Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 13:54:32 Player: TurnLeft25 Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2249) 2249 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 5498 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 140/150 System Corruption 4% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Powered Hammer > --- INVENTORY (15) --- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink Large Storage Unit Relay Coupler [NC] (26) Relay Coupler [Duelist] (28) Relay Coupler [Heavy] (14) Minigun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit System Shield > --- WEAPON ----------- Field Laser Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink Large Storage Unit Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Heavy] Minigun Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 70 | 1 5 20 2 28 14 Power 8 | . 1 3 1 1 2 Engine 6 | . 1 3 1 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 22 | . . 9 . 9 4 Treads 13 | . . 3 . 9 1 Leg 5 | . . 5 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 1 . . 3 Utility 18 | 1 1 5 . 10 1 Device 8 | 1 . 3 . 3 1 Storage 2 | . 1 1 . . . Processor 2 | . . . . 2 . Hackware 1 | . . . . 1 . Protection 5 | . . 1 . 4 . Artifact . | . . . . . . Weapon 22 | . 3 3 1 8 7 Energy Gun 8 | . . 1 . 5 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | . 2 1 1 3 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . 1 . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 30 | . 1 2 1 17 9 Power 6 | . 1 1 1 2 1 Propulsion 7 | . . . . 4 3 Utility 11 | . . 1 . 8 2 Weapon 6 | . . . . 3 3 Highest Loss Streak 10 | . 1 1 1 10 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 93 98 91 96 Engine 8 | . 13 10 9 8 . Core 1 | . . . . . 8 Treads 15 | . . 6 22 26 24 Leg 8 | . 28 15 . . . Device 18 | . 14 23 22 10 26 Storage 10 | . 14 11 11 9 9 Processor 1 | . . . . 3 . Hackware 3 | . . . . 6 9 Protection 5 | . . 3 11 9 . Energy Gun 6 | . 14 3 . 7 5 Energy Cannon 3 | . . 7 11 1 . Ballistic Gun 9 | . 12 11 11 8 6 Peak Build Rating 33 | 7 8 21 20 29 33 Average Rating 19 | 6 7 18 19 21 30 On Entrance 13 | 6 7 8 19 20 22 Naked Turns . | . . . . . . Heaviest Build 46 | 12 18 39 43 46 35 Greatest Support 63 | 20 20 40 40 63 63 Greatest Overweight (x) 1 | . . 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 14 | 8 9 14 15 15 15 Most Carried 15 | 5 9 15 15 15 15 Average Carried 12 | 3 6 14 14 13 13 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 4 9 13 15 15 10 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1359 | 213 46 287 44 570 199 Remotely . | . . . . . . Salvage Created 2502 | 10 176 434 123 1316 443 Parts 138 | 3 18 33 6 61 17 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 56 | . 8 12 3 22 11 Melee 3 | . . . . . 3 Guns 43 | . 8 7 1 20 7 Cannons 8 | . . 5 2 1 . AOE 1 | . . . . 1 . Classes Destroyed 11 | 1 2 1 1 5 1 Tunneler 2 | 1 . 1 . . . Hauler 1 | . . . . 1 . Recycler 3 | . . . . 3 . Operator 2 | . . . . 2 . Watcher 1 | . . . . 1 . Swarmer 16 | . 6 4 . 3 3 Grunt 28 | . 2 5 2 12 7 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 9 | . . 3 . 6 . Hunter 1 | . . . . 1 . Best Kill Streak 5 | 1 4 5 3 5 5 Combat Bots Only 5 | . 4 4 3 4 5 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 513 | . 52 65 28 259 109 Missed 145 | . 12 24 4 68 37 Damage Taken 4907 | . 321 524 331 2667 1064 Core 824 | . 94 134 33 301 262 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . . . . 105 . Core Remaining (%) 73 | 100 62 . 58 . . Volleys Fired 218 | 3 23 35 11 101 45 Largest 2 | 2 2 2 2 2 2 Hottest 101 | 70 70 91 91 101 86 Shots Fired 384 | 6 41 70 22 181 64 Gun 338 | 6 41 50 11 167 63 Cannon 45 | . . 20 11 14 . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 195 | 3 23 35 11 94 29 Thermal 188 | 3 18 35 11 87 34 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 12 11 6 15 7 Robot Miss Streak 4 | 1 4 3 2 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 255 | 5 23 47 14 122 44 Core Hits 103 | 2 12 19 4 48 18 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 1 . 2 1 Burn 4 | . 1 1 . 2 . Smash 1 | . . . . . 1 Melee Attacks 19 | . 9 . . . 10 Impact 19 | . 9 . . . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4501 | 49 250 788 264 2293 857 Guns 3525 | 49 250 404 109 2030 683 Cannons 662 | . . 384 148 130 . Explosions 114 | . . . . 114 . Melee 174 | . . . . . 174 Ramming 26 | . . . 7 19 . Kinetic 1930 | 23 116 265 109 1182 235 Thermal 2371 | 26 134 523 148 1092 448 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 174 | . . . . . 174 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 2 4 4 Average Corruption 3 | . . . 2 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . 4 18 8 Message Errors 11 | . . . 3 5 3 Matter Fused 6 | . . . 1 4 1 Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 24 | . . 5 . 1 18 Projectiles 5 | . . 5 . . . Explosions . | . . . . . . Melee 19 | . . . . 1 18 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 158 | . . . . 110 48 Shots 2 | . . . . 1 1 Rammed 9 | . . . 3 6 . Targets Rammed 10 | . . . 3 7 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 447 | 30 112 198 310 447 222 Average Temperature 132 | 18 50 70 166 177 103 Received Heat Transfer 1662 | . 24 141 120 891 486 Effects 11 | . . . 2 9 . Shutdowns 3 | . . . . 3 . Energy Bleed 2 | . . . 2 . . Interference 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . 2 1 Impact Corruptions 2 | . . . . 1 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 3 3 . 2 . Heat Transferred 4925 | 74 481 999 259 2307 805 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 448 | 5 206 202 70 296 448 Initial 144 | . 3 16 7 27 144 Average 125 | 2 89 64 62 161 266 Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 78 | 100 97 93 100 70 28 Level 1 19 | . 2 6 . 29 55 Level 2 2 | . . . . . 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 . 7 . Investigation 4 | . 1 1 . 2 . Extermination . | . . . . . . Reinforcement 4 | . . 1 . 3 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 6 | . . 1 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 11 17 3 38 16 Peak Tracking Total 6 | . 4 4 3 6 4 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 6 | . . 2 . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 5 | . 1 . . 3 1 Max in Single Turn 2 | . 1 . . 2 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 20 | . 7 5 . 7 1 Terminals 17 | . 6 4 . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 68 | . 26 18 . 22 2 Successful 31 | . 12 10 . 8 1 Failed 37 | . 14 8 . 14 1 Catastrophic 6 | . 2 1 . 3 . Database Lockouts . | . . . . . . Manual 37 | . 19 8 . 10 . Terminals 60 | . 23 15 . 20 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 17 | . 7 5 . 4 1 Part Schematic 1 | . . . . 1 . Robot Analysis 5 | . 3 2 . . . Prototype ID Bank 3 | . 1 1 . 1 . Branch Access Points 2 | . 1 1 . . . Unreport Threat 2 | . 1 . . 1 . Hauler Manifests 2 | . 1 1 . . . Zone Layout 1 | . . . . 1 . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 4 3 . 3 . Terminals 9 | . 3 3 . 3 . Botnet 6 | . 2 2 . 2 . Operators 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 7 4 . 7 1 Full Trace Events 6 | . 2 2 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 5 | . 3 2 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3077 | 36 467 905 244 1024 401 Spaces Moved 1400 | 20 305 420 85 417 153 Core . | . . . . . . Treads 789 | . . 146 85 417 141 Legs 599 | 20 305 274 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 12 | . . . . . 12 Fastest Speed 114 | 120 120 120 160 160 114 Average Speed 160 | 120 120 177 235 160 156 Slowest Speed 240 | 120 120 190 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 50 42 27 54 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . . 29 1 Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 25 | . . . . 24 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1844 | 28 353 518 104 606 235 Wait 16 | . 2 3 . 8 3 Move 1396 | 19 304 419 84 417 153 Hop . | . . . . . . Pick Up 65 | 2 8 20 3 25 7 Fast Attach 11 | . . 5 . 6 . Attach 36 | 1 1 5 1 15 13 Detach 2 | . . . . . 2 Swap 23 | . 4 10 1 7 1 Drop 48 | 3 2 21 1 20 1 Fire 218 | 3 23 35 11 101 45 Melee 19 | . 9 . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . . . 3 7 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 37 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 10) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x2 945 | -9/Materials | Identified exit to Mines 968 | -9/Materials | Discovered new exit (range 3) 1167 | -9/Materials | Build established: Scavenger-Mutant 1409 | -9/Materials | Entered Mines 1495 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1576 | -9/Mines | Discovered new exit (range 15) 1607 | -9/Mines | Learned location of 1 exit from Materials 1653 | -9/Mines | Entered Materials 1653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1654 | -8/Materials | Identified exit to Factory 1984 | -8/Materials | Lost 10 parts (1p3n4u2w) 2446 | -8/Materials | Garrison activated, responded to threat 2621 | -8/Materials | Garrison activated, responded to threat 2655 | -8/Materials | Core integrity fell below 50% 2677 | -8/Materials | Identified exit to Garrison 2677 | -8/Materials | Entered Garrison 2690 | -8/Garrison | Lost 3 parts (1p1n1w) 2716 | -8/Garrison | Installed Relay Interface Framework 2745 | -8/Garrison | Triggered checkpoint 2848 | -8/Garrison | Discovered new exit (range 53) 2848 | -8/Garrison | Discovered new exit (range 73) 2848 | -8/Garrison | Discovered new exit (range 50) 2860 | -8/Garrison | Garrison Relay disabled 3041 | -8/Garrison | Core integrity fell below 20% 3051 | -8/Garrison | Triggered checkpoint 3078 | -8/Garrison | Destroyed self with Mini Grenade Launcher Last Messages --------------- 03015_ G-47 Trooper destroyed. 03018_ Acquired 19 matter. 03020_ Acquired 14 matter. 03026_ Acquired Imp. Heat Sink. 03036_ Imp. Treads destroyed. 03038_ L-31 Rogue destroyed. 03042_ Lgt. Treads destroyed. 03042_ G-47 Trooper suffers critical hit (Smash). 03042_ G-47 Trooper destroyed. 03048_ Lgt. Treads destroyed. 03055_ Mic. Nuclear Core destroyed. 03056_ G-47 Trooper destroyed. 03056_ Field Laser destroyed. 03056_ Imp. Heat Sink destroyed. 03059_ Acquired 10 matter. 03060_ Imp. Heat Sink destroyed. 03061_ :|FJALN%MX EX 0WDYFZJNAQGSDA F#OF DU| A 03061_ Acquired 5 matter. 03062_ Acquired 10 matter. 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