Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 17:30:50 Player: Rocko1345 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1163) 1163 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (886) 886 TOTAL SCORE: 5739 Bonus ------- High Alert Combat Kills 86 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Drone Bay (2/2) Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Makeshift Power Source > --- PROPULSION ------- Overtuned Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Improved Heat Sink Large Storage Unit Improved Trap Scanner Advanced Targeting Computer Makeshift Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Gatling Laser Thermic Laser KE Penetrator > --- INVENTORY -------- Gauss Rifle Heavy Rocket Launcher Ripper [Rating: 59] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon 2 | . . . . . 2 Parts Attached 44 | 6 1 5 1 6 25 Power 6 | 1 . 1 . 2 2 Engine 4 | 1 . 1 . 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 2 5 Treads . | . . . . . . Leg 9 | 2 . 2 . 2 3 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 11 | 1 1 . . 1 8 Device 6 | . 1 . . . 5 Storage 3 | 1 . . . 1 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 2 1 1 10 Energy Gun 7 | 1 . 2 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . . . 6 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 3 . . 25 Power 5 | . . 1 . . 4 Propulsion 6 | . . 1 . . 5 Utility 4 | . . . . . 4 Weapon 13 | . . 1 . . 12 Highest Loss Streak 10 | . . 2 . . 10 To Critical Strikes 2 | . . . . . 2 Average Backups 6 | 1 3 5 7 8 3 Power . | . 1 . . . . Propulsion 1 | . 2 2 2 1 . Utility 2 | . . . 2 4 1 Weapon 2 | . . 1 3 2 2 Tool/Special . | . . . . . . Unused Backups 12 | . . 2 4 4 2 Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility 2 | . . . . 1 1 Weapon 5 | . . . 4 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 86 | . 95 97 100 100 56 Engine 10 | . 14 13 14 13 3 Core 1 | . . . . . 3 Leg 22 | . 28 25 28 28 8 Device 13 | . 9 14 14 14 14 Storage 11 | . 14 14 14 14 4 Energy Gun 20 | . 14 22 28 28 8 Ballistic Gun 2 | . 14 5 . . 3 Peak Build Rating 59 | 6 9 12 15 27 59 Average Rating 23 | 4 8 10 14 21 41 On Entrance 11 | . 6 9 12 15 27 Avg Prop Armor Cover (%) 9 | . . . . 9 . Naked Turns 62 | . . . . . 62 Heaviest Build 55 | 12 13 19 19 33 55 Greatest Support 39 | 20 20 20 20 39 39 Greatest Overweight (x) 11 | . . 1 . 1 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 9 | 7 8 8 8 9 12 Most Carried 10 | 3 3 8 8 10 8 Average Carried 6 | 1 3 5 7 8 3 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 10 | 3 3 7 8 10 3 Scrap Suit Usage (%) 20 | . . . . . 73 Parts Cannibalized 3 | . . . . . 3 Class Distribution -------------------- 69% | Mutant 12% | Scavenger-Mutant 9% | Gunner 7% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 789 | 260 22 63 10 60 374 Remotely . | . . . . . . Salvage Created 1082 | . 27 204 . . 851 Parts 52 | . 3 10 . . 39 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 27 | . 2 6 . . 19 Melee 1 | . . . . . 1 Guns 17 | . 2 6 . . 9 AOE 6 | . . . . . 6 Classes Destroyed 8 | . 1 2 . . 5 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Turret 2 | . . 2 . . . Swarmer 14 | . 2 4 . . 8 Grunt 5 | . . . . . 5 Sentry 3 | . . . . . 3 Hunter 3 | . . . . . 3 Subdweller 2 | . . 2 . . . Best Kill Streak 9 | . 2 4 . . 9 Combat Bots Only 5 | . 2 4 . . 5 Max Kills in Single Turn 3 | . 1 2 . . 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 417 | . 2 69 . . 346 Missed 136 | . 1 32 . . 103 Hits 281 | . 1 37 . . 243 Projectile 281 | . 1 37 . . 243 AOE 1 | . . . . . 1 Critical Strikes 11 | . . 1 . . 10 Part Disruptions 1 | . . . . . 1 Damage Taken 4587 | . 17 425 . . 4145 Core 1093 | . 10 67 . . 1016 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 23 | . . . . . 23 Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 89 | . 4 26 . . 59 Largest 3 | . 2 2 . . 3 Hottest 245 | . 70 120 . . 245 Shots Fired 176 | . 8 51 . . 117 Gun 174 | . 8 51 . . 115 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 66 | . 4 6 . . 56 Thermal 103 | . 4 45 . . 54 Explosive 2 | . . . . . 2 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 9 | . 4 9 . . 9 Robot Miss Streak 5 | . 1 3 . . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . 1 2 . . 5 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 137 | . 7 35 . . 95 Core Hits 63 | . 2 12 . . 49 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 2 . . 6 Burn 6 | . . 2 . . 4 Destroy 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3525 | . 89 548 . . 2888 Guns 2361 | . 89 548 . . 1724 Cannons . | . . . . . . Explosions 862 | . . . . . 862 Melee 294 | . . . . . 294 Ramming 8 | . . . . . 8 Kinetic 840 | . 50 51 . . 739 Thermal 1481 | . 39 497 . . 945 Explosive 862 | . . . . . 862 Electromagnetic 40 | . . . . . 40 Impact . | . . . . . . Slashing 294 | . . . . . 294 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles . | . . . . . . Explosions 32 | . . . . . 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . . . . . 143 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 6 | . . . . . 6 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 331 | . 9 4 . . 331 Average Temperature 101 | . 6 4 . . 105 Received Heat Transfer 492 | . 6 108 . . 378 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 10 | . . . . . 10 Heat Transferred 3739 | . 111 956 . . 2672 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 70 | 100 100 . 100 . 54 Level 1 20 | . . . . . 31 Level 2 9 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 479 | . 65 . 36 . 479 Initial 36 | . . . 36 . . Average 117 | . 13 . 8 . 175 Influence Increases 1102 | . 65 195 . . 842 Destroy 0b10 Robot/C 540 | . 40 120 . . 380 Destroy 0b10 Robot/NC 25 | . . . . . 25 Destroy Leader 110 | . 10 . . . 100 Successful Hack 9 | . . . . . 9 Disable Machine 135 | . . . . . 135 Destroy Structure 88 | . . . . . 88 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 180 | . 15 75 . . 90 Influence Decreases 735 | . 65 120 75 . 475 Entered New Map 39 | . . . 39 . . Time Decay 446 | . 65 110 36 . 235 Lost Part 250 | . . 10 . . 240 Squads Dispatched 7 | . 2 . . . 5 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 7 13 . . 33 Peak Tracking Total 6 | . 4 5 . . 6 Tactical Retreats 8 | . 1 3 . . 4 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 10 | . . 1 . . 9 Max in Single Turn 4 | . . 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 5 | . . . 1 2 2 Terminals 3 | . . . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . . . 3 3 7 Successful 8 | . . . . 3 5 Failed 5 | . . . 3 . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 10 | . . . 3 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . . 3 3 Record 3 | . . . . 3 . Terminal Index 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 518 | . . . . . 518 Traps 513 | . . . . . 513 Jamming 5 | . . . . . 5 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 4192 | 116 319 496 186 1918 1157 Spaces Moved 2798 | 75 124 305 145 1532 617 Core 132 | 8 . . . . 124 Treads . | . . . . . . Legs 2544 | 67 124 305 145 1532 371 Wheels . | . . . . . . Hover 122 | . . . . . 122 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 110 50 Average Speed 125 | 112 120 124 120 124 135 Slowest Speed 600 | 120 120 190 120 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 23 18 24 80 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . . . . . 48 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 47 | . . . . . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3277 | 103 285 374 160 1552 803 Wait 284 | 20 157 22 3 . 82 Move 2793 | 74 123 304 144 1531 617 Hop . | . . . . . . Pick Up 27 | 3 . 11 6 5 2 Fast Attach 23 | 6 1 1 . . 15 Attach 11 | . . 2 . . 9 Detach . | . . . . . . Swap 13 | . . 2 1 7 3 Drop 21 | . . 6 6 9 . Fire 89 | . 4 26 . . 59 Melee 10 | . . . . . 10 Ram 1 | . . . . . 1 Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Rec / Scr) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 140 | -10/Materials | Discovered new exit (range 12) 164 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 436 | -10/Materials | Entered Subcaves 437 | -10/Subcaves | Continued accompanying wandering Federalists (3) 625 | -10/Subcaves | Lost 4 allies 681 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 686 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 750 | -10/Subcaves | Discovered new exit (range 13) 932 | -10/Subcaves | Entered Recycling 1021 | -7/Recycling | Build established: Scavenger-Mutant 1088 | -7/Recycling | Scanned before Scraplab entrance 1106 | -7/Recycling | Entered Scraplab 1115 | -7/Recycling | Discovered new exit (range 3) 1118 | -7/Recycling | Entered Scraptown 1243 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1361 | -7/Scraptown | Discovered new exit (range 11) 1429 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1434 | -7/Scraptown | Learned Research stockpile data 1472 | -7/Scraptown | Visited Cyclists 1501 | -7/Scraptown | Visited Fellowship of the Rings 1515 | -7/Scraptown | Visited Awakened 1560 | -7/Scraptown | Build established: Mutant 1562 | -7/Scraptown | Visited Red Mages 1646 | -7/Scraptown | Visited Assassins FH 1669 | -7/Scraptown | Visited Junk Repository 1825 | -7/Scraptown | Visited UFD Registry 1825 | -7/Scraptown | Registered with UFD as "Shorttube" 1865 | -7/Scraptown | Visited Curators Association 1904 | -7/Scraptown | Visited Junk Repository 1963 | -7/Scraptown | Visited Scrapoid Research Area 2129 | -7/Scraptown | Visited Scrapoid Pod Storage 2155 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2171 | -7/Scraptown | Found DCF Scrap (29 items) 2242 | -7/Scraptown | Visited Supply Room 2275 | -7/Scraptown | Visited Research Penetration Think Tank 2309 | -7/Scraptown | Visited Observation Area 2337 | -7/Scraptown | Visited Abandonware Association 2350 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 2350 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2718 | -7/Scraptown | Visited Derelict Rescue Squad 2786 | -7/Scraptown | Found Scrap Suit 2944 | -7/Scraptown | Met Optimus 2944 | -7/Scraptown | Accepted into 0bPrime 3029 | -7/Scraptown | Discovered new exit (range 5) 3036 | -7/Scraptown | Entered Factory 3036 | -5/Factory | Evolved 10 slots: Power x1, Utility x7, Weapon x2 3037 | -5/Factory | Identified exit to Upper Caves 3617 | -5/Factory | Build established: Derelict-Gunner 3893 | -5/Factory | Released all parts (6) 3909 | -5/Factory | Spotted B-75 Beast 3928 | -5/Factory | Core integrity fell below 50% 3946 | -5/Factory | Lost 10 parts (1p1n4u4w) 4114 | -5/Factory | Core integrity fell below 20% 4146 | -5/Factory | Build established: Mutant 4146 | -5/Factory | Released all parts (4) 4176 | -5/Factory | Lost 9 parts (1p3n5w) 4193 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04143_ Slug penetrates Subcomponent Replicator. 04145_ Penetrated by Slug. 04145_ Flexi-carbon Leg destroyed. 04146_ Slug penetrates Subcomponent Replicator. 04146_ Released Coil Gun. 04146_ Released Matter Compressor. 04146_ Released Adv. Heat Sink. 04146_ Released Imp. Arc Projector. 04147_ Acquired 59 matter. 04150_ Slug penetrates Subcomponent Replicator. 04151_ Penetrated by Slug. 04151_ Slug penetrates Subcomponent Replicator. 04155_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 04155_ Slug penetrates Subcomponent Replicator. 04155_ Terminal disabled. 04158_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04161_ O-16 Technician uses terminal to summon reinforcements. 04161_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 04161_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ???????# # %#??????????????????????? | | ???????# # #?????"" ?????????????? | | ???????# # % ### # +????????????? | | ???????# # ??????????? | | ????################# ??????????? | | ????# """ %" % % ??????????? | | ????# "R /!" ##### % % ??????????? | | ????# " " !# #???# %% ???????????? | | ????# # #######+#+### # ##???????????? | | ????# #### ## # ##?????????????? | | ???# #??# "# #??##??????????????? | | ???#########??# #" #??????????????????? | | ????????????? ## #??????????????????? | | ????????????### ## ! #??????????????????? | | ??????????????# ## #??????????????????? | | ??????????????# ## #??????????????????? | | ??????????????# ## ] #??????????????????? | | ?????????????## ## #??????????????????? | | ?????????????# # #??????????????????? | | ?????????????# + ! #??????????????????? | | ?????????????# !!# #??????????????????? | | ??????????#####+###############??????????????????? | | ??????????# #???####?????????????????????? | | ??????????# """ """ #???# #?????????????????????? | | ??????????# """ """ ##### #####?????????????????? | | ??????????# """ """ + @ #?????????????????? | | ??????????# #### #?????????????????? | | ??????????# #?## """ #?????????????????? | | ??????????# #?## """ #?????????????????? | | ??????????# ! #??# p""" #?????????????????? | | ??????????############## "" #?????????????????? | | ?????????????????# "" #?????????????????? | | ?????????????????# ####% B #?????????????????? | | ??????????????????????# |B #?????????????????? | | ??????????????????????# |! #?????????????????? | | ??????????????????????# / |== #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????+ #?????????????????? | | ??????????????????????# Y" #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????##; ######?????????????????? | | ???????????????????????#" #??????????????????????? | | ???????????????????????#" ##?????????????????????? | | ???????????????????????#" "#########?????????????? | | ???????????????????????## " #?????????????? | | ????????????????????????# " #?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????# # #?????????????? | | ??????????????####??????# # #?????????????? | | ??????????????# |????# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZipSpectralPick Manual? 0 Play Time 00:31:47 Cumulative 244.1 hours Start 2025.11.14 @ 17:03:16 End 2025.11.14 @ 17:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 125 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ffa0e08-b9de-4f02-82b3-566ee42f9c3e