Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 23:57:15 Player: J1ang-5h1 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1347) 1347 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 2979 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Wheel Cargo Storage Unit High-capacity Battery (250) Large Matter Pod (150) Structural Scanner Trap Scanner Advanced Visual Processing Unit Improved Terrain Scanner Flak Cannon Flak Cannon Missile Launcher Missile Launcher Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Wheel Cooling System Cargo Storage Unit High-capacity Battery Large Matter Pod Structural Scanner Trap Scanner Advanced Visual Processing Unit Improved Terrain Scanner Light Armor Plating Missile Launcher Missile Launcher Improved Datajack Heavy Flail [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 61 | 2 25 5 27 2 Power 6 | . 2 1 3 . Engine 5 | . 2 . 3 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | . 2 2 3 . Treads 7 | . 2 2 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 7 . Device 5 | 1 1 . 3 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 4 . Artifact . | . . . . . Weapon 37 | 1 18 2 14 2 Energy Gun 13 | 1 9 1 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 3 . Ballistic Cannon 4 | . . . 3 1 Launcher 8 | . 4 . 3 1 Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 5 | . 4 . 1 . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 . 9 7 Power 5 | . 1 . 3 1 Propulsion 4 | . . . 2 2 Utility 5 | . . . 3 2 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . 1 . 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 100 93 75 Engine 8 | . 14 3 3 7 Core 2 | . . 10 3 . Treads 24 | . 27 28 21 17 Device 15 | . 11 14 20 15 Storage 12 | . 14 14 11 11 Protection 6 | . 3 . 10 7 Energy Gun 16 | . 27 17 6 . Ballistic Gun 2 | . . 10 4 . Ballistic Cannon 3 | . . . 6 14 Impact Weapon 1 | . . . 2 . Special Melee Weapon 1 | . . . 2 . Peak Build Rating 17 | 8 10 13 17 17 Average Rating 11 | 6 9 12 14 13 On Entrance 10 | 6 8 10 13 17 Naked Turns . | . . . . . Heaviest Build 43 | 12 30 31 43 43 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 13 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 6 10 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1325 | 220 338 187 580 . Remotely . | . . . . . Salvage Created 1734 | 162 616 140 789 27 Parts 104 | 11 46 3 44 . Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 48 | . 16 3 22 7 Guns 19 | . 11 2 6 . Cannons 4 | . . . 4 . AOE 21 | . 5 . 9 7 Classes Destroyed 11 | 2 4 1 3 1 Worker 3 | . . . 3 . Builder 1 | . . . 1 . Tunneler 4 | 4 . . . . Hauler 3 | . 1 . 2 . Recycler 2 | 1 . . 1 . Mechanic 1 | . . . 1 . Watcher 6 | . 3 . 3 . Swarmer 14 | . 4 . 10 . Grunt 20 | . 12 2 6 . Sentry 7 | . . 1 6 . Assembled 7 | . . . . 7 Best Kill Streak 7 | 3 5 2 5 7 Combat Bots Only 7 | . 4 2 4 7 Max Kills in Single Turn 3 | 2 2 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 223 | . 53 24 121 25 Missed 69 | . 20 10 39 . Damage Taken 2623 | . 418 187 1113 905 Core 485 | . 38 40 145 262 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 79 | . 79 . . . Core Remaining (%) 84 | 100 . 68 . . Volleys Fired 138 | 11 47 12 63 5 Largest 2 | 2 2 2 2 2 Hottest 90 | 90 90 90 88 88 Shots Fired 240 | 22 88 24 99 7 Gun 192 | 22 83 24 63 . Cannon 32 | . . . 28 4 Launcher 16 | . 5 . 8 3 Special . | . . . . . Kinetic 76 | . . 10 62 4 Thermal 144 | 22 83 14 25 . Explosive 16 | . 5 . 8 3 Electromagnetic 4 | . . . 4 . Robot Hit Streak 15 | 5 15 6 11 1 Robot Miss Streak 11 | 1 3 3 8 11 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 161 | 14 59 15 70 3 Core Hits 114 | 6 36 5 53 14 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 5 | 1 1 . 3 . Burn 2 | 1 1 . . . Smash 3 | . . . 3 . Melee Attacks 15 | . . . 15 . Impact 15 | . . . 15 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3975 | 178 932 228 2221 416 Guns 1603 | 178 680 228 517 . Cannons 408 | . . . 377 31 Explosions 1369 | . 252 . 732 385 Melee 594 | . . . 594 . Ramming 1 | . . . 1 . Kinetic 799 | . . 116 652 31 Thermal 1158 | 178 680 112 188 . Explosive 1369 | . 252 . 732 385 Electromagnetic 54 | . . . 54 . Impact 594 | . . . 594 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 291 | . . . 268 23 Projectiles . | . . . . . Explosions 37 | . . . 14 23 Melee 254 | . . . 254 . Knockbacks 12 | . . . 11 1 Impact . | . . . . . Kinetic 9 | . . . 8 1 Secondary 3 | . . . 3 . Self-Inflicted Damage 165 | . . . 132 33 Shots 5 | . . . 4 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | 150 249 1 99 . Average Temperature 73 | 55 100 1 29 . Received Heat Transfer 737 | . 255 108 354 20 Siege Activations . | . . . . . Robots Corrupted 4 | . . . 4 . Combat Hostiles 3 | . . . 3 . Parts Fried 3 | . . . 3 . Impact Corruptions 10 | . . . 10 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | 1 2 6 . . Heat Transferred 3244 | 521 1847 321 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 374 | 25 201 134 374 159 Initial 145 | . 16 64 52 145 Average 131 | 11 89 98 184 141 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 83 | 100 93 100 68 100 Level 1 16 | . 6 . 31 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 21 4 34 11 Peak Tracking Total 7 | . 4 2 6 7 Tactical Retreats 4 | . 3 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 12 | . 11 . 1 . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed 1 | . 1 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 8 . 7 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 17 . 18 . Successful 15 | . 9 . 6 . Failed 20 | . 8 . 12 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 28 | . 12 . 16 . Terminals 30 | . 13 . 17 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 6 . 5 . Terminals 9 | . 5 . 4 . Botnet 4 | . 2 . 2 . Skim 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4420 | 95 1963 339 1957 66 Spaces Moved 2087 | 47 1018 179 823 20 Core 2 | . . . . 2 Treads 2029 | . 1009 179 823 18 Legs 56 | 47 9 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 240 Average Speed 165 | 120 159 160 173 256 Slowest Speed 400 | 120 160 160 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 98 31 52 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . . . 15 Terrain Destroyed 140 | . 32 . 75 33 Melee . | . . . . . Projectile . | . . . . . AOE 140 | . 32 . 75 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2781 | 63 1259 209 1223 27 Wait 417 | . 143 8 266 . Move 2083 | 46 1017 178 822 20 Hop . | . . . . . Pick Up 32 | 3 11 1 17 . Fast Attach 7 | 1 . 1 5 . Attach 12 | . 1 . 11 . Detach . | . . . . . Swap 42 | 1 24 4 11 2 Drop 22 | 1 5 5 11 . Fire 138 | 11 47 12 63 5 Melee 15 | . . . 15 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 12 | . 11 . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Discovered new exit (range 7) 1469 | -10/Materials | Discovered new exit (range 13) 1518 | -10/Materials | Repaired Lgt. Armor Plating 1883 | -10/Materials | Discovered new exit (range 16) 2059 | -10/Materials | Entered Mines 2112 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2224 | -10/Mines | Learned Materials trap positions 2323 | -10/Mines | Discovered new exit (range 15) 2398 | -10/Mines | Entered Materials 2398 | -9/Materials | Evolved 2 slots: Utility x2 2399 | -9/Materials | Loaded intel: 15 trap records 2418 | -9/Materials | Build established: Scavenger-Mutant 3209 | -9/Materials | Lost 3 parts (1p1u1w) 3727 | -9/Materials | Discovered new exit (range 16) 3934 | -9/Materials | Build established: Mutant 3939 | -9/Materials | Discovered new exit (range 15) 4262 | -9/Materials | Build established: Scavenger-Mutant 4355 | -9/Materials | Entered Mines 4356 | -9/Mines | Assembled infested the area 4407 | -9/Mines | Core integrity fell below 50% 4409 | -9/Mines | Destroyed 7 combat bots 4418 | -9/Mines | Core integrity fell below 20% 4421 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04392_ D-53 Grenadier unfolds itself. 04392_ as-13184 destroyed. 04400_ Lgt. Treads destroyed. 04400_ as-90881 destroyed. 04402_ Lgt. Armor Plating destroyed. 04402_ Flak Cannon destroyed. 04403_ The unstable cave ceiling collapses. 04406_ Ion Engine destroyed. 04406_ Flak Cannon destroyed. 04407_ The unstable cave ceiling collapses. 04409_ U-05 Engineer lays Concrete. 04412_ The unstable cave ceiling collapses. 04412_ U-05 Engineer builds a Wall. 04413_ The unstable cave ceiling collapses. 04414_ Lgt. Treads destroyed. 04416_ U-05 Engineer lays Concrete. 04417_ The unstable cave ceiling collapses. 04417_ U-05 Engineer lays Concrete. 04420_ The unstable cave ceiling collapses. 04420_ U-05 Engineer lays Concrete. 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""" ???????????????????????? | | ?????????????????? ???" ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationMissileStorm Manual? 0 Play Time 00:38:04 Cumulative 293.8 hours Start 2024.09.14 @ 23:08:34 End 2024.09.14 @ 23:57:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 205 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e7b0090-ff95-44cf-8cd9-77020f4560d0