Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.26 @ 15:49:28 Player: daffie Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (167) 835 Value Destroyed (6693) 6693 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1503) 1503 TOTAL SCORE: 13431 Bonus ------- High Alert Combat Kills 1308 Follower Combat Kills 154 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -459 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 69/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Improved Gravmag System Improved Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- AWS/Thermal Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Recalibrator Quantum Rifle Field Lobotomy Kit Makeshift Hammer [Rating: 91] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Airjet Utility Advanced Targeting Computer Device Experimental Sensor Array Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Makeshift Hammer Energy Gun AWS/Thermal Energy Cannon Matter Neutralizer Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Gamma Bomb Array Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Slots Evolved 9 | . 1 . 2 . . . 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . 1 . . . . . 1 . . . . Utility 4 | . . . 1 . . . . 1 . 2 . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 147 | 9 12 2 7 1 6 2 17 6 16 60 9 Power 22 | 1 1 1 2 1 1 . 2 1 1 11 . Engine 17 | 1 1 . 1 1 1 . 2 1 1 8 . Core 5 | . . 1 1 . . . . . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 29 | 4 6 . . . . 2 6 . 1 10 . Treads . | . . . . . . . . . . . . Leg 4 | . . . . . . . . . . 4 . Wheel 16 | 4 6 . . . . 2 2 . . 2 . Hover 9 | . . . . . . . 4 . 1 4 . Flight . | . . . . . . . . . . . . Utility 28 | 2 . 1 1 . . . 1 4 6 11 2 Device 20 | 1 . 1 1 . . . . 3 5 8 1 Storage . | . . . . . . . . . . . . Processor 5 | 1 . . . . . . 1 1 1 1 . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . . . . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 68 | 2 5 . 4 . 5 . 8 1 8 28 7 Energy Gun 14 | . 3 . . . 1 . 3 . 1 4 2 Energy Cannon 14 | . 2 . 1 . . . . . 2 5 4 Ballistic Gun 18 | 2 . . 3 . 2 . 3 1 . 7 . Ballistic Cannon 10 | . . . . . . . . . 5 5 . Launcher 2 | . . . . . . . . . . 2 . Special Weapon 2 | . . . . . 1 . . . . . 1 Impact Weapon 6 | . . . . . 1 . 2 . . 3 . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 3 . 1 . . 3 . Parts Lost 30 | . 3 . . . . . . . 2 12 13 Power 4 | . 1 . . . . . . . . 2 1 Propulsion 10 | . 2 . . . . . . . 1 4 3 Utility 10 | . . . . . . . . . 1 3 6 Weapon 6 | . . . . . . . . . . 3 3 Highest Loss Streak 13 | . 1 . . . . . . . 2 12 13 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 90 100 98 100 92 90 83 89 89 87 72 Engine 10 | . 11 5 2 10 10 10 8 11 14 9 9 Core 1 | . . 6 7 . . . . . . 1 . Leg 1 | . . . . . . . . . . 5 19 Wheel 13 | . 28 37 30 30 30 30 26 . . 1 . Hover 11 | . . . . . . . 2 28 27 14 . Device 17 | . 12 20 30 30 30 30 21 13 13 17 14 Processor 10 | . 12 3 . . . . 3 13 14 13 10 Energy Gun 3 | . 7 . . . . . 5 7 2 2 . Energy Cannon 6 | . 11 25 25 . . . . . 1 9 14 Ballistic Gun 5 | . 6 . 3 30 16 10 8 6 4 2 . Ballistic Cannon 2 | . . . . . . . . . 8 1 . Impact Weapon 2 | . . . . . 5 10 7 7 1 1 . Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 67 | 6 12 13 21 21 25 25 30 38 58 67 67 Greatest Support 80 | 32 36 30 30 30 30 30 46 35 39 80 80 Greatest Overweight (x) 8 | 1 1 . . . . . 3 1 1 8 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 4 4 5 5 5 5 5 5 5 Average Carried 3 | . 1 3 3 3 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 2 4 4 5 4 4 4 5 1 Class Distribution -------------------- 39% | Hacker-Gunner 32% | Hacker-Mutant 11% | Hacker-Assassin 9% | Hacker-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Assassin | -8/Mines Hacker-Assassin | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Matter Collected 2485 | 260 240 10 70 82 . 60 196 130 677 635 125 Remotely . | . . . . . . . . . . . . Salvage Created 6826 | 153 759 220 211 153 . 134 1103 589 1365 2139 . Parts 334 | 12 38 12 11 9 . 10 72 33 61 76 . Haulers Intercepted 11 | . 2 . 2 . . . 3 1 . 3 . Recyclers Shooed 2 | . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Combat Hostiles Destroyed 111 | . 8 4 2 2 . 2 20 8 34 31 . Melee 1 | . . . . . . . . . . 1 . Guns 68 | . 8 . . 2 . 2 20 8 17 11 . Cannons 28 | . . 2 2 . . . . . 16 8 . AOE 7 | . . 2 . . . . . . . 5 . Classes Destroyed 17 | 3 4 . 1 . . 1 2 1 4 1 . Worker 9 | 1 1 . . . . 1 2 2 . 2 . Builder 7 | . 1 . . . . . 4 2 . . . Tunneler 7 | 2 4 . . . . . . . . 1 . Hauler 11 | . 2 . 2 . . . 3 1 . 3 . Recycler 6 | 1 2 1 . . . . . . . 2 . Operator 2 | . . . . . . . 1 1 . . . Watcher 12 | . 3 . 1 . . . 4 2 1 1 . Swarmer 20 | . . . . . . . 8 . 9 3 . Grunt 57 | . 8 4 1 2 . 1 6 6 14 15 . Brawler 4 | . . . . . . 1 . . 1 2 . Protector 1 | . . . . . . . . . . 1 . Sentry 18 | . . . 1 . . . 6 1 5 5 . Demolisher 1 | . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . 2 . . Hunter 6 | . . . . . . . . 1 1 4 . Programmer 2 | . . . . . . . . . 1 1 . Thug 1 | . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . 1 . . Best Kill Streak 13 | 3 5 2 4 2 . 3 9 13 6 6 . Combat Bots Only 7 | . 2 2 1 2 . 2 4 7 6 5 . Max Kills in Single Turn 3 | 1 1 2 2 1 . 2 2 2 2 3 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . 3 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Damage Taken 4297 | . 288 130 . . . . 62 150 863 1636 1168 Core 1165 | . 91 42 . . . . 12 41 108 350 521 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 46 . . . 100 97 . 78 . . Volleys Fired 264 | 14 63 4 7 6 . . 27 13 58 63 9 Largest 4 | 2 2 2 3 3 . . 1 1 4 4 3 Hottest 290 | 40 130 120 180 75 . . 80 80 212 290 270 Shots Fired 696 | 28 123 8 21 18 . 3 85 61 162 157 30 Gun 473 | 28 115 . . 18 . 3 85 61 91 61 11 Cannon 217 | . 8 8 21 . . . . . 71 91 18 Launcher 5 | . . . . . . . . . . 5 . Special 1 | . . . . . . . . . . . 1 Kinetic 371 | 28 77 . . 18 . 3 66 44 123 12 . Thermal 319 | . 46 8 21 . . . 19 17 39 140 29 Explosive . | . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . 5 . Robot Hit Streak 64 | 18 23 23 29 20 . 4 31 26 64 41 38 Robot Miss Streak 3 | 1 2 . 1 1 . . 1 3 2 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Autonomous 240 | . . . . . . 3 59 48 78 42 10 Shots Hit Robots 570 | 24 104 5 14 13 . 3 82 58 123 119 25 Core Hits 266 | 8 39 8 6 6 . 3 37 29 52 75 3 Critical Kills 9 | . . . . 1 . . 3 1 . 4 . Critical Parts Destroyed 8 | . . . . . . . 3 2 1 2 . Critical Strikes 28 | . 2 . . 1 . . 6 3 10 6 . Burn 2 | . 2 . . . . . . . . . . Meltdown 4 | . . . . . . . . . . 4 . Destroy 9 | . . . . 1 . . 4 3 1 . . Blast 9 | . . . . . . . . . 9 . . Smash 4 | . . . . . . . 2 . . 2 . Melee Attacks 28 | . . . . . . . 5 . 9 14 . Impact 22 | . . . . . . . 5 . 9 8 . Slashing 6 | . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 4 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17240 | 179 1113 379 265 247 . 122 2663 1763 4650 5092 767 Guns 9700 | 179 1043 . . 247 . 122 2278 1763 2367 1377 324 Cannons 5356 | . 70 88 265 . . . . . 2283 2224 426 Explosions 1411 | . . 263 . . . . . . . 1148 . Melee 728 | . . . . . . . 385 . . 343 . Ramming 45 | . . 28 . . . . . . . . 17 Kinetic 7961 | 179 534 . . 247 . 122 1750 1289 3772 68 . Thermal 7461 | . 579 351 265 . . . 528 474 878 3636 750 Explosive 627 | . . . . . . . . . . 627 . Electromagnetic 418 | . . . . . . . . . . 418 . Impact 728 | . . . . . . . 385 . . 343 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 16 Average Corruption 7 | . . . . . . . . . . . 7 Corruption Purged 2 | . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . 7 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 398 | . 4 . . . . . 97 . 93 204 . Projectiles 120 | . 4 . . . . . . . 93 23 . Explosions 6 | . . . . . . . . . . 6 . Melee 272 | . . . . . . . 97 . . 175 . Knockbacks 14 | . . . . . . . 1 . 10 3 . Impact 3 | . . . . . . . 1 . . 2 . Kinetic 9 | . . . . . . . . . 9 . . Secondary 2 | . . . . . . . . . 1 1 . Self-Inflicted Damage 138 | . . 130 . . . . . . . . 8 Shots 4 | . . 4 . . . . . . . . . Rammed 9 | . . 4 . . . . . . . . 5 Targets Rammed 9 | . . 4 . . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 552 | . 552 160 345 8 . . 144 118 156 318 534 Average Temperature 116 | . 125 77 151 3 . . 64 50 40 118 247 Received Heat Transfer 1627 | . 222 . . . . . 9 102 354 940 . Effects 16 | . 9 . 3 . . . . . . . 4 Shutdowns 2 | . 2 . . . . . . . . . . Energy Bleed 4 | . . . 2 . . . . . . . 2 Interference 2 | . . . 1 . . . . . . . 1 Short Circuit 2 | . 1 . . . . . . . . . 1 Damage (minor) 1 | . 1 . . . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 3 . 1 4 . Impact Corruptions 14 | . . . . . . . 5 . 1 8 . Robots Melted 7 | . . . . . . . . . 1 6 . Combat Hostiles 6 | . . . . . . . . . 1 5 . Parts Melted 21 | . 4 . 1 . . . . 2 5 9 . Heat Transferred 11003 | . 1517 585 555 . . . 793 948 1289 4274 1042 Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Peak Influence 1474 | 20 255 178 158 95 . 58 530 520 1474 754 191 Initial 574 | . 9 . 48 43 . . 15 174 280 574 160 Average 445 | 6 85 39 118 66 . 30 297 259 964 612 149 Maximum Alert Level 4 | . 1 . . . . . 2 2 4 3 . Low Security (%) 36 | 100 81 100 100 100 . 100 27 41 . . 100 Level 1 13 | . 18 . . . . . 49 47 8 . . Level 2 30 | . . . . . . . 23 10 19 81 . Level 3 11 | . . . . . . . . . 28 18 . Level 4 8 | . . . . . . . . . 43 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . . 4 3 . 9 . Investigation 5 | . . . . . . . 1 . . 4 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 5 | . . . . . . . 2 2 . 1 . Assault 2 | . . . . . . . . . . 2 . Garrison 3 | . . . . . . . 1 1 . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Distress Signals 5 | . . . 1 . . . 2 . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 12 4 3 2 . 1 31 11 38 35 6 Peak Tracking Total 7 | . 2 2 3 2 . . 4 4 6 7 6 Tactical Retreats 4 | . . . . . . . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Traps Triggered 13 | . 1 . 1 . . . 3 . 4 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Machines Disabled 31 | . . 11 . . . . 2 1 11 6 . Max in Single Turn 11 | . . 11 . . . . 1 1 2 2 . Garrison Access 2 | . . . . . . . . . . 2 . Garrison Relay 3 | . . . . . . . . . 3 . . Phase Generator 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Machines Accessed 18 | . 4 . . . . . 3 1 2 8 . Terminals 11 | . 3 . . . . . 3 . 2 3 . Fabricators 3 | . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . Total Hacks 49 | . 13 . . . . . 9 1 2 24 . Successful 31 | . 10 . . . . . 6 1 2 12 . Failed 18 | . 3 . . . . . 3 . . 12 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 9 . . . 1 . 9 . . 15 . Terminals 32 | . 12 . . . . . 9 . 2 9 . Fabricators 11 | . . . . . . . . . . 11 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 4 . Terminal Hacks 11 | . 5 . . . . . 2 . 2 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 4 . . . . . 4 . . 7 . Terminals 12 | . 4 . . . . . 4 . . 4 . Track 3 | . 1 . . . . . 1 . . 1 . Botnet 8 | . 3 . . . . . 3 . . 2 . Operators 1 | . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . . 3 . Fabnet 2 | . . . . . . . . . . 2 . Haulers 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . 3 1 . 7 . Full Trace Events 4 | . . . . . . . 1 . . 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 223 | . . . . . . . . . . 223 . Total Part Build Rating 8 | . . . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . . 15 . . Machine Destruction 11 | . . . . . . . . . 11 . . Programmers 4 | . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Total Allies 8 | . . 4 . . . . . . 3 . 1 Largest Group 4 | . . 4 4 4 3 3 3 . 3 . 1 Highest-Rated Group 141 | . . 71 71 71 40 40 40 . 84 . 141 Highest-Rated Ally 141 | . . 31 31 31 16 16 16 . 39 . 141 Total Orders . | . . . . . . . . . . . . Ally Attacks 54 | . . . 6 . . . 14 . 26 . 8 Total Damage 1038 | . . . 66 . . . 127 . 474 . 371 Kills 6 | . . . 1 . . . 3 . 2 . . Allies Corrupted 2 | . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Turns Passed 5787 | 115 858 255 132 182 238 124 650 393 1135 1539 166 Spaces Moved 4303 | 74 757 293 105 151 222 118 601 286 700 896 100 Core 75 | 50 . . . . . . . . . 14 11 Treads . | . . . . . . . . . . . . Legs 305 | . . . . . . . . . . 216 89 Wheels 2400 | 24 757 293 105 151 222 118 560 . . 170 . Hover 1523 | . . . . . . . 41 286 700 496 . Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 80 80 80 80 80 80 40 40 40 45 50 Average Speed 91 | 84 84 80 80 80 80 80 82 85 99 108 120 Slowest Speed 450 | 100 100 80 80 80 80 80 235 100 102 450 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 3 Exploration Rate (%) 44 | 3 96 68 17 30 61 30 64 10 73 18 59 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 138 | . . . . . . . . . 78 57 3 Terrain Destroyed 324 | . . 27 . . . 3 10 11 165 104 4 Melee 14 | . . . . . . . . . 7 7 . Projectile 72 | . . . . . . 3 10 11 22 22 4 AOE 238 | . . 27 . . . . . . 136 75 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Total 5675 | 100 862 304 137 201 283 147 727 419 1034 1335 126 Wait 747 | 2 22 . 12 42 46 27 59 107 164 265 1 Move 4294 | 73 756 292 104 150 221 117 600 286 699 896 100 Hop . | . . . . . . . . . . . . Pick Up 29 | . 3 2 1 2 3 . 7 4 5 2 . Fast Attach 80 | 7 8 . 4 . 2 . 6 . 6 43 4 Attach 31 | . 1 . 2 . 2 . 9 5 4 4 4 Detach 8 | . . . . . . . 2 1 . 4 1 Swap 36 | 2 3 2 1 1 2 2 2 1 6 13 1 Drop 74 | 2 6 . 6 . 7 1 10 2 9 31 . Fire 264 | 14 63 4 7 6 . . 27 13 58 63 9 Melee 28 | . . . . . . . 5 . 9 14 . Ram 10 | . . 4 . . . . . . . . 6 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . 52 . . Rewire 22 | . . . . . . . . . 22 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 15) 116 | -11/Junkyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Propulsion x1 238 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Hacker-Mutant 474 | -10/Materials | Identified exit to Materials 974 | -10/Materials | Entered Mines 977 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1011 | -10/Mines | Met a Derelict bent on vengeance 1056 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1058 | -10/Mines | Found Prototype Device 1059 | -10/Mines | Identified Exp. Sensor Array 1144 | -10/Mines | Received a Mining Laser from a helpful Derelict 1176 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1201 | -10/Mines | Discovered exit to Materials (range 10) 1218 | -10/Mines | Core integrity fell below 50% 1229 | -10/Mines | Entered Materials 1229 | -9/Materials | Accompanied by 4 allies 1229 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1316 | -9/Materials | Identified exit to Mines 1316 | -9/Materials | Discovered exit to Mines (range 15) 1361 | -9/Materials | Entered Mines 1361 | -9/Mines | Accompanied by 4 allies 1417 | -9/Mines | Identified exit to Materials 1417 | -9/Mines | Discovered exit to Materials (range 9) 1452 | -9/Mines | Discovered exit to Materials (range 5) 1503 | -9/Mines | Found a hidden stash of uninstalled traps 1512 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1512 | -9/Mines | Identified exit to Exiles 1512 | -9/Mines | Discovered exit to Exiles (range 5) 1529 | -9/Mines | Build established: Hacker-Skirmisher 1543 | -9/Mines | Entered Exiles 1543 | -9/Exiles | Accompanied by 3 allies 1564 | -9/Exiles | Met 8R-AWN 1577 | -9/Exiles | Met EX-HEX 1600 | -9/Exiles | Met EX-BIN 1610 | -9/Exiles | Aligned with FarCom system 1611 | -9/Exiles | Given EX-Vault access code 1631 | -9/Exiles | Opened EX-Vault 1636 | -9/Exiles | Found Prototype Ballistic Gun 1636 | -9/Exiles | Identified AWS/Gauss 1640 | -9/Exiles | Found Prototype Energy Gun 1640 | -9/Exiles | Identified AWS/Thermal 1645 | -9/Exiles | Found Prototype Special Weapon 1646 | -9/Exiles | Identified Field Lobotomy Kit 1672 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1696 | -9/Exiles | Met EX-DEC 1724 | -9/Exiles | Identified exit to Mines 1724 | -9/Exiles | Discovered exit to Mines (range 14) 1781 | -9/Exiles | Stole three prototypes: AWS/Gauss, AWS/Thermal, Field Lobotomy Kit 1781 | -9/Exiles | Entered Mines 1781 | -8/Mines | Accompanied by 3 allies 1872 | -8/Mines | Discovered exit to Materials (range 5) 1905 | -8/Mines | Entered Materials 1905 | -8/Materials | Accompanied by 3 allies 1905 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2083 | -8/Materials | Identified exit to Factory 2083 | -8/Materials | Discovered exit to Factory (range 13) 2109 | -8/Materials | Garrison activated, responded to threat 2356 | -8/Materials | Build established: Hacker-Assassin 2531 | -8/Materials | Discovered exit to Factory (range 7) 2555 | -8/Materials | Entered Factory 2555 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2557 | -7/Factory | FarCom data flow suspended 2880 | -7/Factory | Build established: Hacker-Gunner 2899 | -7/Factory | Garrison activated, responded to threat 2941 | -7/Factory | Destroyed 7 combat bots 2948 | -7/Factory | Identified exit to Garrison 2948 | -7/Factory | Entered Garrison 3017 | -7/Garrison | Phase Generator disabled 3113 | -7/Garrison | Triggered checkpoint 3113 | -7/Garrison | Triggered checkpoint 3169 | -7/Garrison | Triggered checkpoint 3170 | -7/Garrison | Triggered checkpoint 3264 | -7/Garrison | Garrison Relay disabled 3438 | -7/Garrison | Triggered checkpoint 3455 | -7/Garrison | Identified exit to Factory 3455 | -7/Garrison | Discovered exit to Factory (range 12) 3526 | -7/Garrison | Triggered checkpoint 3537 | -7/Garrison | Garrison Relay disabled 3848 | -7/Garrison | Triggered checkpoint 3863 | -7/Garrison | Garrison Relay disabled 4032 | -7/Garrison | Discovered exit to Factory (range 10) 4083 | -7/Garrison | Entered Factory 4083 | -6/Factory | Evolved 2 slots: Utility x2 4781 | -6/Factory | Fabricated Gamma Bomb Array? 4851 | -6/Factory | Build established: Hacker-Mutant 4860 | -6/Factory | Garrison activated, responded to threat 4944 | -6/Factory | Identified exit to Lower Caves 4944 | -6/Factory | Discovered exit to Lower Caves (range 15) 5032 | -6/Factory | Lost 12 parts (2p4n3u3w) 5133 | -6/Factory | First assault squad dispatched 5560 | -6/Factory | Identified exit to Factory 5560 | -6/Factory | Discovered exit to Factory (range 6) 5594 | -6/Factory | Build established: Hacker-Gunner 5622 | -6/Factory | Sucked down chute 5622 | -6/Factory | Entered Waste 5637 | -6/Waste | EMP discharged 5657 | -6/Waste | Spotted C-40 Crusher 5662 | -6/Waste | Spotted C-40 Crusher 5678 | -6/Waste | Spotted C-40 Crusher 5682 | -6/Waste | Spotted C-40 Crusher 5701 | -6/Waste | Spotted C-40 Crusher 5702 | -6/Waste | Spotted C-40 Crusher 5737 | -6/Waste | EMP discharged 5739 | -6/Waste | Crushed by falling debris 5739 | -6/Waste | Core integrity fell below 50% 5739 | -6/Waste | System corruption reached 10% 5748 | -6/Waste | Crushed by falling debris 5748 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5748 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 5753 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5756 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5759 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5766 | -6/Waste | Crushed by falling debris 5766 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5769 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5770 | -6/Waste | Core integrity fell below 20% 5788 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Crusher 5a suffers critical hit (Destroy). Lyr. Medium Armor Plating crushed. Quantum Rifle crushed. Slammed into C-40 Crusher. Crusher 5a suffers critical hit (Destroy). Crusher 5a Imp. Cooling System crushed. Crusher 5a suffers critical hit (Destroy). Slammed into C-40 Crusher. C-40 Crusher suffers critical hit (Destroy). Quantum Rifle crushed. Crusher 5a suffers critical hit (Destroy). Crusher 5a destroyed. Acquired 125 matter. 95 Matter crushed. Critical hit (Destroy). AWS/Thermal destroyed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+2). Slammed into C-40 Crusher. 5 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ????????????????????????????###??????????????????? | | ????????????????????????????####?????????????????? | | ????????????????????????######]###???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# CC #???????????????? | | ????????????????????????#@CCCC #???????????????? | | ????????????????????????#%CCCC #???????????????? | | ????????????????????????#%CCCC #???????????????? | | ????????????????????????#CC CC #???????????????? | | ????????????????????????#CC #???????????????? | | ??######??????######????# #???????????????? | | ??# #??????# #????### ###???????????????? | | ??# #??????# #??????# #?????????????????? | | ??# #??????# #??????# #?????????????????? | | ??# #??????# #??????# #?????????????????? | | ### #??????# ######## ######## ??????? | | # #??????# ! ?????? | | # #??????# ?????? | | # #??????# ?????? | | # #??????# ??????? | | ### %#??????# ######## ######## ??????? | | ??# #??????# #??????# =#????????? ???????? | | ??# #??????# #??????# #?????????????????? | | ??# #??????# #??????# #?????????????????? | | ### ######## ######## #?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | ### ######## ######## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed dickworm Manual? 1 Play Time 01:28:01 Cumulative 2478.8 hours Start 2024.01.22 @ 06:21:41 End 2024.01.26 @ 15:49:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 83 Rogue 0 Adventurer 0 Explorer 83 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 59 Gallery% 87 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5434841b-6699-410a-8c13-ce9e691f4b92