Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.16 @ 19:16:07 Player: Mathewnd Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (4711) 4711 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 9640 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 304 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 72/100 System Corruption 1% Temperature Critical (6456) Movement Treading (168) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Treaded Carbon-Aluminum Exoskeleton > --- UTILITY (4) ------ Scrap Engine Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Improved Signal Interpreter Transmission Jammer Experimental Utility Shielding Experimental Utility Shielding Improved Medium Armor Plating Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Authchip [Storage] Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Treaded Carbon-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Phase Cannon Phase Cannon Missile Launcher Cycling Thermic Construct/C > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Transmission Jammer Experimental Utility Shielding Experimental Utility Shielding Improved Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Authchip [Storage] [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . 4 . . 4 . . Power . | . . . . . . . . . Propulsion 4 | . . . 1 . . 3 . . Utility 2 | . . . 2 . . . . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 71 | 6 1 11 35 12 2 2 2 . Power 7 | 1 . 2 2 1 . 1 . . Engine 6 | 1 . 2 2 . . 1 . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . 2 12 10 . . . . Treads 21 | 2 . . 9 10 . . . . Leg 3 | . . 1 2 . . . . . Wheel 2 | . . 1 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 1 2 7 1 1 . 1 . Device 5 | . . 1 1 1 1 . 1 . Storage 4 | 1 1 . 2 . . . . . Processor 2 | . . . 2 . . . . . Hackware . | . . . . . . . . . Protection 3 | . . 1 2 . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 . 5 14 . 1 1 1 . Energy Gun 6 | 1 . 4 1 . . . . . Energy Cannon 2 | . . . . . . 1 1 . Ballistic Gun 12 | 1 . . 10 . 1 . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 3 | . . . 3 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 23 | . . 7 4 . 1 1 . 10 Power 5 | . . 3 . . . 1 . 1 Propulsion 6 | . . 3 . . . . . 3 Utility 5 | . . . 3 . . . . 2 Weapon 7 | . . 1 1 . 1 . . 4 Highest Loss Streak 9 | . . 3 2 . 1 1 . 9 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 4 8 9 14 11 13 12 12 Power . | . 1 1 . . . . . . Propulsion 1 | 1 2 . 1 5 2 1 . . Utility 4 | . . . 3 4 5 8 11 12 Weapon 4 | . 1 5 4 4 2 4 1 . Tool/Special . | . . . . . . . . . Unused Backups 35 | . . 3 5 3 5 6 1 12 Power 1 | . . . 1 . . . . . Propulsion 13 | . . 2 1 3 4 3 . . Utility 12 | . . . . . . . . 12 Weapon 9 | . . 1 3 . 1 3 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 85 93 91 100 76 40 48 36 Engine 5 | . 14 11 7 2 . 3 6 4 Core 2 | . . . . 6 9 2 . . Treads 14 | . 28 6 21 27 16 6 1 6 Leg 2 | . . 8 1 . . . 4 . Wheel 2 | . . 9 2 . . . . . Device 8 | . . 13 5 7 9 6 6 11 Storage 9 | . 14 13 9 9 9 6 6 6 Processor 5 | . . . 8 9 9 6 5 . Protection 3 | . . . 8 10 4 . . . Energy Gun 6 | . 14 22 . . 1 3 . . Ballistic Gun 12 | . 14 . 26 27 17 . . . Ballistic Cannon 2 | . . 4 . . . 1 5 1 Peak Build Rating 64 | 6 7 14 31 34 47 57 64 61 Average Rating 29 | 4 6 11 25 31 35 44 58 52 On Entrance 26 | . 6 6 8 31 34 38 57 58 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 14 19 24 41 41 40 56 63 52 Greatest Support 168 | 40 40 40 60 69 69 168 168 157 Greatest Overweight (x) 11 | . . 1 2 . 11 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 12 | 6 8 9 10 15 15 15 15 15 Most Carried 15 | 4 5 10 13 15 15 15 15 13 Average Carried 11 | 2 4 9 9 14 11 13 12 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 4 5 8 13 15 12 14 14 12 Scrap Engine Consumption 71 | . . . . . 30 33 5 3 Constructs Created 2 | . . . . . 2 . . . Constructs Modified 27 | . . . . . 9 10 7 1 Class Distribution -------------------- 19% | Scavenger-Tank 18% | Mutant 16% | Construct 12% | Commander-Tank 10% | Commander-Construct 8% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Matter Collected 4144 | 230 49 378 1657 1166 236 132 218 78 Remotely . | . . . . . . . . . Salvage Created 5785 | . 150 514 1984 1574 320 627 399 217 Parts 334 | . 6 41 123 88 26 25 14 11 Haulers Intercepted 10 | . 1 . 4 4 . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 45 | . . 26 . . . . 10 9 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 106 | . 2 15 29 25 5 12 12 6 Melee 1 | . . . . . . . . 1 Guns 71 | . 2 12 24 25 5 3 . . Cannons 12 | . . 3 . . . 3 3 3 AOE 20 | . . . 5 . . 5 8 2 Classes Destroyed 16 | . 3 2 8 . . . 2 1 Worker 6 | . . . 3 3 . . . . Builder 6 | . 1 . 1 1 3 . . . Hauler 10 | . 1 . 4 4 . 1 . . Recycler 5 | . . . 2 3 . . . . Mechanic 1 | . . . 1 . . . . . Operator 3 | . . . 2 1 . . . . Watcher 4 | . . . 3 1 . . . . Swarmer 22 | . . 3 2 6 . 4 4 3 Grunt 37 | . 2 . 13 8 . 6 6 2 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 Sentry 26 | . . . 10 10 3 3 . . Hunter 4 | . . . 3 1 . . . . Programmer 1 | . . . . . . . 1 . Subdweller 14 | . . 12 . . 2 . . . Mutant 1 | . . . . . . . 1 . Best Kill Streak 7 | . 1 3 7 6 1 4 4 3 Combat Bots Only 5 | . 1 3 5 4 1 4 4 3 Max Kills in Single Turn 3 | . 1 2 2 2 1 3 3 2 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . 2 . . 3 3 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Hostile Shots Fired 503 | . 11 80 117 66 6 96 48 79 Missed 133 | . 2 28 31 19 2 32 11 8 Damage Taken 6588 | . 123 1173 1131 437 63 1004 593 2064 Core 1230 | . . 229 75 16 8 70 11 821 Absorbed by Shields 369 | . . . 190 155 24 . . . Ignored by Resistances 132 | . . . 82 44 6 . . . Regen/Repaired (Parts) 819 | . . . 44 . 5 483 287 . Core Remaining (%) 63 | 100 . 8 . . 82 . . . Volleys Fired 493 | . 11 129 104 86 17 57 22 67 Largest 4 | . 2 2 3 3 3 4 3 1 Hottest 243 | . 70 120 75 75 75 166 190 243 Shots Fired 1011 | . 22 209 299 258 48 60 48 67 Gun 836 | . 22 178 294 258 47 37 . . Cannon 153 | . . 31 . . . 17 39 66 Launcher 22 | . . . 5 . 1 6 9 1 Special . | . . . . . . . . . Kinetic 687 | . 11 46 297 258 47 13 13 2 Thermal 305 | . 11 163 . . . 41 26 64 Explosive 19 | . . . 2 . 1 6 9 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 5 18 18 20 17 18 19 8 Robot Miss Streak 20 | . 1 2 4 2 2 2 2 20 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 1 3 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 599 | . 16 81 203 170 35 46 35 13 Core Hits 249 | . 6 28 82 61 13 31 21 7 Critical Kills 4 | . . . 2 . 1 . 1 . Critical Parts Destroyed 5 | . . . 3 2 . . . . Critical Strikes 14 | . 1 3 5 2 1 . 1 1 Burn 3 | . 1 2 . . . . . . Meltdown 1 | . . . . . . . 1 . Destroy 9 | . . 1 5 2 1 . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13487 | . 198 1352 3903 2972 639 1730 1797 896 Guns 8791 | . 196 1054 3449 2934 626 532 . . Cannons 2285 | . . 298 . . . 407 868 712 Explosions 2309 | . . . 431 . . 771 929 178 Melee . | . . . . . . . . . Ramming 102 | . 2 . 23 38 13 20 . 6 Kinetic 8618 | . 132 459 3724 2934 626 361 237 145 Thermal 2733 | . 64 893 . . . 578 631 567 Explosive 2034 | . . . 156 . . 771 929 178 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . 1 1 Average Corruption 1 | . 1 1 . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . 2 25 . . . . 3 1 Message Errors 6 | . . 5 . . . . 1 . Matter Fused 6 | . 1 4 . . . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 2 | . 1 1 . . . . . . Parts Fused 2 | . . 2 . . . . . . Data Loss (minor) 5 | . . 4 . . . . . 1 Data Loss (major) 3 | . . 2 . . . . 1 . Misfires 2 | . . 2 . . . . . . Alerts 2 | . . 2 . . . . . . Weapon Failures 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 133 | . . . . . . 5 43 85 Projectiles 99 | . . . . . . . 20 79 Explosions 34 | . . . . . . 5 23 6 Melee . | . . . . . . . . . Knockbacks 16 | . . 5 . . . 8 2 1 Impact 1 | . . . . . . 1 . . Kinetic 15 | . . 5 . . . 7 2 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 271 | . . . 65 . 22 140 . 44 Shots 5 | . . . 1 . 1 2 . 1 Rammed 14 | . . . 3 7 1 1 . 2 Targets Rammed 20 | . 1 . 6 8 1 1 . 3 Kicked . | . . . . . . . . . Crushed 6 | . 1 . 3 1 . . . 1 Highest Temperature 6677 | . 162 235 310 238 140 84 472 6677 Average Temperature 591 | . 78 121 72 65 37 27 201 3308 Received Heat Transfer 2635 | . 72 801 370 174 18 405 111 684 Effects 67 | . . . 2 . . . 3 62 Shutdowns 10 | . . . . . . . 2 8 Energy Bleed 9 | . . . . . . . . 9 Interference 6 | . . . 2 . . . . 4 Matter Decay 12 | . . . . . . . 1 11 Damage (minor) 7 | . . . . . . . . 7 Damage (major) 17 | . . . . . . . . 17 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 9 | . . 1 . . 1 3 4 . Heat Transferred 4278 | . 259 1688 . . . 1221 740 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Maximum Alert Level 2 | . . . 2 2 1 2 . . Low Security (%) 48 | 100 100 . 34 8 98 . . . Level 1 32 | . . . 57 41 1 48 . . Level 2 18 | . . . 7 49 . 51 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 576 | . 31 . 492 576 216 485 . . Initial 250 | . . . . 204 189 250 . . Average 216 | . 8 . 243 395 40 375 . . Influence Increases 3741 | . 63 75 1097 866 329 911 260 140 Destroy 0b10 Robot/C 1920 | . 40 60 580 500 60 340 220 120 Destroy 0b10 Robot/NC 185 | . 10 . 80 65 15 15 . . Destroy Leader 530 | . 12 . 204 170 . 84 40 20 Allied During Kill 164 | . . . . . 49 115 . . Successful Hack 108 | . . . 17 20 43 28 . . Select Force Hacks 270 | . . . 60 60 150 . . . Disable Machine 135 | . . . 75 30 . 30 . . Destroy Structure 119 | . 1 . 66 6 12 34 . . Advance Influence 250 | . . . . . . 250 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 45 | . . 15 15 15 . . . . Influence Decreases 2987 | . 58 77 613 583 518 500 470 168 Time Decay 2689 | . 58 77 583 583 468 350 470 100 Lost Part 118 | . . . 30 . 10 10 . 68 Lost Ally 180 | . . . . . 40 140 . . Squads Dispatched 20 | . . . 7 5 . 8 . . Investigation 8 | . . . 3 3 . 2 . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 1 2 . 3 . . Assault . | . . . . . . . . . Garrison 6 | . . . 3 . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Distress Signals 7 | . 1 . 5 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 3 20 46 35 7 21 12 6 Peak Tracking Total 5 | . 3 3 5 4 2 4 4 3 Tactical Retreats 8 | . . 6 1 1 . . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Traps Triggered 5 | . . 3 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Machines Disabled 9 | . . . 5 2 . 2 . . Max in Single Turn 2 | . . . 2 1 . 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Machines Accessed 43 | . 2 3 11 10 12 5 . . Terminals 24 | . 1 . 7 7 6 3 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 11 | . 1 . 2 2 5 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 . 1 . . Total Hacks 103 | . 5 5 29 27 26 11 . . Successful 62 | . . 5 17 18 19 3 . . Failed 41 | . 5 . 12 9 7 8 . . Catastrophic 7 | . 1 . 4 1 . 1 . . Database Lockouts . | . . . . . . . . . Manual 73 | . 5 . 24 22 22 . . . Terminals 67 | . 2 . 21 20 18 6 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 20 | . 3 . 3 6 5 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 2 1 . 2 . . Terminal Hacks 17 | . . 5 2 4 4 2 . . Record 5 | . . 4 . . 1 . . . Part Schematic 2 | . . . 1 . 1 . . . Robot Schematic 1 | . . . 1 . . . . . Open Door 2 | . . 1 . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 3 | . . . . 1 . 2 . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 40 | . . . 13 12 15 . . . Terminals 31 | . . . 11 10 10 . . . Botnet 13 | . . . 4 5 4 . . . Skim 18 | . . . 7 5 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . . . 2 2 5 . . . Tunnel 9 | . . . 2 2 5 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 2 . 10 8 4 5 . . Full Trace Events 3 | . 1 . 1 . . 1 . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 10 8 . . Highest-Rated Group 173 | . . . . 173 173 141 . . Highest-Rated Ally 29 | . . . . 29 29 29 . . Total Orders 4 | . . . . . 4 . . . STAY 2 | . . . . . 2 . . . FOLLOW 2 | . . . . . 2 . . . Ally Attacks 141 | . . . . . 55 86 . . Total Damage 1666 | . . . . . 687 979 . . Kills 11 | . . . . . 4 7 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Turns Passed 12647 | 110 178 3142 2378 1819 2609 797 1394 220 Spaces Moved 6547 | 64 86 2040 1219 738 1327 465 552 56 Core 12 | 4 . . . . 8 . . . Treads 4059 | 60 86 231 984 738 1319 465 120 56 Legs 725 | . . 202 91 . . . 432 . Wheels 1751 | . . 1607 144 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 100 100 160 104 104 168 168 Average Speed 142 | 153 160 129 153 160 136 118 170 168 Slowest Speed 600 | 160 160 240 260 160 600 193 193 168 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 51 | 5 22 82 88 95 97 11 58 7 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 20 | . . . 5 5 8 . 2 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 9 | . . 8 . . . . 1 . Spaces Dug 11 | . . 11 . . . . . . Terrain Destroyed 262 | . . 21 65 . 12 44 69 51 Melee . | . . . . . . . . . Projectile 72 | . . 21 . . . . 8 43 AOE 190 | . . . 65 . 12 44 61 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Total 9232 | 73 104 2317 1570 1288 2108 670 971 131 Wait 1912 | . 3 101 143 427 736 120 379 3 Move 6539 | 63 85 2039 1218 737 1326 464 551 56 Hop . | . . . . . . . . . Pick Up 69 | 4 1 18 24 4 5 11 2 . Fast Attach 27 | 6 1 4 11 1 1 1 2 . Attach 19 | . . 5 4 . 1 4 4 1 Detach 18 | . 1 1 3 . 4 3 6 . Swap 49 | . . 6 28 12 2 . 1 . Drop 86 | . 1 14 29 13 15 9 4 1 Fire 493 | . 11 129 104 86 17 57 22 67 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 20 | . 1 . 6 8 1 1 . 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 6) 289 | -10/Materials | Entered Subcaves 290 | -10/Subcaves | Approached by a straggling Scientist 308 | -10/Subcaves | Build established: Mutant 410 | -10/Subcaves | Disturbed a concealed Subdweller 787 | -10/Subcaves | Build established: Scavenger-Mutant 1071 | -10/Subcaves | Disturbed a concealed Subdweller 1363 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1372 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1669 | -10/Subcaves | Core integrity fell below 50% 1770 | -10/Subcaves | Learned 2 Materials zone layouts 1905 | -10/Subcaves | Build established: Mutant 1941 | -10/Subcaves | Visited Clippyterm 1944 | -10/Subcaves | Learned Factory emergency access door positions 2053 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2107 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2146 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2390 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2489 | -10/Subcaves | Discovered new exit (range 9) 2700 | -10/Subcaves | Core integrity fell below 20% 2732 | -10/Subcaves | Lost 3 parts (1p1n1w) 2919 | -10/Subcaves | Crushed by falling debris 3431 | -10/Subcaves | Entered Materials 3431 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4163 | -8/Materials | Discovered new exit (range 16) 4438 | -8/Materials | Build established: Scavenger-Tank 4479 | -8/Materials | Garrison activated, responded to threat 4511 | -8/Materials | Discovered new exit (range 16) 5158 | -8/Materials | Identified exit to Factory 5189 | -8/Materials | Learned location of 1 exit from Recycling 5212 | -8/Materials | Identified exit to Storage 5226 | -8/Materials | Learned location of 1 exit from Storage 5232 | -8/Materials | Learned location of Zion (-7) 5233 | -8/Materials | Learned Storage security intel 5362 | -8/Materials | Repaired Reflective Plating 5809 | -8/Materials | Entered Storage 5811 | -8/Storage | Identified exit to Recycling 7168 | -8/Storage | Build established: Tank 7170 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7229 | -8/Storage | Learned Factory emergency access door positions 7251 | -8/Storage | Used back door to open Recycling access 7430 | -8/Storage | Learned 4 Recycling zone layouts 7472 | -8/Storage | Build established: Commander-Tank 7502 | -8/Storage | Learned location of 1 exit from Recycling 7545 | -8/Storage | Learned location of Lower Caves (-7) 7597 | -8/Storage | Learned location of 1 exit from Lower Caves 7628 | -8/Storage | Entered Recycling 7628 | -8/Recycling | Accompanied by 10 allies 7629 | -8/Recycling | Identified exit to Factory 7991 | -8/Recycling | Scanned before Scraplab entrance 8471 | -8/Recycling | Learned location of 1 exit from Recycling 8545 | -8/Recycling | Learned location of 1 exit from Storage 8566 | -8/Recycling | Learned location of 3 exits from Factory 8579 | -8/Recycling | Learned 4 Lower Caves zone layouts 8586 | -8/Recycling | Learned Factory scanalyzer intel 8598 | -8/Recycling | Learned Factory stockpile data 8820 | -8/Recycling | Entered Scraplab 8824 | -8/Recycling | Found Prototype Device 8824 | -8/Recycling | Identified Scrap Engine 9290 | -8/Recycling | Build established: Commander-Construct 10237 | -8/Recycling | Entered Factory 10237 | -6/Factory | Accompanied by 8 allies 10237 | -6/Factory | Evolved 4 slots: Propulsion x3, Weapon x1 10238 | -6/Factory | Identified exit to Lower Caves 10239 | -6/Factory | Identified exit to Factory 10242 | -6/Factory | Loaded intel: 4 scanalyzer locations 10342 | -6/Factory | Garrison activated, responded to threat 10862 | -6/Factory | Build established: Construct 11034 | -6/Factory | Entered Lower Caves 11035 | -6/Lower Caves | Identified exit to Lower Caves 12091 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12304 | -6/Lower Caves | Learned 8 Factory zone layouts 12428 | -6/Lower Caves | Entered another Lower Caves area 12617 | -6/Lower Caves | Core integrity fell below 50% 12637 | -6/Lower Caves | Core integrity fell below 20% 12649 | -6/Lower Caves | Core destroyed Last Messages --------------- remains intact and functional. 12637_ Overheating: Core damaged (-110). 12638_ Overheating: Matter decay (-6). 12639_ Overheating: Energy bleed (-3). 12640_ Overheating: Matter decay (-12). 12640_ Critical hit (Burn: +37). 12642_ Overheating: Lrg. Storage Unit damaged (-3). 12644_ Slammed into G-50 Soldier. 12644_ Cycling Thermic Construct/C destroyed. 12644_ Scrap Engine damaged due to network destabilization (-9). 12645_ Acquired 12 matter. 12646_ Slammed into G-50 Soldier. 12646_ Critical hit (Burn: +37). 12647_ Overheating: Core damaged (-85). 12647_ Crushed G-50 Soldier. 12647_ G-50 Soldier destroyed. 12648_ Acquired 42 matter. 12649_ Overheating: Core damaged (-136). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ""???????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????## ????????????? | | ????????????????????????????### ?????????????? | | ???????????????????????????? ??? ??????????? | | ???????????????????????????? ??? ?????????? | | ????????????????????????????# ???? ?????????? | | ???????????????????????????## ????? ??????????? | | ???????????????????????????# ?????? ??????????? | | ??????????????????? ??????# #????? ??????????? | | ??????????????????? #####?# #????? ???????????? | | ????????????????????;;#;#;## #????? ???????????? | | ????????????????????# ; ##???? #???????????? | | ????????????????????# ; ##?? #??????#????? | | ?????????????????##?# ;; ##? ##??? ## ? | | ?????????????????# ##;; ### #? ## ? | | ?????????????????# #; ;### ## | | ?????????????????# ;; ; ;;;## ? | | ??????????????????#; ;; ;; ### ##???????? | | ??????????????????# ;;; #### #????????? | | ??????????????????#### ; % ### ?????? | | ?????????????????????# ;; %% ### ?? | | ???????????????????????#;@ ## #? | | ???????????????????????## ## ### #?? | | ????????????????????????# #?###??? ####?? | | ????????????????????????# ###???????? #????? | | ????????????????????????# ## ###????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Reflective Plating | 63% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotMyomerSubcomponent Manual? 0 Play Time 01:07:52 Cumulative 373.6 hours Start 2025.03.16 @ 18:02:21 End 2025.03.16 @ 19:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 92 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01deecd6-1bf0-4916-82e1-f476d3080a64