Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 13:52:11

Player: Fangrelle

Result: Destroyed by YI-UF0 with YI-UF0's Doublenader

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (32)      160
Value Destroyed (688)      688
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1268

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     265/300
Energy                     83/100
System Corruption          0%
Temperature                Hot (269)
Movement                   Core (1550) Ox30
Location                   -10/Mines

 Parts 
-------
>                 --- POWER (1) --------
                      (None)
>                 --- PROPULSION (2) ---
                      (None)
>                 --- UTILITY (2) ------
                  Huge Storage Unit
            Light Armor Plating
>                 --- WEAPON (2) -------
         Improved Light Cannon
         Improved Light Cannon
>                 --- INVENTORY (25) ---
         Improved Heat Sink
                  Cooling System
                  Targeting Computer
            Light Armor Plating
            Light Armor Plating
            Light Armor Plating
                  Hacking Suite
                  Tractor Beam
  Faulty Improved Medium Laser
         Improved Light Cannon
         Improved Light Cannon
             Mini Grenade Launcher
             Mini Grenade Launcher
             Mini Grenade Launcher
             Mini Grenade Launcher
                  Datajack

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
           Cooling System
           Huge Storage Unit
>          --- WEAPON -----------
  Improved Medium Laser
  Improved Medium Laser
>          --- INVENTORY --------
  Improved Heat Sink
           Cooling System
           Targeting Computer
     Light Armor Plating
     Light Armor Plating
     Light Armor Plating
     Light Armor Plating
           Hacking Suite
           Tractor Beam
  Improved Medium Laser
  Improved Light Cannon
  Improved Light Cannon
  Improved Light Cannon
  Improved Light Cannon
      Mini Grenade Launcher
      Mini Grenade Launcher
           Datajack
[Rating: 17]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Cooling System
  Device                   Cooling System
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Improved Medium Laser
  Energy Gun               Improved Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             15   | .   10  5   
  Power                    1    | .   1   .   
    Engine                 .    | .   .   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | .   3   .   
    Treads                 3    | .   3   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | .   3   1   
    Device                 1    | .   1   .   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   7    | .   3   4   
    Energy Gun             4    | .   3   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       2    | .   .   2   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 6    | .   .   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      6    | .   .   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  97  
  Engine                   5    | .   7   .   
  Core                     8    | .   6   13  
  Treads                   27   | .   27  27  
  Device                   13   | .   13  12  
  Storage                  14   | .   14  14  
  Energy Gun               26   | .   27  21  
  Launcher                 1    | .   .   5   
Peak Build Rating          17   | .   17  17  
  Average Rating           14   | .   14  16  
  On Entrance              9    | 6   6   17  
Naked Turns                .    | .   .   .   
Heaviest Build             93   | 11  93  93  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   .    | .   .   2   
Largest Inventory Capacity 25   | .   25  25  
  Average Capacity         19   | .   17  25  
  Most Carried             19   | .   19  19  
  Average Carried          13   | .   12  18  
  Final Capacity           25   | 8   25  25  
  Final Carried            19   | 6   19  16  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           319  | 200 100 19  
  Remotely                 .    | .   .   .   
Salvage Created            981  | .   961 20  
  Parts                    64   | .   57  7   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  25   | .   20  5   
  Guns                     22   | .   20  2   
  AOE                      3    | .   .   3   
Classes Destroyed          7    | .   6   1   
  Worker                   2    | .   2   .   
  Hauler                   2    | .   2   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  9    | .   6   3   
  Grunt                    14   | .   14  .   
  Assembled                2    | .   .   2   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | .   2   3   
  Gunslinging              1    | .   1   .   
  Exploded                 3    | .   .   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        99   | .    65   34   
  Missed                   32   | .    26   6    
Damage Taken               1106 | .    400  706  
  Core                     263  | .    43   220  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              78   | .    65   13   
  Largest                  2    | .    2    2    
  Hottest                  112  | .    112  112  
Shots Fired                153  | .    130  23   
  Gun                      147  | .    130  17   
  Cannon                   5    | .    .    5    
  Launcher                 1    | .    .    1    
  Special                  .    | .    .    .    
  Kinetic                  5    | .    .    5    
  Thermal                  147  | .    130  17   
  Explosive                1    | .    .    1    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         8    | .    8    4    
  Robot Miss Streak        4    | .    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    2    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           82   | .    68   14   
  Core Hits                39   | .    31   8    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         10   | .    8    2    
    Burn                   9    | .    8    1    
    Blast                  1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1519 | .    1149 370  
  Guns                     1335 | .    1149 186  
  Cannons                  39   | .    .    39   
  Explosions               145  | .    .    145  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  39   | .    .    39   
  Thermal                  1335 | .    1149 186  
  Explosive                145  | .    .    145  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        304  | .    304  297  
  Average Temperature      126  | .    41   210  
  Received Heat Transfer   183  | .    183  .    
  Effects                  1    | .    1    .    
    Damage (minor)         1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             5    | .    5    .    
  Heat Transferred         3589 | .    3108 481  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             311  | .   311 180 
  Initial                  96   | .   .   96  
  Average                  174  | .   191 112 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         49   | .   35  100 
  Level 1                  50   | .   64  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   6   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | .   31  7   
  Peak Tracking Total      5    | .   5   3   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                18   | .   18  .   
  Successful               11   | .   11  .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   14   | .   14  .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          6    | .   6   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       3    | .   3   .   
  Report Inventory         2    | .   2   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   8   .   
  Terminals                6    | .   6   .   
    Assimilate             1    | .   1   .   
    Botnet                 5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     9    | .   9   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2470 | .    1929 541  
Spaces Moved               993  | 1    842  150  
  Core                     .    | .    .    .    
  Treads                   973  | .    823  150  
  Legs                     20   | 1    19   .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  320  
  Average Speed            214  | 120  196  320  
  Slowest Speed            320  | 120  320  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       40   | 2    97   21   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          14   | .    .    14   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      14   | .    .    14   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1184 | .   997 187 
  Wait                     54   | .   35  19  
  Move                     991  | .   841 150 
  Hop                      .    | .   .   .   
  Pick Up                  26   | .   26  .   
  Fast Attach              4    | .   4   .   
  Attach                   3    | .   .   3   
  Detach                   .    | .   .   .   
  Swap                     8    | .   6   2   
  Drop                     20   | .   20  .   
  Fire                     78   | .   65  13  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 1 exit: [*Exi])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  306 | -10/Materials | Build established: Mutant
  341 | -10/Materials | Discovered new exit (range 3)
  533 | -10/Materials | Discovered new exit (range 16)
  872 | -10/Materials | Discovered new exit (range 5)
 1513 | -10/Materials | Discovered new exit (range 13)
 1930 | -10/Materials | Entered Mines
 2213 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2213 | -10/Mines     | Discovered new exit (range 5)
 2394 | -10/Mines     | Assembled infested the area
 2399 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2453 | -10/Mines     | Core integrity fell below 50%
 2461 | -10/Mines     | Core integrity fell below 20%
 2471 | -10/Mines     | Destroyed by YI-UF0 with YI-UF0's Doublenader

 Last Messages 
---------------
02424_ as-70313 sneak attacks.
02424_ T-07 Excavator destroyed.
02427_ as-70313 sneak attacks.
02438_ Cooling System destroyed.
02442_ K-01 Serf destroyed.
02444_ as-70313 destroyed.
02444_ Switching to secondary target: as-07787.
02449_ Imp. Medium Laser destroyed.
02450_ as-07787 suffers critical hit (Burn).
02450_ as-07787 destroyed.
02452_ Lgt. Nuclear Core destroyed.
02458_ The unstable cave ceiling collapses.
02458_ Lgt. Treads destroyed.
02461_ The unstable cave ceiling collapses.
02462_ YI-UF0 mumbles something.
02462_ YI-UF0 Imp. Deuterium Engine blasted off.
02467_ YI-UF0 mumbles something.
02467_ Imp. Medium Laser destroyed.
02467_ Lgt. Treads destroyed.
02470_ The unstable cave ceiling collapses. <x3>

 Map 
-----
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| ?????????????????????????????????????????????##    |
| ?????????????????????????????????????????????#     |
| ?????????????????????????????????????????????#     |
| ?????????????????????????????????????????????# *[  |
| ?????????????????????????????????????????????## ## |
| ?????????????????????????????????????????????##### |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           47
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SmallInsulatedClaw
  Manual?         0
Play Time         00:11:44
  Cumulative      108.5 hours
  Start           2024.11.18 @ 13:42:07
  End             2024.11.18 @ 13:52:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          197
  Rogue           197
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             42
Gallery%          40
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Cog
Map View          91x25
Zoom Use          84%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fcec5283-9b05-47a7-a937-9b99309425ea