Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 15:18:45 Player: 6tay9 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2700) 2700 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5742 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (25) --- Heavy Deuterium Engine Micro Nuclear Core Armored Huge Wheel Cryofiber Web High-capacity Battery (250) Large Matter Pod (150) Targeting Computer Advanced Targeting Computer Light Armor Plating Improved Shield Generator Shock Rifle Beam Rifle Beamcaster Shotgun Minigun Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Core Shielding Reactive Plating > --- WEAPON ----------- Beamcaster Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Heavy Deuterium Engine Micro Nuclear Core Armored Huge Wheel Cryofiber Web High-capacity Battery Large Matter Pod Targeting Computer Advanced Targeting Computer Light Armor Plating Improved Shield Generator Shock Rifle Beam Rifle Shotgun Minigun Grenade Launcher Rocket Launcher Remote Datajack Impact Mace [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun Spread Laser Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 82 | 7 5 . 32 25 13 Power 19 | 1 1 . 12 3 2 Engine 18 | 1 1 . 12 3 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 3 . . 10 11 1 Treads 6 | . . . 1 4 1 Leg 5 | 2 . . 2 1 . Wheel 13 | 1 . . 6 6 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 15 | 1 2 . 5 4 3 Device 4 | . 1 . 1 1 1 Storage 5 | 1 1 . 3 . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 23 | 2 2 . 5 7 7 Energy Gun 7 | 2 2 . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . 4 1 1 Ballistic Cannon 4 | . . . . 3 1 Launcher 4 | . . . 1 1 2 Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . . . 13 10 12 Power 9 | . . . 3 3 3 Propulsion 13 | . . . 7 3 3 Utility 3 | . . . 1 . 2 Weapon 10 | . . . 2 4 4 Highest Loss Streak 6 | . . . 3 5 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 98 100 85 86 93 Engine 15 | . 14 14 19 13 11 Treads 8 | . . . . 11 22 Leg 5 | . 28 28 2 2 . Wheel 5 | . . . 8 9 . Device 7 | . 12 14 8 4 3 Storage 11 | . 13 14 12 16 7 Processor 7 | . . . 9 1 10 Protection 4 | . . . . 4 12 Energy Gun 10 | . 28 28 6 6 7 Ballistic Gun 5 | . . . 10 4 . Ballistic Cannon 5 | . . . . 10 12 Launcher 1 | . . . 3 1 . Naked Turns . | . . . . . . Heaviest Build 124 | 14 22 20 107 118 124 Greatest Support 60 | 20 20 20 20 60 60 Greatest Overweight (x) 36 | . 1 . 35 36 27 Average Overweight (x) 2 | . . . 4 2 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 Average Capacity 20 | 6 9 10 20 25 25 Most Carried 20 | 6 10 10 15 14 20 Average Carried 11 | 3 8 10 10 11 15 Final Capacity 25 | 8 10 10 25 25 25 Final Carried 17 | 6 10 10 11 11 17 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Tank 7% | Tank 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2379 | 171 246 . 733 737 492 Remotely . | . . . . . . Salvage Created 2409 | . 366 . 947 617 479 Parts 186 | . 36 . 77 36 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 2 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 72 | . 12 . 30 14 16 Guns 36 | . 12 . 15 6 3 Cannons 20 | . . . . 7 13 AOE 15 | . . . 15 . . Classes Destroyed 11 | . 5 . 3 2 1 Worker 6 | . . . 4 1 1 Builder 4 | . . . . 3 1 Tunneler 3 | . . . 3 . . Recycler 5 | . 1 . 4 . . Operator 1 | . 1 . . . . Watcher 5 | . 2 . 2 . 1 Swarmer 23 | . 6 . 14 . 3 Grunt 29 | . 6 . 10 6 7 Sentry 14 | . . . 6 6 2 Hunter 3 | . . . . 2 1 Programmer 3 | . . . . . 3 Best Kill Streak 13 | . 6 . 13 4 5 Combat Bots Only 8 | . 6 . 8 3 3 Max Kills in Single Turn 4 | . 1 . 4 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 571 | . 47 . 134 148 242 Missed 177 | . 10 . 33 44 90 Damage Taken 5621 | . 382 . 1337 1571 2331 Core 1273 | . 75 . 236 256 706 Absorbed by Shields . | . . . . . . Redirected to Shielding 41 | . . . . . 41 Ignored by Resistances 118 | . . . . 10 108 Core Remaining (%) 66 | 100 . 70 41 53 . Volleys Fired 221 | . 32 . 69 58 62 Largest 3 | . 2 . 2 3 3 Hottest 171 | . 130 . 130 152 171 Shots Fired 418 | . 62 . 124 116 116 Gun 261 | . 62 . 102 68 29 Cannon 131 | . . . . 46 85 Launcher 26 | . . . 22 2 2 Special . | . . . . . . Kinetic 244 | . . . 63 91 90 Thermal 126 | . 45 . 39 23 19 Explosive 24 | . . . 22 . 2 Electromagnetic 24 | . 17 . . 2 5 Robot Hit Streak 12 | . 5 . 9 12 7 Robot Miss Streak 14 | . 5 . 14 6 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 291 | . 46 . 100 78 67 Core Hits 222 | . 44 . 100 34 44 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 11 | . . . 1 4 6 Burn 3 | . . . . 1 2 Destroy 1 | . . . 1 . . Blast 7 | . . . . 3 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7144 | . 574 . 2485 1553 2532 Guns 2542 | . 574 . 1071 603 294 Cannons 2324 | . . . . 793 1531 Explosions 2278 | . . . 1414 157 707 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3425 | . . . 718 1147 1560 Thermal 1334 | . 428 . 353 308 245 Explosive 2121 | . . . 1414 . 707 Electromagnetic 264 | . 146 . . 98 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 4 | . . . . . 4 Matter Fused 8 | . . . . . 8 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 92 | . . . 37 9 46 Projectiles 46 | . . . . . 46 Explosions 46 | . . . 37 9 . Melee . | . . . . . . Knockbacks 22 | . . . . 2 20 Impact . | . . . . . . Kinetic 21 | . . . . 2 19 Secondary 1 | . . . . . 1 Self-Inflicted Damage 39 | . . . 39 . . Shots 4 | . . . 4 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 537 | . 264 . 300 399 537 Average Temperature 133 | . 99 . 61 205 159 Received Heat Transfer 1581 | . 138 . 480 522 441 Effects 34 | . 1 . 1 10 22 Shutdowns 7 | . . . . 2 5 Energy Bleed 5 | . . . . 2 3 Interference 14 | . 1 . 1 4 8 Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . 1 1 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . 1 . . 2 . Heat Transferred 2600 | . 745 . 460 803 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 432 | . 225 87 432 368 232 Initial 162 | . . 87 33 162 118 Average 176 | . 79 87 260 258 82 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 53 | 100 90 100 16 23 95 Level 1 44 | . 9 . 79 76 4 Level 2 1 | . . . 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 3 . 3 6 6 Investigation 5 | . 1 . 1 3 . Extermination 3 | . . . . . 3 Reinforcement 7 | . 2 . 2 . 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 19 . 50 21 37 Peak Tracking Total 11 | . 4 . 5 4 11 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 1 . 2 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . 4 2 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . 2 . 4 2 . Terminals 7 | . 2 . 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 26 | . 6 . 15 5 . Successful 14 | . 3 . 11 . . Failed 12 | . 3 . 4 5 . Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 6 . 8 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 5 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Transport Status 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 8 | . 2 . 4 2 . Full Trace Events 4 | . . . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6277 | 140 969 26 2440 962 1740 Spaces Moved 2568 | 111 585 22 891 375 584 Core 31 | 5 . . 24 1 1 Treads 721 | . . . 3 135 583 Legs 888 | 92 585 22 178 11 . Wheels 905 | 14 . . 663 228 . Hover . | . . . . . . Flight 23 | . . . 23 . . Fastest Speed 50 | 50 120 120 95 115 250 Average Speed 211 | 111 138 120 243 198 266 Slowest Speed 2040 | 120 190 120 2040 1850 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 83 9 65 36 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 138 | . . . 96 28 14 Melee . | . . . . . . Projectile 31 | . . . . 24 7 AOE 107 | . . . 96 4 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3034 | 124 682 21 1037 494 676 Wait 76 | 1 47 . 14 11 3 Move 2563 | 110 584 21 890 374 584 Hop . | . . . . . . Pick Up 37 | 5 8 . 10 5 9 Fast Attach 46 | 7 4 . 14 18 3 Attach 21 | . . . 8 7 6 Detach 22 | 1 . . 6 12 3 Swap 15 | . 1 . 10 . 4 Drop 33 | . 6 . 16 9 2 Fire 221 | . 32 . 69 58 62 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 13) 590 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Discovered new exit (range 14) 917 | -10/Materials | Discovered new exit (range 11) 1110 | -10/Materials | Entered Mines 1121 | -10/Mines | Discovered new exit (range 13) 1136 | -10/Mines | Entered Materials 1136 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1459 | -9/Materials | Lost 3 parts (1p1n1w) 1580 | -9/Materials | Destroyed 8 combat bots 1581 | -9/Materials | Discovered new exit (range 14) 2361 | -9/Materials | Lost 3 parts (2n1w) 2723 | -9/Materials | Core integrity fell below 50% 3528 | -9/Materials | Discovered new exit (range 10) 3576 | -9/Materials | Entered another Materials area 3576 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3843 | -8/Materials | Lost 5 parts (1p2n2w) 3905 | -8/Materials | Lost 3 parts (1p1n1w) 4061 | -8/Materials | Garrison activated, responded to threat 4395 | -8/Materials | Discovered new exit (range 16) 4538 | -8/Materials | Entered Factory 4538 | -7/Factory | Evolved 2 slots: Utility x2 4792 | -7/Factory | Discovered new exit (range 5) 4844 | -7/Factory | Build established: Scavenger-Tank 6153 | -7/Factory | Lost 3 parts (1p1n1u) 6256 | -7/Factory | Cargo convoy interrupted 6266 | -7/Factory | Core integrity fell below 50% 6274 | -7/Factory | Core integrity fell below 20% 6278 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- M-28 Smith unfolds itself. Slug penetrates Wall. Grenade Launcher destroyed. Slug penetrates A-27 Freighter. P-60 Hacker resets P-60 Hacker, system corruption cleaned. K-01 Serf destroyed. P-60 Hacker resets I-36 Angel, system corruption cleaned. Rocket Launcher destroyed. Penetrated by Slug. Slug penetrates Wall. Arm. Treads destroyed. M-28 Smith repairs I-36 Angel. Penetrated by Slug. M-28 Smith repairs P-60 Hacker. Slug penetrates Wall. M-28 Smith repairs Lgt. Nuclear Core. U-05 Engineer builds a Wall. 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""??????# """ # | | ??????????????????????" ""??????# # "" "" / | | ?????????????????????? ????????######## ""G"" | | ??????????????????????##???????????????########### | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key It's Just You Made in Tau Ceti IV Oops Risk Taker Safety First Troublemaker Challenges ------------ None Game ------ Seed ControlAluminumAmplifier Manual? 0 Play Time 01:19:53 Cumulative 3.1 hours Start 2024.05.11 @ 13:51:17 End 2024.05.11 @ 15:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 264893bb-6c8e-4308-b5fe-561e3254ffbc