Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.24 @ 12:54:15 Player: jfk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2296) 2296 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 7115 Bonus ------- High Alert Combat Kills 361 Follower Combat Kills 241 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 90/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Enhanced Optical Array Melee Analysis Suite Advanced ECM Suite Improved System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Hacking Suite Hacking Suite System Restoration Module Plasma Rifle Precision Rocket Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Great Axe Energy Gun Improved Lightning Gun Ballistic Gun Improved Assault Rifle Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 2 . . 2 . . . Utility 3 | . . . . 2 . . . 1 Weapon . | . . . . . . . . . Parts Attached 87 | 5 6 6 18 8 13 2 1 28 Power 16 | 1 1 1 2 2 1 . 1 7 Engine 12 | 1 1 1 1 2 1 . . 5 Core 4 | . . . 1 . . . 1 2 Reactor . | . . . . . . . . . Propulsion 36 | 2 2 3 7 . 5 2 . 15 Treads 9 | 2 2 3 2 . . . . . Leg 10 | . . . . . . . . 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 17 | . . . 5 . 5 2 . 5 Utility 17 | 1 1 1 3 3 5 . . 3 Device 4 | . . . 1 1 2 . . . Storage 1 | 1 . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 6 | . . . . . 3 . . 3 Protection 5 | . 1 1 1 2 . . . . Artifact . | . . . . . . . . . Weapon 18 | 1 2 1 6 3 2 . . 3 Energy Gun 5 | . . 1 3 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 1 . 2 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . Slashing Weapon 4 | . . . . 1 1 . . 2 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 6 1 . . . . Corrupted Parts 3 | . 1 . . . . . . 2 System Corruption 24 | . 9 . . . . . . 15 Parts Lost 37 | . 2 5 2 1 7 . 1 19 Power 8 | . . 2 . 1 1 . . 4 Propulsion 20 | . 1 1 1 . 5 . . 12 Utility 4 | . . 1 . . . . . 3 Weapon 5 | . 1 1 1 . 1 . 1 . Highest Loss Streak 7 | . 2 3 2 1 5 . 1 7 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 81 | . 86 77 90 95 84 61 64 69 Engine 6 | . 14 11 7 4 6 . . 2 Core 2 | . . . 2 3 . . 4 5 Treads 14 | . 26 26 32 . . . . . Leg 2 | . . . . . . . . 8 Flight 12 | . . . 4 36 36 23 23 12 Device 2 | . . . . 6 4 7 7 5 Storage 6 | . 14 11 11 9 3 . . . Processor 1 | . . . 3 9 . . . . Hackware 9 | . . . . . 15 23 23 24 Protection 4 | . 7 8 7 8 . . . . Energy Gun 3 | . . 6 10 4 . . . . Ballistic Gun 4 | . 10 3 7 4 5 . . . Impact Weapon 3 | . 12 11 3 . . . . . Slashing Weapon 3 | . . . . 8 7 7 5 6 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 30 | 12 16 16 28 20 20 7 12 30 Greatest Support 92 | 40 40 60 92 29 25 16 16 92 Greatest Overweight (x) 3 | . . . 3 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 Most Carried 8 | 5 8 8 8 8 8 4 5 5 Average Carried 6 | 3 7 7 7 7 4 3 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | 5 8 7 8 6 5 3 5 5 Class Distribution -------------------- 38% | Mutant 25% | Hacker-Sprinter 14% | Hacker-Mutant 11% | Sprinter 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Matter Collected 1231 | 271 83 65 292 99 120 . . 301 Remotely . | . . . . . . . . . Salvage Created 2799 | 75 420 476 434 468 166 . . 760 Parts 132 | 1 10 17 23 34 7 . . 40 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Combat Hostiles Destroyed 65 | . 11 12 9 15 3 . . 15 Melee 39 | . 6 5 . 10 3 . . 15 Guns 17 | . 1 5 8 3 . . . . AOE 2 | . . . . 2 . . . . Classes Destroyed 9 | 1 5 2 . . . . . 1 Worker 1 | . 1 . . . . . . . Builder 1 | . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | 1 . 1 . . . . . 1 Operator 2 | . 1 1 . . . . . . Swarmer 25 | . 3 5 . 9 . . . 8 Grunt 29 | . 8 5 6 3 2 . . 5 Sentry 10 | . . 2 3 3 1 . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 3 6 2 6 2 . . 2 Combat Bots Only 6 | . 4 3 2 6 2 . . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Damage Taken 6013 | . 709 986 478 439 672 . 29 2700 Core 1473 | . 105 195 80 45 162 . 19 867 Absorbed by Shields 46 | . . . . . 46 . . . Core Remaining (%) 70 | 100 58 . 31 91 . . 74 . Volleys Fired 87 | 8 3 25 39 12 . . . . Largest 2 | 1 1 1 2 1 . . . . Hottest 83 | 20 20 61 83 60 . . . . Shots Fired 123 | 8 3 25 75 12 . . . . Gun 123 | 8 3 25 75 12 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 60 | 8 3 10 36 3 . . . . Thermal 15 | . . 15 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 48 | . . . 39 9 . . . . Robot Hit Streak 11 | 4 7 9 11 4 . . . . Robot Miss Streak 3 | 2 . 1 2 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 201 | 5 31 43 38 30 7 . . 47 Core Hits 73 | 2 7 13 10 16 4 . . 21 Critical Kills 3 | . 2 1 . . . . . . Critical Parts Destroyed 14 | . 8 6 . . . . . . Critical Strikes 27 | . 10 8 . 2 1 . . 6 Smash 18 | . 10 8 . . . . . . Sever 9 | . . . . 2 1 . . 6 Melee Attacks 204 | . 41 36 7 30 12 . . 78 Impact 84 | . 41 36 7 . . . . . Slashing 116 | . . . . 30 12 . . 74 Piercing 4 | . . . . . . . . 4 Sneak Attacks 10 | . 4 2 . . 1 . . 3 Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 11 | . . . . . . . . 11 Damage Inflicted 5822 | 72 863 880 796 963 251 . . 1997 Guns 1278 | 71 32 248 788 139 . . . . Cannons . | . . . . . . . . . Explosions 62 | . . . . 62 . . . . Melee 4473 | . 831 632 . 762 251 . . 1997 Ramming 9 | 1 . . 8 . . . . . Kinetic 453 | 71 32 48 270 32 . . . . Thermal 262 | . . 200 . 62 . . . . Explosive . | . . . . . . . . . Electromagnetic 625 | . . . 518 107 . . . . Impact 1463 | . 831 632 . . . . . . Slashing 2877 | . . . . 762 251 . . 1864 Piercing 133 | . . . . . . . . 133 Highest Corruption 18 | . 14 . 1 . . 10 10 18 Average Corruption 3 | . 7 . 1 . . 10 10 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . 10 . 9 . . . 2 10 Message Errors 7 | . 1 . 3 . . . 1 2 Matter Fused 9 | . 3 . 3 . . . 1 2 Heat Flow Errors 5 | . 2 . . . . . . 3 Energy Discharges 2 | . 1 . . . . . . 1 Parts Rejected 2 | . 1 . . . . . . 1 Data Loss (minor) 5 | . 2 . 2 . . . . 1 Alerts 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 623 | . 304 187 . 47 . . . 85 Projectiles . | . . . . . . . . . Explosions 9 | . . . . 9 . . . . Melee 614 | . 304 187 . 38 . . . 85 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . . . . 25 . . . . Shots 1 | . . . . 1 . . . . Rammed 6 | 1 . 1 4 . . . . . Targets Rammed 6 | 1 . 1 4 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 280 | . 280 42 198 80 51 . . 230 Average Temperature 54 | . 109 14 57 34 17 . . 97 Received Heat Transfer 1504 | . 339 147 207 99 352 . 9 351 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 16 | . 9 6 1 . . . . . Impact Corruptions 23 | . 14 9 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 420 | . . 370 . 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Peak Influence 851 | 5 260 344 612 851 566 174 156 576 Initial 338 | . 3 79 96 222 338 174 121 76 Average 318 | 2 136 172 420 555 420 174 134 299 Maximum Alert Level 3 | . 1 1 2 3 2 . . 2 Low Security (%) 33 | 100 68 66 7 . . 100 100 40 Level 1 21 | . 31 33 23 25 46 . . 7 Level 2 41 | . . . 69 41 53 . . 51 Level 3 2 | . . . . 33 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 3 1 2 1 7 . . 4 Investigation 8 | . . 1 1 1 5 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . 3 . 1 . 2 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 3 | . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Distress Signals 8 | . 1 2 1 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 190 | . 17 21 18 27 32 4 5 66 Peak Tracking Total 18 | . 4 7 4 7 18 4 4 12 Tactical Retreats 29 | . 1 1 1 4 5 . . 17 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Traps Triggered 11 | . 3 1 2 . 3 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Machines Disabled 13 | . . . 9 4 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Garrison Access 4 | . . . 1 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Machines Accessed 31 | . 1 2 9 8 7 . 1 3 Terminals 24 | . 1 2 8 7 3 . 1 2 Fabricators 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 1 1 . . 1 Total Hacks 73 | . 2 6 14 26 19 . 2 4 Successful 32 | . 1 3 7 8 10 . 2 1 Failed 41 | . 1 3 7 18 9 . . 3 Catastrophic 8 | . 1 1 1 2 2 . . 1 Database Lockouts . | . . . . . . . . . Manual 38 | . 1 4 . 18 10 . 2 3 Terminals 59 | . 2 6 13 25 8 . 2 3 Fabricators 9 | . . . . . 9 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 1 1 2 . . 1 Terminal Hacks 18 | . 1 2 6 7 . . 2 . Part Schematic 3 | . . . . 2 . . 1 . Prototype ID Bank 3 | . 1 . . 2 . . . . Open Door 4 | . . . 4 . . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . Zone Layout 4 | . . 1 2 1 . . . . Fabricator Hacks 7 | . . . . . 7 . . . Load Schematic 3 | . . . . . 3 . . . Build 4 | . . . . . 4 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 1 . . 1 Seal Access 4 | . . . 1 1 1 . . 1 Unauthorized Hacks 3 | . . 1 . . 2 . . . Terminals 2 | . . 1 . . 1 . . . Assimilate 1 | . . . . . 1 . . . Botnet 1 | . . 1 . . . . . . Fabricators 1 | . . . . . 1 . . . Prioritize 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 1 2 4 6 7 . 1 2 Full Trace Events 7 | . . 1 1 1 4 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . 1 . Parts Built 4 | . . . . . 4 . . . Authchips . | . . . . . . . . . Time 169 | . . . . . 169 . . . Total Part Build Rating 13 | . . . . . 13 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 . . . . . Highest-Rated Group 88 | . . . 88 . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 64 | . . . 64 . . . . . Total Damage 622 | . . . 622 . . . . . Kills 15 | . . . 15 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Turns Passed 4678 | 124 530 505 1179 342 473 30 46 1449 Spaces Moved 4200 | 62 232 207 745 662 848 78 142 1224 Core 6 | 4 . . . . . . . 2 Treads 992 | 58 232 207 495 . . . . . Legs 315 | . . . . . . . . 315 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2887 | . . . 250 662 848 78 142 907 Fastest Speed 23 | 50 160 160 29 31 26 30 30 23 Average Speed 70 | 152 160 160 129 31 28 30 30 55 Slowest Speed 250 | 160 160 160 250 31 115 30 30 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 27 | . . . 4 14 4 . . 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 6 50 30 88 68 23 65 7 31 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . . . 3 1 3 . . 2 Terrain Destroyed 11 | . . . 3 3 3 . . 2 Melee 9 | . . . 3 1 3 . . 2 Projectile . | . . . . . . . . . AOE 2 | . . . . 2 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Total 5443 | 80 317 296 866 727 1065 83 144 1865 Wait 779 | . 26 10 24 19 163 4 . 533 Move 4141 | 61 231 206 737 634 840 77 141 1214 Hop 25 | . . . 3 13 4 . . 5 Pick Up 45 | 5 6 7 8 3 6 . 2 8 Fast Attach 59 | 5 3 2 14 7 7 . 1 20 Attach 20 | . 1 4 1 1 5 2 . 6 Detach 13 | . . . 6 . 5 . . 2 Swap 8 | . 2 . 3 . 1 . . 2 Drop 58 | . 4 5 18 8 12 . . 11 Fire 87 | 8 3 25 39 12 . . . . Melee 190 | . 41 36 7 30 12 . . 64 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | 1 . 1 4 . . . . . Escape Stasis 10 | . . . . . 10 . . . Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | System corruption reached 10% 629 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Propulsion x2 831 | -9/Materials | Lost 3 parts (1n1u1w) 954 | -9/Materials | Discovered new exit (range 10) 1153 | -9/Materials | Discovered new exit (range 4) 1160 | -9/Materials | Entered Storage 1165 | -9/Storage | Core integrity fell below 50% 1213 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1563 | -9/Storage | Build established: Commander-Mutant 2006 | -9/Storage | Build established: Mutant 2297 | -9/Storage | Discovered new exit (range 17) 2339 | -9/Storage | Entered Materials 2339 | -8/Materials | Evolved 2 slots: Utility x2 2495 | -8/Materials | Discovered new exit (range 17) 2594 | -8/Materials | Build established: Sprinter 2609 | -8/Materials | Discovered new exit (range 18) 2681 | -8/Materials | Entered Factory 2681 | -7/Factory | Evolved 2 slots: Propulsion x2 2811 | -7/Factory | Fabricated Hacking Suite? 2865 | -7/Factory | Fabricated Adv. ECM Suite? 2936 | -7/Factory | Fabricated Hacking Suite? 3022 | -7/Factory | Fabricated Hacking Suite? 3127 | -7/Factory | Build established: Hacker-Sprinter 3154 | -7/Factory | Sucked down chute 3154 | -7/Factory | Entered Waste 3163 | -7/Waste | Spotted C-40 Crusher 3164 | -7/Waste | Spotted C-40 Crusher 3169 | -7/Waste | EMP discharged 3169 | -7/Waste | System corruption reached 10% 3170 | -7/Waste | Spotted C-40 Crusher 3173 | -7/Waste | Spotted C-40 Crusher 3179 | -7/Waste | Spotted C-40 Crusher 3179 | -7/Waste | Discovered new exit (range 16) 3184 | -7/Waste | Lost 5 parts (1p4n) 3184 | -7/Waste | Entered Factory 3209 | -7/Factory | Identified exit to Factory 3230 | -7/Factory | Entered another Factory area 3230 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3870 | -6/Factory | Lost 3 parts (1p2n) 3930 | -6/Factory | Search patrols dispatched 4133 | -6/Factory | Build established: Hacker-Mutant 4224 | -6/Factory | Core integrity fell below 50% 4254 | -6/Factory | Lost 7 parts (1p4n2u) 4280 | -6/Factory | Search patrols dispatched 4454 | -6/Factory | Discovered new exit (range 4) 4512 | -6/Factory | Lost 4 parts (1p3n) 4513 | -6/Factory | System corruption reached 10% 4630 | -6/Factory | Search patrols dispatched 4666 | -6/Factory | Core integrity fell below 20% 4678 | -6/Factory | Released all parts (6) 4679 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04657_ Penetrated by Slug. 04657_ Slug penetrates Construction Platform. 04657_ Construction Platform disabled. 04663_ C-30 ARC bursts open, deploying its payload. 04663_ S-27 Virus unfolds itself. 04663_ VTOL Module destroyed. 04666_ Adv. ECM Suite destroyed. 04670_ S-27 Virus destroyed. 04672_ System corrupted: Energy discharge (-32). 04673_ Acquired 27 matter. 04674_ U-05 Engineer destroyed. 04675_ C-30 ARC bursts open, deploying its payload. 04675_ S-27 Virus unfolds itself. 04676_ K-01 Serf collects debris. 04676_ Slug penetrates Wall. 04677_ Flexi-carbon Leg destroyed. 04678_ Released Great Axe. 04678_ Released Hacking Suite. 04678_ Released Hvy. Pick. 04679_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ##############??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | + #??????????????????????????????????? | | # #??????????? ?????????????????????? | | # ! #?????????" 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"????#s s!R #???????????????????? | | " """" """" "????# s@ !#???????????????????? | | ?????# #???????????????????? | | ????????# ] #???????????????????? | | ###+#####??????????# s #???????????????????? | | #?? ?????????????#####k####???????????????????? | | #???? ????????????????? % ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ?????????????????????? | | #?????????????????????? ?????????????????????? | | #?????????????????????? ????????????????????? | | #?????????????????????? """????????????????????? | | #?????????????????????? ""?????????????????????? | | #?????????????????????? "??????????????????????? | | #?????????????????????? ???????????????????????? | | ##############????????? ???????????????????????? | | # #????????? ???????????????????????? | | # #??????????????????????????????????? | | # ! #??????????????????????????????????? | | # [ #??????????????????????????????????? | | # /!/#??????????????????????????????????? | | # /!!#??????????????????????????????????? | | + ! #??????????????????????????????????? | | # [ #??????????????????????????????????? | | # = #??????????????????????????????????? | | # " ^ #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked ECM Suite | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. ECM Suite | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialNetworkChip Manual? 0 Play Time 00:59:48 Cumulative 381.4 hours Start 2022.08.23 @ 20:16:50 End 2022.08.24 @ 12:54:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 11 Adventurer 0 Explorer 112 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 70 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b88ef9a-b1b3-4866-af79-885cad1639b6