Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 13:59:14 Player: omewwes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (350) 1750 Value Destroyed (11019) 11019 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3335) 3335 TOTAL SCORE: 23944 Bonus ------- High Alert Combat Kills 1298 Follower Combat Kills 312 Entered Garrisons 200 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 434 Friendly Fire -209 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (0) Long-range Tractor Beam Rocket Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Terrain Scan Processor Experimental Core Analyzer Advanced Kinecellerator Improved Transmission Jammer Makeshift Ablative Armor Makeshift Ablative Armor Advanced Shield Generator > --- WEAPON ----------- Coil Gun KE Penetrator Molecular Deconstructor > --- INVENTORY -------- Experimental Matter Compressor Transmission Jammer Advanced Shield Generator Long-range Tractor Beam BFG-9k Vortex Edition Coil Gun Heavy Machine Gun Railgun Rocket Array Vortex Lance [Rating: 141] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Makeshift Ablative Armor Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Vortex Driver Ballistic Gun Gauss Rifle Launcher Rocket Array Special Weapon Molecular Deconstructor Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Utility 7 | . . . . . 1 2 . . . . 2 . . . . . . . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 203 | 6 7 3 . . 36 37 3 32 1 . 15 1 2 4 5 23 . 1 19 1 5 2 Power 20 | 1 . 1 . . 3 3 . 2 . . 3 . 1 . . 4 . . 2 . . . Engine 10 | 1 . . . . . 2 . 2 . . 2 . 1 . . 2 . . . . . . Core 9 | . . 1 . . 3 1 . . . . 1 . . . . 2 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 57 | 2 2 1 . . 15 11 1 8 . . 3 . 1 . 2 7 . . 3 . . 1 Treads 41 | . . . . . 10 11 1 3 . . 3 . 1 . 2 7 . . 3 . . . Leg 7 | 2 . . . . 1 . . 4 . . . . . . . . . . . . . . Wheel 8 | . 2 1 . . 4 . . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 62 | 1 2 . . . 5 6 1 15 1 . 5 . . 1 2 9 . . 11 . 3 . Device 40 | . 1 . . . 2 4 1 11 1 . 3 . . 1 2 7 . . 4 . 3 . Storage 10 | 1 1 . . . 2 2 . 1 . . 1 . . . . 1 . . 1 . . . Processor 8 | . . . . . 1 . . 1 . . 1 . . . . 1 . . 4 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 3 1 . . 13 17 1 7 . . 4 1 . 3 1 3 . 1 3 1 2 1 Energy Gun 7 | 2 . . . . . . . 4 . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 50 | . 2 . . . 12 17 1 3 . . 3 1 . 2 1 3 . 1 1 . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 2 1 2 . . 1 . . 1 . 1 . . 9 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Parts Lost 67 | . . 1 . . 12 12 5 2 . . 3 . . . 4 4 . 1 . . 9 14 Power 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Propulsion 18 | . . 1 . . 4 2 2 1 . . 1 . . . 1 1 . . . . 1 4 Utility 15 | . . . . . . 1 1 . . . . . . . 1 1 . 1 . . 7 3 Weapon 29 | . . . . . 5 9 1 1 . . 2 . . . 2 2 . . . . 1 6 Highest Loss Streak 12 | . . 1 . . 8 5 5 1 . . 2 . . . 2 2 . 1 . . 4 12 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 12 | . 7 14 14 18 12 14 9 4 8 8 10 14 14 15 14 14 14 14 13 10 8 4 Power . | . . . . . . . . . . . 1 1 1 1 1 . 1 1 1 . . . Propulsion 2 | . . 3 3 3 2 5 3 . 1 1 1 3 3 3 2 1 3 3 2 . . . Utility 4 | . . . 1 5 5 3 1 2 6 5 6 4 3 3 3 6 6 6 6 5 3 1 Weapon 4 | . 6 9 10 10 4 4 4 1 1 1 1 6 7 8 7 5 4 4 4 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . . . . 14 7 3 . . . 4 . 1 2 . 2 . 1 4 . . 1 Power 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . Propulsion 9 | . . . . . 3 2 3 . . . . . . . . 1 . . . . . . Utility 20 | . . . . . 9 1 . . . . 3 . 1 1 . 1 . 1 3 . . . Weapon 6 | . . . . . . 3 . . . . . . . 1 . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 98 83 36 78 84 84 80 86 86 86 85 87 88 87 96 92 88 48 Engine 5 | . 14 10 . . . 5 3 6 7 7 4 6 6 6 6 8 5 5 3 . . . Core 2 | . . 3 14 14 8 . . . . . 1 . . . . 2 5 5 4 . . . Treads 18 | . . . . . 23 22 9 10 23 23 20 20 20 20 20 22 23 23 23 23 20 7 Wheel 2 | . 9 28 28 28 2 . . . . . . . . . . . . . . . . . Device 17 | . 13 14 14 14 9 12 3 19 9 15 17 20 20 20 21 20 23 22 22 17 21 5 Storage 6 | . 14 14 14 14 8 7 6 1 7 7 6 6 6 6 6 5 5 5 5 5 5 7 Processor 3 | . . . . . 8 1 . 4 . . 3 6 6 6 3 1 . . 1 11 10 8 Protection 1 | . . . . . . . . 3 5 . . . . . . . . . 7 5 7 . Energy Gun 2 | . 15 6 . . . . . 8 15 15 9 . . . . . . . . . . . Ballistic Gun 22 | . 12 21 28 28 35 29 12 13 15 15 15 26 26 26 25 22 23 23 22 20 15 12 Peak Build Rating 141 | 6 10 13 14 14 31 68 64 49 64 64 85 73 74 76 79 107 107 107 121 128 141 109 Average Rating 69 | 3 8 10 13 14 23 59 25 34 62 64 77 73 73 75 74 97 106 95 99 122 133 67 On Entrance 58 | . 6 9 13 14 14 27 63 1 48 64 64 74 73 74 75 79 107 107 88 121 128 96 Avg Prop Armor Cover (%) 8 | . 8 . . . 2 15 . 6 . . . . . . . 5 5 . . . . . Naked Turns 90 | . . . . . . . 51 39 . . . . . . . . . . . . . . Heaviest Build 108 | 14 92 93 92 92 98 58 58 59 59 42 56 51 55 56 63 85 85 85 107 94 108 86 Greatest Support 109 | 20 20 20 20 20 67 84 68 62 62 62 68 68 68 68 71 109 108 108 108 108 108 81 Greatest Overweight (x) 8 | 1 4 4 4 4 4 1 1 2 . . . . . . . 1 1 . . . 1 8 Average Overweight (x) . | . 1 4 4 4 . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 25 25 25 14 15 9 6 10 10 13 15 15 15 15 15 15 15 15 15 15 12 Most Carried 25 | . 12 16 19 19 25 15 14 10 10 10 15 15 15 15 15 15 14 15 15 15 15 11 Average Carried 12 | . 7 15 15 19 13 14 8 4 9 10 10 14 14 14 14 14 14 14 14 15 13 7 Final Capacity 25 | 8 25 25 25 25 15 15 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 19 | . 12 15 19 19 15 14 5 10 10 10 15 14 15 15 15 14 14 15 15 15 12 3 Class Distribution -------------------- 55% | Scavenger-Skirmisher 12% | Mutant 12% | Scavenger-Tank 11% | Scavenger-Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Matter Collected 14856 | 240 342 187 288 . 1562 2781 . 777 180 . 2946 241 281 51 618 1624 250 308 958 296 694 232 Remotely 4317 | . . . . . 1026 1292 . 281 . . 138 . . . . 495 154 . 716 122 93 . Salvage Created 15076 | . 626 272 . . 2020 2307 . 852 126 . 3347 56 164 . 606 2219 55 439 237 414 956 380 Parts 804 | . 39 24 . . 149 118 . 69 6 . 117 4 9 . 18 149 3 30 9 20 31 9 Haulers Intercepted 20 | . 2 . . . 3 3 . 1 . . 7 . . . . 3 . . . . 1 . Recyclers Shooed 18 | . 3 . . . . . . . . . 9 . . . 2 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . 10 . . 4 4 . 23 . 3 28 . 20 . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Combat Hostiles Destroyed 212 | . 8 13 . . 36 41 . 10 4 . 12 2 5 . 8 27 1 10 4 6 19 6 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Guns 171 | . 2 10 . . 29 41 . 10 4 . 12 2 5 . 5 18 1 10 4 6 9 3 AOE 34 | . 6 3 . . 7 . . . . . . . . . 3 9 . . . . 6 . Classes Destroyed 19 | . 8 . . . 3 5 . . . . 1 . 1 . 1 . . . . . . . Worker 49 | . 8 1 . . 7 3 . 3 . . 15 . . . . 9 . . . . 3 . Builder 27 | . 4 . . . 1 . . 4 . . 4 . . . . 10 . . . . 4 . Tunneler 6 | . . . . . 1 1 . 1 . . 1 . . . . 2 . . . . . . Hauler 20 | . 2 . . . 3 3 . 1 . . 7 . . . . 3 . . . . 1 . Recycler 27 | . 2 . . . 3 5 . 2 . . 11 . . . 1 2 . . . . 1 . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Operator 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Watcher 4 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . Swarmer 55 | . 6 9 . . 13 7 . . 3 . . 2 4 . . 4 . 6 . . 1 . Grunt 86 | . 2 4 . . 15 16 . 4 . . 5 . . . 5 10 . 2 2 4 14 3 Brawler 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Duelist 5 | . . . . . . 1 . . . . . . . . 1 1 . . 2 . . . Sentry 18 | . . . . . 7 5 . 1 . . 2 . . . 1 1 . 1 . . . . Specialist 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Hunter 14 | . . . . . . 3 . 1 . . 2 . . . . 4 . . . 2 2 . Programmer 20 | . . . . . . 4 . 1 1 . 3 . . . . 6 1 . . . 2 2 Heavy 6 | . . . . . 1 3 . 1 . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 11 3 . . 14 8 . 4 3 . 4 1 4 . 4 12 1 4 4 3 12 2 Combat Bots Only 11 | . 6 3 . . 11 7 . 3 3 . 3 1 4 . 4 7 1 4 4 3 6 2 Max Kills in Single Turn 9 | . 4 2 . . 5 4 . 2 2 . 2 1 1 . 3 9 1 2 2 2 4 1 Gunslinging 1 | . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . Exploded 3 | . 3 2 . . 3 . . . . . . . . . 3 3 . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Hostile Shots Fired 1458 | . 32 39 . . 160 302 7 53 14 . 85 1 26 . 76 131 6 25 38 62 249 152 Missed 448 | . 14 11 . . 44 106 . 20 3 . 20 . 10 . 15 33 . 7 15 23 88 39 Hits 1010 | . 18 28 . . 116 196 7 33 11 . 65 1 16 . 61 98 6 18 23 39 161 113 Melee 8 | . . . . . . . 7 . . . . . . . 1 . . . . . . . Projectile 1002 | . 18 28 . . 116 196 . 33 11 . 65 1 16 . 60 98 6 18 23 39 161 113 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 51 | . 1 . . . 5 10 4 2 . . 2 . . . 2 7 . . 2 5 5 6 Part Disruptions 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . 1 Actively Blocked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Damage Taken 17514 | . 176 325 . . 2145 3306 337 687 165 . 1116 16 220 . 1582 1703 90 238 409 577 2302 2120 Core 2827 | . 53 100 . . 370 304 242 69 16 . 71 . 24 . 147 123 . 30 52 60 158 1008 Absorbed by Shields 1765 | . . . . . . . . . . . . . . . . 520 27 74 147 217 780 . Regen/Repaired (Parts) 837 | . . . . . . . . . . . . . . 651 . . . . 186 . . . Core Remaining (%) 53 | 100 . . . 38 32 . . . . 9 . . . . 71 . . . . 73 . . Volleys Fired 673 | . 45 30 . . 83 102 6 40 7 . 117 3 14 . 42 70 3 16 12 18 48 17 Largest 4 | . 2 2 . . 4 4 4 4 4 . 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 194 | . 80 63 . . 92 112 112 194 145 . 145 112 112 . 117 117 117 122 122 124 133 130 Shots Fired 2261 | . 84 60 1 . 323 407 16 133 27 . 347 11 57 . 154 267 13 63 48 72 131 47 Gun 2224 | . 78 58 1 . 320 407 16 133 27 . 347 11 57 . 153 263 13 63 48 72 110 47 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 6 2 . . 3 . . . . . . . . . 1 4 . . . . 6 . Special 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Kinetic 1934 | . 44 54 1 . 320 407 16 78 13 . 167 11 57 . 150 263 13 63 48 72 110 47 Thermal 252 | . . . . . . . . 55 14 . 180 . . . 3 . . . . . . . Explosive 22 | . 6 2 . . 3 . . . . . . . . . 1 4 . . . . 6 . Electromagnetic 38 | . 34 4 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 6 5 . . 17 13 7 15 6 . 29 1 14 . 15 27 6 9 10 9 8 26 Robot Miss Streak 23 | . 4 3 . . 5 23 5 4 5 . 3 3 3 . 3 5 1 5 3 4 7 3 Penetration Max 1 | . . . . . . 1 . 1 . . 1 . 1 . 1 1 . 1 1 1 1 1 Secondary Targets 38 | . 1 . . . 9 9 . . 1 . 3 . . . 1 3 . 4 . 2 2 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . 1 . . . 1 1 . 1 . 1 1 1 Shots Hit Robots 1424 | . 49 30 . . 189 295 15 83 12 . 241 3 25 . 97 155 10 37 35 43 61 44 Core Hits 851 | . 33 20 . . 98 212 4 39 5 . 104 2 10 . 42 113 2 19 16 21 97 14 Critical Kills 7 | . . . . . . 2 . 1 . . . . . . . 3 . . . . 1 . Critical Parts Destroyed 11 | . 1 . . . . 1 . . . . . . 1 . 1 2 . . 1 1 3 . Critical Strikes 30 | . 1 . . . . 3 . 4 2 . 6 . 1 . 1 5 . . 1 1 4 1 Burn 11 | . . . . . . . . 3 2 . 6 . . . . . . . . . . . Destroy 18 | . 1 . . . . 3 . 1 . . . . 1 . 1 5 . . 1 1 4 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . . . . . . . . . . . . 1 . . 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . 1 . . 15 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35420 | . 1368 571 . . 3353 5128 356 1781 266 . 5139 43 608 . 2446 5304 244 806 939 1225 4226 1617 Guns 28125 | . 767 429 . . 2703 4831 356 1781 266 . 5028 43 608 . 1998 3435 244 806 939 1225 1716 950 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 6525 | . 601 116 . . 650 297 . . . . 88 . . . 448 1815 . . . . 2510 . Melee 667 | . . . . . . . . . . . . . . . . . . . . . . 667 Ramming 103 | . . 26 . . . . . . . . 23 . . . . 54 . . . . . . Kinetic 23980 | . 419 408 . . 2703 4831 356 928 129 . 2242 43 608 . 1998 3435 244 806 939 1225 1716 950 Thermal 5409 | . 28 . . . . 297 . 853 137 . 2874 . . . . 969 . . . . 251 . Explosive 4892 | . 573 116 . . 650 . . . . . . . . . 448 846 . . . . 2259 . Electromagnetic 369 | . 348 21 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 667 | . . . . . . . . . . . . . . . . . . . . . . 667 Highest Corruption 12 | . 2 2 2 2 . . 8 12 3 3 7 7 7 7 2 3 4 4 4 . 1 4 Average Corruption 3 | . 2 2 2 2 . . 5 4 3 3 2 7 7 7 1 1 3 4 4 . 1 2 Corruption Purged 10 | . . . . . . . . 10 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . 3 10 9 1 . . 5 24 16 . 23 24 19 5 5 12 13 19 2 . 1 1 Message Errors 59 | . 2 4 4 . . . 2 7 8 . 6 8 4 1 3 2 3 4 1 . . . Matter Fused 39 | . 1 . . . . . 2 6 2 . 2 6 5 3 . 3 2 6 . . . 1 Heat Flow Errors 16 | . . . 1 . . . . 1 1 . 3 2 1 . 1 1 1 4 . . . . Energy Discharges 21 | . . 2 . . . . . 4 1 . 3 3 4 . . 2 . . 1 . 1 . Parts Fused 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 24 | . . 2 2 1 . . . 3 1 . 2 2 . . . 2 5 4 . . . . Data Loss (major) 7 | . . . . . . . . . 2 . . 2 1 . . 1 1 . . . . . Misfires 9 | . . 2 1 . . . . . . . 3 . 2 . . . 1 . . . . . Alerts 4 | . . . . . . . . 1 . . 1 . 1 1 . . . . . . . . Weapon Failures 11 | . . . . . . . 1 1 1 . 3 1 1 . 1 1 . 1 . . . . Overload Shots 9 | . . . . . . . . 5 . . 4 . . . . . . . . . . . Overflow Damage 492 | . 21 . . . 51 66 . . . . . . . . . 124 . . . . 114 116 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 376 | . 21 . . . 51 66 . . . . . . . . . 124 . . . . 114 . Melee 116 | . . . . . . . . . . . . . . . . . . . . . . 116 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 700 | . . 12 . . . 296 . . . . . . . . . 136 . . . . 256 . Shots 14 | . . . . . . 4 . . . . . . . . . 3 . . . . 7 . Rammed 8 | . . 2 . . . . . . . . 2 . . . . 4 . . . . . . Targets Rammed 10 | . . 2 . . 1 . . . . . 2 . . . . 5 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Highest Temperature 429 | . 129 48 130 . 193 312 93 290 295 . 240 225 208 . 429 405 70 188 24 200 200 173 Average Temperature 72 | . 26 15 60 . 51 76 50 84 128 . 39 81 35 . 177 78 50 54 11 108 65 93 Received Heat Transfer 2922 | . 57 105 . . 675 669 . 90 . . 108 . . . 312 89 . 25 . 78 244 470 Effects 6 | . . . . . . 2 . . . . . . . . 2 2 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . 2 1 . 13 . . . . . . . 2 . 1 . Heat Transferred 8996 | . 50 . . . . 200 . 1730 370 . 5896 . . . . 600 . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Maximum Alert Level 3 | . 1 . . . 2 3 1 . . . 2 . . . . 3 . . . . 2 1 Low Security (%) 49 | 100 96 100 . 100 46 14 . 100 . . 57 . . . . 17 . . . . 71 . Level 1 16 | . 3 . . . 4 37 100 . . . 20 . . . . 8 . . . . 10 100 Level 2 23 | . . . . . 48 22 . . . . 21 . . . . 46 . . . . 18 . Level 3 10 | . . . . . . 26 . . . . . . . . . 27 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1013 | . 210 199 . . 601 1013 351 182 . . 516 . . . . 986 . . . . 533 393 Initial 351 | . . 47 . . . 271 351 182 . . . . . . . 35 . . . . 2 338 Average 294 | . 113 89 . . 291 476 299 85 . . 193 . . . . 497 . . . . 147 347 Influence Increases 8530 | . 332 389 . . 1161 1786 . 381 100 . 988 40 105 . 296 1480 30 220 125 140 802 155 Destroy 0b10 Robot/C 4360 | . 160 260 . . 720 820 . 200 80 . 300 40 80 . 240 540 20 200 80 120 380 120 Destroy 0b10 Robot/NC 710 | . 90 5 . . 80 65 . 55 . . 215 . . . 10 140 . . . . 50 . Destroy Leader 970 | . 36 50 . . 188 226 . 62 20 . 98 . 10 . 20 138 10 20 . 20 52 20 Allied During Kill 39 | . . . . . . . . . . . 13 . . . 26 . . . . . . . Successful Hack 85 | . 13 . . . 20 12 . 28 . . 8 . . . . . . . . . 4 . Disable Machine 510 | . . . . . 15 180 . 15 . . 75 . . . . 105 . . . . 105 15 Destroy Structure 511 | . 33 14 . . 33 68 . 6 . . 49 . . . . 142 . . . . 166 . Lose Combat Pursuer 345 | . . 60 . . 105 15 . 15 . . 30 . 15 . . 15 . . 45 . 45 . Active Sensor Use 1000 | . . . . . . 400 . . . . 200 . . . . 400 . . . . . . Influence Decreases 8177 | . 209 381 131 . 564 1378 744 521 221 . 477 546 110 . 240 556 673 437 154 227 323 285 Entered New Map 2311 | . . 76 131 . . 326 654 79 46 . . 190 2 . . 21 363 65 120 91 2 145 Time Decay 4824 | . 209 295 . . 449 632 40 422 175 . 450 356 108 . 150 485 310 362 34 136 211 . Lost Part 639 | . . 10 . . 115 120 50 20 . . 27 . . . 17 40 . 10 . . 90 140 Lost Ally 103 | . . . . . . . . . . . . . . . 73 10 . . . . 20 . Purge Threat 300 | . . . . . . 300 . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . . 6 17 . 4 . . 8 . . . . 9 . . . . 6 . Investigation 13 | . . . . . . 6 . . . . 3 . . . . 4 . . . . . . Extermination 12 | . . . . . . 4 . 1 . . 4 . . . . 2 . . . . 1 . Reinforcement 22 | . . . . . 5 6 . 3 . . 1 . . . . 3 . . . . 4 . Assault 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Active Scanning Responses 10 | . . . . . . 4 . . . . 2 . . . . 4 . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Distress Signals 20 | . 2 . . . 5 2 . 1 . . . . . . . 2 . . 2 . 6 . Communications Jammed 49 | . . . . . 21 5 . . . . 3 . . . 3 4 . . 12 . 1 . Distress Signals 41 | . . . . . 21 2 . . . . 2 . . . 3 . . . 12 . 1 . Times Spotted 317 | . 16 14 . . 59 51 6 15 4 . 27 1 6 . 12 32 1 9 12 6 29 17 Peak Tracking Total 11 | . 7 3 . . 11 6 6 4 3 . 4 1 2 . 4 5 1 2 10 4 7 11 Tactical Retreats 16 | . . 2 . . 4 1 . 1 . . 2 . 1 . . 1 . . 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Traps Triggered 14 | . 1 . . . 1 5 . 1 . . 5 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Machines Disabled 39 | . . . . . 1 12 . 1 . . 5 . . . 2 7 . . 1 2 7 1 Max in Single Turn 6 | . . . . . 1 6 . 1 . . 5 . . . 1 4 . . 1 2 3 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Machines Accessed 36 | . 2 . 1 . 3 7 . 1 1 . 4 . . . 1 3 . . 11 . 2 . Terminals 15 | . 2 . . . 2 4 . 1 . . 3 . . . 1 1 . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Total Hacks 78 | . 5 . 1 . 8 18 . 4 1 . 10 . . . 1 4 . . 24 . 2 . Successful 45 | . 2 . 1 . 3 7 . 2 1 . 2 . . . 1 1 . . 24 . 1 . Failed 32 | . 3 . . . 4 11 . 2 . . 8 . . . . 3 . . . . 1 . Catastrophic 10 | . . . . . 1 4 . . . . 3 . . . . 1 . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 19 | . 4 . . . 3 5 . . . . 4 . . . . 1 . . . 1 1 . Terminals 36 | . 5 . . . 5 10 . 4 . . 8 . . . 1 2 . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Terminal Hacks 38 | . 2 . 1 . 2 3 . 2 1 . 2 . . . 1 . . . 24 . . . Record 24 | . . . 1 . . . . . . . . . . . . . . . 23 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 3 7 . 1 . . 4 . . . . 2 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Total Allies 6 | . . . . . . . . . . . 1 . 3 2 . . . . . . . . Largest Group 5 | . . . . . . . . . . . 1 . 3 5 5 . . . . . . . Highest-Rated Group 145 | . . . . . . . . . . . 99 . 86 145 145 . . . . . . . Highest-Rated Ally 99 | . . . . . . . . . . . 99 . 30 31 31 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Ally Attacks 30 | . . . . . . . . . . . 9 . . . 21 . . . . . . . Total Damage 1130 | . . . . . . . . . . . 659 . . . 471 . . . . . . . Kills 10 | . . . . . . . . . . . 6 . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Active Infowar (turns) 18331 | . 632 859 460 14 999 2069 41 626 825 18 1926 811 585 1415 570 1990 698 829 1718 525 612 109 Sensors 4 | . . . . . . . . 4 . . . . . . . . . . . . . . A.S.S. 11235 | . . . . . . 2069 41 . 796 18 1926 811 585 1415 570 1978 698 328 . . . . Terrain 5184 | . . . . . . . . . . . 1066 811 585 1367 570 785 . . . . . . Structural 3428 | . 632 859 460 14 909 . . 554 . . . . . . . . . . . . . . Traps 1009 | . . . . . . . . 626 205 18 160 . . . . . . . . . . . Jamming 11806 | . . . . . 90 870 . . . . 1045 811 585 1415 570 1929 698 829 1718 525 612 109 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . . 1 . . 2 1 1 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Turns Passed 19317 | 49 648 859 460 14 1262 2209 95 1023 826 18 1926 811 585 1415 570 1990 698 829 1718 525 614 173 Spaces Moved 10081 | 38 415 535 326 11 563 1025 115 608 485 12 836 481 309 836 240 933 372 447 958 264 225 47 Core 245 | 10 . . . . . . 103 110 . . . . . . . . . . . . . 22 Treads 8244 | . . . . . 513 1025 12 274 485 12 836 481 309 836 240 933 372 447 958 264 225 22 Legs 429 | 28 244 . . . . . . 157 . . . . . . . . . . . . . . Wheels 1160 | . 171 535 326 11 50 . . 67 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 116 145 50 50 158 158 158 166 166 166 163 162 170 170 170 170 170 50 Average Speed 159 | 106 120 140 140 140 155 164 62 126 158 158 164 166 166 166 165 173 183 170 170 170 177 178 Slowest Speed 480 | 120 140 140 140 140 480 225 166 212 158 158 166 166 166 166 166 250 250 170 170 170 250 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 58 93 70 9 57 37 78 13 53 6 14 73 55 83 38 34 52 62 92 43 12 26 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . . . . . . . . 1 . . . 1 3 1 . . . 1 . . . Known Exits Taken 14 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . . . 1 1 . . . Scrap Searched 16 | . . 1 . . . . . . 6 . . 1 1 2 . . 1 2 . 2 . . Spaces Dug 44 | . . 13 . . . . . . . . 3 . 1 . . . . . . . 27 . Terrain Destroyed 524 | . 44 23 . . 31 76 . . 2 . 59 1 2 . 3 104 . 2 . 35 142 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 128 | . . . . . . . . . 2 . 6 1 1 . 2 6 . 2 . 35 73 . AOE 394 | . 44 23 . . 31 76 . . . . 53 . . . 1 97 . . . . 69 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Total 11871 | 43 483 596 329 10 785 1311 125 772 529 11 1131 487 348 862 311 1141 378 482 1027 295 327 88 Wait 392 | . . 20 . . 22 37 . 29 26 . 109 . 9 11 13 61 . 13 1 9 32 . Move 10061 | 37 414 534 325 10 562 1025 114 607 484 11 835 480 308 835 239 932 371 446 957 263 225 47 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | . 12 4 4 . 38 32 . 11 3 . 24 1 2 3 6 10 . 3 4 . 4 . Fast Attach 99 | 6 3 . . . 6 19 1 28 . . 5 . . 1 1 12 . . 13 1 2 1 Attach 69 | . . 1 . . 13 16 1 7 2 . 7 . . . 3 6 . 1 2 . 6 4 Detach 28 | . . . . . . 4 1 8 1 . 3 . . . . 3 . . 6 . 1 1 Swap 156 | . 6 3 . . 32 39 1 7 2 . 9 1 2 7 4 20 3 1 11 2 6 . Drop 178 | . 3 2 . . 28 37 1 20 4 . 20 2 3 5 3 22 . 2 20 2 3 1 Fire 673 | . 45 30 . . 83 102 6 40 7 . 117 3 14 . 42 70 3 16 12 18 48 17 Melee 16 | . . . . . . . . . . . . . . . . . . . 1 . . 15 Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 1 . . . . . 2 . . . . 5 . . . . . . Escape Stasis 17 | . . . . . . . . 15 . . . . . . . . . . . . . 2 Rewire 11 | . . . . . . . . . . . . . 10 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Identified exit to Mines 698 | -10/Materials | Entered Mines 721 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 773 | -10/Mines | Discovered new exit (range 7) 892 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 895 | -10/Mines | Found Scrap Suit 1014 | -10/Mines | Discovered new exit (range 12) 1221 | -10/Mines | Identified exit to Materials 1348 | -10/Mines | Core integrity fell below 50% 1497 | -10/Mines | Learned 4 Materials zone layouts 1551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1551 | -10/Mines | Discovered new exit (range 5) 1557 | -10/Mines | Entered Exiles 1557 | -10/Exiles | Found Exiles lab abandoned 2004 | -10/Exiles | Discovered new exit (range 10) 2017 | -10/Exiles | Entered Mines 2017 | -9/Mines | Discovered new exit (range 11) 2031 | -9/Mines | Entered Materials 2031 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2032 | -8/Materials | Identified exit to Factory 2336 | -8/Materials | Build established: Scavenger-Skirmisher 2705 | -8/Materials | Lost 8 parts (1p3n4w) 2710 | -8/Materials | Destroyed 11 combat bots 2717 | -8/Materials | Found Prototype Device 2726 | -8/Materials | Core integrity fell below 50% 2976 | -8/Materials | Discovered exit to Factory (range 12) 3140 | -8/Materials | Central database locked down 3231 | -8/Materials | First assault squad dispatched 3278 | -8/Materials | Discovered exit to Factory (range 11) 3293 | -8/Materials | Entered Factory 3293 | -7/Factory | Evolved 2 slots: Utility x2 3294 | -7/Factory | Identified Active Sensor Suite 4610 | -7/Factory | Build established: Skirmisher 4885 | -7/Factory | Cargo convoy interrupted 4887 | -7/Factory | Destroyed 7 combat bots 4893 | -7/Factory | First assault squad dispatched 4946 | -7/Factory | Identified exit to Lower Caves 5048 | -7/Factory | Discovered new exit (range 9) 5083 | -7/Factory | Identified exit to Factory 5373 | -7/Factory | Lost 5 parts (1u4w) 5426 | -7/Factory | Build established: Scavenger-Skirmisher 5502 | -7/Factory | Sucked down chute 5502 | -7/Factory | Entered Waste 5517 | -7/Waste | EMP discharged 5521 | -7/Waste | Spotted C-40 Crusher 5532 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5535 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5538 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5539 | -7/Waste | Core integrity fell below 50% 5541 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5558 | -7/Waste | Spotted C-40 Crusher 5561 | -7/Waste | Spotted C-40 Crusher 5565 | -7/Waste | Spotted C-40 Crusher 5571 | -7/Waste | Spotted C-40 Crusher 5571 | -7/Waste | Spotted C-40 Crusher 5572 | -7/Waste | Lost 5 parts (1p2n1u1w) 5589 | -7/Waste | Discovered new exit (range 11) 5597 | -7/Waste | Entered Factory 5789 | -7/Factory | System corruption reached 10% 5816 | -7/Factory | Build established: Mutant 6251 | -7/Factory | Build established: Scavenger-Gunner 6544 | -7/Factory | Core integrity fell below 20% 6579 | -7/Factory | Discovered exit to Lower Caves (range 15) 6588 | -7/Factory | Found Active Sensor Suite 6620 | -7/Factory | Entered Lower Caves 6643 | -7/Lower Caves | Learned location of Zion (-6) 6739 | -7/Lower Caves | Encountered a Warlord checkpoint 6953 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7326 | -7/Lower Caves | Discovered new exit (range 9) 7338 | -7/Lower Caves | Identified exit to Lower Caves 7390 | -7/Lower Caves | Found Prototype Device 7446 | -7/Lower Caves | Entered another Lower Caves area 7448 | -7/Lower Caves | Discovered exit to Factory (range 11) 7464 | -7/Lower Caves | Entered Factory 7464 | -6/Factory | Evolved 2 slots: Utility x2 7465 | -6/Factory | Identified Heart of Steel 8241 | -6/Factory | Heart of Steel transformed into Warbot 8967 | -6/Factory | Identified exit to Lower Caves 9390 | -6/Factory | Entered Lower Caves 9391 | -6/Lower Caves | Encountered a Warlord checkpoint 9475 | -6/Lower Caves | Learned Factory stockpile data 9495 | -6/Lower Caves | Learned Factory emergency access door positions 10180 | -6/Lower Caves | Discovered new exit (range 14) 10196 | -6/Lower Caves | Identified exit to Lower Caves 10201 | -6/Lower Caves | Entered another Lower Caves area 10212 | -6/Lower Caves | Discovered new exit (range 10) 10317 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10564 | -6/Lower Caves | Encountered a Warlord checkpoint 10740 | -6/Lower Caves | Discovered new exit (range 13) 10782 | -6/Lower Caves | Identified exit to Zion 10786 | -6/Lower Caves | Entered Zion 10786 | -6/Zion | Accompanied by 3 allies 10904 | -6/Zion | Gained Derelict followers 10949 | -6/Zion | System corruption cleaned by Quarantine Array 11074 | -6/Zion | Found Prototype Launcher 11074 | -6/Zion | Identified Rocket Array 11122 | -6/Zion | Learned location of Extension (-4) 11165 | -6/Zion | Learned location of Quarantine (-2) 11282 | -6/Zion | Learned location of Warlord (-5) 11331 | -6/Zion | Received a hallucinogenic algorithm 11503 | -6/Zion | Visited the Megawrench Repair Shop 11509 | -6/Zion | Megawrench repaired 12 parts 11716 | -6/Zion | Met Imprinter 12174 | -6/Zion | Discovered new exit (range 13) 12194 | -6/Zion | Identified exit to Proximity Caves 12201 | -6/Zion | Entered Proximity Caves 12201 | -5/Proximity Caves | Accompanied by 5 allies 12492 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 12501 | -5/Proximity Caves | Spotted B-75 Beast 12530 | -5/Proximity Caves | Lost 3 allies 12551 | -5/Proximity Caves | Destroyed B-75 Beast 12724 | -5/Proximity Caves | Discovered new exit (range 3) 12726 | -5/Proximity Caves | Identified exit to Factory 12771 | -5/Proximity Caves | Entered Factory 12771 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13782 | -5/Factory | Build established: Skirmisher 14016 | -5/Factory | Discovered new exit (range 51) 14022 | -5/Factory | Discovered new exit (range 48) 14152 | -5/Factory | Identified exit to Factory 14235 | -5/Factory | Destroyed 7 combat bots 14420 | -5/Factory | Build established: Scavenger-Skirmisher 14748 | -5/Factory | Discovered new exit (range 4) 14756 | -5/Factory | Identified exit to Upper Caves 14761 | -5/Factory | Entered Upper Caves 15324 | -5/Upper Caves | Discovered new exit (range 5) 15329 | -5/Upper Caves | Identified exit to Upper Caves 15459 | -5/Upper Caves | Entered another Upper Caves area 15765 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16080 | -5/Upper Caves | Build established: Scavenger-Tank 16279 | -5/Upper Caves | Discovered new exit (range 4) 16288 | -5/Upper Caves | Entered Warlord 16355 | -5/Warlord | System corruption cleaned by Quarantine Array 16392 | -5/Warlord | Discovered new exit (range 14) 16560 | -5/Warlord | Learned Testing security intel 16560 | -5/Warlord | Learned Factory recycling unit intel 16560 | -5/Warlord | Learned Factory garrison access intel 16560 | -5/Warlord | Learned Armory garrison access intel 16562 | -5/Warlord | Learned 4 Armory zone layouts 16566 | -5/Warlord | Learned location of Armory (-3) 16566 | -5/Warlord | Learned Testing emergency access door positions 17188 | -5/Warlord | Warlord's base attacked by MAIN.C 17232 | -5/Warlord | Met Warlord 17538 | -5/Warlord | Warlord forces counterattacked 17546 | -5/Warlord | Found Prototype Piercing Weapon 17546 | -5/Warlord | Identified Vortex Lance 17550 | -5/Warlord | Found Prototype Energy Cannon 17550 | -5/Warlord | Identified Vortex Driver 17558 | -5/Warlord | Met EX-DEC 17567 | -5/Warlord | Found Prototype Energy Cannon 17676 | -5/Warlord | Found Prototype Device 17676 | -5/Warlord | Identified System Purifier 17691 | -5/Warlord | Found Prototype Processor 17691 | -5/Warlord | Identified Exp. Targeting Computer 17697 | -5/Warlord | Found Prototype Reactor 17697 | -5/Warlord | Identified Vortex Chain Reactor 17803 | -5/Warlord | Spotted Executioner 17835 | -5/Warlord | Spotted B-86 Titan 17863 | -5/Warlord | Warlord base infiltrated, sounded retreat 17883 | -5/Warlord | Spotted B-75 Beast 17922 | -5/Warlord | Lost 3 allies 17927 | -5/Warlord | Found Prototype Processor 17927 | -5/Warlord | Identified Exp. Core Analyzer 17931 | -5/Warlord | Found Prototype Device 17931 | -5/Warlord | Identified Adv. Kinecellerator 17962 | -5/Warlord | Found Exp. Core Analyzer 18006 | -5/Warlord | Entered Proximity Caves 18211 | -4/Proximity Caves | Build established: Scavenger-Gunner 18416 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 18429 | -4/Proximity Caves | Found Prototype Special Weapon 18429 | -4/Proximity Caves | Identified Molecular Deconstructor 18517 | -4/Proximity Caves | Discovered exit to Factory (range 11) 18531 | -4/Proximity Caves | Entered Factory 18531 | -4/Factory | Evolved 2 slots: Utility x2 18532 | -4/Factory | Identified exit to Research 18533 | -4/Factory | Loaded intel: 8 recycling unit locations 18534 | -4/Factory | Loaded intel: 4 garrison access locations 19010 | -4/Factory | Spotted B-86 Titan 19031 | -4/Factory | First assault squad dispatched 19145 | -4/Factory | Identified exit to Garrison 19145 | -4/Factory | Entered Garrison 19171 | -4/Garrison | Lost 4 parts (3u1w) 19208 | -4/Garrison | Triggered checkpoint 19213 | -4/Garrison | Spotted B-86 Titan 19236 | -4/Garrison | Destroyed B-86 Titan 19285 | -4/Garrison | Core integrity fell below 50% 19298 | -4/Garrison | Lost 12 parts (1p3n3u5w) 19312 | -4/Garrison | Core integrity fell below 20% 19318 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19260_ Acquired 1 matter. 19267_ Hvy. Machine Gun destroyed. 19270_ Dropped Lrg. Storage Unit. 19271_ Destroyed Adv. Heat Sink. 19273_ G-67 Veteran suffers critical hit (Sunder). 19273_ G-67 Veteran Plasma Rifle ripped off. 19273_ G-67 Veteran Unknown Reactor ripped off. 19273_ G-67 Veteran destroyed. 19281_ Acquired 58 matter. 19282_ Acquired 51 matter. 19284_ Acquired Antigrav System. 19286_ Acquired 122 matter. 19294_ Destroyed Adv. Heat Sink. 19298_ Destroyed Flexi-carbon Leg. 19302_ Destroyed Field Laser. 19304_ G-67 Veteran destroyed. 19305_ Antigrav System destroyed. Garrison Door activated. 19312_ Vortex Lance destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #???????# | | ????????????????????????# ######### | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ####################### | | ????????????????????????# %#?????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????##!%"#????????????????????? | | ??????????????????######"][##????????????????????? | | ??????????????????# % #"!*#?????????????????????? | | ?????????????###### #! !##????????????????????? | | ???????####### [ #????????????????????? | | ????? !! ! #????????????????????? | | ????? #????????????????????? | | ???????####### ## ## #????????????????????? | | ???????????### ## ## ###??????????????????? | | ???????????# * #??????????????????? | | ???????????# % #??????????????????? | | ???????????# #??????????????????? | | ???????????# s #??????????????????? | | ???????????### ## s ##s ###??????????????????? | | ???????????### ## s## ############?????????? | | ?????????? g ????????? | | ?????????? / ????????? | | ?????????? @ ####### ###?????????? | | ??????????#########""""## ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 70 Energy Capacity 710 Matter Stores 450 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 EM Shielding 2 Armor Coverage 600 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Hydra Out Of My Way Some Acronyms Are Better Than Others Unwanted Attention Challenges ------------ None Game ------ Seed NeutronShieldDisintegrator Manual? 0 Play Time 02:31:15 Cumulative 110.6 hours Start 2025.11.17 @ 14:50:46 End 2025.11.18 @ 13:59:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd00024c-33e4-416b-8d48-90b24fb91908