Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.18 @ 21:08:10 Player: H3-MLN Result: Destroyed by AG-65868 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (249) 1245 Value Destroyed (6887) 6887 Prototype IDs (74) 1480 Alien Tech Used (1) 200 Bonus (1601) 1601 TOTAL SCORE: 16413 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 244 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 120/300 Energy 625/750 System Corruption 0% Temperature Cool (12) Movement Flying (29) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Zionite Biocell Experimental Melee Analysis Suite Core Analyzer Improved Core Shielding A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Phasing AFG Personal Teleporter v0.10 (Charged) RU-N14's Throwing Claymores (1) Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Experimental Melee Analysis Suite Core Analyzer Improved Core Shielding Authchip [Weapon] A0-MCA's Component Scanner Tech Extrapolator Phasing AFG > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Experimental Hacking Suite Sensor Drone Bay Personal Teleporter v0.10 CPS Tube CR-A16's Pointy Stick [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Armored Treads Leg Overtuned Titanium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 2 . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 163 | 8 10 6 20 6 1 7 23 13 . 12 37 3 3 12 2 Power 15 | 1 2 1 2 1 . . 1 . . 1 4 1 . 1 . Engine 14 | 1 2 1 2 1 . . 1 . . 1 4 . . 1 . Core 1 | . . . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 47 | 2 2 1 4 2 . 1 5 5 . 3 16 1 2 3 . Treads 11 | . 1 1 . . . . 2 1 . 2 3 1 . . . Leg 8 | . . . . . . . . . . . 8 . . . . Wheel 22 | 2 1 . 3 2 . 1 3 2 . 1 5 . 2 . . Hover 1 | . . . . . . . . 1 . . . . . . . Flight 5 | . . . 1 . . . . 1 . . . . . 3 . Utility 42 | 2 2 3 4 1 . 2 6 1 . 5 10 . 1 4 1 Device 14 | 1 . 2 1 . . 1 2 . . 3 2 . . 2 . Storage 7 | 1 2 1 . . . . . . . 2 . . . . 1 Processor 10 | . . . 1 . . . 2 . . . 6 . . 1 . Hackware 3 | . . . . . . . . . . . 2 . . 1 . Protection 8 | . . . 2 1 . 1 2 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 3 4 1 10 2 1 4 11 7 . 3 7 1 . 4 1 Energy Gun 15 | 2 . 1 1 . . . 6 1 . 1 1 1 . . 1 Energy Cannon 5 | . . . 2 . . 1 1 . . . 1 . . . . Ballistic Gun 25 | 1 2 . 6 . . 2 3 6 . 1 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 2 . 1 . . . . . . . . . Special Weapon 6 | . 1 . 1 . . . . . . . 1 . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 13 | . . 1 4 . . . 3 4 . . . . 1 . . Parts Lost 46 | . . . 3 3 . 6 9 . . . 24 . . . 1 Power 5 | . . . . 1 . . 1 . . . 3 . . . . Propulsion 15 | . . . 1 1 . . 3 . . . 10 . . . . Utility 10 | . . . . 1 . 2 2 . . . 4 . . . 1 Weapon 16 | . . . 2 . . 4 3 . . . 7 . . . . Highest Loss Streak 20 | . . . 2 2 . 3 4 . . . 20 . . . 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 17 | 3 12 15 23 23 22 20 22 24 25 19 21 14 14 11 3 Power . | . 1 1 1 1 1 1 . 1 1 . . 1 1 . . Propulsion 2 | 2 3 2 2 2 2 2 2 1 2 2 3 4 4 1 . Utility 7 | . 1 2 9 10 10 9 9 12 14 10 12 4 4 3 1 Weapon 5 | . 6 7 8 9 9 7 9 8 7 5 3 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 53 | . 4 1 4 2 . . 4 6 . 6 9 . 2 7 8 Power 5 | . 1 . 1 . . . 1 1 . . . . . . 1 Propulsion 10 | . 1 . 1 1 . . . 2 . . 2 . 2 . 1 Utility 21 | . . . 2 . . . 1 1 . 3 6 . . 3 5 Weapon 14 | . 2 . . . . . 2 2 . 2 1 . . 4 1 Tool/Special 3 | . . 1 . 1 . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 99 99 98 99 99 100 99 98 100 96 83 100 99 93 76 Engine 8 | . 14 14 10 11 11 11 8 9 9 7 4 4 . 2 6 Treads 4 | . 9 10 . . . . 9 8 9 4 6 1 6 4 . Wheel 17 | . 18 17 21 21 22 22 16 17 18 22 13 31 25 20 . Flight 2 | . . . . . . . . . . . . . . 3 18 Device 10 | . 13 13 11 11 11 11 9 8 9 11 12 5 6 6 9 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 5 6 6 4 5 Processor 9 | . . . . . . . 8 9 9 3 8 26 25 25 25 Protection 6 | . . . 10 11 11 11 9 8 9 9 3 . 5 4 2 Energy Gun 4 | . 7 5 3 . . . 12 8 9 2 6 5 6 . . Energy Cannon 1 | . . . 7 10 1 16 3 . . . . . . . . Ballistic Gun 14 | . 19 21 21 22 22 10 10 17 18 20 9 13 12 8 . Peak Build Rating 96 | 7 8 19 26 25 25 25 37 37 37 42 67 66 72 96 91 Average Rating 41 | 5 7 13 23 24 23 24 31 35 36 34 53 58 70 70 81 On Entrance 35 | . 7 8 19 25 23 25 24 35 36 37 42 52 66 72 96 Avg Prop Armor Cover (%) 4 | . 7 5 . . . . 7 6 9 3 5 1 7 9 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 30 97 108 107 107 112 111 109 109 112 113 59 61 60 49 Greatest Support 96 | 26 26 26 26 20 20 20 24 24 24 42 96 56 40 38 27 Greatest Overweight (x) 27 | . 2 3 6 5 5 5 10 8 4 4 27 1 1 3 2 Average Overweight (x) 2 | . 1 1 4 5 5 5 4 4 4 2 1 . 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 15 15 15 5 Average Capacity 19 | 7 14 17 24 25 25 25 25 25 25 21 22 15 15 13 5 Most Carried 25 | 5 15 17 25 25 24 23 25 25 25 25 25 15 15 15 5 Average Carried 17 | 3 12 15 23 23 23 21 23 24 24 19 21 14 14 11 3 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 15 15 15 5 5 Final Carried 25 | 5 15 16 25 24 23 20 25 25 25 25 15 15 15 5 4 Scrap Suit Usage (%) 1 | . . . . . . . . . . 1 . . . . . Class Distribution -------------------- 19% | Gunner 17% | Mutant 14% | Tank 10% | Scavenger-Mutant 8% | Commander-Gunner 8% | Commander-Mutant 7% | Commander-Tank 6% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 5526 | 258 491 144 1081 152 . 305 735 742 78 281 903 58 101 197 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9360 | 111 449 98 2132 469 . 458 1682 1824 376 307 1279 54 121 . . Parts 550 | 5 31 9 150 29 . 30 81 110 28 6 62 2 7 . . Haulers Intercepted 22 | . 2 . 6 . . . 6 6 . . 2 . . . . Recyclers Shooed 9 | . 1 . 3 . . . 3 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 7 . 15 11 4 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 177 | . 9 3 41 15 . 22 25 25 7 4 18 2 3 . 3 Guns 102 | . 6 . 16 8 . 1 17 25 7 4 13 2 3 . . Cannons 25 | . . . 15 2 . 2 4 . . . 1 . . . 1 AOE 49 | . 3 3 10 5 . 19 3 . . . 4 . . . 2 Classes Destroyed 20 | 2 6 . 3 2 . 1 1 . . 3 2 . . . . Worker 17 | . 1 . 6 1 . . 2 3 . . 4 . . . . Builder 6 | . 1 . 1 . . 2 2 . . . . . . . . Tunneler 3 | 1 . . 1 . . . . . . . 1 . . . . Hauler 22 | . 2 . 6 . . . 6 6 . . 2 . . . . Recycler 13 | 1 . 1 5 . . 1 2 2 . . 1 . . . . Operator 7 | . 1 . 1 . . . 2 3 . . . . . . . Watcher 10 | . . . 3 . . . 4 1 . . 2 . . . . Swarmer 50 | . 3 3 16 . . 13 3 4 . . 4 2 2 . . Grunt 67 | . 6 . 15 10 . 7 16 6 2 . 5 . . . . Brawler 3 | . . . . 1 . . . 1 . . 1 . . . . Duelist 5 | . . . 1 . . 1 . 3 . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 27 | . . . 9 . . . 3 10 4 . . . 1 . . Specialist 6 | . . . . . . . 2 . . . 4 . . . . Hunter 6 | . . . . . . 1 1 1 1 . 2 . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . Ranger 1 | . . . . . . . . . . 1 . . . . . Scientist 1 | . . . . . . . . . . 1 . . . . . Scrapper 3 | . . . . . . . . . . 3 . . . . . Assembled 7 | . . . . 4 . . . . . . . . . . 3 Best Kill Streak 12 | 1 3 4 7 4 . 12 7 6 3 3 8 2 2 . 3 Combat Bots Only 11 | . 3 3 7 4 . 11 5 4 3 3 6 2 2 . 3 Max Kills in Single Turn 4 | 1 3 1 4 3 . 3 2 1 1 1 3 1 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 4 | . 3 1 4 3 . 3 2 . . . 2 . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 846 | . 39 7 127 38 . 82 134 78 29 16 285 7 1 . 3 Missed 240 | . 11 2 32 14 . 19 45 20 9 5 79 3 . . 1 Hits 606 | . 28 5 95 24 . 63 89 58 20 11 206 4 1 . 2 Melee 18 | . . . 1 2 . 4 . 11 . . . . . . . Projectile 588 | . 28 5 94 22 . 59 89 47 20 11 206 4 1 . 2 AOE 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 20 | . 1 1 2 . . 1 2 6 1 . 6 . . . . Damage Taken 9806 | . 380 49 1159 396 . 1026 1196 997 180 145 4090 58 14 . 116 Core 1670 | . 134 . 199 39 . 128 95 147 50 . 784 12 . . 82 Absorbed by Shields 499 | . . . . . . 4 220 . . 34 241 . . . . Redirected to Shielding 34 | . . . . . . . . . . . . . . . 34 Ignored by Resistances 25 | . . . . . . . . . 25 . . . . . . Regen/Repaired (Parts) 1149 | . 30 . 543 . . . 194 382 . . . . . . . Core Remaining (%) 50 | 100 . 46 . . . 8 . . . 46 . . . . . Volleys Fired 591 | 5 46 7 114 20 . 44 108 85 13 9 93 3 8 . 36 Largest 3 | 2 2 2 3 3 . 2 3 3 3 3 3 2 3 . 1 Hottest 179 | 60 100 40 159 114 . 136 179 101 101 101 175 38 98 . 60 Shots Fired 1433 | 10 89 11 325 52 . 67 298 239 39 26 215 6 20 . 36 Gun 1201 | 10 86 8 244 32 . 2 255 239 39 26 201 6 20 . 33 Cannon 172 | . . . 72 16 . 44 37 . . . 3 . . . . Launcher 53 | . 1 3 7 4 . 21 6 . . . 11 . . . . Special 7 | . 2 . 2 . . . . . . . . . . . 3 Kinetic 781 | 5 58 8 207 32 . 2 146 154 26 17 108 6 12 . . Thermal 544 | 2 30 . 111 16 . 44 133 85 13 9 93 . 8 . . Explosive 56 | . 1 3 7 4 . 21 6 . . . 11 . . . 3 Electromagnetic 19 | 3 . . . . . . 13 . . . 3 . . . . Phasic 33 | . . . . . . . . . . . . . . . 33 Robot Hit Streak 29 | 2 8 3 19 11 . 6 29 22 14 9 13 11 3 . 2 Robot Miss Streak 9 | 1 3 2 9 2 . 2 3 2 1 4 4 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 16 | . . . 3 . . . 1 5 . 3 3 . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 1 . 1 . . Shots Hit Robots 893 | 6 58 4 173 28 4 35 212 169 29 16 146 4 8 . 1 Core Hits 433 | 3 27 7 84 27 . 35 86 65 13 11 64 3 3 . 5 Critical Kills 3 | . . . 2 . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 1 . 1 . . . . . . Critical Strikes 24 | . . . 7 . . . 9 1 1 . 6 . . . . Burn 17 | . . . 4 . . . 6 1 . . 6 . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . Destroy 5 | . . . 3 . . . 1 . 1 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 18 | . . . . . 4 . 1 . . 2 . . . 1 10 Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . 1 10 Sneak Attacks 6 | . . . . . 4 . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19451 | 72 851 203 3681 1020 . 2089 4040 2883 484 220 3492 75 147 . 194 Guns 12307 | 72 706 35 1998 307 . 16 2615 2883 484 220 2749 75 147 . . Cannons 2425 | . . . 1061 165 . 513 596 . . . 90 . . . . Explosions 4674 | . 145 168 622 548 . 1557 829 . . . 653 . . . 152 Melee . | . . . . . . . . . . . . . . . . Ramming 3 | . . . . . . 3 . . . . . . . . . Kinetic 7043 | 37 501 35 1446 307 . 16 1075 1675 267 140 1377 75 92 . . Thermal 7650 | 10 205 . 1708 165 . 513 2117 1208 217 80 1372 . 55 . . Explosive 4471 | . 145 168 527 548 . 1557 721 . . . 653 . . . 152 Electromagnetic 242 | 25 . . . . . . 127 . . . 90 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . . 42 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 2 2 2 . Average Corruption 1 | . . . . . . . . . . . 1 2 2 2 . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . 4 5 6 1 . Message Errors 5 | . . . . . . . . . . . 1 2 2 . . Matter Fused 2 | . . . . . . . . . . . . 1 1 . . Heat Flow Errors 3 | . . . . . . . . . . . 1 1 1 . . Energy Discharges 4 | . . . . . . . . . . . 1 1 2 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Overload Shots 3 | . . . . . . . . . . . . . 3 . . Overflow Damage 281 | . . 27 135 9 . 46 27 . . . 37 . . . . Projectiles 27 | . . . 6 . . 8 13 . . . . . . . . Explosions 254 | . . 27 129 9 . 38 14 . . . 37 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . 16 . 99 37 . 126 38 . . . . . . . . Shots 14 | . 1 . 2 2 . 7 2 . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 481 | . 81 20 180 84 . 252 481 15 . . 109 122 179 . 15 Average Temperature 59 | . 22 13 32 28 . 119 94 8 . . 26 64 47 . 15 Received Heat Transfer 2379 | . 204 33 312 113 . 261 552 315 54 63 460 . . . 12 Effects 10 | . . . . . . . 10 . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 26 | . . . 3 . . 1 15 4 . 3 . . . . . Heat Transferred 15425 | 25 450 . 3139 296 . 925 4466 2368 407 112 3126 . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 3 2 . 2 1 2 1 . 1 . . . . Low Security (%) 61 | 100 100 100 44 . . 30 20 56 93 . 88 . . . . Level 1 26 | . . . 22 36 . 45 79 34 6 . 11 . . . . Level 2 7 | . . . 13 63 . 24 . 9 . . . . . . . Level 3 4 | . . . 19 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 914 | 5 102 92 914 498 . 467 378 421 227 . 298 . . . . Initial 352 | . 3 . . 352 . . 175 154 155 . . . . . . Average 203 | 1 28 11 343 421 . 274 257 217 128 . 106 . . . . Influence Increases 6092 | 10 326 92 1516 314 . 695 819 801 357 . 897 126 139 . . Destroy 0b10 Robot/C 3440 | . 180 60 820 220 . 440 500 500 140 . 400 80 100 . . Destroy 0b10 Robot/NC 405 | 10 25 5 115 5 . 15 90 80 5 . 55 . . . . Destroy Leader 774 | . 44 10 208 40 . 80 120 144 . . 88 20 20 . . Allied During Kill 62 | . . . . . . . . . . . 17 26 19 . . Successful Hack 198 | . 47 . 72 . . . 17 26 31 . 5 . . . . Select Force Hacks 210 | . . . 30 . . . . . 180 . . . . . . Disable Machine 330 | . . . 75 15 . . . 45 . . 195 . . . . Destroy Structure 358 | . 15 17 91 34 . 115 32 6 1 . 47 . . . . Partial Spotted 30 | . . . 15 . . . . . . . 15 . . . . Lose Combat Pursuer 285 | . 15 . 90 . . 45 60 . . . 75 . . . . Influence Decreases 6092 | 5 331 92 612 752 466 244 904 768 734 22 610 257 254 41 . Entered New Map 1952 | . 2 . . 552 466 . 276 212 244 22 . 107 30 41 . Time Decay 3620 | 5 329 92 582 170 . 184 538 556 490 . 340 150 184 . . Lost Part 450 | . . . 30 30 . 60 90 . . . 240 . . . . Lost Ally 70 | . . . . . . . . . . . 30 . 40 . . Squads Dispatched 20 | . . . 4 . . 1 4 3 . . 8 . . . . Investigation 6 | . . . 3 . . . 1 . . . 2 . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 11 | . . . 1 . . 1 3 2 . . 4 . . . . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 16 | . . . 6 . . 1 4 . . 2 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 272 | . 18 5 58 30 . 26 47 34 4 9 34 3 2 . 2 Peak Tracking Total 14 | . 3 2 8 14 . 6 7 5 4 5 7 3 3 . 1 Tactical Retreats 16 | . 1 . 3 1 . 3 2 . . 1 5 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 9 | . . . 3 . . . 1 5 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 24 | . . . 5 1 . . . 3 . 1 13 . . . 1 Max in Single Turn 4 | . . . 4 1 . . . 1 . 1 3 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 61 | . 11 1 14 . 1 . 6 11 12 2 3 . . . . Terminals 36 | . 8 . 9 . . . 5 7 6 . 1 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . 2 . . . 1 2 . . . . . . . Recycling Units 11 | . 2 . 1 . . . . 1 6 . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 218 | . 38 1 50 . 4 . 19 41 37 19 9 . . . . Successful 137 | . 17 1 31 . 4 . 11 22 25 19 7 . . . . Failed 80 | . 21 . 18 . . . 8 19 12 . 2 . . . . Catastrophic 11 | . 2 . 3 . . . 1 2 3 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 100 | . 25 . 15 . . . 12 21 23 . 4 . . . . Terminals 118 | . 30 . 24 . . . 15 24 22 . 3 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 32 | . 4 . 11 . . . 4 13 . . . . . . . Recycling Units 28 | . 4 . 2 . . . . 3 15 . 4 . . . . Scanalyzers 13 | . . . 13 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 50 | . 8 1 5 . 4 . 1 5 6 19 1 . . . . Record 22 | . . . . . 4 . . . . 18 . . . . . Part Schematic 5 | . 2 . . . . . . 3 . . . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . . 1 . . . . . . Prototype ID Bank 6 | . . . 2 . . . . 1 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Locate Traps 4 | . 2 . . . . . . 1 . . 1 . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 22 | . 4 . 6 . . . 2 10 . . . . . . . Scan Component 11 | . 2 . 3 . . . 1 5 . . . . . . . Repair 11 | . 2 . 3 . . . 1 5 . . . . . . . Recycling Unit Hacks 13 | . 3 . 1 . . . . 1 6 . 2 . . . . Report Inventory 11 | . 2 . 1 . . . . 1 6 . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . Scanalyzer 11 | . . . 11 . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 39 | . 2 . 8 . . . 8 5 13 . 3 . . . . Terminals 29 | . 2 . 7 . . . 8 4 7 . 1 . . . . Botnet 13 | . 2 . 2 . . . 3 3 2 . 1 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . Skim 15 | . . . 5 . . . 4 1 5 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . . 1 6 . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . . . . Tunnel 7 | . . . 1 . . . . . 6 . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 50 | . 11 . 13 . . . 6 10 8 . 2 . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 2 . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 2 . 4 . . . . 3 . . 2 2 1 29 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . Parts Repaired 11 | . 2 . 3 . . . 1 5 . . . . . . . Time 404 | . 52 . 114 . . . 38 200 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . . . . . . . . . 10 . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . . . 2 . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . Combat 3 | . . . . . 1 . . . . 2 . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . . 2 . . . . . parse_system 6 | . . . . . 4 . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 12 | . . . . . . . . . 7 . 5 . . . . Largest Group 7 | . . . . . . . . . 7 7 5 4 4 1 . Highest-Rated Group 143 | . . . . . . . . . 134 134 143 112 112 28 . Highest-Rated Ally 31 | . . . . . . . . . 27 27 31 28 28 28 . Total Orders 17 | . . . . . . . . . 1 2 . 1 1 1 11 STAY 2 | . . . . . . . . . . 1 . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . . . . . . . . 1 1 . 3 RETURN 8 | . . . . . . . . . . . . . . 1 7 Ally Attacks 55 | . . . . . . . . . . 11 17 13 14 . . Total Damage 961 | . . . . . . . . . . 220 442 141 158 . . Kills 9 | . . . . . . . . . . 2 3 2 2 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 1825 | 7 1011 460 85 . . . . . . 17 245 . . . . Structural 262 | . . . . . . . . . . 17 245 . . . . Seismic 1478 | 7 1011 460 . . . . . . . . . . . . . T.N.C. 85 | . . . 85 . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 1 2 . . Drone Launches 13 | . . . . . . . . . . . . 2 1 . 10 Drone Recoveries 12 | . . . . . . . . . . . . 1 1 1 9 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 20526 | 78 1037 792 2447 357 315 450 1525 1624 1285 4363 1156 306 433 2136 2222 Spaces Moved 12286 | 50 736 453 1171 196 212 211 609 699 677 2983 558 343 426 2023 939 Core 28 | 1 . . . . . . . . . . 27 . . . . Treads 176 | . . 163 . . . . . . . 9 4 . . . . Legs 84 | . . . . . . . . . . . 84 . . . . Wheels 10748 | 49 736 290 1171 196 212 211 609 699 677 2974 442 343 426 1713 . Hover . | . . . . . . . . . . . . . . . . Flight 1247 | . . . . . . . . . . . . . . 309 938 Fastest Speed 20 | 50 90 110 95 145 145 145 140 135 150 90 50 76 83 29 20 Average Speed 125 | 89 107 164 150 145 145 145 151 150 150 124 121 78 84 91 148 Slowest Speed 470 | 100 115 240 190 145 145 145 225 210 150 157 470 91 85 269 189 Overloaded Moves 5 | . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 66 | 3 95 96 95 47 64 64 33 95 97 88 14 66 56 86 69 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 17 | . . . 1 . 1 . . . 6 6 . . . 3 . Known Exits Taken 7 | . . . 1 . . 1 1 . 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 . 1 . . . 1 . Scrap Searched 19 | . . 3 . 1 . 1 . . . 7 . 2 1 4 . Spaces Dug 140 | . 2 7 . 18 . 48 9 . . . . . 3 . 53 Terrain Destroyed 505 | . 12 24 102 36 . 168 35 . . . 41 . 3 . 84 Melee 11 | . . . . . . . 1 . . . . . . . 10 Projectile 52 | . 2 . 1 . . 8 . . . . 3 . 3 . 35 AOE 442 | . 10 24 101 36 . 160 34 . . . 38 . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 16205 | 69 892 490 1615 228 218 285 992 1098 918 3627 874 373 483 2326 1717 Wait 2602 | 2 73 5 239 2 . 16 203 250 182 537 123 21 35 233 681 Move 12271 | 49 735 452 1170 195 211 210 608 698 676 2982 557 342 425 2022 939 Hop . | . . . . . . . . . . . . . . . . Pick Up 199 | 5 14 5 36 2 . . 22 12 2 40 28 1 5 13 14 Fast Attach 83 | 7 3 4 9 . . 1 5 19 . 5 16 2 2 10 . Attach 76 | . . . 6 3 1 6 12 1 . 5 24 . 1 7 10 Detach 12 | . . . . . . 1 . . . . 3 . . 2 6 Swap 113 | 1 11 7 19 4 1 6 18 8 . 13 11 2 2 5 5 Drop 195 | . 10 10 22 2 1 . 15 25 2 33 19 2 5 33 16 Fire 591 | 5 46 7 114 20 . 44 108 85 13 9 93 3 8 . 36 Melee 18 | . . . . . 4 . 1 . . 2 . . . 1 10 Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 43 | . . . . . . . . . 43 . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 13) 709 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Repaired Seismic Detector 785 | -10/Materials | Repaired Med. Matter Pod 902 | -10/Materials | Core integrity fell below 50% 958 | -10/Materials | Discovered new exit (range 12) 979 | -10/Materials | Discovered new exit (range 3) 1116 | -10/Materials | Entered Mines 1138 | -10/Mines | Discovered new exit (range 9) 1290 | -10/Mines | Found the Drone Emporium 1298 | -10/Mines | Found Prototype Device 1298 | -10/Mines | Identified Sensor Drone Bay 1547 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1620 | -10/Mines | Learned Materials security intel 1865 | -10/Mines | Build established: Scavenger-Mutant 1898 | -10/Mines | Discovered new exit (range 8) 1908 | -10/Mines | Entered Materials 1908 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2147 | -9/Materials | Destroyed 7 combat bots 2616 | -9/Materials | Build established: Tank 3186 | -9/Materials | Discovered new exit (range 16) 3316 | -9/Materials | Learned Materials emergency access door positions 3349 | -9/Materials | Identified exit to Materials 3373 | -9/Materials | Learned Storage security intel 3392 | -9/Materials | Learned location of 1 exit from Storage 3432 | -9/Materials | Identified exit to Mines 3537 | -9/Materials | Repaired Huge Storage Unit 3579 | -9/Materials | Repaired Hrd. Medium Armor Plating 3640 | -9/Materials | Repaired Beamcaster 4129 | -9/Materials | Central database locked down 4355 | -9/Materials | Entered Mines 4399 | -9/Mines | Build established: Scavenger-Tank 4434 | -9/Mines | Met a Derelict bent on vengeance 4546 | -9/Mines | Core integrity fell below 50% 4658 | -9/Mines | Assembled infested the area 4671 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4674 | -9/Mines | Found Scrap Suit 4706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4706 | -9/Mines | Discovered new exit (range 5) 4712 | -9/Mines | Entered Exiles 4731 | -9/Exiles | Discovered new exit (range 15) 4749 | -9/Exiles | Met 8R-AWN 4776 | -9/Exiles | Met EX-HEX 4832 | -9/Exiles | Met EX-DEC 4872 | -9/Exiles | Learned location of Zion (-6) 4903 | -9/Exiles | Met EX-BIN 5016 | -9/Exiles | Discovered new exit (range 10) 5027 | -9/Exiles | Entered Mines 5220 | -8/Mines | Destroyed 11 combat bots 5231 | -8/Mines | Lost 3 parts (1u2w) 5281 | -8/Mines | Core integrity fell below 20% 5454 | -8/Mines | Discovered exit to Materials (range 7) 5477 | -8/Mines | Build established: Tank 5477 | -8/Mines | Entered Materials 5477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5555 | -8/Materials | Repaired Hrd. Medium Armor Plating 5850 | -8/Materials | Lost 4 parts (1p1n2w) 6249 | -8/Materials | Identified exit to Storage 6484 | -8/Materials | Build established: Gunner 7002 | -8/Materials | Entered Storage 7003 | -8/Storage | Identified exit to Factory 7206 | -8/Storage | Repaired Arm. Wheel 7268 | -8/Storage | Repaired Hvy. Particle Gun 7725 | -8/Storage | Repaired Arm. Wheel 7764 | -8/Storage | Repaired Hrd. Medium Armor Plating 7804 | -8/Storage | Repaired Adv. Treads 8032 | -8/Storage | Used back door to open Recycling access 8032 | -8/Storage | Discovered new exit (range 5) 8602 | -8/Storage | First assault squad dispatched 8626 | -8/Storage | Entered Recycling 8976 | -8/Recycling | Scanned before Scraplab entrance 9163 | -8/Recycling | Discovered new exit (range 15) 9218 | -8/Recycling | Core integrity fell below 50% 9469 | -8/Recycling | Learned Storage trap positions 9502 | -8/Recycling | Learned Factory repair station intel 9504 | -8/Recycling | Learned Factory stockpile data 9518 | -8/Recycling | Learned location of 1 exit from Storage 9543 | -8/Recycling | Identified exit to Scraptown 9550 | -8/Recycling | Build established: Commander-Gunner 9846 | -8/Recycling | Entered Scraplab 9911 | -8/Recycling | Entered Scraptown 9911 | -8/Scraptown | Accompanied by 7 allies 10124 | -8/Scraptown | Visited IN-MT5's Study 10168 | -8/Scraptown | Visited Fellowship of the Rings 10178 | -8/Scraptown | Visited Spacefarers 10195 | -8/Scraptown | Visited Shadow of the Wyrm 10219 | -8/Scraptown | Visited Red Mages 10276 | -8/Scraptown | Visited Cave Peace 10298 | -8/Scraptown | Visited Symbiants 10390 | -8/Scraptown | Build established: Commander-Mutant 10456 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10556 | -8/Scraptown | Discovered new exit (range 11) 10744 | -8/Scraptown | Visited UFD Registry 10744 | -8/Scraptown | Registered with UFD as "Deathtorch" 10778 | -8/Scraptown | Visited A0-MCA Data Center 10826 | -8/Scraptown | Visited Modified Component R&D 10877 | -8/Scraptown | Visited Research Penetration Think Tank 10921 | -8/Scraptown | Visited Derelict Rescue Squad 10957 | -8/Scraptown | Visited Cartography Club 11009 | -8/Scraptown | Visited Science Testing Area 11032 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11038 | -8/Scraptown | Found DCF Scrap (28 items) 11072 | -8/Scraptown | Visited Science Guys 11117 | -8/Scraptown | Visited Junk Repository 11141 | -8/Scraptown | Visited Chapter 10 12070 | -8/Scraptown | Learned location of Hub_04(d) (-5) 12070 | -8/Scraptown | Learned location of Upper Caves (-4) 12070 | -8/Scraptown | Learned location of Armory (-3) 12070 | -8/Scraptown | Learned 12 Materials zone layouts 12070 | -8/Scraptown | Learned 12 Factory zone layouts 12070 | -8/Scraptown | Learned 20 Upper Caves zone layouts 12070 | -8/Scraptown | Learned 24 Upper Caves zone layouts 12070 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 12070 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 12070 | -8/Scraptown | Learned Research emergency access door positions 12070 | -8/Scraptown | Learned location of 3 exits from Factory 12070 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 12079 | -8/Scraptown | Build established: Commander-Tank 12110 | -8/Scraptown | Found Deep Structural Scanner 12616 | -8/Scraptown | Given an A+ rating by A0-MCA 12621 | -8/Scraptown | Found A0-MCA's Component Scanner 13263 | -8/Scraptown | Found Scrap Suit 13543 | -8/Scraptown | Warned about trapping Scraptown 13563 | -8/Scraptown | Build established: Commander-Gunner 13748 | -8/Scraptown | Met Optimus 13748 | -8/Scraptown | Accepted into 0bPrime 14148 | -8/Scraptown | Civil war broke out across Scraptown 14156 | -8/Scraptown | Found Personal Teleporter v0.10 14230 | -8/Scraptown | Discovered new exit (range 12) 14264 | -8/Scraptown | Lost 12 allies 14274 | -8/Scraptown | Entered Factory 14274 | -6/Factory | Accompanied by 2 allies 14274 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14275 | -6/Factory | Identified exit to Lower Caves 14276 | -6/Factory | Identified exit to Factory 14279 | -6/Factory | Loaded intel: 6 repair station locations 14602 | -6/Factory | Build established: Tank 15087 | -6/Factory | Spotted B-75 Beast 15165 | -6/Factory | Core integrity fell below 50% 15211 | -6/Factory | Core integrity fell below 20% 15247 | -6/Factory | Lost 20 parts (2p9n2u7w) 15275 | -6/Factory | Scrapoid reinforcements arrived 15301 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 15430 | -6/Factory | Entered Lower Caves 15430 | -6/Lower Caves | Accompanied by 4 allies 15431 | -6/Lower Caves | Identified exit to Lower Caves 15463 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 15613 | -6/Lower Caves | Build established: Scavenger-Gunner 15641 | -6/Lower Caves | Encountered a Warlord checkpoint 15736 | -6/Lower Caves | Entered another Lower Caves area 15736 | -6/Lower Caves | Accompanied by 5 allies 15737 | -6/Lower Caves | Identified exit to Zion 15740 | -6/Lower Caves | Learned Factory interactive machine intel 15776 | -6/Lower Caves | Found Alien Artifact 15776 | -6/Lower Caves | Identified Core Expander 15776 | -6/Lower Caves | Installed Core Expander, added new Utility slot 16053 | -6/Lower Caves | Learned 8 Factory zone layouts 16169 | -6/Lower Caves | Entered Zion 16169 | -6/Zion | Accompanied by 2 allies 16201 | -6/Zion | Tech Extrapolator generated special schematic: Machine Rigger 16242 | -6/Zion | Discovered new exit (range 15) 16284 | -6/Zion | System corruption cleaned by Quarantine Array 16354 | -6/Zion | Found CR-A16's Pointy Stick 16469 | -6/Zion | Build established: Scavenger-Mutant 16749 | -6/Zion | Turned away by Imprinter 16943 | -6/Zion | Visited the Megawrench Repair Shop 16988 | -6/Zion | Found Phasing AFG 17895 | -6/Zion | Found Exp. Hacking Suite 17897 | -6/Zion | Found Exp. Melee Analysis Suite 17921 | -6/Zion | Found RU-N14's Throwing Claymores 17923 | -6/Zion | Found RU-N14's Throwing Claymores 17926 | -6/Zion | Found RU-N14's Throwing Claymores 18218 | -6/Zion | Build established: Gunner 18278 | -6/Zion | Discovered new exit (range 1) 18278 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18305 | -6/Zion | Entered Deep Caves 18904 | -6/Deep Caves | Build established: Mutant 18967 | -6/Deep Caves | Discovered new exit (range 7) 19555 | -6/Deep Caves | Found Zio. Weapon Casing 19557 | -6/Deep Caves | Found Zio. Weapon Casing 19829 | -6/Deep Caves | Found Zio. Weapon Casing 19911 | -6/Deep Caves | Found Zio. Heavy Carapace 20517 | -6/Deep Caves | Spotted AG-65868 20527 | -6/Deep Caves | Found Longsword +1 20527 | -6/Deep Caves | Destroyed by AG-65868 with Assembled Focal Cannon Last Messages --------------- 20193_ Acquired Imp. Core Shielding. 20496_ as-82162 destroyed. 20496_ as-65517 destroyed. 20498_ as-51942 destroyed. 20506_ Dropped Sensor Drone Bay. 20506_ >> Lost connection to Sensor Drone. 20517_ Component scanned: Longsword +1. Armor Integrity Analyzer ripped apart by quantum tension. Cesium-ion Thruster ripped apart by quantum tension. Armor Integrity Analyzer ripped apart by quantum tension. 20527_ Component scanned: Asb. Alloy Leg [AG-65868]. 20527_ Component scanned: Asb. Flux Generator [AG-65868]. 20527_ Component scanned: Asb. Biocell Array [AG-65868]. 20527_ Component scanned: Asb. Nanovents [AG-65868]. 20527_ Component scanned: Asb. Focal Cannon [AG-65868]. 20527_ Component scanned: Asb. Alloy Armor [AG-65868]. 20527_ Component scanned: Asb. Suspension Frame [AG-65868]. 20527_ Component scanned: Asb. Combat Suite [AG-65868]. 20527_ Component scanned: Asb. Metafiber Network [AG-65868]. 20527_ Acquired Longsword +1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????? | | ??????????????????????????????????????????### | | ???????????????????????????????????######## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ?????????????????? ? ??????????????# ####### | | ???????????????? # ? ??????????????# #?????# | | ????????????? ? ??##??????????# ######? | | ??????????? # ?? #??????????# ## ## | | ?????????? ?? #??????????# # | | ?????????"" ?? #??????????## | | ????????"G ## #???????????## | | ????????" # ##????????##### | | ????????" ?????????# ## | | ????????# ?????????# "# !### | | ?????????" ??????????# ###### | | ?????????" #?????##???## #### # | | ?????????" b h ?????## ##### ## | | ?????????" #####?## ##"" ## | | ?????????" ;## #?# # " ### # | | ????????# @ ### ### #== ## # | | ????????# ==[# #" # # | | ????????# =[= ### # ### # # | | ????????# = ### #??# # # | | ????????# !###### ! #" # | | ????????# = ####"# ## # | | ????????# s *[ = ##??# ### # | | ????????# s [ #??# ### #?# # | | ????????# [[ #??# ##?# #?# # | | ????????# l #??# ##### #?# # | | ????????? #??# #?# # | | ?????????" h #?## #######?# # | | ??????????? ### ##?????# # | | ???????????? ## #?????? # | | ???????????? = = ## ##????# # | | ???????????? # ###??# | | ???????????? * [[ ## ##?# ## | | ????????????? * # ##? ?? | | ?????????????* #? ?? | | ????????????? #? | | ????????????? #? | | ?????????????? " #####? | | ?????????????? " ###### | | ??????????????? " | | ??????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 21 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Beamcaster | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Storage | Hacked Gatling Laser | -8/Storage | Hacked Coolant Injector | -8/Storage | Hacked Deep Structural Scanner | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Lower Caves | Extrapolated Mak. Coolant Network | -6/Lower Caves | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Machine Rigger | -6/Zion | Extrapolated Tactical Coordination Suite | -6/Zion | Extrapolated Mak. Thermal Plating | -6/Zion | Extrapolated Mak. Hacking Suite | -6/Zion | Extrapolated Imp. Trap Scanner | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Myomer Leg | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Extrapolated 0b10 Decoder Chip [Scout] | -6/Zion | Extrapolated Spk. Treads | -6/Zion | Extrapolated Spk. Medium Treads | -6/Zion | Extrapolated Mak. Medium Armor Plating | -6/Zion | Extrapolated Mak. Power Source | -6/Zion | Extrapolated Mak. Heavy Armor Plating | -6/Zion | Extrapolated Mak. Ablative Armor | -6/Zion | Extrapolated Plasma Flamer | -6/Zion | Extrapolated Mak. Propulsion Shielding | -6/Zion | Extrapolated Mak. Weapon Shielding | -6/Deep Caves | Extrapolated Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Med. Matter Pod | 36% | -10/Materials Huge Storage Unit | 36% | -9/Materials Hrd. Medium Armor Plating | 50% | -9/Materials Beamcaster | 51% | -9/Materials Hrd. Medium Armor Plating | 19% | -8/Materials Arm. Wheel | 34% | -8/Storage Hvy. Particle Gun | 28% | -8/Storage Arm. Wheel | 64% | -8/Storage Hrd. Medium Armor Plating | 59% | -8/Storage Adv. Treads | 38% | -8/Storage Studied --------- Welding Torch | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderVampiricBoregun Manual? 0 Play Time 03:17:35 Cumulative 894.0 hours Start 2025.09.17 @ 05:51:15 End 2025.09.18 @ 21:08:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 327 Adventurer 4 Explorer 1 Win Type - Total 17 Types 11/1/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 789022b7-cbd4-45f6-9efe-02c536636188