Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 14:56:13 Player: RNGesus Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (165) 825 Value Destroyed (4374) 4374 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 8518 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 208 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Improved Sensor Array Experimental Sensor Array Transmission Jammer Hacking Suite System Shield System Restoration Module Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Spear > --- INVENTORY -------- Micro Nuclear Core Gravmag System Cooling System Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Hacking Suite System Shield Improved EM Pulse Cannon Improved Grenade Launcher [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 184 | 6 11 8 26 23 46 64 Power 14 | 1 1 2 2 2 3 3 Engine 9 | 1 1 2 2 2 1 . Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 44 | 2 2 3 7 5 15 10 Treads 10 | 2 . 2 2 . 4 . Leg . | . . . . . . . Wheel 20 | . 2 1 5 5 7 . Hover 10 | . . . . . . 10 Flight 4 | . . . . . 4 . Utility 72 | 1 5 . 5 2 18 41 Device 37 | . 1 . 1 . 9 26 Storage 7 | 1 3 . 1 . . 2 Processor 4 | . . . . . 2 2 Hackware 4 | . . . . 1 . 3 Protection 20 | . 1 . 3 1 7 8 Artifact . | . . . . . . . Weapon 54 | 2 3 3 12 14 10 10 Energy Gun 9 | 1 . . 4 1 3 . Energy Cannon 6 | . . . . 2 2 2 Ballistic Gun 22 | 1 1 2 5 8 4 1 Ballistic Cannon . | . . . . . . . Launcher 9 | . 2 1 2 1 1 2 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 2 . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . 2 4 3 Parts Lost 50 | . 1 5 11 5 14 14 Power 8 | . 1 2 1 1 . 3 Propulsion 21 | . . 2 4 3 7 5 Utility 12 | . . . 3 . 5 4 Weapon 9 | . . 1 3 1 2 2 Highest Loss Streak 9 | . 1 3 4 1 4 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 93 98 98 96 92 97 Engine 7 | . 14 13 10 10 3 . Core 2 | . . . . . 5 6 Treads 4 | . 11 5 6 . 6 . Wheel 13 | . 16 21 15 19 14 . Hover 4 | . . . . . . 22 Device 8 | . 6 . 11 3 12 11 Storage 13 | . 14 14 17 22 9 7 Processor 2 | . . . . . 5 7 Hackware 6 | . . . . 7 3 21 Protection 9 | . 1 14 14 11 11 4 Energy Gun 3 | . 9 . 4 . 9 . Energy Cannon 2 | . . . . . 5 5 Ballistic Gun 11 | . 17 25 16 19 3 . Naked Turns . | . . . . . . . Heaviest Build 73 | 14 53 55 69 69 73 29 Greatest Support 40 | 40 40 40 40 32 36 30 Greatest Overweight (x) 6 | 2 4 5 6 6 5 3 Average Overweight (x) 1 | . 2 2 3 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 7 18 20 20 20 20 10 Most Carried 20 | 2 13 19 20 20 20 20 Average Carried 15 | 1 8 14 17 19 19 9 Final Capacity 20 | 8 20 20 20 20 20 10 Final Carried 20 | 2 13 18 20 17 19 8 Class Distribution -------------------- 47% | Scavenger-Mutant 32% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 3476 | 228 335 271 361 947 682 652 Remotely . | . . . . . . . Salvage Created 5953 | . 598 334 811 1248 1894 1068 Parts 365 | . 35 19 65 68 115 63 Haulers Intercepted 16 | . 2 . 2 4 4 4 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 105 | . 13 6 23 19 27 17 Guns 67 | . 11 6 17 16 17 . Cannons 18 | . . . . . 5 13 AOE 18 | . 2 . 6 3 3 4 Classes Destroyed 16 | . 5 3 3 . 3 2 Worker 14 | . . 3 2 1 6 2 Builder 6 | . . . 2 . 4 . Tunneler 5 | . 1 1 2 . 1 . Hauler 16 | . 2 . 2 4 4 4 Recycler 5 | . . 1 . 3 1 . Operator 6 | . 2 . 2 . 1 1 Watcher 8 | . . . 2 . 4 2 Swarmer 26 | . 3 3 14 3 . 3 Grunt 41 | . 10 2 2 6 17 4 Duelist 2 | . . . . . 1 1 Protector 1 | . . . . . . 1 Sentry 27 | . . . 7 10 6 4 Demolisher 1 | . . 1 . . . . Specialist 2 | . . . . . 2 . Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 3 3 6 4 5 3 Combat Bots Only 5 | . 3 3 5 4 5 3 Max Kills in Single Turn 3 | . 1 1 2 2 3 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 7769 | . 541 298 1480 891 2300 2259 Core 1427 | . 46 18 143 83 434 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 59 | 100 . 74 . 43 21 . Volleys Fired 505 | . 56 40 105 83 145 76 Largest 2 | . 2 2 2 2 2 1 Hottest 122 | . 70 40 112 46 122 90 Shots Fired 832 | . 98 77 182 161 237 77 Gun 678 | . 87 77 175 159 180 . Cannon 127 | . . . . . 54 73 Launcher 27 | . 11 . 7 2 3 4 Special . | . . . . . . . Kinetic 471 | . 52 77 127 159 56 . Thermal 334 | . 35 . 48 . 178 73 Explosive 23 | . 7 . 7 2 3 4 Electromagnetic 4 | . 4 . . . . . Robot Hit Streak 27 | . 14 7 10 17 27 17 Robot Miss Streak 5 | . 3 4 5 5 3 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . 2 2 3 . 3 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 571 | . 66 44 113 109 174 65 Core Hits 269 | . 33 22 53 41 77 43 Critical Kills 3 | . . . 1 . 2 . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 19 | . 2 . 5 2 9 1 Burn 13 | . 2 . 4 . 7 . Meltdown 1 | . . . . . 1 . Destroy 4 | . . . 1 2 1 . Impale 1 | . . . . . . 1 Melee Attacks 98 | . . . 2 49 . 47 Impact 51 | . . . 2 49 . . Slashing 3 | . . . . . . 3 Piercing 44 | . . . . . . 44 Sneak Attacks 8 | . . . . 2 . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12265 | . 1022 468 1892 2150 3708 3025 Guns 6438 | . 731 468 1306 1627 2306 . Cannons 2532 | . . . . . 938 1594 Explosions 2421 | . 291 . 586 168 464 912 Melee 874 | . . . . 355 . 519 Ramming . | . . . . . . . Kinetic 3992 | . 471 468 855 1627 571 . Thermal 4978 | . 260 . 451 . 2673 1594 Explosive 2346 | . 216 . 586 168 464 912 Electromagnetic 75 | . 75 . . . . . Impact 355 | . . . . 355 . . Slashing 134 | . . . . . . 134 Piercing 385 | . . . . . . 385 Highest Corruption 8 | . 2 2 1 8 2 3 Average Corruption 2 | . 2 2 1 5 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 87 | . 4 14 7 39 15 8 Message Errors 24 | . 2 2 3 10 4 3 Matter Fused 13 | . . 4 1 4 3 1 Heat Flow Errors 14 | . . 2 1 7 3 1 Energy Discharges 15 | . 1 4 1 6 2 1 Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 10 | . 1 . 1 5 2 1 Data Loss (major) 3 | . . 1 . 2 . . Misfires 4 | . . . . 3 . 1 Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 115 | . 15 . 5 80 15 . Projectiles 1 | . . . . . 1 . Explosions 51 | . 15 . 5 17 14 . Melee 63 | . . . . 63 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . 53 . . 33 . . Shots 5 | . 3 . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 535 | . 84 248 336 243 535 233 Average Temperature 65 | . 27 39 86 43 92 22 Received Heat Transfer 2427 | . 216 60 402 282 891 576 Effects 7 | . . . . . 7 . Shutdowns 1 | . . . . . 1 . Interference 5 | . . . . . 5 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 2 | . . . . 2 . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 18 | . 1 . 2 . 11 4 Heat Transferred 10138 | . 925 . 1554 . 5661 1998 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 608 | . 360 205 549 573 399 608 Initial 210 | . . 140 23 210 168 152 Average 292 | . 199 105 309 403 258 367 Maximum Alert Level 2 | . 1 1 2 2 1 2 Low Security (%) 25 | 100 42 78 36 . 20 8 Level 1 51 | . 57 21 22 45 79 59 Level 2 23 | . . . 41 54 . 31 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 4 . 2 7 3 10 Investigation 6 | . 2 . . 2 . 2 Extermination 2 | . . . . . . 2 Reinforcement 15 | . 2 . 2 2 3 6 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 8 | . 1 . . 1 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 207 | . 25 14 35 36 46 51 Peak Tracking Total 12 | . 5 3 6 4 5 12 Tactical Retreats 16 | . 1 8 . 1 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 15 | . 3 . 1 7 3 1 Indirectly 1 | . 1 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 7 | . . . 1 2 2 2 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Access 3 | . . . . 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 46 | . 2 1 6 10 9 18 Terminals 34 | . 2 . 5 9 7 11 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 4 | . . . 1 . 1 2 Garrison Access 4 | . . . . 1 1 2 Total Hacks 137 | . 7 1 20 31 33 45 Successful 70 | . 2 1 12 15 18 22 Failed 67 | . 5 . 8 16 15 23 Catastrophic 6 | . 1 . . . 3 2 Database Lockouts . | . . . . . . . Manual 66 | . 5 . 10 15 15 21 Terminals 102 | . 7 . 11 30 21 33 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 22 | . . . 9 . 9 4 Garrison Access 8 | . . . . 1 3 4 Terminal Hacks 31 | . 1 1 3 10 6 10 Part Schematic 4 | . . . . 2 1 1 Robot Analysis 1 | . . . . . . 1 Open Door 3 | . . 1 . 2 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . Machine Index 1 | . . . . . . 1 Terminal Index 2 | . . . . 1 . 1 Recycling Unit Index 1 | . . . . . . 1 Unreport Threat 3 | . . . . 2 1 . Locate Traps 3 | . . . . 1 1 1 Dispatch Records 1 | . . . . . . 1 Transport Status 1 | . . . . . . 1 Recall Reinforcements 3 | . . . . 1 . 2 Hauler Manifests 2 | . . . 1 . 1 . Registered Components 2 | . . . 1 . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Retrieve Components 2 | . . . . . . 2 Scanalyzer 19 | . . . 8 . 8 3 Insert Component 9 | . . . 3 . 4 2 Analyze 10 | . . . 5 . 4 1 Garrison Access Hacks 3 | . . . . 1 1 1 Seal Access 3 | . . . . 1 1 1 Unauthorized Hacks 13 | . 1 . 1 4 3 4 Terminals 13 | . 1 . 1 4 3 4 Assimilate 1 | . . . . . . 1 Botnet 7 | . . . . 4 1 2 Operators 5 | . 1 . 1 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 38 | . 2 . 4 8 7 17 Full Trace Events 6 | . 2 . 1 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . . 2 2 5 2 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 102 | . . . . . . 102 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . . . . . . 13 Parts Scanalyzed 7 | . . . 2 . 4 1 Part Schematics Acquired 7 | . . . 2 . 4 1 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 68 | . . . . 68 . . Total Damage 577 | . . . . 577 . . Kills 9 | . . . . 9 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 8156 | 66 696 917 1150 1626 2036 1665 Spaces Moved 5647 | 37 381 615 565 909 1159 1981 Core 11 | 5 . . . . . 6 Treads 139 | 32 51 4 52 . . . Legs . | . . . . . . . Wheels 3522 | . 330 611 513 909 1159 . Hover 1975 | . . . . . . 1975 Flight . | . . . . . . . Fastest Speed 50 | 50 110 110 110 115 101 55 Average Speed 106 | 151 129 124 142 134 129 58 Slowest Speed 400 | 160 240 240 400 170 165 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 73 82 57 97 68 56 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 58 | . . . 9 29 . 20 Terrain Destroyed 198 | . 24 . 44 29 36 65 Melee 35 | . . . 2 13 . 20 Projectile 17 | . . . . . 10 7 AOE 146 | . 24 . 42 16 26 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 6865 | 44 485 694 735 1116 1453 2338 Wait 244 | . 23 20 10 25 48 118 Move 5641 | 36 380 614 564 908 1158 1981 Hop . | . . . . . . . Pick Up 79 | 2 9 9 17 7 24 11 Fast Attach 58 | 6 5 2 6 2 22 15 Attach 43 | . 2 4 9 6 10 12 Detach 22 | . 5 1 1 1 5 9 Swap 84 | . 4 2 11 15 14 38 Drop 83 | . 1 2 10 12 27 31 Fire 505 | . 56 40 105 83 145 76 Melee 98 | . . . 2 49 . 47 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 598 | -10/Materials | Discovered new exit (range 7) 763 | -10/Materials | Entered Mines 764 | -10/Mines | Assembled infested the area 830 | -10/Mines | Discovered new exit (range 13) 841 | -10/Mines | Learned location of Zion (-7) 849 | -10/Mines | Learned Materials garrison access intel 1062 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1064 | -10/Mines | Found Prototype Device 1179 | -10/Mines | Found the Drone Emporium 1184 | -10/Mines | Found Prototype Device 1250 | -10/Mines | Discovered new exit (range 10) 1354 | -10/Mines | Lost 3 parts (1p2n) 1401 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1680 | -10/Mines | Entered Materials 1680 | -9/Materials | Evolved 2 slots: Utility x2 1695 | -9/Materials | Identified Exp. Sensor Array 1847 | -9/Materials | Lost 4 parts (1p1u2w) 1868 | -9/Materials | Discovered new exit (range 4) 2079 | -9/Materials | Identified exit to Mines 2079 | -9/Materials | Identified exit to Storage 2139 | -9/Materials | Build established: Scavenger-Mutant 2514 | -9/Materials | Discovered new exit (range 4) 2658 | -9/Materials | Discovered new exit (range 16) 2830 | -9/Materials | Entered Storage 2876 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2950 | -9/Storage | Garrison activated, responded to threat 3515 | -9/Storage | Discovered new exit (range 16) 3905 | -9/Storage | Learned location of Armory (-4) 4062 | -9/Storage | Core integrity fell below 50% 4456 | -9/Storage | Entered Materials 4456 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4457 | -8/Materials | Loaded intel: 1 garrison access location 5145 | -8/Materials | Lost 4 parts (2n2u) 5310 | -8/Materials | Discovered new exit (range 4) 5326 | -8/Materials | Core integrity fell below 50% 5358 | -8/Materials | Lost 4 parts (1n2u1w) 5553 | -8/Materials | Build established: Mutant 5600 | -8/Materials | Identified Decoy Drone Bay 5631 | -8/Materials | Identified exit to Factory 5910 | -8/Materials | Build established: Scavenger-Mutant 6492 | -8/Materials | Entered Factory 6492 | -7/Factory | Evolved 2 slots: Utility x2 7086 | -7/Factory | Fabricated Exp. Sensor Array? 7105 | -7/Factory | Build established: Hacker-Mutant 7290 | -7/Factory | Discovered new exit (range 5) 7512 | -7/Factory | Discovered new exit (range 16) 7521 | -7/Factory | Identified exit to Lower Caves 7654 | -7/Factory | Lost 3 parts (1p2n) 8075 | -7/Factory | Cargo convoy interrupted 8128 | -7/Factory | Core integrity fell below 50% 8151 | -7/Factory | Core integrity fell below 20% 8157 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 08121_ Mic. Nuclear Core destroyed. 08123_ Cmb. Airjet destroyed. 08125_ Critical hit (Burn: +37). 08133_ Hacking Suite destroyed. 08139_ Slug penetrates G-50 Soldier. 08139_ G-50 Soldier knocked back. 08140_ Slug penetrates Door. 08141_ Penetrated by Slug. 08141_ Com. Ion Cannon destroyed. 08145_ Triggered Heavy Explosive Trap. 08145_ An explosion rips through the floor. 08145_ Gravmag System destroyed. 08150_ Acquired 41 matter. 08152_ Penetrated by Slug. 08152_ U-05 Engineer lays Concrete. 08154_ U-05 Engineer builds a Wall. 08154_ Hacking Suite destroyed. 08155_ Penetrated by Slug. 08156_ U-05 Engineer destroyed. 08157_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | """ # #????????????????# ?????### | | """ # """" #? ?????????????# #????# | | """ # [[[ """"??? ?? ?????????# ###### | | % # [[[ """"??? "" #??????# | | [[ """"?? T" #??????# # | | """"?? #??????# # | | """"?? ! #??????# # | | # """??? ???????# # | | ## # ?? ????????# ##+##+# | | ## # ??# #????????# + | | ## ##############?# #????#####+##### """ | | ## #?????? ?????# #????# #= """ | | ?# #????? ??????# #????# ! # """ | | ?# #???? ???????# #????# = # | | ?# #??? ????????# #????#= !# | | ?# #?? ????????## ##?################### | | ?# #? ?????????# #? #??????????? | | ?# ##+############ # #??????????? | | ?# # #??????????? | | ?# H hx ; #??????????? | | ?# % hg # #??????????? | | ?# # T####+####"##xg " #??????????? | | ##+#+#########???????# # #??????????? | | = #???????# # #? #??????????? | | " """ """ #???????## #??? #??????????? | | " """ """ #???????# @ ###?#######??????????? | | " """ """ #???????## +??????????????????? | | #???????# ! ###??????????????????? | | " """ """ #???????###u% ##???????????????????? | | " """ """!%!!#???????# #u # #???????????????????? | | " """ """%! #???????# #% # #???????????????????? | | #???????#?# # #???????????????????? | | #########"####?????????# % # #???????????????????? | | ?????## =#??????????# # #???????????????????? | | ??????# #??????????# # #???????????????????? | | ?????## #??????????#u # ????????????????????? | | ####### #??????????# #?????????????????????? | | # "" #??????????# #?????????????????????? | | # "" ############ ##########+#??????????? | | " """ # """ ## ?????????? | | " """ # """ ## ?????????? | | " """ # """ / ?????????? | | # ## ?????????? | | # ## ?????????? | | # !## ##########+##### ??????????? | | #+######+##### #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 54 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed System Shield | -9/Storage | Hacked Imp. Signal Interpreter | -9/Storage | Hacked Mic. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Imp. Airjet | -7/Factory | Scanalyzed Imp. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityDiametricDissipator Manual? 0 Play Time 01:30:06 Cumulative 279.6 hours Start 2022.03.20 @ 13:12:55 End 2022.03.20 @ 14:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44d68ce1-fe52-47fc-8e42-42df8ed1b9a0