Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 04:22:03 Player: Some Pennies Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (3245) 3245 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 8018 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 64/100 System Corruption 1% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Graphene Brace > --- WEAPON (2) ------- Improved Datajack Makeshift Sword > --- INVENTORY (25) --- Cargo Legs Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift System Shield Multitool Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Advanced Treads Cargo Legs Improved Cooling System Improved Cooling System Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Shield Generator Shield Generator Hacking Suite Hacking Suite Makeshift System Shield Improved EM Shotgun EM Pulse Cannon Plasma Cannon Grenade Launcher Heavy Missile Launcher Improved Datajack Multitool Makeshift Sword [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Plasma Cannon Energy Gun Subdweller Laser Energy Cannon Plasma Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 153 | 7 16 16 62 4 8 15 2 23 Power 13 | 1 1 . 2 1 4 . . 4 Engine 4 | 1 1 . 1 . 1 . . . Core 9 | . . . 1 1 3 . . 4 Reactor . | . . . . . . . . . Propulsion 34 | 2 1 1 25 . 1 4 . . Treads 32 | 2 1 1 24 . 1 3 . . Leg 1 | . . . . . . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 42 | 2 4 6 14 3 1 6 . 6 Device 26 | 1 3 2 10 3 1 1 . 5 Storage 4 | 1 1 . . . . 1 . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 12 | . . 4 4 . . 4 . . Artifact . | . . . . . . . . . Weapon 64 | 2 10 9 21 . 2 5 2 13 Energy Gun 17 | 2 . 3 11 . . . . 1 Energy Cannon 29 | . 7 4 8 . 1 3 . 6 Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 14 | . 3 2 2 . 1 2 . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 Unidentified Prototypes 5 | . . . 5 . . . . . Parts Lost 43 | . . 3 7 . 2 8 . 23 Power 5 | . . . . . 1 . . 4 Propulsion 11 | . . 1 3 . . 3 . 4 Utility 16 | . . 1 2 . 1 4 . 8 Weapon 11 | . . 1 2 . . 1 . 7 Highest Loss Streak 22 | . . 3 3 . 1 4 . 22 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 98 99 100 92 Engine 10 | . 14 14 7 2 1 7 7 6 Treads 29 | . 28 27 35 30 30 26 23 18 Device 14 | . 14 6 17 29 28 25 23 28 Storage 11 | . 14 14 9 7 7 7 15 7 Protection 7 | . . 7 8 7 7 11 7 6 Energy Gun 5 | . 1 10 2 . . . . . Energy Cannon 16 | . 26 16 15 15 14 14 . 13 Peak Build Rating 49 | 7 11 16 44 46 49 48 47 49 Average Rating 24 | 5 9 13 31 44 46 47 47 45 On Entrance 29 | . 7 11 16 41 45 48 48 47 Naked Turns . | . . . . . . . . . Heaviest Build 122 | 13 94 108 114 116 122 117 101 113 Greatest Support 92 | 40 40 40 85 82 82 92 72 72 Greatest Overweight (x) 33 | 3 2 2 1 1 1 1 1 33 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 Most Carried 25 | 4 14 25 25 25 25 25 24 24 Average Carried 22 | 1 10 22 24 24 24 22 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 25 25 25 25 24 24 7 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Matter Collected 2063 | 270 255 315 693 . 233 183 . 114 Remotely . | . . . . . . . . . Salvage Created 4325 | 128 719 579 1903 16 531 299 . 150 Parts 254 | 9 45 43 115 . 26 10 . 6 Haulers Intercepted 8 | . 2 . 6 . . . . . Recyclers Shooed 3 | . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 42 | . . 11 . . 18 7 . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 85 | . 20 13 26 . 12 8 . 6 Guns 8 | . . 3 5 . . . . . Cannons 46 | . 12 8 13 . 9 2 . 2 AOE 28 | . 8 2 6 . 3 5 . 4 Classes Destroyed 18 | 2 5 2 5 . 3 . . 1 Worker 5 | . . . 5 . . . . . Builder 2 | . . . 1 1 . . . . Tunneler 4 | 2 . . 2 . . . . . Hauler 8 | . 2 . 6 . . . . . Recycler 7 | 1 1 . 5 . . . . . Operator 5 | . 3 . 2 . . . . . Drone 2 | . . . . . . . . 2 Turret 2 | . . 2 . . . . . . Watcher 6 | . 2 . 4 . . . . . Swarmer 30 | . 9 4 11 . 3 3 . . Grunt 27 | . 11 . 5 . 6 3 . 2 Sentry 10 | . . . 8 . 1 1 . . Hunter 2 | . . . 1 . . . . 1 Programmer 2 | . . . . . 1 . . 1 Heavy 1 | . . . 1 . . . . . Behemoth 2 | . . . . . 1 1 . . Subdweller 9 | . . 9 . . . . . . Samaritan 1 | . . . . . 1 . . . Best Kill Streak 5 | 3 5 2 5 1 5 3 . 2 Combat Bots Only 5 | . 4 2 3 . 5 3 . 2 Max Kills in Single Turn 4 | 1 3 2 4 1 2 2 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 2 . 2 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Hostile Shots Fired 600 | . 63 70 124 . 90 116 . 137 Missed 177 | . 19 21 26 . 33 48 . 30 Damage Taken 6672 | . 416 685 1598 . 752 1061 . 2160 Core 973 | . 57 83 129 . 47 24 . 633 Absorbed by Shields 455 | . . . . . 178 152 . 125 Regen/Repaired (Parts) 86 | . . . 86 . . . . . Core Remaining (%) 73 | 100 . 44 76 . . . . . Volleys Fired 366 | 3 53 118 107 . 37 28 . 20 Largest 2 | 2 2 2 2 . 2 2 . 2 Hottest 160 | 100 136 160 160 . 160 160 . 145 Shots Fired 602 | 6 96 155 200 . 68 49 . 28 Gun 142 | 6 . 54 82 . . . . . Cannon 407 | . 86 84 113 . 62 44 . 18 Launcher 53 | . 10 17 5 . 6 5 . 10 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 546 | 6 86 138 192 . 62 44 . 18 Explosive 53 | . 10 17 5 . 6 5 . 10 Electromagnetic 3 | . . . 3 . . . . . Robot Hit Streak 22 | 2 5 14 17 . 12 22 . 10 Robot Miss Streak 5 | 1 5 4 4 . 2 1 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 320 | 4 41 55 121 . 40 39 1 19 Core Hits 188 | 4 28 36 60 . 26 19 . 15 Critical Kills 4 | . . . 3 . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 5 | . . . 4 . . 1 . . Meltdown 2 | . . . 1 . . 1 . . Destroy 3 | . . . 3 . . . . . Melee Attacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10533 | 61 1307 1449 3504 31 1416 1570 . 1195 Guns 1575 | 61 . 389 1125 . . . . . Cannons 6074 | . 882 799 1915 . 1083 1031 . 364 Explosions 2809 | . 421 261 424 . 333 539 . 831 Melee . | . . . . . . . . . Ramming 75 | . 4 . 40 31 . . . . Kinetic . | . . . . . . . . . Thermal 7575 | 61 882 1188 2966 . 1083 1031 . 364 Explosive 2809 | . 421 261 424 . 333 539 . 831 Electromagnetic 74 | . . . 74 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 6 . 1 1 1 1 Average Corruption 2 | . . . 3 . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . 47 . 1 6 2 3 Message Errors 13 | . . . 9 . . 3 . 1 Matter Fused 16 | . . . 11 . . 2 1 2 Heat Flow Errors 7 | . . . 7 . . . . . Energy Discharges 11 | . . . 8 . 1 1 1 . Data Loss (minor) 5 | . . . 5 . . . . . Misfires 4 | . . . 4 . . . . . Alerts 1 | . . . 1 . . . . . Weapon Failures 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 237 | . 58 22 82 11 5 24 . 35 Projectiles 95 | . 24 . 62 . 5 4 . . Explosions 116 | . 34 22 5 . . 20 . 35 Melee 26 | . . . 15 11 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 153 | . . 23 4 . . 107 . 19 Shots 7 | . . 1 1 . . 4 . 1 Rammed 4 | . 1 . 2 1 . . . . Targets Rammed 5 | . 1 . 3 1 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 342 | 39 340 321 333 . 342 243 . 324 Average Temperature 90 | 20 105 82 83 . 100 54 . 198 Received Heat Transfer 1793 | . 126 174 306 . 228 131 . 828 Effects 4 | . 1 . . . . 1 . 2 Energy Bleed 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . Impact Corruptions 3 | . . . 2 1 . . . . Robots Melted 3 | . . . 2 . . 1 . . Combat Hostiles 3 | . . . 2 . . 1 . . Parts Melted 25 | . 4 3 11 . 3 1 . 3 Heat Transferred 12195 | 185 1591 1733 4253 . 2000 1874 . 559 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Peak Influence 530 | 15 487 . 530 232 . . . . Initial 227 | . 9 . 221 227 . . . . Average 313 | 6 238 . 358 231 . . . . Maximum Alert Level 2 | . 2 . 2 1 . . . . Low Security (%) 26 | 100 41 . 20 . . . . . Level 1 33 | . 33 . 29 100 . . . . Level 2 40 | . 25 . 50 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 5 . 3 . . . . . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 3 . 2 . . . . . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 33 21 47 . 13 9 . 9 Peak Tracking Total 5 | . 5 3 4 . 5 4 . 5 Tactical Retreats 11 | . 2 5 3 . 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Traps Triggered 4 | . 1 . 3 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 2 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Disabled 8 | . 2 3 3 . . . . . Max in Single Turn 2 | . 1 2 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Accessed 24 | . 6 2 10 1 . 1 4 . Terminals 13 | . 5 . 8 . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 91 | . 14 6 36 1 . 1 33 . Successful 69 | . 7 6 21 1 . 1 33 . Failed 22 | . 7 . 15 . . . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 32 | . 12 . 20 . . . . . Terminals 36 | . 13 . 23 . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 10 | . . . 10 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 49 | . 5 6 4 . . 1 33 . Record 16 | . . 5 . . . . 11 . Part Schematic 16 | . 3 . . . . . 13 . Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 2 | . . . 2 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 2 . 7 . . . . . Terminals 8 | . 1 . 7 . . . . . Botnet 1 | . . . 1 . . . . . Skim 7 | . 1 . 6 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 15 | . 5 . 9 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 20 | . 3 . 4 . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 Total Damage 438 | . . . . . . . . 438 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered 7 | . . 3 . . 2 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Turns Passed 13984 | 135 1342 5854 3658 288 1074 848 211 574 Spaces Moved 4612 | 73 442 1726 1296 115 392 291 89 188 Core 10 | 9 . . . . . . . 1 Treads 4602 | 64 442 1726 1296 115 392 291 89 187 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 235 241 241 235 235 235 Average Speed 267 | 154 225 320 240 241 241 236 235 258 Slowest Speed 1700 | 200 320 320 245 241 241 241 235 1700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 6 79 92 92 6 61 48 75 38 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 9 | . 1 1 6 . . . 1 . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 9 | . . 6 . . 2 1 . . Spaces Dug 47 | . . 10 3 . 19 11 . 4 Terrain Destroyed 319 | . 62 68 69 . 30 20 . 70 Melee . | . . . . . . . . . Projectile 56 | . 2 18 33 . 2 . . 1 AOE 263 | . 60 50 36 . 28 20 . 69 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total 5644 | 86 690 1899 1652 126 455 398 91 247 Wait 333 | . 154 21 78 . 13 58 . 9 Move 4604 | 72 441 1725 1295 114 391 290 88 188 Hop . | . . . . . . . . . Pick Up 86 | 4 13 14 42 3 2 6 . 2 Fast Attach 30 | 7 3 2 14 1 1 2 . . Attach 44 | . . 3 15 2 1 6 . 17 Detach 5 | . . . 3 1 . . . 1 Swap 80 | . 13 11 34 1 6 7 2 6 Drop 90 | . 12 5 61 3 4 1 . 4 Fire 366 | 3 53 118 107 . 37 28 . 20 Melee 1 | . . . . . . . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 1 . 3 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 6) 669 | -10/Materials | Discovered new exit (range 3) 1303 | -10/Materials | Discovered new exit (range 12) 1468 | -10/Materials | Discovered new exit (range 4) 1478 | -10/Materials | Entered Subcaves 2331 | -10/Subcaves | Disturbed a concealed Subdweller 2409 | -10/Subcaves | Disturbed a concealed Subdweller 2994 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3086 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3128 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3397 | -10/Subcaves | Learned location of Zion (-6) 3397 | -10/Subcaves | Met a Zionite searching for "candidates" 3620 | -10/Subcaves | Learned Materials terminal intel 4098 | -10/Subcaves | Visited Clippyterm 4108 | -10/Subcaves | Learned Factory fabricator intel 4108 | -10/Subcaves | Learned Research security intel 4910 | -10/Subcaves | Discovered new exit (range 8) 5200 | -10/Subcaves | Lost 3 parts (1n1u1w) 5459 | -10/Subcaves | Build established: Scavenger-Mutant 6299 | -10/Subcaves | Discovered new exit (range 5) 6467 | -10/Subcaves | Build established: Mutant 6612 | -10/Subcaves | Learned location of 1 exit from Materials 6628 | -10/Subcaves | Discovered new exit (range 14) 6751 | -10/Subcaves | Core integrity fell below 50% 6902 | -10/Subcaves | Visited 4L-MR0's lab 6941 | -10/Subcaves | Found Cargo Legs 7172 | -10/Subcaves | Learned location of 1 exit from Materials 7332 | -10/Subcaves | Entered Materials 7332 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7333 | -8/Materials | Identified exit to Factory 7334 | -8/Materials | Loaded intel: 12 terminal locations 7624 | -8/Materials | Build established: Scavenger-Mutant 7731 | -8/Materials | Lost 3 parts (2n1u) 8576 | -8/Materials | Learned location of Extension (-6) 8713 | -8/Materials | Learned location of Lower Caves (-7) 8813 | -8/Materials | Learned location of 1 exit from Lower Caves 8945 | -8/Materials | Lost 3 parts (1n1u1w) 9098 | -8/Materials | Found Prototype Device 9183 | -8/Materials | Repaired Med. Armor Plating 9633 | -8/Materials | Learned Storage emergency access door positions 9657 | -8/Materials | Learned location of 3 exits from Factory 9734 | -8/Materials | Learned Factory repair station intel 9790 | -8/Materials | Learned location of Lower Caves (-6) 10226 | -8/Materials | Build established: Mutant 10373 | -8/Materials | Discovered exit to Factory (range 16) 10932 | -8/Materials | First assault squad dispatched 10990 | -8/Materials | Entered Factory 10990 | -7/Factory | Evolved 2 slots: Utility x2 10991 | -7/Factory | Identified exit to Factory 10991 | -7/Factory | Identified exit to Lower Caves 10992 | -7/Factory | Loaded intel: 6 fabricator locations 10993 | -7/Factory | Loaded intel: 6 repair station locations 11278 | -7/Factory | Entered Lower Caves 11279 | -7/Lower Caves | Identified exit to Lower Caves 11280 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11283 | -7/Lower Caves | Build established: Scavenger-Mutant 11722 | -7/Lower Caves | Learned Factory stockpile data 11808 | -7/Lower Caves | Spotted B-75 Beast 11826 | -7/Lower Caves | Destroyed B-75 Beast 11910 | -7/Lower Caves | Learned 4 Factory zone layouts 12352 | -7/Lower Caves | Entered another Lower Caves area 12374 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12540 | -7/Lower Caves | Spotted B-75 Beast 12630 | -7/Lower Caves | Destroyed B-75 Beast 12656 | -7/Lower Caves | Lost 4 parts (2n1u1w) 12743 | -7/Lower Caves | Learned Factory emergency access door positions 13108 | -7/Lower Caves | Discovered new exit (range 15) 13200 | -7/Lower Caves | Entered Data Miner 13203 | -7/Data Miner | Discovered new exit (range 6) 13248 | -7/Data Miner | Met Data Miner 13320 | -7/Data Miner | Learned location of Section 7 (-2) 13320 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13355 | -7/Data Miner | Received God Mode back door access code from Data Miner 13411 | -7/Data Miner | Entered Proximity Caves 13413 | -6/Proximity Caves | Spotter reported a threat 13916 | -6/Proximity Caves | Spotted B-75 Beast 13945 | -6/Proximity Caves | Core integrity fell below 50% 13951 | -6/Proximity Caves | Escorted by Enhanced Grunt 13959 | -6/Proximity Caves | Core integrity fell below 20% 13985 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 13944_ Hvy. Missile Launcher destroyed. 13945_ Dropped Broken Mic. Nuclear Core. 13949_ Knocked back. 13950_ Acquired 12 matter. 13951_ Enhanced Grunt: "Protecting LRC-V3." 13951_ The unstable cave ceiling collapses. 13955_ Shield Generator destroyed. 13958_ EM Pulse Cannon destroyed. 13963_ Hvy. Ion Cannon destroyed. 13963_ Mic. Nuclear Core destroyed. 13966_ The unstable cave ceiling collapses. 13966_ Knocked back. 13966_ Acquired 2 matter. 13972_ G-50 Soldier destroyed. 13976_ Neutrino Core destroyed. 13976_ Imp. Cooling System destroyed. 13976_ Knocked back. 13979_ Enhanced Grunt knocked back. 13982_ Com. Battery destroyed. 13982_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ????# ##?????????# #?####???????????????? | | ????## ###???????# ### ##??????????????? | | ?????#### #????#???# ## #??????????????? | | ????????# #?#???#???# ## #??????????????? | | ?????#?## ##?#?????## ## #????? ????????? | | ?? #???# ###???### ### #??????????????? | | ???????# ###?## ## ##??????????????? | | ?????#?# ### #?# ####????????????#??? | | ?? ??#####?# ### ##?#????????????????? | | ?????# "#### ## ##???????????????????? | | ??????"" ### #???????#???????#????? | | ???####" "# ## #????#????????#??????? | | ??## #" ####### ##????????????????????? | | ?## ###??## #?????????????????????? | | ## ###### #?????###?????????????? | | ## #???????????? ????????? | | ??# ##### ##???#??#???? ????????? | | #?## ##########?#?## ##?#???#?#### #???????? | | ##?## ##????## #?????####??????? ???????? | | ????# #?##### #?#?????######??? #??????? | | #### ### ######??# #?? #??????? | | "## #?# #### ##? ??????? | | #### % ### ## #?? $ ??????? | | ???## % #??? #????????? | | ???### ##? ##???????? | | ??#??## @g;## ???????? | | ????#?## % %%!%*$ #?????????????? | | #??????## %BB;#####?????????????? | | ????#???##" ### gBB #?????????????????? | | ?????????### #?# #% #????????????????? | | ??????#??#?#### ##### # # ?????? ????????? | | ???????#?#?#?# ##???## ?????????????? | | ????#???#????# ##????? % ## ???????????? | | ? ??????????# #????# # ##?? ?????????? | | ???????#???# #???### % ????? ????????? | | ?##??????? ##????# #????? ????????? | | ?????#???### #??????### ??????????????? | | ?????#?#???## ##?????????# #?????????????? | | ???#????????##?????#????? ## ##?????????????? | | ?????????????#???????????####??####??????????????? | | ??????????????????????????#????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Mak. System Shield | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileBoltNullifier Manual? 0 Play Time 01:00:56 Cumulative 327.9 hours Start 2024.09.20 @ 03:21:00 End 2024.09.20 @ 04:22:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 227 Adventurer 5 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0 Lore% 67 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90dc4e01-c589-4052-8089-eff654ce3f0a