Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 13:31:07 Player: Cinder Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 696 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 248/250 System Corruption 0% Temperature Cool (6) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Wheel Wheel Wheel Wheel Heat Sink Improved Heat Sink Small Storage Unit Signal Interpreter Improved Terrain Scanner Light Armor Plating Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Heat Sink Improved Heat Sink Small Storage Unit Improved Terrain Scanner Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 4 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 1 9 14 Power 2 | . 2 2 Propulsion 2 | . 1 4 Utility 3 | . 3 5 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 4 | . . 4 Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 94 Engine 14 | . 14 14 Wheel 25 | . 25 28 Device 13 | . 14 8 Storage 14 | . 14 14 Energy Gun 6 | . 8 . Ballistic Gun 21 | . 19 28 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 4 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 15 30 29 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 4 14 15 Average Carried 8 | 1 9 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 531 | 283 189 59 Remotely . | . . . Salvage Created 399 | 30 338 31 Parts 19 | 3 15 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 5 2 Guns 7 | . 5 2 Classes Destroyed 6 | 1 4 1 Worker 3 | . 3 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . . 2 Grunt 5 | . 5 . Best Kill Streak 4 | 1 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 61 | . 46 15 Missed 17 | . 14 3 Hits 44 | . 32 12 Projectile 44 | . 32 12 AOE 1 | . 1 . Damage Taken 643 | . 537 106 Core 254 | . 226 28 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | 1 44 8 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 106 | 2 88 16 Gun 106 | 2 88 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 80 | 1 63 16 Thermal 26 | 1 25 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 1 7 6 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 61 | 1 53 7 Core Hits 23 | 1 19 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 720 | 13 626 81 Guns 720 | 13 626 81 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 475 | . 394 81 Thermal 245 | 13 232 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 204 | 9 204 . Average Temperature 54 | 6 55 . Received Heat Transfer 219 | . 213 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 740 | 37 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 5 50 45 Initial 3 | . 3 . Average 11 | 1 11 20 Influence Increases 210 | 5 140 65 Destroy 0b10 Robot/C 140 | . 100 40 Destroy 0b10 Robot/NC 30 | 5 25 . Destroy Leader 24 | . 14 10 Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 185 | . 145 40 Entered New Map 2 | . 2 . Time Decay 167 | . 137 30 Lost Part 16 | . 6 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 16 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 572 | 9 514 49 Seismic 572 | 9 514 49 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 686 | 79 514 93 Spaces Moved 430 | 63 299 68 Core 10 | 10 . . Treads . | . . . Legs . | . . . Wheels 420 | 53 299 68 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 101 | 97 102 100 Slowest Speed 115 | 100 115 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 37 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 578 | 74 420 84 Wait 61 | . 61 . Move 428 | 62 298 68 Hop . | . . . Pick Up 15 | 3 10 2 Fast Attach 7 | 7 . . Attach 2 | . 2 . Detach . | . . . Swap 7 | 1 4 2 Drop 5 | . 1 4 Fire 53 | 1 44 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 377 | -10/Materials | Core integrity fell below 50% 377 | -10/Materials | Core integrity fell below 20% 569 | -10/Materials | Discovered new exit (range 9) 594 | -10/Materials | Entered Mines 598 | -10/Mines | Found DCF Scrap (11 items) 687 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00598_ Found Sml. Matter Pod. 00598_ Found Seismic Detector. 00598_ Found Beam Cannon. 00598_ Found Med. Laser. 00598_ Found 119 Matter. A note is attached: "With love, from the DCF." 00599_ Acquired 12 matter. 00600_ Acquired Lgt. Armor Plating. 00604_ Dropped Seismic Detector. 00606_ Acquired 10 matter. 00609_ Dropped Ion Engine. 00612_ Acquired Ion Engine. 00613_ Acquired 10 matter. 00614_ Dropped Ion Engine. 00629_ S-10 Pest destroyed. 00629_ Switching to secondary target: S-10 Pest. 00643_ Seismic Detector destroyed. 00646_ S-10 Pest destroyed. 00649_ Acquired 15 matter. 00650_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????###?####????####??????????? | | ??????## ## ###### ##?????????? | | ??????# % ## #?????????? | | ?????## = #??????##?? | | ?????# ## #????## #?? | | ?????# #### ##???## #?? | | ?????# #??## ###### #?? | | ????## ##???# * [%*= #?? | | ????# ##????# !]=! #?? | | #?????# *###! #?? | | #????# #?# ##? | | #???# ##?## #? | | #??## ##???# #? | | #??#####????## ##? | | ## ## #????????????## #?? | | #?###??# #?????????????# #?? | | #????????####????????###### #?? | | ###?????????????????????# #?? | | ????????????????????????#@######?? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????#g#??????? | | ????????????????????????#$#??????? | | ???????????????????????? #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockHypercooledGreatsword Manual? 0 Play Time 00:10:01 Cumulative 127.9 hours Start 2026.06.06 @ 13:21:11 End 2026.06.06 @ 13:31:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaf9912b-7561-4ad9-b86a-1d1632bc5b76