Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.27 @ 00:44:01 Player: ldi (hl). (hl) Result: Destroyed by S7 Guard with Hardcell Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (400) 2000 Value Destroyed (19492) 19492 Prototype IDs (64) 1280 Alien Tech Used (9) 1800 Bonus (10709) 10709 TOTAL SCORE: 44681 Bonus ------- High Alert Combat Kills 4076 Follower Combat Kills 1360 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -827 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Light Regenerative Plating Medium Regenerative Plating SHELL Armor > --- WEAPON ----------- Cooled Plasma Rifle Sigix Broadsword > --- INVENTORY -------- Myomer Leg Centrium Leg Centrium Leg Precision Energy Filter Energy Mantle Energy Mantle Microwarp Drive Enhanced Nova Cannon Enhanced Nova Cannon Railgun Supercharged Sigix Terminator Sigix Containment Pod [Rating: 203] Favorites ----------- Power Micro Antimatter Reactor Engine Reinforced Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Myomer Leg Treads Advanced Heavy Siege Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Hardcell Cannon Launcher Advanced EMP Blaster Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 . . 2 2 . . . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 . . . . 1 . . 2 1 . . . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 543 | 5 4 . 20 10 16 18 8 13 1 1 12 29 10 9 36 4 12 28 4 . 4 1 65 92 90 32 19 Power 63 | 1 . . 3 1 . 2 . 3 . . 1 3 2 . 6 . 2 . . . . . 11 9 11 5 3 Engine 18 | 1 . . 3 1 . 2 . 2 . . 1 3 1 . 1 . . . . . . . 1 . 2 . . Core 7 | . . . . . . . . 1 . . . . 1 . 5 . . . . . . . . . . . . Reactor 38 | . . . . . . . . . . . . . . . . . 2 . . . . . 10 9 9 5 3 Propulsion 129 | 2 2 . 5 5 4 8 . . . . 2 11 5 3 10 1 1 8 3 . 1 . 20 13 15 5 5 Treads 17 | . . . . 1 . 2 . . . . 1 2 1 2 . . 1 3 1 . . . . . . 2 1 Leg 90 | 2 2 . 5 4 4 6 . . . . 1 6 4 1 10 . . 5 2 . 1 . 5 11 14 3 4 Wheel 9 | . . . . . . . . . . . . 2 . . . 1 . . . . . . 5 . 1 . . Hover 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Utility 186 | . 1 . 2 3 3 4 6 4 . . 6 8 1 4 12 2 4 8 1 . 2 1 18 34 41 16 5 Device 105 | . . . 2 3 1 . 3 4 . . 3 1 . . 4 1 . 7 . . . 1 7 23 34 9 2 Storage 13 | . 1 . . . 1 . . . . . 1 1 . . . . . 1 . . 1 . 1 1 4 1 . Processor 32 | . . . . . . . 2 . . . 1 4 . 2 4 1 . . 1 . . . 5 7 3 2 . Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Protection 33 | . . . . . 1 4 1 . . . 1 2 1 2 3 . 4 . . . 1 . 4 3 . 4 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 165 | 2 1 . 10 1 9 4 2 6 1 1 3 7 2 2 8 1 5 12 . . 1 . 16 36 23 6 6 Energy Gun 40 | . 1 . 4 . 1 1 1 2 . . . . . . 1 1 2 5 . . . . 2 7 10 2 . Energy Cannon 25 | . . . 3 . 2 . 1 . . . . 1 . . 1 . . . . . . . . 6 8 . 3 Ballistic Gun 68 | 2 . . 3 1 5 1 . . . . 2 6 2 1 6 . 2 7 . . 1 . 13 14 . 1 1 Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 1 . Launcher 22 | . . . . . 1 2 . 4 1 . 1 . . 1 . . 1 . . . . . . 5 3 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 2 1 3 1 . . . . 2 . . . 1 . 1 . . . 4 . 3 8 3 7 . Corrupted Parts 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . System Corruption 29 | . . . . . . 9 . . . . . . . . . . . . 20 . . . . . . . . Parts Lost 183 | . 1 2 5 7 1 4 1 8 3 . 1 21 7 5 22 . . 14 4 . 2 3 9 20 21 8 14 Power 29 | . . 1 1 1 . . . 1 . . . 4 . 2 4 . . 2 . . . . . 3 3 2 5 Propulsion 65 | . . . 2 4 1 2 . 4 1 . 1 6 5 1 8 . . 3 4 . 1 1 4 6 7 . 4 Utility 53 | . . . . 2 . 2 1 2 . . . 6 . 1 6 . . 6 . . 1 2 2 7 7 4 4 Weapon 36 | . 1 1 2 . . . . 1 2 . . 5 2 1 4 . . 3 . . . . 3 4 4 2 1 Highest Loss Streak 13 | . 1 2 2 5 1 2 1 4 2 . 1 8 3 5 12 . . 13 4 . 2 3 4 10 8 4 8 To Critical Strikes 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 84 85 86 85 91 92 97 77 23 1 58 69 88 73 87 18 49 60 27 15 16 6 82 93 92 80 75 Engine 2 | . 14 14 5 10 9 9 7 3 3 . 5 3 4 . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 8 7 . . . . 10 13 11 12 9 Treads 3 | . . . . 9 . 13 7 7 1 . 1 2 2 8 6 . 1 4 7 5 3 . . . . 6 5 Leg 15 | . 28 28 30 21 37 29 30 13 . . 5 12 24 18 17 . . 2 11 . . 1 4 19 19 6 8 Wheel 1 | . . . . . . . . . . . . 1 1 . . 5 5 3 . . . . 8 . . . . Device 11 | . . . 17 10 13 1 9 5 . . 13 5 . . 5 3 5 10 5 5 5 2 5 20 26 20 7 Storage 6 | . 13 14 11 11 9 9 7 7 3 . 5 10 10 6 4 . . 3 . . . . 2 4 4 7 3 Processor 10 | . . . . . . . 7 15 7 . 5 14 20 20 17 5 5 . 2 5 3 . 11 17 17 14 16 Protection 5 | . . . . . 4 12 9 4 . . 5 4 8 10 10 . 11 15 . . 3 2 14 1 . 2 11 Energy Gun 3 | . 1 14 10 4 . 1 2 6 3 . . . . . 2 3 6 6 . . . . . 6 8 4 3 Energy Cannon 1 | . . . 6 . 1 . 2 7 1 . . 1 . . . . . . . . . . . . 2 . 4 Ballistic Gun 6 | . 26 14 4 17 15 12 4 . . . 6 7 12 2 7 . 4 5 . . . . 12 5 . . 1 Naked Turns 333 | . . . . . . . . . 157 54 . . . . 4 . . 7 . . . 72 19 . . . 20 Heaviest Build 153 | 7 12 11 21 23 40 50 51 42 37 2 30 49 47 47 57 5 80 85 1 1 7 2 100 98 127 144 153 Greatest Support 160 | 20 20 20 30 30 55 55 53 53 20 3 28 66 78 78 85 28 28 30 65 3 3 3 110 120 137 160 160 Greatest Overweight (x) 11 | . . . 1 2 . 1 . 1 11 . 1 6 1 1 3 . 2 4 . . 2 . 8 3 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Largest Inventory Capacity 20 | 5 8 8 8 8 15 15 15 15 15 5 5 15 15 15 15 5 5 5 5 5 5 5 10 10 20 20 15 Average Capacity 11 | 5 7 8 8 8 9 15 15 15 10 5 5 11 15 15 14 5 5 5 5 5 5 5 8 10 15 19 14 Most Carried 20 | . 3 3 8 8 11 15 11 10 10 5 5 11 15 15 15 3 5 5 5 5 5 5 10 10 20 20 15 Average Carried 9 | . 1 3 6 7 8 13 8 8 7 4 4 6 11 14 13 1 3 4 5 5 4 5 6 9 14 18 12 Final Capacity 20 | 5 8 8 8 8 15 15 15 15 5 5 5 15 15 15 5 5 5 5 5 5 5 5 10 10 20 15 5 Final Carried 20 | . 3 3 8 8 10 12 8 10 5 4 5 11 15 14 5 2 5 5 5 5 5 5 10 10 20 13 4 Class Distribution -------------------- 43% | Scavenger-Mutant 21% | Scavenger-Gunner 18% | Mutant 12% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Tank | -4/Waste Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 12295 | 364 157 . 219 344 538 609 . 317 . . 155 530 535 103 1131 . 130 365 172 24 175 . 1521 2635 1226 771 274 Remotely 507 | . . . . . . . . . . . . . . . . . . . . . . . . . 488 19 . Salvage Created 19592 | 143 157 . 835 497 594 843 69 375 47 . 113 1299 530 82 1876 . . 1365 . . . . 1990 2350 3765 1395 1267 Parts 819 | 14 10 . 51 31 37 42 1 15 1 . 4 67 17 3 74 . . 30 . . . . 119 90 135 49 29 Haulers Intercepted 14 | . . . . . 3 1 . . . . . 1 . . 1 . . . . . . . 1 . 3 . 4 Recyclers Shooed 23 | . . . . 3 . . . . . . . 6 . . 6 . . 2 . . . . 3 . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 12 1 . 4 . 18 . . . . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . 1 . . . . . 5 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 293 | 1 6 . 20 9 12 16 1 14 1 . 2 18 12 5 21 . . 12 . . . . 16 37 46 19 25 Melee 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Guns 164 | 1 6 . 16 9 11 6 . 3 1 . . 10 12 . 21 . . 11 . . . . 16 21 17 2 1 Cannons 48 | . . . 4 . 1 . . 3 . . . 2 . . . . . . . . . . . 2 13 15 8 AOE 64 | . . . . . . 9 1 8 . . . 3 . 5 . . . . . . . . . 12 12 1 13 Classes Destroyed 22 | 3 1 . 4 1 2 2 1 . . . . 3 . . . . . 3 . . . . . . 1 1 . Worker 25 | 1 . . 1 1 1 3 . . . . . 1 . . . . . 2 . . . . 3 . 9 1 2 Builder 21 | . . . 1 . . 1 . . . . . 4 . . . . . 1 . . . . 2 . 7 4 1 Tunneler 8 | 4 . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 14 | . . . . . 3 1 . . . . . 1 . . 1 . . . . . . . 1 . 3 . 4 Recycler 22 | . . . 1 2 . . . . . . . . . . 3 . . 3 . . . . 5 . 3 1 4 Mechanic 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . 1 Drone 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . . 3 Swarmer 41 | . 3 . 7 4 4 . . 7 . . . . 4 . 2 . . . . . . . 5 5 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 122 | 1 3 . 8 4 4 11 . 4 . . . 9 4 . 10 . . 5 . . . . 3 8 27 15 6 Brawler 6 | . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 Duelist 6 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 3 Protector 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Sentry 36 | . . . 5 . 2 4 1 1 . . 1 4 2 . 1 . . . . . . . . 6 3 . 6 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 27 | . . . . . 2 1 . 1 1 . 1 3 . . 2 . . 2 . . . . 2 5 2 . 5 Programmer 39 | . . . . . . . . . . . . 2 . . 4 . . 2 . . . . 6 9 12 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 30 | 4 5 . 10 9 5 12 1 7 1 . 1 12 7 5 4 . . 6 . . . . 6 7 19 6 30 Combat Bots Only 13 | 1 5 . 9 7 4 9 1 7 1 . 1 7 7 5 4 . . 6 . . . . 5 6 11 5 13 Max Kills in Single Turn 30 | 1 1 . 2 1 2 6 1 3 1 . 1 4 1 1 1 . . 2 . . . . 2 4 4 4 30 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 13 | . . . . . . 4 1 3 . . . 2 . 1 . . . . . . . . . 4 2 1 13 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Damage Taken 36029 | 70 330 344 726 646 558 1411 102 782 259 . 266 3051 1074 703 3625 . . 2746 704 . 492 415 2190 3625 3112 2448 6350 Core 5826 | . 41 124 139 76 92 182 8 128 127 . 174 599 107 67 938 . . 229 228 . 207 227 341 426 234 199 933 Absorbed by Shields 1080 | . . . . . . . . . . . . . . . . . . . . . . . . 657 . . 423 Reduced by Siege Mode 147 | . . . . . . . . . . . . . . . . . . 43 . . . . . . . . 104 Redirected to Shielding 281 | . . . . . . 51 . . . . . . . . 73 . . . . . 76 81 . . . . . Regen/Repaired (Parts) 1921 | . . . 79 . . . . . . . . . . . . . 337 23 . . . . . . . 222 1260 Core Remaining (%) 37 | 100 . 34 . 46 . 50 . . . . 37 . . 9 6 . . . . . . 16 . 41 . . . Volleys Fired 959 | 19 23 . 58 37 59 48 2 22 7 . . 85 35 8 111 . 6 56 . . 1 . 54 137 103 51 37 Largest 3 | 2 2 . 2 2 2 2 2 2 2 . . 2 2 2 2 . 1 3 . . 1 . 3 3 3 2 3 Hottest 312 | 40 60 . 136 79 136 78 59 123 123 . . 118 56 66 113 . 69 225 . . 30 . 154 301 301 168 312 Shots Fired 2067 | 38 45 . 110 72 118 83 4 35 13 . . 145 67 12 213 . 6 167 . . 1 . 147 323 262 102 104 Gun 1703 | 38 45 . 84 72 106 65 2 13 7 . . 103 67 4 209 . 6 167 . . 1 . 147 287 181 53 46 Cannon 280 | . . . 26 . 12 . . 13 4 . . 21 . . 4 . . . . . . . . 26 70 47 57 Launcher 84 | . . . . . . 18 2 9 2 . . 21 . 8 . . . . . . . . . 10 11 2 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1160 | 38 44 . 26 59 106 62 2 . . . . 103 67 4 187 . . 67 . . 1 . 139 196 1 47 11 Thermal 824 | . 1 . 84 13 12 3 . 26 11 . . 21 . . 26 . 6 100 . . . . 8 117 250 53 93 Explosive 55 | . . . . . . 11 2 9 2 . . . . 8 . . . . . . . . . 10 11 2 . Electromagnetic 28 | . . . . . . 7 . . . . . 21 . . . . . . . . . . . . . . . Robot Hit Streak 42 | 6 6 . 16 8 8 22 3 9 4 . . 15 15 8 14 . 5 19 . . . . 14 28 42 14 24 Robot Miss Streak 6 | 2 5 . 2 2 4 6 1 3 1 . . 6 4 1 4 . 1 4 . . . . 3 5 3 3 6 Penetration Max 2 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . 2 . . . . Secondary Targets 15 | . . . 2 3 1 . . . . . . 2 2 . 1 . . 2 . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . 1 1 . 1 . . 1 . . . . 1 1 . . . Shots Hit Robots 1473 | 23 22 . 79 52 76 60 3 25 10 . 10 97 52 10 154 . 5 121 . . . . 94 226 211 75 68 Core Hits 805 | 7 9 . 31 20 25 38 5 25 6 . 4 86 40 13 70 . . 52 . . . . 50 100 128 40 56 Critical Kills 43 | . . . . . . . . . . . . 2 1 . 12 . . . . . . . 21 6 1 . . Critical Parts Destroyed 46 | . . . . . 1 . . . . . . 1 2 . 6 . . 1 . . . . 27 8 . . . Critical Strikes 141 | . . . 1 1 1 . . . . . 3 3 3 . 18 . . 5 . . . . 48 18 13 19 8 Burn 38 | . . . 1 1 . . . . . . . . . . . . . 4 . . . . . . 12 13 7 Meltdown 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Destroy 90 | . . . . . 1 . . . . . . 2 3 . 18 . . 1 . . . . 48 16 . . 1 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Impale 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . . 1 15 . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Piercing 16 | . . . . . . . . . . 1 15 . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80292 | 301 281 . 1324 851 1327 2198 94 1146 335 . 265 3462 1061 1297 3490 . 96 2723 . 1 . . 1216 7779 10580 4914 35551 Guns 26347 | 301 281 . 912 851 1201 848 17 190 108 . . 1505 1061 66 3379 . 96 2662 . . . . 1216 4950 4550 1203 950 Cannons 9098 | . . . 408 . 122 . . 216 62 . . 397 . . 24 . . . . . . . . 622 2510 3027 1710 Explosions 44014 | . . . . . . 1350 77 740 165 . . 1553 . 1231 67 . . . . . . . . 2207 3357 637 32630 Melee 511 | . . . . . . . . . . . 265 . . . . . . . . . . . . . . . 246 Ramming 322 | . . . 4 . 4 . . . . . . 7 . . 20 . . 61 . 1 . . . . 163 47 15 Kinetic 17150 | 301 270 . 220 715 1201 848 17 . . . . 1505 1061 66 2927 . . 1044 . . . . 1074 2656 92 3027 126 Thermal 51896 | . 11 . 1100 136 122 393 . 406 170 . . 975 . . 476 . 96 1618 . . . . 142 2916 6968 1203 35164 Explosive 8864 | . . . . . . 656 59 740 165 . . . . 1231 . . . . . . . . . 2019 3357 637 . Electromagnetic 1549 | . . . . . . 301 18 . . . . 975 . . 67 . . . . . . . . 188 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 246 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 Piercing 265 | . . . . . . . . . . . 265 . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . 1 14 1 13 . . . . . 11 11 24 6 . . 3 24 24 24 24 20 44 10 11 11 Average Corruption 11 | . . . 1 13 1 4 . . . . . 8 11 22 4 . . 2 22 24 24 24 13 33 5 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 359 | . . . 1 38 7 10 . . . . . 8 17 9 16 . . 4 11 5 6 7 36 71 26 58 29 Message Errors 75 | . . . . 5 4 2 . . . . . 2 1 4 6 . . . 2 2 1 1 6 18 5 11 5 Matter Fused 68 | . . . . 10 . 2 . . . . . . 6 1 2 . . 3 2 2 1 . 8 10 4 10 7 Heat Flow Errors 53 | . . . . 7 1 . . . . . . 2 4 2 1 . . . 1 1 1 . 6 10 2 12 3 Energy Discharges 44 | . . . 1 1 1 1 . . . . . 2 2 1 1 . . . . . 1 2 6 8 4 7 6 Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . 1 Data Loss (minor) 40 | . . . . 7 . 2 . . . . . 1 . . 3 . . 1 1 . 2 . 2 8 4 6 3 Data Loss (major) 18 | . . . . 1 . . . . . . . . 4 1 . . . . 1 . . 2 2 3 3 1 . Misfires 15 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 2 2 . 6 2 Alerts 5 | . . . . 1 1 2 . . . . . . . . . . . . 1 . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 2 1 Weapon Failures 28 | . . . . 4 . . . . . . . 1 . . 1 . . . . . . . 4 12 2 3 1 Overload Shots 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 10 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overflow Damage 3498 | . . . 17 . . 37 . 67 . . 17 37 . 34 . . . . . . . . . 131 232 335 2591 Projectiles 519 | . . . 17 . . . . 7 . . . . . . . . . . . . . . . . 148 321 26 Explosions 2959 | . . . . . . 37 . 60 . . . 37 . 34 . . . . . . . . . 131 81 14 2565 Melee 20 | . . . . . . . . . . . 17 . . . . . . . . . . . . . 3 . . Knockbacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 2514 | . . . . . . 172 25 102 44 . . 246 . 389 25 . . 27 . . . . . . 68 73 1343 Shots 36 | . . . . . . 9 1 3 1 . . 11 . 7 1 . . . . . . . . . 1 1 1 Rammed 14 | . . . . . . . . . . . . . . . . . . 10 1 1 . . . . . 1 1 Targets Rammed 34 | . . . 2 . 1 . . . . . . 4 . . 5 . . 10 1 1 . . . . 8 1 1 Kicked 20 | . . . 2 . 1 . . . . . . 4 . . 5 . . . . . . . . . 8 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . . . 193 257 92 101 6 210 168 . . 205 262 236 154 . 96 320 73 164 106 . 307 476 426 206 464 Average Temperature 96 | . . . 51 91 12 29 5 80 72 . . 30 90 153 12 . 51 83 51 99 69 . 89 118 140 77 126 Received Heat Transfer 4592 | 36 75 . 300 180 216 468 24 132 18 . 24 495 273 . 423 . . 279 104 . 18 9 54 228 450 459 327 Effects 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 12 5 . 1 Shutdowns 9 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . 1 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 5 Total Turns 74 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . 3 51 Longest Duration 20 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . 3 18 Robots Corrupted 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Robots Melted 11 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 4 1 2 Combat Hostiles 11 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 4 1 2 Parts Melted 81 | . . . 8 1 . 1 . 1 . . . . 2 . 4 . . 5 . . . . . 9 31 5 14 Heat Transferred 30132 | . 25 . 2430 370 222 600 . 740 333 . . 1050 . . 1062 . 185 3442 . . . . 185 3294 8584 3630 3980 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 7 . . . . . 1 . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 4987 | 45 276 107 513 181 405 707 471 . . . . 1319 . . 578 161 106 704 . . . . 208 520 1213 996 4987 Initial 900 | . 29 107 39 141 3 111 321 . . . . 900 . . 366 161 56 . . . . . 9 61 201 681 499 Average 439 | 34 166 106 229 113 186 375 407 . . . . 1180 . . 313 161 89 368 . . . . 93 205 562 805 1203 Maximum Alert Level 5 | . 1 . 2 . 2 3 2 . . . . 4 . . 2 . . 3 . . . . 1 2 4 3 5 Low Security (%) 36 | 100 52 100 40 100 44 17 . . . . . . . . 13 100 100 18 . . . . 99 57 6 . . Level 1 22 | . 47 . 44 . 54 35 40 . . . . . . . 64 . . 35 . . . . . 18 34 . . Level 2 18 | . . . 15 . . 42 59 . . . . . . . 22 . . 44 . . . . . 24 29 19 25 Level 3 14 | . . . . . . 5 . . . . . 16 . . . . . 1 . . . . . . 15 80 63 Level 4 8 | . . . . . . . . . . . . 83 . . . . . . . . . . . . 14 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 2 . 6 . 3 4 3 . . . . 10 . . 11 . . 12 . . . . 4 10 11 5 6 Investigation 26 | . 1 . 4 . 3 1 3 . . . . 1 . . 5 . . 4 . . . . . 2 2 . . Extermination 17 | . . . . . . . . . . . . 2 . . 1 . . 1 . . . . 3 3 4 2 1 Reinforcement 23 | . 1 . 2 . . 1 . . . . . 3 . . 2 . . 5 . . . . 1 1 3 3 1 Assault 11 | . . . . . . 2 . . . . . 1 . . . . . 1 . . . . . 1 2 . 4 Garrison 10 | . . . . . . . . . . . . 3 . . 3 . . 1 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . 2 . . 1 . . 4 . . . . . 1 . . 3 Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 20 | . . . . . . 1 . . . . . 2 . . 4 . . 4 . . . . 1 . 5 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 503 | 1 10 10 24 9 15 24 3 14 4 . 10 29 20 7 45 . 6 38 11 . 3 6 23 42 74 36 39 Peak Tracking Total 13 | 1 4 11 7 5 5 8 2 5 3 . 4 5 9 7 11 . 6 8 8 . 3 7 5 5 11 8 13 Tactical Retreats 20 | . 2 . . . 1 1 . . 2 . . . 1 . 2 . . 3 1 . . 1 . 2 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 25 | . 1 . 1 . 1 1 1 . . . . 3 . . 2 1 . 4 . . . . . 6 2 2 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . 1 . 2 . . . 3 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 96 | . . . 2 1 1 4 4 . . . . 23 . . 1 . . 4 . . 1 . 1 15 2 3 34 Max in Single Turn 29 | . . . 1 1 1 1 3 . . . . 7 . . 1 . . . . . 1 . 1 1 1 1 29 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 62 | . 1 . 5 . 3 4 2 . 1 4 . 5 . . 7 . . 5 . . 4 . 5 5 4 6 1 Terminals 45 | . 1 . 3 . 3 4 2 . 1 . . 4 . . 7 . . 4 . . . . 3 5 4 4 . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Hacks 188 | . 2 . 17 . 7 9 6 . 1 33 . 11 . . 22 . . 14 . . 17 . 15 9 15 8 2 Successful 92 | . 1 . 2 . 1 3 1 . 1 33 . 3 . . 9 . . 5 . . 17 . 4 4 4 4 . Failed 96 | . 1 . 15 . 6 6 5 . . . . 8 . . 13 . . 9 . . . . 11 5 11 4 2 Catastrophic 40 | . 1 . 5 . 4 5 2 . . . . 4 . . 3 . . 4 . . . . 3 2 4 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . . . 8 . 5 8 3 . . . . 8 . . 9 . . . . . . . 7 . 7 2 . Terminals 118 | . 2 . 13 . 7 9 6 . 1 . . 6 . . 22 . . 11 . . . . 11 9 15 6 . Fabricators 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Repair Stations 7 | . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . 1 . Recycling Units 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Terminal Hacks 79 | . 1 . . . 1 3 . . 1 33 . . . . 9 . . 3 . . 17 . 1 4 4 2 . Record 17 | . . . . . . . . . 1 11 . . . . . . . . . . 5 . . . . . . Part Schematic 16 | . . . . . . . . . . 12 . . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . 2 . . . . . . . . 2 . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 3 . . . . 2 . . . . . 4 . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 7 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . 3 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 . . 1 . Terminals 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Botnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 50 | . 1 . 5 . 3 3 2 . . . . 5 . . 7 . . 5 . . . . 5 4 4 5 1 Full Trace Events 23 | . 1 . 4 . 2 1 2 . . . . 1 . . 5 . . 4 . . . . . 1 2 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . 12 . . . . . . . . . . 4 . . . . 9 2 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 221 | . . . . . . . . . . . . . . . . . . 152 . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . 2 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 38 | . . . . . . 12 . . . . 1 3 2 2 . . 18 . . . . . . . . . . Largest Group 18 | . . . . . . 10 . . . . 1 3 3 2 2 . 18 17 . . . . . . . . . Highest-Rated Group 656 | . . . . . . 173 . . . . 96 93 93 62 62 . 656 631 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . 31 . . . . 96 31 31 31 31 . 50 50 . . . . . . . . . Total Orders 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 411 | . . . . . . 74 . . . . 14 . 45 2 43 . 87 146 . . . . . . . . . Total Damage 10682 | . . . . . . 1079 . . . . 315 . 583 65 559 . 3891 4190 . . . . . . . . . Kills 45 | . . . . . . 11 . . . . 2 . 3 1 3 . 7 18 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 8 | . . . . . . 2 . . . . . . . . 2 . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . 1 3 . 1 . 1 . . . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 17012 | 388 178 40 805 823 689 655 261 672 319 63 624 1129 490 183 1198 39 409 742 169 110 149 129 1071 2020 1586 1352 719 Spaces Moved 10016 | 123 80 32 429 385 419 319 197 333 355 119 462 522 238 88 594 33 312 464 318 217 243 255 599 1063 824 677 316 Core 2149 | 18 . . . . . . . . 326 119 176 1 . . 115 . . 245 314 217 243 255 65 . . . 55 Treads 1294 | . . . . 5 . 141 . 135 29 . . . . 8 169 . . 3 . . . . . . . 578 226 Legs 5509 | 105 80 32 429 380 419 178 197 198 . . 286 439 238 80 310 . . 10 4 . . . 162 1004 824 99 35 Wheels 904 | . . . . . . . . . . . . 82 . . . 33 312 206 . . . . 271 . . . . Hover 59 | . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . Flight 101 | . . . . . . . . . . . . . . . . . . . . . . . 101 . . . . Fastest Speed 28 | 50 120 120 120 120 120 120 120 120 50 50 50 110 122 120 50 100 100 50 50 50 50 50 28 105 112 120 50 Average Speed 120 | 109 120 120 125 180 120 145 120 172 83 50 121 150 141 131 128 100 120 90 50 50 50 50 116 118 120 154 159 Slowest Speed 600 | 120 120 120 190 260 120 250 120 250 600 50 190 350 190 190 330 100 130 250 120 50 150 50 520 246 330 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 40 | 5 25 12 42 72 31 46 11 61 57 76 60 15 47 14 19 1 92 14 59 35 90 58 12 83 18 59 27 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . . . 1 1 1 . . . . . . . 1 . 3 . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 1 . . . . . . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 17 | 1 . 1 1 1 . 1 . . 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . 1 . Scrap Searched 18 | . . . . 1 . . . 2 . . 2 . 2 7 . . . . 2 2 . . . . . . . Spaces Dug 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 4 2 Terrain Destroyed 2634 | . . . . . . 109 19 60 15 1 . 248 . 77 9 . . 4 . . . . 6 127 66 37 1856 Melee 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Projectile 61 | . . . . . . . . . . . . 6 . . 2 . . 4 . . . . 1 8 10 17 13 AOE 2563 | . . . . . . 109 19 60 15 . . 242 . 77 6 . . . . . . . . 117 56 20 1842 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 13071 | 335 116 33 586 437 533 449 217 390 362 120 503 711 323 140 810 38 335 648 324 217 266 255 851 1549 1203 881 439 Wait 1021 | 189 6 2 53 2 10 43 8 21 . . 7 54 4 9 36 . . 82 . . 13 . 77 164 111 82 48 Move 9990 | 122 79 31 428 384 418 318 196 332 354 118 461 521 237 87 593 33 311 463 317 216 242 254 598 1062 823 676 316 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | . 3 . 12 1 11 8 . 2 . . 5 14 7 1 14 1 4 3 1 . 1 . 17 26 11 5 5 Fast Attach 347 | 5 1 . 12 9 9 8 1 . . . 8 19 6 4 18 1 9 19 4 . 5 1 45 61 61 28 13 Attach 109 | . 1 . 5 1 2 6 5 2 1 1 2 8 3 2 12 3 1 4 . . 1 . 10 19 8 4 8 Detach 58 | . . . 3 . 1 4 2 . . . . 1 1 1 . . . 3 . . 1 . 8 13 13 5 2 Swap 97 | . 2 . 3 . 5 4 2 11 . . 2 2 1 3 6 . 2 5 . . . . 11 14 23 1 . Drop 233 | . 1 . 10 3 17 10 1 . . . 3 3 2 3 14 . 2 3 1 . 2 . 31 53 42 28 4 Fire 959 | 19 23 . 58 37 59 48 2 22 7 . . 85 35 8 111 . 6 56 . . 1 . 54 137 103 51 37 Melee 21 | . . . . . . . . . . 1 15 . . . . . . . . . . . . . . . 5 Ram 12 | . . . . . . . . . . . . . . . . . . 10 1 1 . . . . . . . Kick 20 | . . . 2 . 1 . . . . . . 4 . . 5 . . . . . . . . . 8 . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . . . 27 22 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: [*Fac x2] / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 56 | -11/Junkyard | Discovered new exit (range 8) 389 | -11/Junkyard | Entered Materials 390 | -10/Materials | Build established: Mutant 512 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Entered Mines 572 | -10/Mines | Discovered new exit (range 12) 579 | -10/Mines | Met a Derelict bent on vengeance 595 | -10/Mines | Assembled infested the area 605 | -10/Mines | Core integrity fell below 50% 607 | -10/Mines | Entered Materials 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Repaired Aluminum Leg 995 | -9/Materials | Destroyed 9 combat bots 1163 | -9/Materials | Discovered new exit (range 8) 1320 | -9/Materials | Discovered new exit (range 15) 1412 | -9/Materials | Entered Mines 1433 | -9/Mines | System corruption reached 10% 1469 | -9/Mines | Lost 5 parts (1p2n2u) 1708 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1711 | -9/Mines | Found Prototype Device 1711 | -9/Mines | Identified Exp. Sensor Array 1754 | -9/Mines | Build established: Scavenger-Mutant 2020 | -9/Mines | Learned Materials emergency access door positions 2080 | -9/Mines | Core integrity fell below 50% 2117 | -9/Mines | Destroyed 7 combat bots 2220 | -9/Mines | Discovered new exit (range 9) 2235 | -9/Mines | Entered Materials 2235 | -8/Materials | Evolved 2 slots: Propulsion x2 2258 | -8/Materials | Discovered new exit (range 13) 2854 | -8/Materials | Identified exit to Storage 2924 | -8/Materials | Entered Storage 2932 | -8/Storage | Met a pair of Derelict thieves 3213 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3380 | -8/Storage | System corruption reached 10% 3412 | -8/Storage | Destroyed 9 combat bots 3571 | -8/Storage | Discovered new exit (range 8) 3579 | -8/Storage | Entered Factory 3579 | -7/Factory | Evolved 2 slots: Utility x2 3789 | -7/Factory | Discovered new exit (range 6) 3840 | -7/Factory | Identified exit to Lower Caves 3840 | -7/Factory | Entered Lower Caves 4090 | -7/Lower Caves | Learned Factory security intel 4151 | -7/Lower Caves | Lost 4 parts (3n1w) 4162 | -7/Lower Caves | Destroyed 7 combat bots 4299 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4352 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4408 | -7/Lower Caves | Build established: Mutant 4439 | -7/Lower Caves | Discovered new exit (range 15) 4474 | -7/Lower Caves | Identified exit to Lower Caves 4512 | -7/Lower Caves | Entered another Lower Caves area 4674 | -7/Lower Caves | Released all parts (5) 4758 | -7/Lower Caves | Learned Factory stockpile data 4770 | -7/Lower Caves | Spotted B-75 Beast 4786 | -7/Lower Caves | Encountered a Warlord checkpoint 4786 | -7/Lower Caves | Learned 4 Factory zone layouts 4825 | -7/Lower Caves | Discovered new exit (range 12) 4831 | -7/Lower Caves | Entered Data Miner 4831 | -7/Data Miner | Discovered new exit (range 6) 4841 | -7/Data Miner | Met Data Miner 4856 | -7/Data Miner | Learned location of Section 7 (-2) 4856 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4860 | -7/Data Miner | Received God Mode back door access code from Data Miner 4894 | -7/Data Miner | Entered Proximity Caves 4897 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4898 | -6/Proximity Caves | Escorted by Enhanced Grunt 4926 | -6/Proximity Caves | Learned location of Extension (-4) 4965 | -6/Proximity Caves | Spotted B-75 Beast 4979 | -6/Proximity Caves | Spotter reported a threat 4979 | -6/Proximity Caves | Spotter reported a threat 5007 | -6/Proximity Caves | Core integrity fell below 50% 5032 | -6/Proximity Caves | Spotter reported a threat 5146 | -6/Proximity Caves | Spotter reported a threat 5316 | -6/Proximity Caves | Build established: Scavenger-Mutant 5319 | -6/Proximity Caves | Spotter reported a threat 5374 | -6/Proximity Caves | Spotter reported a threat 5431 | -6/Proximity Caves | Spotter reported a threat 5490 | -6/Proximity Caves | Discovered new exit (range 12) 5518 | -6/Proximity Caves | Entered Factory 5518 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5868 | -6/Factory | Search patrols dispatched 5871 | -6/Factory | Lost 4 parts (2p1u1w) 5958 | -6/Factory | Lost 5 parts (2n2u1w) 6086 | -6/Factory | Discovered new exit (range 5) 6218 | -6/Factory | First assault squad dispatched 6218 | -6/Factory | Spotted B-75 Beast 6235 | -6/Factory | Incoming assault squad redirected 6321 | -6/Factory | Incoming investigation squad redirected 6339 | -6/Factory | Garrison activated, responded to threat 6379 | -6/Factory | Core integrity fell below 50% 6447 | -6/Factory | Destroyed 7 combat bots 6452 | -6/Factory | Lost 8 parts (1p4n1u2w) 6553 | -6/Factory | Allied Derelicts emerged from ambush trap array 6560 | -6/Factory | System corruption reached 10% 6647 | -6/Factory | Entered Lower Caves 6647 | -6/Lower Caves | Accompanied by 3 allies 6678 | -6/Lower Caves | Learned 8 Factory zone layouts 6721 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6800 | -6/Lower Caves | Destroyed 7 combat bots 6901 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6902 | -6/Lower Caves | Core integrity fell below 20% 7014 | -6/Lower Caves | Lost 3 parts (3n) 7112 | -6/Lower Caves | Encountered a Warlord checkpoint 7119 | -6/Lower Caves | Discovered new exit (range 7) 7137 | -6/Lower Caves | Entered another Lower Caves area 7137 | -6/Lower Caves | Accompanied by 1 ally 7199 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 7245 | -6/Lower Caves | Discovered new exit (range 8) 7320 | -6/Lower Caves | Entered Factory 7320 | -5/Factory | Accompanied by 2 allies 7320 | -5/Factory | Evolved 2 slots: Utility x2 7416 | -5/Factory | Identified exit to Upper Caves 7724 | -5/Factory | Discovered new exit (range 10) 7834 | -5/Factory | Incoming investigation squad redirected 8117 | -5/Factory | Garrison activated, responded to threat 8165 | -5/Factory | Lost 4 parts (1p1n1u1w) 8222 | -5/Factory | Lost 3 parts (2n1u) 8321 | -5/Factory | Cargo convoy interrupted 8458 | -5/Factory | Released all parts (10) 8463 | -5/Factory | Core integrity fell below 50% 8481 | -5/Factory | Lost 12 parts (3p4n2u3w) 8503 | -5/Factory | Discovered new exit (range 11) 8515 | -5/Factory | Core integrity fell below 20% 8518 | -5/Factory | Entered another Factory area 8518 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8557 | -4/Factory | Manually triggered Chute Trap 8557 | -4/Factory | Sucked down chute 8557 | -4/Factory | Entered Waste 8612 | -4/Waste | Spotted C-40 Crusher 8624 | -4/Waste | Spotted C-40 Crusher 8636 | -4/Waste | Spotted C-40 Crusher 8650 | -4/Waste | Spotted C-40 Crusher 8651 | -4/Waste | Spotted C-40 Crusher 8652 | -4/Waste | Spotted C-40 Crusher 8662 | -4/Waste | Warlord forces began an assault 8665 | -4/Waste | Allies destroyed C-40 Crusher 8672 | -4/Waste | Allies destroyed C-40 Crusher 8672 | -4/Waste | Allies destroyed C-40 Crusher 8676 | -4/Waste | Allies destroyed C-40 Crusher 8682 | -4/Waste | Allies destroyed C-40 Crusher 8891 | -4/Waste | Discovered new exit (range 12) 8965 | -4/Waste | Identified exit to Factory 8966 | -4/Waste | Entered Factory 8966 | -4/Factory | Accompanied by 17 allies 9013 | -4/Factory | Incoming investigation squad redirected 9026 | -4/Factory | Spotted B-86 Titan 9032 | -4/Factory | Build established: Tank 9041 | -4/Factory | Destroyed B-86 Titan 9065 | -4/Factory | Identified exit to Upper Caves 9065 | -4/Factory | Identified exit to Extension 9082 | -4/Factory | Garrison activated, responded to threat 9117 | -4/Factory | Incoming assault squad redirected 9286 | -4/Factory | Incoming assault squad redirected 9413 | -4/Factory | Incoming investigation squad redirected 9540 | -4/Factory | Released all parts (6) 9560 | -4/Factory | Lost 13 parts (2p3n5u3w) 9607 | -4/Factory | Spotted B-86 Titan 9708 | -4/Factory | Entered Upper Caves 9718 | -4/Upper Caves | System corruption reached 10% 9826 | -4/Upper Caves | Build established: Mutant 9830 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9872 | -4/Upper Caves | Discovered new exit (range 9) 9876 | -4/Upper Caves | Learned location of Quarantine (-3) 9877 | -4/Upper Caves | Entered another Upper Caves area 9895 | -4/Upper Caves | Lost 4 parts (4n) 9985 | -4/Upper Caves | Discovered new exit (range 4) 9987 | -4/Upper Caves | Entered Zhirov 9987 | -4/Zhirov | Discovered new exit (range 3) 9997 | -4/Zhirov | Met Zhirov 10008 | -4/Zhirov | Learned location of Testing (-2) 10008 | -4/Zhirov | Learned location of Command (-1) 10011 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10018 | -4/Zhirov | Found Alien Artifact 10018 | -4/Zhirov | Identified Integrated Reactor 10018 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10041 | -4/Zhirov | Found Alien Artifact 10041 | -4/Zhirov | Identified Transdimensional Reconstructor 10041 | -4/Zhirov | Warped through subspace 10054 | -4/Zhirov | Cloak Generator disabled 10054 | -4/Zhirov | Attacked by Zhirov 10072 | -4/Zhirov | Zhirov warped through subspace 10081 | -4/Zhirov | Zhirov detonated his lab 10082 | -4/Zhirov | Core integrity fell below 50% 10136 | -4/Zhirov | Entered Proximity Caves 10175 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10221 | -3/Proximity Caves | Core integrity fell below 20% 10224 | -3/Proximity Caves | Lost 3 parts (1n2u) 10257 | -3/Proximity Caves | Discovered new exit (range 15) 10265 | -3/Proximity Caves | Entered Research 10265 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10266 | -3/Research | Identified exit to Quarantine 10461 | -3/Research | Found Powered Armor 10464 | -3/Research | Found Powered Armor 10467 | -3/Research | Found Powered Armor 10582 | -3/Research | Build established: Scavenger-Tank 10833 | -3/Research | System corruption reached 10% 10891 | -3/Research | Lost 4 parts (2n2u) 11253 | -3/Research | Found Prototype Device 11253 | -3/Research | Identified Exp. Focal Shield 11261 | -3/Research | Found Exp. Focal Shield 11336 | -3/Research | Entered Quarantine 11363 | -3/Quarantine | Cryocooling Duct disabled 11378 | -3/Quarantine | Ambient heat levels rising (+20) 11378 | -3/Quarantine | Non-combat units ordered to evacuate 11610 | -3/Quarantine | Found Fusion Bomb Launcher 11618 | -3/Quarantine | Spotted Alpha 7 11650 | -3/Quarantine | Found Alien Launcher 11792 | -3/Quarantine | Met incapacitated Sigix Warrior 11792 | -3/Quarantine | Lockdown squad dispatched 11871 | -3/Quarantine | Spotted Lightning 11872 | -3/Quarantine | Spotted Lightning 11891 | -3/Quarantine | System corruption reached 30% 11917 | -3/Quarantine | Destroyed Lightning 11920 | -3/Quarantine | Spotted Lightning 11952 | -3/Quarantine | Destroyed Lightning 11961 | -3/Quarantine | Found Prototype Processor 11961 | -3/Quarantine | Identified Exp. Targeting Computer 11982 | -3/Quarantine | Lost 10 parts (1p3n4u2w) 11983 | -3/Quarantine | Destroyed Lightning 12009 | -3/Quarantine | Core integrity fell below 50% 12015 | -3/Quarantine | Found Prototype Device 12015 | -3/Quarantine | Identified Exp. EM Disruption Field 12036 | -3/Quarantine | Lost 3 parts (2n1w) 12045 | -3/Quarantine | Found Exp. EM Disruption Field 12048 | -3/Quarantine | Found Exp. Targeting Computer 12368 | -3/Quarantine | Discovered new exit (range 9) 12492 | -3/Quarantine | Identified exit to Research 12500 | -3/Quarantine | Found Alien Artifact 12500 | -3/Quarantine | Identified Core Reset Matrix 12500 | -3/Quarantine | Identified Sigix Terminator 12500 | -3/Quarantine | Used Core Reset Matrix 12504 | -3/Quarantine | Sensed 13 artifacts in vicinity 12505 | -3/Quarantine | Discovered exit to Research (range 4) 12850 | -3/Quarantine | Found Sigix Broadsword 12868 | -3/Quarantine | Found Prototype Launcher 12868 | -3/Quarantine | Identified Hellfire Missile Launcher 13074 | -3/Quarantine | Incoming investigation squad redirected 13104 | -3/Quarantine | Found Subatomic Replicator 13106 | -3/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 13310 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13356 | -3/Quarantine | Entered Research 13356 | -2/Research | Evolved 2 slots: Utility x2 13454 | -2/Research | Build established: Scavenger-Gunner 14031 | -2/Research | Destroyed 8 combat bots 14039 | -2/Research | Lost 4 parts (3n1u) 14400 | -2/Research | Identified exit to Testing 14405 | -2/Research | First assault squad dispatched 14506 | -2/Research | Lost 8 parts (1p2n2u3w) 14511 | -2/Research | Destroyed 11 combat bots 14706 | -2/Research | System corruption reached 10% 14758 | -2/Research | Lost 5 parts (1n3u1w) 14942 | -2/Research | Entered Testing 15181 | -2/Testing | Fabricated Adv. Heavy Siege Treads (x2) 15369 | -2/Testing | Discovered new exit (range 16) 15634 | -2/Testing | Scanned by Researcher 15652 | -2/Testing | Warped through subspace 15676 | -2/Testing | Lost 4 parts (1p2u1w) 16048 | -2/Testing | Found Prototype Protection 16048 | -2/Testing | Identified SHELL Armor 16051 | -2/Testing | Found Prototype Protection 16051 | -2/Testing | Identified Lgt. Regenerative Plating 16056 | -2/Testing | Found Prototype Protection 16056 | -2/Testing | Identified Med. Regenerative Plating 16177 | -2/Testing | Spotted Fortress 16288 | -2/Testing | Discovered new exit (range 5) 16294 | -2/Testing | Entered Section 7 16295 | -2/Section 7 | Sensed 26 artifacts in vicinity 16356 | -2/Section 7 | Found Microwarp Drive 16426 | -2/Section 7 | Spotted B-90 Cyclops 16442 | -2/Section 7 | Destroyed B-90 Cyclops 16544 | -2/Section 7 | First assault squad dispatched 16561 | -2/Section 7 | Incoming assault squad redirected 16563 | -2/Section 7 | Spotted S7 Guard 16574 | -2/Section 7 | Found Core Membrane 16574 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16740 | -2/Section 7 | Found Integrated Reactor 16740 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16809 | -2/Section 7 | Incoming assault squad redirected 16812 | -2/Section 7 | Incoming assault squad redirected 16937 | -2/Section 7 | Fired Supercharged Sigix Terminator 16937 | -2/Section 7 | Destroyed S7 Guard 16938 | -2/Section 7 | Core integrity fell below 50% 16958 | -2/Section 7 | Destroyed 13 combat bots 16968 | -2/Section 7 | Lost 8 parts (2p2n3u1w) 16982 | -2/Section 7 | Found Microwarp Drive 16983 | -2/Section 7 | Released all parts (10) 16999 | -2/Section 7 | Core integrity fell below 20% 17008 | -2/Section 7 | Spotted Alpha 7 17011 | -2/Section 7 | Spotted Alpha 7 17012 | -2/Section 7 | Lost 3 parts (1p1n1u) 17013 | -2/Section 7 | Spotted S7 Guard 17013 | -2/Section 7 | Destroyed by S7 Guard with Hardcell Cannon Last Messages --------------- 16990_ R-10 Processor collects Unknown Treads. 16993_ U-05 Engineer lays Concrete. 16997_ U-05 Engineer builds a Wall. 16999_ Core Membrane filtered system corruption (1). 16999_ U-05 Engineer destroyed. 17000_ Door malfunctions. 17001_ Core Membrane filtered system corruption (1). 17002_ K-01 Serf collects debris. 17003_ U-05 Engineer lays Concrete. 17003_ Acquired Unknown Treads. 17003_ Identified Biometal Medium Treads. 17004_ Core Membrane filtered system corruption (1). 17004_ U-05 Engineer lays Concrete. 17005_ The unstable cave ceiling collapses. 17005_ Core Membrane filtered system corruption (1). 17006_ K-01 Serf collects debris. 17010_ W-44 Eye sends out distress signal. 17011_ Slug penetrates S-43 Plague. 17013_ Penetrated by Slug. 17013_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ## ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | !#???????????????????????????????????????? | | #???????????????????????????????????????? | | ###?????????????????????????????????????? | | = ##????????????????????????????????????? | | # # #????????????????????????????????????? | | ##????????????????????????????????????? | | / ##???????????????????????????????????? | | # ##??????????????????????????????????? | | """#????#########?????????????????????? | | # ""#????#"""""""#?????????????????????? | | R"#????#"""" " #?????????????????????? | | # "#????#""!" #?????????????????????? | | # ##????#"""" #?????????????????????? | | # ##??????" #?????????????????????? | | ## # ##| #####???? Y #????#?""?????????????? | | # !%= #??####@##### # ?????????????? | | !*= #??# % + ?????????????? | | #??# 7 + ???????????????? | | #??# s w +????????????????? | | = #??# s 7 +????????????????? | | #??#ss ##### #????????????????? | | #??# s #?????#????????????????? | | #/##########; #??????????????????????? | | p #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ####+##########??????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | " #????????????????????????????????????? | | " #????????????????????????????????????? | | "" ?????????????????????????????????????? | | ?? ? ?????????????????????????????????????? | | ???? ??" ?????????????????????????????????????? | | ???????" ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 80 Energy Generation 83 Energy Capacity 965 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Power Amplification 30 Corruption Containment 8 Armor Coverage 2550 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Core Shielding 40 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 24 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Cld. Antigrav System | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Com. Mass Driver | -2/Section 7 | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Robot Schematics ------------------ L-61 Swordsman | -2/Testing | Archive Fabricated ------------ Adv. Heavy Siege Treads | x2 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator High-powered Transdimensional Reconstructor Sigix Broadsword Core Membrane Supercharged Sigix Terminator Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalSmallSystem Manual? 0 Play Time 03:15:09 Cumulative 601.9 hours Start 2024.02.26 @ 06:05:15 End 2024.02.27 @ 00:44:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 83 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c71e046-f775-4aa7-9bf4-705b02fc05f0