Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 22:31:50 Player: ILikeGoodFood Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1432) 1432 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 3218 Bonus ------- High Alert Combat Kills 151 Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 150/150 System Corruption 11% Temperature Warm (126) Movement Hovering (52) Location -9/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Hover Unit Heat Sink Weight Redist. System Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VTOL Module > --- UTILITY ---------- Heat Sink Sensor Array > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Light Armor Plating Assault Rifle Mining Laser Heavy Hammer [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 86 | 4 10 3 66 3 Power 15 | 1 . . 13 1 Engine 15 | 1 . . 13 1 Core . | . . . . . Reactor . | . . . . . Propulsion 28 | 1 5 . 22 . Treads 3 | . . . 3 . Leg 12 | . . . 12 . Wheel 2 | 1 1 . . . Hover 7 | . 4 . 3 . Flight 4 | . . . 4 . Utility 11 | . 3 1 7 . Device 6 | . 1 1 4 . Storage . | . . . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 32 | 2 2 2 24 2 Energy Gun 9 | 1 . . 8 . Energy Cannon . | . . . . . Ballistic Gun 13 | 1 . 1 10 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 8 | . 1 1 5 1 Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . 3 5 12 . Power 4 | . 1 . 3 . Propulsion 7 | . 1 2 4 . Utility 5 | . . 2 3 . Weapon 4 | . 1 1 2 . Highest Loss Streak 3 | . 2 3 3 . To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 83 | . 78 60 87 97 Engine 14 | . 11 . 16 19 Treads 2 | . . . 3 . Leg 15 | . . . 21 . Hover 5 | . 11 15 1 33 Flight 1 | . . . 1 . Device 14 | . 11 13 15 . Processor 4 | . . . 5 22 Protection 2 | . 12 10 . . Energy Gun 5 | . . . 7 . Ballistic Gun 10 | . 6 3 12 17 Special Weapon 2 | . 9 3 1 4 Impact Weapon 3 | . 7 14 . . Naked Turns . | . . . . . Heaviest Build 22 | 9 12 7 22 12 Greatest Support 63 | 10 16 12 63 21 Greatest Overweight (x) 6 | . 1 1 6 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 4 5 5 Average Carried 4 | . 3 2 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 4 2 4 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1434 | 123 238 30 1032 11 Remotely . | . . . . . Salvage Created 2126 | 18 283 221 1593 11 Parts 136 | 2 9 1 120 4 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 48 | . 6 3 39 . Melee 4 | . 3 1 . . Guns 37 | . . . 37 . AOE 2 | . . . 2 . Classes Destroyed 9 | 1 4 . 3 1 Worker 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 4 | . 1 . 3 . Recycler 3 | . 1 1 1 . Operator 1 | . . . . 1 Watcher 4 | . . . 4 . Swarmer 19 | . 3 . 16 . Grunt 20 | . 3 3 14 . Sentry 9 | . . . 9 . Best Kill Streak 6 | 1 4 1 6 1 Combat Bots Only 4 | . 3 1 4 . Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2633 | . 363 308 1856 106 Core 581 | . 105 74 369 33 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 70 | . . . 70 . Core Remaining (%) 64 | 100 . 28 . . Volleys Fired 167 | 1 13 . 146 7 Largest 2 | 2 2 . 2 2 Hottest 123 | 70 120 . 100 123 Shots Fired 293 | 2 16 . 261 14 Gun 268 | 2 11 . 244 11 Cannon . | . . . . . Launcher . | . . . . . Special 25 | . 5 . 17 3 Kinetic 188 | 1 11 . 165 11 Thermal 86 | 1 5 . 77 3 Explosive . | . . . . . Electromagnetic 19 | . . . 19 . Robot Hit Streak 13 | 1 3 . 13 7 Robot Miss Streak 5 | 1 1 . 5 2 Penetration Max . | . . . . . Secondary Targets 6 | . . . 6 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 198 | 1 28 14 148 7 Core Hits 78 | 1 5 2 68 2 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 8 | . 4 2 2 . Critical Strikes 16 | . 4 2 9 1 Burn 3 | . . . 3 . Destroy 5 | . . . 4 1 Corrupt 2 | . . . 2 . Smash 6 | . 4 2 . . Melee Attacks 53 | . 28 20 5 . Impact 53 | . 28 20 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 2 2 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3696 | 12 734 467 2378 105 Guns 2341 | 12 87 . 2137 105 Cannons . | . . . . . Explosions 160 | . . . 160 . Melee 1171 | . 623 467 81 . Ramming . | . . . . . Kinetic 1544 | 12 87 . 1340 105 Thermal 724 | . 24 . 700 . Explosive . | . . . . . Electromagnetic 257 | . . . 257 . Impact 1171 | . 623 467 81 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 11 11 Average Corruption 11 | . . . 11 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 6 2 Matter Fused 5 | . . . 3 2 Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 365 | . 207 145 13 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee 361 | . 207 145 9 . Knockbacks 4 | . 3 1 . . Impact 4 | . 3 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . . 26 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | 9 40 . 360 135 Average Temperature 76 | 6 18 . 81 90 Received Heat Transfer 789 | . 90 183 489 27 Effects 5 | . . . 5 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 11 | . 3 7 1 . Impact Corruptions 17 | . 10 6 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1928 | . 50 . 1878 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 723 | 5 259 180 723 348 Initial 304 | . 3 100 70 304 Average 353 | 1 81 131 446 329 Maximum Alert Level 3 | . 1 . 3 1 Low Security (%) 33 | 100 84 100 13 . Level 1 24 | . 15 . 29 100 Level 2 39 | . . . 55 . Level 3 1 | . . . 1 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 4 1 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 14 4 51 4 Peak Tracking Total 5 | . 5 2 5 3 Tactical Retreats 5 | . 2 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . 2 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 5 | . . . 5 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 13 | . . . 13 . Successful 11 | . . . 11 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2553 | 39 339 287 1841 47 Spaces Moved 1563 | 32 235 261 1005 30 Core 89 | 2 . 68 19 . Treads 115 | . . . 115 . Legs 663 | . . . 663 . Wheels 143 | 30 113 . . . Hover 434 | . 122 193 89 30 Flight 119 | . . . 119 . Fastest Speed 34 | 50 56 50 34 52 Average Speed 102 | 78 83 79 115 52 Slowest Speed 350 | 80 120 120 350 52 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 38 | 3 48 50 78 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 23 | . 3 . 17 3 Terrain Destroyed 31 | . 3 . 25 3 Melee . | . . . . . Projectile 23 | . 3 . 17 3 AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2074 | 43 300 306 1384 41 Wait 123 | 2 2 22 97 . Move 1558 | 31 234 260 1003 30 Hop . | . . . . . Pick Up 41 | 5 8 1 26 1 Fast Attach 28 | . 3 . 24 1 Attach 22 | 4 2 3 13 . Detach 1 | . . . 1 . Swap 36 | . 5 . 29 2 Drop 44 | . 5 . 39 . Fire 167 | 1 13 . 146 7 Melee 53 | . 28 20 5 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 6) 379 | -10/Materials | Entered Mines 414 | -10/Mines | Learned Materials emergency access door positions 429 | -10/Mines | Discovered new exit (range 8) 580 | -10/Mines | Core integrity fell below 50% 616 | -10/Mines | Lost 3 parts (1n1u1w) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1258 | -9/Materials | Build established: Scavenger-Mutant 1638 | -9/Materials | Repaired Sensor Array 1671 | -9/Materials | Repaired Imp. Ion Engine 1800 | -9/Materials | Core integrity fell below 50% 1810 | -9/Materials | Discovered new exit (range 15) 1982 | -9/Materials | Discovered new exit (range 9) 2014 | -9/Materials | Identified exit to Materials 2159 | -9/Materials | Discovered exit to Materials (range 3) 2360 | -9/Materials | Crushed by falling debris 2361 | -9/Materials | Core integrity fell below 20% 2361 | -9/Materials | System corruption reached 10% 2383 | -9/Materials | Discovered new exit (range 3) 2384 | -9/Materials | Identified exit to Storage 2391 | -9/Materials | Lost 3 parts (1p1n1u) 2495 | -9/Materials | Identified exit to Mines 2507 | -9/Materials | Entered Storage 2554 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (91,91) Mines (71,60) Storage (90,12) Storage Map updated. System corrupted: Matter fused (-6). LOCATION=STORAGE GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. O-16 Technician locks terminal. O-16 Technician suffers critical hit (Destroy). O-16 Technician destroyed. Acquired Datajack. Acquired 11 matter. Acquired Lgt. Ion Engine. System corrupted: Matter fused (-8). K-01 Serf collects debris. System corrupted: Matter fused (-7). Transport Mainframe disabled. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactIonicSource Manual? 0 Play Time 00:39:54 Cumulative 39.4 hours Start 2022.12.05 @ 20:04:40 End 2022.12.05 @ 22:31:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 810b5f5f-ae32-4332-982b-e90ce83fcd42