Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 20:03:43 Player: Firely Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (3508) 3508 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (10087) 10087 TOTAL SCORE: 22155 Bonus ------- High Alert Combat Kills 87 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1509/1600 Matter 253/300 Energy 198/200 System Corruption 6% Temperature Cool (6) Movement Flying (34) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (6) --- Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Terrain Scanner Transmission Jammer ECM Suite Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Hardcell Cannon Great Axe > --- INVENTORY (5) ---- Improved Ion Engine Centrium Wheel Advanced Sensor Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Transmission Jammer ECM Suite Improved Reaction Control System Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Hardcell Cannon Great Axe > --- INVENTORY -------- Improved Ion Engine Centrium Wheel Advanced Sensor Array Sigix Containment Pod [Rating: 126] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 2 . . 1 . . . . . Utility 13 | . . . 1 2 . 2 1 1 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 146 | 7 17 . 23 22 20 21 2 12 4 2 3 6 7 Power 14 | 1 1 . 3 3 1 2 1 1 . . . 1 . Engine 9 | 1 1 . 3 2 . 1 . . . . . 1 . Core 5 | . . . . 1 1 1 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 2 5 . 6 5 13 8 . 6 2 . 1 1 1 Treads 15 | . 4 . 6 5 . . . . . . . . . Leg 7 | 2 1 . . . 4 . . . . . . . . Wheel 9 | . . . . . 1 8 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 19 | . . . . . 8 . . 6 2 . 1 1 1 Utility 50 | 2 3 . 6 7 4 8 1 4 2 2 2 3 6 Device 17 | 1 1 . . 1 2 3 . 1 . . 2 1 5 Storage 8 | 1 1 . 1 . 1 3 . . 1 . . . . Processor 7 | . . . 2 2 . 2 . 1 . . . . . Hackware 9 | . . . . 1 . . 1 2 1 1 . 2 1 Protection 9 | . 1 . 3 3 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 8 . 8 7 2 3 . 1 . . . 1 . Energy Gun 12 | 1 3 . 3 5 . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 13 | 1 5 . 3 2 1 . . 1 . . . . . Ballistic Cannon 3 | . . . 1 . . 1 . . . . . 1 . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 2 1 . . . . . 1 . . Parts Lost 45 | . 3 . 5 2 15 4 4 1 . 1 6 2 2 Power 3 | . . . . 1 2 . . . . . . . . Propulsion 21 | . . . 2 1 10 2 2 . . 1 3 . . Utility 14 | . 1 . 1 . 2 1 1 1 . . 3 2 2 Weapon 7 | . 2 . 2 . 1 1 1 . . . . . . Highest Loss Streak 6 | . 2 . 2 1 6 3 4 1 . 1 5 2 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 4 10 15 24 24 8 8 13 7 7 9 4 2 2 Power 1 | . . 1 1 1 . . . . 1 1 . . . Propulsion 4 | 3 2 4 7 7 . 1 6 1 2 2 1 1 1 Utility 6 | . 4 5 7 9 5 5 4 2 2 2 . . 1 Weapon 4 | . 2 4 7 7 2 2 2 2 1 3 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 53 | . 6 1 18 6 7 2 1 4 1 . 4 . 3 Power 5 | . 2 . . . 1 . . . . . 1 . 1 Propulsion 15 | . 1 . 6 3 1 1 . 2 . . . . 1 Utility 17 | . 3 1 2 3 4 1 . 1 1 . . . 1 Weapon 16 | . . . 10 . 1 . 1 1 . . 3 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 99 99 77 92 97 86 89 89 83 80 86 Engine 7 | . 13 14 11 7 3 2 . . . . . 2 1 Core 1 | . . . . 1 . 2 11 10 9 8 8 4 6 Treads 19 | . 19 28 33 26 . . . . . . . . . Leg 2 | . 8 . . . 3 10 . . . . . . . Wheel 2 | . . . . . 1 20 28 . . . . . . Flight 3 | . . . . . 20 . . 24 19 17 15 12 12 Device 9 | . 12 . . 8 7 21 22 20 23 21 22 19 30 Storage 9 | . 14 14 11 9 7 9 5 4 3 4 . . . Processor 7 | . . . 10 9 7 11 11 10 9 8 8 8 8 Hackware 4 | . . . . 8 3 . 3 9 14 16 17 23 20 Protection 6 | . . 14 10 9 5 . . . . 4 3 . . Energy Gun 4 | . 12 . 4 6 . . . . . . . . . Ballistic Gun 10 | . 14 28 15 9 7 2 . . 4 4 2 . . Slashing Weapon 2 | . . . 1 2 3 3 5 5 4 4 2 3 4 Peak Build Rating 126 | 9 15 13 29 36 37 44 47 82 99 109 109 105 126 Average Rating 35 | 5 10 13 23 32 24 36 46 68 96 107 98 100 121 On Entrance 47 | . 9 13 13 28 32 24 40 41 82 99 109 73 97 Avg Prop Armor Cover (%) 16 | . . . . . 9 19 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 116 | 14 34 34 116 102 96 40 46 40 37 41 41 29 38 Greatest Support 74 | 20 46 46 69 67 67 74 74 48 43 43 43 39 39 Greatest Overweight (x) 8 | 1 8 . 1 1 4 1 . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 15 15 15 10 10 10 5 5 Average Capacity 17 | 7 12 15 24 25 9 9 15 7 9 10 5 5 5 Most Carried 25 | 6 15 15 25 25 25 15 15 15 10 10 10 5 5 Average Carried 16 | 4 10 14 24 24 8 8 14 7 8 9 5 4 4 Final Capacity 25 | 8 15 15 25 25 8 15 15 5 10 10 5 5 5 Final Carried 25 | 6 15 15 25 25 8 15 15 5 10 10 5 5 5 Class Distribution -------------------- 62% | Mutant 11% | Scavenger-Mutant 11% | Hacker-Ninja 6% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Assassin | -6/Factory Infiltrator-Assassin | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Matter Collected 4431 | 284 948 12 842 1034 350 473 . 191 62 . . 200 35 Remotely . | . . . . . . . . . . . . . . Salvage Created 5801 | 111 641 34 1679 2057 276 493 . 65 127 . . 229 89 Parts 318 | 3 40 4 102 113 12 22 . 6 4 . . 9 3 Haulers Intercepted 17 | . 2 . 6 6 . 2 . . . . . . 1 Recyclers Shooed 5 | . . . 3 . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 84 | . 12 2 29 33 6 2 . . . . . . . Guns 70 | . 12 2 24 28 4 . . . . . . . . Cannons 4 | . . . 2 . . 2 . . . . . . . AOE 8 | . . . 2 4 2 . . . . . . . . Classes Destroyed 13 | 2 6 . 3 1 . 1 . . . . . . . Worker 6 | . . . 2 1 . 2 . . . . . 1 . Builder 8 | . 1 . 2 2 . 1 . 1 . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 17 | . 2 . 6 6 . 2 . . . . . . 1 Recycler 7 | 1 . . . 2 1 1 . . 1 . . 1 . Operator 6 | . 2 . 2 1 1 . . . . . . . . Watcher 14 | . 2 . 5 4 . . . 1 . . . 2 . Swarmer 27 | . 3 2 6 11 5 . . . . . . . . Grunt 36 | . 9 . 13 13 1 . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 17 | . . . 9 8 . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . Best Kill Streak 7 | 2 3 2 7 6 3 1 . 1 1 . . 2 1 Combat Bots Only 6 | . 3 2 6 6 3 1 . . . . . . . Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 . 1 1 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 1 | . . . 1 1 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Hostile Shots Fired 661 | . 61 9 132 126 148 21 24 34 2 6 40 25 33 Missed 231 | . 15 5 32 27 57 11 9 18 . 3 22 17 15 Hits 430 | . 46 4 100 99 91 10 15 16 2 3 18 8 18 Melee 1 | . . . 1 . . . . . . . . . . Projectile 429 | . 46 4 99 99 91 10 15 16 2 3 18 8 18 AOE 2 | . . . . . 1 . . . . . 1 . . Critical Strikes 12 | . . . 2 4 . 1 1 1 . . . . 3 Actively Blocked 3 | . . . . . . . . . . . . . 3 Damage Taken 7584 | . 633 30 1475 1552 1405 370 317 444 48 75 646 172 417 Core 963 | . 105 . 110 105 301 14 18 171 . . 48 . 91 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 804 | . 360 . . 251 . . . 59 . . 42 92 . Core Remaining (%) 85 | 100 . 58 72 80 57 98 98 85 100 . . 96 94 Volleys Fired 329 | 9 77 2 96 88 32 17 . 2 . 1 . . 5 Largest 2 | 2 2 2 2 2 2 2 . 1 . 1 . . 1 Hottest 102 | 60 85 46 90 100 48 102 . 30 . 30 . . 55 Shots Fired 614 | 18 147 4 192 176 48 21 . 2 . 1 . . 5 Gun 585 | 18 147 4 183 176 47 7 . 2 . 1 . . . Cannon 28 | . . . 9 . . 14 . . . . . . 5 Launcher 1 | . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 353 | 9 77 4 120 76 47 12 . 2 . 1 . . 5 Thermal 88 | 9 70 . . . . 9 . . . . . . . Explosive 1 | . . . . . 1 . . . . . . . . Electromagnetic 172 | . . . 72 100 . . . . . . . . . Robot Hit Streak 19 | 3 11 3 10 19 4 9 . . . 2 . . . Robot Miss Streak 5 | 2 4 5 5 4 3 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 3 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . Shots Hit Robots 441 | 11 86 3 126 127 32 32 . 2 1 3 2 13 3 Core Hits 224 | 4 33 2 68 85 14 8 . 1 1 1 . 6 1 Critical Kills 5 | . 3 . 1 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 1 . . . . . . . . . Critical Strikes 17 | . 6 . 3 2 1 4 . . . . . 1 . Burn 3 | . 3 . . . . . . . . . . . . Destroy 8 | . 3 . 3 2 . . . . . . . . . Sever 6 | . . . . . 1 4 . . . . . 1 . Melee Attacks 191 | . . . 4 6 23 32 3 30 6 23 7 32 25 Impact . | . . . . . . . . . . . . . . Slashing 191 | . . . 4 6 23 32 3 30 6 23 7 32 25 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 1 1 8 . 1 1 . 1 4 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10037 | 122 1127 43 2457 2796 794 1397 . 122 65 123 113 709 169 Guns 6028 | 122 1124 43 1872 2311 458 73 . . . 25 . . . Cannons 371 | . . . 97 . . 274 . . . . . . . Explosions 980 | . . . 439 420 121 . . . . . . . . Melee 2592 | . . . . 65 215 1036 . 122 65 98 113 709 169 Ramming 66 | . 3 . 49 . . 14 . . . . . . . Kinetic 3048 | 62 638 43 1034 682 458 106 . . . 25 . . . Thermal 1646 | 60 486 . 439 420 . 241 . . . . . . . Explosive 47 | . . . . . 47 . . . . . . . . Electromagnetic 2638 | . . . 935 1629 74 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2592 | . . . . 65 215 1036 . 122 65 98 113 709 169 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 6 2 1 . . 4 4 6 Average Corruption 3 | . . . . . 1 5 1 1 . . 2 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 32 | . . . . . 8 12 . . . . 2 9 1 Message Errors 7 | . . . . . 3 2 . . . . . 2 . Matter Fused 10 | . . . . . 1 2 . . . . 2 4 1 Heat Flow Errors 6 | . . . . . 2 3 . . . . . 1 . Energy Discharges 3 | . . . . . . 2 . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 272 | . . . 49 23 20 87 . 24 . 43 9 17 . Projectiles . | . . . . . . . . . . . . . . Explosions 75 | . . . 49 23 3 . . . . . . . . Melee 197 | . . . . . 17 87 . 24 . 43 9 17 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 469 | . . . 202 228 32 7 . . . . . . . Shots 12 | . . . 5 6 1 . . . . . . . . Rammed 3 | . 1 . 1 . . 1 . . . . . . . Targets Rammed 5 | . 1 . 3 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . Highest Temperature 291 | . 153 . 291 162 128 231 . . . . . 144 . Average Temperature 49 | . 57 . 69 33 14 125 . . . . . 63 . Received Heat Transfer 1557 | . 243 . 417 567 228 27 . 21 . 9 9 27 9 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . Parts Fried 15 | . . . 6 9 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . Heat Transferred 3091 | 150 1495 . 650 500 . 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 4 7 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Maximum Alert Level 2 | . . . 2 2 . . . . . . . . . Low Security (%) 73 | 100 100 100 51 41 100 100 100 100 100 100 100 100 100 Level 1 19 | . . . 41 37 . . . . . . . . . Level 2 6 | . . . 7 21 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 511 | 10 129 40 488 511 110 46 12 24 10 80 151 89 27 Initial 156 | . . . . 156 37 . . . 5 . 45 84 . Average 117 | 1 31 2 192 250 27 5 . 4 1 15 39 54 3 Influence Increases 3965 | 15 436 40 1026 1114 305 143 18 121 17 185 266 143 136 Destroy 0b10 Robot/C 1680 | . 240 40 580 660 120 40 . . . . . . . Destroy 0b10 Robot/NC 300 | 15 35 . 85 80 10 30 . 10 5 . . 25 5 Destroy Leader 452 | . 58 . 182 170 10 24 . 2 . . . 4 2 Successful Hack 297 | . 26 . 56 4 14 37 12 38 4 38 32 24 12 Disable Machine 165 | . . . 60 15 15 . . . . 45 15 15 . Destroy Structure 336 | . 2 . 48 35 16 12 6 56 8 42 9 45 57 Partial Spotted 270 | . . . . . 75 . . 15 . 60 30 30 60 Lose Combat Pursuer 465 | . 75 . 15 150 45 . . . . . 180 . . Influence Decreases 3938 | 15 436 40 656 1401 388 142 19 111 27 105 195 293 110 Entered New Map 369 | . . . . 214 46 . 1 . 5 . 35 67 1 Time Decay 2664 | 15 406 40 456 717 237 142 14 101 22 105 100 206 103 Lost Part 295 | . 30 . 50 20 95 . 4 10 . . 60 20 6 Lost Ally 10 | . . . . . 10 . . . . . . . . Purge Threat 600 | . . . 150 450 . . . . . . . . . Squads Dispatched 26 | . 2 . 3 2 4 3 1 4 . 2 2 1 2 Investigation 4 | . . . 1 1 1 . . 1 . . . . . Extermination 13 | . . . . . 2 3 1 2 . 1 1 1 2 Reinforcement 9 | . 2 . 2 1 1 . . 1 . 1 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Distress Signals 7 | . 1 . 2 3 . . . . . . . . 1 Communications Jammed 39 | . . . . . . 1 . 2 . . 8 12 16 Distress Signals 38 | . . . . . . . . 2 . . 8 12 16 Times Spotted 266 | . 26 3 46 57 27 6 3 15 3 10 17 29 24 Peak Tracking Total 14 | . 6 3 9 5 6 2 2 8 6 3 11 14 6 Tactical Retreats 33 | . 2 . 1 6 7 2 . 4 . 2 3 2 4 ECM-based Alert Blocks 53 | . . . . . 9 2 . 11 . 2 . 11 18 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Traps Triggered 17 | . 6 . 3 1 2 1 . . . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Machines Disabled 11 | . . . 4 1 1 . . . . 3 1 1 . Max in Single Turn 1 | . . . 1 1 1 . . . . 1 1 1 . Garrison Access 2 | . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Machines Accessed 72 | . 6 1 13 10 3 4 3 5 1 7 7 6 6 Terminals 51 | . 4 . 11 7 3 2 2 4 . 6 4 4 4 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 8 | . 1 . . 2 . 1 . 1 . . 1 1 1 Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 7 | . . . 2 1 . . . . 1 . 2 1 . Garrison Access 3 | . . . . . . . 1 . . 1 . . 1 Total Hacks 198 | . 31 1 37 31 6 9 8 18 3 16 9 15 14 Successful 121 | . 26 1 19 21 2 5 3 11 2 9 6 10 6 Failed 75 | . 5 . 18 9 4 4 5 7 . 7 3 5 8 Catastrophic 11 | . 2 . 2 1 1 2 . 2 . . . . 1 Database Lockouts 2 | . . . . 1 . . . . 1 . . . . Manual 51 | . 5 . 10 11 4 1 4 5 . 1 3 3 4 Terminals 140 | . 15 . 34 23 6 4 7 14 . 14 5 8 10 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 35 | . 13 . . 6 . 2 . 4 . . 2 5 3 Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 12 | . . . 3 2 . . . . 3 . 2 2 . Garrison Access 4 | . . . . . . . 1 . . 2 . . 1 Terminal Hacks 69 | . 9 1 16 13 1 1 2 6 . 8 4 4 4 Record 7 | . . . . . . . . . . 4 2 . 1 Robot Analysis 3 | . . . . 1 . . . 2 . . . . . Prototype ID Bank 7 | . 2 . 2 1 . . 1 1 . . . . . Open Door 4 | . . 1 . . . . . . . . 2 . 1 Level Access Points 5 | . . . . 1 . 1 . 1 . . . 1 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . 1 . 1 . Alert Level 5 | . . . . 3 . . . 1 . . . . 1 Unreport Threat 4 | . . . 1 3 . . . . . . . . . Locate Traps 7 | . 1 . 2 2 . . 1 . . 1 . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . Transport Status 5 | . 1 . 4 . . . . . . . . . . Hauler Manifests 6 | . 1 . 2 1 1 . . 1 . . . . . Zone Layout 11 | . 2 . 4 1 . . . . . 2 . 2 . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 29 | . 12 . . 5 . 1 . 4 . . 2 4 1 Scan Component 16 | . 6 . . 3 . 1 . 2 . . 1 2 1 Repair 13 | . 6 . . 2 . . . 2 . . 1 2 . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . . 1 . . . . 2 . . 1 . Insert Component 2 | . . . . . . . . . 1 . . 1 . Retrieve Study 2 | . . . . 1 . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . 1 . . 1 Unauthorized Hacks 12 | . 2 . 3 2 1 1 1 1 . . . 1 . Terminals 12 | . 2 . 3 2 1 1 1 1 . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 11 | . 2 . 3 2 . 1 1 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 64 | . 5 . 12 9 3 4 3 5 1 7 5 5 5 Full Trace Events 2 | . . . . . 1 . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . . 1 . . . . Parts Repaired 13 | . 6 . . 2 . . . 2 . . 1 2 . Time 411 | . 186 . . 89 . . . 94 . . 14 28 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 116 | . 116 . . . . . . . . . . . . Retrieved Matter 318 | . 318 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Total Allies 2 | . . 1 . . 1 . . . . . . . . Largest Group 1 | . . 1 . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . 26 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Active Infowar (turns) 11821 | 14 662 . 3352 3323 692 1173 467 520 124 274 217 433 570 Optics 11145 | . . . 3352 3323 692 1173 467 520 124 274 217 433 570 Sensors 3497 | . . . . . . 990 467 470 124 274 217 411 544 Terrain 1542 | 14 662 . . . . . . . . . . 296 570 Structural 5668 | . . . . 2492 353 489 440 276 124 274 217 433 570 T.N.C. 362 | . . . . 362 . . . . . . . . . Jamming 2861 | . . . . . 2 254 467 520 124 274 217 433 570 ECM 1352 | . . . . . 115 351 . 245 1 153 41 53 393 Robot Analysis Total 3 | . . . . 1 . . . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Turns Passed 14756 | 116 2156 711 3980 3323 692 1173 467 520 124 274 217 433 570 Spaces Moved 10288 | 63 1084 431 1463 1170 722 960 389 895 334 399 489 550 1339 Core 17 | 5 1 . . . 11 . . . . . . . . Treads 3799 | . 729 431 1463 1170 6 . . . . . . . . Legs 591 | 58 354 . . . 99 80 . . . . . . . Wheels 1335 | . . . . . 60 880 389 6 . . . . . Hover . | . . . . . . . . . . . . . . Flight 4546 | . . . . . 546 . . 889 334 399 489 550 1339 Fastest Speed 24 | 50 120 160 160 230 24 90 96 24 27 28 28 34 34 Average Speed 111 | 116 147 160 233 234 65 96 96 25 27 28 29 34 34 Slowest Speed 450 | 120 450 160 240 238 264 130 100 100 28 28 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 1 . 1 2 9 5 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 3 98 86 96 82 23 28 11 25 12 17 66 26 33 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 122 | . . . 4 5 13 10 3 28 4 15 3 15 22 Terrain Destroyed 198 | . . . 53 27 16 11 3 29 4 15 3 15 22 Melee 117 | . . . 4 5 13 10 3 28 4 15 3 15 17 Projectile 8 | . . . 1 . . 1 . 1 . . . . 5 AOE 73 | . . . 48 22 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Total 12553 | 84 1494 449 1819 1559 866 1132 476 1130 354 517 548 727 1398 Wait 1184 | . 260 15 128 182 36 67 80 162 . 61 37 139 17 Move 10241 | 62 1083 430 1462 1169 721 959 388 892 333 396 485 533 1328 Hop 15 | . . . . . . . . 1 . 1 1 7 5 Pick Up 134 | 6 26 1 37 17 3 15 2 10 7 2 3 4 1 Fast Attach 83 | 7 11 . 9 7 12 13 . 2 3 1 1 8 9 Attach 47 | . 6 . 6 4 5 5 2 10 1 2 2 3 1 Detach 9 | . . . 2 1 1 1 . 1 1 . 1 . 1 Swap 148 | . 12 . 37 63 14 10 . 9 . . 3 . . Drop 137 | . 18 1 35 22 19 12 1 11 3 . 8 1 6 Fire 329 | 9 77 2 96 88 32 17 . 2 . 1 . . 5 Melee 191 | . . . 4 6 23 32 3 30 6 23 7 32 25 Ram 1 | . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . 1 . 3 . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 30 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 9) 518 | -10/Materials | Discovered new exit (range 13) 941 | -10/Materials | Discovered new exit (range 18) 1347 | -10/Materials | Discovered new exit (range 11) 1881 | -10/Materials | Repaired Lgt. Treads 1908 | -10/Materials | Repaired Lgt. Treads 1948 | -10/Materials | Repaired Lgt. Nuclear Core 1975 | -10/Materials | Repaired Assault Rifle 2014 | -10/Materials | Repaired Imp. Heat Sink 2048 | -10/Materials | Repaired Particle Gun 2083 | -10/Materials | Discovered new exit (range 10) 2273 | -10/Materials | Entered Mines 2315 | -10/Mines | Met a Derelict bent on vengeance 2379 | -10/Mines | Learned 4 Materials zone layouts 2400 | -10/Mines | Received a Mining Laser from a helpful Derelict 2489 | -10/Mines | Discovered new exit (range 15) 2525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2525 | -10/Mines | Discovered new exit (range 5) 2911 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2925 | -10/Mines | Discovered new exit (range 11) 2957 | -10/Mines | Discovered new exit (range 8) 2984 | -10/Mines | Entered Materials 2984 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2985 | -9/Materials | Identified exit to Materials 4765 | -9/Materials | Discovered exit to Materials (range 8) 5051 | -9/Materials | Discovered new exit (range 9) 5758 | -9/Materials | Discovered exit to Materials (range 15) 6964 | -9/Materials | Entered another Materials area 6964 | -8/Materials | Evolved 2 slots: Utility x2 7561 | -8/Materials | Build established: Scavenger-Mutant 7871 | -8/Materials | Discovered new exit (range 4) 8004 | -8/Materials | Repaired Adv. Treads 8044 | -8/Materials | Build established: Mutant 8990 | -8/Materials | Identified exit to Factory 9085 | -8/Materials | Central database locked down 9219 | -8/Materials | Repaired Hvy. Ion Engine 9992 | -8/Materials | Build established: Scavenger-Mutant 10287 | -8/Materials | Entered Factory 10287 | -7/Factory | Evolved 2 slots: Propulsion x2 10356 | -7/Factory | Discovered new exit (range 5) 10710 | -7/Factory | Lost 6 parts (2p2n1u1w) 10836 | -7/Factory | Lost 6 parts (5n1u) 10863 | -7/Factory | Discovered new exit (range 9) 10979 | -7/Factory | Entered another Factory area 10979 | -6/Factory | Evolved 2 slots: Utility x2 11469 | -6/Factory | Fabricated Imp. Kinecellerator? 11661 | -6/Factory | Crushed by falling debris 11692 | -6/Factory | Lost 3 parts (2n1u) 11948 | -6/Factory | Identified exit to Factory 12057 | -6/Factory | Build established: Infiltrator-Assassin 12152 | -6/Factory | Entered another Factory area 12152 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12418 | -5/Factory | Discovered new exit (range 11) 12427 | -5/Factory | Identified exit to Factory 12448 | -5/Factory | Discovered exit to Factory (range 3) 12619 | -5/Factory | Entered another Factory area 12619 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12638 | -4/Factory | Lost 4 parts (2n1u1w) 12713 | -4/Factory | Repaired Mic. Nuclear Core 12764 | -4/Factory | Repaired Adv. Sensor Array 12831 | -4/Factory | Identified exit to Research 12841 | -4/Factory | Spotted B-86 Titan 13059 | -4/Factory | Build established: Hacker-Ninja 13139 | -4/Factory | Entered Research 13139 | -3/Research | Evolved 2 slots: Utility x2 13177 | -3/Research | Central database locked down 13253 | -3/Research | Discovered new exit (range 4) 13253 | -3/Research | Identified exit to Research 13263 | -3/Research | Entered another Research area 13263 | -2/Research | Evolved 2 slots: Utility x2 13268 | -2/Research | Watched by a mysterious "MATRIX" hacker 13530 | -2/Research | Discovered new exit (range 13) 13536 | -2/Research | Identified exit to Quarantine 13537 | -2/Research | Entered Quarantine 13541 | -2/Quarantine | Spotted Alpha 7 13613 | -2/Quarantine | Repaired Great Axe 13628 | -2/Quarantine | Met incapacitated Sigix Warrior 13628 | -2/Quarantine | Lockdown squad dispatched 13630 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13630 | -2/Quarantine | Unlocked Sigix quarantine chamber 13633 | -2/Quarantine | Found Sigix Containment Pod 13658 | -2/Quarantine | Spotted Lightning 13677 | -2/Quarantine | Spotted Lightning 13677 | -2/Quarantine | Spotted Lightning 13693 | -2/Quarantine | Found Alien Artifact 13694 | -2/Quarantine | Identified Terrabomb 13694 | -2/Quarantine | Used Terrabomb 13727 | -2/Quarantine | Spotted Fortress 13750 | -2/Quarantine | Discovered new exit (range 6) 13750 | -2/Quarantine | Discovered new exit (range 6) 13751 | -2/Quarantine | Identified exit to Protoforge 13752 | -2/Quarantine | Identified exit to Section 7 13754 | -2/Quarantine | Entered Section 7 13759 | -2/Section 7 | Lost 5 parts (2n3u) 13841 | -2/Section 7 | Repaired Mic. Nuclear Core 13857 | -2/Section 7 | Repaired Mic. Nuclear Core 13876 | -2/Section 7 | Found Alien Artifact 13921 | -2/Section 7 | Identified Integrated Mediator 13921 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 13932 | -2/Section 7 | Spotted S7 Guard 14130 | -2/Section 7 | Identified exit to Access 14149 | -2/Section 7 | Spotted S7 Guard 14152 | -2/Section 7 | Spotted Alpha 7 14152 | -2/Section 7 | Spotted Alpha 7 14187 | -2/Section 7 | Entered Access 14187 | -1/Access | Evolved 2 slots: Utility x2 14659 | -1/Access | Identified exit to Surface 14757 | *** | Destroyed 0b10! Last Messages --------------- [Concept Components]. 14709_ Terminal disabled. 14709_ W-44 Eye distress signal jammed. 14712_ Door malfunctions. 14712_ W-44 Eye distress signal jammed. 14720_ Imp. Reaction Control System destroyed. 14722_ Emergency Access malfunctions. 14730_ Dropped Impulse Thruster Array. 14730_ Acquired Impulse Thruster Array. 14735_ Adv. Sensor Array destroyed. 14741_ System corrupted: Matter fused (-7). 14741_ Slug penetrates Terminal. 14741_ Terminal disabled. 14741_ Slug penetrates Wall. 14754_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14755_ The Access Shell folds into the floor. [Achievement: 20k Club] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" k ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### #######k ##???????? | | ???????????????????################### ##???????? | | ???????????????????????????########### ##???????? | | ???????????????????????????########### ##???????? | | ???????????????????????????## # ########## | | ???????????????????????????## # ########## | | ???????????????????????????## # | | ???????????????????????????## ^ " # ########## | | ???????????????????????????## """ # # # | | ???????????????????????????## """" # ???????? | | ??????????????????????????### " # # ???????? | | ????????????????????#??????## # # ???????? | | ???????????????????????????## # + ???????? | | ???????????????#################+##### # ???????? | | ???????????????################ ##### # ???????? | | ???????????????##!!! """"" # ##?## # ???????? | | ???????????????##!]! ""T" # ##?## # ???????? | | ???????????????##!! + ##?## ##???????? | | ???????????????## # ##### # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 31 Energy Capacity 280 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 150 Evasion (%) 76 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 6% | -10/Materials Lgt. Treads | 40% | -10/Materials Lgt. Nuclear Core | 70% | -10/Materials Assault Rifle | 45% | -10/Materials Imp. Heat Sink | 60% | -10/Materials Particle Gun | 21% | -10/Materials Adv. Treads | 7% | -8/Materials Hvy. Ion Engine | 14% | -8/Materials Mic. Nuclear Core | 14% | -4/Factory Adv. Sensor Array | 33% | -4/Factory Great Axe | 23% | -2/Quarantine Mic. Nuclear Core | 4% | -2/Section 7 Mic. Nuclear Core | 12% | -2/Section 7 Studied --------- VTOL Module | -8/Materials | Hacked Coil Gun | -3/Research | Hacked Alien Tech Used ----------------- Terrabomb Integrated Mediator Achievements -------------- 20k Club Alien Tech False Reunion Nope Payload Armed Professional Mechanic Challenges ------------ None Game ------ Seed MetamassGravityDerivative Manual? 0 Play Time 04:03:26 Cumulative 76.8 hours Start 2026.09.28 @ 10:50:31 End 2026.09.28 @ 20:03:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd0661e8-73ee-456b-9dc3-5dc24bbc0453