Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 15:32:43 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2089) 2089 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (362) 362 TOTAL SCORE: 7901 Bonus ------- Follower Combat Kills 301 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -539 Cogmind --------- Core Integrity 251/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter PSU Rigger > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (15) --- Armored Treads Armored Treads Armored Treads Armored Treads Wheel Energy Well (350) Advanced ECM Suite Phase Shifter Improved Light Armor Plating Flak Gun Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Makeshift Transmission Jammer Reaction Control System Focal Shield > --- WEAPON ----------- Flak Gun Makeshift Spear > --- INVENTORY -------- Improved Heat Sink Improved Cooling System Energy Well Advanced Terrain Scan Processor Layered Medium Armor Plating Remote Shield Authchip [R/Combat] PSU Rigger Flak Gun Flak Gun Flak Gun Flak Gun [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 1 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 96 | 7 6 5 . 1 12 . 6 7 . 12 40 Power 11 | 1 . 2 . . 1 . . 1 . 1 5 Engine 6 | 1 . 2 . . 1 . . 1 . . 1 Core 5 | . . . . . . . . . . 1 4 Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 2 . . . 3 . . 1 . 4 9 Treads 13 | . 2 . . . 3 . . . . . 8 Leg 5 | 2 . . . . . . . . . 3 . Wheel 2 | . . . . . . . . 1 . . 1 Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 37 | 2 1 2 . 1 4 . 4 3 . 3 17 Device 23 | 1 1 2 . . 2 . 2 2 . 3 10 Storage 4 | 1 . . . 1 1 . . . . . 1 Processor 5 | . . . . . . . 2 . . . 3 Hackware 1 | . . . . . . . . . . . 1 Protection 4 | . . . . . 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 3 1 . . 4 . 2 2 . 4 9 Energy Gun 10 | . 3 1 . . 2 . . . . . 4 Energy Cannon 2 | . . . . . . . 2 . . . . Ballistic Gun 9 | 2 . . . . 1 . . 1 . 1 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . . . 1 2 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . 3 . Parts Lost 31 | . . . . . 2 . . 2 . 11 16 Power 3 | . . . . . . . . . . 2 1 Propulsion 14 | . . . . . 2 . . 1 . 4 7 Utility 7 | . . . . . . . . 1 . 1 5 Weapon 7 | . . . . . . . . . . 4 3 Highest Loss Streak 9 | . . . . . 1 . . 1 . 9 7 To Critical Strikes 3 | . . . . . . . . . . 1 2 Average Slot Usage (%) 87 | . 100 99 100 100 99 76 81 85 92 69 78 Engine 7 | . 14 14 14 14 9 7 7 6 7 . 4 Core 1 | . . . . . . . . . . 1 3 Treads 18 | . 6 28 28 28 35 23 23 18 15 1 10 Leg 3 | . 22 . . . . . . . . 8 7 Hover 1 | . . . . . . . . . . 5 2 Device 12 | . 14 13 14 14 13 7 8 14 7 6 16 Storage 8 | . 14 14 14 14 8 7 7 7 7 7 6 Processor 7 | . . . . . . . 8 15 15 15 10 Protection 2 | . . . . . 4 7 6 . 7 7 1 Energy Gun 9 | . 21 28 28 28 15 7 1 . . . 1 Energy Cannon 1 | . . . . . . . 5 7 7 . . Ballistic Gun 4 | . 7 . . . 7 7 7 8 15 . 3 Impact Weapon 1 | . . . . . 4 7 4 . . . 1 Slashing Weapon 1 | . . . . . . . . . . 6 1 Piercing Weapon 1 | . . . . . . . . . . 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 12 15 30 17 32 41 41 45 52 50 50 60 Greatest Support 92 | 20 46 46 46 46 92 69 69 69 12 35 88 Greatest Overweight (x) 4 | . . . . . . . . 4 4 4 4 Average Overweight (x) . | . . . . . . . . 1 4 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 14 15 15 15 15 15 15 Most Carried 15 | 1 7 8 8 8 12 7 12 14 8 11 15 Average Carried 8 | . 4 7 7 8 5 5 8 10 8 8 9 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 12 | 1 7 7 8 8 5 7 12 8 8 9 11 Class Distribution -------------------- 55% | Mutant 16% | Scavenger-Mutant 10% | Derelict-Mutant 8% | Skirmisher 4% | Derelict-Skirmisher 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Tank | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 1861 | 274 72 80 . . 210 21 64 173 . 207 760 Remotely . | . . . . . . . . . . . . Salvage Created 3133 | 19 126 136 . . 453 103 44 213 . 268 1771 Parts 127 | 4 15 6 . . 21 1 4 9 . 10 57 Haulers Intercepted 3 | . . . . . . . . . . . 3 Recyclers Shooed 8 | . 1 . . . 1 . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 4 8 . 6 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 45 | . 6 4 . . 7 1 1 6 . 9 11 Melee 6 | . . . . . 2 . . . . 3 1 Guns 27 | . 6 4 . . 5 1 1 2 . 1 7 Cannons 1 | . . . . . . . . 1 . . . AOE 9 | . . . . . . . . 3 . 5 1 Classes Destroyed 13 | 1 3 1 . . 2 1 1 1 . 1 2 Worker 10 | . . . . . . 2 . . . . 8 Builder 4 | . 1 . . . 1 . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . 3 Recycler 8 | . . . . . 2 . . . . . 6 Mechanic 1 | . . . . . . . . . . . 1 Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 13 | . 6 3 . . 1 . . . . 3 . Grunt 18 | . . 1 . . 4 . . 3 . 4 6 Duelist 1 | . . . . . . . . 1 . . . Sentry 6 | . . . . . 2 1 . 1 . 1 1 Hunter 5 | . . . . . . . 1 1 . . 3 Programmer 2 | . . . . . . . . . . 1 1 Best Kill Streak 7 | 1 4 3 . . 2 2 1 4 . 5 7 Combat Bots Only 5 | . 3 3 . . 2 1 1 4 . 5 4 Max Kills in Single Turn 3 | 1 2 2 . . 2 1 1 2 . 3 2 Gunslinging 1 | . 1 . . . 1 . . . . . . Exploded 3 | . . . . . . . . 2 . 3 1 Melee 1 | . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 632 | . 16 14 . . 42 6 17 42 . 133 362 Missed 208 | . 4 1 . . 14 3 5 21 . 58 102 Damage Taken 6012 | . 98 151 . . 705 22 154 195 . 1040 3647 Core 997 | . 17 9 . . 168 11 . 12 . 181 599 Absorbed by Shields 428 | . . . . . . . . 80 . 73 275 Redirected to Shielding 68 | . . . . . . . 23 . . 45 . Ignored by Resistances 308 | . . . . . . . . . . . 308 Regen/Repaired (Parts) 196 | . . . . . 196 . . . . . . Core Remaining (%) 82 | 100 . . . 89 69 . . . . 70 . Volleys Fired 146 | 1 16 44 . . 15 4 1 11 . 14 40 Largest 3 | 2 2 2 . . 3 2 2 3 . 3 3 Hottest 180 | 40 112 112 . . 168 84 108 147 . 147 180 Shots Fired 327 | 2 32 88 . . 37 8 2 31 . 30 97 Gun 301 | 2 32 88 . . 37 8 1 14 . 22 97 Cannon 17 | . . . . . . . 1 11 . 5 . Launcher 9 | . . . . . . . . 6 . 3 . Special . | . . . . . . . . . . . . Kinetic 134 | 2 14 . . . 10 4 1 14 . 22 67 Thermal 154 | . 18 88 . . 27 4 1 11 . 5 . Explosive 9 | . . . . . . . . 6 . 3 . Electromagnetic 30 | . . . . . . . . . . . 30 Robot Hit Streak 15 | 1 3 8 . . 8 2 3 6 . 5 15 Robot Miss Streak 6 | . 3 5 . . 4 2 . 2 . 3 6 Penetration Max 1 | . . . . . 1 1 . 1 . 1 . Secondary Targets 5 | . 1 . . . 2 . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 1 Shots Hit Robots 252 | 1 15 43 . . 27 6 2 21 . 23 114 Core Hits 177 | 1 9 20 . . 15 2 1 9 . 20 100 Critical Kills 2 | . . . . . 1 . 1 . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . . 4 Critical Strikes 16 | . 1 3 . . 5 1 1 . . . 5 Burn 8 | . 1 3 . . 4 . . . . . . Destroy 2 | . . . . . . 1 1 . . . . Smash 5 | . . . . . 1 . . . . . 4 Impale 1 | . . . . . . . . . . . 1 Melee Attacks 56 | . . . . . 6 2 . . . 9 39 Impact 24 | . . . . . 6 2 . . . . 16 Slashing 9 | . . . . . . . . . . 9 . Piercing 23 | . . . . . . . . . . . 23 Sneak Attacks 20 | . . . . . 2 2 . . . . 16 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7653 | 14 214 698 . . 647 295 39 933 . 1421 3392 Guns 3531 | 14 214 698 . . 389 96 14 206 . 341 1559 Cannons 250 | . . . . . . . 25 150 . 75 . Explosions 1407 | . . . . . . . . 577 . 830 . Melee 2465 | . . . . . 258 199 . . . 175 1833 Ramming . | . . . . . . . . . . . . Kinetic 1900 | 14 86 . . . 158 81 14 206 . 341 1000 Thermal 1322 | . 128 698 . . 231 15 25 150 . 75 . Explosive 1407 | . . . . . . . . 577 . 830 . Electromagnetic 559 | . . . . . . . . . . . 559 Impact 1457 | . . . . . 258 199 . . . . 1000 Slashing 175 | . . . . . . . . . . 175 . Piercing 833 | . . . . . . . . . . . 833 Highest Corruption 7 | . . . . . . . . . . 3 7 Average Corruption 1 | . . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . 3 . Effects 11 | . . . . . . . . . . . 11 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 952 | . . . . . 119 144 . 24 . 24 641 Projectiles 17 | . . . . . . . . 17 . . . Explosions 31 | . . . . . . . . 7 . 24 . Melee 904 | . . . . . 119 144 . . . . 641 Knockbacks 5 | . . . . . 2 . . . . . 3 Impact 5 | . . . . . 2 . . . . . 3 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . 39 . . . Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 237 | . 120 193 . . 144 . 24 220 . 186 237 Average Temperature 65 | . 51 74 . . 51 . 16 93 . 85 40 Received Heat Transfer 659 | . . 54 . . 207 . . 24 . 87 287 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 18 | . . . . . 4 3 . . . . 11 Impact Corruptions 24 | . . . . . 3 4 . . . . 17 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . 1 . . . Heat Transferred 3830 | . 407 1998 . . 888 37 50 300 . 150 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 203 | 5 199 143 . . 95 80 . . . . 203 Initial 38 | . 3 20 . . . 38 . . . . . Average 55 | 1 90 44 . . 45 56 . . . . 68 Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 . . . . 99 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 2 . . . . . 7 Investigation 3 | . . . . . 1 . . . . . 2 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 4 | . . . . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . 10 5 . . 21 2 2 6 . 11 32 Peak Tracking Total 11 | . 5 3 . . 4 2 2 4 . 7 11 Tactical Retreats 5 | . 1 . . . 1 1 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 18 | . . . . . 9 1 . 1 . . 7 Exploded 11 | . . . . . 6 . . 2 . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . . . . . . . . . 2 Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 20 | . 4 2 2 . 2 1 . . 3 . 6 Terminals 10 | . 4 1 . . 1 1 . . . . 3 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 70 | . 19 5 2 . 4 3 . . 22 . 15 Successful 50 | . 10 5 2 . 3 2 . . 22 . 6 Failed 20 | . 9 . . . 1 1 . . . . 9 Catastrophic 4 | . 1 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 9 4 1 . 2 1 . . . . 9 Terminals 36 | . 19 4 . . 2 3 . . . . 8 Fabricators 6 | . . . . . . . . . . . 6 Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 36 | . 6 4 2 . . 1 . . 22 . 1 Record 3 | . . . 1 . . . . . 2 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 8 | . 2 3 . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 4 1 . . 1 1 . . . . 2 Terminals 9 | . 4 1 . . 1 1 . . . . 2 Botnet 8 | . 3 1 . . 1 1 . . . . 2 Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 4 1 . . 1 1 . . . . 5 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built 2 | . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . 1 Time 67 | . . . . . . . . . . . 67 Total Robot Build Rating 8 | . . . . . . . . . . . 8 Part Schematics Acquired 12 | . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . 3 . . . 1 . . . 1 2 Largest Group 3 | . . 3 3 3 3 1 . . . 1 2 Highest-Rated Group 96 | . . 40 40 40 40 12 . . . 96 80 Highest-Rated Ally 96 | . . 16 16 16 16 12 . . . 96 40 Total Orders 4 | . . 4 . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . EXPLORE 2 | . . 2 . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . Ally Attacks 42 | . . 5 . . 13 4 . . . 17 3 Total Damage 1187 | . . 46 . . 143 60 . . . 705 233 Kills 9 | . . 1 . . 2 . . . . 4 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . Drone Launches 20 | . . 20 . . . . . . . . . Drone Recoveries 7 | . . 7 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 6573 | 71 283 909 390 88 958 136 570 643 114 871 1540 Spaces Moved 3376 | 50 166 454 244 55 418 70 342 314 77 428 758 Core 4 | 4 . . . . . . . . . . . Treads 2160 | . 36 454 244 55 418 70 342 257 . . 284 Legs 968 | 46 130 . . . . . . . . 401 391 Wheels 232 | . . . . . . . . 57 77 15 83 Hover 12 | . . . . . . . . . . 12 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 150 150 105 125 Average Speed 160 | 114 128 160 160 160 160 160 160 183 150 179 151 Slowest Speed 250 | 120 160 160 160 160 160 160 160 240 150 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 37 96 65 18 32 3 60 51 68 56 23 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . Known Exits Taken 6 | . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . Scrap Searched 12 | . . 1 . . . . 4 6 . 1 . Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 128 | . . . . . 2 . . 88 . 38 . Melee 1 | . . . . . 1 . . . . . . Projectile 7 | . . . . . 1 . . 5 . 1 . AOE 120 | . . . . . . . . 83 . 37 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 4176 | 58 204 550 244 56 676 85 362 357 76 495 1013 Wait 333 | . 6 27 . . 184 . 3 15 . 23 75 Move 3365 | 49 165 453 243 54 417 69 341 313 76 427 758 Hop . | . . . . . . . . . . . . Pick Up 71 | 1 6 2 1 . 17 3 7 3 . 8 23 Fast Attach 45 | 7 4 1 . . 2 . 4 1 . 3 23 Attach 38 | . 1 2 . . 9 . 1 4 . 8 13 Detach 8 | . . 1 . . 2 . . 2 . 1 2 Swap 13 | . 1 2 . 1 1 . 1 2 . 1 4 Drop 64 | . 5 4 . 1 14 1 4 5 . 1 29 Fire 146 | 1 16 44 . . 15 4 1 11 . 14 40 Melee 56 | . . . . . 6 2 . . . 9 39 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 19 | . . 14 . . . 5 . . . . . Trap 18 | . . . . . 9 1 . 1 . . 7 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 462 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 465 | -10/Mines | Found Prototype Device 509 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 578 | -10/Mines | Learned Materials security intel 607 | -10/Mines | Found the Drone Emporium 620 | -10/Mines | Found Prototype Device 620 | -10/Mines | Identified Sensor Drone Bay 646 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 758 | -10/Mines | Discovered new exit (range 6) 921 | -10/Mines | Discovered new exit (range 7) 1038 | -10/Mines | Murdered 3 allies 1123 | -10/Mines | Murdered 3 allies 1247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Discovered new exit (range 5) 1264 | -10/Mines | Entered Exiles 1264 | -10/Exiles | Accompanied by 3 allies 1303 | -10/Exiles | Met 8R-AWN 1332 | -10/Exiles | Met EX-HEX 1431 | -10/Exiles | Met EX-BIN 1448 | -10/Exiles | Aligned with FarCom system 1450 | -10/Exiles | Given EX-Vault access code 1487 | -10/Exiles | Opened EX-Vault 1498 | -10/Exiles | Found PSU Rigger 1531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1553 | -10/Exiles | Exiles lab attacked by MAIN.C 1589 | -10/Exiles | Learned location of Zion (-6) 1641 | -10/Exiles | Discovered new exit (range 10) 1654 | -10/Exiles | Left Exiles lab with PSU Rigger 1654 | -10/Exiles | Entered Mines 1654 | -9/Mines | Accompanied by 3 allies 1730 | -9/Mines | Discovered new exit (range 6) 1742 | -9/Mines | Entered Materials 1742 | -8/Materials | Accompanied by 3 allies 1742 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1744 | -8/Materials | Identified Exp. Sensor Array 1960 | -8/Materials | Lost 3 allies 2025 | -8/Materials | Repaired Lrg. Storage Unit 2046 | -8/Materials | Build established: Skirmisher 2554 | -8/Materials | Build established: Mutant 2670 | -8/Materials | Discovered new exit (range 15) 2700 | -8/Materials | Entered Factory 2700 | -7/Factory | Evolved 2 slots: Utility x2 2746 | -7/Factory | Identified exit to Storage 2746 | -7/Factory | Identified exit to Lower Caves 2836 | -7/Factory | Entered Lower Caves 2837 | -7/Lower Caves | Encountered a Warlord checkpoint 3165 | -7/Lower Caves | Spotted B-75 Beast 3393 | -7/Lower Caves | Discovered new exit (range 6) 3402 | -7/Lower Caves | Identified exit to Lower Caves 3406 | -7/Lower Caves | Entered another Lower Caves area 3435 | -7/Lower Caves | Discovered new exit (range 14) 3438 | -7/Lower Caves | Encountered a Warlord checkpoint 3956 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4048 | -7/Lower Caves | Discovered new exit (range 2) 4048 | -7/Lower Caves | Identified exit to Data Miner 4049 | -7/Lower Caves | Entered Data Miner 4049 | -7/Data Miner | Discovered new exit (range 6) 4057 | -7/Data Miner | Identified exit to Proximity Caves 4078 | -7/Data Miner | Met Data Miner 4106 | -7/Data Miner | Learned location of Section 7 (-2) 4106 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4129 | -7/Data Miner | Received God Mode back door access code from Data Miner 4163 | -7/Data Miner | Entered Proximity Caves 4236 | -6/Proximity Caves | Learned Factory garrison access intel 4251 | -6/Proximity Caves | Escorted by Enhanced Grunt 4261 | -6/Proximity Caves | Lost 9 parts (1p3n1u4w) 4462 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4756 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4776 | -6/Proximity Caves | Build established: Derelict-Mutant 5017 | -6/Proximity Caves | Discovered new exit (range 6) 5029 | -6/Proximity Caves | Identified exit to Factory 5034 | -6/Proximity Caves | Entered Factory 5034 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5035 | -6/Factory | Loaded intel: 4 garrison access locations 5323 | -6/Factory | Build established: Scavenger-Mutant 5721 | -6/Factory | Fabricated X-62 Marksman (x2) 5763 | -6/Factory | Garrison activated, responded to threat 6081 | -6/Factory | Lost 6 parts (1p2n2u1w) 6518 | -6/Factory | Build established: Mutant 6534 | -6/Factory | Cargo convoy interrupted 6552 | -6/Factory | Incoming assault squad redirected 6569 | -6/Factory | Core integrity fell below 50% 6574 | -6/Factory | Self-destructed Last Messages --------------- 06565_ H-66 Slayer system corrupted by crushing effect. 06565_ U-05 Engineer lays Concrete. 06566_ Penetrated by Slug. 06566_ Arm. Treads destroyed. 06567_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06567_ R-10 Processor collects Gravmag System. 06567_ U-05 Engineer builds a Wall. 06568_ U-05 Engineer lays Concrete. 06569_ Penetrated by Slug. 06569_ U-05 Engineer lays Concrete. 06570_ System corrupted: Matter fused (-10). 06570_ Acquired 10 matter. 06570_ Penetrated by Slug. 06570_ U-05 Engineer lays Concrete. 06572_ Penetrated by Slug. 06573_ U-05 Engineer lays Concrete. 06574_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????# """" """" # """"""" #????????????????????? | | ?????# """" """" # """"""" #???????##???????????? | | ?????# """" """" # """"""" #?????? ????????????? | | ?????# # """""""??????? #?????????????? | | ###### ! #? ???????? #?????????????? | | ##+##############+######### #?????????????? | | ####??????????? | | ???????? | | #?????????????? | | ##+###################+########?????????????? | | # ## ! # p #??????????????? | | # ?# # ^ #??????????????? | | # ??# """""" """""" # #??????????????? | | # ???# """""" """""" #^ #??????????????? | | # ???# """""" """""" # #??????????????? | | ????# """""" """""" # #??????????????? | | ?????# # m #??????????????? | | ?????##############+#### #??????????????? | | ??????????????????# #??# ! #??????????????? | | ??????????????????# #??# #?????????????## | | ??????????????????# #??# ^ #?????????????# | | ??????????????????# #?## !!#?????????????# | | ??????????????????# #?# ! #?????????????# | | ??????????????????# #?# #?????????????# | | ??????????????????# ### [=p #?????????????# | | ??????????????????# ##; @##"######?????????????# | | ??????????????????# ### h[u ##??????????????????# | | ??????????????????# ###iuhhi##################??# | | ??????????????????# %%%* R % + """ """ #??# | | ??????????????????# ### ! ######## """ """ #??## | | ??????????????????# ### % #??????# """ """ #???? | | ??????????????????# #?###+####?????# #???? | | ?????????????####?# #?# !%! #?????# #???? | | ######T ### #?# | #?????# #???? | | ???# * #?# = #?????# #???? | | ???????+######## #?# = #?????# #???? | | ???????????????# #?# #?????#####/######### | | ???????????????# #?# #??????# | | ???????????????# #?########??????# | | ???????????????# #???????????????# | | ???????????????# #???????????????# | | ???????????????#+####???????????????# | | ????????????????????????????????????# ######## | | ????????????????????????????????????# #??????? | | ??????????????????????????????????? #??????? | | ?????????????????????????????????? +??????? | | ????????????????????????????????? #??????? | | ???????????????????????????????? #??????? | | ???????????????????????????????? "" #??????? | | ??????????????????????????????????" ####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Corruption Block 6 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 25 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ X-62 Marksman | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingCryofiberFlakker Manual? 0 Play Time 00:49:51 Cumulative 214.2 hours Start 2024.05.23 @ 22:14:13 End 2024.05.26 @ 15:32:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 201 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a0dcc81-a119-4e8b-ac13-4629e0f21a13