Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 14:36:34 Player: shreknel Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (839) 839 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2134 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Treads Hover Unit Improved Hover Unit Heat Sink Large Matter Pod (150) Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Compact Wheel Hover Unit Improved Hover Unit Large Matter Pod Targeting Computer Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 6 6 11 6 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 5 2 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 1 5 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 1 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 6 6 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 6 | . . 3 3 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 9 | 2 9 9 9 Power 1 | . 1 2 1 Propulsion 3 | 1 4 4 3 Utility 1 | . . . 2 Weapon 1 | . 2 2 1 Tool/Special . | . . . . Unused Backups 16 | . 5 2 9 Power 3 | . . 1 2 Propulsion 7 | . 4 . 3 Utility 4 | . 1 . 3 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 94 93 98 Engine 11 | . 14 10 11 Wheel 22 | . 28 21 21 Device 3 | . . 5 2 Storage 15 | . 14 21 11 Processor 18 | . 8 11 29 Ballistic Gun 21 | . 26 16 22 Ballistic Cannon 1 | . . 5 . Peak Build Rating 14 | 6 8 12 14 Average Rating 10 | 4 7 9 13 On Entrance 6 | . 6 8 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 12 19 23 23 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 9 | 2 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1085 | 181 146 544 214 Remotely . | . . . . Salvage Created 1089 | . 146 554 389 Parts 78 | . 12 33 33 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 33 | . 7 11 15 Guns 31 | . 7 9 15 Cannons 2 | . . 2 . Classes Destroyed 6 | . 2 4 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 17 | . 6 . 11 Grunt 8 | . 1 6 1 Duelist 1 | . . 1 . Sentry 7 | . . 4 3 Best Kill Streak 6 | . 3 6 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 192 | . 26 84 82 Missed 49 | . 6 23 20 Hits 143 | . 20 61 62 Melee 3 | . . 3 . Projectile 140 | . 20 58 62 Critical Strikes 3 | . . 1 2 Damage Taken 1667 | . 170 878 619 Core 443 | . 31 207 205 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 20 | . . . 20 Core Remaining (%) 93 | 100 87 . . Volleys Fired 109 | . 17 50 42 Largest 2 | . 2 2 2 Hottest 50 | . 40 50 43 Shots Fired 213 | . 34 99 80 Gun 185 | . 34 71 80 Cannon 28 | . . 28 . Launcher . | . . . . Special . | . . . . Kinetic 213 | . 34 99 80 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 5 15 9 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 152 | . 19 76 57 Core Hits 60 | . 9 27 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1859 | . 246 958 655 Guns 1492 | . 246 591 655 Cannons 367 | . . 367 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1859 | . 246 958 655 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . . 20 5 Average Temperature 7 | . . 8 3 Received Heat Transfer 513 | . 6 366 141 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 81 Level 1 7 | . . . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 252 | . 81 106 252 Initial 16 | . . 3 16 Average 67 | . 35 49 101 Influence Increases 979 | . 179 348 452 Destroy 0b10 Robot/C 660 | . 140 220 300 Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 152 | . 20 72 60 Successful Hack 20 | . 18 . 2 Destroy Structure 2 | . 1 1 . Lose Combat Pursuer 135 | . . 45 90 Influence Decreases 975 | . 170 316 489 Entered New Map 31 | . . 6 25 Time Decay 694 | . 170 250 274 Lost Part 100 | . . 60 40 Purge Threat 150 | . . . 150 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 11 16 29 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 5 2 4 Terminals 8 | . 4 1 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 8 5 9 Successful 11 | . 5 1 5 Failed 10 | . 3 3 4 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 16 | . 7 2 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 4 | . 3 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 700 | . . . 700 Optics 700 | . . . 700 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1743 | 44 398 563 738 Spaces Moved 1220 | 38 386 334 462 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1217 | 35 386 334 462 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 86 | 78 80 90 90 Slowest Speed 105 | 95 80 100 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 55 23 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1712 | 49 445 504 714 Wait 300 | . 15 92 193 Move 1217 | 37 385 333 462 Hop . | . . . . Pick Up 32 | 6 10 11 5 Fast Attach 10 | 6 3 . 1 Attach 12 | . . 8 4 Detach 1 | . 1 . . Swap 10 | . 4 4 2 Drop 19 | . 10 6 3 Fire 109 | . 17 50 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 291 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Discovered new exit (range 11) 331 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Materials 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 816 | -9/Materials | Central database locked down 832 | -9/Materials | Core integrity fell below 50% 939 | -9/Materials | Discovered new exit (range 2) 940 | -9/Materials | Identified exit to Storage 1006 | -9/Materials | Entered Storage 1042 | -9/Storage | Repaired Med. Matter Pod 1382 | -9/Storage | Core integrity fell below 20% 1744 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Rifle. 01408_ S-10 Pest destroyed. 01412_ Acquired 19 matter. 01415_ R-06 Scavenger collects Flight Unit. 01431_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-G 01486_ Acquired 13 matter. 01495_ Acquired 11 matter. 01521_ G-34 Mercenary destroyed. 01525_ Acquired 12 matter. 01535_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 01608_ Attempting to rewire T-07 Excavator. 01608_ T-07 Excavator is broken beyond repair. 01735_ W-16 Scout sends out distress signal. 01738_ Critical hit (Burn: +37). 01741_ Lgt. Assault Rifle destroyed. 01744_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????####?????????????????????????? | | ??????????#"""?????????????????????????? | | ???????#??#"R"?????????????????????????? | | ???????#+##" "###??????????????????????? | | ???????# g #??????????????????????? | | ???????# #??????????????????????? | | ???????# #+###+############?????? | | ???????# """ # ???? | | ???????# """ + ???? | | ???????# """ @# ???? | | ???????# """ ###+#+#########????????? | | ???????# """ #?# #?????????????? | | ???????# #?# #?????????????? | | ???????#####Y####?# #?????????????? | | ???????????##?????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ##+#????#+#???? | | ??????????????????# ## #????# #???? | | ??????????????????# ## #????# #???? | | ??????????????????# ## ###### #???? | | ??????????????????######+## ##### | | ???????????????????????# ## | | ???????????????######### # | | ???????????????+ # | | ???????????????# ^ #####+## # | | ?????????????### # # ### ## | | ?????+ + # #?#"## | | ??????????# #+#### # ###%## | | ??????????# ????????# # ## % ###+ | | ??????????+ ??????????# # ## % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Matter Pod | 20% | -9/Storage Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketFortressChargecaster Manual? 0 Play Time 00:39:44 Cumulative 40.7 hours Start 2026.04.18 @ 13:56:32 End 2026.04.18 @ 14:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 35568c10-6a62-4525-ada8-47da49d85aca