Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.10 @ 18:30:55 Player: Spark774 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2401) 2401 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 6788 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Thermic Laser Coil Gun Coil Gun > --- INVENTORY -------- Angular Momentum Engine Improved Titanium Leg Improved Heat Sink Compact Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced ECM Suite Improved Medium Armor Plating Reactive Plating Insulated Plating Heavy Ion Cannon Heavy Shock Bomb Launcher [Rating: 76] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 . 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 1 . . 1 Utility 5 | . . . 1 1 2 1 . Weapon 2 | . 1 . . . . . 1 Parts Attached 106 | 9 3 5 18 13 22 14 22 Power 11 | 1 . 1 2 . 3 2 2 Engine 8 | 1 . . . . 3 2 2 Core 3 | . . 1 2 . . . . Reactor . | . . . . . . . . Propulsion 31 | 4 . 1 7 5 6 3 5 Treads 1 | 1 . . . . . . . Leg 29 | 2 . 1 7 5 6 3 5 Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 36 | 2 1 . 5 4 11 5 8 Device 18 | 1 . . 2 2 6 4 3 Storage 2 | 1 1 . . . . . . Processor 3 | . . . . 1 2 . . Hackware . | . . . . . . . . Protection 13 | . . . 3 1 3 1 5 Artifact . | . . . . . . . . Weapon 28 | 2 2 3 4 4 2 4 7 Energy Gun 12 | 1 2 1 . 3 1 2 2 Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 13 | 1 . 1 3 1 1 2 4 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . Parts Lost 17 | . . . . . . . 17 Power 2 | . . . . . . . 2 Propulsion 5 | . . . . . . . 5 Utility 7 | . . . . . . . 7 Weapon 3 | . . . . . . . 3 Highest Loss Streak 13 | . . . . . . . 13 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 95 99 99 99 99 99 89 Engine 5 | . 12 5 . . 5 12 9 Core 4 | . . 6 10 8 1 . . Leg 26 | . 12 23 29 33 28 25 24 Device 12 | . 12 12 10 9 13 17 11 Storage 8 | . 12 12 10 8 7 6 4 Processor 6 | . . . . 7 13 12 10 Protection 6 | . . . 9 6 7 6 7 Energy Gun 8 | . 20 18 3 7 6 10 5 Energy Cannon 3 | . . 6 9 . . . . Ballistic Gun 13 | . 12 12 17 16 14 7 11 Naked Turns 1 | . . . . . . . 1 Heaviest Build 65 | 18 31 39 45 43 49 59 65 Greatest Support 95 | 20 16 20 36 80 80 64 95 Greatest Overweight (x) 3 | 1 1 3 1 . 1 1 . Average Overweight (x) . | . 1 1 1 . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 14 Most Carried 15 | 8 10 15 15 15 15 15 15 Average Carried 14 | 4 9 12 14 14 14 14 14 Final Capacity 15 | 10 15 15 15 15 15 15 5 Final Carried 15 | 8 9 15 15 15 15 15 5 Class Distribution -------------------- 52% | Hacker-Skirmisher 32% | Hacker-Tank 5% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Matter Collected 2197 | 203 51 161 446 250 293 205 588 Remotely . | . . . . . . . . Salvage Created 3556 | 51 . 235 1337 294 317 131 1191 Parts 187 | 4 . 11 89 26 18 1 38 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 6 | . . . 1 1 . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . . 5 26 8 7 2 10 Guns 41 | . . 3 13 8 7 2 8 Cannons 12 | . . 1 11 . . . . AOE 2 | . . . 2 . . . . Classes Destroyed 13 | 1 . 4 3 1 2 . 2 Worker 4 | . . 1 1 . . . 2 Builder 1 | . . . . . . . 1 Hauler 1 | . . . 1 . . . . Recycler 9 | 1 . 1 3 . . . 4 Watcher 4 | . . . 2 1 1 . . Swarmer 15 | . . 2 6 4 3 . . Grunt 23 | . . 2 13 1 1 . 6 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . 1 . . . Sentry 12 | . . . 7 2 1 2 . Demolisher 1 | . . 1 . . . . . Hunter 2 | . . . . . . . 2 Programmer 3 | . . . . . 1 . 2 Best Kill Streak 5 | 1 . 2 5 2 2 1 5 Combat Bots Only 4 | . . 2 4 2 2 1 2 Max Kills in Single Turn 2 | 1 . 1 2 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Damage Taken 4130 | . . 138 481 49 183 83 3196 Core 1150 | . . 33 51 15 34 12 1005 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 . 86 87 97 95 98 . Volleys Fired 154 | 7 . 19 51 12 14 5 46 Largest 4 | 1 . 3 3 3 3 3 4 Hottest 220 | 40 . 133 138 100 133 180 220 Shots Fired 419 | 7 . 40 139 31 40 15 147 Gun 377 | 7 . 39 100 31 40 15 145 Cannon 42 | . . 1 39 . . . 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 249 | . . 19 85 21 26 5 93 Thermal 120 | 7 . 20 15 . 14 10 54 Explosive . | . . . . . . . . Electromagnetic 50 | . . 1 39 10 . . . Robot Hit Streak 48 | 7 . 18 28 19 31 43 48 Robot Miss Streak 3 | . . 1 2 2 2 . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . . . 1 . 2 . 4 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 322 | 7 . 33 95 24 35 12 116 Core Hits 134 | 2 . 12 43 14 19 5 39 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 15 | . . 1 4 . . . 10 Burn 12 | . . 1 2 . . . 9 Destroy 2 | . . . 1 . . . 1 Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6398 | 77 . 379 2004 447 692 288 2511 Guns 5450 | 77 . 359 1090 447 692 288 2497 Cannons 854 | . . 20 834 . . . . Explosions 80 | . . . 80 . . . . Melee . | . . . . . . . . Ramming 14 | . . . . . . . 14 Kinetic 3473 | . . 132 916 272 397 91 1665 Thermal 1882 | 77 . 227 254 . 295 197 832 Explosive . | . . . . . . . . Electromagnetic 1029 | . . 20 834 175 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 1 1 1 2 . . 13 Average Corruption 1 | . 1 1 1 1 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . 11 1 4 . . 19 Message Errors 8 | . . 3 . 1 . . 4 Matter Fused 6 | . . 4 . . . . 2 Heat Flow Errors 5 | . . 3 . . . . 2 Energy Discharges 7 | . . . 1 . . . 6 Parts Fused 2 | . . . . 1 . . 1 Data Loss (minor) 3 | . . . . 1 . . 2 Misfires 2 | . . 1 . 1 . . . Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 17 | . . . 17 . . . . Projectiles 2 | . . . 2 . . . . Explosions 15 | . . . 15 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 361 | . . 361 328 55 117 204 323 Average Temperature 103 | . . 129 97 24 39 94 127 Received Heat Transfer 663 | . . 81 270 9 21 36 246 Effects 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 . . . . 2 Combat Hostiles 3 | . . 1 . . . . 2 Parts Melted 10 | . . 3 . . 1 3 3 Heat Transferred 5531 | 175 . 740 716 . 650 450 2800 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Peak Influence 451 | 5 7 111 451 335 106 91 217 Initial 45 | . 2 1 8 45 . 10 32 Average 77 | 1 3 30 140 178 46 26 92 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 88 | 100 100 100 67 60 100 100 95 Level 1 10 | . . . 29 39 . . 4 Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 6 . 1 . 1 Investigation 3 | . . 1 2 . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 4 | . . . 4 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Distress Signals 7 | . . . 7 . . . . Communications Jammed 25 | . . . . . . . 25 Distress Signals 25 | . . . . . . . 25 Times Spotted 88 | . . 4 40 9 9 3 23 Peak Tracking Total 8 | . 1 2 5 2 2 1 8 Tactical Retreats 5 | . . . 4 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Traps Triggered 11 | . . . 2 2 2 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Machines Disabled 4 | . . . 3 1 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Machines Accessed 18 | . 3 1 4 2 7 . 1 Terminals 10 | . 2 . 2 2 3 . 1 Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 5 1 13 7 20 . 1 Successful 35 | . 5 1 9 6 13 . 1 Failed 12 | . . . 4 1 7 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 2 . 1 2 2 . 1 Terminals 28 | . 4 . 5 7 11 . 1 Fabricators 5 | . . . . . 5 . . Repair Stations 3 | . . . . . 3 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 9 | . . . 8 . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 3 1 3 6 8 . . Record 4 | . . . . 1 3 . . Open Door 1 | . . 1 . . . . . Alert Level 4 | . . . . 3 1 . . Unreport Threat 2 | . . . . 1 1 . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . Reinforcement Status 2 | . 1 . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 4 | . . . 1 1 2 . . Fabricator Hacks 4 | . . . . . 4 . . Network Status 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 6 | . . . 6 . . . . Insert Component 4 | . . . 4 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 Terminals 2 | . 1 . . . . . 1 Botnet 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 2 1 5 . 1 Full Trace Events 3 | . 1 . 2 . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 73 | . . . . . 73 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Turns Passed 5449 | 95 126 1015 1212 440 940 743 878 Spaces Moved 2757 | 52 104 484 434 268 554 470 391 Core 5 | 5 . . . . . . . Treads 6 | 6 . . . . . . . Legs 2582 | 27 . 438 434 268 554 470 391 Wheels 164 | 14 104 46 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 115 115 190 120 90 100 114 Average Speed 145 | 116 115 183 190 125 112 142 124 Slowest Speed 330 | 160 115 330 190 130 180 185 128 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 6 23 98 58 26 21 14 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Total 3916 | 75 111 590 732 355 845 533 675 Wait 748 | . . 54 201 41 228 23 201 Move 2750 | 51 103 483 433 267 553 469 391 Hop . | . . . . . . . . Pick Up 69 | 7 2 17 8 8 13 9 5 Fast Attach 28 | 8 2 . 5 2 3 1 7 Attach 20 | . . 4 3 3 5 3 2 Detach 2 | 1 . . . 1 . . . Swap 58 | 1 1 1 10 8 14 10 13 Drop 85 | . 3 12 21 13 15 13 8 Fire 154 | 7 . 19 51 12 14 5 46 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 15) 96 | -11/Junkyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Weapon x1 196 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Discovered exit to Mines (range 16) 221 | -10/Materials | Discovered exit to Mines (range 11) 222 | -10/Materials | Entered Mines 265 | -10/Mines | Identified exit to Materials 265 | -10/Mines | Discovered exit to Materials (range 10) 268 | -10/Mines | Discovered exit to Materials (range 4) 355 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 423 | -10/Mines | Assembled infested the area 631 | -10/Mines | Build established: Hacker-Skirmisher 684 | -10/Mines | Met a Derelict shopkeep closing up shop 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Identified exit to Mines 1238 | -9/Materials | Identified exit to Storage 1937 | -9/Materials | Build established: Hacker-Tank 2250 | -9/Materials | Discovered exit to Storage (range 10) 2366 | -9/Materials | Identified exit to Materials 2366 | -9/Materials | Discovered exit to Materials (range 15) 2449 | -9/Materials | Entered another Materials area 2449 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2733 | -8/Materials | Identified exit to Factory 2733 | -8/Materials | Discovered exit to Factory (range 18) 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Utility x2 3342 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 3727 | -7/Factory | Build established: Hacker-Skirmisher 3811 | -7/Factory | Identified exit to Factory 3811 | -7/Factory | Discovered exit to Factory (range 12) 3829 | -7/Factory | Entered another Factory area 3829 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4413 | -6/Factory | Identified exit to Factory 4413 | -6/Factory | Discovered exit to Factory (range 5) 4459 | -6/Factory | Discovered exit to Factory (range 4) 4572 | -6/Factory | Entered another Factory area 4572 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5072 | -5/Factory | Build established: Hacker-Tank 5392 | -5/Factory | System corruption reached 10% 5421 | -5/Factory | Core integrity fell below 50% 5436 | -5/Factory | Lost 13 parts (1p5n5u2w) 5439 | -5/Factory | Core integrity fell below 20% 5450 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05391_ Imp. Titanium Leg destroyed. 05391_ Transmission Jammer destroyed. 05391_ System corrupted by crushing effect (+1). 05391_ System corrupted by crushing effect (+3). 05392_ System corrupted: Energy discharge (-62). 05394_ Imp. Ion Engine destroyed. 05394_ Penetrated by Slug. 05394_ Slug penetrates B-60 Warrior. 05397_ Penetrated by Slug. 05397_ Adv. Terrain Scan Processor destroyed. 05402_ Penetrated by Slug. 05405_ Visual Processing Unit destroyed. 05405_ System corrupted by crushing effect (+1). 05407_ System corrupted: Energy discharge (-32). 05408_ Penetrated by Slug. 05424_ System corrupted: Matter fused (-8). 05426_ Penetrated by Slug. 05449_ Lrg. Storage Unit destroyed. 05449_ System corrupted by crushing effect (+1). 05450_ Penetrated by Slug. 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Heat Sink | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed DefenseSeismicCasing Manual? 0 Play Time 01:33:02 Cumulative 20.9 hours Start 2023.04.05 @ 07:49:39 End 2023.04.10 @ 18:30:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 6 Adventurer 0 Explorer 27 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: f7f68030-b434-4266-bc61-0dba23bba377