Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 02:19:43 Player: f_ Result: Destroyed by W4-46P(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (449) 449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 1240 Bonus ------- Follower Combat Kills 81 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Beam Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Heat Sink Machine Analyzer Sensor Array Improved Terrain Scanner Targeting Computer Recalibrator Riot Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Signal Interpreter Targeting Computer Recalibrator Beam Cannon Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 4 15 11 . Power 5 | 1 2 2 . Engine 4 | 1 1 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads . | . . . . Leg 2 | . 2 . . Wheel 6 | 2 2 2 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 5 . Device 6 | . 2 4 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 6 2 . Energy Gun 5 | . 4 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 3 2 . Power 2 | . 1 1 . Propulsion 3 | . 2 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 91 98 100 Engine 11 | . 7 12 14 Core 2 | . 5 . . Leg 7 | . 21 . . Wheel 19 | . 3 27 28 Device 12 | . 10 13 . Storage 14 | . 14 14 14 Energy Gun 23 | . 23 23 14 Energy Cannon 3 | . . 4 14 Ballistic Gun 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 20 | 10 19 20 19 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 5 | . 5 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 9 Average Carried 7 | 2 5 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 8 9 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 529 | 203 216 100 10 Remotely . | . . . . Salvage Created 883 | . 671 212 . Parts 45 | . 33 12 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 10 2 . Guns 12 | . 10 2 . Classes Destroyed 7 | . 6 1 . Worker 3 | . 3 . . Tunneler 2 | . . 2 . Recycler 3 | . 2 1 . Mechanic 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 7 2 . Best Kill Streak 4 | . 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 83 | . 62 16 5 Missed 13 | . 10 2 1 Damage Taken 883 | . 621 191 71 Core 255 | . 169 50 36 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 86 | . 64 19 3 Largest 2 | . 2 2 2 Hottest 125 | . 90 125 125 Shots Fired 168 | . 124 38 6 Gun 164 | . 124 37 3 Cannon 4 | . . 1 3 Launcher . | . . . . Special . | . . . . Kinetic 22 | . 22 . . Thermal 146 | . 102 38 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 5 10 Robot Miss Streak 6 | . 4 6 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 108 | . 80 22 6 Core Hits 39 | . 30 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1306 | . 948 263 95 Guns 1254 | . 948 263 43 Cannons 52 | . . . 52 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 163 | . 163 . . Thermal 1143 | . 785 263 95 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | . 414 294 9 Average Temperature 139 | . 154 119 5 Received Heat Transfer 429 | . 318 111 . Effects 4 | . 4 . . Shutdowns 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 5 3 . Heat Transferred 3036 | . 2132 682 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 178 | . 178 154 . Initial 44 | . . 44 . Average 68 | . 97 56 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 18 7 1 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 10 | . . 10 . Total Damage 147 | . . 147 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2134 | 58 700 1346 30 Spaces Moved 1049 | 55 335 638 21 Core 12 | 9 3 . . Treads . | . . . . Legs 285 | . 285 . . Wheels 752 | 46 47 638 21 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 93 | 83 120 80 80 Slowest Speed 300 | 90 300 95 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 49 79 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2032 | 66 507 1431 28 Wait 832 | . 76 753 3 Move 1046 | 54 334 637 21 Hop . | . . . . Pick Up 27 | 8 14 4 1 Fast Attach 2 | . 2 . . Attach 14 | 4 7 3 . Detach 1 | . . 1 . Swap 14 | . 6 8 . Drop 10 | . 4 6 . Fire 86 | . 64 19 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 484 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Discovered new exit (range 11) 759 | -10/Materials | Entered Mines 772 | -10/Mines | Build established: Scavenger-Mutant 814 | -10/Mines | Core integrity fell below 20% 950 | -10/Mines | Learned Materials stockpile data 1544 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2005 | -10/Mines | Discovered new exit (range 7) 2008 | -10/Mines | Learned location of Storage (-7) 2032 | -10/Mines | Identified exit to Materials 2097 | -10/Mines | Discovered new exit (range 9) 2104 | -10/Mines | Identified exit to Subcaves 2105 | -10/Mines | Entered Subcaves 2125 | -10/Subcaves | Disturbed a concealed Subdweller 2135 | -10/Subcaves | Destroyed by W4-46P(R) with Subdweller Machine Gun Last Messages --------------- 02010_ YW-VYD(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 02010_ YW-VYD(g) slips back into the shadows. 02032_ EXIT=IDENTIFIED: MATERIALS 02092_ T-07 Excavator is excavating. 02097_ EXIT=FOUND 02104_ EXIT=IDENTIFIED: SUBCAVES 02104_ U-05 Engineer lays Concrete. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 02124_ Searching scrap... 02124_ Found Sub. Monowheel. 02124_ Found Riot Gun. 02124_ Found 13 Matter. 02125_ W4-46P(R) angrily emerges from the Twisted Machinery. 02125_ Acquired 10 matter. 02125_ Acquired Riot Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#????##?????????? | | ????????????????????????????##?? #??? ?????????? | | ???????????????????????????? ##? ##? #????????? | | ??????????????????????????## ## ## ?????????? | | ??????????????????????????# ?????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? #???????????????? | | ?????????????????????????### #????????????????? | | ????????????????????#??### #????????????????? | | ????????????????????# #%#< #?????????????????? | | ?????????????????????# &R@ #?????????????????? | | ????????????????????#$&<##< #?????????????????? | | ????????????????????##$## #?????????????????? | | ?????????????????????### #?????????????????? | | ?????????????????????## ##?????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????## ###??? ????????????? | | ??????????????????###### ## #?????????? | | ?????????????????## ### #?????????? | | ?????????????????# ## # #?????????? | | ?????????????????# # # #?????????? | | ?????????????????# ### ##?????????? | | ?????????????????### ## #??## ## #??????????? | | ???????????????????# ####????# #??##??????????? | | ???????????????????# ???????# ?????????????? | | ???????????????????## ??????? ????????????? | | ????????????????????# #??????? ???????????? | | ????????????????????# ##???????? #????????????? | | ???????????????????? ##???????????????????????? | | ???????????????????? ##????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? ## ?????????????????????????? | | ??????????????????? ?? ?????????????????????????? | | ??????????????????? ?? ?????????????????????????? | | ???????????????????##?? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleTargetingBoregun Manual? 0 Play Time 00:17:34 Cumulative 47.2 hours Start 2024.03.24 @ 01:59:14 End 2024.03.24 @ 02:19:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 007e75a8-694b-43c1-8ed4-c00cb6d908cd