Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 23:05:28 Player: Runia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (2546) 2546 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 5259 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 187 Friendly Fire -132 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 302/310 System Corruption 0% Temperature Warm (161) Movement Treading (640) Ox6 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (25) --- Makeshift Power Source Light Treads Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink High-capacity Matter Pod (200) Gravity Neutralizer Makeshift Sensor Array Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Makeshift ECM Suite Light Armor Plating Improved Trap Extractor (0/6) Light EM Pulse Cannon Light EM Pulse Cannon Particle Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Advanced Weapon Cycler Medium Armor Plating > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Light Treads Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink High-capacity Matter Pod High-capacity Matter Pod Gravity Neutralizer Makeshift Sensor Array Experimental Targeting Computer Light Armor Plating Light Armor Plating Hardened Light Armor Plating 8R-AWN's Armor/EX Improved Trap Extractor AS-neutralizer No. 17b Particle Cannon Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Flail [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon 8R-AWN's Boregun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 61 | 2 9 4 24 . 20 2 Power 5 | . 1 . 3 . 1 . Engine 4 | . 1 . 3 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 2 . 4 . 6 1 Treads 9 | 2 . . 2 . 5 . Leg 1 | . . . . . 1 . Wheel 5 | . 2 . 2 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 2 2 6 . 9 1 Device 8 | . . 1 2 . 5 . Storage 3 | . 1 1 . . 1 . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 7 | . 1 . 3 . 2 1 Artifact . | . . . . . . . Weapon 21 | . 4 2 11 . 4 . Energy Gun 3 | . 1 . 2 . . . Energy Cannon 5 | . 1 . 4 . . . Ballistic Gun 7 | . . . 3 . 4 . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . 2 . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 7 | . . . 1 . 6 . Parts Lost 16 | . 3 . 2 . 9 2 Power 1 | . . . . . 1 . Propulsion 6 | . . . 1 . 4 1 Utility 4 | . . . 1 . 2 1 Weapon 5 | . 3 . . . 2 . Highest Loss Streak 8 | . 1 . 1 . 8 1 To Critical Strikes 5 | . . . . . 5 . Average Backups 20 | 7 9 20 24 25 22 24 Power 1 | 1 1 2 . . . 1 Propulsion 4 | 5 3 4 5 5 3 2 Utility 6 | . 1 5 5 7 9 11 Weapon 7 | 1 2 7 10 11 8 8 Tool/Special . | . . . . . . . Unused Backups 40 | . 6 3 13 . 6 12 Power 6 | . 2 . . . 3 1 Propulsion 4 | . . 1 2 . . 1 Utility 14 | . 3 1 1 . 2 7 Weapon 14 | . . 1 10 . 1 2 Tool/Special 2 | . 1 . . . . 1 Average Slot Usage (%) 98 | . 96 100 99 100 98 99 Engine 9 | . 14 14 11 11 4 . Core 2 | . . . . . 5 11 Treads 13 | . 20 14 11 11 11 11 Wheel 10 | . 7 14 10 11 10 10 Device 8 | . . . 21 11 6 . Storage 11 | . 14 14 11 11 11 11 Processor 4 | . . . . 11 12 11 Protection 13 | . 13 14 10 11 13 22 Energy Gun 2 | . 10 . 2 . . . Energy Cannon 7 | . 1 14 14 11 4 . Ballistic Gun 7 | . . . 3 11 17 21 Ballistic Cannon 2 | . 4 7 1 . . . Impact Weapon 2 | . 8 6 . . . . Peak Build Rating 51 | 6 9 15 19 19 51 44 Average Rating 19 | 4 7 10 17 19 31 43 On Entrance 16 | 6 6 8 11 19 19 44 Avg Prop Armor Cover (%) 8 | . 10 10 8 9 7 6 Naked Turns . | . . . . . . . Heaviest Build 125 | 14 54 94 99 98 125 125 Greatest Support 40 | 40 40 16 20 10 10 40 Greatest Overweight (x) 12 | . 3 5 9 9 12 12 Average Overweight (x) 5 | . 1 4 6 9 10 11 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 Average Capacity 22 | 8 13 23 25 25 25 25 Most Carried 25 | 8 19 24 25 25 25 25 Average Carried 20 | 6 9 21 24 25 22 23 Final Capacity 25 | 8 20 25 25 25 25 25 Final Carried 25 | 4 17 24 25 25 25 23 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 3105 | 200 320 87 562 . 1282 654 Remotely . | . . . . . . . Salvage Created 4889 | . 1049 118 2446 . 409 867 Parts 300 | . 37 7 141 . 70 45 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 4 | . 1 . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 71 | . 12 3 40 . 6 10 Melee 1 | . 1 . . . . . Guns 19 | . 6 . 2 . 1 10 Cannons 31 | . 3 3 24 . 1 . AOE 16 | . . . 12 . 4 . Classes Destroyed 15 | . 5 1 4 . 3 2 Worker 8 | . 2 1 4 . . 1 Builder 5 | . . . 3 . . 2 Tunneler 3 | . . . 1 . . 2 Hauler 7 | . 2 . 5 . . . Recycler 9 | . 3 . 4 . . 2 Turret 1 | . . . . . 1 . Watcher 5 | . 2 . 3 . . . Swarmer 11 | . . 1 10 . . . Grunt 40 | . 12 2 20 . . 6 Brawler 2 | . . . 2 . . . Duelist 2 | . . . . . . 2 Sentry 9 | . . . 9 . . . Hunter 2 | . . . . . . 2 Zionite 5 | . . . . . 5 . Assembled 5 | . . . . . 5 . Thug 1 | . . . 1 . . . Best Kill Streak 5 | . 5 2 5 . 5 4 Combat Bots Only 5 | . 3 2 5 . 5 3 Max Kills in Single Turn 3 | . 1 1 3 . 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 2 . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 310 | . 72 7 103 . 95 33 Missed 86 | . 20 2 30 . 24 10 Hits 224 | . 52 5 73 . 71 23 Melee 3 | . . . . . 2 1 Projectile 221 | . 52 5 73 . 69 22 Critical Strikes 25 | . . . . . 24 1 Damage Taken 3433 | . 682 71 940 . 1351 389 Core 507 | . 95 . 143 . 218 51 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 345 | . 193 . 152 . . . Core Remaining (%) 81 | 100 . 62 . . . . Volleys Fired 284 | . 50 5 105 . 98 26 Largest 2 | . 2 2 2 . 2 2 Hottest 112 | . 90 90 112 . 68 60 Shots Fired 496 | . 75 8 197 . 164 52 Gun 346 | . 65 . 71 . 158 52 Cannon 139 | . 10 8 118 . 3 . Launcher 11 | . . . 8 . 3 . Special . | . . . . . . . Kinetic 265 | . . 3 52 . 158 52 Thermal 88 | . 30 5 50 . 3 . Explosive 6 | . . . 3 . 3 . Electromagnetic 137 | . 45 . 92 . . . Robot Hit Streak 47 | . 14 9 16 . 47 9 Robot Miss Streak 7 | . 4 1 3 . 7 3 Penetration Max 2 | . . . . . 1 2 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 364 | . 82 6 134 . 109 33 Core Hits 171 | . 27 4 75 . 37 28 Critical Kills 12 | . . . . . 2 10 Critical Parts Destroyed 49 | . 6 . . . 12 31 Critical Strikes 67 | . 10 . 2 . 14 41 Burn 3 | . 3 . . . . . Destroy 55 | . . . . . 14 41 Blast 1 | . . . 1 . . . Corrupt 2 | . 1 . 1 . . . Smash 6 | . 6 . . . . . Melee Attacks 36 | . 34 2 . . . . Impact 36 | . 34 2 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . 7 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9029 | . 1815 142 3914 . 1987 1171 Guns 4303 | . 674 . 777 . 1681 1171 Cannons 2278 | . 164 90 2003 . 21 . Explosions 1419 | . . . 1134 . 285 . Melee 1029 | . 977 52 . . . . Ramming . | . . . . . . . Kinetic 3371 | . . 53 466 . 1681 1171 Thermal 1727 | . 378 37 1291 . 21 . Explosive 576 | . . . 291 . 285 . Electromagnetic 2326 | . 460 . 1866 . . . Impact 1029 | . 977 52 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 342 | . 306 12 24 . . . Projectiles 21 | . 9 . 12 . . . Explosions 12 | . . . 12 . . . Melee 309 | . 297 12 . . . . Knockbacks 6 | . 4 1 1 . . . Impact 5 | . 4 1 . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 151 | . . . 143 . 8 . Shots 5 | . . . 4 . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 352 | . 352 138 210 . 212 255 Average Temperature 77 | . 110 56 28 . 79 83 Received Heat Transfer 870 | . 384 21 258 . . 207 Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . 4 1 3 . . . Combat Hostiles 4 | . 2 . 2 . . . Parts Fried 14 | . 7 . 7 . . . Impact Corruptions 13 | . 12 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 3338 | . 1184 74 2043 . 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 7 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 3 | . . . 3 1 . . Low Security (%) 72 | 100 100 100 44 . . 100 Level 1 10 | . . . 19 100 . . Level 2 8 | . . . 18 . . . Level 3 7 | . . . 17 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 880 | . 140 119 880 338 . 136 Initial 338 | . . 51 6 338 . . Average 177 | . 26 33 335 311 . 78 Influence Increases 2624 | . 540 229 1504 . . 351 Destroy 0b10 Robot/C 1480 | . 240 160 880 . . 200 Destroy 0b10 Robot/NC 200 | . 55 10 100 . . 35 Destroy Leader 374 | . 58 20 236 . . 60 Allied During Kill 70 | . . 32 38 . . . Successful Hack 108 | . 51 6 51 . . . Select Force Hacks 120 | . 60 . 60 . . . Disable Machine 60 | . 15 . 45 . . . Destroy Structure 77 | . 1 1 64 . . 11 Lose Combat Pursuer 135 | . 60 . 30 . . 45 Influence Decreases 2509 | . 408 344 653 590 278 236 Entered New Map 900 | . . 81 11 530 278 . Time Decay 1517 | . 396 243 602 60 . 216 Lost Part 52 | . 12 . 20 . . 20 Lost Ally 40 | . . 20 20 . . . Squads Dispatched 13 | . 3 . 9 . . 1 Investigation 10 | . 3 . 7 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 24 7 65 . 34 15 Peak Tracking Total 9 | . 3 3 7 . 9 4 Tactical Retreats 25 | . 2 . 2 . 19 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . . 1 2 . . . Indirectly 2 | . . . 2 . . . Trap Hack Attempts 12 | . . 12 . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 1 | . . 1 . . . . Reused 1 | . . . . . 1 . Traps Extracted 1 | . . 1 . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 19 | . 1 . 3 . 15 . Max in Single Turn 2 | . 1 . 2 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 28 | . 11 2 14 . 1 . Terminals 18 | . 8 1 9 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 79 | . 39 4 34 . 2 . Successful 54 | . 28 3 21 . 2 . Failed 25 | . 11 1 13 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 43 | . 23 1 19 . . . Terminals 58 | . 33 3 22 . . . Fabricators . | . . . . . . . Repair Stations 11 | . 4 . 7 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 14 3 5 . 2 . Record 2 | . . . . . 2 . Part Schematic 2 | . 2 . . . . . Robot Analysis 4 | . 3 1 . . . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 3 | . 2 . 1 . . . Disarm Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 4 . 6 . . . Scan Component 5 | . 2 . 3 . . . Repair 5 | . 2 . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 10 . 7 . . . Terminals 13 | . 8 . 5 . . . Botnet 2 | . 2 . . . . . Operators 1 | . 1 . . . . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 9 1 11 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired 5 | . 2 . 3 . . . Time 156 | . 52 . 104 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 4 . . . Highest-Rated Group 79 | . . 79 71 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 41 | . . 20 21 . . . Total Damage 528 | . . 258 270 . . . Kills 11 | . . 6 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total 4 | . 3 1 . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 7999 | 5 1580 982 2638 124 2136 534 Spaces Moved 3158 | 1 784 435 1028 57 732 121 Core . | . . . . . . . Treads 318 | 1 306 . 7 . . 4 Legs . | . . . . . . . Wheels 2840 | . 478 435 1021 57 732 117 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 160 100 145 175 215 215 245 Average Speed 190 | 160 146 167 190 215 235 264 Slowest Speed 480 | 160 160 175 480 215 260 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 2 96 87 82 24 78 22 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 11 | . 4 . 5 1 1 . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 106 | . 1 . 58 . 26 21 Melee 1 | . 1 . . . . . Projectile 27 | . . . . . 6 21 AOE 75 | . . . 58 . 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4642 | 6 1083 677 1532 59 1000 285 Wait 898 | . 178 203 297 3 90 127 Move 3152 | . 783 434 1027 56 731 121 Hop . | . . . . . . . Pick Up 93 | . 20 10 35 . 25 3 Fast Attach 14 | . 4 . 6 . 4 . Attach 22 | 2 2 . 2 . 14 2 Detach 6 | 2 . . . . 4 . Swap 51 | . 5 7 23 . 13 3 Drop 73 | 2 7 4 37 . 20 3 Fire 284 | . 50 5 105 . 98 26 Melee 36 | . 34 2 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 13 | . . 12 . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 546 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Learned Storage trap positions 900 | -10/Materials | Discovered new exit (range 13) 922 | -10/Materials | Learned location of 2 exits from Mines 962 | -10/Materials | Learned 2 Mines zone layouts 991 | -10/Materials | Identified exit to Materials 1010 | -10/Materials | Learned Storage emergency access door positions 1022 | -10/Materials | Learned location of Mines (-8) 1037 | -10/Materials | Learned Storage stockpile data 1209 | -10/Materials | Repaired Lgt. Armor Plating 1237 | -10/Materials | Repaired Lgt. Treads 1586 | -10/Materials | Entered Mines 1588 | -10/Mines | Identified exit to Subcaves 1657 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2079 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2193 | -10/Mines | Learned Materials garrison access intel 2261 | -10/Mines | Learned Materials emergency access door positions 2568 | -10/Mines | Entered Materials 2568 | -9/Materials | Accompanied by 4 allies 2568 | -9/Materials | Evolved 2 slots: Utility x2 2569 | -9/Materials | Identified exit to Mines 2573 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2839 | -9/Materials | Repaired Corrupted Lgt. Treads 2876 | -9/Materials | Repaired Corrupted Lgt. Treads 3035 | -9/Materials | Lost 3 allies 3434 | -9/Materials | Repaired Imp. Treads 3509 | -9/Materials | Build established: Scavenger-Mutant 4029 | -9/Materials | Discovered new exit (range 10) 4420 | -9/Materials | Build established: Mutant 4650 | -9/Materials | Discovered new exit (range 10) 4992 | -9/Materials | Learned location of Zion (-7) 5054 | -9/Materials | Identified exit to Materials 5154 | -9/Materials | Learned location of Recycling (-7) 5206 | -9/Materials | Entered Mines 5240 | -9/Mines | Met a Derelict bent on vengeance 5265 | -9/Mines | Build established: Scavenger-Mutant 5321 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5321 | -9/Mines | Discovered new exit (range 5) 5330 | -9/Mines | Entered Exiles 5331 | -9/Exiles | Identified exit to Mines 5382 | -9/Exiles | Met 8R-AWN 5421 | -9/Exiles | Met EX-HEX 5502 | -9/Exiles | Met EX-DEC 6109 | -9/Exiles | Attacked by the Exiles 6243 | -9/Exiles | Core integrity fell below 50% 6301 | -9/Exiles | Destroyed 8R-AWN 6316 | -9/Exiles | Found Prototype Processor 6324 | -9/Exiles | Found Prototype Ballistic Gun 6330 | -9/Exiles | Lost 8 parts (1p4n1u2w) 6330 | -9/Exiles | Found Prototype Ballistic Gun 6361 | -9/Exiles | Found Prototype Device 6367 | -9/Exiles | Found Prototype Protection 6374 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6375 | -9/Exiles | Identified AS-neutralizer No. 17b 6419 | -9/Exiles | Build established: Mutant 6625 | -9/Exiles | Core integrity fell below 20% 6818 | -9/Exiles | Destroyed EX-BIN 6928 | -9/Exiles | Destroyed EX-HEX 6941 | -9/Exiles | Found Prototype Device 6942 | -9/Exiles | Identified System Purifier 7033 | -9/Exiles | Build established: Scavenger-Mutant 7050 | -9/Exiles | Destroyed EX-DEC 7088 | -9/Exiles | Found Prototype Processor 7466 | -9/Exiles | Entered Mines 8000 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07986_ G-50 Soldier destroyed. 07987_ Med. Armor Plating destroyed. 07990_ HV Slug penetrates Wall. 07990_ HV Slug penetrates G-47 Trooper. 07990_ HV Slug penetrates Wall. 07996_ U-05 Engineer builds a Wall. 07997_ HV Slug penetrates U-05 Engineer. 07997_ U-05 Engineer suffers critical hit (Destroy). 07997_ Destroyed Welding Torch. 07997_ HV Slug penetrates Wall. 08000_ HV Slug penetrates G-47 Trooper. 08000_ G-47 Trooper suffers critical hit (Destroy). 08000_ Destroyed Aluminum Leg. 08000_ HV Slug penetrates U-05 Engineer. 08000_ U-05 Engineer suffers critical hit (Destroy). 08000_ Destroyed Wheel. 08000_ HV Slug penetrates G-47 Trooper. 08000_ HV Slug penetrates U-05 Engineer. 08000_ U-05 Engineer suffers critical hit (Destroy). 08000_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????##### ### | | ????????????????????????????????????????????# #?## | | ????????????????????????????????????????????# #??# | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ?????????????????????????????????????????#### #??? | | ????????????????????????????????????????## #### | | ????????????????????????????????????????# | | ????????????????????????????????????????# ### | | ????????????????????????????????????????# ##?# | | ????????????????????????????????????????## ???# | | ?????????????????????????????????????????## #???# | | ??????????????????????????????????????????##????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#! | | ????????????????????????????????????????????????#% | | ?????????#??????????????????????????????????????#= | | ?????????# ?????????????????????????????????????#* | | ????????## ????????????????????????????????????#| | | ??????### #?#######????????????????############% | | ?????? ## ##???????????# #=%[ *!=! | | ????? ###################*########! | | ????? =%[ ug @r % |%==%!=!#??????#% | | ???? ! ##;#################??????#| | | ????# # #???????????????????????#" | | ?????# ###????????????????????????# | | ??????# #??????????????????????????# | | ???????# ##?????????????????????????## | | ???????# ##?????????????????????????? | | ???????# #?????????????????????????? | | ??????# ## #?????????????????????????? | | ?????# ??##### ##?????????????????????????? | | ?????? ? ???????## ##??????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 3% | -10/Materials Lgt. Treads | 24% | -10/Materials Lgt. Treads | 77% | -9/Materials | Corrupted Lgt. Treads | 86% | -9/Materials | Corrupted Imp. Treads | 34% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed ImprovedHeatLauncher Manual? 0 Play Time 00:47:46 Cumulative 868.9 hours Start 2025.11.02 @ 00:13:21 End 2025.11.02 @ 23:05:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 738 Rogue 738 Adventurer 0 Explorer 0 Win Type - Total 45 Types 15/8/10/1/1/1/7/1/1/0 Lore% 71 Gallery% 83 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da8a78f-0731-450b-af9e-ba9deda307d3