Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 09:26:16 Player: nnnnsk Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (171) 855 Value Destroyed (5846) 5846 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (5014) 5014 TOTAL SCORE: 22835 Bonus ------- Follower Combat Kills 3069 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Spectral Analyzer Advanced Signal Interpreter Armor Integrity Analyzer Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Matter Compressor (247) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Improved Launcher Guidance Computer Advanced Target Analyzer Centrium Medium Armor Plating Zionite Shade Armor Advanced Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Armored Medium Treads Biometal Medium Treads Compact Matter Pod Zionite Shade Armor Gamma Rifle Gamma Rifle Advanced Variable Charge Gun Compact Tesla Bomb Launcher Micro-nuke Launcher Phasing Sabre [Rating: 153] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . . . 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Utility 12 | . . . 2 2 . . . . 1 . . . . . . 1 . . 2 . . . . 2 . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 191 | 7 7 9 20 7 5 . 5 10 16 5 5 1 1 . . 9 . . 21 16 6 . 1 19 8 2 11 Power 22 | 1 . 1 1 . 2 . . 2 2 . . . . . . 2 . . 4 3 1 . . 2 . . 1 Engine 6 | 1 . 1 . . 1 . . 1 1 . . . . . . . . . 1 . . . . . . . . Core 10 | . . . 1 . 1 . . 1 1 . . . . . . 2 . . 2 2 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 . . 1 Propulsion 46 | 2 1 2 8 1 . . 1 3 6 3 . . . . . 2 . . 5 1 1 . . 5 1 . 4 Treads 25 | 2 1 2 8 1 . . 1 2 . . . . . . . . . . 3 1 1 . . 2 . . 1 Leg 5 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . Wheel 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Hover 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . 2 Flight 8 | . . . . . . . . . 1 3 . . . . . 2 . . 1 . . . . . . . 1 Utility 82 | 2 3 2 5 5 2 . 4 3 4 2 3 1 1 . . 5 . . 6 10 1 . . 10 5 2 6 Device 29 | 1 . 2 . 2 1 . 1 1 2 . . 1 . . . 3 . . 3 3 . . . 3 3 1 2 Storage 8 | 1 2 . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . 1 Processor 21 | . . . 3 . . . 3 1 1 . . . 1 . . . . . 3 3 . . . 3 . 1 2 Hackware 6 | . . . . 2 . . . . . 1 1 . . . . 1 . . . . . . . . 1 . . Protection 18 | . 1 . 2 1 1 . . 1 1 1 1 . . . . 1 . . . 4 1 . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 3 4 6 1 1 . . 2 4 . 2 . . . . . . . 6 2 3 . 1 2 2 . . Energy Gun 19 | 1 1 1 2 1 1 . . 2 1 . . . . . . . . . 2 1 3 . . 2 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Launcher 5 | . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 1 . . . 4 . 1 . 1 . . . . 1 . . 1 . 3 . . 2 5 . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Lost 82 | . . 3 . . 4 1 1 7 9 . . . . . . 7 1 . 9 5 . . 1 10 2 . 22 Power 13 | . . . . . 2 . . 1 1 . . . . . . 1 . . 4 1 . . . 1 . . 2 Propulsion 25 | . . 2 . . . 1 . 2 4 . . . . . . 2 1 . 1 1 . . . 3 2 . 6 Utility 33 | . . 1 . . 2 . 1 3 1 . . . . . . 4 . . 1 3 . . 1 4 . . 12 Weapon 11 | . . . . . . . . 1 3 . . . . . . . . . 3 . . . . 2 . . 2 Highest Loss Streak 18 | . . 1 . . 2 1 1 4 5 . . . . . . 7 1 . 4 2 . . 1 6 1 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 4 13 14 14 14 12 12 13 13 13 8 4 5 5 5 5 4 5 5 3 4 5 5 5 9 8 9 7 Power . | . 1 1 1 1 . . 1 1 1 . . . . . . . 1 1 . . . . . . . . . Propulsion 2 | 3 5 3 2 1 1 1 1 1 3 2 1 1 1 1 1 . . . 1 . . . . 2 1 1 . Utility 3 | . 2 2 3 4 4 3 4 4 3 2 1 3 3 3 3 2 3 3 . 1 1 . . 1 3 5 4 Weapon 4 | . 4 6 7 5 5 6 7 6 4 2 1 1 1 1 1 . 1 1 1 2 4 4 5 5 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 8 2 8 4 2 . 4 2 4 3 1 . . . . . . . 3 1 1 1 1 8 1 1 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 15 | . 6 1 1 1 . . . . 1 1 1 . . . . . . . 1 . . . . 2 . . . Utility 12 | . . . 1 . . . 3 1 1 1 . . . . . . . . . . . . . 3 1 . 1 Weapon 28 | . 2 1 6 2 2 . 1 . 2 1 . . . . . . . . 2 1 1 1 1 3 . 1 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 99 99 99 93 97 93 94 91 88 93 93 93 93 87 65 64 72 88 89 89 87 85 78 72 55 Engine 4 | . 14 14 2 . 1 . . 5 10 6 6 6 6 6 6 . . . . . . . . . . . . Core 3 | . . . 6 7 5 7 7 1 . 4 6 6 6 6 6 9 5 5 4 7 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 6 10 10 8 4 4 2 Treads 20 | . 28 27 35 30 30 26 28 26 18 . . . . . . . . . 11 15 15 15 15 13 4 4 3 Flight 2 | . . . . . . . . . . 19 26 26 26 26 26 28 18 17 1 . . . . . . . . Device 10 | . . 12 9 12 12 4 7 2 9 13 9 12 13 13 13 11 11 11 17 19 15 15 14 11 16 17 9 Storage 6 | . 15 14 9 7 7 7 7 7 6 2 . . . . . . . . . . . . . 3 3 4 3 Processor 12 | . . . 12 7 7 7 9 21 17 20 13 13 13 13 13 9 5 5 14 21 26 26 24 26 23 25 21 Hackware 5 | . . . . 9 7 7 7 7 6 6 8 13 13 13 13 13 11 11 10 6 5 5 5 2 . 4 4 Protection 5 | . 10 1 5 7 8 15 12 3 4 3 7 6 6 6 6 5 5 5 . 3 5 5 5 5 2 . . Energy Gun 5 | . 8 3 . 8 13 7 7 14 4 . . . . . . . . . . 3 8 10 9 6 1 . . Ballistic Gun 2 | . 3 12 13 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 9 5 2 . . . . . 4 . . . . . . . . . 1 5 . . . . . . . Launcher 1 | . . . 1 . 1 6 7 . 1 2 . . . . . . . . 2 1 . . . . 1 . . Impact Weapon 1 | . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 . . . . 1 6 5 6 6 6 6 4 5 5 . . . . . 1 4 4 2 Peak Build Rating 153 | 7 9 18 29 42 43 45 56 54 77 71 71 71 70 70 70 90 68 63 123 127 135 135 135 153 145 132 148 Average Rating 60 | 4 7 11 25 38 40 41 45 49 67 66 66 69 69 70 70 82 63 63 98 120 127 134 133 137 127 131 99 On Entrance 70 | . 7 8 14 29 42 43 40 50 52 71 68 71 69 70 70 70 68 63 63 123 120 135 135 125 110 122 132 Avg Prop Armor Cover (%) 9 | . . . . . . . 5 4 2 . . . . . . . . . 3 . . . . 9 10 17 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 14 94 33 43 38 53 54 54 48 65 22 27 23 22 22 22 25 13 13 53 63 60 56 56 71 50 38 46 Greatest Support 185 | 40 40 40 89 91 91 91 86 83 80 24 24 24 24 24 24 37 22 18 170 170 180 180 180 185 50 28 54 Greatest Overweight (x) 3 | . 2 1 . . . . . . 3 . 1 . . . . . . . 1 . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 25 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 11 | 6 16 15 15 15 15 15 15 15 15 7 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 10 7 Most Carried 20 | 7 20 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Carried 11 | 4 13 14 14 14 13 13 14 14 14 6 4 5 5 5 5 4 5 5 4 4 4 4 5 9 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 Final Carried 15 | 7 15 15 15 15 11 14 15 13 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 8 10 2 Transmogrified Parts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Integrity Recovered 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 58% | Mutant 11% | Scavenger-Mutant 7% | Hacker-Mutant 7% | Hacker-Ninja 4% | Commander-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Commander-Skirmisher | -4/Cetus Commander-Skirmisher | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Scout | -3/Testing Assassin | -2/Research Assassin | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Matter Collected 4776 | 207 253 215 775 253 110 110 15 215 334 . 142 39 52 . 96 118 . . 307 698 120 10 20 367 150 153 17 Remotely 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . Salvage Created 5704 | 20 552 336 917 193 162 78 . 292 1153 . 184 . . . . . . . 405 436 . . 35 941 . . . Parts 291 | 2 25 25 49 8 6 8 . 11 51 . 8 . . . . . . . 24 35 . . 4 35 . . . Haulers Intercepted 7 | . 1 . 3 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Recyclers Shooed 7 | . . . 1 1 . . . . 2 . . . . . . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . 20 . . 6 8 . 26 . . . . 2 . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Combat Hostiles Destroyed 120 | . 10 9 22 3 6 7 . 8 16 . 4 . . . . . . . 10 12 . . 1 12 . . . Melee 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . Guns 40 | . 1 8 5 1 3 1 . 8 2 . . . . . . . . . . 4 . . 1 6 . . . Cannons 30 | . 6 1 8 . . . . . 5 . . . . . . . . . 3 7 . . . . . . . AOE 39 | . 3 . 9 2 3 6 . . 5 . 4 . . . . . . . 5 1 . . . 1 . . . Classes Destroyed 18 | 1 5 1 5 . . 1 . 2 2 . . . . . . . . . . . . . 1 . . . . Worker 13 | . . . 1 2 . . . . 6 . . . . . . . . . 1 . . . . 3 . . . Builder 8 | . . . 3 . . . . . 2 . . . . . . . . . 1 2 . . . . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 3 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Recycler 9 | . 2 . 2 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . Watcher 8 | . 3 . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . Swarmer 43 | . 3 . 6 3 4 6 . 5 3 . 4 . . . . . . . 5 4 . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 32 | . 7 . 8 . 1 . . 1 5 . . . . . . . . . . 3 . . . 7 . . . Brawler 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 7 . 1 . . . 2 . . . . . . . . . 1 4 . . . . . . . Hunter 10 | . . . 1 . . . . . 4 . . . . . . . . . 3 1 . . . 1 . . . Programmer 6 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 2 2 6 4 3 3 . 4 11 . 6 . . . . . . . 5 5 . . 1 4 . . . Combat Bots Only 5 | . 2 2 4 3 3 3 . 4 4 . 4 . . . . . . . 5 4 . . 1 4 . . . Max Kills in Single Turn 5 | 1 2 1 4 2 2 3 . 1 3 . 3 . . . . . . . 5 2 . . 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 2 2 2 3 . . 1 . 3 . . . . . . . 5 1 . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Hostile Shots Fired 1441 | . 32 36 86 4 86 16 . 45 149 . 18 . 5 . . 8 . . 202 72 5 1 25 301 24 . 326 Missed 483 | . 12 8 21 4 28 8 . 8 50 . 7 . 4 . . 4 . . 72 21 . 1 6 105 5 . 119 Hits 958 | . 20 28 65 . 58 8 . 37 99 . 11 . 1 . . 4 . . 130 51 5 . 19 196 19 . 207 Melee 7 | . . . . . . 1 . 2 1 . . . . . . 2 . . . . . . . . . . 1 Projectile 951 | . 20 28 65 . 58 7 . 35 98 . 11 . 1 . . 2 . . 130 51 5 . 19 196 19 . 206 AOE 7 | . . 1 . . . . . . . . . . . . . 3 . . . . . . 3 . . . . Critical Strikes 31 | . 1 . 3 . 1 . . 1 2 . . . . . . 1 . . 1 1 . . . 11 1 . 8 Actively Blocked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . Damage Taken 16979 | . 400 611 1055 . 749 147 . 672 1826 . 223 . 14 . . 571 102 . 1764 874 43 . 443 3070 374 . 4041 Core 3049 | . 91 78 199 . 70 30 . 79 193 . 57 . 14 . . 32 . . 212 21 . . 30 292 43 . 1608 Absorbed by Shields 235 | . . . . . . . . . . . . . . . . . . . 56 67 42 . . . . . 70 Reduced by Siege Mode 58 | . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . Redirected to Shielding 198 | . 10 . 76 . 11 30 . . . . . . . . . 29 . . 42 . . . . . . . . Ignored by Resistances 1006 | . . . . . . . . . . . . . . . . . . . . 30 39 . . 813 . . 124 Regen/Repaired (Parts) 386 | . . . . . . . . . . . . . . . . . . . . . . . . 386 . . . Core Remaining (%) 76 | 100 . 32 63 . . . . 74 . . . . . . 68 . . 96 . . . . 77 . 74 100 . Volleys Fired 436 | 2 38 34 106 11 10 10 . 24 43 . 2 . . . . . . . 28 56 2 2 6 60 . . 2 Largest 2 | 2 2 2 2 2 2 2 . 2 2 . 1 . . . . . . . 2 1 1 2 2 2 . . 1 Hottest 160 | 60 60 80 112 125 154 154 . 160 155 . 39 . . . . . . . 160 81 51 160 160 160 . . 49 Shots Fired 652 | 4 56 58 140 17 18 14 . 43 81 . 2 . . . . . . . 29 56 2 4 12 113 1 . 2 Gun 444 | 4 36 50 89 15 16 10 . 43 46 . . . . . . . . . . 10 . 4 12 109 . . . Cannon 172 | . 20 8 46 . . . . . 31 . . . . . . . . . 21 44 2 . . . . . . Launcher 34 | . . . 5 2 2 4 . . 4 . 2 . . . . . . . 6 2 . . . 4 1 . 2 Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 340 | 2 38 41 132 2 2 4 . . 52 . . . . . . . . . 21 44 2 . . . . . . Thermal 218 | . . . 8 15 16 10 . 43 25 . . . . . . . . . 2 10 . 4 12 73 . . . Explosive 21 | . . . . . . . . . 4 . 2 . . . . . . . 6 2 . . . 4 1 . 2 Electromagnetic 73 | 2 18 17 . . . . . . . . . . . . . . . . . . . . . 36 . . . Robot Hit Streak 20 | 3 11 12 13 7 14 3 . 9 20 . 1 . . . . . . . 7 10 6 10 4 19 . . . Robot Miss Streak 6 | . 4 2 3 1 1 1 . 5 6 . 1 . . . . . . . 3 2 . . 3 4 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 457 | 3 31 46 97 13 15 6 . 25 65 . 10 . . . . . . . 21 32 2 4 6 81 . . . Core Hits 303 | 1 22 19 46 8 8 11 . 17 82 . 6 . . . . . . . 22 23 1 . 1 36 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . . . 4 2 1 1 . . . . . . . . . . . . 8 9 . . . 3 . . . Burn 6 | . . . 1 2 1 1 . . . . . . . . . . . . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 18 | . . . 2 . . . . . . . . . . . . . . . 7 9 . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 142 | . 8 20 2 12 . . . . 14 . 20 3 . . . 14 . . 11 . . . 1 6 10 16 5 Impact 28 | . 8 20 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 103 | . . . 2 12 . . . . 14 . 20 3 . . . 14 . . . . . . 1 6 10 16 5 Piercing 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16982 | 34 717 841 2596 423 463 467 . 576 2956 . 883 . . . . . . . 1732 1330 86 112 205 3446 . . 115 Guns 6777 | 34 175 735 960 196 243 111 . 576 855 . . . . . . . . . . 147 . 112 205 2428 . . . Cannons 3632 | . 288 106 897 . . . . . 799 . . . . . . . . . 499 957 86 . . . . . . Explosions 5661 | . 254 . 739 227 220 356 . . 1176 . 351 . . . . . . . 991 226 . . . 1018 . . 103 Melee 861 | . . . . . . . . . 123 . 506 . . . . . . . 232 . . . . . . . . Ramming 41 | . . . . . . . . . 3 . 26 . . . . . . . . . . . . . . . 12 Kinetic 6995 | 8 358 603 2520 227 220 356 . . 1161 . . . . . . . . . 499 957 86 . . . . . . Thermal 4406 | . 141 . 76 196 243 111 . 576 971 . . . . . . . . . 10 147 . 112 205 1618 . . . Explosive 3500 | . 113 . . . . . . . 698 . 351 . . . . . . . 991 226 . . . 1018 . . 103 Electromagnetic 1179 | 26 105 238 . . . . . . . . . . . . . . . . . . . . . 810 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 629 | . . . . . . . . . 123 . 506 . . . . . . . . . . . . . . . . Piercing 232 | . . . . . . . . . . . . . . . . . . . 232 . . . . . . . . Highest Corruption 14 | . . . 2 . . . . 1 . . . . . . . 14 14 14 1 1 1 1 1 4 5 . 5 Average Corruption 1 | . . . 2 . . . . 1 . . . . . . . 9 14 14 1 1 1 1 1 2 4 . 3 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Effects 69 | . . . 22 . . . . 3 . . . . . . . 1 5 1 1 15 4 . 1 6 6 . 4 Message Errors 14 | . . . 5 . . . . . . . . . . . . 1 1 . . 4 . . . 1 1 . 1 Matter Fused 20 | . . . 7 . . . . . . . . . . . . . 2 . 1 3 2 . . 3 1 . 1 Heat Flow Errors 9 | . . . 2 . . . . 1 . . . . . . . . 1 . . 3 1 . . . . . 1 Energy Discharges 8 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . 1 3 . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . 3 . . . . 1 . . . . . . . . . . . 2 . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 544 | . 23 . 42 26 . . . . 142 . 138 . . . . . . . 99 52 . . . 22 . . . Projectiles 56 | . . . 4 . . . . . . . . . . . . . . . . 52 . . . . . . . Explosions 299 | . 23 . 38 26 . . . . 142 . . . . . . . . . 48 . . . . 22 . . . Melee 189 | . . . . . . . . . . . 138 . . . . . . . 51 . . . . . . . . Knockbacks 50 | . 4 1 10 . . . . . 18 . . . . . . . . . 7 10 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . 3 1 8 . . . . . 15 . . . . . . . . . 6 9 . . . . . . . Secondary 8 | . 1 . 2 . . . . . 3 . . . . . . . . . 1 1 . . . . . . . Self-Inflicted Damage 636 | . 207 . 7 . . 47 . . 296 . 26 . . . . . . . 17 . . . . 24 . . 12 Shots 12 | . 3 . 1 . . 2 . . 4 . . . . . . . . . 1 . . . . 1 . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | 20 44 . 260 96 345 60 . 465 329 29 46 9 10 11 21 115 111 . . 232 178 222 419 390 1 . 244 Average Temperature 72 | 15 15 . 32 35 160 29 . 162 109 16 12 3 4 5 8 43 80 . . 29 21 114 211 168 1 . 140 Received Heat Transfer 1856 | . 48 48 360 . 96 . . 81 174 . . . . . . 29 . . 23 125 . . 126 491 12 . 243 Effects 16 | . . . . . 1 . . 5 2 . . . . . . . . . . . . . 4 4 . . . Shutdowns 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Energy Bleed 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 3 . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 4 | . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 24 | . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Parts Fried 11 | . . 2 . . . . . . . . . . . . . . . . . . . . . 9 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Parts Melted 23 | . 1 . . 1 5 1 . 2 7 . . . . . . . . . 1 . . . . 5 . . . Heat Transferred 7508 | . 200 . 259 555 620 361 . 1370 1350 . . . . . . . . . 240 222 . 148 259 1924 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Maximum Alert Level 2 | . . . 1 . . . . . 1 . . . . . . 1 . . . 1 1 . 2 1 . . 2 Low Security (%) 84 | 100 100 . 63 100 . . . . 75 100 100 . . . . 73 . . 100 94 39 100 13 91 100 100 73 Level 1 14 | . . . 36 . . . . . 24 . . . . . . 26 . . . 5 60 . 61 8 . . 23 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 479 | 5 91 . 306 107 . . . . 335 105 154 . . . . 272 . . 177 219 295 152 479 317 163 42 420 Initial 211 | . . . . 107 . . . . 35 105 59 . . . . . . . 11 66 102 87 35 211 148 42 . Average 93 | . 28 . 143 16 . . . . 99 98 86 . . . . 147 . . 108 75 205 119 290 105 115 10 99 Influence Increases 7621 | 5 395 . 783 134 145 140 . 563 629 . 181 . 60 . . 532 . . 632 671 383 175 709 654 129 45 656 Destroy 0b10 Robot/C 3500 | . 200 . 440 60 120 120 . 420 340 . 80 . . . . 260 . . 300 360 160 80 220 300 . . 40 Destroy 0b10 Robot/NC 315 | 5 30 . 55 20 . . . . 80 . 10 . . . . . . . 20 35 10 . 25 25 . . . Destroy Leader 650 | . 38 . 128 12 10 20 . 20 96 . 12 . . . . 50 . . 72 56 . . 62 64 . . 10 Allied During Kill 833 | . . . . . . . . 93 5 . . . . . . 63 . . 57 83 170 80 255 18 . . 9 Successful Hack 133 | . 14 . 28 18 . . . . 1 . . . . . . 8 . . . . 7 . . 57 . . . Disable Machine 330 | . 45 . . . . . . . 30 . . . . . . 15 . . 75 . . 15 60 30 45 . 15 Destroy Structure 945 | . 38 . 72 24 . . . . 62 . 34 . . . . 46 . . 78 122 36 . 72 160 54 45 102 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 900 | . 30 . 60 . 15 . . 30 15 . 45 . 60 . . 75 . . 30 15 . . 15 . 30 . 480 Influence Decreases 7256 | 5 367 28 547 350 152 153 . 507 383 217 146 120 60 . . 412 95 6 515 624 347 292 407 793 317 122 291 Entered New Map 1198 | . . 14 . 129 8 4 . . 21 197 26 45 . . . . 45 6 8 70 81 132 67 193 117 35 . Time Decay 4584 | 5 367 14 547 221 132 139 . 337 252 20 120 75 35 . . 142 40 . 365 472 246 60 150 470 180 87 108 Lost Part 629 | . . . . . 12 10 . 70 90 . . . . . . 70 10 . 52 42 . . 10 100 20 . 143 Lost Ally 845 | . . . . . . . . 100 20 . . . 25 . . 200 . . 90 40 20 100 180 30 . . 40 Squads Dispatched 31 | . . . 1 1 . . . 1 5 . 1 . . . . 5 . . 3 2 . . 5 3 . . 4 Investigation 4 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 Extermination 10 | . . . . 1 . . . . 2 . . . . . . 1 . . 1 . . . 1 2 . . 2 Reinforcement 16 | . . . 1 . . . . . 3 . . . . . . 3 . . 1 2 . . 4 1 . . 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Distress Signals 12 | . 2 . . . . . . . 1 . . . . . . . . . 2 1 1 . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 15 11 30 6 7 7 . 23 27 5 9 . 5 . 1 16 . 3 24 23 10 4 21 35 8 . 52 Peak Tracking Total 21 | . 3 2 5 2 4 4 . 9 4 6 8 . 3 . 1 4 . 3 5 6 5 2 5 12 5 . 21 Tactical Retreats 31 | . 2 . 2 . 1 . . 2 1 . 2 . 2 . 1 4 . . 2 1 . . 1 . 1 . 9 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Traps Triggered 10 | . 2 . 3 . . . . . 2 . . . . . . . 1 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Machines Disabled 22 | . 3 . . . . . . . 2 . . . . . . 1 . . 5 . . 1 4 2 3 . 1 Max in Single Turn 2 | . 2 . . . . . . . 2 . . . . . . . . . 2 . . . 1 1 1 . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Machines Accessed 52 | . 7 2 11 6 1 . . . 1 . 1 . . 4 . 4 . . 7 . 1 . . 3 1 2 1 Terminals 23 | . 7 . 9 5 . . . . . . . . . . . . . . 1 . 1 . . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . Scanalyzers 5 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 1 1 Total Hacks 150 | . 23 13 26 16 1 . . . 2 . 3 . . 30 . 11 . . 14 . 1 . . 6 1 2 1 Successful 107 | . 12 13 16 10 1 . . . 2 . 1 . . 30 . 5 . . 10 . 1 . . 4 . 1 1 Failed 43 | . 11 . 10 6 . . . . . . 2 . . . . 6 . . 4 . . . . 2 1 1 . Catastrophic 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 23 . 17 5 . . . . 12 . 8 . . . . 27 . . 11 24 2 . 9 9 3 5 4 Terminals 60 | . 23 . 20 15 . . . . . . . . . . . . . . 1 . 1 . . . . . . Fabricators 16 | . . . . . . . . . . . 3 . . . . 8 . . 2 . . . . 2 . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 11 | . . . . . . . . . . . . . . . . 2 . . 9 . . . . . . . . Scanalyzers 11 | . . . 6 1 . . . . 2 . . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 1 1 Terminal Hacks 61 | . 4 13 3 8 1 . . . . . . . . 30 . . . . 1 . 1 . . . . . . Record 23 | . . 12 . . . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 10 | . . . . 1 . . . . . . . . . 9 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Branch Access Points 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . 1 . . . Network Status 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . Report Inventory 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 9 | . . . 6 . . . . . 2 . . . . . . . . . . . . . . 1 . . . Insert Component 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 1 Seal Access 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 1 Unauthorized Hacks 19 | . 8 . 7 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . Terminals 17 | . 8 . 7 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 11 5 . . . . 1 . 1 . . . . 3 . . 3 . 2 . . 3 1 1 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 2 1 . . . . 1 . . . . 9 . 9 . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 2 . . . . . . . . . . . 8 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Total Allies 56 | . . . . . . . 4 2 4 . 4 . . . . 10 . . 6 16 5 . . 2 . 1 2 Largest Group 17 | . . . . . . . 4 4 3 . 4 3 3 . . 6 . . 5 13 17 16 10 2 . 1 1 Highest-Rated Group 1049 | . . . . . . . 153 153 153 . 114 70 70 . . 260 . . 183 603 1049 998 622 296 . 34 269 Highest-Rated Ally 269 | . . . . . . . 42 42 51 . 30 28 28 . . 70 . . 50 159 153 146 96 269 . 34 269 Zionite Dispatches 18 | . . . . . . . . . 2 . 2 . . . . 3 . . 3 3 . . . 2 . 1 2 Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fire 4 | . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . Hacker 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 8 | . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . 1 . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 6 | . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . 1 . 1 . Ally Attacks 446 | . . . . . . . . 44 8 . . . 3 . . 82 . . 26 52 67 38 103 8 . . 15 Total Damage 12811 | . . . . . . . . 1250 180 . . . 42 . . 1158 . . 392 1300 1993 1419 3177 756 . . 1144 Kills 79 | . . . . . . . . 14 1 . . . . . . 13 . . 5 10 10 4 16 4 . . 2 Allies Corrupted 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Active Infowar (turns) 16008 | 18 2 2041 1771 1273 574 . 714 782 1054 44 247 524 107 25 690 325 89 4 897 1573 537 120 305 1184 369 300 439 Optics 10317 | . . . . . . . 714 782 1054 44 235 524 107 25 690 325 89 4 897 1573 537 120 305 1184 369 300 439 Sensors 2706 | . . . . 1273 574 . . . . . . . . . . . . . . . . . . . 320 300 239 Terrain 10190 | . . 1418 1771 755 454 . . . 327 44 230 524 107 25 690 325 89 4 897 1573 537 120 300 . . . . Seismic 643 | 18 2 623 . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 439 | . . . 439 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 ECM 379 | . . . . . . . . . . . . 2 4 . 353 20 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 2 1 1 1 . . . . . . 2 . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Drone Recoveries 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Zionite Intel Received 14 | . . . . . . . . . 2 . 1 . . . . 3 . . . 4 . . 2 1 1 . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Active Garrisons 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Turns Passed 20875 | 127 1748 2496 1771 1273 765 862 2215 782 1054 44 247 524 107 25 690 325 89 4 897 1573 537 120 305 1184 369 300 442 Spaces Moved 12188 | 68 526 1336 707 409 431 456 1321 393 484 100 435 377 243 97 573 522 291 14 549 741 218 59 160 536 426 199 517 Core 103 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Treads 8095 | 65 526 1336 707 409 431 456 1321 393 362 . . . . . . . . . 374 741 218 59 160 511 . . 26 Legs 131 | . . . . . . . . . 122 . . . . . . . . . 9 . . . . . . . . Wheels 233 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 199 26 Hover 597 | . . . . . . . . . . . . . . . . . . . . . . . . 25 418 . 154 Flight 3029 | . . . . . . . . . . 100 435 377 243 97 573 522 291 14 166 . . . . . . . 211 Fastest Speed 21 | 50 160 160 160 165 165 163 165 166 120 26 26 26 26 26 26 21 24 29 29 168 161 161 161 72 72 115 30 Average Speed 126 | 155 196 160 162 165 165 165 165 167 168 26 33 26 26 26 26 21 28 29 129 168 161 161 161 156 73 115 76 Slowest Speed 410 | 160 320 240 165 165 165 166 166 170 410 26 91 26 26 26 26 29 29 29 180 168 168 161 161 161 115 115 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . 5 Potential Cave-ins 11 | . . . . . . 3 . . . . . . . . . . . . . 8 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 47 | 5 77 70 68 15 64 55 92 61 19 78 23 55 37 81 80 19 49 5 17 74 75 88 21 15 45 10 25 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 20 | . . . 2 . . . 2 1 4 . . . . 1 1 9 . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 1 1 . . . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . 1 . . . 1 1 1 . . . 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 16 | . . 4 . . 2 2 2 . . . . 1 1 . 4 . . . . . . . . . . . . Spaces Dug 146 | . 4 9 4 10 . . . . 4 . 10 3 . . . 13 . . 7 34 . . 1 22 6 15 4 Terrain Destroyed 693 | . 57 9 76 25 30 52 . . 80 . 45 3 . . . 13 . . 49 65 . . 3 106 34 15 31 Melee 91 | . 4 9 2 10 . . . . 4 . 10 3 . . . 13 . . 6 . . . 1 4 6 15 4 Projectile 50 | . . . 9 . . . . . 2 . . . . . . . . . 8 23 . . 2 6 . . . AOE 552 | . 53 . 65 15 30 52 . . 74 . 35 . . . . . . . 35 42 . . . 96 28 . 27 Terrain Rammed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Tes Res Acc Total 16848 | 83 1176 1607 1195 980 468 550 1349 474 622 123 514 799 284 96 1113 717 297 13 680 1012 400 81 195 758 468 247 547 Wait 3452 | . 564 198 308 520 13 71 4 19 31 3 42 418 42 . 541 166 7 . 44 144 167 17 24 84 . 22 3 Move 12145 | 67 525 1335 706 408 430 455 1320 392 484 99 432 376 240 96 572 517 290 13 548 740 217 58 159 535 425 198 508 Hop 8 | . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . 4 Pick Up 152 | 7 18 7 19 7 3 6 6 3 14 1 3 . . . . 1 . . 9 3 1 2 1 23 13 4 1 Fast Attach 107 | 7 3 . 5 3 2 1 7 7 10 1 2 1 . . . 5 . . 17 10 4 . . 10 5 1 6 Attach 70 | . 1 6 3 2 5 1 . 4 4 6 3 . . . . 4 . . 5 2 . . . 9 4 2 9 Detach 16 | . 1 . . 1 . . . . . . 1 . . . . 2 . . 1 . 1 . . 2 4 2 1 Swap 91 | . 6 5 20 6 1 2 2 5 8 . 2 . 1 . . 3 . . 5 6 3 . 2 13 1 . . Drop 170 | . 12 5 26 10 4 3 10 6 12 13 5 1 . . . 3 . . 12 9 5 2 2 16 6 2 6 Fire 436 | 2 38 34 106 11 10 10 . 24 43 . 2 . . . . . . . 28 56 2 2 6 60 . . 2 Melee 139 | . 8 17 2 12 . . . . 14 . 20 3 . . . 14 . . 11 . . . 1 6 10 16 5 Ram 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 56 | . . . . . . . . 14 . . . . . . . . . . . 42 . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 11) 576 | -10/Materials | Discovered new exit (range 11) 1050 | -10/Materials | Discovered new exit (range 8) 1256 | -10/Materials | Discovered new exit (range 15) 1262 | -10/Materials | Identified exit to Mines 1369 | -10/Materials | Learned location of 1 exit from Recycling 1431 | -10/Materials | Identified exit to Subcaves 1485 | -10/Materials | Learned 2 Storage zone layouts 1622 | -10/Materials | Learned 2 Mines zone layouts 1667 | -10/Materials | Learned location of 1 exit from Storage 1721 | -10/Materials | Learned 4 Subcaves zone layouts 1876 | -10/Materials | Entered Subcaves 1877 | -10/Subcaves | Identified exit to Recycling 2715 | -10/Subcaves | Visited 4L-MR0's lab 2725 | -10/Subcaves | Found Prototype Device 2725 | -10/Subcaves | Identified Sfc. Transmogrifier 2913 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2916 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3048 | -10/Subcaves | Core integrity fell below 50% 3194 | -10/Subcaves | Visited Clippyterm 3199 | -10/Subcaves | Learned Factory fabricator intel 3199 | -10/Subcaves | Learned Research machine intel 3389 | -10/Subcaves | Disturbed a concealed Subdweller 3504 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4142 | -10/Subcaves | Learned Materials machine intel 4351 | -10/Subcaves | Discovered new exit (range 8) 4372 | -10/Subcaves | Entered Materials 4372 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4373 | -8/Materials | Loaded intel: 47 machine locations 4765 | -8/Materials | Discovered new exit (range 13) 4948 | -8/Materials | Discovered new exit (range 14) 5780 | -8/Materials | Learned Storage security intel 5862 | -8/Materials | Learned 4 Factory zone layouts 5887 | -8/Materials | Identified exit to Factory 5904 | -8/Materials | Learned Factory trap positions 5911 | -8/Materials | Learned location of Lower Caves (-7) 5912 | -8/Materials | Learned 4 Lower Caves zone layouts 5916 | -8/Materials | Learned Storage emergency access door positions 5929 | -8/Materials | Learned Factory emergency access door positions 5954 | -8/Materials | Learned 2 Lower Caves zone layouts 5988 | -8/Materials | Learned Storage emergency access door positions 6143 | -8/Materials | Entered Factory 6143 | -7/Factory | Evolved 2 slots: Utility x2 6145 | -7/Factory | Loaded intel: 83 trap records 6147 | -7/Factory | Loaded intel: 6 fabricator locations 6968 | -7/Factory | Identified exit to Lower Caves 7259 | -7/Factory | Found Prototype Launcher 7279 | -7/Factory | Build established: Hacker-Mutant 7416 | -7/Factory | Entered Lower Caves 7704 | -7/Lower Caves | Build established: Mutant 7867 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7943 | -7/Lower Caves | Spotted B-75 Beast 8099 | -7/Lower Caves | Identified exit to Lower Caves 8157 | -7/Lower Caves | Learned location of 1 exit from Factory 8181 | -7/Lower Caves | Entered another Lower Caves area 8361 | -7/Lower Caves | Found DRS Beacon 8378 | -7/Lower Caves | Activated DRS Beacon 8557 | -7/Lower Caves | Learned Factory emergency access door positions 8662 | -7/Lower Caves | Discovered new exit (range 15) 9043 | -7/Lower Caves | Entered Zion 9549 | -7/Zion | Learned Factory garrison access intel 9610 | -7/Zion | Learned location of Warlord (-4) 9928 | -7/Zion | Given the Hacking Drone Bay 9928 | -7/Zion | Found Prototype Device 9928 | -7/Zion | Identified Hacking Drone Bay 10012 | -7/Zion | Met Imprinter 10192 | -7/Zion | Learned location of Data Miner (-6) 10544 | -7/Zion | Found Prototype Processor 10544 | -7/Zion | Identified Spectral Analyzer 10551 | -7/Zion | Found Prototype Processor 10551 | -7/Zion | Identified Exp. Core Analyzer 10554 | -7/Zion | Found Prototype Processor 10554 | -7/Zion | Identified Exp. Melee Analysis Suite 10574 | -7/Zion | Found Spectral Analyzer 10794 | -7/Zion | Imprinted 10797 | -7/Zion | Declared Zion's savior 11119 | -7/Zion | Discovered new exit (range 23) 11166 | -7/Zion | Given A8's code to call for help 11258 | -7/Zion | Entered Proximity Caves 11258 | -6/Proximity Caves | Accompanied by 4 allies 11379 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11421 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 11739 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11778 | -6/Proximity Caves | Lost 3 allies 12028 | -6/Proximity Caves | Discovered new exit (range 8) 12034 | -6/Proximity Caves | Build established: Scavenger-Mutant 12040 | -6/Proximity Caves | Entered Factory 12040 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12041 | -6/Factory | Identified exit to Factory 12043 | -6/Factory | Loaded intel: 4 garrison access locations 12505 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12510 | -6/Factory | Zion Hacker squad teleported in 12552 | -6/Factory | Build established: Mutant 12746 | -6/Factory | Discovered exit to Factory (range 12) 12963 | -6/Factory | Lost 5 parts (1p1n1u2w) 12977 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12978 | -6/Factory | Zion Trap Resupply teleported in 13094 | -6/Factory | Sucked down chute 13094 | -6/Factory | Entered Waste 13108 | -6/Waste | Spotted C-40 Crusher 13113 | -6/Waste | Spotted C-40 Crusher 13116 | -6/Waste | Spotted C-40 Crusher 13118 | -6/Waste | Spotted C-40 Crusher 13118 | -6/Waste | Spotted C-40 Crusher 13120 | -6/Waste | Spotted C-40 Crusher 13136 | -6/Waste | Discovered new exit (range 11) 13138 | -6/Waste | Entered Factory 13316 | -6/Factory | Retrieved Zion intel report: Branch Access 13316 | -6/Factory | Identified exit to Lower Caves 13317 | -6/Factory | Zion Fire squad teleported in 13319 | -6/Factory | Zion Defense Resupply teleported in 13385 | -6/Factory | Entered Lower Caves 13385 | -6/Lower Caves | Accompanied by 3 allies 13694 | -6/Lower Caves | Build established: Hacker-Ninja 13878 | -6/Lower Caves | Spotted B-75 Beast 13893 | -6/Lower Caves | Discovered new exit (range 14) 13909 | -6/Lower Caves | Entered another Lower Caves area 13909 | -6/Lower Caves | Accompanied by 3 allies 14001 | -6/Lower Caves | Discovered new exit (range 17) 14016 | -6/Lower Caves | Entered Data Miner 14016 | -6/Data Miner | Discovered new exit (range 6) 14020 | -6/Data Miner | Met Data Miner 14027 | -6/Data Miner | Learned location of Section 7 (-2) 14027 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14032 | -6/Data Miner | Received God Mode back door access code from Data Miner 14041 | -6/Data Miner | Entered Proximity Caves 14241 | -5/Proximity Caves | Learned Factory terminal intel 14370 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14375 | -5/Proximity Caves | Learned location of Armory (-3) 14681 | -5/Proximity Caves | Discovered exit to Factory (range 17) 14731 | -5/Proximity Caves | Entered Factory 14731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14732 | -5/Factory | Loaded intel: 26 terminal locations 14765 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14766 | -5/Factory | Zion Light squad teleported in 14907 | -5/Factory | Zion Fire squad teleported in 14936 | -5/Factory | Incoming investigation squad redirected 14991 | -5/Factory | Found Prototype Protection 14991 | -5/Factory | Identified Zio. Weapon Casing 14998 | -5/Factory | Zion Light squad teleported in 15006 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15017 | -5/Factory | Crushed by falling debris 15017 | -5/Factory | System corruption reached 10% 15039 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15045 | -5/Factory | Discovered new exit (range 12) 15048 | -5/Factory | Lost 7 parts (1p2n4u) 15056 | -5/Factory | Entered Upper Caves 15081 | -5/Upper Caves | Spotted B-75 Beast 15084 | -5/Upper Caves | Lost 8 allies 15095 | -5/Upper Caves | Encountered a Warlord checkpoint 15142 | -5/Upper Caves | Discovered new exit (range 10) 15145 | -5/Upper Caves | Entered another Upper Caves area 15148 | -5/Upper Caves | Discovered new exit (range 5) 15149 | -5/Upper Caves | Entered Factory 15149 | -4/Factory | Evolved 2 slots: Utility x2 15248 | -4/Factory | Zion Heavy Resupply teleported in 15248 | -4/Factory | Lost 4 parts (2p1n1u) 15266 | -4/Factory | Incoming investigation squad redirected 15328 | -4/Factory | Zion Fire squad teleported in 15513 | -4/Factory | Build established: Hacker-Mutant 15669 | -4/Factory | Lost 4 allies 15882 | -4/Factory | Lost 3 parts (2p1w) 15967 | -4/Factory | Zion Demo squad teleported in 16040 | -4/Factory | Discovered new exit (range 6) 16046 | -4/Factory | Entered Extension 16046 | -4/Extension | Accompanied by 1 ally 16183 | -4/Extension | Zion Recon squad teleported in 16436 | -4/Extension | Retrieved Zion intel report: Emergency Access 16437 | -4/Extension | Zion Fire squad teleported in 16461 | -4/Extension | Spotted B-86 Titan 16652 | -4/Extension | Retrieved Zion intel report: Active Terminals 16667 | -4/Extension | Retrieved Zion intel report: Active Garrisons 16700 | -4/Extension | Build established: Scavenger-Mutant 17017 | -4/Extension | Spotted B-86 Titan 17125 | -4/Extension | Rescued A7 17241 | -4/Extension | Rescued a captive Derelict 17358 | -4/Extension | Rescued a captive Derelict 17384 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 17385 | -4/Extension | Zion Infowar Resupply teleported in 17394 | -4/Extension | Terminal network hard line cut 17523 | -4/Extension | Rescued a captive Derelict 17544 | -4/Extension | Discovered new exit (range 18) 17563 | -4/Extension | Discovered new exit (range 10) 17576 | -4/Extension | Identified exit to Cetus 17587 | -4/Extension | Identified exit to Research 17619 | -4/Extension | Entered Cetus 17619 | -4/Cetus | Accompanied by 12 allies (A7) 17624 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17625 | -4/Cetus | Build established: Commander-Skirmisher 17636 | -4/Cetus | Spotted Cetus Guard 17636 | -4/Cetus | Spotted Cetus Guard 17636 | -4/Cetus | Spotted Cetus Guard 17636 | -4/Cetus | Spotted Cetus Guard 17647 | -4/Cetus | Allies destroyed Cetus Guard 17657 | -4/Cetus | Allies destroyed Cetus Guard 17660 | -4/Cetus | Allies destroyed Cetus Guard 17665 | -4/Cetus | Allies destroyed Cetus Guard 17743 | -4/Cetus | Started Cetus Manufacturing Module 17768 | -4/Cetus | Manufactured an Enhanced Grunt 17793 | -4/Cetus | Manufactured an Enhanced Grunt 17793 | -4/Cetus | Escorted A7 to Cetus Mainframe 17818 | -4/Cetus | Manufactured an Enhanced Grunt 17843 | -4/Cetus | Manufactured an Enhanced Grunt 17868 | -4/Cetus | Manufactured an Enhanced Grunt 17896 | -4/Cetus | Discovered new exit (range 23) 17935 | -4/Cetus | Spotted Cetus Guard 17935 | -4/Cetus | Spotted Cetus Guard 17938 | -4/Cetus | Spotted Cetus Guard 17942 | -4/Cetus | Spotted Cetus Guard 17950 | -4/Cetus | Allies destroyed Cetus Guard 17957 | -4/Cetus | Allies destroyed Cetus Guard 17961 | -4/Cetus | Allies destroyed Cetus Guard 17967 | -4/Cetus | Discovered exit to Research (range 23) 17969 | -4/Cetus | Allies destroyed Cetus Guard 17992 | -4/Cetus | Scared off Revision 17 18092 | -4/Cetus | Identified exit to Archives 18156 | -4/Cetus | Entered Archives 18156 | -4/Archives | Accompanied by 16 allies (A7) 18161 | -4/Archives | Received a hacking code to weaken MAIN.C 18190 | -4/Archives | Discovered exit to Research (range 17) 18194 | -4/Archives | Discovered new exit (range 23) 18209 | -4/Archives | Unable to access archive contents 18214 | -4/Archives | Discovered new exit (range 24) 18219 | -4/Archives | Lost 5 allies 18257 | -4/Archives | Identified exit to Hub_04(d) 18276 | -4/Archives | Entered Hub_04(d) 18276 | -4/Hub_04(d) | Accompanied by 10 allies 18276 | -4/Hub_04(d) | Discovered exit to Research (range 21) 18311 | -4/Hub_04(d) | Discovered exit to Research (range 18) 18347 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 18368 | -4/Hub_04(d) | Lost 4 allies 18400 | -4/Hub_04(d) | Discovered exit to Research (range 20) 18439 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 18581 | -4/Hub_04(d) | Entered Research 18581 | -3/Research | Evolved 2 slots: Utility x2 18582 | -3/Research | Loaded intel: 125 machine locations 18582 | -3/Research | Lost 4 allies 18613 | -3/Research | Zion Offense Resupply teleported in 18822 | -3/Research | Repaired Centrium Medium Armor Plating 18882 | -3/Research | Build established: Scavenger-Mutant 19069 | -3/Research | Retrieved Zion intel report: Active Terminals 19070 | -3/Research | Zion Experimental squad teleported in 19104 | -3/Research | Found Prototype Launcher 19280 | -3/Research | Found Prototype Device 19280 | -3/Research | Identified Exp. EM Disruption Field 19337 | -3/Research | Found Prototype Protection 19337 | -3/Research | Identified Zio. Shade Armor 19342 | -3/Research | Found Zio. Shade Armor 19760 | -3/Research | Discovered new exit (range 9) 19765 | -3/Research | Identified exit to Testing 19765 | -3/Research | Entered Testing 19779 | -3/Testing | Lost 6 parts (1p1n2u2w) 19779 | -3/Testing | Found Prototype Energy Gun 19858 | -3/Testing | Found Prototype Device 19858 | -3/Testing | Identified Exp. Hardlight Generator 19903 | -3/Testing | Identified Tachyon Dispersion Ray 19935 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 20109 | -3/Testing | Discovered new exit (range 22) 20133 | -3/Testing | Identified exit to Research 20134 | -3/Testing | Entered Research 20134 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20234 | -2/Research | Zion Resource Resupply teleported in 20396 | -2/Research | Discovered new exit (range 6) 20402 | -2/Research | Identified exit to Access 20421 | -2/Research | Build established: Assassin 20434 | -2/Research | Entered Access 20434 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20792 | -1/Access | Zion hero teleported in (1C-UTU) 20794 | -1/Access | Core integrity fell below 50% 20836 | -1/Access | Lost 18 parts (2p6n8u2w) 20839 | -1/Access | Zion Experimental squad teleported in 20848 | -1/Access | Spotted B-99 Colossus 20866 | -1/Access | Found Zio. Shade Armor 20869 | -1/Access | Core integrity fell below 20% 20875 | -1/Access | Spotted B-99 Colossus 20876 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 20874_ Imp. Terrain Scan Processor destroyed. 20874_ Imp. Corruption Screen intercepted 5% system corruption. 20874_ Destabilizing: System interference. 20874_ Imp. Corruption Screen temporarily disabled. 20874_ Destabilizing: System corrupted (+1). 20875_ B-99 Colossus activates siege mode. 20875_ Knocked back. 20875_ Slug penetrates Sealed Heavy Doors. 20875_ Penetrated by Slug. 20875_ Slug penetrates Sealed Heavy Doors. 20875_ Penetrated by Slug. 20875_ Slug penetrates Sealed Heavy Doors. 20875_ Penetrated by Slug. 20875_ Slug penetrates Sealed Heavy Doors. 20875_ Penetrated by Slug. 20875_ Slug penetrates Sealed Heavy Doors. 20876_ System corrupted: Matter fused (-9). 20876_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# # #?????????????????????????????? | | ?????# ! # #?????????????????????????????? | | ?????# ?# ##############????????????????? | | ?????# ?# # #????????????????? | | ?????########??# # #????????????????? | | ???????????????# # " #????????????????? | | ???????????????# # "" #????????????????? | | ???????????????# # "" #????????????????? | | ???????????????# # "" #????????????????? | | ???????????????# # "" #????????????????? | | ???????????????# # "" #????????????????? | | ???????????????# # "" #????????????????? | | ???????????????# # " #????????????????? | | ???????????????# + #????????????????? | | ??###########??# + #????????????????? | | ??? ??# ####;;;#######????????????????? | | ???? ?# #???; #????????????????????? | | ???? """"" ?# #???# ?????????????????????? | | ??? """"" # #???# ?????????????????????? | | ??# """"" # ##??# #?????????????????????? | | ??# """"" +% "#??# #?????????????????????? | | ??# """"" # "#??# #?????????????????????? | | ??# # =" #?# #?????????????????????? | | ??# ?# """## h #?????????????????????? | | ??# ?# ! " "?????????????????????? | | ??#= ! ??+ ==% " @%"?????????????????????? | | ??# ]??# %!%]*% "?????????????????????? | | ??##############""#!###; h #?????????????????????? | | ??? + !! ## #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# " ## #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# ## ?????????????????????? | | ?????????????# ## BB#????????????????????? | | ?????????????# "" ## BB#????????????????????? | | ?????????????# #######????????????????????? | | ?????????????#! #??????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Corruption Block 20 Armor Coverage 550 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 16 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 12 Recoil Reduction 5 Energy Filtering 30 Particle Charging 25 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Mak. Axe | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Imp. Thermal Defense Suite | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Enh. Armored Medium Treads | -4/Extension | Z-intel Cld. Phase Cannon | -4/Extension | Z-intel Cold Fusion Reactor | -4/Extension | Z-intel Mni. Fusion Reactor | -4/Extension | Z-intel Hvy. Antimatter Reactor | -4/Extension | Z-intel Antimatter Cannon | -4/Extension | Z-intel Adv. Matter Compressor | -4/Extension | Z-intel Cld. Aerolev Unit | -4/Extension | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Centrium Medium Armor Plating | 35% | -3/Research Studied --------- Hvy. Siege Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Freeware Friend Of Zion Generalissimo Heroic Deeds Immobile And Lovin' It Main Advantage Prison Break Project G-00 Challenges ------------ None Game ------ Seed MeleeSmartPower Manual? 0 Play Time 03:49:21 Cumulative 92.2 hours Start 2026.07.01 @ 21:18:40 End 2026.07.04 @ 09:26:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 96 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aac7d3a-210d-4efa-a87a-2bcce4beae04