Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 21:38:25 Player: Space Macarony Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2874) 2874 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6109 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Nuclear Core Nuclear Core Improved Deuterium Engine Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Particle Charger Hacking Suite Improved Reclamation Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Large Battery Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Lightning Gun Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Nuclear Core Nuclear Core Light Treads Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Particle Charger Improved Reclamation Unit EM Pulse Gun Shock Rifle Heavy EM Shotgun Lightning Gun Light Assault Rifle [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 86 | 7 5 7 3 19 22 23 Power 10 | 1 . 1 1 2 1 4 Engine 6 | 1 . 1 1 2 . 1 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 23 | 2 1 3 1 5 8 3 Treads 17 | 2 1 3 1 1 8 1 Leg 4 | . . . . 4 . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 12 | 1 2 1 . 2 2 4 Device 3 | . . . . . 1 2 Storage 5 | 1 2 1 . 1 . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 41 | 3 2 2 1 10 11 12 Energy Gun 18 | 2 . 1 . 8 5 2 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 13 | 1 . . 1 1 5 5 Ballistic Cannon 4 | . 1 . . . . 3 Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 40 | . . 3 . 2 15 20 Power 3 | . . . . . 1 2 Propulsion 12 | . . 1 . 1 4 6 Utility 6 | . . . . . 2 4 Weapon 19 | . . 2 . 1 8 8 Highest Loss Streak 8 | . . 3 . 2 5 8 Average Slot Usage (%) 88 | . 92 100 100 96 90 72 Engine 7 | . 14 11 11 9 7 1 Core 2 | . . . . . . 6 Treads 19 | . 28 33 33 15 18 8 Leg 3 | . . . . 10 7 . Device 2 | . . . . . 4 5 Storage 24 | . 20 33 33 27 27 16 Processor 3 | . . . . . . 12 Protection 1 | . . . . 8 3 . Energy Gun 6 | . 1 . 1 17 13 3 Energy Cannon 2 | . . 1 11 1 . 2 Ballistic Gun 6 | . 1 . 9 6 8 6 Ballistic Cannon 3 | . 12 10 . . . 4 Launcher 2 | . 12 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 78 | 13 43 50 49 77 76 78 Greatest Support 60 | 40 40 60 60 60 60 60 Greatest Overweight (x) 19 | . 1 . . 3 7 19 Average Overweight (x) 1 | . . . . . 1 3 Largest Inventory Capacity 18 | 6 16 16 16 18 18 18 Average Capacity 14 | 5 10 16 16 17 18 12 Most Carried 17 | 2 7 13 10 17 16 14 Average Carried 10 | . 4 9 9 10 13 11 Final Capacity 18 | 6 16 16 16 18 18 12 Final Carried 16 | 2 7 10 9 16 14 9 Class Distribution -------------------- 53% | Mutant 15% | Tank 9% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Matter Collected 1568 | 188 113 122 286 195 331 333 Remotely . | . . . . . . . Salvage Created 2934 | . 158 252 181 717 1146 480 Parts 192 | . 9 27 8 45 68 35 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 64 | . 4 11 4 10 20 15 Melee 4 | . . 1 . . 2 1 Guns 33 | . . 1 2 8 17 5 Cannons 14 | . 1 2 2 . . 9 AOE 13 | . 3 7 . 2 1 . Classes Destroyed 13 | . 4 4 1 1 2 1 Worker 4 | . 1 2 1 . . . Builder 3 | . . 1 . 2 . . Tunneler 3 | . 1 . 1 1 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . . 1 . Watcher 4 | . 2 1 . . 1 . Swarmer 7 | . . 3 . . . 4 Grunt 30 | . 4 4 3 5 10 4 Duelist 3 | . . 1 . 1 1 . Sentry 16 | . . 3 . 4 8 1 Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Assembled 1 | . . . 1 . . . Best Kill Streak 10 | . 3 8 3 10 7 4 Combat Bots Only 8 | . 2 8 2 7 6 4 Max Kills in Single Turn 3 | . 3 2 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . 2 1 . Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Damage Taken 6145 | . 104 771 193 632 1837 2608 Core 1299 | . . 113 24 185 267 710 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 100 . 65 . 17 . Volleys Fired 197 | 1 10 19 17 30 76 44 Largest 3 | 2 2 2 2 3 3 3 Hottest 160 | 60 65 108 108 150 138 160 Shots Fired 414 | 2 17 37 34 69 143 112 Gun 282 | 2 . 1 17 67 143 52 Cannon 112 | . 10 23 17 2 . 60 Launcher 20 | . 7 13 . . . . Special . | . . . . . . . Kinetic 199 | 1 10 17 12 9 60 90 Thermal 93 | . . 6 17 7 45 18 Explosive 20 | . 7 13 . . . . Electromagnetic 102 | 1 . 1 5 53 38 4 Robot Hit Streak 19 | 1 6 10 6 12 19 13 Robot Miss Streak 6 | 1 2 1 1 3 4 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 299 | 1 10 29 22 47 110 80 Core Hits 170 | . 13 25 8 27 48 49 Critical Hits 3 | . . . . 1 . 2 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 2 Melee Attacks 6 | . . . . . 4 2 Impact . | . . . . . . . Slashing 6 | . . . . . 4 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6095 | 6 511 1202 336 827 1741 1472 Guns 2898 | 6 . 12 100 670 1561 549 Cannons 1522 | . 89 272 228 40 . 893 Explosions 1488 | . 413 889 . 110 76 . Melee 124 | . . . . . 94 30 Ramming 63 | . 9 29 8 7 10 . Kinetic 2078 | 6 89 189 45 45 568 1136 Thermal 1315 | . . 83 228 178 562 264 Explosive 1302 | . 413 889 . . . . Electromagnetic 1213 | . . 12 55 597 507 42 Impact . | . . . . . . . Slashing 124 | . . . . . 94 30 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . 20 . . 4 1 Projectiles 1 | . . . . . . 1 Explosions 20 | . . 20 . . . . Melee 4 | . . . . . 4 . Knockbacks 19 | . . 1 . . . 18 Impact . | . . . . . . . Kinetic 16 | . . 1 . . . 15 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 200 | . 40 71 . 34 55 . Shots 5 | . 1 2 . 1 1 . Rammed 5 | . 2 . 1 . 2 . Targets Rammed 9 | . 2 2 2 1 2 . Kicked 1 | . . . . 1 . . Crushed 3 | . . 2 1 . . . Highest Temperature 724 | 20 21 189 314 724 457 414 Average Temperature 164 | 10 7 72 125 286 169 121 Received Heat Transfer 1527 | . 36 123 66 207 612 483 Effects 37 | . . . 1 22 13 1 Shutdowns 6 | . . . . 3 3 . Energy Bleed 4 | . . . 1 2 1 . Interference 7 | . . . . 4 3 . Matter Decay 5 | . . . . 2 2 1 Short Circuit 4 | . . . . 1 3 . Damage (minor) 3 | . . . . 2 1 . Damage (major) 6 | . . . . 6 . . Damage (core) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 2 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . 1 1 Heat Transferred 2620 | . . 148 407 248 1321 496 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Peak Influence 494 | . 170 354 225 247 494 348 Average Influence 166 | . 76 165 139 78 325 175 Maximum Alert Level 2 | . . 1 1 1 2 1 Low Security (%) 62 | 100 100 59 47 90 17 67 Level 1 33 | . . 40 52 9 59 32 Level 2 4 | . . . . . 22 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 1 1 1 4 5 Investigation 5 | . 1 1 1 1 . 1 Extermination 3 | . . . . . . 3 Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Distress Signals 6 | . . . 2 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 9 15 11 16 28 21 Peak Tracking Total 8 | . 2 7 8 6 4 6 Tactical Retreats 5 | . . . 1 1 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Machines Disabled 9 | . 2 4 . 2 1 . Max in Single Turn 3 | . 1 3 . 2 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Machines Accessed 13 | . 4 2 1 1 3 2 Terminals 13 | . 4 2 1 1 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 17 8 5 4 9 6 Successful 24 | . 9 2 3 3 5 2 Failed 25 | . 8 6 2 1 4 4 Catastrophic 4 | . . 2 1 1 . . Database Lockouts . | . . . . . . . Manual 47 | . 16 8 5 3 9 6 Terminals 49 | . 17 8 5 4 9 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 2 1 2 3 . Record 1 | . . . . 1 . . Level Access Points 3 | . 1 1 . . 1 . Branch Access Points 5 | . 1 1 . 1 2 . Terminal Index 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 27 | . 9 1 4 2 5 6 Terminals 11 | . 4 . 2 1 2 2 Track 6 | . 2 . 1 1 . 2 Botnet 5 | . 2 . 1 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 2 1 1 3 2 Full Trace Events 5 | . 1 1 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Turns Passed 4051 | 56 483 284 644 671 740 1173 Spaces Moved 1484 | 29 260 132 145 314 271 333 Core 63 | 4 . . . . . 59 Treads 1247 | 25 260 132 145 212 211 262 Legs 162 | . . . . 102 60 . Wheels . | . . . . . . . Hover 12 | . . . . . . 12 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 176 Average Speed 196 | 144 169 160 160 167 177 294 Slowest Speed 1000 | 160 180 160 160 210 330 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 54 20 27 24 48 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 107 | . 46 45 . 3 5 8 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 99 | . 46 45 . 3 5 . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Total 2228 | 38 283 166 523 400 390 428 Wait 391 | . 4 . 356 7 6 18 Move 1479 | 28 259 132 144 313 270 333 Hop . | . . . . . . . Pick Up 40 | 2 3 7 . 19 5 4 Fast Attach 26 | 6 1 . . 3 9 7 Attach 22 | . . 5 . 4 6 7 Detach . | . . . . . . . Swap 38 | 1 4 2 3 12 7 9 Drop 21 | . . . 1 11 5 4 Fire 197 | 1 10 19 17 30 76 44 Melee 6 | . . . . . 4 2 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 7 | . 2 1 2 . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 156 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 10) 410 | -10/Materials | Identified exit to Materials 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 714 | -9/Materials | Discovered new exit (range 15) 729 | -9/Materials | Identified exit to Mines 729 | -9/Materials | Identified exit to Materials 824 | -9/Materials | Entered Mines 842 | -9/Mines | Discovered exit to Materials (range 12) 845 | -9/Mines | Destroyed 8 combat bots 848 | -9/Mines | Lost 3 parts (1n2w) 944 | -9/Mines | Assembled infested the area 1436 | -9/Mines | Discovered exit to Materials (range 5) 1439 | -9/Mines | Learned 2 Materials zone layouts 1468 | -9/Mines | Entered Materials 1468 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1469 | -8/Materials | Identified exit to Storage 1840 | -8/Materials | Build established: Tank 2100 | -8/Materials | Destroyed 7 combat bots 2139 | -8/Materials | Entered Storage 2148 | -8/Storage | Identified exit to Factory 2148 | -8/Storage | Identified exit to Recycling 2305 | -8/Storage | Core integrity fell below 50% 2338 | -8/Storage | Lost 3 parts (2n1u) 2486 | -8/Storage | Lost 3 parts (3w) 2776 | -8/Storage | Garrison activated, responded to threat 2798 | -8/Storage | Core integrity fell below 20% 2826 | -8/Storage | Lost 5 parts (1p2n2w) 2879 | -8/Storage | Entered Factory 2879 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3065 | -7/Factory | Lost 3 parts (1n2u) 3511 | -7/Factory | Build established: Scavenger-Skirmisher 3640 | -7/Factory | Lost 8 parts (2p2n4w) 3838 | -7/Factory | Build established: Mutant 4031 | -7/Factory | Core integrity fell below 50% 4037 | -7/Factory | Core integrity fell below 20% 4052 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03667_ K-01 Serf collects debris. 03879_ ALERT: Rogue bot located, Programmers report to Factory Zone 3N. 03944_ P-60 Hacker knocked back. 03944_ P-60 Hacker destroyed. 04011_ L-41 Fighter knocked back. 04014_ G-47 Trooper knocked back. 04017_ L-41 Fighter knocked back. 04020_ L-41 Fighter suffers critical hit. 04020_ Destroyed Carbon-fiber Leg. 04020_ L-41 Fighter knocked back. 04023_ Autogun destroyed. 04024_ Particle Cannon destroyed. 04025_ Flak Cannon destroyed. 04033_ U-05 Engineer lays Concrete. 04035_ G-47 Trooper destroyed. 04037_ U-05 Engineer lays Concrete. 04038_ Katana destroyed. 04038_ Imp. Sensor Array destroyed. 04043_ Lrg. Battery destroyed. 04044_ Acquired 47 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ############ #???????????????????????????????? | | + #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # ###############?????????????????? | | # ## #?????????????????? | | + ## """ """ /#?????????????????? | | ! # ## """ """ #?????????????????? | | # ## """ """ +?????????????????? | | ############ ## @ #?????????????????? | | ?# ?# / # = !#?????????????????? | | ?# """ # #######g####### #????????????? | | ## """ # u g[% +????????????? | | # """ | + ! #????????????? | | # # ^ #????????????? | | # """ # #######+######## ##????????????? | | # """ ?# #??????????????????????????????? | | # """ ?#########??????????????????????????????? | | # ?????????????????????????????????????????? | | ##############??????????????????????????????????? | | #??# "T" #??????????????????????????????????? | | #??# #??????????????????????????????????? | | #??# ! ! #??????????????????????????????????? | | #??# #??????????????????????????????????? | | ##??#####+##+##????????######????????????????????? | | ????????# #?#######? ! ! #????????????????????? | | ????????# #?# # #????????????????????? | | ????????# ### # """" #????????????????????? | | ????##### + """" #????????????????????? | | #####! # ###### # """" #????????????????????? | | # # #????# # """" #????????????????????? | | # ### [ #????#### ##?######????????????????????? | | # #?## #???????# #????????????????????????????? | | #??# ######### #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed DroneMicroBattery Manual? 0 Play Time 00:40:34 Cumulative 16.3 hours Start 2020.03.06 @ 20:52:31 End 2020.03.06 @ 21:38:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f94f92a-c57c-4c55-b236-366f0de5b9f1