Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.14 @ 14:15:09 // Winter2022/Polymind Player: ExAliquo Result: Destroyed by T1-YB4(z) with Makeshift Sword Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2730) 2730 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (8769) 8769 TOTAL SCORE: 16209 Bonus ------- Polymind Skill 7705 High Alert Combat Kills 87 Follower Combat Kills 243 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -366 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 234/240 System Corruption 17% Temperature Cool (34) Movement Core (250) Ox4 Location -6/Zion Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- Great Maul > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Propulsion Shielding Damper Plating Damper Plating Dynamic Insulation System > --- WEAPON ----------- Compactor > --- INVENTORY -------- (None) [Rating: 125] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Utility EX Chip 1 Device Improved Cooling System Processor Targeting Computer Hackware EX Chip 1 Protection Damper Plating Weapon Compactor Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Special Weapon Remote Datajack Impact Weapon Compactor Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 21 | . 1 1 . 1 4 . . . . 1 1 . 12 Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . 1 . . . . . . . . . . . 4 Utility 8 | . . 1 . 1 2 . . . . 1 . . 3 Weapon 7 | . . . . . 1 . . . . . 1 . 5 Highest Loss Streak 8 | . 1 1 . 1 2 . . . . 1 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 76 86 89 95 89 . 100 92 16 45 96 97 76 Engine 4 | . 16 . 2 3 3 . 20 16 . . . 11 11 Core 3 | . . 13 4 . . . . . . . 11 2 . Reactor 2 | . . . . . . . . . 3 8 . . . Treads 6 | . . . . . . . . . 3 8 . 16 17 Leg 6 | . 27 27 8 . . . . . . . . . . Wheel 1 | . . . . . 3 . 40 21 . . . . . Hover 2 | . . . 2 3 2 . . 10 . . 22 4 . Device 12 | . 16 2 . . 1 . 20 16 4 12 22 26 19 Processor 8 | . . 27 18 15 15 . 20 10 . . 11 2 . Hackware 8 | . . . 46 68 58 . . 10 . . . . . Protection 5 | . . . . . . . . . 4 10 . 11 10 Energy Gun 2 | . 16 . 2 3 2 . . . . . 18 2 . Energy Cannon 1 | . . . . . . . . . . . . 5 4 Ballistic Gun 1 | . . . . . . . . . . . . 5 5 Ballistic Cannon 3 | . . 13 4 . . . . . . . . 5 4 Impact Weapon 1 | . . . . . . . . . 1 3 . . . Naked Turns 549 | . 74 14 11 . . . . 21 55 157 . . 217 Heaviest Build 150 | . 7 20 21 21 21 4 4 7 150 150 17 75 75 Greatest Support 150 | 3 20 40 40 21 21 20 20 20 150 150 18 90 90 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 1 1 1 1 10 10 10 10 1 5 5 5 1 Average Capacity 1 | . . . . 1 1 10 10 5 . . 5 1 . Most Carried 10 | . . 1 1 1 10 9 10 10 . . . . . Average Carried . | . . . . 1 . 9 9 5 . . . . . Final Capacity 10 | . . 1 1 1 10 10 10 . 1 5 5 1 1 Final Carried 10 | . . 1 1 1 9 9 10 . . . . . . Class Distribution -------------------- 28% | Compactor 16% | Hunter 16% | Behemoth 13% | Tinkerer 8% | Programmer 8% | Cogmind 4% | Grunt Dominant Class ---------------- Grunt | -10/Materials Hunter | -10/Mines Tinkerer | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Mechanic | -7/Factory Mechanic | -7/DSF Mechanic | -6/Factory Cogmind | -6/Waste Compactor | -6/Factory Programmer | -6/Lower Caves Behemoth | -6/Lower Caves Behemoth | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Matter Collected 377 | . . 296 . . . . . . . . . 78 3 Remotely . | . . . . . . . . . . . . . . Salvage Created 3069 | . 163 73 . 233 774 . . . . 1123 307 160 236 Parts 164 | . 14 . . 12 53 . . . . 54 6 11 14 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 3 9 2 Prevented 5 | . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Combat Hostiles Destroyed 66 | . 7 11 . 5 17 . . . . 19 1 3 3 Melee 19 | . . . . . . . . . . 19 . . . Guns 31 | . 7 . . 5 16 . . . . . 1 . 2 Cannons 13 | . . 10 . . . . . . . . . 3 . AOE 1 | . . 1 . . . . . . . . . . . Classes Destroyed 17 | . 1 1 . 2 6 . . . . 4 . 1 2 Builder 8 | . . . . . 1 . . . . 7 . . . Hauler 1 | . . . . . . . . . . 1 . . . Operator 2 | . . . . . 2 . . . . . . . . Watcher 7 | . . . . . 5 . . . . 2 . . . Swarmer 9 | . . . . 3 3 . . . . 2 . 1 . Grunt 22 | . 7 . . . 7 . . . . 6 1 1 . Brawler 3 | . . . . . . . . . . 3 . . . Sentry 10 | . . . . 2 4 . . . . 4 . . . Demolisher 1 | . . . . . 1 . . . . . . . . Hunter 2 | . . . . . 1 . . . . 1 . . . Programmer 3 | . . . . . . . . . . 2 . 1 . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Zionite 3 | . . . . . . . . . . . . . 3 Tinkerer 1 | . . . . . . . . . . . . . 1 Assembled 11 | . . 11 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . Wizard 1 | . . . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . . 1 2 Best Kill Streak 8 | . 4 3 . 3 8 . . . . 6 1 1 4 Combat Bots Only 5 | . 4 3 . 3 5 . . . . 3 1 1 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Damage Taken 6470 | . 329 317 . 104 458 . 93 . . 2478 100 540 2051 Core 1126 | . 86 17 . 8 111 . 54 . . 88 . 24 738 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . 101 . . . Core Remaining (%) 81 | 100 . . . 55 79 . 92 . . . . . . Volleys Fired 129 | . 42 43 . . . . . . . . 16 16 12 Largest 3 | . 1 1 . . . . . . . . 2 3 2 Hottest 200 | . 40 57 . . . . . . . . 100 173 200 Shots Fired 238 | . 42 43 . 16 62 . . . . . 26 28 21 Gun 171 | . 42 . . 16 62 . . . . . 26 6 19 Cannon 65 | . . 43 . . . . . . . . . 22 . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . 2 Kinetic 66 | . . 43 . . . . . . . . . 12 11 Thermal 60 | . 42 . . . . . . . . . . 16 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic 112 | . . . . 16 62 . . . . . 26 . 8 Robot Hit Streak 17 | . 15 4 . 17 15 . . . . . 15 6 12 Robot Miss Streak 5 | . 1 4 . 5 3 . . . . . 3 3 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Autonomous 78 | . . . . 16 62 . . . . . . . . Shots Hit Robots 219 | . 37 19 . 14 57 . . . . 41 15 12 24 Core Hits 132 | . 14 10 . 7 43 . . . . 32 8 7 11 Critical Kills 28 | . . 7 . . . . . . . 20 . . 1 Critical Parts Destroyed 10 | . . 6 . . . . . . . 2 . . 2 Critical Strikes 48 | . . 13 . 1 6 . . . . 23 2 . 3 Destroy 36 | . . 13 . . . . . . . 23 . . . Corrupt 9 | . . . . 1 6 . . . . . 2 . . Smash 3 | . . . . . . . . . . . . . 3 Melee Attacks 118 | . . . . . . . . 1 . 107 . . 10 Kinetic 107 | . . . . . . . . . . 107 . . . Impact 8 | . . . . . . . . . . . . . 8 Slashing 2 | . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . 10 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6573 | . 449 465 . 257 1632 . 4 . . 2323 212 313 918 Guns 2940 | . 445 . . 257 1625 . . . . . 212 20 381 Cannons 758 | . . 465 . . . . . . . . . 293 . Explosions 193 | . . . . . . . . . . . . . 193 Melee 2628 | . . . . . . . . . . 2323 . . 305 Ramming 29 | . 4 . . . 7 . 4 . . . . . 14 Kinetic 3009 | . . 465 . . . . . . . 2323 . 45 176 Thermal 931 | . 445 . . . . . . . . . . 268 218 Explosive . | . . . . . . . . . . . . . . Electromagnetic 2299 | . . . . 257 1625 . . . . . 212 . 205 Impact 305 | . . . . . . . . . . . . . 305 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 7 7 7 7 17 Average Corruption 7 | . . . . . . . . . 7 7 7 7 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 8 Effects 73 | . . . . . . . . . 1 39 11 16 6 Message Errors 22 | . . . . . . . . . . 14 4 3 1 Matter Fused 5 | . . . . . . . . . . . . 5 . Heat Flow Errors 8 | . . . . . . . . . . 6 1 1 . Energy Discharges 9 | . . . . . . . . . . 5 1 1 2 Data Loss (minor) 15 | . . . . . . . . . . 8 2 3 2 Data Loss (major) 8 | . . . . . . . . . 1 3 2 1 1 Alerts 6 | . . . . . . . . . . 3 1 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 178 | . . 8 . . . . . . . 73 . . 97 Projectiles 8 | . . 8 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 170 | . . . . . . . . . . 73 . . 97 Knockbacks 11 | . . 5 . . . . . . . . . . 6 Impact 5 | . . . . . . . . . . . . . 5 Kinetic 5 | . . 5 . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 56 | . . . . . 3 . 2 . . . . . 51 Shots 1 | . . . . . . . . . . . . . 1 Rammed 12 | . . . . . 4 . 2 . . . . . 6 Targets Rammed 15 | . 3 . . . 4 . 2 . . . . . 6 Kicked 3 | . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 194 | . 48 . . 14 15 . . . . 175 150 194 101 Average Temperature 41 | . 23 . . 9 10 . . . . 78 73 35 67 Received Heat Transfer 1157 | . 162 . . 18 180 . 18 . . 492 18 54 215 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . 1 Parts Fried 17 | . . . . 1 14 . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . 1 . Heat Transferred 1685 | . 925 . . . . . . . . . . 400 360 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Peak Influence 824 | . 253 146 . 130 824 . 18 23 83 421 . . . Initial 98 | . . 98 . . 50 . 3 9 8 21 . . . Average 146 | . 154 53 . 58 307 . 6 10 43 181 . . . Maximum Alert Level 3 | . 1 . . . 3 . . . . 2 . . . Low Security (%) 68 | . 55 100 . 100 48 100 100 100 100 52 . . . Level 1 25 | . 44 . . . 11 . . . . 44 . . . Level 2 4 | . . . . . 31 . . . . 2 . . . Level 3 . | . . . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 7 . 1 1 . 8 . . . Investigation 8 | . 2 . . . 2 . . 1 . 3 . . . Extermination 3 | . . . . . . . . . . 3 . . . Reinforcement 6 | . 2 . . . 1 . 1 . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Distress Signals 1 | . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 11 25 . 7 33 . 4 2 7 31 16 2 35 Peak Tracking Total 10 | . 2 6 . 4 6 . 3 1 6 5 7 3 10 Tactical Retreats 25 | . 1 8 . 1 3 . 1 . . 6 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Traps Triggered 10 | . 2 . . . 2 . . 1 . 5 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . 4 1 . . . . . . . . . . Triggered 7 | . . . . . . . . . . 6 1 . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Machines Disabled 3 | . . . . . 1 . . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Machines Accessed 11 | . 3 . 2 . 3 1 . 1 . 1 . . . Terminals 8 | . 3 . . . 3 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 43 | . 10 . 2 . 25 1 . 4 . 1 . . . Successful 32 | . 5 . 2 . 22 1 . 1 . 1 . . . Failed 11 | . 5 . . . 3 . . 3 . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 7 . 1 . 22 . . . . 1 . . . Terminals 40 | . 10 . . . 25 1 . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 21 | . 1 . 2 . 16 1 . 1 . . . . . Record 2 | . . . 1 . . . . 1 . . . . . Robot Analysis 4 | . . . . . 4 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 7 | . . . . . 7 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . . . 6 . . . . 1 . . . Terminals 10 | . 4 . . . 6 . . . . . . . . Track 3 | . 1 . . . 2 . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . Disrupt 4 | . 2 . . . 2 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 3 . . . 2 1 . 1 . . . . . Full Trace Events 3 | . 2 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . 1 . . . 1 . . 1 . 1 . 1 . Non-combat 2 | . . . . . 1 . . 1 . . . . . Combat 3 | . 1 . . . . . . . . 1 . 1 . Robot Hacks Applied 6 | . 1 . . . 1 . . 1 . 2 . 1 . find_station 1 | . . . . . 1 . . . . . . . . find_terminals 1 | . . . . . . . . 1 . . . . . find_shortcuts 3 | . 1 . . . . . . . . 1 . 1 . find_garrison 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Total Allies 5 | . . . . . . . . . . . 2 . 3 Largest Group 3 | . . . . . . . . . . . 2 . 3 Highest-Rated Group 99 | . . . . . . . . . . . 58 . 99 Highest-Rated Ally 51 | . . . . . . . . . . . 29 . 51 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . 23 . . . . . 8 . . Total Damage 1269 | . . . . . 1137 . . . . . 132 . . Kills 8 | . . . . . 6 . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Robot Analysis Total 15 | . 1 2 . . 5 . . 1 1 1 . 1 3 Derelict Logs Recovered 6 | . . 2 . . . . . . . . 1 1 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Turns Passed 6836 | . 379 1104 311 218 509 2 52 131 83 2065 439 562 981 Spaces Moved 5479 | 1 188 806 359 239 529 3 56 149 127 1153 572 447 850 Core 865 | 1 53 26 21 . . . . 23 108 214 . . 419 Treads 1631 | . . . . . . . . . 19 925 . 259 428 Legs 966 | . 135 757 72 . . . . . . . . . 2 Wheels 214 | . . 23 . . 49 3 56 82 . . . . 1 Hover 1803 | . . . 266 239 480 . . 44 . 14 572 188 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 80 80 80 80 50 50 50 56 56 50 Average Speed 102 | 50 100 116 86 80 80 80 80 68 66 138 56 116 105 Slowest Speed 160 | 50 120 120 120 80 80 80 80 80 160 160 56 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 32 99 76 70 39 . 71 5 88 24 53 65 85 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 9 | . . 1 1 . . . . . . 1 . 1 5 Known Exits Taken 2 | . . . . . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 6 | . . 2 . . . . . . . . 2 2 . Spaces Dug 61 | . . . . . . . . . . 56 . 5 . Terrain Destroyed 97 | . . 33 . . . . . . . 56 . 8 . Melee 56 | . . . . . . . . . . 56 . . . Projectile 41 | . . 33 . . . . . . . . . 8 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Total 6305 | . 335 929 360 265 614 2 64 178 126 1408 664 467 893 Wait 540 | . 103 68 . 27 81 . . 28 . 149 66 5 13 Move 5466 | . 187 805 358 238 526 2 56 149 126 1152 571 446 850 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 7 | . . 5 . . . . 2 . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop 9 | . . 4 1 . 1 . 3 . . . . . . Fire 129 | . 42 43 . . . . . . . . 16 16 12 Melee 118 | . . . . . . . . 1 . 107 . . 10 Ram 6 | . . . . . 4 . 1 . . . . . 1 Kick 3 | . 3 . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . 11 . 2 Trap 5 | . . 4 1 . . . . . . . . . . Miscellaneous 3 | . . . . . 1 . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Discovered new exit (range 15) 380 | -10/Materials | Entered Mines 387 | -10/Mines | Met a Derelict bent on vengeance 409 | -10/Mines | Assembled infested the area 682 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 683 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Learned location of Zion (-6) 747 | -10/Mines | Found a hidden stash of uninstalled traps 1038 | -10/Mines | Discovered new exit (range 9) 1221 | -10/Mines | Learned Materials emergency access door positions 1250 | -10/Mines | Discovered new exit (range 8) 1484 | -10/Mines | Entered Exiles 1514 | -10/Exiles | Met 8R-AWN 1535 | -10/Exiles | Met EX-HEX 1577 | -10/Exiles | Met EX-DEC 1583 | -10/Exiles | Took control of EX-DEC (ally) 1611 | -10/Exiles | Met EX-BIN 1624 | -10/Exiles | Aligned with FarCom system 1625 | -10/Exiles | Given EX-Vault access code 1643 | -10/Exiles | Opened EX-Vault 1663 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1725 | -10/Exiles | Visited The Gauntlet 1788 | -10/Exiles | Discovered new exit (range 11) 1795 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1795 | -10/Exiles | Entered Mines 1962 | -9/Mines | Discovered new exit (range 7) 2013 | -9/Mines | Entered Materials 2065 | -8/Materials | Garrison activated, responded to threat 2110 | -8/Materials | DAS Turret deployed 2229 | -8/Materials | Identified exit to Storage 2229 | -8/Materials | Identified exit to Factory 2448 | -8/Materials | Garrison activated, responded to threat 2522 | -8/Materials | Entered Factory 2524 | -7/Factory | Identified exit to DSF 2524 | -7/Factory | Entered DSF 2559 | -7/DSF | Additional patrols routed to DSF 2564 | -7/DSF | Discovered new exit (range 14) 2576 | -7/DSF | Entered Factory 2707 | -6/Factory | Sucked down chute 2707 | -6/Factory | Entered Waste 2713 | -6/Waste | Spotted C-40 Crusher 2714 | -6/Waste | Spotted C-40 Crusher 2718 | -6/Waste | Spotted C-40 Crusher 2722 | -6/Waste | EMP discharged 2726 | -6/Waste | Spotted C-40 Crusher 2732 | -6/Waste | Spotted C-40 Crusher 2742 | -6/Waste | Spotted C-40 Crusher 2756 | -6/Waste | Discovered new exit (range 12) 2762 | -6/Waste | Took control of C-40 Crusher 2790 | -6/Waste | Entered Factory 3484 | -6/Factory | Discovered new exit (range 7) 3986 | -6/Factory | Spotted B-75 Beast 4065 | -6/Factory | Destroyed B-75 Beast 4297 | -6/Factory | Discovered new exit (range 11) 4459 | -6/Factory | Discovered new exit (range 5) 4691 | -6/Factory | Spotted C-40 Crusher 4855 | -6/Factory | Entered Lower Caves 4855 | -6/Lower Caves | Learned Factory emergency access door positions 4961 | -6/Lower Caves | Encountered a Warlord checkpoint 5119 | -6/Lower Caves | Discovered new exit (range 15) 5159 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5294 | -6/Lower Caves | Entered another Lower Caves area 5394 | -6/Lower Caves | Spotted B-75 Beast 5401 | -6/Lower Caves | Took control of B-75 Beast 5640 | -6/Lower Caves | Discovered new exit (range 12) 5678 | -6/Lower Caves | Encountered a Warlord checkpoint 5856 | -6/Lower Caves | Entered Zion 5925 | -6/Zion | System corruption cleaned by Quarantine Array 5984 | -6/Zion | Discovered new exit (range 10) 6149 | -6/Zion | Given A8's code to call for help 6520 | -6/Zion | Spotted B-75 Beast 6546 | -6/Zion | Learned location of Warlord (-5) 6620 | -6/Zion | Learned location of Quarantine (-3) 6638 | -6/Zion | Learned location of Testing (-2) 6657 | -6/Zion | Gained Derelict followers 6657 | -6/Zion | Learned location of 1 exit from Lower Caves 6693 | -6/Zion | Rebuked by Imprinter 6703 | -6/Zion | Attempted to imprint without authorization 6703 | -6/Zion | Attacked by Zionites 6724 | -6/Zion | Core integrity fell below 50% 6749 | -6/Zion | Core integrity fell below 20% 6770 | -6/Zion | System corruption reached 10% 6826 | -6/Zion | Lost 8 parts (2n3u3w) 6837 | -6/Zion | Destroyed by T1-YB4(z) with Makeshift Sword Last Messages --------------- 06815_ V1-G0W(z) overheating. 06819_ V1-G0W(z) pulls a Mak. Axe out of the Twisted Machinery. 06819_ V1-G0W(z) overheating. 06819_ V1-G0W(z) suffers critical hit (Smash). 06819_ Destroyed Broken Mak. Power Source. 06819_ Destroyed Mak. Axe. 06819_ V1-G0W(z) system corrupted by crushing effect. 06819_ UN-YP2(z) pulls a Mak. Hammer out of the Twisted Machinery. 06820_ V1-G0W(z) heat damages Imp. Carbon-fiber Leg. 06820_ V1-G0W(z) system terminally corrupted. 06823_ J6-V06(z) destroyed. T1-YB4(z) bursts out of the Twisted Machinery. 06828_ T1-YB4(z) pulls a Mak. Sword out of the Twisted Machinery. 06830_ System corrupted: Substantial component data lost. 06831_ Lgt. Treads destroyed. 06831_ 9R-Z2T(z) suffers critical hit (Smash). 06831_ 9R-Z2T(z) destroyed. 06831_ Hrd. Light Armor Plating severed. 06836_ Lgt. Treads destroyed. 06837_ VQ-S5J(l) knocked back. 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""""" | | """""" #""" """#?????" """""" """"""" | | ##########" ""##????"" """" "#"""""""""""""" | | ???#####?## "##?????"" "#"" """"""""" """""" | | ??##"""#### #"#?????#" """" """ "" | | ??#" ###?????????#" | | ??# #???????????# | | ??# ![! #??????"" "" "" """" | | ??##=%*#### #??????## """ """"" """" | | ???#[% #??######?????# " """"""""""""" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 42 Energy Capacity 500 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 3200 Resistance: KI 25 Resistance: EX 25 Resistance: EM 90 Resistance: I 25 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Hosts 13 | . 1 2 1 . 1 . . 1 1 1 . 1 4 Combat Hostiles 7 | . 1 . . . . . . . 1 1 . 1 3 Allies 2 | . . 1 1 . . . . . . . . . . Unique Host Classes 13 | . 1 2 1 . 1 . . 1 1 1 . 1 4 Average Host Suspicion 55 | . 99 12 . 78 96 . 68 51 3 92 40 69 . Unsuspicious Activity 1081 | . . 440 16 . 2 . . 8 106 20 100 30 359 Returns to Shadow 2 | . . 1 . . . . . . . . 1 . . Fuzzy Dispatches . | . . . . . . . . . . . . . . Protomatter Created 965 | . 42 110 . . 194 . . . . 478 16 96 29 Used 734 | . 15 21 33 . 5 . . 7 213 40 . 220 180 Decayed 254 | . . . . . 63 . . . . 191 . . . Highest Spend 220 | . 15 16 33 . 5 . . 7 213 40 . 220 74 Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 22) C-40 Crusher (-6/Waste: 19) JA-FZY(h) (-10/Mines: 11) G-34 Mercenary (-10/Materials: 7) B-75 Beast (-6/Lower Caves: 3) Game ------ Seed AngularPotentialAccelerator Manual? 0 Play Time 00:58:06 Cumulative 32.7 hours Start 2023.01.14 @ 09:04:41 End 2023.01.14 @ 14:15:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8c24f2a2-4e0c-481d-a66b-a8d34674c0f7