2 . . 1 . . 1 1 1 1 . . 1 1 1 . . . 1 1 . 1 2 2 1 Hottest 200 | . . . . . 60 . . 30 . . 30 43 43 43 . . 43 43 35 . . . 7 43 . 100 200 200 . Shots Fired 87 | . . . . . 4 . . 3 . . 4 3 1 3 . . 2 43 1 . . . 4 4 . 1 7 6 1 Gun 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 7 6 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . . 4 . . 3 . . 4 3 1 3 . . 2 4 . . . . . 4 . . . . 1 Special 43 | . . . . . . . . . . . . . . . . . . 39 . . . . 4 . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 28 | . . . . . 4 . . 3 . . 4 3 1 3 . . 2 4 . . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 6 . Robot Hit Streak 29 | . . . . . 1 . . . . . . . . . . . . 25 . . . . 28 29 . . 2 1 . Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 93 | . . . . . 3 . . 1 2 . 3 10 . . . . 8 50 . . . 1 5 3 1 . 2 1 3 Core Hits 96 | . . . . . 8 . . 5 1 . 4 12 3 2 . . 7 14 . . . . 1 32 1 . 4 1 1 Critical Kills 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . . . 1 1 . . 4 . . . . 1 3 . . . . 2 . . . 1 . . Smash 5 | . . . . . . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 7 | . . . . . . . . . . . . 1 . . . . 1 3 . . . . 2 . . . . . . Melee Attacks 92 | . . 2 3 . 4 . . 2 2 . 3 19 . . . . 9 18 2 . . 1 6 6 9 2 . . 4 Impact 29 | . . 2 3 . 4 . . 2 2 . . 16 . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Piercing 59 | . . . . . . . . . . . 3 3 . . . . 9 18 2 . . 1 6 6 9 2 . . . Sneak Attacks 17 | . . . . . 1 . . . . . . 6 . . . . 4 3 . . . . 2 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8602 | . . 23 . . 403 . . 225 147 . 214 1152 241 302 . . 900 1158 . . . . 217 2208 53 1 517 61 780 Guns 438 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 377 61 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5031 | . . . . . 295 . . 182 . . 136 319 241 302 . . 402 519 . . . . . 2208 . . . . 427 Melee 2969 | . . . . . 108 . . 43 147 . 78 833 . . . . 498 639 . . . . 217 . 53 . . . 353 Ramming 164 | . . 23 . . . . . . . . . . . . . . . . . . . . . . . 1 140 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 519 | . . . . . 92 . . . . . . . . . . . . . . . . . . . . . . . 427 Explosive 4512 | . . . . . 203 . . 182 . . 136 319 241 302 . . 402 519 . . . . . 2208 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1005 | . . . . . 108 . . 43 147 . . 707 . . . . . . . . . . . . . . . . . Slashing 791 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 377 61 353 Piercing 1611 | . . . . . . . . . . . 78 126 . . . . 498 639 . . . . 217 . 53 . . . . Highest Corruption 9 | . . . . . . 8 9 9 9 9 3 . . . . . . . . . . . . . . . . 2 4 Average Corruption 6 | . . . . . . 8 8 9 9 9 3 . . . . . . . . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . 2 11 5 1 4 . . . . . . . . . . . . . . . . . 4 Message Errors 6 | . . . . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . 1 Matter Fused 6 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 5 | . . . . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . . 2 2 1 . 1 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1147 | . . . . . 16 . . 43 41 . . 433 4 50 . . 100 206 . . . . 150 94 . . 10 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 242 | . . . . . 16 . . . . . . 19 4 50 . . 54 5 . . . . . 94 . . . . . Melee 905 | . . . . . . . . 43 41 . . 414 . . . . 46 201 . . . . 150 . . . 10 . . Knockbacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Impact 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 664 | . . 11 . . . . . 2 . . . 43 33 . . . . . . . . . . 105 . . . . 470 Shots 6 | . . . . . . . . 1 . . . 2 1 . . . . . . . . . . 1 . . . . 1 Rammed 5 | . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . 1 8 . . Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 224 | . . . . . 6 . . 224 168 . 84 8 . . . . . 24 84 34 12 6 . . . . . . . Average Temperature 29 | . . . . . 6 . . 102 94 . 42 7 . . . . . 10 29 16 8 3 . . . . . . . Received Heat Transfer 1447 | . . 51 9 18 27 . . . . . 39 300 9 . . 9 9 88 . . 9 9 . 270 36 99 72 9 384 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 16 | . . . . . . . . 2 2 . . 10 . . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 160 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . 60 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1720 | . . 107 107 183 646 256 223 . . . . 1675 . . . . 483 784 611 351 212 191 196 1285 1035 1720 1661 1207 . Initial 1100 | . . . 44 41 276 226 179 . . . . 901 . . . . . 236 354 244 122 111 107 110 722 582 1100 1100 . Average 605 | . . 35 94 123 504 235 193 . . . . 1201 . . . . 313 450 471 273 163 141 143 645 847 848 1328 1111 . Maximum Alert Level 5 | . . . . . 2 1 1 . . . . 5 . . . . 2 3 2 1 1 . . 4 3 5 5 4 . Low Security (%) 21 | 100 100 100 100 100 . . 72 . . . . . . . . . 24 . . . 71 100 100 16 . . . . . Level 1 17 | . . . . . 26 100 27 . . . . . . . . . 29 47 13 100 28 . . 12 . . . . . Level 2 23 | . . . . . 73 . . . . . . . . . . . 45 27 86 . . . . 30 . 80 . . . Level 3 18 | . . . . . . . . . . . . 38 . . . . . 23 . . . . . 22 100 . . 21 . Level 4 15 | . . . . . . . . . . . . 54 . . . . . . . . . . . 18 . . 58 78 . Level 5 1 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 41 . . Squads Dispatched 39 | . . 4 2 . 5 . . . . . . 4 . . . . . 1 . . . 1 . 5 1 8 7 1 . Investigation 15 | . . 3 2 . 4 . . . . . . 2 . . . . . . . . . 1 . 2 . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . . 1 . . 1 . . . . . . 2 . . . . . 1 . . . . . 3 1 . 1 1 . Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 18 | . . . . . . . 1 . . . 1 3 . . . . 1 1 1 . 1 . . 3 1 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 1 8 3 3 12 6 3 12 6 . 11 63 5 3 . 1 10 19 6 4 6 5 1 67 16 50 20 27 16 Peak Tracking Total 22 | . 2 4 3 2 5 6 3 6 4 . 3 13 3 3 . 1 5 4 4 2 5 4 1 22 12 18 14 7 6 Tactical Retreats 43 | . . 1 . 1 4 . . 1 3 . . 17 . . . . 1 . . . 2 . . 8 4 . . 1 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . 1 . . . 1 . . . . . . . . . . . . 2 . . 1 . . 1 1 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 44 | . . . . . 4 . . . . . . 1 . . . . 9 1 . 1 . . 3 2 4 3 1 1 14 Max in Single Turn 13 | . . . . . 3 . . . . . . 1 . . . . 9 1 . . . . 1 1 1 1 1 1 13 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 31 | . . 3 2 5 5 . 1 2 . . . 2 . 1 3 . . . 2 . . . 1 . 1 1 1 . 1 Terminals 13 | . . 2 1 1 4 . 1 . . . . . . . . . . . 2 . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 8 | . . 1 1 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Total Hacks 86 | . . 6 5 7 11 . 2 8 . . . 3 . 1 18 . . . 2 . . . 1 . 2 1 2 . 17 Successful 60 | . . 3 1 5 2 . 1 8 . . . 1 . 1 18 . . . 1 . . . . . 1 1 . . 17 Failed 26 | . . 3 4 2 9 . 1 . . . . 2 . . . . . . 1 . . . 1 . 1 . 2 . . Catastrophic 7 | . . . . . 5 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . . 6 2 7 12 . 2 . . . . 41 . . . . 12 7 1 . 18 5 3 12 . . 4 . . Terminals 26 | . . 2 4 3 10 . 2 . . . . . . . . . . . 2 . . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 11 | . . 4 1 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Terminal Hacks 49 | . . . . 1 1 . . 8 . . . . . 1 18 . . . 1 . . . . . 1 1 . . 17 Record 27 | . . . . . . . . 7 . . . . . . 2 . . . 1 . . . . . . . . . 17 Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . 3 1 4 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Terminals 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Search 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . 1 1 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 8 | . . 1 1 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 2 . 4 . 1 . . . . 1 . . . . . . 2 . . . 1 . 1 1 1 . . Full Trace Events 5 | . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . 4 . . 3 . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . . . . . . . . . . 36 . . 10 . 9 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . 17 . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 79 | . . . . . . . 1 . . 15 . 2 . . . 1 . 23 5 . . . 1 1 . . 7 23 . Largest Group 15 | . . . . . . . 1 . . 15 14 1 . . . 1 1 10 11 10 . . 1 1 . . 7 14 . Highest-Rated Group 789 | . . . . . . . 26 . . 459 420 35 . . . 96 96 491 789 693 . . 124 32 . . 97 200 . Highest-Rated Ally 159 | . . . . . . . 26 . . 39 39 35 . . . 96 96 159 159 153 . . 124 32 . . 15 15 . Zionite Dispatches 4 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 278 | . . . . . . . . . . . 49 7 . . . 1 11 109 41 17 . . . . . . . 43 . Total Damage 7135 | . . . . . . . . . . . 1062 651 . . . 126 330 2623 1231 454 . . . . . . . 658 . Kills 61 | . . . . . . . . . . . 13 4 . . . 1 5 21 9 2 . . . . . . . 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . 1 1 . 1 2 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 33 | . . . . . . . . . . . . . . . . . 4 18 3 . 4 2 2 . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Items 24 | . . . . . . . . . . . . . . . . . 2 15 . . 3 2 2 . . . . . . Machines 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Intel Received 23 | . . . . . . . . . . . . 11 . . . . 3 1 . . 4 1 . 2 . . 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 6314 | 15 38 94 67 142 210 41 61 314 149 605 349 631 115 128 24 597 209 823 237 21 136 101 130 244 186 197 153 141 156 Spaces Moved 11717 | 30 74 158 99 271 346 78 109 554 360 1019 394 1329 392 281 76 745 497 869 200 35 336 284 332 674 478 471 369 423 434 Core 1123 | 30 74 158 99 271 346 78 66 . . . . . . . . . . . . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1411 | . . . . . . . . . . . . . . . . . . . . . . . . . . 237 369 400 405 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9131 | . . . . . . . 43 554 360 1019 394 1329 392 281 76 745 497 869 200 35 336 284 332 674 478 233 . . . Fastest Speed 25 | 50 50 50 50 50 50 50 40 40 40 40 32 32 27 27 31 31 29 29 30 30 29 29 29 25 27 30 30 30 30 Average Speed 35 | 50 50 50 54 50 51 50 46 40 40 43 34 38 27 27 31 31 30 32 30 30 29 29 29 29 30 32 30 30 30 Slowest Speed 100 | 50 50 100 100 50 100 50 50 40 40 44 44 55 35 31 31 31 31 39 30 30 30 29 29 34 39 50 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . 2 . . 1 . . . 1 10 5 . . 2 1 2 15 12 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 Exploration Rate (%) 45 | 3 26 24 20 71 16 73 4 61 55 89 59 61 51 45 68 93 24 87 80 73 15 13 35 30 59 41 14 33 43 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 24 | . . 1 1 4 1 . . 1 . . . 9 1 . 1 . . . . . 5 . . . . . . . . Known Exits Taken 14 | . . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . 1 1 . 1 1 . Scrap Searched 17 | . . . . . . . . 2 1 3 2 . 2 5 . 2 . . . . . . . . . . . . . Spaces Dug 120 | . . 2 3 . . . . 20 . . . 17 23 19 . . 1 8 1 . . . 1 5 3 . 11 6 . Terrain Destroyed 1451 | . . 2 3 . 52 . . 20 . . 30 17 23 33 . . 34 54 1 . . . 1 82 3 . 15 9 1072 Melee 26 | . . 2 3 . . . . . . . . 9 . . . . 1 1 1 . . . 1 5 3 . . . . Projectile 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 . AOE 1409 | . . . . . 52 . . 20 . . 30 8 23 33 . . 33 53 . . . . . 77 . . 8 . 1072 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Tes Res Qua Sec Acc Com Ac0 Total 13567 | 29 74 168 106 276 365 78 119 640 359 1180 596 1409 397 328 76 1109 524 1356 371 44 370 298 352 691 493 510 404 416 429 Wait 1544 | . . . . 5 1 . 4 75 . 159 184 31 . 41 . 366 14 397 165 10 20 9 . 3 7 22 23 2 6 Move 11558 | 29 73 158 98 270 346 77 108 553 355 1018 393 1326 391 280 75 742 479 859 199 34 332 281 327 644 457 466 368 406 414 Hop 43 | . . . . . . . . . 2 . . 1 . . . 1 7 4 . . 1 1 2 14 8 2 . . . Pick Up 37 | . 1 1 1 . 1 . 1 3 . 1 2 3 . 2 . . 2 1 . . 1 1 . . 8 8 . . . Fast Attach 55 | . . . . 1 4 1 3 . . 1 3 11 2 . . . 2 3 2 . 4 2 5 7 2 2 . . . Attach 38 | . . 2 2 . 3 . . 2 . . 2 1 1 1 . . 4 . . . 1 2 1 6 1 4 . 2 3 Detach 26 | . . 2 2 . 3 . . 1 . . . 2 1 . 1 . 1 . . . . 1 2 6 1 1 . 2 . Swap 29 | . . . . . . . . . . . 2 7 1 . . . 2 16 1 . . . . . . . . . . Drop 33 | . . . . . . . 3 1 . 1 3 5 . 1 . . 2 4 1 . 5 . 5 1 . 1 . . . Fire 81 | . . . . . 2 . . 3 . . 4 3 1 3 . . 2 43 1 . . . 4 4 . 1 5 4 1 Melee 92 | . . 2 3 . 4 . . 2 2 . 3 19 . . . . 9 18 2 . . 1 6 6 9 2 . . 4 Ram 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . 11 . . 6 . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -4/Factory -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 16 | -11/Junkyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 15) 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 146 | -9/Materials | Discovered new exit (range 5) 148 | -9/Materials | Entered Storage 213 | -9/Storage | Used back door to open Recycling access 213 | -9/Storage | Discovered new exit (range 5) 215 | -9/Storage | Entered Recycling 215 | -9/Recycling | Found Scrap Engine 312 | -9/Recycling | Build established: Mutant 349 | -9/Recycling | Discovered new exit (range 16) 352 | -9/Recycling | Core integrity fell below 50% 357 | -9/Recycling | Entered Factory 357 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 560 | -7/Factory | Identified exit to Lower Caves 567 | -7/Factory | Sucked down chute 567 | -7/Factory | Entered Waste 582 | -7/Waste | EMP discharged 587 | -7/Waste | Spotted C-40 Crusher 588 | -7/Waste | Spotted C-40 Crusher 588 | -7/Waste | Spotted C-40 Crusher 589 | -7/Waste | Spotted C-40 Crusher 597 | -7/Waste | Spotted C-40 Crusher 597 | -7/Waste | Spotted C-40 Crusher 598 | -7/Waste | Discovered new exit (range 13) 608 | -7/Waste | Entered Factory 655 | -7/Factory | Discovered exit to Lower Caves (range 10) 669 | -7/Factory | Entered Lower Caves 688 | -7/Lower Caves | Learned Factory trap positions 690 | -7/Lower Caves | Learned Research emergency access door positions 690 | -7/Lower Caves | Learned Research security intel 690 | -7/Lower Caves | Learned Factory terminal intel 690 | -7/Lower Caves | Learned Research terminal intel 690 | -7/Lower Caves | Learned Factory garrison access intel 768 | -7/Lower Caves | Attacked by a faux Warlord 966 | -7/Lower Caves | Discovered new exit (range 5) 983 | -7/Lower Caves | Entered another Lower Caves area 1010 | -7/Lower Caves | Spotted B-75 Beast 1024 | -7/Lower Caves | Encountered a Warlord checkpoint 1040 | -7/Lower Caves | P-60 Hacker assimilated allied GY-667(M) 1057 | -7/Lower Caves | Discovered new exit (range 5) 1132 | -7/Lower Caves | Entered Zion 1148 | -7/Zion | Gained Derelict followers 1162 | -7/Zion | Received a hallucinogenic algorithm 1173 | -7/Zion | Discovered new exit (range 10) 1196 | -7/Zion | System corruption cleaned by Quarantine Array 1270 | -7/Zion | Gained Derelict followers 1293 | -7/Zion | Learned Factory terminal intel 1347 | -7/Zion | Gained Derelict followers 1381 | -7/Zion | Found CR-A16's Pointy Stick 1438 | -7/Zion | Imprinted 1440 | -7/Zion | Declared Zion's savior 1737 | -7/Zion | Entered Proximity Caves 1737 | -6/Proximity Caves | Accompanied by 15 allies 1838 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1843 | -6/Proximity Caves | Spotter reported a threat 1850 | -6/Proximity Caves | Learned Factory garrison access intel 1870 | -6/Proximity Caves | Spotted B-75 Beast 1870 | -6/Proximity Caves | Spotter reported a threat 1880 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 1883 | -6/Proximity Caves | Destroyed B-75 Beast 1896 | -6/Proximity Caves | Spotter reported a threat 1912 | -6/Proximity Caves | Discovered new exit (range 9) 1923 | -6/Proximity Caves | Spotter reported a threat 1949 | -6/Proximity Caves | Spotter reported a threat 2086 | -6/Proximity Caves | Entered Factory 2086 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -6/Factory | Loaded intel: 114 trap records 2088 | -6/Factory | Loaded intel: 26 terminal locations 2089 | -6/Factory | Loaded intel: 4 garrison access locations 2101 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 2127 | -6/Factory | Retrieved Zion intel report: Active Garrisons 2128 | -6/Factory | Build established: Sprinter 2210 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 2222 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 2253 | -6/Factory | Discovered new exit (range 16) 2297 | -6/Factory | Discovered new exit (range 16) 2303 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 2304 | -6/Factory | Zion Demo squad teleported in 2311 | -6/Factory | Spotted B-75 Beast 2315 | -6/Factory | Destroyed B-75 Beast 2349 | -6/Factory | Identified exit to Factory 2386 | -6/Factory | Lost 3 parts (1p2n) 2436 | -6/Factory | Search patrols dispatched 2488 | -6/Factory | Retrieved Zion intel report: Emergency Access 2505 | -6/Factory | Discovered exit to Factory (range 15) 2585 | -6/Factory | Noticed a derelict Sapper rigging charges 2634 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 2643 | -6/Factory | Build established: Mutant 2647 | -6/Factory | Retrieved Zion intel report: Guard Positions 2699 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 2700 | -6/Factory | Discovered new exit (range 13) 2702 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 2704 | -6/Factory | Retrieved Zion intel report: Component Schematics 2705 | -6/Factory | Zion Offense Resupply teleported in 2712 | -6/Factory | Identified exit to Lower Caves 2717 | -6/Factory | Entered Lower Caves 2785 | -6/Lower Caves | Ambushed by wild Derelicts 2797 | -6/Lower Caves | Discovered new exit (range 7) 2831 | -6/Lower Caves | Identified exit to Lower Caves 2832 | -6/Lower Caves | Entered another Lower Caves area 2904 | -6/Lower Caves | Learned Factory stockpile data 2908 | -6/Lower Caves | Learned Factory terminal intel 2956 | -6/Lower Caves | Discovered new exit (range 12) 2960 | -6/Lower Caves | Identified exit to Data Miner 2960 | -6/Lower Caves | Entered Data Miner 2961 | -6/Data Miner | Discovered new exit (range 7) 2967 | -6/Data Miner | Met Data Miner 2972 | -6/Data Miner | Learned location of Section 7 (-2) 2972 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2977 | -6/Data Miner | Received God Mode back door access code from Data Miner 2984 | -6/Data Miner | Identified exit to Proximity Caves 2984 | -6/Data Miner | Entered Proximity Caves 3019 | -5/Proximity Caves | Build established: Scavenger-Sprinter 3127 | -5/Proximity Caves | Learned Factory terminal intel 3155 | -5/Proximity Caves | Discovered exit to Factory (range 7) 3169 | -5/Proximity Caves | Learned Factory terminal intel 3198 | -5/Proximity Caves | Escorted by Enhanced Grunt 3351 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3581 | -5/Proximity Caves | Entered Factory 3581 | -5/Factory | Accompanied by 1 ally 3581 | -5/Factory | Evolved 2 slots: Utility x2 3583 | -5/Factory | Loaded intel: 28 terminal locations 3584 | -5/Factory | Loaded intel: 3 garrison access locations 3676 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 3714 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 3723 | -5/Factory | Discovered new exit (range 8) 3726 | -5/Factory | Identified exit to Factory 3775 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 3788 | -5/Factory | Discovered new exit (range 6) 3789 | -5/Factory | Identified exit to Extension 3790 | -5/Factory | Entered Extension 3811 | -5/Extension | Rescued a captive Derelict 3811 | -5/Extension | Rescued a captive Derelict 3993 | -5/Extension | Retrieved Zion intel report: Trap Installations 3994 | -5/Extension | Zion Offense Resupply teleported in 4190 | -5/Extension | Spotted B-75 Beast 4192 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 4193 | -5/Extension | Spotted B-75 Beast 4194 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 4450 | -5/Extension | Rescued A7 4469 | -5/Extension | Discovered exit to Factory (range 10) 4469 | -5/Extension | Discovered new exit (range 6) 4550 | -5/Extension | Build established: Commander-Sprinter 4562 | -5/Extension | Identified exit to Cetus 4613 | -5/Extension | Entered Cetus 4613 | -5/Cetus | Accompanied by 9 allies (A7) 4613 | -5/Cetus | 1 ally did not survive the journey 4618 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 4627 | -5/Cetus | Spotted Cetus Guard 4627 | -5/Cetus | Spotted Cetus Guard 4627 | -5/Cetus | Spotted Cetus Guard 4627 | -5/Cetus | Spotted Cetus Guard 4639 | -5/Cetus | Allies destroyed Cetus Guard 4642 | -5/Cetus | Allies destroyed Cetus Guard 4645 | -5/Cetus | Allies destroyed Cetus Guard 4649 | -5/Cetus | Allies destroyed Cetus Guard 4660 | -5/Cetus | Started Cetus Manufacturing Module 4685 | -5/Cetus | Manufactured an Enhanced Grunt 4710 | -5/Cetus | Manufactured an Enhanced Grunt 4735 | -5/Cetus | Manufactured an Enhanced Grunt 4748 | -5/Cetus | Escorted A7 to Cetus Mainframe 4760 | -5/Cetus | Manufactured an Enhanced Grunt 4785 | -5/Cetus | Manufactured an Enhanced Grunt 4797 | -5/Cetus | Discovered new exit (range 21) 4803 | -5/Cetus | Identified exit to Archives 4850 | -5/Cetus | Entered Archives 4850 | -5/Archives | Accompanied by 10 allies (A7) 4855 | -5/Archives | Received a hacking code to weaken MAIN.C 4867 | -5/Archives | Discovered exit to Factory (range 13) 4871 | -5/Archives | Entered Factory 4871 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4872 | -4/Factory | Loaded intel: 26 terminal locations 4899 | -4/Factory | Retrieved Zion intel report: Guard Positions 4904 | -4/Factory | Retrieved Zion intel report: Active Garrisons 4949 | -4/Factory | Retrieved Zion intel report: Emergency Access 4994 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5002 | -4/Factory | Discovered new exit (range 14) 5006 | -4/Factory | Identified exit to Research 5007 | -4/Factory | Entered Research 5007 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5010 | -3/Research | Loaded intel: 18 terminal locations 5054 | -3/Research | Spotted B-86 Titan 5061 | -3/Research | Destroyed B-86 Titan 5067 | -3/Research | Retrieved Zion intel report: Branch Access 5067 | -3/Research | Identified exit to Armory 5067 | -3/Research | Identified exit to Testing 5108 | -3/Research | Entered Testing 5109 | -3/Testing | Spotted PD-2AFSOZO8OY 5112 | -3/Testing | Rewired PD-2AFSOZO8OY 5125 | -3/Testing | Found Prototype Launcher 5125 | -3/Testing | Identified Tactical Quantum Warhead 5162 | -3/Testing | Found Prototype Energy Gun 5162 | -3/Testing | Identified Tachyon Dispersion Ray 5170 | -3/Testing | Discovered new exit (range 9) 5183 | -3/Testing | Identified exit to Research 5238 | -3/Testing | Entered Research 5238 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5252 | -2/Research | Spotted B-90 Cyclops 5252 | -2/Research | Destroyed B-90 Cyclops 5271 | -2/Research | Retrieved Zion intel report: Main Access 5271 | -2/Research | Identified exit to Access 5299 | -2/Research | Build established: Scout 5340 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 5341 | -2/Research | Zion Kinetic Resupply teleported in 5409 | -2/Research | Destroyed 13 combat bots 5452 | -2/Research | Lost 10 parts (7n3u) 5481 | -2/Research | Incoming investigation squad redirected 5481 | -2/Research | Discovered new exit (range 8) 5482 | -2/Research | Entered Quarantine 5484 | -2/Quarantine | Found Alien Artifact 5489 | -2/Quarantine | Found Alien Artifact 5491 | -2/Quarantine | Found Alien Artifact 5492 | -2/Quarantine | Found Alien Artifact 5497 | -2/Quarantine | Found Alien Artifact 5524 | -2/Quarantine | Found Alien Artifact 5532 | -2/Quarantine | Found Alien Artifact 5532 | -2/Quarantine | Identified Core Reset Matrix 5532 | -2/Quarantine | Identified Transdimensional Reconstructor (x3) 5532 | -2/Quarantine | Identified Dimensional Node Initializer 5532 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 5532 | -2/Quarantine | Identified Subatomic Replicator 5532 | -2/Quarantine | Used Core Reset Matrix 5536 | -2/Quarantine | Detected hypermatrix surge 5536 | -2/Quarantine | Sensed 10 artifacts in vicinity 5564 | -2/Quarantine | Spotted Alpha 7 5569 | -2/Quarantine | Found Sigix Terminator 5601 | -2/Quarantine | Found Sigix Broadsword 5625 | -2/Quarantine | Lost 3 parts (1p2n) 5643 | -2/Quarantine | Spotted Fortress 5667 | -2/Quarantine | Discovered new exit (range 5) 5668 | -2/Quarantine | Entered Section 7 5669 | -2/Section 7 | Sensed 20 artifacts in vicinity 5670 | -2/Section 7 | Spotted S7 Guard 5676 | -2/Section 7 | Found Navigation Efficiency Matrix 5676 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 5694 | -2/Section 7 | Discovered exit to Access (range 12) 5700 | -2/Section 7 | Initialized slip node 5717 | -2/Section 7 | Incoming investigation squad redirected 5726 | -2/Section 7 | Spotted Executioner 5726 | -2/Section 7 | Spotted Executioner 5751 | -2/Section 7 | Spotted Executioner 5751 | -2/Section 7 | Spotted Executioner 5780 | -2/Section 7 | Released all parts (7) 5780 | -2/Section 7 | Integrated with Sigix Exoskeleton 5821 | -2/Section 7 | Spotted Alpha 7 5859 | -2/Section 7 | Found Spacefold Activator 5861 | -2/Section 7 | Warped through subspace to slip node 5865 | -2/Section 7 | Entered Access 5865 | -1/Access | Evolved 2 slots: Utility x2 5870 | -1/Access | Emitted hypermatrix ping 5875 | -1/Access | Assembled emerged from beneath the floor 5916 | -1/Access | Energy Cycler disabled 5943 | -1/Access | Retrieved Zion intel report: Active Terminals 6011 | -1/Access | Discovered new exit (range 18) 6018 | -1/Access | Entered Command 6023 | -1/Command | Emitted hypermatrix ping 6027 | -1/Command | Assembled emerged from beneath the floor 6028 | -1/Command | Assembled emerged from beneath the floor 6034 | -1/Command | Assembled emerged from beneath the floor 6072 | -1/Command | Build established: Alien-Sigix 6103 | -1/Command | Spotted Combat Programmer 6104 | -1/Command | Spotted M Guard 6104 | -1/Command | Spotted Combat Programmer 6113 | -1/Command | Met MAIN.C 6117 | -1/Command | 0b10 Conduit disabled 6124 | -1/Command | MAIN.C activated Command garrisons 6127 | -1/Command | Discovered new exit (range 8) 6132 | -1/Command | Spotted B-99 Colossus 6156 | -1/Command | Warped through subspace to slip node 6156 | -1/Command | Discovered new exit (range 5) 6159 | -1/Command | Entered Access_0 6160 | -1/Access_0 | Sensed 2 artifacts in vicinity 6160 | -1/Access_0 | Met Architect 6197 | -1/Access_0 | A6 warped into view 6221 | -1/Access_0 | Core integrity fell below 50% 6227 | -1/Access_0 | A5 warped into view 6259 | -1/Access_0 | Fired Sigix Terminator 6259 | -1/Access_0 | Architect warped through subspace 6260 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 6270 | -1/Access_0 | Crushed by falling debris 6271 | -1/Access_0 | Core integrity fell below 20% 6295 | -1/Access_0 | A4 warped into view 6296 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 6312 | -1/Access_0 | Warped through subspace to slip node 6312 | -1/Access_0 | Discovered new exit (range 8) 6315 | *** | Heading to fleet! Last Messages --------------- intriguing events are taking place deeper in the caves. It's probably about time to send A3 on an intel-gathering mission. >>Record! "Log L.OZLVE4D5" [REDACTED] >>Record! "Log L.QL67S5A3" [REDACTED] >>Record! "Log L.RSL58V7F" [REDACTED] >>Record! "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record! "Log L.XLJZXWC5" [REDACTED] >>Record! "Log L.Y1U23ASU" [REDACTED] 06312_ Warped through subspace, drawn to slip node. 06312_ EXIT=FOUND 06312_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ???????################# ################??????? | | ???????################# X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################## ################??????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 47 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 73 Melee Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Navigation Efficiency Matrix Dimensional Node Initializer Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Spacefold Activator Sigix Terminator Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefDerelictTrap Manual? 0 Play Time 01:36:55 Cumulative 292.5 hours Start 2023.06.12 @ 22:14:15 End 2023.06.13 @ 00:13:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 848 Rogue 848 Adventurer 0 Explorer 0 Win Type 2 Total 19 Types 8/0/9/2/0/0/0/0/0 Lore% 92 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc3722b-f2c5-4c2a-b327-2177f7ead4ed