Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.28 @ 14:38:55 Player: poppyj Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1760) 1760 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5350 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 93/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Lightpack 2.0 Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (24) --- Reinforced Deuterium Engine Carbon-fiber Leg Cryofiber Web Improved Heat Sink High-capacity Storage Unit Large Matter Pod (48) Long-range Sensor Array Advanced Terrain Scanner Improved Propulsion Shielding Medium Reactive Plating Hardlight Generator Improved Shield Generator Heavy Laser Gatling Laser Beamcaster Minigun Gauss Rifle Advanced Assault Cannon Gauss Cannon Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Lightpack 2.0 Signal Interpreter Advanced Terrain Scan Processor System Shield > --- WEAPON ----------- Gatling Laser Minigun Advanced Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Reinforced Deuterium Engine Carbon-fiber Leg Cryofiber Web Improved Heat Sink High-capacity Storage Unit Large Battery Large Matter Pod Long-range Sensor Array Advanced Terrain Scanner Improved Propulsion Shielding Medium Reactive Plating Medium Reactive Plating Hardlight Generator Improved Shield Generator EM Shotgun Lightning Gun Heavy Laser Gauss Rifle Assault Cannon Advanced Assault Cannon Grenade Launcher Heavy Rocket Launcher Improved Datajack [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Lightpack 2.0 Device Advanced Terrain Scanner Storage Lightpack 2.0 Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 78 | 6 9 4 5 11 17 11 15 Power 13 | 1 . . 1 3 5 3 . Engine 13 | 1 . . 1 3 5 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . . 3 5 1 3 Treads 8 | . . . . 1 4 1 2 Leg 6 | 2 . . . 2 1 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 8 . 4 . 1 3 1 Device 4 | . 1 . 2 . . 1 . Storage 9 | 1 6 . 2 . . . . Processor 2 | . . . . . 1 1 . Hackware 1 | . . . . . . 1 . Protection 2 | . 1 . . . . . 1 Artifact . | . . . . . . . . Weapon 33 | 2 1 4 . 5 6 4 11 Energy Gun 12 | 1 . 2 . 2 2 1 4 Energy Cannon 3 | . 1 1 . . . . 1 Ballistic Gun 7 | 1 . . . 2 1 2 1 Ballistic Cannon 4 | . . . . . 2 1 1 Launcher 7 | . . 1 . 1 1 . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 1 1 Parts Lost 25 | . . . . 8 2 . 15 Power 3 | . . . . 2 . . 1 Propulsion 10 | . . . . 3 . . 7 Utility 2 | . . . . . . . 2 Weapon 10 | . . . . 3 2 . 5 Highest Loss Streak 10 | . . . . 4 1 . 10 Average Slot Usage (%) 87 | . 98 100 93 70 76 90 75 Engine 11 | . 14 14 14 11 8 7 5 Treads 8 | . . . . 2 25 29 21 Leg 16 | . 28 28 28 15 . . . Storage 11 | . 14 14 13 14 9 7 7 Processor 3 | . . . . . 8 14 8 Hackware 1 | . . . . . . 5 5 Protection 5 | . 9 14 7 . . . 4 Energy Gun 9 | . 5 8 14 13 5 7 5 Energy Cannon 1 | . 8 1 . . . . 1 Ballistic Gun 5 | . 14 8 . 4 10 6 2 Ballistic Cannon 2 | . . . . . 6 7 7 Launcher 7 | . . 9 14 9 2 . 1 Naked Turns . | . . . . . . . . Heaviest Build 91 | 11 44 46 91 16 21 24 51 Greatest Support 82 | 20 20 20 20 20 82 82 82 Greatest Overweight (x) 4 | . 2 2 4 4 1 . 2 Average Overweight (x) 1 | . 1 2 2 . . . . Largest Inventory Capacity 24 | 6 12 12 24 24 24 24 24 Average Capacity 18 | 5 11 12 17 24 24 24 24 Most Carried 24 | 4 9 12 16 21 24 24 24 Average Carried 15 | 2 7 11 12 17 22 23 23 Final Capacity 24 | 6 12 12 24 24 24 24 24 Final Carried 24 | 4 9 12 16 16 24 24 21 Class Distribution -------------------- 40% | Mutant 31% | Hauler-Mutant 27% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 1728 | 216 151 . 128 204 450 54 525 Remotely . | . . . . . . . . Salvage Created 1608 | . 197 20 . 124 733 54 480 Parts 92 | . 5 6 . 3 50 5 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 43 | . 2 3 . 5 19 1 13 Guns 18 | . 1 1 . 3 12 . 1 Cannons 14 | . 1 1 . . 5 1 6 AOE 11 | . . 1 . 2 2 . 6 Classes Destroyed 13 | . 2 1 . 2 6 1 1 Worker 7 | . . . . 1 2 . 4 Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Recycler 3 | . 1 . . 1 1 . . Watcher 3 | . . . . . 2 1 . Swarmer 16 | . . 3 . 3 7 . 3 Grunt 14 | . 2 . . 1 7 . 4 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . 1 . . . Protector 1 | . . . . . . . 1 Sentry 7 | . . . . . 3 . 4 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 1 1 Best Kill Streak 7 | . 1 3 . 3 6 1 7 Combat Bots Only 6 | . 1 3 . 3 6 1 4 Max Kills in Single Turn 3 | . 1 2 . 2 2 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 2 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 4179 | . 114 81 . 695 838 108 2343 Core 1013 | . 19 9 . 164 121 9 691 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . . . 23 78 . . Volleys Fired 122 | . 17 4 . 17 48 4 32 Largest 3 | . 2 2 . 2 3 3 3 Hottest 162 | . 80 93 . 90 125 149 162 Shots Fired 304 | . 34 8 . 28 139 12 83 Gun 169 | . 17 3 . 17 96 8 28 Cannon 106 | . 17 1 . . 40 4 44 Launcher 29 | . . 4 . 11 3 . 11 Special . | . . . . . . . . Kinetic 175 | . 17 3 . 4 103 8 40 Thermal 70 | . 17 1 . 13 30 4 5 Explosive 29 | . . 4 . 11 3 . 11 Electromagnetic 30 | . . . . . 3 . 27 Robot Hit Streak 25 | . 9 12 . 14 16 12 25 Robot Miss Streak 3 | . 1 . . 1 2 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 226 | . 27 6 . 22 102 11 58 Core Hits 117 | . 8 5 . 13 44 5 42 Critical Hits 3 | . . . . . 1 . 2 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5359 | . 316 224 . 591 1670 233 2325 Guns 1784 | . 103 27 . 156 982 145 371 Cannons 1440 | . 213 17 . . 455 88 667 Explosions 2101 | . . 178 . 433 226 . 1264 Melee . | . . . . . . . . Ramming 34 | . . 2 . 2 7 . 23 Kinetic 2008 | . 103 27 . 24 1123 111 620 Thermal 997 | . 213 17 . 132 284 122 229 Explosive 1972 | . . 178 . 433 226 . 1135 Electromagnetic 348 | . . . . . 30 . 318 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 2 7 Average Corruption 1 | . 1 1 1 1 . 1 3 Corruption Purged . | . . . . . . . . Effects 46 | . 2 9 8 4 . 2 21 Message Errors 14 | . 1 6 3 . . 1 3 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 10 | . . 2 2 2 . . 4 Data Loss (minor) 11 | . . 1 3 2 . 1 4 Targeting Errors 4 | . 1 . . . . . 3 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 90 | . . 45 . 4 14 . 27 Projectiles 23 | . . . . . 14 . 9 Explosions 67 | . . 45 . 4 . . 18 Melee . | . . . . . . . . Knockbacks 7 | . . 1 . . 3 . 3 Impact 2 | . . 1 . . . . 1 Kinetic 5 | . . . . . 3 . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 300 | . . 39 . 75 6 . 180 Shots 13 | . . 1 . 4 1 . 7 Rammed 14 | . . 1 . 2 1 . 10 Targets Rammed 16 | . . 2 . 2 2 . 10 Kicked 1 | . . 1 . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 463 | . 387 42 . 60 324 98 463 Average Temperature 130 | . 181 15 . 19 108 43 167 Received Heat Transfer 1353 | . 87 . . 42 252 30 942 Effects 9 | . 2 . . . 1 . 6 Shutdowns 2 | . . . . . . . 2 Energy Bleed 3 | . 2 . . . 1 . . Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 . . . 1 . 2 Heat Transferred 2080 | . 444 37 . 347 740 250 262 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 353 | . 50 106 . 70 353 243 296 Initial 137 | . . 1 . . 16 137 28 Average 71 | . 1 18 . 27 165 116 132 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 90 | 100 100 100 . 100 80 88 66 Level 1 9 | . . . . . 19 11 33 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . . 5 3 6 Investigation 6 | . 1 . . . 3 1 1 Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . . . . . 2 1 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 12 | . . . . . 6 1 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 3 3 . 6 32 6 32 Peak Tracking Total 8 | . 2 3 . 2 6 3 8 Tactical Retreats 9 | . . . . 1 3 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 9 | . 1 . . . 2 1 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 17 | . 1 4 . 2 5 . 5 Max in Single Turn 3 | . 1 3 . 2 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 17 | . 1 . 4 . 4 2 6 Terminals 9 | . . . . . 2 1 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 89 | . 4 . 49 . 13 9 14 Successful 73 | . 4 . 49 . 10 5 5 Failed 16 | . . . . . 3 4 9 Catastrophic 3 | . . . . . . 1 2 Database Lockouts . | . . . . . . . . Manual 9 | . . . 2 . 2 . 5 Terminals 27 | . . . . . 9 4 14 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 2 5 . Recycling Units 6 | . 4 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 61 | . . . 49 . 6 1 5 Record 54 | . . . 49 . 4 . 1 Robot Analysis 1 | . . . . . . 1 . Open Door 1 | . . . . . . . 1 Alert Level 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 Recall Assault 1 | . . . . . . . 1 Zone Layout 2 | . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 2 4 . Scan Component 3 | . . . . . 1 2 . Repair 3 | . . . . . 1 2 . Recycling Unit Hacks 6 | . 4 . . . 2 . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . . . 3 2 5 Full Trace Events 5 | . 1 . . . 2 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . Time 102 | . . . . . 38 64 . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 72 | . 72 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . . 7 Total Damage 84 | . . . . . . . 84 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 7629 | 86 569 1545 1693 1187 1108 710 731 Spaces Moved 4034 | 64 281 846 895 705 498 348 397 Core 146 | 11 . . . 71 . . 64 Treads 1290 | . . . . 135 493 348 314 Legs 2598 | 53 281 846 895 499 5 . 19 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 180 120 120 145 156 100 Average Speed 162 | 107 160 180 184 135 155 156 148 Slowest Speed 250 | 120 180 180 240 250 160 156 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 3 28 94 93 94 43 14 63 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 211 | . . 20 . 54 23 . 114 Melee . | . . . . . . . . Projectile 23 | . . . . . 12 . 11 AOE 188 | . . 20 . 54 11 . 103 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 4870 | 81 366 858 943 903 741 507 471 Wait 464 | . 50 . . 160 132 122 . Move 4027 | 63 280 845 894 704 497 347 397 Hop . | . . . . . . . . Pick Up 115 | 11 8 3 31 8 30 14 10 Fast Attach 2 | . . . 2 . . . . Attach 39 | 6 2 . 3 7 11 4 6 Detach 4 | . 1 . 1 . 1 . 1 Swap 37 | . 7 4 . 4 6 7 9 Drop 45 | 1 1 . 12 1 14 9 7 Fire 122 | . 17 4 . 17 48 4 32 Melee . | . . . . . . . . Ram 9 | . . . . 1 . . 8 Kick 3 | . . 2 . . . . 1 Crush 3 | . . . . 1 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 656 | -10/Materials | Entered Mines 667 | -10/Mines | Learned Materials emergency access door positions 809 | -10/Mines | Discovered new exit (range 9) 1126 | -10/Mines | Learned location of Zion (-7) 1138 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -10/Mines | Discovered new exit (range 5) 1389 | -10/Mines | Learned location of Storage (-7) 2201 | -10/Mines | Entered Exiles 2278 | -10/Exiles | Met 8R-AWN 2319 | -10/Exiles | Met EX-HEX 2379 | -10/Exiles | Discovered new exit (range 14) 2553 | -10/Exiles | Met EX-DEC 2732 | -10/Exiles | Discovered new exit (range 14) 2904 | -10/Exiles | Visited The Gauntlet 3347 | -10/Exiles | Met EX-BIN 3417 | -10/Exiles | Build established: Hauler-Mutant 3561 | -10/Exiles | Aligned with FarCom system 3563 | -10/Exiles | Given EX-Vault access code 3618 | -10/Exiles | Opened EX-Vault 3633 | -10/Exiles | Found Prototype Device 3694 | -10/Exiles | Identified Chronowheel 3694 | -10/Exiles | Activated Chronowheel 3700 | -10/Exiles | Found Prototype Device 3700 | -10/Exiles | Identified Supersonic Drone Bay 3707 | -10/Exiles | Found Prototype Storage 3709 | -10/Exiles | Identified Lightpack 2.0 3764 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3894 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3894 | -10/Exiles | Entered Mines 3916 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4240 | -9/Mines | Core integrity fell below 50% 4270 | -9/Mines | Lost 4 parts (1p1n2w) 4296 | -9/Mines | Identified exit to Materials 4773 | -9/Mines | Lost 3 parts (1p1n1w) 4901 | -9/Mines | Discovered exit to Materials (range 10) 5081 | -9/Mines | Entered Materials 5081 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5430 | -8/Materials | Repaired Assault Cannon 5853 | -8/Materials | Build established: Hauler-Skirmisher 6165 | -8/Materials | Discovered new exit (range 16) 6187 | -8/Materials | Identified exit to Factory 6189 | -8/Materials | Entered Factory 6189 | -7/Factory | Evolved 2 slots: Utility x2 6668 | -7/Factory | Repaired Lgt. Treads 6708 | -7/Factory | Repaired Minigun 6853 | -7/Factory | Discovered new exit (range 10) 6895 | -7/Factory | Identified exit to Storage 6899 | -7/Factory | Entered Storage 6959 | -7/Storage | Met a pair of Derelict thieves 7179 | -7/Storage | Lost 3 parts (3n) 7529 | -7/Storage | Core integrity fell below 50% 7553 | -7/Storage | Lost 10 parts (1p3n2u4w) 7594 | -7/Storage | Core integrity fell below 20% 7630 | -7/Storage | Core destroyed Last Messages --------------- Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9V layout... Downloaded map data. Slammed into G-47 Trooper. G-47 Trooper knocked back. Slammed into G-47 Trooper. Destabilizing: System interference. Signal Interpreter temporarily disabled. Slammed into G-47 Trooper. K-01 Serf cleans the Compression Vault. Slammed into A-02 Transporter. Destabilizing: Core damaged (-7). A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. System corrupted: Energy discharge (-36). K-01 Serf cleans the Compression Vault. Slammed into A-02 Transporter. K-01 Serf cleans the Compression Vault. Slammed into A-02 Transporter. Map ----- +----------------------------------------------------+ | # #?????????# ?"???" #?? ???????????? | | # #?????????# ?????" #? [??????????? | | # #?????????# ????"" #? [??????????? | | ###"### #?????????# """"" ## ?????????? | | ## #?????????# "][[" # ?????????? | | " ## #?????????# " ###########???????? | | == " ## ##????????# % ## """ #????# " | | !!" # ########### = ## """ ##???# " | | "[ # * % # """ #???# "" | | ! + ##???# | | # =% "##### | | # !########### # ######+## #### | | ### ###????????## | | ### #?????????? ### w% | | #?????????? ###### # ##### ### | | ###"#?????????? ######### ## #???## ##?#/ | | # #?###?????????? ####??#!!!! ##????# #??# | | #?????????????? #####??# #????# #??# | | # #?????????????? #####??#!!!!# #????# #??# | | ####?????????????? #####??# ##????# #??# | | ###????????????????? #??????#### #"""#????# #??# | | ????????????????????#######????###"T"###### #??# | | ???????????????????? #????# ## #??# | | ????????????????????##### #????# ## #??# | | ???????????????g????????#a#????# ## ##?## | | ????????????????????????#@#????# # #### | | ????????????????????????# #????#Y""" """ / | | ????????????????????????# ######Y""" """ # T | | ??????????????gg????????#gg g YY """ """ # #### | | ????????????????????????######## ######??? | | ???????????????????????????????##"" ""## #???????? | | ????????????????????????????????#""T""####???????? | | ???????g????????????????????????# """ #??????????? | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed TransmissionRemoteActivator Manual? 0 Play Time 01:23:45 Cumulative 14.2 hours Start 2021.05.27 @ 23:32:07 End 2021.05.28 @ 14:38:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 20 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9447373d-fb34-453b-8495-0872d692cdb9