Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 19:11:45 Player: ae Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (44) 220 Value Destroyed (970) 970 Prototype IDs (8) 160 Alien Tech Used (9) 1800 Bonus (20666) 20666 TOTAL SCORE: 30716 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 350 Follower Combat Kills 54 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 4000 Win 3000 Win Speed 1462 Cogmind --------- Core Integrity 1587/1850 Matter 290/300 Energy 286/290 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Quantum Capacitor Advanced Remote Force Field Advanced Drone Bay (1/2) > --- WEAPON (2) ------- Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY (7) ---- Improved Reaction Control System Improved Hardlight Generator Integrity Redistributor Integrity Redistributor Sigix Sheargun Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Quantum Capacitor Advanced Remote Force Field Advanced Drone Bay > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Reaction Control System Improved Hardlight Generator Integrity Redistributor Integrity Redistributor Enhanced Nova Cannon Sigix Corpse Sigix Corpse [Rating: 234] Favorites ----------- Power Light Particle Reactor Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flight Unit Treads Light Treads Leg Sigix Exoskeleton Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Slots Evolved 18 | . . . . 10 . 2 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 6 | . . . . 4 . 1 1 . . . . . Utility 11 | . . . . 5 . 1 1 . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 74 | 5 8 3 4 6 2 6 2 1 9 9 1 18 Power 9 | . 2 . 1 . . 3 . . 2 . . 1 Engine 4 | . 2 . 1 . . 1 . . . . . . Core 1 | . . . . . . 1 . . . . . . Reactor 4 | . . . . . . 1 . . 2 . . 1 Propulsion 17 | 2 5 1 . 2 . 2 1 . 3 1 . . Treads 4 | 2 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . 3 1 . 2 . 2 1 . 3 1 . . Utility 37 | 1 . 1 2 3 2 1 1 . 4 7 1 14 Device 27 | 1 . 1 . . . 1 1 . 2 7 1 13 Storage 1 | . . . 1 . . . . . . . . . Processor 4 | . . . . 2 . . . . 1 . . 1 Hackware 5 | . . . 1 1 2 . . . 1 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 11 | 2 1 1 1 1 . . . 1 . 1 . 3 Energy Gun 2 | 1 . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . 1 . 1 . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . . . . . . 4 . 2 Parts Lost 14 | . 1 . . . 2 . . 4 3 1 3 . Power 5 | . 1 . . . 1 . . 2 . . 1 . Propulsion 6 | . . . . . 1 . . 1 1 1 2 . Utility 3 | . . . . . . . . 1 2 . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . . 2 . . 4 3 1 2 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 1 4 4 9 5 9 7 10 9 8 8 6 4 Power . | . . . . . . . 2 3 2 1 1 . Propulsion 2 | . 2 3 4 2 5 3 4 3 1 . . . Utility 2 | . 1 . 3 1 2 2 3 2 1 3 3 1 Weapon 1 | . 1 1 1 1 2 1 1 1 2 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 2 . 2 . 2 . 1 . 2 1 . 3 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 6 | . 1 . 2 . 1 . 1 . . 1 . . Weapon 1 | . 1 . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 72 | . 63 57 75 75 77 87 86 94 92 90 67 62 Engine 3 | . . . 8 5 1 1 4 3 . . . . Reactor 2 | . . . . . . 1 . . 6 8 7 9 Treads 3 | . 15 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 4 9 Flight 22 | . 12 28 28 33 31 35 33 37 33 31 14 . Device 10 | . 14 17 1 4 5 9 10 13 12 15 10 26 Storage 5 | . . . 13 4 5 5 4 4 4 4 2 . Processor 3 | . . . . 7 11 10 9 9 12 13 7 . Hackware 8 | . . . 13 9 15 15 14 14 16 13 7 . Energy Gun 3 | . 6 . . . . . . . . . 9 17 Ballistic Gun 3 | . 14 9 . . . . . . . . . . Slashing Weapon 4 | . . . 10 5 3 4 4 4 4 3 2 . Peak Build Rating 234 | 5 8 5 20 36 46 66 69 79 110 127 203 234 Average Rating 57 | 3 4 4 15 31 40 58 63 70 101 117 148 227 On Entrance 56 | . 5 4 4 20 34 36 62 69 70 104 119 203 Avg Prop Armor Cover (%) 19 | 31 27 . . 3 6 18 . 16 9 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 3 3 2 19 20 20 31 24 37 43 47 47 68 Greatest Support 80 | 3 8 8 8 24 24 33 40 40 54 58 80 80 Greatest Overweight (x) 2 | . . . 2 . 1 . . 1 1 . . . Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 12 | 5 5 5 10 10 10 10 10 10 10 10 12 7 Average Capacity 8 | 5 5 5 9 9 10 10 10 10 10 10 9 7 Most Carried 10 | 4 5 5 10 10 10 10 10 10 10 10 10 7 Average Carried 7 | 1 4 4 9 5 9 7 9 9 8 9 8 6 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 7 7 Final Carried 10 | 4 5 4 10 10 10 10 9 10 9 9 5 7 Class Distribution -------------------- 62% | Mutant 14% | Hacker-Scout 12% | Alien-Sigix 4% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Assassin | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Matter Collected 1399 | 264 83 130 60 . . 190 10 . 70 23 246 323 Remotely . | . . . . . . . . . . . . . Salvage Created 1665 | 140 199 18 . . . 289 28 . 209 23 242 517 Parts 121 | 14 23 6 . . . 16 3 . 17 2 10 30 Haulers Intercepted 3 | . 1 . . . . . . . . . . 2 Recyclers Shooed 2 | 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Combat Hostiles Destroyed 18 | . 8 4 . . . . . . . . 1 5 Guns 11 | . 5 . . . . . . . . . 1 5 AOE 7 | . 3 4 . . . . . . . . . . Classes Destroyed 11 | 2 4 . . . . 2 . . . . 1 2 Worker 3 | . . . . . . 3 . . . . . . Builder 7 | . . . . . . 3 1 . 1 1 1 . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . 2 Recycler 4 | 1 . . . . . 1 . . 1 . 1 . Watcher 4 | . 1 . . . . . . . 2 . . 1 Swarmer 10 | . 6 4 . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . 4 Grunt 2 | . 2 . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | 6 5 4 . . . 4 2 . 3 1 1 4 Combat Bots Only 5 | . 5 4 . . . . . . . . 1 4 Max Kills in Single Turn 2 | 1 2 2 . . . 1 1 . 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . 2 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Hostile Shots Fired 496 | . 34 29 . . 16 . . 4 6 3 155 249 Missed 262 | . 10 19 . . 8 . . 1 3 1 91 129 Hits 234 | . 24 10 . . 8 . . 3 3 2 64 120 Melee 12 | . . . . . . . . . . . 9 3 Projectile 222 | . 24 10 . . 8 . . 3 3 2 55 117 AOE 6 | . . . . . . . . . 2 . 3 1 Critical Strikes 9 | . . . . . . . . . . . 5 4 Actively Blocked 1 | . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . 1 . . . . . . . Damage Taken 2976 | . 274 76 . . 199 . . 169 152 21 1158 927 Core 900 | . 30 40 . . 95 . . 50 48 . 374 263 Absorbed by Shields 574 | . . . . . 10 . . 58 . . . 506 Ignored by Resistances 2261 | . . . . . . . . . . . 765 1496 Core Remaining (%) 88 | 100 . . 72 . 90 100 . 96 . . 75 85 Volleys Fired 123 | 14 31 4 . . . . . . . 4 15 55 Largest 2 | 2 2 1 . . . . . . . 1 2 2 Hottest 200 | 60 60 30 . . . . . . . 120 200 200 Shots Fired 183 | 28 58 4 . . . . . . . 4 25 64 Gun 167 | 28 55 . . . . . . . . . 25 59 Cannon 9 | . . . . . . . . . . 4 . 5 Launcher 7 | . 3 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 42 | 14 28 . . . . . . . . . . . Thermal 50 | 14 27 . . . . . . . . 4 . 5 Explosive 7 | . 3 4 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . 25 59 Robot Hit Streak 14 | 6 9 . . . . . . . . . 11 14 Robot Miss Streak 6 | 2 6 . . . . . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Capacitor 18 | . . . . . . . . . . . . 18 Shots Hit Robots 91 | 16 32 . . . . 9 1 . 4 2 9 18 Core Hits 50 | 8 17 4 . . . 5 . . 3 1 3 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Melee Attacks 82 | . . . . 2 7 12 2 11 16 23 9 . Impact . | . . . . . . . . . . . . . Slashing 82 | . . . . 2 7 12 2 11 16 23 9 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 8 1 . 3 2 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4365 | 148 515 176 . . . 664 82 . 284 134 644 1718 Guns 2690 | 148 287 . . . . . . . . . 546 1709 Cannons . | . . . . . . . . . . . . . Explosions 402 | . 226 176 . . . . . . . . . . Melee 1262 | . . . . . . 664 82 . 284 134 98 . Ramming 11 | . 2 . . . . . . . . . . 9 Kinetic 165 | 52 113 . . . . . . . . . . . Thermal 270 | 96 174 . . . . . . . . . . . Explosive 402 | . 226 176 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3517 | . . . . . . 664 82 . 284 134 644 1709 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 1 . . 2 2 1 . Average Corruption 1 | . . . . . 1 1 . . 2 2 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . 1 . . . . 5 2 . Message Errors 1 | . . . . . . . . . . 1 . . Matter Fused 3 | . . . . . . . . . . 3 . . Energy Discharges 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 381 | . 42 . . . . 134 42 . 63 42 58 . Projectiles . | . . . . . . . . . . . . . Explosions 42 | . 42 . . . . . . . . . . . Melee 339 | . . . . . . 134 42 . 63 42 58 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 24 | . 24 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 223 | 20 63 . . 12 . 98 30 8 223 16 19 . Average Temperature 48 | 9 27 . . 7 . 34 13 5 85 10 9 . Received Heat Transfer 289 | . 81 36 . . . . . . 9 . 63 100 Effects 2 | . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 625 | 225 400 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Maximum Alert Level 5 | . . . . . . . . . . . 5 5 Low Security (%) 80 | 100 100 . . 100 100 100 100 100 100 100 65 . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 19 | . . . . . . . . . . . 34 99 Peak Influence 2642 | 15 94 . . 15 23 11 9 12 44 51 1902 2642 Initial 1140 | . . . . . 1 11 2 6 . . 11 1140 Average 398 | 4 25 . . 2 8 4 6 7 22 28 598 2036 Influence Increases 2669 | 30 294 140 . 24 29 37 7 6 102 179 403 1418 Destroy 0b10 Robot/C 500 | . 160 80 . . . . . . . . 20 240 Destroy 0b10 Robot/NC 140 | 30 10 . . . . 35 5 . 20 5 10 25 Destroy Leader 84 | . 34 . . . . . . . 4 . 10 36 Allied During Kill 37 | . . . . . . . . . . . . 37 Successful Hack 77 | . 6 . . 5 . . . . 12 39 15 . Disable Machine 180 | . . . . . . . . . . 45 90 45 Destroy Structure 376 | . 9 . . 4 14 2 2 6 36 45 63 195 Partial Spotted 105 | . . . . 15 . . . . 15 15 15 45 Lose Combat Pursuer 1170 | . 75 60 . . 15 . . . 15 30 180 795 Influence Decreases 2081 | 30 294 100 40 22 8 55 3 15 102 158 122 1132 Entered New Map 831 | . . . 40 . 1 12 3 3 . . 10 762 Time Decay 801 | 30 284 100 . 22 . 43 . . 92 148 82 . Lost Part 79 | . 10 . . . 7 . . 12 10 10 30 . Lost Ally 370 | . . . . . . . . . . . . 370 Squads Dispatched 53 | . 1 . . . 1 2 . 1 1 2 15 30 Investigation 3 | . 1 . . . . 1 . . . . . 1 Extermination 3 | . . . . . . . . . . 2 1 . Reinforcement 9 | . . . . . 1 1 . 1 1 . 2 3 Assault 35 | . . . . . . . . . . . 12 23 Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Distress Signals 8 | . 1 . . . . . . . 1 2 2 2 Communications Jammed 8 | . . . . . . . . . . . 1 7 Distress Signals 8 | . . . . . . . . . . . 1 7 Times Spotted 167 | . 16 8 . 3 3 . . 1 10 5 49 72 Peak Tracking Total 25 | . 5 4 . 5 3 . . 1 7 2 20 25 Tactical Retreats 30 | . 3 2 . . 1 . . . 1 2 7 14 ECM-based Alert Blocks 4 | . . . . . . . . . . . 4 . Traps | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Traps Triggered 12 | . . . . . 1 . . 2 . 6 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Machines Disabled 13 | . . . . . . . . . . 3 7 3 Max in Single Turn 1 | . . . . . . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Machines Accessed 24 | . 2 . 1 2 . 2 1 . 5 6 4 1 Terminals 16 | . 2 . . 2 . 1 1 . 3 4 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . . 1 2 . . Garrison Access 3 | . . . . . . . . . 1 . 1 1 Total Hacks 52 | . 5 . 4 3 . 5 1 . 11 15 6 2 Successful 32 | . 2 . 4 2 . . 1 . 9 9 5 . Failed 18 | . 3 . . 1 . 5 . . 1 5 1 2 Catastrophic 2 | . 1 . . 1 . . . . . . . . Database Lockouts 2 | . . . . . . . . . 1 1 . . Manual 18 | . 4 . . 1 . 5 . . 4 2 2 . Terminals 32 | . 5 . . 3 . 2 1 . 7 9 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Scanalyzers 9 | . . . . . . . . . 3 6 . . Garrison Access 4 | . . . . . . . . . 1 . 1 2 Terminal Hacks 16 | . 1 . 4 1 . . 1 . 4 3 2 . Record 6 | . . . 4 . . . . . 1 1 . . Open Door 1 | . . . . . . . . . . . 1 . Open DSF 3 | . . . . 1 . . 1 . 1 . . . Level Access Points 2 | . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 2 4 . . Insert Component 1 | . . . . . . . . . 1 . . . Retrieve Study 5 | . . . . . . . . . 1 4 . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 8 | . 1 . . 1 . . . . 2 2 2 . Terminals 8 | . 1 . . 1 . . . . 2 2 2 . Track 2 | . . . . . . . . . 1 . 1 . Assimilate 2 | . 1 . . . . . . . . . 1 . Botnet 4 | . . . . 1 . . . . 1 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . 1 . 2 . . 2 5 1 1 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . 1 4 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Total Allies 35 | . 1 . . . . . . . . . . 34 Largest Group 8 | . 1 . . . . . . . . . . 8 Highest-Rated Group 108 | . 10 . . . . . . . . . . 108 Highest-Rated Ally 15 | . 10 . . . . . . . . . . 15 Initial UFD Resources 51 | . . . . 38 38 42 46 46 48 48 48 51 Total Orders 2 | . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . 2 Ally Attacks 104 | . . . . . . . . . . . . 104 Total Damage 1999 | . . . . . . . . . . . . 1999 Kills 10 | . . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Active Infowar (turns) 2697 | 13 976 308 66 100 72 126 19 85 221 347 242 122 Optics 748 | . . . . . . . . . 187 347 214 . Sensors 975 | . . . . . . 120 19 85 203 345 203 . IFF 1 | . . . . . . . . . . . . 1 Structural 706 | . . . . . . . 11 85 205 312 93 . Seismic 1760 | 13 976 308 66 100 72 126 19 80 . . . . Machine Analysis 1183 | . . . . 99 72 126 19 85 221 347 214 . Jamming 238 | . . . . . . . . . . 41 76 121 ECM 107 | . . . . . . . . . . 13 92 2 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Turns Passed 4641 | 85 976 308 1495 104 72 126 19 85 221 347 381 422 Spaces Moved 5895 | 68 685 407 1079 228 85 298 40 88 395 822 843 857 Core 334 | 68 266 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 1195 | . . . . . . . . . . . 338 857 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4366 | . 419 407 1079 228 85 298 40 88 395 822 505 . Fastest Speed 19 | 50 37 37 37 24 24 22 19 19 20 21 24 30 Average Speed 50 | 50 42 37 136 25 34 22 21 48 29 23 28 30 Slowest Speed 197 | 50 60 37 197 27 109 34 22 117 112 24 32 30 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . 7 . 2 . . . . 1 2 7 3 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 95 13 72 6 63 10 3 69 19 90 53 36 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 16 | . . 6 10 . . . . . . . . . Spaces Dug 103 | . . . . 2 7 1 1 3 12 14 18 45 Terrain Destroyed 180 | . 10 25 . 2 7 1 1 3 12 18 27 74 Melee 42 | . . . . 2 7 1 1 3 12 14 2 . Projectile 103 | . . . . . . . . . . 4 25 74 AOE 35 | . 10 25 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res DSF Res Qua Sec Acc Total 7255 | 91 1317 557 1098 268 113 334 45 109 471 921 942 989 Wait 895 | . 581 140 . 21 1 14 . 4 41 13 56 24 Move 5840 | 67 670 406 1075 227 84 297 39 85 391 807 836 856 Hop 20 | . 7 . 1 . . . . 1 1 7 3 . Pick Up 53 | 5 7 . 11 6 3 3 1 2 5 7 2 1 Fast Attach 53 | 4 4 . 3 2 1 3 1 . 2 5 10 18 Attach 35 | 1 1 1 1 8 1 4 1 1 4 5 3 4 Detach 24 | . . . 1 1 1 1 . . 1 3 1 15 Swap 27 | . 3 5 . . 1 . . . 4 10 3 1 Drop 54 | . 12 1 6 1 3 . 1 . 6 7 4 13 Fire 123 | 14 31 4 . . . . . . . 4 15 55 Melee 82 | . . . . 2 7 12 2 11 16 23 9 . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 46 | . . . . . 11 . . 5 . 30 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -7/Scraptown -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Discovered new exit (range 3) 805 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Discovered new exit (range 3) 1062 | -10/Materials | Discovered new exit (range 2) 1062 | -10/Materials | Entered Subcaves 1063 | -10/Subcaves | Approached by a straggling Scientist 1065 | -10/Subcaves | Learned Materials garrison access intel 1173 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1203 | -10/Subcaves | Discovered new exit (range 10) 1253 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1313 | -10/Subcaves | Disturbed a concealed Subdweller 1370 | -10/Subcaves | Entered Scraptown 1402 | -7/Scraptown | Visited UFD Registry 1402 | -7/Scraptown | Registered with UFD as "Pipechip" 1408 | -7/Scraptown | Visited SPCMW 1423 | -7/Scraptown | Visited Bundlers 1473 | -7/Scraptown | Visited Fellowship of the Rings 1484 | -7/Scraptown | Visited Assassins FH 1579 | -7/Scraptown | Visited Red Mages 1666 | -7/Scraptown | Visited Abandonware Association 1677 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 1703 | -7/Scraptown | Visited Science Guys 1724 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1729 | -7/Scraptown | Found DCF Scrap (27 items) 1788 | -7/Scraptown | Visited Curators Association 1827 | -7/Scraptown | Visited Supply Room 1845 | -7/Scraptown | Visited Research Penetration Think Tank 1865 | -7/Scraptown | Visited LU-1G1's Boring Crew 1884 | -7/Scraptown | Visited Junk Repository 1927 | -7/Scraptown | Visited Chapter 10 1950 | -7/Scraptown | Visited Junk Cannon Lab 2753 | -7/Scraptown | Met Optimus 2753 | -7/Scraptown | Accepted into 0bPrime 2857 | -7/Scraptown | Discovered new exit (range 5) 2865 | -7/Scraptown | Entered Factory 2865 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 2969 | -5/Factory | Identified exit to DSF 2969 | -5/Factory | Entered DSF 2985 | -5/DSF | Discovered new exit (range 15) 2993 | -5/DSF | Additional patrols routed to DSF 3041 | -5/DSF | Identified exit to Factory 3041 | -5/DSF | Entered Factory 3041 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3141 | -4/Factory | Discovered new exit (range 15) 3144 | -4/Factory | Identified exit to Research 3167 | -4/Factory | Entered Research 3167 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3184 | -3/Research | Identified exit to DSF 3186 | -3/Research | Entered DSF 3237 | -3/DSF | Additional patrols routed to DSF 3264 | -3/DSF | Discovered new exit (range 16) 3271 | -3/DSF | Identified exit to Research 3271 | -3/DSF | Entered Research 3271 | -2/Research | Evolved 2 slots: Utility x2 3299 | -2/Research | Lost 4 parts (2p1n1u) 3402 | -2/Research | Central database locked down 3419 | -2/Research | Identified exit to Access 3419 | -2/Research | Identified exit to Quarantine 3492 | -2/Research | Entered Quarantine 3522 | -2/Quarantine | Lost 3 parts (1n2u) 3557 | -2/Quarantine | Central database locked down 3571 | -2/Quarantine | Found Sigix Corpse 3579 | -2/Quarantine | Found Sigix Corpse 3629 | -2/Quarantine | Spotted Alpha 7 3661 | -2/Quarantine | Found Alien Artifact 3783 | -2/Quarantine | Found Alien Artifact 3784 | -2/Quarantine | Identified Subatomic Replicator 3815 | -2/Quarantine | Spotted Fortress 3835 | -2/Quarantine | Discovered new exit (range 5) 3835 | -2/Quarantine | Discovered new exit (range 6) 3836 | -2/Quarantine | Identified exit to Section 7 3836 | -2/Quarantine | Identified Core Reset Matrix 3836 | -2/Quarantine | Used Core Reset Matrix 3839 | -2/Quarantine | Entered Section 7 3840 | -2/Section 7 | Detected hypermatrix surge 3840 | -2/Section 7 | Sensed 25 artifacts in vicinity 3845 | -2/Section 7 | Found Integrated Dissipator 3845 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3850 | -2/Section 7 | Spotted S7 Guard 3864 | -2/Section 7 | Spotted S7 Guard 3884 | -2/Section 7 | Found Integrity Redistributor 3910 | -2/Section 7 | Spotted Alpha 7 3910 | -2/Section 7 | Spotted Alpha 7 3915 | -2/Section 7 | Spotted B-99 Colossus 3935 | -2/Section 7 | Found LRC Armor 3935 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 3938 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 3939 | -2/Section 7 | Found LRC Inertial Stabilizer 3939 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 3941 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 3943 | -2/Section 7 | Found LRC Storage 3943 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 4012 | -2/Section 7 | Found Integrity Redistributor 4053 | -2/Section 7 | Integrated with Sigix Exoskeleton 4183 | -2/Section 7 | Spotted S7 Guard 4184 | -2/Section 7 | Found Core Membrane 4184 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 4206 | -2/Section 7 | Discovered exit to Access (range 18) 4220 | -2/Section 7 | Entered Access 4220 | -1/Access | Evolved 2 slots: Utility x2 4225 | -1/Access | Emitted hypermatrix ping 4230 | -1/Access | Assembled emerged from beneath the floor 4231 | -1/Access | Assembled emerged from beneath the floor 4268 | -1/Access | Assembled emerged from beneath the floor 4277 | -1/Access | Lost 6 allies 4392 | -1/Access | Found Unknown Device 4392 | -1/Access | Identified Quantum Capacitor 4425 | -1/Access | Build established: Alien-Sigix 4438 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 4463 | -1/Access | Assembled emerged from beneath the floor 4486 | -1/Access | Assembled emerged from beneath the floor 4541 | -1/Access | Spotted B-99 Colossus 4542 | -1/Access | Spotted B-99 Colossus 4543 | -1/Access | Discovered new exit (range 17) 4642 | *** | Heading to fleet! Last Messages --------------- 04617_ U-05 Engineer builds a Wall. 04617_ Quantum Shear penetrates B-99 Colossus. 04619_ Quantum Shear penetrates Wall. 04620_ U-05 Engineer destroyed. 04620_ Slug penetrates Wall. 04620_ Slug penetrates Wave Collapse Detector. 04620_ Slug penetrates Wall. 04620_ Penetrated by Slug. 04621_ Knocked back. 04621_ Slug penetrates Wall. 04624_ Penetrated by Slug. 04624_ Slug penetrates Wall. 04624_ Penetrated by Slug. 04624_ Slug penetrates Wall. 04624_ Penetrated by Slug. 04624_ Slug penetrates Wall. 04624_ Penetrated by Slug. 04624_ Slug penetrates Wall. 04629_ Sealed Heavy Doors breached. 04639_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | #% # * ############ ?? | | # # # ?? | | # # # ? | | # # =! # ?? | | + # = # ?? " | | # # # ?? """ ######### | | # + # ???""" ######### | | # # " + ?? " ######### | | # # """ ############ ######### | | #^ ^ #% """ ############ ######### | | ### #%! " ############ ######### | | ### " % ############+####### ######### | | ### " % ###### # | | ### ""############### # | | ### "################ !# ########## | | ### "################ #k ##### | | ### % ################# """ """ # k##### | | ### ################# """T""" # ##### | | ### "#################Y############u ##### | | ### ###############################w ##### | | ### #######################"####### ##### | | ### ### % " ##### [ | | ### %### """" " R##### | | ### % ##" % %"""" """"" " A##### | | ##" % %%"""" " " " ##### | | ### % """" " "X " " ##### = | | ### """" " "" " " w##### | | ### """" " " " ########## | | #####"#### """" """""" " ########## | | ########## """" """" """gu########## | | ########## """" """"T"""g ######### | | ##############################"####### g######### | | ######################################gp######### | | ######################################gA#########+ | | ###################################### g# | | ###################################### b# ! | | ###### ####################g + | | ###### ########### ==[ # # ! | | ###### ########### ==[ # # | | ###### ########### =[[ # #####+#### | | ###### [ ########### # ##### #### | | ###### ########### # ##### #### | | ###### ########### # ##### #### | | ###### ########### + #### | | ###### ########### # %##### #### | | ###### ########### # ##### #### | | ###### #################### ##### | | ###### ################### #### #### | | ############+######################## #### #### | | ^ """G""" #### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 67 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 79 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Integrated Dissipator LRC Armor LRC Inertial Stabilizer LRC Storage Sigix Exoskeleton Sigix Sheargun Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyNeutrinoMaxwheels Manual? 0 Play Time 00:57:13 Cumulative 406.4 hours Start 2026.09.10 @ 18:16:33 End 2026.09.10 @ 19:11:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 241 Adventurer 4 Explorer 0 Win Type 2 Total 124 Types 92/0/17/3/2/1/3/0/0/6 Lore% 92 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a3b4fc3-781e-4c21-8c5f-7728a8b7872f