Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 12:42:07 Player: CrossedViper Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (466) 2330 Value Destroyed (23858) 23858 Prototype IDs (90) 1800 Alien Tech Used (12) 2400 Bonus (32082) 32082 TOTAL SCORE: 72570 Bonus ------- High Alert Combat Kills 2547 Follower Combat Kills 1261 Network Hubs Disabled 400 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 100 Met R17 at Cetus 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -2526 Cogmind --------- Core Integrity 27/1600 Matter 1/550 Energy 233/240 System Corruption 17% Temperature Cool (3) Movement Treading (180) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Wheel > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Centrium Linked Plating Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating > --- WEAPON (4) ------- Graviton Cannon > --- INVENTORY (20) --- Zero-point Reactor Experimental Cooling System Experimental Cooling System Integrity Redistributor Helical Railgun Multirail Perforator Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating Improved Energy Mantle > --- WEAPON ----------- Sigix Quantum Sheargun Graviton Cannon Perforator > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Advanced Heavy Siege Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Thermal Generator High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Helical Railgun Multirail Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Sigix Terminator [Rating: 244] Favorites ----------- Power Zero-point Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion High-density Centrium Wheel Treads Centrium Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Advanced Coolant Injector Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon Heavy Flak Cannon Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Flak Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Ripper Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . 1 1 2 . . . . 1 . . . . 1 . . . . 2 . 2 . . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 530 | 4 6 3 19 18 8 14 1 21 13 26 12 16 1 8 17 7 2 13 9 28 11 16 43 94 16 8 77 19 Power 32 | . 2 . 1 2 . 1 . . 1 2 1 1 . . 4 . . 1 . 1 1 . 1 8 2 . 3 . Engine 8 | . 2 . 1 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . Core 6 | . . . . 1 . . . . . 1 . . . . 2 . . 1 . 1 . . . . . . . . Reactor 18 | . . . . . . . . . . . . 1 . . 2 . . . . . 1 . 1 8 2 . 3 . Propulsion 64 | 2 1 . 5 4 1 2 . 5 . 5 1 4 . 2 3 . . 1 . 4 1 . 5 4 1 2 9 2 Treads 52 | 2 . . 5 4 1 2 . 2 . 4 1 4 . 2 3 . . 1 . 2 1 . 5 1 1 2 7 2 Leg 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . 3 . . 1 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 202 | . 3 . 3 6 7 6 . 4 3 11 2 4 . 2 6 5 . 6 5 10 4 9 20 34 6 4 36 6 Device 89 | . . . . 4 . 3 . . 1 5 . . . . 2 2 . 4 3 5 2 5 12 23 1 3 14 . Storage 18 | . 2 . 2 . 3 . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 2 . 2 . Processor 14 | . . . 1 1 . 1 . . . 3 . . . . 1 . . 1 . . . 1 . 1 1 . 3 . Hackware 7 | . . . . 1 1 . . . . 1 . . . . . . . . 1 1 1 . . . 1 . . . Protection 72 | . 1 . . . 3 2 . 3 2 1 2 3 . 2 3 2 . . 1 4 1 2 8 7 1 1 17 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 232 | 2 . 3 10 6 . 5 1 12 9 8 8 7 1 4 4 2 2 5 4 13 5 7 17 48 7 2 29 11 Energy Gun 28 | . . . 1 1 . 2 . 2 . . . 1 . . 1 1 2 1 . 1 1 . . 1 . . 8 5 Energy Cannon 34 | . . . 3 2 . . . 2 1 . 1 . . . . . . 2 . . . 1 4 11 . 2 4 1 Ballistic Gun 73 | 2 . 2 1 3 . 1 . 2 2 5 7 4 1 4 1 1 . . . 6 2 3 1 18 4 . 3 . Ballistic Cannon 43 | . . . 3 . . 1 . 1 2 2 . . . . 2 . . . 3 2 1 2 6 11 . . 4 3 Launcher 31 | . . 1 2 . . 1 . . 4 . . 2 . . . . . 1 1 3 . 1 . 5 3 . 5 2 Special Weapon 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Slashing Weapon 6 | . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . 1 . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 3 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . . 1 2 . . . 2 . 4 . 4 . . 3 . . 6 . 1 1 1 10 11 2 . 21 2 Parts Lost 78 | . 1 . 5 4 . 5 . 4 9 8 . 1 1 4 4 . 3 . . 3 . 1 . 3 7 . 3 12 Power 9 | . 1 . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . 2 . 1 1 Propulsion 11 | . . . 2 . . 2 . 2 . 2 . 1 . . . . . . . . . . . . . . . 2 Utility 25 | . . . 1 . . 1 . 2 4 3 . . . 1 . . . . . 1 . . . 3 2 . 2 5 Weapon 33 | . . . 2 3 . 2 . . 4 2 . . 1 3 3 . 3 . . 2 . 1 . . 3 . . 4 Highest Loss Streak 5 | . 1 . 1 2 . 5 . 2 4 5 . 1 1 2 2 . 2 . . 2 . 1 . 1 4 . 2 4 Average Slot Usage (%) 87 | . 89 100 98 98 98 99 100 98 96 86 92 90 85 85 86 88 86 74 87 83 78 81 81 83 85 90 85 74 Engine 2 | . 12 14 11 8 7 7 7 7 6 5 6 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 2 5 5 7 11 10 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . 3 6 6 6 5 5 3 . . 4 4 4 5 7 8 7 7 Treads 11 | . 18 14 19 26 23 22 23 16 . 11 13 17 13 13 10 11 11 11 11 9 10 9 8 5 4 7 7 7 Wheel 3 | . 10 14 2 . . . . . . 5 6 . . . . . . . . . . . . 5 8 8 7 7 Device 8 | . . . . 8 7 6 7 7 6 7 . . . . 5 5 5 7 8 3 3 9 8 16 15 15 13 12 Storage 16 | . 10 14 21 18 19 23 23 23 23 20 13 14 20 20 17 17 17 17 17 15 15 14 14 13 13 15 13 8 Processor 6 | . . . 9 3 . 3 . . . 5 13 13 13 13 7 11 11 8 5 5 5 8 8 4 4 8 7 10 Hackware 7 | . . . . 4 . . . . . 1 6 6 6 6 5 5 5 5 7 14 16 14 14 12 12 12 6 . Protection 6 | . 10 14 1 . 15 10 15 15 13 3 11 11 6 6 8 5 5 5 4 7 4 5 8 3 . 1 6 8 Energy Gun 2 | . . . . 4 7 8 15 2 . . . . . . . 5 5 . . . . . . . . . 3 5 Energy Cannon 2 | . . . 4 12 . . . 2 5 . . . . . . . . 3 7 . . . . 2 . 4 5 . Ballistic Gun 7 | . 28 27 15 7 15 7 4 2 12 13 19 18 18 19 11 5 3 . . 9 3 7 1 1 13 8 2 . Ballistic Cannon 2 | . . . 10 2 . 5 . . . 3 . . . . 4 5 5 . 7 2 8 4 2 3 . . 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 3 43 43 81 85 133 144 138 143 143 134 122 135 137 141 170 147 147 164 164 172 190 192 185 197 201 199 217 197 Greatest Support 180 | 3 10 10 40 69 69 69 69 84 84 84 48 160 160 160 160 160 160 160 160 160 160 160 180 180 40 155 170 165 Greatest Overweight (x) 13 | . 4 4 7 1 1 2 1 4 1 4 4 3 . . 1 . . 1 1 13 1 1 1 9 5 4 9 4 Average Overweight (x) 1 | . 2 4 2 1 1 1 1 1 1 3 3 . . . . . . . . . . 1 . 2 3 3 2 3 Largest Inventory Capacity 36 | 4 12 12 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 28 20 Average Capacity 26 | 4 8 12 19 20 24 28 28 28 28 28 21 21 28 28 28 28 28 28 28 28 28 28 28 27 29 34 26 20 Most Carried 28 | 4 8 11 20 20 22 27 23 28 26 23 21 25 26 26 25 27 27 28 28 28 28 28 28 28 25 25 28 20 Average Carried 23 | 1 4 10 17 18 19 24 21 22 21 18 19 20 25 24 21 25 25 27 27 27 26 26 27 26 23 22 25 18 Final Capacity 36 | 4 12 12 20 20 28 28 28 28 28 28 20 28 28 28 28 28 28 28 28 28 28 28 28 28 36 28 20 20 Final Carried 28 | 4 8 11 20 20 20 20 23 26 20 20 20 25 26 22 25 26 26 27 27 27 28 28 28 26 25 25 19 10 Class Distribution -------------------- 14% | Hacker-Mutant 14% | Wizard-Mutant 10% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Scavenger-Gunner 8% | Hauler-Mutant 8% | Hauler-Gunner 6% | Hauler-Tank 3% | Hauler-Skirmisher 3% | Wizard-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -8/Materials Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Tank | -4/Factory Wizard-Gunner | -4/Armory Wizard-Skirmisher | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -1/Access Hacker-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Matter Collected 18259 | 211 180 52 462 405 171 279 62 266 421 959 558 385 225 754 799 181 244 . 346 1498 508 982 1268 3478 630 628 1593 714 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27351 | . 199 12 762 1120 468 440 274 396 597 960 391 477 360 2262 1325 195 725 47 482 1956 508 880 1593 4638 1408 726 3380 770 Parts 1162 | . 9 2 56 46 29 13 12 21 20 41 25 26 23 119 57 12 27 2 15 99 26 55 34 168 57 26 107 35 Haulers Intercepted 20 | . . . 3 4 1 . . . . . . . . . 3 . . . . 1 . . . 5 2 1 . . Recyclers Shooed 10 | . . . . 2 3 . . . . 2 . . . . . . . . . 1 . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . 5 11 . 15 . . . . . . 12 27 17 6 . . . . . . . . . Prevented 30 | . . . . . . 6 . . . . . . . . . . 2 16 6 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 361 | . 4 2 20 15 5 8 4 4 23 17 5 5 4 20 21 5 13 1 7 21 8 13 21 54 21 3 27 10 Melee 6 | . . . . . . . . 3 . 1 . . . . . . . . . . . . 2 . . . . . Guns 144 | . 4 . 5 4 5 3 4 1 4 11 4 3 4 17 14 3 5 . . 9 4 7 . 11 14 1 2 5 Cannons 95 | . . . 10 10 . . . . 2 5 1 . . . 7 2 8 1 3 3 4 4 11 18 . 1 4 1 AOE 52 | . . 2 5 . . 5 . . 17 . . . . 1 . . . . 1 2 . 1 . 1 5 . 11 1 Classes Destroyed 24 | . 2 1 5 4 1 3 1 . 1 . . . . . . . . . . . . . 2 2 1 . 1 . Worker 28 | . . . . 4 . . . . . . . . . 17 . . . . . 2 . . 2 1 . 1 1 . Builder 15 | . . . . 1 1 . . . . . 2 . . 4 1 . . . . . . 1 1 3 . 1 . . Tunneler 3 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Hauler 20 | . . . 3 4 1 . . . . . . . . . 3 . . . . 1 . . . 5 2 1 . . Recycler 20 | . . . . 2 3 . . . . 3 . . . 3 . . . . . 3 . . 2 2 . 2 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Watcher 11 | . . . 1 . . . . . . . . 1 . 2 . . . . . . . . 1 . 1 1 4 . Swarmer 74 | . . 2 7 . 3 1 . . 8 8 . . . . . 4 3 . . 2 . 2 6 5 13 . 10 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 95 | . 4 . 9 7 . . 4 . 7 . 1 . . 9 14 . 6 . 7 3 . 3 4 9 5 . 3 . Brawler 12 | . . . . . . 2 . . 4 2 . . . . . . 2 . . . . . . 1 . . 1 . Duelist 7 | . . . . . . 3 . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . Protector 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Sentry 61 | . . . 4 7 . 1 . . 1 3 4 . 4 4 2 1 2 . . 5 5 2 . 9 2 1 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 28 | . . . . 1 1 . . . 1 1 . 1 . 2 3 . . . . 5 . . 2 8 . . 3 . Programmer 47 | . . . . . 1 . . . . 3 . 1 . 2 2 . . . . 6 3 6 7 14 . 2 . . Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Cetus Guard 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 8 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 3 2 5 5 4 6 2 2 8 9 2 3 3 18 8 4 9 1 4 6 3 4 4 5 12 3 8 3 Combat Bots Only 11 | . 2 2 4 3 3 6 2 2 8 6 1 2 3 6 7 4 9 1 4 6 3 3 4 5 11 2 6 3 Max Kills in Single Turn 12 | . 1 2 3 2 2 2 1 1 2 1 2 2 1 12 1 1 1 1 1 2 1 2 2 2 2 2 3 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . 1 Exploded 3 | . . 2 3 . . 2 . . 2 . . . . 1 . . . . 1 2 . 1 . 1 2 . 3 1 Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 2 Data Miner (-7/Data Miner) Revision 17 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Damage Taken 40803 | . 373 68 1044 719 324 1348 60 1021 1904 1547 609 470 563 1905 2014 264 772 26 432 2167 953 908 2459 4526 2085 440 2488 9314 Core 2800 | . 60 4 232 130 16 . . 46 196 150 45 25 28 81 94 . 25 . 39 119 48 41 169 187 150 . 69 846 Absorbed by Shields 5127 | . . . . . 24 . . . . . 161 157 . . . . . 25 11 . . . 87 2168 . . 125 2369 Reduced by Siege Mode 674 | . . . . . . . . . . . . . . 40 85 11 67 . 52 32 24 . . 67 53 . 69 174 Core Remaining (%) 65 | 100 . 74 42 76 . . . . 63 . . . . 61 . . . . 84 . 85 . . 54 82 . . 1 Volleys Fired 1226 | . 24 2 45 46 20 20 14 12 53 52 21 17 15 67 45 8 23 1 16 67 23 39 48 195 53 21 136 143 Largest 4 | . 2 1 3 3 3 3 3 1 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 4 3 4 4 Hottest 333 | . 40 33 130 192 108 140 140 53 208 99 84 84 84 105 167 167 209 220 273 216 146 161 162 256 152 193 333 320 Shots Fired 2632 | . 48 2 121 134 60 51 34 12 92 130 64 36 44 165 121 23 64 2 29 142 62 107 104 340 142 59 190 254 Gun 1534 | . 48 . 53 48 60 47 31 10 42 106 62 31 44 165 69 16 41 . . 78 25 58 9 63 134 42 64 188 Cannon 937 | . . . 66 86 . 1 . 1 21 24 2 . . . 52 7 23 2 21 46 37 45 95 261 . 17 77 53 Launcher 150 | . . 2 2 . . 3 . . 29 . . 5 . . . . . . 8 18 . 4 . 16 8 . 42 13 Special 11 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 7 . Kinetic 1721 | . 48 . 94 42 40 24 9 11 44 130 64 31 44 165 115 15 42 . 10 112 59 101 83 210 134 42 13 39 Thermal 332 | . . . 25 92 20 24 25 1 19 . . . . . 6 8 22 2 11 12 3 . . . . 11 36 15 Explosive 36 | . . 2 2 . . 3 . . 29 . . . . . . . . . . . . . . . . . . . Electromagnetic 309 | . . . . . . . . . . . . 5 . . . . . . 8 18 . 6 21 128 8 6 97 12 Slashing 232 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 42 188 Robot Hit Streak 36 | . 8 . 11 16 11 26 14 14 12 14 20 7 17 23 31 10 34 1 19 23 36 20 18 33 13 9 22 24 Robot Miss Streak 10 | . 2 . 2 4 3 1 1 1 3 5 6 10 5 4 3 2 3 . 1 8 3 4 5 10 3 3 3 4 Penetration Max 2 | . . . . . 1 . . . . . . . . 1 1 . 1 . . 1 1 2 1 1 1 1 . 1 Secondary Targets 23 | . 1 . . . . . . . . 1 1 1 . 5 . . . . . 3 . . . 4 6 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 1 . 1 . . . . . 1 . . . 1 1 . . 1 Shots Hit Robots 1953 | . 35 . 80 92 30 39 27 39 50 93 57 31 42 113 95 15 52 1 27 114 52 86 114 247 92 36 99 195 Core Hits 1345 | . 13 6 31 33 14 29 9 19 61 53 57 38 43 120 86 11 44 1 16 79 51 64 70 145 45 14 88 105 Critical Hits 108 | . 2 . 5 8 . . . . . . 1 . . 12 17 2 5 . . 5 7 20 3 1 1 2 3 14 Critical Kills 29 | . 1 . 3 2 . . . . . . . . . 3 4 . 2 . . 2 4 6 . . . . . 2 Critical Parts Destroyed 65 | . 1 . 2 6 . . . . . . 1 . . 9 11 2 3 . . 3 2 14 3 . 1 2 1 4 Melee Attacks 121 | . . . . . . . . 62 . 7 . . . . . . . . . . 4 . 39 9 . . . . Kinetic 35 | . . . . . . . . . . . . . . . . . . . . . . . 26 9 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . 62 . 7 . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . . . . . 4 . 13 . . . . . Sneak Attacks 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 6 . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 62808 | . 309 120 1698 2002 708 1420 492 1257 3007 1986 1295 1062 973 4922 3138 362 1235 38 1015 4214 1235 1684 3048 8623 3621 1451 4778 7115 Guns 27775 | . 309 . 439 501 630 750 458 165 337 1465 1228 626 973 3861 1848 257 775 . . 1918 173 505 50 1502 2824 922 1396 3863 Cannons 19374 | . . . 908 1366 . . . . 448 430 67 . . . 1183 105 460 38 492 1081 1062 925 2183 5299 . 529 1068 1730 Explosions 12513 | . . 120 351 . . 670 . . 2222 . . 436 . 1004 107 . . . 523 1204 . 187 . 1395 797 . 2233 1264 Melee 2349 | . . . . . . . . 1084 . 91 . . . . . . . . . . . . 804 370 . . . . Ramming 674 | . . . . 135 78 . . . . . . . . 57 . . . . . 11 . 67 11 57 . . . 258 Kinetic 33324 | . 309 . 937 430 393 359 134 165 367 1895 1295 626 973 3861 2887 169 809 . 170 2671 1235 1423 2598 4051 2824 922 214 1607 Thermal 7693 | . . . 410 1437 237 391 358 8 418 . . . . 31 144 193 426 38 408 419 . . . 208 68 395 1045 1059 Explosive 3470 | . . 120 351 . . 670 . . 2222 . . . . . 107 . . . . . . . . . . . . . Electromagnetic 11374 | . . . . . . . . . . . . 436 . 973 . . . . 437 1113 . 194 364 4247 729 134 2419 328 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6198 | . . . . . . . . 1084 . 91 . . . . . . . . . . . . . 60 . . 1100 3863 Piercing 75 | . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . . Highest Corruption 21 | . . . . 2 1 3 3 3 3 7 8 8 8 11 5 5 5 5 . 5 7 1 10 21 . 2 13 17 Average Corruption 7 | . . . . 2 1 1 3 3 3 6 7 8 8 8 2 5 5 5 . 4 5 1 4 14 . 1 10 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 848 | . . . . 9 2 7 9 17 11 13 44 20 4 48 11 15 15 1 . 19 30 2 38 194 . 2 248 89 Message Errors 165 | . . . . 4 2 3 1 6 3 3 10 4 3 3 3 4 4 1 . 4 8 1 11 25 . 2 51 9 Matter Fused 169 | . . . . . . . 4 4 2 5 15 3 . 9 . 1 6 . . 2 8 . 11 35 . . 59 5 Heat Flow Errors 76 | . . . . 1 . . 1 2 1 . 2 4 1 4 1 . 1 . . 2 4 . . 20 . . 28 4 Energy Discharges 75 | . . . . 1 . 3 2 . 2 2 2 1 . 3 2 2 1 . . 2 2 . 5 14 . . 25 6 Parts Rejected 11 | . . . . . . . . . . . 1 1 . 2 . 1 . . . 2 . . 1 3 . . . . Data Loss (minor) 68 | . . . . 2 . . 1 1 2 1 4 1 . 3 1 2 . . . 2 4 1 4 12 . . 23 4 Data Loss (major) 25 | . . . . . . . . . . . 2 1 . 1 . 3 . . . 1 1 . 3 5 . . 8 . Misfires 18 | . . . . . . . . . . 1 2 . . 1 . . . . . 1 . . . 4 . . 6 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Misdirections 53 | . . . . . . . . . . . . . . . . . . . . . . . 1 22 . . 25 5 Targeting Errors 156 | . . . . 1 . . . 4 1 1 5 3 . 17 1 1 3 . . 2 2 . 2 46 . . 22 45 Weapon Failures 29 | . . . . . . 1 . . . . 1 2 . 5 3 1 . . . 1 1 . . 6 . . 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 684 | . . . 46 15 16 45 . 14 7 15 . 7 . 11 84 . 7 . 11 42 . 15 65 99 35 78 50 22 Projectiles 287 | . . . 39 15 . . . . . 15 . . . . . . 7 . 11 27 . 2 15 65 . 78 2 11 Explosions 288 | . . . 7 . . 45 . . 7 . . 7 . 11 84 . . . . 15 . 3 . 26 35 . 48 . Melee 109 | . . . . . 16 . . 14 . . . . . . . . . . . . . 10 50 8 . . . 11 Knockbacks 169 | . . . 3 2 1 . . . . 1 2 . . 1 20 . 5 . 5 6 17 26 25 34 . . . 21 Impact 9 | . . . . 2 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . . 3 Kinetic 147 | . . . 3 . . . . . . 1 1 . . . 20 . 5 . 5 6 13 19 24 32 . . . 18 Secondary 13 | . . . . . . . . . . . 1 . . . . . . . . . 4 6 1 1 . . . . Self-Inflicted Damage 1690 | . . 46 83 . . 105 . . 198 . . . . 69 65 . . . . . . . . 152 . . 81 891 Shots 32 | . . 2 2 . . 3 . . 10 . . . . 1 1 . . . . . . . . 7 . . 4 2 Rammed 42 | . . . . 7 3 . . . . . . . . 5 . . . . . 1 . 2 1 3 . . . 20 Targets Rammed 46 | . . . . 11 3 . . . . . . . . 5 . . . . . 1 . 2 1 3 . . . 20 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 53 8 337 466 88 258 198 193 193 66 208 258 215 348 168 204 267 72 435 354 268 199 45 281 196 199 349 264 Average Temperature 89 | . 17 6 77 144 34 97 112 66 62 22 40 76 38 113 36 61 107 43 172 94 100 106 9 92 77 91 90 71 Received Heat Transfer 4217 | . 207 9 300 360 6 180 36 132 204 90 147 74 99 537 444 9 198 4 192 111 . 120 108 305 99 27 99 120 Effects 10 | . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . 4 . Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . 4 3 2 3 . 2 3 3 2 1 7 4 . 3 3 Total Turns 578 | . . . . . . . . . . . . . . 52 70 19 64 . 42 25 22 22 20 103 31 . 16 92 Longest Duration 45 | . . . . . . . . . . . . . . 31 31 10 45 . 28 19 11 15 20 25 21 . 9 45 Robots Corrupted 56 | . . . . . . . . . . . . 2 . 2 . . . . 3 7 . 1 1 24 2 . 11 3 Combat Hostiles 53 | . . . . . . . . . . . . 2 . 2 . . . . 3 7 . 1 1 22 2 . 10 3 Parts Fried 115 | . . . . . . . . . . . . 2 . 13 . . . 1 5 7 . 2 . 50 8 1 21 5 Impact Corruptions 5 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . 1 Robots Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 19 | . . . . 3 . 2 2 . 2 . . 2 3 . . 1 . . . . . . . . 2 2 . . Heat Transferred 8797 | . . . 703 2664 444 703 740 37 275 . . . . 100 222 296 666 25 250 361 . . . 200 50 296 699 66 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . . . 3 . . . . 1 2 . . . 4 1 . 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Peak Influence 1221 | . 116 95 301 251 143 . . . . 269 375 524 236 959 910 . . . . 255 202 174 274 977 1221 673 801 . Initial 658 | . . 45 5 79 111 . . . . 119 131 91 159 82 464 . . . . . 124 54 54 61 549 658 144 . Average 245 | . 52 61 132 132 52 . . . . 186 165 338 207 273 532 . . . . 98 76 60 77 406 857 360 515 . Maximum Alert Level 4 | . . . 1 1 . . . . . 1 1 2 1 3 3 . . . . 1 1 . 1 3 4 2 3 . Low Security (%) 46 | 100 100 100 71 77 100 . . . . 45 72 7 42 41 . . . . . 82 90 100 97 29 . . . . Level 1 16 | . . . 28 22 . . . . . 54 27 50 57 27 27 . . . . 17 10 . 2 26 . 68 2 . Level 2 29 | . . . . . . . . . . . . 41 . 28 54 . . . . . . . . 23 23 31 91 . Level 3 6 | . . . . . . . . . . . . . . 2 18 . . . . . . . . 19 64 . 5 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . 1 1 1 . . . 1 3 1 . . 5 5 . 1 . . 3 1 3 6 11 3 2 4 . Investigation 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Extermination 21 | . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 2 4 6 . 1 2 . Reinforcement 20 | . 1 . 1 . . . . . . 1 . . . 3 3 . . . . 2 . 1 2 4 2 . . . Assault 6 | . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . 1 . . 1 . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . 1 2 . . . . 1 . . . 3 2 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Distress Signals 62 | . . . 3 4 . . . . . . 1 2 . 6 2 . . . . 2 2 2 2 2 12 . 22 . Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . 6 5 . 1 13 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . 6 4 . 1 13 . Times Spotted 550 | . 5 7 28 26 8 8 6 4 22 20 24 18 12 44 24 5 13 4 9 30 16 17 40 69 34 4 34 19 Peak Tracking Total 16 | . 2 4 4 4 5 7 3 3 9 4 5 7 1 16 5 4 12 3 4 5 9 4 5 5 9 2 7 4 Tactical Retreats 24 | . . 1 1 . 1 . . 1 . . 1 1 . 6 . . 1 1 1 2 . 1 1 2 2 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Traps Triggered 44 | . . . . 1 2 1 . . . 1 3 . . 2 1 . . . . . 2 . 8 1 . 1 21 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . 2 . . 1 . . . . . . 1 2 16 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Machines Disabled 81 | . . . 2 . 1 2 . 1 1 1 2 2 . 12 5 . . . . 10 1 1 5 23 4 2 5 1 Max in Single Turn 6 | . . . 1 . 1 1 . 1 1 1 . . . 6 1 . . . . 3 1 1 1 1 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 1 . . . Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Machines Accessed 107 | . 1 . 8 5 1 1 . 4 . 7 13 . . 4 5 . 1 3 . 8 9 4 7 18 . 6 2 . Terminals 73 | . 1 . 6 5 1 . . . . 4 13 . . 4 2 . . . . 4 4 2 5 14 . 6 2 . Fabricators 7 | . . . . . . . . . . 2 . . . . . . . . . 1 4 . . . . . . . Repair Stations 8 | . . . 1 . . . . . . . . . . . 2 . . . . 2 1 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 1 . . . . Total Hacks 375 | . 6 . 20 11 4 1 . 28 . 18 24 . . 13 21 . 1 9 . 46 45 15 29 63 . 19 2 . Successful 248 | . 2 . 11 3 3 1 . 28 . 7 16 . . 7 13 . 1 9 . 32 36 11 17 40 . 9 2 . Failed 125 | . 4 . 9 8 1 . . . . 11 7 . . 6 8 . . . . 14 9 4 11 23 . 10 . . Catastrophic 16 | . . . 1 4 . . . . . 1 . . . . . . . . . . 1 2 2 3 . 2 . . Database Lockouts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Manual 160 | . 6 . 15 8 1 . . . . 9 16 1 . 11 1 . . 1 . 26 16 8 18 20 . 3 . . Terminals 244 | . 6 . 16 11 4 . . . . 13 24 . . 13 4 . . . . 35 12 12 22 51 . 19 2 . Fabricators 38 | . . . . . . . . . . 4 . . . . . . . . . 5 29 . . . . . . . Repair Stations 27 | . . . 2 . . . . . . . . . . . 12 . . . . 5 4 2 . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 2 . . . . . . . . . . . 5 . . . . . . . 6 9 . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 1 . . . . Terminal Hacks 153 | . 2 . 5 3 3 1 . 28 . 3 13 . . 4 2 . 1 9 . 22 6 8 8 24 . 9 2 . Record 20 | . . . . . . . . 11 . . . . . . . . . 8 . . . . . 1 . . . . Part Schematic 19 | . . . . . . . . 8 . . 2 . . 1 . . . . . 7 . 1 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . . . . . . . . . 1 . . 2 2 . . . . Open Door 22 | . . . . . . 1 . . . 1 7 . . . . . 1 1 . . . 1 1 5 . 3 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Branch Access Points 8 | . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 6 | . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . 1 1 . . . . Fabricator Index 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 13 | . . . . 1 1 . . . . . 1 . . 2 . . . . . 3 2 . . 2 . 1 . . Unreport Threat 18 | . . . . . 1 . . . . . 2 . . 1 . . . . . 3 1 2 2 3 . 3 . . Locate Traps 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 6 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 3 . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 21 | . . . . . . . . . . 2 . . . . . . . . . 2 17 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 10 | . . . . . . . . . . 1 . . . . . . . . . 1 8 . . . . . . . Build 10 | . . . . . . . . . . 1 . . . . . . . . . 1 8 . . . . . . . Repair Station Hacks 20 | . . . 2 . . . . . . . . . . . 6 . . . . 4 4 2 . 2 . . . . Scan Component 11 | . . . 1 . . . . . . . . . . . 4 . . . . 2 2 1 . 1 . . . . Repair 9 | . . . 1 . . . . . . . . . . . 2 . . . . 2 2 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 2 . . . . . . . . . . . 4 . . . . . . . 5 7 . . . . Insert Component 12 | . . . 1 . . . . . . . . . . . 3 . . . . . . . 5 3 . . . . Analyze 6 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . 4 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . Unauthorized Hacks 32 | . . . 2 . . . . . . 2 3 . . 3 1 . . . . 3 9 . 3 6 . . . . Terminals 24 | . . . 2 . . . . . . 2 3 . . 3 1 . . . . 2 2 . 3 6 . . . . Track 6 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 2 . . . . Assimilate 5 | . . . . . . . . . . . . . . 3 1 . . . . . . . . 1 . . . . Botnet 6 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 2 . . . . Operators 7 | . . . 1 . . . . . . . 1 . . . . . . . . 2 1 . 1 1 . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Siphon 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 1 . 6 5 1 . . . . 6 9 . . 3 4 . . . . 5 7 1 5 8 . 3 . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . . . 8 . . 2 . . 1 1 . . . . 7 . 1 . 1 . . . . Parts Built 14 | . . . . . . . . . . 1 . . . . . . . . . 1 12 . . . . . . . Matter 1998 | . . . . . . . . . . 285 . . . . . . . . . 263 1450 . . . . . . . Time 743 | . . . . . . . . . . 76 . . . . . . . . . 93 574 . . . . . . . Total Part Build Rating 78 | . . . . . . . . . . 5 . . . . . . . . . 7 66 . . . . . . . Parts Repaired 9 | . . . 1 . . . . . . . . . . . 2 . . . . 2 2 1 . 1 . . . . Time 485 | . . . 32 . . . . . . . . . . . 153 . . . . 79 158 50 . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 2 . . 1 . 8 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Total Allies 24 | . . . . . . 2 . . 1 . 19 . . 1 . . . . . . . . . 1 . . . . Largest Group 12 | . . . . . . 2 2 . 1 . 12 12 3 1 . . . . . . . . . 1 . . . . Highest-Rated Group 480 | . . . . . . 36 36 . 20 . 480 480 193 10 . . . . . . . . . 26 . . . . Highest-Rated Ally 156 | . . . . . . 20 20 . 20 . 156 150 134 10 . . . . . . . . . 26 . . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 278 | . . . . . . . 18 . . . 131 116 13 . . . . . . . . . . . . . . . Total Damage 5334 | . . . . . . . 228 . . . 2576 2250 280 . . . . . . . . . . . . . . . Kills 35 | . . . . . . . 1 . . . 21 13 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . 2 1 . 1 . . . . . . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Turns Passed 31925 | 52 281 482 1277 1473 688 1490 605 803 568 1180 1224 518 137 675 1203 481 582 764 445 1390 1150 1040 2385 3097 878 551 5850 656 Spaces Moved 16025 | 78 195 392 585 700 337 711 309 344 271 632 798 270 52 261 585 270 305 430 221 634 567 477 978 1594 549 348 2913 219 Core 123 | 78 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9814 | . . . 460 700 337 711 309 228 . . 15 243 52 261 585 270 305 430 221 631 567 477 978 685 . 33 1293 23 Legs 399 | . . . . . . . . 116 271 12 . . . . . . . . . . . . . . . . . . Wheels 5689 | . 150 392 125 . . . . . . 620 783 27 . . . . . . . 3 . . . 909 549 315 1620 196 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 120 120 180 180 180 180 150 150 130 130 130 160 160 160 160 160 160 160 150 160 180 160 120 120 130 120 130 Average Speed 157 | 50 95 120 178 180 180 183 180 177 150 139 132 157 160 160 170 160 160 161 165 167 178 180 178 147 128 138 149 133 Slowest Speed 240 | 50 120 120 220 180 180 200 180 240 150 150 200 180 160 160 180 160 160 180 180 220 180 180 180 200 140 220 215 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 Exploration Rate (%) 46 | 4 35 87 51 58 10 79 55 81 50 18 84 57 73 40 18 48 47 66 40 17 27 18 80 85 22 12 78 20 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 4 | . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . 2 . 1 . . . . . . 1 . . 1 . . . . . . . . . Spaces Dug 98 | . . 19 13 . . . . 3 19 2 . . . 1 . . . . . . 2 . 6 3 5 . 25 . Terrain Destroyed 1635 | . . 19 23 . . 25 . 3 145 2 . . . 362 42 3 1 1 19 14 2 . 6 26 113 6 39 784 Melee 13 | . . . . . . . . 2 . 2 . . . . . . . . . . 2 . 6 1 . . . . Projectile 331 | . . . 3 . . . . 1 6 . . . . 34 15 3 1 1 3 1 . . . 12 102 6 7 136 AOE 1291 | . . 19 20 . . 25 . . 139 . . . . 328 27 . . . 16 13 . . . 13 11 . 32 648 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Total 20807 | 89 246 400 723 815 379 863 328 468 351 833 927 333 72 381 695 301 349 500 271 838 656 574 1462 2115 654 387 4333 464 Wait 2107 | 3 14 . 37 17 . 93 2 16 3 86 44 3 3 41 31 10 18 42 22 77 14 25 304 110 27 3 1015 47 Move 15998 | 77 194 391 584 699 337 710 308 343 270 631 797 269 51 261 584 269 304 429 220 633 566 476 977 1593 548 347 2912 218 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 291 | 5 7 3 25 11 4 9 3 12 2 12 11 14 2 . 10 2 2 3 1 15 19 8 18 35 3 5 41 9 Fast Attach 166 | 3 1 1 4 6 1 1 . 5 2 14 6 4 . 3 6 4 . 6 2 7 1 3 14 24 9 1 34 4 Attach 224 | 1 3 . 7 8 3 10 . 7 9 9 3 3 1 4 10 2 2 6 . 12 3 5 11 47 7 5 31 15 Detach 69 | . . . . 1 . 2 . 3 1 2 . . . . 3 1 . 5 . 4 . . 2 31 3 . 9 2 Swap 154 | . 2 2 8 4 4 3 1 9 2 3 3 9 . 1 1 1 . 1 7 9 7 8 19 29 1 3 15 2 Drop 306 | . 1 1 13 12 5 4 . 10 . 17 17 14 . . 5 4 . 7 3 13 17 8 30 39 3 2 77 4 Fire 1226 | . 24 2 45 46 20 20 14 12 53 52 21 17 15 67 45 8 23 1 16 67 23 39 48 195 53 21 136 143 Melee 105 | . . . . . . . . 51 . 7 . . . . . . . . . . 4 . 34 9 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 43 | . . . . 11 2 . . . . . . . . 4 . . . . . 1 . 2 1 2 . . . 20 Escape Stasis 76 | . . . . . 3 . . . . . 4 . . . . . . . . . 2 . 4 . . . 63 . Rewire 41 | . . . . . . 11 . . 9 . 21 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 334 | -10/Materials | Entered Mines 341 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 361 | -10/Mines | Learned Materials stockpile data 367 | -10/Mines | Learned location of Recycling (-7) 382 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 450 | -10/Mines | Met a Derelict bent on vengeance 517 | -10/Mines | Discovered new exit (range 8) 816 | -10/Mines | Entered Materials 816 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1112 | -9/Materials | Crushed by falling debris 1228 | -9/Materials | Repaired Rocket Launcher 1257 | -9/Materials | Build established: Hauler-Gunner 1413 | -9/Materials | Discovered new exit (range 15) 1775 | -9/Materials | Core integrity fell below 50% 1837 | -9/Materials | Identified exit to Mines 1980 | -9/Materials | Discovered new exit (range 16) 2093 | -9/Materials | Entered another Materials area 2093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2381 | -8/Materials | Build established: Scavenger-Gunner 2809 | -8/Materials | Build established: Hauler-Gunner 2918 | -8/Materials | Discovered new exit (range 6) 3221 | -8/Materials | Discovered new exit (range 9) 3566 | -8/Materials | Entered Factory 3566 | -7/Factory | Evolved 2 slots: Utility x2 3771 | -7/Factory | Identified exit to Storage 3771 | -7/Factory | Identified exit to Lower Caves 3850 | -7/Factory | Build established: Hauler-Tank 4254 | -7/Factory | Entered Lower Caves 4278 | -7/Lower Caves | Spotted B-75 Beast 4300 | -7/Lower Caves | Destroyed B-75 Beast 4469 | -7/Lower Caves | Learned location of 1 exit from Factory 4884 | -7/Lower Caves | Build established: Hauler-Skirmisher 5425 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5476 | -7/Lower Caves | Lost 5 parts (2n1u2w) 5552 | -7/Lower Caves | Discovered new exit (range 4) 5717 | -7/Lower Caves | Build established: Hauler-Tank 5744 | -7/Lower Caves | Entered another Lower Caves area 5744 | -7/Lower Caves | Accompanied by 2 allies 5973 | -7/Lower Caves | Encountered a Warlord checkpoint 6333 | -7/Lower Caves | Discovered new exit (range 8) 6349 | -7/Lower Caves | Entered Data Miner 6349 | -7/Data Miner | Discovered new exit (range 6) 6380 | -7/Data Miner | Build established: Hauler-Mutant 6384 | -7/Data Miner | Met Data Miner 6432 | -7/Data Miner | Learned location of Section 7 (-3) 6432 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6450 | -7/Data Miner | Received God Mode back door access code from Data Miner 6469 | -7/Data Miner | Destroyed Data Miner 6471 | -7/Data Miner | Data Conduit disabled 7050 | -7/Data Miner | Found Prototype Hackware 7052 | -7/Data Miner | Found Prototype Hackware 7081 | -7/Data Miner | Found Prototype Device 7152 | -7/Data Miner | Entered Proximity Caves 7181 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7360 | -6/Proximity Caves | Destroyed 8 combat bots 7377 | -6/Proximity Caves | Lost 4 parts (1p3u) 7606 | -6/Proximity Caves | Learned Factory emergency access door positions 7713 | -6/Proximity Caves | Discovered new exit (range 5) 7717 | -6/Proximity Caves | Spotted B-75 Beast 7720 | -6/Proximity Caves | Entered Factory 7720 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7721 | -6/Factory | Identified exit to Extension 7791 | -6/Factory | Lost 5 parts (1p1n1u2w) 8091 | -6/Factory | Identified exit to Lower Caves 8519 | -6/Factory | Identified Exp. Thermal Shield 8523 | -6/Factory | Identified System Mapper 8819 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 8862 | -6/Factory | Build established: Hauler-Gunner 8900 | -6/Factory | Entered Extension 8941 | -6/Extension | Rescued a captive Derelict 8955 | -6/Extension | Rescued a captive Derelict 8955 | -6/Extension | Rescued a captive Derelict 9097 | -6/Extension | Rescued a captive Derelict 9098 | -6/Extension | Rescued a captive Derelict 9296 | -6/Extension | Rescued A7 9351 | -6/Extension | Build established: Scavenger-Tank 9445 | -6/Extension | Central database locked down 9734 | -6/Extension | Spotted B-75 Beast 9745 | -6/Extension | Spotted B-75 Beast 9748 | -6/Extension | Allies destroyed B-75 Beast 9769 | -6/Extension | Allies destroyed B-75 Beast 9823 | -6/Extension | Found Hvy. Reactive Plating 9950 | -6/Extension | Rescued a captive Derelict 9979 | -6/Extension | Rescued a captive Derelict 9980 | -6/Extension | Rescued a captive Derelict 10035 | -6/Extension | Rescued a captive Derelict 10038 | -6/Extension | Rescued a captive Derelict 10090 | -6/Extension | Discovered new exit (range 10) 10091 | -6/Extension | Discovered new exit (range 6) 10124 | -6/Extension | Entered Cetus 10124 | -6/Cetus | Accompanied by 12 allies (A7) 10129 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10143 | -6/Cetus | Spotted Cetus Guard 10143 | -6/Cetus | Spotted Cetus Guard 10147 | -6/Cetus | Spotted Cetus Guard 10149 | -6/Cetus | Allies destroyed Cetus Guard 10151 | -6/Cetus | Spotted Cetus Guard 10157 | -6/Cetus | Destroyed Cetus Guard 10162 | -6/Cetus | Allies destroyed Cetus Guard 10166 | -6/Cetus | Destroyed Cetus Guard 10285 | -6/Cetus | Started Cetus Manufacturing Module 10297 | -6/Cetus | Cetus Manufacturing Module disabled 10462 | -6/Cetus | Discovered new exit (range 15) 10491 | -6/Cetus | Spotted Cetus Guard 10492 | -6/Cetus | Spotted Cetus Guard 10495 | -6/Cetus | Spotted Cetus Guard 10496 | -6/Cetus | Spotted Cetus Guard 10503 | -6/Cetus | Allies destroyed Cetus Guard 10508 | -6/Cetus | Discovered new exit (range 16) 10509 | -6/Cetus | Allies destroyed Cetus Guard 10513 | -6/Cetus | Allies destroyed Cetus Guard 10516 | -6/Cetus | Destroyed Cetus Guard 10540 | -6/Cetus | Met Revision 17 10547 | -6/Cetus | Destroyed Revision 17 10642 | -6/Cetus | Entered Archives 10642 | -6/Archives | Accompanied by 3 allies (A7) 10733 | -6/Archives | Discovered new exit (range 14) 10752 | -6/Archives | Discovered new exit (range 16) 10779 | -6/Archives | Entered Hub_04(d) 11051 | -6/Hub_04(d) | Discovered new exit (range 12) 11152 | -6/Hub_04(d) | Garrison activated, responded to threat 11437 | -6/Hub_04(d) | Network Hub disabled 11437 | -6/Hub_04(d) | Network Hub disabled 11442 | -6/Hub_04(d) | Spotted Lightning 11444 | -6/Hub_04(d) | System corruption reached 10% 11444 | -6/Hub_04(d) | Spotted Lightning 11444 | -6/Hub_04(d) | Spotted Lightning 11453 | -6/Hub_04(d) | Spotted Lightning 11453 | -6/Hub_04(d) | Spotted Lightning 11454 | -6/Hub_04(d) | Spotted Lightning 11454 | -6/Hub_04(d) | Entered Factory 11454 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11501 | -5/Factory | Discovered new exit (range 15) 11523 | -5/Factory | Identified Ghost Barrier 11739 | -5/Factory | Build established: Scavenger-Mutant 12091 | -5/Factory | Build established: Scavenger-Tank 12124 | -5/Factory | Repaired Centrium Heavy Treads 12236 | -5/Factory | Destroyed 7 combat bots 12308 | -5/Factory | Identified exit to Upper Caves 12413 | -5/Factory | Repaired Broken Centrium Heavy Treads? 12654 | -5/Factory | First assault squad dispatched 12657 | -5/Factory | Entered Upper Caves 12721 | -5/Upper Caves | Spotted B-75 Beast 12826 | -5/Upper Caves | Build established: Scavenger-Gunner 12931 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13114 | -5/Upper Caves | Discovered new exit (range 15) 13138 | -5/Upper Caves | Entered another Upper Caves area 13139 | -5/Upper Caves | Encountered a Warlord checkpoint 13164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13345 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13412 | -5/Upper Caves | Destroyed 9 combat bots 13597 | -5/Upper Caves | Learned 8 Factory zone layouts 13693 | -5/Upper Caves | Discovered new exit (range 12) 13720 | -5/Upper Caves | Entered Warlord 13776 | -5/Warlord | System corruption cleaned by Quarantine Array 13856 | -5/Warlord | Build established: Scavenger-Mutant 14155 | -5/Warlord | Met Warlord 14173 | -5/Warlord | Opened Warlord's prototype stash 14180 | -5/Warlord | Warlord's base attacked by MAIN.C 14183 | -5/Warlord | Found Prototype Device 14183 | -5/Warlord | Identified Exp. Cloaking Device 14192 | -5/Warlord | Found Prototype Device 14192 | -5/Warlord | Identified Exp. Focal Shield 14198 | -5/Warlord | Found Prototype Processor 14198 | -5/Warlord | Identified Exp. Target Analyzer 14205 | -5/Warlord | Found System Mapper 14219 | -5/Warlord | Found Prototype Reactor 14427 | -5/Warlord | Opened side exit 14462 | -5/Warlord | Build established: Hauler-Mutant 14471 | -5/Warlord | Discovered new exit (range 9) 14484 | -5/Warlord | Entered Proximity Caves 14493 | -4/Proximity Caves | Learned Research emergency access door positions 14920 | -4/Proximity Caves | Discovered new exit (range 3) 14924 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 14929 | -4/Proximity Caves | Entered Factory 14929 | -4/Factory | Evolved 2 slots: Utility x2 14953 | -4/Factory | Identified exit to Upper Caves 14953 | -4/Factory | Identified exit to Armory 15073 | -4/Factory | Found Prototype Device 15073 | -4/Factory | Identified EM Disruption Field 15259 | -4/Factory | Identified exit to Research 15545 | -4/Factory | Build established: Hacker-Tank 15929 | -4/Factory | Fabricated Com. Tesla Bomb Launcher (x1) 15934 | -4/Factory | Repaired Centrium Heavy Treads? 16169 | -4/Factory | Repaired Hvy. Flak Cannon 16319 | -4/Factory | Entered Armory 16396 | -4/Armory | Repaired Hvy. Reactive Plating? 16399 | -4/Armory | Build established: Hacker-Mutant 16518 | -4/Armory | Repaired Centrium Heavy Treads? 16544 | -4/Armory | Identified Vortex Chain Reactor 16672 | -4/Armory | Fabricated Adv. Transmission Jammer (x1) 16767 | -4/Armory | Fabricated Com. Tesla Bomb Launcher? 16797 | -4/Armory | Fabricated Adv. Weapon Cycler? 16850 | -4/Armory | Fabricated Exp. Signal Interpreter? 16859 | -4/Armory | Fabricated Hvy. Flak Cannon? 16957 | -4/Armory | Fabricated Powered Armor? 17007 | -4/Armory | Fabricated Powered Armor (x2) 17335 | -4/Armory | Fabricated Exp. Targeting Computer? 17469 | -4/Armory | Entered Research 17469 | -3/Research | Evolved 2 slots: Utility x2 17776 | -3/Research | Build established: Wizard-Skirmisher 18172 | -3/Research | Found Imp. Powered Armor 18209 | -3/Research | Repaired Hvy. Flak Cannon 18382 | -3/Research | Identified exit to Quarantine 18509 | -3/Research | Entered Quarantine 18711 | -3/Quarantine | Found Alien Impact Weapon 18717 | -3/Quarantine | Build established: Wizard-Mutant 18777 | -3/Quarantine | Central database locked down 19121 | -3/Quarantine | Discovered new exit (range 15) 19428 | -3/Quarantine | Found Alien Artifact 19430 | -3/Quarantine | Found Alien Artifact 19433 | -3/Quarantine | Found Alien Artifact 19441 | -3/Quarantine | Found Alien Artifact 19442 | -3/Quarantine | Identified Transdimensional Reconstructor 19442 | -3/Quarantine | Warped through subspace 19455 | -3/Quarantine | Spotted Alpha 7 19459 | -3/Quarantine | Identified Core Stripper 19468 | -3/Quarantine | Destroyed Alpha 7 19484 | -3/Quarantine | Found Prototype Ballistic Gun 19510 | -3/Quarantine | Found Alien Launcher 19511 | -3/Quarantine | Identified Multirail 19687 | -3/Quarantine | Found Alien Artifact 19753 | -3/Quarantine | Found Alien Artifact 19937 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 19937 | -3/Quarantine | Identified Core Reset Matrix 19937 | -3/Quarantine | Identified Subatomic Replicator 19937 | -3/Quarantine | Identified Sigix Terminator 20056 | -3/Quarantine | Found Alien Artifact 20059 | -3/Quarantine | Found Transdimensional Reconstructor 20062 | -3/Quarantine | Found Alien Artifact 20199 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 20693 | -3/Quarantine | Spotted Fortress 20712 | -3/Quarantine | Destroyed Fortress 20719 | -3/Quarantine | Found Vortex Chain Reactor 20747 | -3/Quarantine | Found Prototype Device 20747 | -3/Quarantine | Identified Thermal Barrier 20751 | -3/Quarantine | Found Prototype Device 20751 | -3/Quarantine | Identified Exp. Force Field 20757 | -3/Quarantine | Found Prototype Device 20757 | -3/Quarantine | Identified EM Dispersion Field 20763 | -3/Quarantine | Found Centrium Heavy Armor Plating 20838 | -3/Quarantine | System corruption reached 10% 20886 | -3/Quarantine | Discovered new exit (range 6) 20893 | -3/Quarantine | Identified exit to Section 7 20894 | -3/Quarantine | Entered Section 7 20938 | -3/Section 7 | Found Alien Artifact 21261 | -3/Section 7 | Found Alien Artifact 21499 | -3/Section 7 | Repaired Hcp. Storage Unit 21739 | -3/Section 7 | Found Alien Artifact 22109 | -3/Section 7 | Identified Integrity Redistributor 22109 | -3/Section 7 | Identified Integrated Reactor (x2) 22168 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22169 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22240 | -3/Section 7 | Spotted B-86 Titan 22297 | -3/Section 7 | Destroyed B-86 Titan 22885 | -3/Section 7 | Discovered new exit (range 14) 22939 | -3/Section 7 | Identified exit to Research 22994 | -3/Section 7 | Initialized slip node 23024 | -3/Section 7 | Spotted Executioner 23025 | -3/Section 7 | Spotted Executioner 23029 | -3/Section 7 | Destroyed Executioner 23037 | -3/Section 7 | Destroyed Executioner 23126 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 23129 | -3/Section 7 | Found Transdimensional Reconstructor 23144 | -3/Section 7 | First assault squad dispatched 23160 | -3/Section 7 | Found Alien Artifact 23160 | -3/Section 7 | Identified Matter Drive 23175 | -3/Section 7 | Found Matter Drive 23224 | -3/Section 7 | Spotted Striker 23362 | -3/Section 7 | Spotted Striker 23376 | -3/Section 7 | Destroyed Striker 23377 | -3/Section 7 | Destroyed Striker 23431 | -3/Section 7 | Found Alien Energy Gun 23492 | -3/Section 7 | Spotted Executioner 23494 | -3/Section 7 | Spotted Executioner 23496 | -3/Section 7 | Destroyed Executioner 23497 | -3/Section 7 | Destroyed Executioner 23570 | -3/Section 7 | Found Prototype Device 23570 | -3/Section 7 | Identified Adv. Kinecellerator 23679 | -3/Section 7 | Identified Sigix Quantum Sheargun 23772 | -3/Section 7 | Spotted B-99 Colossus 23800 | -3/Section 7 | Build established: Hacker-Mutant 23849 | -3/Section 7 | Found Alien Artifact 23849 | -3/Section 7 | Identified LRC Matter Compressor 23849 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 23857 | -3/Section 7 | Found LRC Matter Compressor 23857 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 23946 | -3/Section 7 | Found Integrity Redistributor 23948 | -3/Section 7 | Found Integrity Redistributor 23950 | -3/Section 7 | Found Integrity Redistributor 23953 | -3/Section 7 | Warped through subspace to slip node 23991 | -3/Section 7 | Entered Research 23991 | -2/Research | Warlord forces began assault on 0b10 23991 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24088 | -2/Research | Found Prototype Hackware 24088 | -2/Research | Identified Exp. System Shield 24101 | -2/Research | Research machine network offline 24149 | -2/Research | Found Prototype Launcher 24149 | -2/Research | Identified Tactical Quantum Warhead 24172 | -2/Research | Met up with Warlord 24287 | -2/Research | Build established: Hacker-Skirmisher 24303 | -2/Research | Spotted EG-EO0(L) 24309 | -2/Research | Warped through subspace 24322 | -2/Research | Borebot progress halted 24343 | -2/Research | Borebot progress halted 24487 | -2/Research | Spotted Striker 24535 | -2/Research | Destroyed 11 combat bots 24539 | -2/Research | Lost 4 parts (1p2u1w) 24602 | -2/Research | Borebot progress halted 24857 | -2/Research | Discovered new exit (range 7) 24863 | -2/Research | Identified exit to Access 24869 | -2/Research | Entered Access 24869 | -1/Access | Evolved 2 slots: Propulsion x2 24934 | -1/Access | Build established: Hacker-Mutant 24937 | -1/Access | Identified exit to Command 25189 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-181) 25312 | -1/Access | Build established: Hacker-Skirmisher 25420 | -1/Access | Entered Command 25435 | -1/Command | Found Launcher Loader 25757 | -1/Command | Build established: Hacker-Mutant 25878 | -1/Command | Disengaged cave seal 25878 | -1/Command | Derelicts emerged from the dark tunnel 25878 | -1/Command | Welcomed Warlord to Command 26015 | -1/Command | Spotted B-99 Colossus 26192 | -1/Command | Spotted Combat Programmer 26194 | -1/Command | Spotted M Guard 26202 | -1/Command | Destroyed M Guard 26202 | -1/Command | First assault squad dispatched 26203 | -1/Command | Warlord commented on Warlord statues 26203 | -1/Command | Spotted M Guard 26204 | -1/Command | Spotted Combat Programmer 26209 | -1/Command | Combat Programmer assimilated allied 9M-DP7(i) 26210 | -1/Command | Destroyed M Guard 26212 | -1/Command | System corruption reached 10% 26215 | -1/Command | P-80 Master assimilated allied SK-CIH(s) 26221 | -1/Command | All MAIN.C guards destroyed 26240 | -1/Command | Found Prototype Reactor 26240 | -1/Command | Identified Zero-point Reactor 26244 | -1/Command | Found Zero-point Reactor 26250 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-157) 26316 | -1/Command | Met MAIN.C 26322 | -1/Command | 0b10 Conduit disabled 26323 | -1/Command | Warlord shut down involuntarily 26345 | -1/Command | Destroyed MAIN.C Shell 26348 | -1/Command | MAIN.C activated Command garrisons 26355 | -1/Command | Found Centrium Heavy Armor Plating 26361 | -1/Command | Found Prototype Protection 26367 | -1/Command | Destroyed MAIN.C 26384 | -1/Command | Found Prototype Protection 26385 | -1/Command | Identified Exp. Powered Armor (x2) 27089 | -1/Command | Found Prototype Slashing Weapon 27089 | -1/Command | Identified Particle Cleaver 27693 | -1/Command | Spotted B-99 Colossus 28646 | -1/Command | Discovered new exit (range 7) 28671 | -1/Command | Found Multirail 28684 | -1/Command | Build established: Hauler-Mutant 28719 | -1/Command | Found Exp. Targeting Computer 29011 | -1/Command | Build established: Scavenger-Tank 29527 | -1/Command | Discovered new exit (range 11) 29878 | -1/Command | Found Zero-point Reactor 29881 | -1/Command | Found Zero-point Reactor 29917 | -1/Command | Found Prototype Reactor 30014 | -1/Command | Build established: Scavenger-Mutant 30087 | -1/Command | Found Prototype Ballistic Cannon 30087 | -1/Command | Identified Perforator 30159 | -1/Command | Found Zero-point Reactor 30161 | -1/Command | Found Zero-point Reactor 30165 | -1/Command | Found Prototype Protection 30165 | -1/Command | Identified Hvy. Regenerative Plating 30184 | -1/Command | Found Prototype Device 30185 | -1/Command | Identified Exp. Transmission Jammer 30190 | -1/Command | Found Prototype Device 30190 | -1/Command | Identified Exp. Weapon Cycler 30194 | -1/Command | Found Prototype Device 30194 | -1/Command | Identified Exp. Cloaking Device 30206 | -1/Command | Found Prototype Processor 30206 | -1/Command | Identified Exp. Armor Integrity Analyzer 30665 | -1/Command | Attacked by Warlord forces 30720 | -1/Command | Build established: Hauler-Mutant 30745 | -1/Command | Found Exp. Powered Armor 30767 | -1/Command | Found Prototype Ballistic Cannon 30774 | -1/Command | Identified Blast Cannon 30809 | -1/Command | Used Subatomic Replicator to replicate Sigix Quantum Sheargun 31261 | -1/Command | Warped through subspace to slip node 31261 | -1/Command | Discovered new exit (range 4) 31270 | -1/Command | Entered Access_0 31273 | -1/Access_0 | Met Architect 31284 | -1/Access_0 | Architect warped through subspace 31320 | -1/Access_0 | Destroyed A8 31325 | -1/Access_0 | Build established: Scavenger-Mutant 31352 | -1/Access_0 | Architect warped through subspace 31412 | -1/Access_0 | Architect warped through subspace 31425 | -1/Access_0 | Subspace Access Node disabled 31480 | -1/Access_0 | Architect warped through subspace 31545 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-239) 31546 | -1/Access_0 | Core integrity fell below 50% 31591 | -1/Access_0 | Architect warped through subspace 31660 | -1/Access_0 | Architect warped through subspace 31688 | -1/Access_0 | A6 warped into view 31706 | -1/Access_0 | Fired Sigix Terminator 31706 | -1/Access_0 | Architect warped through subspace 31706 | -1/Access_0 | Destroyed A6 31777 | -1/Access_0 | Architect warped through subspace 31795 | -1/Access_0 | Found Alien Energy Gun 31818 | -1/Access_0 | Identified Modified Quantum Sheargun 31872 | -1/Access_0 | Lost 4 parts (1n1u2w) 31879 | -1/Access_0 | Core integrity fell below 20% 31884 | -1/Access_0 | Found Prototype Protection 31884 | -1/Access_0 | Identified Centrium Linked Plating 31907 | -1/Access_0 | Crushed by falling debris 31914 | -1/Access_0 | Warped through subspace to slip node 31914 | -1/Access_0 | Discovered new exit (range 8) 31926 | *** | Establishing 0b11! Last Messages --------------- 31907_ System corrupted: FCS attempts to trigger Graviton Cannon. 31907_ System corrupted: Graviton Cannon misfires. 31907_ The unstable cave ceiling collapses. 31907_ Crushed by falling debris. 31907_ Zero-point Reactor destroyed. 31907_ System corrupted by crushing effect (+1). 31907_ Architect knocked back. 31908_ Dropped Blast Cannon. 31909_ Penetrated by Quantum Shear. 31911_ The unstable cave ceiling collapses. 31911_ Slammed into Architect. 31911_ Architect knocked back. 31911_ Penetrated by Quantum Shear. 31911_ Critical hit. 31912_ Slammed into Architect. 31912_ Architect knocked back. 31914_ Warped through subspace, drawn to slip node. 31914_ EXIT=FOUND 31923_ System corrupted: Component data lost. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 81 Energy Capacity 980 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 30 Resistance: EM 75 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 54 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Extension | Hacked Lrn. Sensor Array | -6/Extension | Hacked Powered Armor | -6/Hub_04(d) | Hacked Hvy. Reactive Plating | -5/Factory | Scanalyzed Hvy. Flak Cannon | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked Adv. Weapon Cycler | -4/Factory | Hacked Com. Tesla Bomb Launcher | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked System Purifier | -3/Research | Hacked Vortex Chain Reactor | -3/Section 7 | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Com. Tesla Bomb Launcher | x1 | -4/Factory Adv. Transmission Jammer | x1 | -4/Armory Com. Tesla Bomb Launcher | x1 | -4/Armory Adv. Weapon Cycler | x2 | -4/Armory Exp. Signal Interpreter | x1 | -4/Armory Hvy. Flak Cannon | x2 | -4/Armory Powered Armor | x2 | -4/Armory Powered Armor | x2 | -4/Armory Exp. Targeting Computer | x1 | -4/Armory Alien Tech Used ----------------- Transdimensional Reconstructor Core Stripper Integrated Reactor Dimensional Node Initializer Matter Drive Sigix Quantum Sheargun LRC Matter Compressor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Sigix Terminator Modified Quantum Sheargun Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed LobotomyFactoryDerivative Manual? 0 Play Time 04:34:59 Cumulative 434.6 hours Start 2021.06.06 @ 07:35:28 End 2021.06.06 @ 12:42:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 320 Adventurer 0 Explorer 7 Win Type 1 Total 19 Types 8/2/9/0/0/0/0/0/0 Lore% 81 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f987c41-0878-483c-86d1-261205c559db