Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 04:10:22 Player: Rainynight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (8220) 8220 TOTAL SCORE: 16030 Bonus ------- Pacifist 7706 Follower Combat Kills 214 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 49/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Advanced Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flying Fortress v7 Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Triangulator Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Light Particle Reactor Advanced Cooling System High-capacity Storage Unit High-capacity Matter Pod Machine Analyzer Enhanced Optical Array Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Improved System Shield Power Sword Enhanced Force Lance [Rating: 152] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility System Shield Device Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Flak Gun Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . 2 . 2 1 2 . . . . . Utility 10 | . . . . . 2 . . 1 . . 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 65 | 2 . 1 . . 4 4 6 8 6 . 2 9 18 5 Power 11 | . . . . . . 1 1 1 1 . . 3 4 . Engine 2 | . . . . . . . 1 . 1 . . . . . Core 4 | . . . . . . 1 . 1 . . . 1 1 . Reactor 5 | . . . . . . . . . . . . 2 3 . Propulsion 17 | 2 . . . . 1 . 3 2 1 . . 3 4 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . 1 . 3 2 1 . . 3 4 . Utility 29 | . . 1 . . 1 3 1 2 4 . 2 3 8 4 Device 13 | . . 1 . . . 1 1 . 2 . . 2 4 2 Storage 4 | . . . . . . . . 1 2 . . 1 . . Processor 5 | . . . . . 1 . . 1 . . 1 . 1 1 Hackware 5 | . . . . . . 1 . . . . . . 3 1 Protection 2 | . . . . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | . . . . . 2 . 1 3 . . . . 2 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 . . 3 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . 1 . . Parts Lost 13 | . . . . . . . . . . 1 . . 9 3 Power . | . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . 1 . . 5 1 Utility 5 | . . . . . . . . . . . . . 3 2 Weapon 1 | . . . . . . . . . . . . . 1 . Highest Loss Streak 6 | . . . . . . . . . . 1 . . 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 93 100 100 59 71 76 79 70 68 68 72 61 6 Engine 5 | . 14 14 14 14 9 7 4 . 4 5 5 2 . . Core 1 | . . . . . . 1 2 6 . . . 1 . . Reactor 1 | . . . . . . . . . . . . 4 5 . Wheel 5 | . 28 28 28 28 . . . . . . . . . . Flight 15 | . . . . . 9 9 23 26 29 27 21 19 14 . Device 11 | . . 8 14 14 9 9 12 13 11 11 10 14 14 1 Storage 7 | . 14 14 14 14 9 9 7 6 5 5 5 4 4 . Processor 4 | . . . . . 5 4 . 6 5 5 10 9 5 4 Hackware 4 | . . . . . . 7 7 6 5 5 5 4 9 . Protection 1 | . . . . . . 4 2 . . . 5 4 1 . Energy Gun 5 | . 28 28 28 28 11 . . . . . . . . . Slashing Weapon 6 | . . . . . 6 18 14 6 5 5 5 4 3 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 12 12 13 13 13 13 19 19 25 60 60 62 65 70 1 Greatest Support 89 | 26 26 26 26 26 50 50 61 66 72 66 66 89 89 3 Greatest Overweight (x) 6 | . . . . . 4 . . . . . . . 6 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 10 20 20 20 20 15 15 Average Capacity 11 | 8 8 8 8 8 8 8 8 9 14 20 20 15 15 5 Most Carried 15 | 6 7 7 8 8 8 8 8 10 14 14 13 15 15 9 Average Carried 9 | 6 6 7 7 8 7 7 7 7 11 13 12 13 13 4 Final Capacity 20 | 8 8 8 8 8 8 8 8 10 20 20 20 15 15 5 Final Carried 15 | 6 7 7 8 8 8 8 8 10 14 14 13 15 10 4 Class Distribution -------------------- 37% | Ninja 18% | Mutant 16% | Infiltrator-Ninja 11% | Scout 5% | Commander-Scout 4% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scout | -8/Materials Scout | -8/Storage Ninja | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Ninja | -5/Extension Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Matter Collected 516 | 200 20 10 . . . 60 . . . 200 . . 26 . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Damage Taken 5315 | . 130 . . . 59 51 88 128 . 73 . 29 3021 1736 Core 3032 | . 70 . . . . 7 17 . . . . 29 1295 1614 Absorbed by Shields 42 | . . . . . . . . . . . . . 42 . Redirected to Shielding 60 | . . . . . . . . . . . . . 60 . Core Remaining (%) 86 | 100 . . . 72 . 98 97 100 . 100 100 97 10 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 112 | . . . . . 6 12 29 24 11 . . 16 14 . Impact . | . . . . . . . . . . . . . . . Slashing 108 | . . . . . 6 12 29 24 11 . . 16 10 . Piercing 4 | . . . . . . . . . . . . . 4 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25 | . . . . . . . . . . . . . 5 20 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . 5 20 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . 2 9 Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . 1 3 Targets Rammed 4 | . . . . . . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 50 | . 13 . . . 9 . . . 2 . . 50 3 . Average Temperature 13 | . 10 . . . 9 . . . 1 . . 20 1 . Received Heat Transfer 405 | . 108 . . . 45 . . . . . . 9 81 162 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Peak Influence 208 | . 15 5 . . 40 208 85 135 102 76 52 66 201 175 Initial 85 | . . 5 . . . 16 85 . 65 49 37 34 36 . Average 53 | . 10 5 . . 8 46 55 60 73 49 43 50 78 55 Maximum Alert Level 1 | . . . . . . 1 . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 94 100 100 100 100 100 100 97 100 Level 1 . | . . . . . . 5 . . . . . . 2 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 1 4 . 1 . . . 1 3 2 Investigation 5 | . 1 . . . . . . 1 . . . . 2 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . . 1 3 . . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Distress Signals 4 | . . . . . . 2 1 . . . . . . 1 Communications Jammed 4 | . . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . . 4 . Times Spotted 64 | . 6 . . . 1 1 3 6 1 4 . 2 16 24 Peak Tracking Total 17 | . 4 . . . 1 . 4 3 1 4 . 2 6 17 Tactical Retreats 11 | . . . . . 1 . 1 3 . . . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Traps Triggered 9 | . 1 . . . . 3 . . . . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Machines Disabled 1 | . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Machines Accessed 21 | . . . 1 . 2 7 1 3 2 1 . . 3 1 Terminals 19 | . . . . . 2 7 1 3 2 1 . . 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 44 | . . . 1 . 3 18 3 5 2 2 . . 7 3 Successful 12 | . . . 1 . 1 5 1 2 . 1 . . 1 . Failed 32 | . . . . . 2 13 2 3 2 1 . . 6 3 Catastrophic 8 | . . . . . . 3 . 2 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . . 1 . 3 5 . 4 . . . . 6 3 Terminals 42 | . . . . . 3 18 3 5 2 2 . . 6 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 10 | . . . 1 . 1 5 1 1 . 1 . . . . Open Door 3 | . . . . . . 2 . . . 1 . . . . Unreport Threat 3 | . . . . . . 2 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . . . 1 . Terminals 2 | . . . . . . . . 1 . . . . 1 . Assimilate 2 | . . . . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 2 4 1 2 . . . . 3 1 Full Trace Events 3 | . . . . . . . . 1 . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Total Allies 11 | . . . . . . 10 . 1 . . . . . . Largest Group 10 | . . . . . . 10 5 1 1 1 . . . . Highest-Rated Group 173 | . . . . . . 173 89 10 10 10 . . . . Highest-Rated Ally 29 | . . . . . . 29 29 10 10 10 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . 50 12 . . . . . . . Total Damage 831 | . . . . . . 696 135 . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Turns Passed 2954 | 3 111 118 217 81 134 218 419 337 361 43 55 267 496 94 Spaces Moved 5074 | 1 123 130 235 81 198 286 778 688 649 120 107 590 934 154 Core 167 | . . . . . 1 . . . . . . . 12 154 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 570 | 1 123 130 235 81 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4337 | . . . . . 197 286 778 688 649 120 107 590 922 . Fastest Speed 28 | 90 90 90 90 90 50 50 34 31 28 31 31 29 31 50 Average Speed 42 | 90 90 90 90 90 51 50 34 34 30 31 31 31 41 50 Slowest Speed 350 | 90 90 90 90 90 250 50 35 35 35 31 31 36 350 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 1 . 5 6 5 . . 1 14 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 34 25 60 21 25 64 26 25 16 25 4 25 31 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 96 | . . . . . 4 6 21 24 11 . . 16 14 . Terrain Destroyed 96 | . . . . . 4 6 21 24 11 . . 16 14 . Melee 96 | . . . . . 4 6 21 24 11 . . 16 14 . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Ext Fac Res Res Acc Total 5633 | 2 123 130 242 88 217 348 890 747 783 125 128 640 999 171 Wait 330 | . . . . 8 4 32 68 21 118 4 19 12 38 6 Move 4998 | . 122 129 234 80 195 285 767 675 638 119 106 587 907 154 Hop 31 | . . . . . 1 . 5 6 5 . . 1 13 . Pick Up 42 | . 1 . 3 . 4 5 9 6 2 1 1 6 3 1 Fast Attach 22 | . . 1 . . 2 4 2 1 1 . . 5 3 3 Attach 22 | . . . . . 1 . 2 2 1 . 2 2 10 2 Detach 6 | . . . . . . 1 1 1 1 . . 1 1 . Swap 21 | 2 . . . . 1 . 2 5 4 . . 2 5 . Drop 44 | . . . 5 . 3 7 10 6 2 1 . 8 . 2 Fire . | . . . . . . . . . . . . . . . Melee 104 | . . . . . 6 9 24 24 11 . . 16 14 . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 1 . . . . . . 5 . Rewire 4 | . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Extension -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 10) 115 | -10/Materials | Entered Mines 229 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 230 | -10/Mines | Discovered new exit (range 5) 233 | -10/Mines | Entered Exiles 255 | -10/Exiles | Met 8R-AWN 270 | -10/Exiles | Met EX-HEX 295 | -10/Exiles | Met EX-BIN 306 | -10/Exiles | Aligned with FarCom system 306 | -10/Exiles | Given EX-Vault access code 317 | -10/Exiles | Build established: Mutant 329 | -10/Exiles | Opened EX-Vault 338 | -10/Exiles | Found Flying Fortress v7 359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 384 | -10/Exiles | Met EX-DEC 442 | -10/Exiles | Discovered new exit (range 10) 450 | -10/Exiles | Left Exiles lab with Flying Fortress v7 450 | -10/Exiles | Entered Mines 522 | -9/Mines | Discovered new exit (range 9) 531 | -9/Mines | Entered Materials 531 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 652 | -8/Materials | Discovered new exit (range 9) 665 | -8/Materials | Entered Storage 814 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 826 | -8/Storage | Garrison activated, responded to threat 847 | -8/Storage | Discovered new exit (range 14) 883 | -8/Storage | Entered Factory 883 | -7/Factory | Accompanied by 5 allies 883 | -7/Factory | Evolved 2 slots: Propulsion x2 1283 | -7/Factory | Discovered new exit (range 15) 1302 | -7/Factory | Entered another Factory area 1302 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -6/Factory | Build established: Ninja 1628 | -6/Factory | Discovered new exit (range 4) 1639 | -6/Factory | Entered another Factory area 1639 | -5/Factory | Accompanied by 1 ally 1639 | -5/Factory | Evolved 2 slots: Propulsion x2 1986 | -5/Factory | Discovered new exit (range 16) 2000 | -5/Factory | Entered Extension 2000 | -5/Extension | Accompanied by 1 ally 2037 | -5/Extension | Spotted B-75 Beast 2039 | -5/Extension | Spotted B-75 Beast 2042 | -5/Extension | Discovered new exit (range 3) 2043 | -5/Extension | Entered Factory 2043 | -4/Factory | Evolved 2 slots: Utility x2 2070 | -4/Factory | Discovered new exit (range 20) 2098 | -4/Factory | Entered Research 2098 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2141 | -3/Research | Spotted B-86 Titan 2296 | -3/Research | Found Enh. Force Lance 2348 | -3/Research | Discovered new exit (range 18) 2365 | -3/Research | Entered another Research area 2365 | -2/Research | Evolved 2 slots: Utility x2 2387 | -2/Research | Build established: Infiltrator-Ninja 2458 | -2/Research | Spotted B-90 Cyclops 2500 | -2/Research | Spotted B-90 Cyclops 2802 | -2/Research | Lost 6 parts (3n2u1w) 2836 | -2/Research | Discovered new exit (range 8) 2841 | -2/Research | Core integrity fell below 50% 2860 | -2/Research | Core integrity fell below 20% 2861 | -2/Research | Entered Access 2861 | -1/Access | Evolved 2 slots: Utility x2 2933 | -1/Access | Core integrity fell below 50% 2940 | -1/Access | Core integrity fell below 20% 2955 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02892_ Transmission Jammer destroyed. 02904_ Slammed into W-44 Eye. 02906_ Slammed into R-10 Processor. 02912_ W-44 Eye sends out distress signal. 02932_ Slammed into G-73 Enforcer. 02935_ T-07 Excavator destroyed. 02935_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02936_ Acquired Wheel. 02937_ Wheel destroyed. 02938_ Acquired Imp. Terrain Scanner. 02939_ A-15 Conveyor suffers critical hit (Burn). 02940_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 02942_ Connecting with Terminal... 02942_ Current location identified: Access 02942_ ALERT: Suspicious activity at Terminal A005. Dispatching Investigation squad. 02943_ Terminal disabled. 02944_ Imp. Terrain Scanner destroyed. 02948_ Acquired Adv. Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????# ! #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """"" #????????????????????? | | ???????????????# ""T"" #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# o #????????????????????? | | ???????????????# " #????????????????????? | | ???????????????# """ [ #????????????????????? | | ???????????????# """ #????????????????????? | | ???????????????# " #????????????????????? | | ???????????????# p s #????????????????????? | | ???????????????# s@ #????????????????????? | | ?????????????########+##s####????????????????????? | | ############## s #????????????????????? | | # # * #????????????????????? | | # ! # g #????????????????????? | | # " # "" +????????????????????? | | # """ #""" g #?? ?????????????????? | | # """ #"T g #????????????????????? | | # " #""" g g #????????????????????? | | # gg #????????????????????? | | # # #????????????????????? | | ??!!! ! #| #????????????????????? | | ???? #% #????????????????????? | | ?????? ! # * #????????????????????? | | ???????? # " #????????????????????? | | ??????####+### """ ##???????????????????? | | ??????# """ ????????????????? | | ??????# Rw " ??????????????? | | ??????# ??????????????? | | ??????# #?????????????? | | ??????# ^ ??????????????? | | ??????# ??????????????? | | ??????# ??????????????? | | ??????# ############## ???????????????? | | ??????# #????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Utility Shielding 66 Evasion (%) 75 Melee Accuracy 5 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed HardenedDiametricSaw Manual? 0 Play Time 01:07:39 Cumulative 83.4 hours Start 2022.04.15 @ 03:05:14 End 2022.04.15 @ 04:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca9d7152-8ea9-4fbe-aa7d-7c856a343b32