Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 15:49:08 Player: shockman27 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (191) 955 Value Destroyed (4770) 4770 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 10983 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 176 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 305/335 System Corruption 2% Temperature Cool (-141) Movement Rolling (110) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Light Ion Engine Fission Core > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Improved Cryofiber Web Improved Heat Sink High-capacity Storage Unit Structural Scanner Experimental Optical Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Long-range Phase Cannon Katana > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Diametric Drive Diametric Drive Medium Storage Unit Energy Well (350) Experimental Matter Compressor (136) Experimental Optical Array Force Field A0-MCA's Component Scanner Gatling Laser Improved Assault Rifle Flak Gun Ripper Ripper DRS Beacon (Ready) PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Matter Compressor Experimental Optical Array IFF Parser Seismic Detector Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Long-range Phase Cannon Light Antimatter Cannon > --- INVENTORY -------- Improved Treads Improved Treads Diametric Drive Diametric Drive Improved Cooling System Medium Storage Unit Matter Compressor Experimental Optical Array Hardened Medium Armor Plating Hacking Suite A0-MCA's Component Scanner Improved Assault Rifle Improved Assault Rifle Coil Gun Heavy Machine Gun Light Antimatter Cannon Mini Grenade Launcher Katana DRS Beacon PL-3XN's Ring of Power [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Slots Evolved 8 | . . 2 . . . 6 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 5 | . . 1 . . . 4 . . . Weapon . | . . . . . . . . . . Parts Attached 137 | 9 16 20 22 4 3 8 1 23 31 Power 20 | 2 1 3 3 . . . . 3 8 Engine 17 | 2 1 2 3 . . . . 3 6 Core 3 | . . 1 . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 41 | 2 3 7 9 1 1 1 1 3 13 Treads 22 | . 3 6 9 1 . 1 1 . 1 Leg 1 | . . . . . . . . . 1 Wheel 16 | 2 . 1 . . 1 . . 2 10 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . 1 1 Utility 39 | 2 3 5 2 2 2 5 . 11 7 Device 15 | 1 1 . 1 1 1 4 . 2 4 Storage 8 | 1 1 2 . . . . . 4 . Processor 4 | . . . . 1 . . . 3 . Hackware 2 | . . . . . . 1 . . 1 Protection 10 | . 1 3 1 . 1 . . 2 2 Artifact . | . . . . . . . . . . Weapon 37 | 3 9 5 8 1 . 2 . 6 3 Energy Gun 5 | 2 1 . 1 . . . . 1 . Energy Cannon 4 | . 2 1 . . . . . 1 . Ballistic Gun 15 | 1 4 3 3 . . 2 . 1 1 Ballistic Cannon 6 | . . . 3 . . . . 3 . Launcher 1 | . . 1 . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 3 . . . . 8 . Parts Lost 43 | . 4 5 3 . . . 1 9 21 Power 9 | . 1 1 . . . . . 3 4 Propulsion 14 | . 1 2 . . . . . 2 9 Utility 13 | . . 2 3 . . . 1 3 4 Weapon 7 | . 2 . . . . . . 1 4 Highest Loss Streak 14 | . 3 2 1 . . . 1 7 14 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 17 | 5 11 19 19 19 19 18 19 17 15 Power . | . . 1 . 1 1 . 1 . 1 Propulsion 3 | 3 . 2 4 4 4 3 3 3 3 Utility 6 | . 4 6 5 6 7 6 7 6 5 Weapon 7 | 1 5 8 8 7 6 7 8 6 4 Tool/Special . | . . . . . . . . . . Unused Backups 47 | . 6 13 4 2 1 4 1 3 13 Power 4 | . 1 1 . . . . . . 2 Propulsion 14 | . 2 4 1 1 . 1 1 . 4 Utility 16 | . 1 2 2 . . 3 . 3 5 Weapon 12 | . 2 6 1 1 . . . . 2 Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 94 | . 96 94 97 99 97 94 91 84 85 Engine 10 | . 14 10 10 11 11 12 13 11 5 Treads 25 | . 23 28 32 33 32 26 21 4 2 Wheel 2 | . 1 . . . . . . 8 17 Device 9 | . 9 10 9 . 6 21 23 17 12 Storage 10 | . 14 11 11 11 11 6 6 6 6 Processor 3 | . . . . 9 2 . . 8 13 Hackware 1 | . . . . . . 5 6 5 5 Protection 8 | . 4 10 10 11 11 6 6 5 1 Energy Gun 1 | . 8 2 . . . . . . . Energy Cannon 2 | . 6 7 . . . . . . 1 Ballistic Gun 6 | . 11 7 17 2 . 1 6 3 . Ballistic Cannon 4 | . . . 2 11 11 5 . 4 4 Impact Weapon 1 | . . 4 1 . . . . . . Slashing Weapon 4 | . . . . 7 11 5 . 3 5 Peak Build Rating 82 | 7 13 16 29 26 30 54 59 82 60 Average Rating 28 | 5 10 14 21 25 27 49 54 67 49 On Entrance 26 | . 7 13 16 23 26 30 53 54 38 Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 14 37 59 64 60 59 72 72 93 73 Greatest Support 116 | 26 40 60 66 66 66 89 116 116 58 Greatest Overweight (x) 6 | . 1 5 2 . . . . 3 6 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 19 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 Average Carried 18 | 5 11 19 19 19 19 18 20 19 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 20 20 20 20 20 20 17 20 Class Distribution -------------------- 65% | Mutant 26% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Matter Collected 6551 | 256 931 532 1149 348 20 200 252 1013 1850 Remotely . | . . . . . . . . . . Salvage Created 8126 | 106 967 1261 2029 1600 . 29 269 972 893 Parts 375 | 6 54 73 98 59 . 3 3 47 32 Haulers Intercepted 13 | . 2 4 6 . . . . 1 . Recyclers Shooed 20 | 1 3 . 6 5 . . . 4 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Combat Hostiles Destroyed 104 | . 14 25 27 7 . . 1 18 12 Melee 3 | . . 1 1 1 . . . . . Guns 42 | . 10 8 18 . . . . 4 2 Cannons 35 | . 2 9 7 6 . . . 4 7 AOE 21 | . 2 5 . . . . 1 10 3 Classes Destroyed 18 | 2 7 3 1 2 . . 1 2 . Worker 10 | . 1 2 4 . . . . 1 2 Builder 8 | . 1 1 1 3 . . . 2 . Tunneler 7 | 2 . . . 1 . 1 . 2 1 Hauler 13 | . 2 4 6 . . . . 1 . Recycler 32 | 1 4 1 8 11 . . . 3 4 Mechanic 1 | . . 1 . . . . . . . Operator 5 | . 3 . 1 . . . . . 1 Watcher 9 | . 2 3 2 . . . . 1 1 Swarmer 19 | . 3 9 4 . . . . 3 . Grunt 42 | . 11 9 12 1 . . 1 3 5 Brawler 1 | . . 1 . . . . . . . Duelist 2 | . . . 1 1 . . . . . Protector 4 | . . . . 1 . . . 3 . Sentry 26 | . . 6 10 4 . . . . 6 Specialist 5 | . . . . . . . . 5 . Hunter 3 | . . . . . . . . 3 . Programmer 3 | . . . . 1 . . . 1 1 Compactor 1 | . . . . . . . 1 . . Best Kill Streak 13 | 2 4 9 11 5 . 1 1 13 3 Combat Bots Only 11 | . 3 8 3 1 . . 1 11 3 Max Kills in Single Turn 5 | 1 3 2 2 1 . 1 1 5 2 Gunslinging . | . . . . . . . . . . Exploded 5 | . 1 2 . . . . 1 5 2 Melee 1 | . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Hostile Shots Fired 924 | . 94 104 113 10 . . 2 223 378 Missed 296 | . 27 28 24 . . . . 83 134 Hits 628 | . 67 76 89 10 . . 2 140 244 Melee 6 | . . 2 2 . . . 2 . . Projectile 622 | . 67 74 87 10 . . . 140 244 AOE 3 | . . . . 2 . . . 1 . Critical Strikes 11 | . 1 2 3 1 . . . 4 . Part Disruptions 2 | . . . 1 . . . . 1 . Damage Taken 8182 | . 754 968 1224 169 . . 115 2696 2256 Core 1153 | . 133 74 78 11 . . . 359 498 Absorbed by Shields 57 | . . . . 26 . . . 31 . Ignored by Resistances 28 | . . . . . . . . 28 . Regen/Repaired (Parts) 548 | . 35 154 237 83 . . 39 . . Core Remaining (%) 68 | 100 46 . . . 59 . . . . Volleys Fired 429 | 7 78 60 116 23 . . 12 60 73 Largest 2 | 2 2 2 2 2 . . 1 2 2 Hottest 156 | 60 100 83 66 66 . . 30 156 135 Shots Fired 776 | 14 151 114 216 46 . . 12 104 119 Gun 434 | 14 124 62 176 . . . . 42 16 Cannon 311 | . 23 49 38 46 . . . 56 99 Launcher 25 | . . 3 . . . . 12 6 4 Special 6 | . 4 . 2 . . . . . . Kinetic 582 | 7 75 54 214 46 . . . 95 91 Thermal 102 | . 27 46 2 . . . . 3 24 Explosive 25 | . . 3 . . . . 12 6 4 Electromagnetic 67 | 7 49 11 . . . . . . . Robot Hit Streak 24 | 4 12 17 24 7 . . 7 16 20 Robot Miss Streak 6 | 3 6 3 4 2 . . 1 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 580 | 7 96 89 155 61 . 1 7 77 87 Core Hits 278 | 5 36 41 61 30 . 1 5 64 35 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 6 | . 1 3 2 . . . . . . Critical Strikes 22 | . 1 4 3 3 . . . 3 8 Destroy 3 | . 1 1 1 . . . . . . Blast 12 | . . . 1 3 . . . 3 5 Smash 4 | . . 3 1 . . . . . . Sever 3 | . . . . . . . . . 3 Melee Attacks 139 | . 2 28 25 38 . 10 . 22 14 Impact 55 | . 2 28 25 . . . . . . Slashing 84 | . . . . 38 . 10 . 22 14 Piercing . | . . . . . . . . . . Sneak Attacks 38 | . 1 3 5 12 . 1 . 8 8 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19007 | 77 1522 2245 3018 2594 . 63 1610 4412 3466 Guns 4350 | 77 1080 633 1937 . . . . 408 215 Cannons 5996 | . 270 776 508 818 . . . 1347 2277 Explosions 4418 | . 112 343 . . . . 1610 2028 325 Melee 4224 | . 49 489 573 1776 . 63 . 625 649 Ramming 19 | . 11 4 . . . . . 4 . Kinetic 8534 | 26 748 518 2445 818 . . . 1628 2351 Thermal 1361 | . 382 711 . . . . . 127 141 Explosive 4269 | . . 306 . . . . 1610 2028 325 Electromagnetic 600 | 51 332 217 . . . . . . . Impact 1111 | . 49 489 573 . . . . . . Slashing 3113 | . . . . 1776 . 63 . 625 649 Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 . 1 2 . . . 2 2 Average Corruption 1 | . 2 . 1 1 . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 85 | . 9 . 17 24 . . . 10 25 Message Errors 21 | . 2 . 2 5 . . . 4 8 Matter Fused 24 | . 6 . 5 7 . . . 2 4 Heat Flow Errors 10 | . . . 2 3 . . . 2 3 Energy Discharges 5 | . . . 2 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . 1 . . . . 1 Data Loss (minor) 15 | . 1 . 4 5 . . . 2 3 Data Loss (major) 4 | . . . 1 1 . . . . 2 Misfires 2 | . . . 1 . . . . . 1 Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1385 | . 37 315 249 327 . . 9 264 184 Projectiles 176 | . . . 29 37 . . . 48 62 Explosions 47 | . 13 5 . . . . 9 20 . Melee 1162 | . 24 310 220 290 . . . 196 122 Knockbacks 27 | . . 1 9 7 . . . 7 3 Impact 5 | . . 1 4 . . . . . . Kinetic 20 | . . . 4 6 . . . 7 3 Secondary 2 | . . . 1 1 . . . . . Self-Inflicted Damage 101 | . . 31 . . . . 43 27 . Shots 6 | . . 1 . . . . 3 2 . Rammed 6 | . 4 1 . . . . . 1 . Targets Rammed 6 | . 4 1 . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 472 | 40 342 242 279 195 . . . 472 272 Average Temperature 84 | 25 84 53 64 41 . . . 177 70 Received Heat Transfer 2625 | . 327 327 417 15 . . . 756 783 Effects 11 | . 1 . 1 . . . . 8 1 Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 1 1 Interference 5 | . . . 1 . . . . 4 . Matter Decay 2 | . 1 . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . 1 4 2 . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . Parts Fried 24 | . 5 13 6 . . . . . . Impact Corruptions 18 | . 1 8 8 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . 1 . Heat Transferred 2407 | . 705 1443 . . . . . 111 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Maximum Alert Level 2 | . . 2 2 . . . . 1 . Low Security (%) 72 | 100 100 54 21 100 . 100 100 77 100 Level 1 22 | . . 42 58 . . . . 22 . Level 2 4 | . . 3 20 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 457 | 10 160 416 457 187 . 2 23 248 113 Initial 177 | . . 45 173 177 . . . . 102 Average 134 | . 60 144 320 128 . . 2 108 35 Influence Increases 4267 | 15 579 840 1184 501 . 14 41 581 512 Destroy 0b10 Robot/C 2120 | . 280 500 620 120 . . . 300 300 Destroy 0b10 Robot/NC 500 | 15 65 60 115 130 . 5 . 65 45 Destroy Leader 474 | . 68 134 196 . . . . 34 42 Allied During Kill 131 | . . . 80 5 . . . . 46 Successful Hack 129 | . 19 17 33 29 . . . 7 24 Select Force Hacks 330 | . 60 30 30 210 . . . . . Disable Machine 195 | . 45 30 75 . . . . 30 15 Destroy Structure 208 | . 12 39 20 7 . 9 41 40 40 Lose Combat Pursuer 180 | . 30 30 15 . . . . 105 . Influence Decreases 4164 | 15 470 537 1141 824 132 14 41 370 620 Entered New Map 822 | . . 64 239 278 132 . . . 109 Time Decay 2789 | 15 430 433 652 546 . 14 31 280 388 Lost Part 333 | . 40 40 30 . . . 10 90 123 Lost Ally 220 | . . . 220 . . . . . . Squads Dispatched 25 | . 4 3 9 . . 1 . 6 2 Investigation 10 | . 2 3 2 . . . . 1 2 Extermination 3 | . . . . . . 1 . 2 . Reinforcement 8 | . 2 . 3 . . . . 3 . Assault . | . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Distress Signals 10 | . 1 2 3 . . . . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 178 | . 28 38 40 5 . . 6 38 23 Peak Tracking Total 12 | . 6 6 4 1 . . 5 12 6 Tactical Retreats 10 | . 2 2 1 . . . . 5 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Traps Triggered 16 | . 2 1 8 . . 2 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Machines Disabled 13 | . 3 2 5 . . . . 2 1 Max in Single Turn 1 | . 1 1 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Machines Accessed 63 | . 8 13 11 14 8 . . 4 5 Terminals 34 | . 5 9 7 6 . . . 2 5 Fabricators 1 | . . . . . . . . 1 . Repair Stations 5 | . 1 2 2 . . . . . . Recycling Units 12 | . 2 1 1 7 . . . 1 . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 174 | . 18 39 27 29 38 . . 8 15 Successful 108 | . 11 19 16 15 38 . . 3 6 Failed 64 | . 7 19 11 13 . . . 5 9 Catastrophic 6 | . . 2 . 1 . . . 1 2 Database Lockouts 2 | . . 1 . 1 . . . . . Manual 80 | . 11 24 14 22 . . . 5 4 Terminals 97 | . 14 28 18 19 . . . 3 15 Fabricators 3 | . . . . . . . . 3 . Repair Stations 15 | . 2 7 6 . . . . . . Recycling Units 15 | . 2 1 1 9 . . . 2 . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 64 | . 4 5 5 8 38 . . 1 3 Record 38 | . . . . 1 37 . . . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 5 | . 1 1 1 2 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Open Door 3 | . . . 2 . . . . . 1 Branch Access Points 2 | . . 1 . . . . . 1 . Recycling Unit Index 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 1 . . . . 1 Locate Traps 4 | . 1 2 . . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 12 | . 2 6 4 . . . . . . Scan Component 7 | . 1 3 3 . . . . . . Repair 5 | . 1 3 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 28 | . 5 5 7 7 . . . 1 3 Terminals 15 | . 3 4 5 . . . . . 3 Assimilate 1 | . . . 1 . . . . . . Botnet 11 | . 3 3 3 . . . . . 2 Operators 3 | . . 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 12 | . 2 1 1 7 . . . 1 . Tunnel 11 | . 2 1 1 7 . . . . . Fedlink 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Reprogram 1 | . . . 1 . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 5 11 8 5 . . . 3 5 Full Trace Events 9 | . . 2 2 3 . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 3 1 . . . . . . Time 164 | . 36 96 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . 4 . . . . 7 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Total Allies 23 | . . . 11 4 . . . . 8 Largest Group 11 | . . . 11 2 2 2 1 . 8 Highest-Rated Group 225 | . . . 103 42 26 26 18 . 225 Highest-Rated Ally 31 | . . . 16 27 18 18 18 . 31 Total Orders 2 | . . . 2 . . . . . . EXPLORE 2 | . . . 2 . . . . . . Ally Attacks 66 | . . . 57 2 . . 2 . 5 Total Damage 618 | . . . 486 10 . . 36 . 86 Kills 8 | . . . 5 . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Active Infowar (turns) 11595 | 79 1282 2595 2097 138 1919 629 211 1095 1550 Optics 2022 | . . . . . . . . 472 1550 Sensors 1115 | . . . . 138 . 628 96 253 . IFF 3309 | . . . . . 1919 562 . 828 . Terrain 438 | . . . . . . . . 438 . Structural 689 | . . . . . . . . . 689 Seismic 7553 | 79 1282 2595 2097 . . 86 211 602 601 Robot Analysis Total 5 | . 1 1 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Turns Passed 15525 | 121 1983 2606 2417 1579 3260 629 211 1161 1558 Spaces Moved 8012 | 94 917 1101 1076 790 2026 332 110 659 907 Core 8 | 8 . . . . . . . . . Treads 6363 | . 867 1085 1076 790 2026 332 110 61 16 Legs . | . . . . . . . . . . Wheels 1584 | 86 50 16 . . . . . 598 834 Hover . | . . . . . . . . . . Flight 57 | . . . . . . . . . 57 Fastest Speed 50 | 50 90 155 160 160 160 160 160 100 108 Average Speed 156 | 85 170 182 160 160 160 160 160 125 125 Slowest Speed 320 | 90 240 240 320 160 160 160 160 240 267 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 4 98 75 92 98 95 7 73 16 41 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 11 | . 2 1 1 7 . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 5 | . . . . . 5 . . . . Spaces Dug 67 | . 4 14 7 6 . 9 . 10 17 Terrain Destroyed 241 | . 10 45 9 7 . 9 55 52 54 Melee 47 | . . 14 7 6 . 9 . 10 1 Projectile 63 | . 4 . 2 1 . . . 21 35 AOE 131 | . 6 31 . . . . 55 21 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Ext Total 9933 | 117 1177 1540 1469 1001 2046 415 133 847 1188 Wait 710 | . 102 266 141 49 10 51 4 36 51 Move 8004 | 93 916 1100 1075 789 2025 332 109 658 907 Hop . | . . . . . . . . . . Pick Up 124 | 8 26 24 19 4 3 8 . 9 23 Fast Attach 54 | 6 1 8 12 1 1 2 1 7 15 Attach 51 | 1 5 4 8 . . 4 . 6 23 Detach 21 | . 1 2 1 . . . 2 6 9 Swap 132 | 2 26 23 26 9 3 4 3 27 9 Drop 103 | . 16 24 25 5 4 4 2 14 9 Fire 429 | 7 78 60 116 23 . . 12 60 73 Melee 139 | . 2 28 25 38 . 10 . 22 14 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 5 | . 4 1 . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 138 | . . . . 83 . . . . 55 Trap . | . . . . . . . . . . Miscellaneous 21 | . . . 21 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 490 | -10/Materials | Repaired Corrupted Lgt. Treads 528 | -10/Materials | Discovered new exit (range 4) 767 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Lost 3 parts (1p2w) 1049 | -10/Materials | Discovered new exit (range 12) 1519 | -10/Materials | Discovered new exit (range 6) 1607 | -10/Materials | Discovered new exit (range 7) 1652 | -10/Materials | Core integrity fell below 50% 2105 | -10/Materials | Entered another Materials area 2105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2267 | -9/Materials | Central database locked down 2294 | -9/Materials | Identified exit to Mines 2294 | -9/Materials | Identified exit to Storage 2516 | -9/Materials | Build established: Scavenger-Mutant 2829 | -9/Materials | Discovered new exit (range 16) 3536 | -9/Materials | Destroyed 8 combat bots 3844 | -9/Materials | Build established: Mutant 4137 | -9/Materials | Repaired Lgt. Armor Plating 4177 | -9/Materials | Repaired Lgt. Nuclear Core 4457 | -9/Materials | Discovered new exit (range 10) 4566 | -9/Materials | Build established: Scavenger-Mutant 4583 | -9/Materials | Repaired Hvy. Assault Rifle 4711 | -9/Materials | Entered Storage 5208 | -9/Storage | Garrison activated, responded to threat 5465 | -9/Storage | Discovered new exit (range 12) 5541 | -9/Storage | Build established: Mutant 5599 | -9/Storage | Garrison activated, responded to threat 5655 | -9/Storage | Found Prototype Protection 5655 | -9/Storage | Identified Lgt. Regenerative Plating 5715 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5720 | -9/Storage | Garrison activated, responded to threat 6026 | -9/Storage | Build established: Commander-Mutant 6315 | -9/Storage | Lost 4 allies 6429 | -9/Storage | Lost 5 allies 6693 | -9/Storage | Build established: Mutant 6706 | -9/Storage | Garrison activated, responded to threat 6822 | -9/Storage | Repaired Imp. Treads 6991 | -9/Storage | Discovered new exit (range 3) 7128 | -9/Storage | Entered Recycling 8103 | -9/Recycling | Scanned before Scraplab entrance 8151 | -9/Recycling | Discovered new exit (range 13) 8658 | -9/Recycling | Entered Scraplab 8672 | -9/Recycling | Discovered new exit (range 4) 8707 | -9/Recycling | Entered Scraptown 8707 | -9/Scraptown | Accompanied by 2 allies 8707 | -9/Scraptown | System corruption cleaned by C-Scrubber 8725 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9244 | -9/Scraptown | Discovered new exit (range 5) 9419 | -9/Scraptown | Visited TADAMA 9507 | -9/Scraptown | Visited Assassins FH 9540 | -9/Scraptown | Visited Red Mages 9611 | -9/Scraptown | Visited Symbiants 10136 | -9/Scraptown | Visited Awakened 10196 | -9/Scraptown | Visited UFD Registry 10199 | -9/Scraptown | Registered with UFD as "Nullbrain" 10232 | -9/Scraptown | Visited Cave Peace 10300 | -9/Scraptown | Visited Fellowship of the Rings 10400 | -9/Scraptown | Visited A0-MCA Data Center 10410 | -9/Scraptown | Given an A rating by A0-MCA 10425 | -9/Scraptown | Found A0-MCA's Component Scanner 10460 | -9/Scraptown | Visited Derelict Rescue Squad 10506 | -9/Scraptown | Visited LU-1G1's Boring Crew 10844 | -9/Scraptown | Visited Science Guys 10909 | -9/Scraptown | Visited Supply Room 11137 | -9/Scraptown | Discovered new exit (range 5) 11212 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11218 | -9/Scraptown | Found DCF Scrap (29 items) 11271 | -9/Scraptown | Visited Scrap Suit Storage 11329 | -9/Scraptown | Visited Observation Area 11486 | -9/Scraptown | Found DRS Beacon 11869 | -9/Scraptown | Met Optimus 11869 | -9/Scraptown | Accepted into 0bPrime 11967 | -9/Scraptown | Entered Factory 11967 | -6/Factory | Accompanied by 2 allies 11967 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 12289 | -6/Factory | Allied Derelicts emerged from ambush trap array 12596 | -6/Factory | Sucked down chute 12596 | -6/Factory | Entered Waste 12613 | -6/Waste | Spotted C-40 Crusher 12624 | -6/Waste | Destroyed C-40 Crusher 12636 | -6/Waste | 2 allies followed down the chute 12639 | -6/Waste | Spotted C-40 Crusher 12667 | -6/Waste | Spotted C-40 Crusher 12667 | -6/Waste | Spotted C-40 Crusher 12692 | -6/Waste | Crushed by Compactor (1 part destroyed) 12762 | -6/Waste | Spotted C-40 Crusher 12774 | -6/Waste | Spotted C-40 Crusher 12783 | -6/Waste | Discovered new exit (range 16) 12807 | -6/Waste | Entered Factory 13104 | -6/Factory | Build established: Scavenger-Mutant 13307 | -6/Factory | Cargo convoy interrupted 13342 | -6/Factory | Destroyed 11 combat bots 13389 | -6/Factory | Found PL-3XN's Ring of Power 13633 | -6/Factory | Identified exit to Lower Caves 13633 | -6/Factory | Identified exit to Extension 13796 | -6/Factory | Loaded intel: 8 recycling unit locations 13968 | -6/Factory | Entered Extension 13974 | -6/Extension | Lost 7 parts (1p2n3u1w) 14194 | -6/Extension | Core integrity fell below 50% 14252 | -6/Extension | Lost 4 parts (3n1u) 14612 | -6/Extension | Core integrity fell below 20% 14701 | -6/Extension | Lost 14 parts (3p5n2u4w) 14918 | -6/Extension | Disrupted transfer network 14998 | -6/Extension | Rescued a captive Derelict 15151 | -6/Extension | Spotted B-75 Beast 15526 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15202_ System corrupted: Heat flow error (+110). 15208_ Attempting to rewire WE-R6Q(b). <x2> 15209_ WE-R6Q(b) rewired. 15211_ Attempting to rewire RJ-PLI(g). <x*> 15223_ RJ-PLI(g) rewired. 15224_ Attempting to rewire GC-M5K(g). <x4> 15227_ GC-M5K(g) rewired. 15230_ System corrupted: Matter fused (-10). 15285_ N:=O3RR U6OU#A:BAQL3B 15307_ Acquired Imp. Cryofiber Web. 15308_ Dropped Carbon-fiber Leg. <x2> 15310_ Acquired Flexi-carbon Leg. <x2> 15322_ System corrupted: Energy discharge (-80). 15433_ System corrupted: Energy discharge (-123). 15458_ J8J%KH#|D# MYDBXXUJL5JEG6J<UKT2PIN= 15465_ R-10 Processor collects Lgt. Nuclear Core. 15468_ R-10 Processor collects Autogun. 15471_ R-10 Processor collects Lgt. Nuclear Core. 15511_ IVQ7WIY9DF3JOPEC8|ND3M>G 15512_ W-25 Informer sends out distress signal. <x2> Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ######???????????????????????????????????????????? | | #######??????????????????????????????????????? | | #######??????????????????????????????????????? | | #####??????????####?????????????????????? | | #####??????????####?????????????????????? | | ##??????????# ?????????????????????? | | ####### ##??????????? ??????????????????????? | | ####### ##?????????## ??????????????????????? | | ########## ##?????????## ??????????????????????? | | ########## #####??????## ??????????????????????? | | # ### #####??????## ??????????????????????? | | # +% % ##??????## ?????????????????????? | | # ### % ######??##Y##?????????????????????? | | # ] ### % ########## ###????????????????????? | | # ### # # ######g###????????????????????? | | # [ ### " ; ;##????????????????????? | | ####/##### ## ####@###????????????????????? | | ########## ##?????????????????????? | | ##### ########## ##?????????????????????? | | ##### ^ " ##??????## ##?????????????????????? | | ???## ^ "% ##??????## ##?????????????????????? | | ???## ^ ##??????## ##?????????????????????? | | ???## ##??????## ##?????????????????????? | | ???## ##??????## # ?????????????????????? | | ???## # ##??????## # ?????????????????????? | | ???## # ##??????## + ?????????????????????? | | ???## # ##??????## # ?????????????????????? | | ???########### ##??????## # ?????????????????????? | | ???########### ##??????## # ?????????????????????? | | ????????????## ##??????## ##?????????????????????? | | ????????????## ##???????? ???????????????????????? | | ????????????## ##???????? ???????????????????????? | | ????????????"" ""???????? ???????????????????????? | | ?????????????" "????????? ???????????????????????? | | ????????????? ????????? ???????????????????????? | | ????????????? ????????? ???????????????????????? | | ????????????? ????o???? ???????????????????????? | | ????????????? ????????? ???????????????????????? | | ????????????? ????????? ???????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 225 Resistance: EM 25 Evasion (%) 42 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 75% | -10/Materials | Corrupted Lgt. Armor Plating | 44% | -9/Materials Lgt. Nuclear Core | 38% | -9/Materials Hvy. Assault Rifle | 36% | -9/Materials Imp. Treads | 41% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeBarrageFalx Manual? 0 Play Time 02:12:07 Cumulative 121.4 hours Start 2025.06.08 @ 18:16:23 End 2025.06.13 @ 15:49:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 65 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30b5673-2944-4742-843d-9fbe16127db4