Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 00:40:24 Player: morimori Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1695) 1695 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3530 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Autogun Rocket Launcher > --- INVENTORY (20) --- Cooled Ion Engine Light Nuclear Core Wheel Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Large Storage Unit Experimental Sensor Array Light Armor Plating Hacking Suite Improved EM Shotgun Improved Heavy Laser Autogun Autogun Improved Assault Rifle Improved Assault Rifle Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Wheel Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Large Storage Unit Experimental Sensor Array Hacking Suite Improved EM Shotgun Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Rocket Launcher Katana [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 51 | 7 6 4 29 5 Power 13 | 1 2 3 6 1 Engine 13 | 1 2 3 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 1 5 . Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 2 1 5 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 . 6 2 Device 6 | 1 . . 5 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 17 | 2 1 . 12 2 Energy Gun 4 | 1 . . 2 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | 1 1 . 7 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 6 1 Parts Lost 11 | . 1 . 7 3 Power 2 | . . . 2 . Propulsion 4 | . 1 . 2 1 Utility 3 | . . . 2 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . 1 . 2 3 To Critical Strikes . | . . . . . Average Backups 15 | 3 9 11 19 19 Power 2 | 1 2 3 2 2 Propulsion 3 | 1 1 2 5 7 Utility 2 | . 2 3 3 3 Weapon 5 | . 2 3 8 7 Tool/Special . | . . . . . Unused Backups 36 | 1 1 . 19 15 Power 4 | . 1 . 1 2 Propulsion 11 | 1 . . 3 7 Utility 6 | . . . 3 3 Weapon 15 | . . . 12 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 100 93 95 Engine 12 | . 14 14 10 11 Wheel 24 | . 27 28 21 17 Device 20 | . 14 14 26 19 Storage 12 | . 14 14 11 11 Hackware 1 | . . . 1 11 Ballistic Gun 22 | . 26 28 19 12 Peak Build Rating 26 | 7 8 10 24 26 Average Rating 14 | 6 7 8 19 24 On Entrance 9 | . 7 8 10 23 Naked Turns . | . . . . . Heaviest Build 59 | 13 48 46 58 59 Greatest Support 26 | 20 26 26 26 22 Greatest Overweight (x) 4 | 1 2 1 2 4 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 6 11 20 20 20 Average Carried 15 | 3 9 11 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 11 19 20 20 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1677 | 298 148 50 1030 151 Remotely . | . . . . . Salvage Created 2337 | 213 300 40 1365 419 Parts 159 | 15 19 8 92 25 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 44 | . 7 3 27 7 Guns 29 | . 7 3 14 5 Cannons 5 | . . . 5 . AOE 10 | . . . 8 2 Classes Destroyed 12 | 3 3 . 5 1 Worker 6 | 2 1 . 3 . Builder 1 | . . . . 1 Tunneler 7 | 5 1 . 1 . Hauler 3 | . . . 3 . Recycler 2 | 1 . . 1 . Mechanic 2 | . . . 1 1 Operator 3 | . . . 2 1 Watcher 7 | . 1 . 5 1 Swarmer 10 | . 3 3 4 . Grunt 23 | . 4 . 15 4 Duelist 1 | . . . 1 . Sentry 10 | . . . 7 3 Best Kill Streak 11 | 6 2 3 8 11 Combat Bots Only 7 | . 2 3 6 7 Max Kills in Single Turn 4 | 1 1 2 4 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 238 | . 30 9 141 58 Missed 66 | . 4 2 43 17 Hits 172 | . 26 7 98 41 Melee 2 | . . . 2 . Projectile 170 | . 26 7 96 41 Critical Strikes 6 | . 1 . 2 3 Damage Taken 2260 | . 304 52 1294 610 Core 492 | . 69 23 258 142 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 205 | . . . 205 . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 225 | 28 48 4 122 23 Largest 2 | 2 2 2 2 2 Hottest 88 | 60 60 40 56 88 Shots Fired 445 | 56 96 8 239 46 Gun 409 | 56 96 8 204 45 Cannon 30 | . . . 30 . Launcher 6 | . . . 5 1 Special . | . . . . . Kinetic 385 | 28 92 8 234 23 Thermal 40 | 28 4 . . 8 Explosive 6 | . . . 5 1 Electromagnetic 14 | . . . . 14 Robot Hit Streak 13 | 11 11 3 13 9 Robot Miss Streak 5 | 3 3 1 4 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 285 | 34 60 6 153 32 Core Hits 128 | 15 19 4 72 18 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4497 | 330 486 55 2731 895 Guns 3286 | 330 486 55 1788 627 Cannons 434 | . . . 434 . Explosions 777 | . . . 509 268 Melee . | . . . . . Ramming . | . . . . . Kinetic 3072 | 116 453 55 2222 226 Thermal 628 | 214 33 . . 381 Explosive 550 | . . . 509 41 Electromagnetic 247 | . . . . 247 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . . 48 . Projectiles . | . . . . . Explosions 48 | . . . 48 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 46 | . . . . 46 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | 60 40 . 12 22 Average Temperature 17 | 27 13 . 4 8 Received Heat Transfer 963 | . 135 . 567 261 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1022 | 475 75 . . 472 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 72 | 100 100 100 44 100 Level 1 27 | . . . 55 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 271 | 10 65 70 271 187 Initial 17 | . 3 . 17 16 Average 86 | 2 8 4 161 51 Influence Increases 1421 | 40 243 70 814 254 Destroy 0b10 Robot/C 880 | . 140 60 540 140 Destroy 0b10 Robot/NC 155 | 40 15 . 80 20 Destroy Leader 230 | . 22 10 136 62 Successful Hack 56 | . 36 . 20 . Destroy Structure 55 | . . . 38 17 Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 1234 | 35 248 24 819 108 Entered New Map 56 | . 2 . 29 25 Time Decay 916 | 35 206 24 590 61 Lost Part 81 | . 10 . 50 21 Lost Ally 1 | . . . . 1 Purge Threat 180 | . 30 . 150 . Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 11 | . 2 . 7 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 16 3 41 10 Peak Tracking Total 7 | . 3 3 6 7 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 21 | . 9 . 10 2 Terminals 14 | . 7 . 5 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 64 | . 27 . 34 3 Successful 43 | . 19 . 22 2 Failed 21 | . 8 . 12 1 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 29 | . 20 . 9 . Terminals 40 | . 24 . 13 3 Fabricators . | . . . . . Repair Stations 11 | . . . 11 . Recycling Units 6 | . 3 . 3 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 13 | . 8 . 3 2 Part Schematic 1 | . 1 . . . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 10 . Scan Component 5 | . . . 5 . Repair 5 | . . . 5 . Recycling Unit Hacks 4 | . 2 . 2 . Retrieve Components 4 | . 2 . 2 . Scanalyzer 7 | . . . 7 . Insert Component 4 | . . . 4 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 9 . . . Terminals 9 | . 9 . . . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 2 | . 2 . . . Disrupt 4 | . 4 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 13 | . 6 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 1 . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 5 . Time 104 | . . . 104 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 26 | . 8 . 18 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 10 | . 10 10 10 10 Highest-Rated Ally 10 | . 10 10 10 10 Total Orders 28 | . 6 3 18 1 STAY 17 | . 4 2 10 1 FOLLOW 11 | . 2 1 8 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2095 | 165 1003 764 163 . Seismic 2095 | 165 1003 764 163 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4315 | 197 1003 764 2167 184 Spaces Moved 2463 | 116 645 329 1303 70 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2461 | 114 645 329 1303 70 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 105 115 Average Speed 108 | 80 103 105 112 122 Slowest Speed 150 | 100 130 105 130 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 5 64 59 85 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . . . 39 17 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 53 | . . . 38 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3736 | 166 901 740 1802 127 Wait 875 | 9 194 393 265 14 Move 2459 | 115 644 328 1302 70 Hop . | . . . . . Pick Up 53 | 6 6 8 31 2 Fast Attach 20 | 7 . . 12 1 Attach 9 | . 1 . 7 1 Detach 3 | . . . 3 . Swap 36 | . 5 4 22 5 Drop 48 | 1 3 3 38 3 Fire 225 | 28 48 4 122 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 3) 425 | -10/Materials | Discovered new exit (range 13) 621 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Discovered new exit (range 13) 972 | -10/Materials | Build established: Scavenger-Mutant 1201 | -10/Materials | Entered Mines 1201 | -10/Mines | Accompanied by 1 ally 1309 | -10/Mines | Learned location of Mines (-9) 1371 | -10/Mines | Assembled infested the area 1376 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1387 | -10/Mines | Discovered new exit (range 12) 1882 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1884 | -10/Mines | Found Prototype Device 1901 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1946 | -10/Mines | Discovered new exit (range 8) 1965 | -10/Mines | Entered Materials 1965 | -9/Materials | Accompanied by 1 ally 1965 | -9/Materials | Evolved 2 slots: Utility x2 2072 | -9/Materials | Repaired Seismic Detector 2099 | -9/Materials | Repaired Lgt. Assault Rifle 2127 | -9/Materials | Repaired Lgt. Assault Rifle 2512 | -9/Materials | Identified Exp. Sensor Array 2660 | -9/Materials | Discovered new exit (range 16) 2745 | -9/Materials | Core integrity fell below 50% 2770 | -9/Materials | Repaired Wheel 2784 | -9/Materials | Repaired Com. Wheel 2898 | -9/Materials | Build established: Mutant 3072 | -9/Materials | Discovered new exit (range 12) 3341 | -9/Materials | Discovered new exit (range 5) 3497 | -9/Materials | Discovered new exit (range 16) 3716 | -9/Materials | Identified exit to Mines 3716 | -9/Materials | Identified exit to Storage 4069 | -9/Materials | Build established: Scavenger-Mutant 4132 | -9/Materials | Entered Storage 4132 | -9/Storage | Accompanied by 1 ally 4194 | -9/Storage | Garrison activated, responded to threat 4248 | -9/Storage | Core integrity fell below 20% 4292 | -9/Storage | Lost 3 parts (1n1u1w) 4313 | -9/Storage | Destroyed 7 combat bots 4316 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04253_ U-05 Engineer lays Concrete. 04255_ U-05 Engineer destroyed. 04255_ R-06 Scavenger collects Lgt. Ion Engine. 04256_ R-06 Scavenger collects Hvy. Assault Rifle. 04258_ R-06 Scavenger collects Welding Torch. 04259_ R-06 Scavenger collects Wheel. 04260_ G-34 Mercenary destroyed. 04261_ R-06 Scavenger collects Heat Sink. 04261_ Heat Sink destroyed. 04262_ R-06 Scavenger collects Aluminum Leg. 04264_ Critical hit (Burn: +37). 04271_ Heat Sink fried. 04271_ Y-45 Defender destroyed. 04274_ Acquired 45 matter. 04277_ Acquired Lgt. Armor Plating. 04289_ G-34 Mercenary destroyed. 04296_ Acquired 67 matter. 04302_ W-16 Scout sends out distress signal. 04307_ O-16 Technician destroyed. 04315_ Acquired 39 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????^???????????????????????? | | ?????????? ???????????????????????? | | ?????????? ???????????????????????? | | ?????????? #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????#s ??????????????????????? | | ?????????# #??????????????????????? | | ?????????# ###??????#?????????????? | | ????????## # #???? ??????????????? | | ????????# ###+#######?????????? | | ????????# ?????????? | | ????????# ?????????? | | ???????# ?????????? | | ???????## #####????????????????? | | ????????# #?????????????????????? | | ????????# % #?????????????????????? | | ????????# #?????????????????????? | | ????????# %#?????????????????????? | | ????????# !#####?????????????????? | | ????????# ##**#?????????????????? | | ????????#!@=##* #?????????????????? | | ????????#*!%##* #?????????????????? | | ????????# %%%# ##????????????????? | | ????#####^ %!=*T#????????????????? | | ????#[ +^^*=*=!##????????????????? | | ????###T# !%[###?????????????????? | | ??????### ;##???????????????????? | | ????????# ##????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????#####?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Heat Sink | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -9/Materials Lgt. Assault Rifle | 8% | -9/Materials Lgt. Assault Rifle | 22% | -9/Materials Wheel | 32% | -9/Materials Com. Wheel | 6% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedPoweredWarhead Manual? 0 Play Time 00:42:18 Cumulative 367.1 hours Start 2025.05.25 @ 02:02:58 End 2025.05.27 @ 00:40:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be97f391-2a77-4dfa-bff1-db5fea3b9829