Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 00:47:41 Player: AM Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1047) 1047 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3062 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 49/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Thermal Generator Heat Sink High-capacity Battery (400) High-capacity Matter Pod (0) Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Thermal Generator Heat Sink High-capacity Battery High-capacity Matter Pod Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 46 | 6 12 . 9 19 Power 5 | 1 1 . 1 2 Engine 4 | 1 . . 1 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 3 . 4 2 Treads . | . . . . . Leg 11 | 2 3 . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 . . 3 Device 3 | . 2 . . 1 Storage 4 | 1 2 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 4 . 4 12 Energy Gun 7 | . 2 . 3 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 5 | . . . . 5 Launcher 5 | . 1 . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . 3 . 2 10 Power 3 | . . . 1 2 Propulsion 6 | . . . 1 5 Utility 2 | . 1 . . 1 Weapon 4 | . 2 . . 2 Highest Loss Streak 8 | . 2 . 2 8 Average Slot Usage (%) 94 | . 95 100 96 89 Engine 7 | . 5 . 3 16 Core 5 | . 8 14 5 . Leg 33 | . 28 28 43 30 Device 10 | . 10 14 11 7 Storage 13 | . 14 14 11 14 Processor 1 | . . . . 3 Energy Gun 8 | . 6 . 16 5 Ballistic Gun 6 | . 17 14 2 . Ballistic Cannon 2 | . . . . 7 Launcher 3 | . 2 14 3 1 Naked Turns . | . . . . . Heaviest Build 58 | 11 42 42 44 58 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 18 | . 2 2 1 18 Average Overweight (x) . | . . 2 . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 10 | 4 7 12 12 12 Most Carried 8 | 4 6 5 6 8 Average Carried 4 | 1 4 5 4 5 Final Capacity 12 | 6 12 12 12 12 Final Carried 7 | 2 5 5 4 7 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 654 | 221 216 . 76 141 Remotely . | . . . . . Salvage Created 936 | . 342 11 198 385 Parts 56 | . 23 3 14 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 10 3 5 10 Guns 6 | . 4 . 2 . Cannons 3 | . . . . 3 AOE 19 | . 6 3 3 7 Classes Destroyed 8 | . 4 . 2 2 Worker 4 | . 1 . . 3 Builder 2 | . . . 2 . Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 1 . 2 . Swarmer 7 | . 2 3 . 2 Grunt 19 | . 8 . 4 7 Sentry 2 | . . . 1 1 Best Kill Streak 8 | . 7 3 6 8 Combat Bots Only 6 | . 6 3 4 4 Max Kills in Single Turn 4 | . 4 2 2 4 Gunslinging . | . . . . . Exploded 4 | . 4 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2405 | . 642 19 302 1442 Core 657 | . 70 9 28 550 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 68 93 . Volleys Fired 68 | . 40 2 13 13 Largest 2 | . 2 2 2 2 Hottest 150 | . 70 50 101 150 Shots Fired 123 | . 72 4 24 23 Gun 91 | . 68 2 16 5 Cannon 12 | . . . . 12 Launcher 20 | . 4 2 8 6 Special . | . . . . . Kinetic 71 | . 53 2 6 10 Thermal 24 | . 15 . 7 2 Explosive 20 | . 4 2 8 6 Electromagnetic 8 | . . . 3 5 Robot Hit Streak 11 | . 11 2 6 6 Robot Miss Streak 5 | . 5 2 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 64 | . 41 2 8 13 Core Hits 73 | . 26 4 12 31 Critical Hits 2 | . . . . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2555 | . 657 167 558 1173 Guns 590 | . 384 6 143 57 Cannons 136 | . . . . 136 Explosions 1802 | . 273 157 415 957 Melee . | . . . . . Ramming 27 | . . 4 . 23 Kinetic 380 | . 238 6 . 136 Thermal 469 | . 146 . 103 220 Explosive 1495 | . 273 157 415 650 Electromagnetic 184 | . . . 40 144 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 121 | . 4 2 91 24 Shots 6 | . 1 . 3 2 Rammed 4 | . . 1 . 3 Targets Rammed 5 | . . 1 . 4 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 226 | . 226 . 34 45 Average Temperature 50 | . 63 . 15 17 Received Heat Transfer 912 | . 342 . 84 486 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 905 | . 396 . 259 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 387 | . 227 188 266 387 Initial 88 | . . 88 72 27 Average 158 | . 78 186 199 203 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 63 | 100 83 100 43 53 Level 1 36 | . 16 . 56 46 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 15 1 8 21 Peak Tracking Total 7 | . 7 . 4 6 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1377 | 60 370 101 403 443 Spaces Moved 632 | 43 183 53 168 185 Core 14 | 6 . . . 8 Treads . | . . . . . Legs 618 | 37 183 53 168 177 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 180 120 150 Average Speed 150 | 110 129 180 149 171 Slowest Speed 950 | 120 180 180 150 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 44 20 20 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 151 | . 28 20 43 60 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 145 | . 28 20 43 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 957 | 55 258 55 300 289 Wait 141 | . 3 . 101 37 Move 628 | 42 182 52 167 185 Hop . | . . . . . Pick Up 38 | 7 13 . 5 13 Fast Attach 1 | 1 . . . . Attach 39 | 5 8 . 9 17 Detach 14 | . . . 3 11 Swap 6 | . 4 . . 2 Drop 17 | . 8 . 2 7 Fire 68 | . 40 2 13 13 Melee . | . . . . . Ram 1 | . . . . 1 Kick 4 | . . 1 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 404 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 12) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Propulsion x2 611 | -9/Materials | Build established: Scavenger-Mutant 913 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1354 | -8/Materials | Core integrity fell below 50% 1365 | -8/Materials | Core integrity fell below 20% 1378 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01273_ K-01 Serf collects debris. 01277_ U-05 Engineer builds a Wall. 01277_ K-01 Serf collects debris. 01278_ Kicked U-05 Engineer out of the way. 01279_ S-10 Pest destroyed. 01279_ K-01 Serf destroyed. 01281_ Slammed into S-10 Pest. 01289_ Acquired 6 matter. 01290_ Acquired 13 matter. 01293_ Slug penetrates Wall. 01303_ K-01 Serf collects debris. 01319_ Critical hit. 01319_ Aluminum Leg destroyed. 01324_ Ion Engine destroyed. 01328_ Imp. Heat Sink destroyed. 01334_ Ion Engine destroyed. 01339_ Slammed into K-01 Serf. 01342_ Gauss Cannon destroyed. 01343_ U-05 Engineer builds a Door. 01351_ Gauss Cannon destroyed. 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""" """ ## #?##???#####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneAlertThruster Manual? 0 Play Time 00:21:45 Cumulative 5.3 hours Start 2020.09.23 @ 00:26:50 End 2020.09.23 @ 00:47:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10dfc5a0-eac0-41b2-a9a2-c3fcb1998405