Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.12 @ 00:12:06 Player: HexanyIves Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (92) 460 Value Destroyed (3973) 3973 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (312) 312 TOTAL SCORE: 13865 Bonus ------- High Alert Combat Kills 12 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 177/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Flying (39) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Precision Matter Filter Cloaking Device Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Small Battery Quantum Shading Machine Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Armor Integrity Analyzer Advanced Cloaking Device > --- WEAPON ----------- Heavy Laser Phase Gun Phase Gun > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Field Propulsion Array Improved Melee Analysis Suite Precision Matter Filter Cloaking Device [Rating: 147] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Advanced Heavy Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Improved Melee Analysis Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Spear Energy Gun Phase Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 . . 2 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . 1 . . 2 2 . . . . . . . Utility 10 | . . . 2 1 1 . . . . . . . . . . . 2 2 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 205 | 8 . 3 13 8 14 1 26 12 . . 6 16 9 4 6 4 5 58 12 Power 27 | 1 . . . 2 2 . 5 2 . . 2 3 1 1 . 1 . 5 2 Engine 13 | 1 . . . 2 1 . 4 1 . . 1 1 1 . . 1 . . . Core 7 | . . . . . 1 . 1 1 . . 1 2 . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 5 2 Propulsion 92 | 2 . 2 6 2 7 . 12 3 . . 3 8 4 1 4 1 4 25 8 Treads 3 | . . 1 . . . . . . . . . . . . . . . 2 . Leg 31 | . . 1 2 1 4 . 6 . . . . . 1 . 3 . 3 10 . Wheel 21 | 2 . . . 1 . . 1 . . . . . 3 . . 1 1 7 5 Hover 11 | . . . 2 . 3 . 2 . . . . . . . . . . 4 . Flight 26 | . . . 2 . . . 3 3 . . 3 8 . 1 1 . . 2 3 Utility 45 | 2 . 1 3 1 3 . 4 3 . . 1 2 3 . 2 . 1 17 2 Device 21 | 1 . 1 2 1 . . . 2 . . . 1 . . 1 . . 11 1 Storage 6 | 1 . . . . 1 . . . . . . . . . 1 . . 3 . Processor 13 | . . . 1 . 1 . 3 . . . . 1 3 . . . . 3 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . Protection 4 | . . . . . . . 1 1 . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 . . 4 3 2 1 5 4 . . . 3 1 2 . 2 . 11 . Energy Gun 10 | 2 . . 1 . 1 . . . . . . . . . . . . 6 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 6 | 1 . . . . . . 3 . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 . . . Launcher 5 | . . . 2 2 . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . Slashing Weapon 10 | . . . . 1 1 1 1 1 . . . 3 1 . . . . 1 . Piercing Weapon 3 | . . . . . . . . 2 . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . . . . . . . 5 . 1 2 2 Parts Lost 133 | . . 2 4 6 . 4 20 1 . 2 3 14 2 5 . 4 12 28 26 Power 20 | . . . . 1 . 1 5 . . 1 . 3 . 2 . . . 4 3 Propulsion 61 | . . 2 1 1 . 2 8 . . 1 2 9 . 2 . 4 7 10 12 Utility 26 | . . . . 1 . 1 4 1 . . . 1 . . . . 3 7 8 Weapon 26 | . . . 3 3 . . 3 . . . 1 1 2 1 . . 2 7 3 Highest Loss Streak 26 | . . 1 2 6 . 3 6 1 . 2 3 8 1 3 . 2 12 9 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 100 97 92 94 99 84 88 86 80 76 73 52 64 66 73 78 58 74 50 Engine 5 | . 14 14 11 8 11 11 9 . . . 1 . 9 2 . . 4 1 . Core 1 | . . . . . 2 . 1 5 6 6 3 5 . . . . . . . Leg 9 | . . 4 8 24 18 . 13 . . . . . 3 5 10 16 11 12 7 Wheel 5 | . 28 19 . 1 2 . 1 . . . . . 12 15 13 9 3 7 . Hover 1 | . . . 6 . 2 19 3 . . . . . . . . . . 1 . Flight 5 | . . . 3 . . . . 25 26 23 27 17 10 4 8 6 . 1 4 Device 8 | . 14 14 21 23 10 7 2 10 6 6 5 1 . . . . . 10 11 Storage 5 | . 14 14 11 9 11 7 4 . . . . . . . 1 5 4 4 3 Processor 17 | . . . 11 9 15 15 28 23 20 20 17 15 16 31 28 26 18 17 13 Hackware 1 | . . . . . 6 7 5 . . . . . . . . . . . . Energy Gun 4 | . 28 28 7 9 1 . . . . . . . . . . . . 7 4 Slashing Weapon 4 | . . . . 2 12 13 6 5 6 6 4 5 9 5 5 5 4 1 . Piercing Weapon 1 | . . . . . . . . 5 13 13 11 5 . . 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 14 14 18 21 24 24 29 22 16 16 22 22 20 22 10 33 34 66 54 Greatest Support 148 | 20 20 20 34 44 45 22 53 21 21 21 26 49 26 26 110 110 90 145 148 Greatest Overweight (x) 9 | . . 1 2 . 1 1 1 1 . . . 1 1 3 . . 1 9 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 10 | 7 8 8 8 8 8 8 8 5 5 5 5 5 5 3 5 5 5 10 8 Average Carried 5 | 4 7 7 6 7 7 7 5 4 5 5 3 4 3 2 3 4 2 3 5 Final Capacity 10 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 9 | 6 8 8 8 8 8 8 5 5 5 5 4 4 3 3 5 3 4 9 3 Class Distribution -------------------- 36% | Mutant 14% | Scavenger-Mutant 11% | Assassin 10% | Sprinter 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher 4% | Scavenger-Gladiator 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2669 | 280 . 30 141 120 53 . 537 147 37 60 . 201 92 144 . 200 45 582 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3922 | 60 . 178 119 300 53 . 522 140 . 22 23 203 339 110 . 292 417 1144 . Parts 197 | 9 . 8 19 19 1 . 26 3 . . 3 23 13 5 . 9 17 42 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 3 1 . 9 . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 80 | . . 5 10 9 1 . 12 2 . 1 1 4 5 5 . 4 5 16 . Melee 28 | . . . . 1 1 . 4 1 . 1 1 4 5 . . 3 5 2 . Guns 22 | . . 5 . . . . 8 . . . . . . . . . . 9 . Cannons 4 | . . . . . . . . . . . . . . . . 1 . 3 . AOE 23 | . . . 10 8 . . . . . . . . . 5 . . . . . Classes Destroyed 11 | 1 . 2 1 2 1 . 1 . . . . 1 1 . . . . 1 . Worker 3 | . . . . 2 . . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . 1 . Tunneler 5 | 3 . . . . . . . . . . . 1 . . . . 1 . . Recycler 3 | . . . . 2 . . 1 . . . . . . . . . . . . Swarmer 26 | . . 1 7 4 . . 5 . . 1 1 2 . 5 . . . . . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . Grunt 22 | . . 4 1 4 . . . . . . . . . . . 3 4 6 . Sentry 13 | . . . 2 1 . . 4 2 . . . 1 . . . 1 1 1 . Hunter 4 | . . . . . 1 . 1 . . . . . . . . . . 2 . Programmer 10 | . . . . . . . 2 . . . . . 1 . . . . 7 . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . Fireman 3 | . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 13 | 3 . 2 4 13 1 . 5 2 . 1 1 3 4 5 . 3 5 4 . Combat Bots Only 5 | . . 2 4 5 1 . 4 2 . 1 1 2 4 5 . 3 5 4 . Max Kills in Single Turn 3 | 1 . 1 3 2 1 . 2 1 . 1 1 1 1 2 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . . . . . 2 . . . . . Melee 1 | . . . . 1 1 . 1 1 . 1 1 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 17395 | . . 407 298 614 102 74 2568 302 . 246 243 1627 365 309 . 638 1777 4529 3296 Core 4901 | . . 97 54 80 . 15 665 182 . 124 103 585 54 33 . 134 463 690 1622 Absorbed by Shields 22 | . . . . . . . . 16 . . . . . . . . . 6 . Redirected to Shielding 150 | . . . . . . . . . . . . . . . . . 150 . . Regen/Repaired (Parts) 86 | . . . 17 . 69 . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 61 86 85 . . 2 . . 64 89 . . . . 26 64 52 . Volleys Fired 200 | 7 . 23 12 20 . . 38 . . . . . . 11 . 9 . 75 5 Largest 3 | 2 . 2 2 2 . . 2 . . . . . . 1 . 1 . 3 3 Hottest 245 | 90 . 90 100 100 . . 56 . . . . . . 39 . 66 . 245 245 Shots Fired 327 | 14 . 44 12 31 . . 70 . . . . . . 11 . 9 . 124 12 Gun 254 | 14 . 44 . 15 . . 70 . . . . . . . . . . 99 12 Cannon 33 | . . . . . . . . . . . . . . . . 9 . 24 . Launcher 36 | . . . 11 14 . . . . . . . . . 11 . . . . . Special 4 | . . . 1 2 . . . . . . . . . . . . . 1 . Kinetic 97 | . . . . . . . 70 . . . . . . . . 9 . 18 . Thermal 193 | 14 . 44 1 17 . . . . . . . . . . . . . 105 12 Explosive 36 | . . . 11 14 . . . . . . . . . 11 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 5 . 4 10 3 . . 13 . . . . . . 1 . 8 . 11 3 Robot Miss Streak 18 | 2 . 3 1 3 . . 18 . . . . . . 3 . 1 . 4 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . . . 2 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . 1 . Shots Hit Robots 343 | 8 . 22 9 19 7 . 74 3 . 2 1 20 15 4 . 19 27 105 8 Core Hits 212 | 3 . 11 18 31 2 . 59 1 . 1 1 7 7 8 . 8 12 42 1 Critical Kills 2 | . . . . . . . 1 . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . . . . 3 . . . Critical Strikes 27 | . . 1 . . 3 . 4 1 . . . 3 1 . . 6 1 7 . Burn 5 | . . 1 . . . . . . . . . . . . . . . 4 . Destroy 4 | . . . . . . . . . . . . . . . . 4 . . . Smash 2 | . . . . . . . 1 1 . . . . . . . . . . . Sever 15 | . . . . . 3 . 3 . . . . 2 1 . . 2 1 3 . Impale 1 | . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 216 | . . . . 2 17 . 26 48 . 3 3 30 23 1 . 14 29 20 . Impact 11 | . . . . . . . 4 7 . . . . . . . . . . . Slashing 180 | . . . . 2 17 . 22 34 . 1 1 24 23 . . 10 26 20 . Piercing 25 | . . . . . . . . 7 . 2 2 6 . 1 . 4 3 . . Sneak Attacks 5 | . . . . . . . . 2 . . . 2 . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 28 | . . . . . 4 . 5 1 . 1 . 7 4 . . 3 3 . . Damage Inflicted 11161 | 108 . 273 510 1269 119 . 1321 188 . 68 33 907 888 776 . 483 963 3048 207 Guns 3459 | 108 . 273 . 153 . . 819 . . . . . . . . . . 1906 200 Cannons 765 | . . . . . . . . . . . . . . . . 100 . 665 . Explosions 2310 | . . . 510 1087 . . . . . . . . . 713 . . . . . Melee 4618 | . . . . 29 119 . 502 188 . 68 33 907 888 63 . 383 963 475 . Ramming 9 | . . . . . . . . . . . . . . . . . . 2 7 Kinetic 1387 | . . . . . . . 819 . . . . . . . . 100 . 468 . Thermal 2837 | 108 . 273 . 153 . . . . . . . . . . . . . 2103 200 Explosive 2310 | . . . 510 1087 . . . . . . . . . 713 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 111 | . . . . . . . 63 48 . . . . . . . . . . . Slashing 3858 | . . . . 29 119 . 439 . . 25 . 734 888 . . 284 865 475 . Piercing 649 | . . . . . . . . 140 . 43 33 173 . 63 . 99 98 . . Highest Corruption 23 | . . . 1 . . . 4 3 3 3 . 1 2 2 2 2 . 22 23 Average Corruption 6 | . . . 1 . . . 1 2 3 3 . 1 1 2 2 2 . 19 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 97 | . . . . . . . 7 7 . . . . 4 4 5 4 . 53 13 Message Errors 22 | . . . . . . . 2 3 . . . . 2 . 1 . . 13 1 Matter Fused 15 | . . . . . . . . 1 . . . . 1 . 1 . . 11 1 Heat Flow Errors 10 | . . . . . . . 1 1 . . . . . . . 2 . 6 . Energy Discharges 12 | . . . . . . . . . . . . . 1 2 1 1 . 6 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . 1 2 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . 1 2 . . . . . 1 1 . . 2 2 Data Loss (major) 4 | . . . . . . . . . . . . . . 1 1 . . 2 . Misfires 5 | . . . . . . . 1 . . . . . . . . . . 4 . Misdirections 10 | . . . . . . . . . . . . . . . . . . 4 6 Weapon Failures 5 | . . . . . . . 1 . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 406 | . . . 7 58 . . 1 48 . 18 . 62 40 108 . . 40 24 . Projectiles 24 | . . . . . . . . . . . . . . . . . . 24 . Explosions 170 | . . . 7 55 . . . . . . . . . 108 . . . . . Melee 212 | . . . . 3 . . 1 48 . 18 . 62 40 . . . 40 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . 31 74 . . . . . . . . . 31 . . . 1 3 Shots 6 | . . . 2 3 . . . . . . . . . 1 . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 635 | 60 . 246 8 148 . . 166 89 . 3 . 69 9 . . 181 14 635 72 Average Temperature 94 | 31 . 90 4 54 . . 112 49 . 3 . 28 8 . . 85 8 137 28 Received Heat Transfer 2707 | . . 204 51 324 . 9 282 12 . 51 . 159 236 30 . 129 464 549 207 Effects 12 | . . . . . . . . . . . . . . . . . . 12 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . . . . . . . . . . . 4 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Melted 18 | 1 . . . . . . . . . . . . . . . 1 . 16 . Heat Transferred 4766 | 297 . 769 . 333 . . . . . . . . . . . . . 3071 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 554 | 15 9 133 252 381 138 15 305 202 . . 182 554 . . . . 170 166 240 Initial 93 | . 9 3 19 66 81 5 . 93 . . 25 88 . . . . 50 64 4 Average 100 | 3 9 51 138 153 73 2 84 110 . . 63 292 . . . . 99 74 67 Maximum Alert Level 2 | . . . 1 1 . . 1 1 . . . 2 . . . . . . 1 Low Security (%) 86 | 100 100 100 84 73 100 100 83 66 . . 100 32 . . . . 100 100 93 Level 1 12 | . . . 15 26 . . 16 33 . . . 48 . . . . . . 6 Level 2 1 | . . . . . . . . . . . . 19 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 2 2 . . 6 . . . . 4 . . . . . 4 1 Investigation 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . Extermination 4 | . . . . . . . 1 . . . . . . . . . . 3 . Reinforcement 8 | . . . 2 1 . . 1 . . . . 2 . . . . . 1 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 8 | . . . . 1 . . 1 . . . . 1 . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . . 7 14 15 3 6 27 8 . 9 11 55 12 8 . 5 13 24 31 Peak Tracking Total 21 | . . 3 4 6 1 5 7 4 . 9 11 20 6 5 . 3 7 5 21 Tactical Retreats 37 | . . 2 . 3 . 1 6 1 . . 2 7 1 2 . 1 2 3 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 11 | . . . 1 1 1 . . 3 . . 1 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 3 | . . . 2 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 19 | . 1 . 2 1 2 . 2 1 . . . 1 . 1 8 . . . . Terminals 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . Total Hacks 71 | . 2 . 4 1 3 . 6 3 . . . 4 . 1 47 . . . . Successful 56 | . . . 2 1 3 . 1 . . . . 1 . 1 47 . . . . Failed 15 | . 2 . 2 . . . 5 3 . . . 3 . . . . . . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 5 | . 2 . 2 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . 2 . 4 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . . . . 4 . . . . . . . Garrison Access 4 | . . . . . 1 . . 3 . . . . . . . . . . . Terminal Hacks 49 | . . . . 1 . . . . . . . . . 1 47 . . . . Record 35 | . . . . . . . . . . . . . . . 35 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . 2 . 1 . . . . . . . . . . . . Scan Component 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . 1 . 2 1 . . . 1 . . . . . . . Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . . . . . Time 45 | . . . 26 . 19 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . 5 . . . . . 1 . EXPLORE 4 | . . . . . . . . . . . . 3 . . . . . 1 . RETURN 2 | . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 14 | . . . . . . 14 . . . . . . . . . . . . . Total Damage 255 | . . . . . . 255 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . 1 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . 3 . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 83 | . . . . . . . . . . . . . . . . . 10 68 5 Items 83 | . . . . . . . . . . . . . . . . . 10 68 5 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 7369 | 120 106 479 565 439 662 89 903 581 54 17 123 404 412 269 201 324 152 1255 214 Spaces Moved 7140 | 93 121 337 339 161 410 81 698 941 198 41 391 794 590 376 235 252 60 729 293 Core 184 | 5 . . . . . . . . . . . . . 125 . . . 3 51 Treads 98 | . . 27 69 . . . . . . . . . . . . . . 2 . Legs 1366 | . . 13 78 108 217 . 311 . . . . . . . 53 140 39 357 50 Wheels 1083 | 88 121 297 . 53 141 . 28 . . . . . 3 . . 26 21 296 9 Hover 589 | . . . 120 . 52 81 267 . . . . . . . . . . 69 . Flight 3820 | . . . 72 . . . 92 941 198 41 391 794 587 251 182 86 . 2 183 Fastest Speed 17 | 50 80 80 56 100 112 60 29 27 27 27 25 17 37 50 59 74 95 62 37 Average Speed 71 | 78 80 94 127 117 118 97 93 33 27 27 26 30 58 61 75 103 112 106 59 Slowest Speed 500 | 80 80 190 180 130 125 112 190 103 27 30 28 70 105 200 120 120 120 500 120 Overloaded Moves 130 | . . . . . . . . . . . . 130 . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 34 | 4 29 71 32 23 12 81 27 28 43 7 16 28 79 58 62 54 2 20 12 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . . Known Exits Taken 6 | . . . . . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 2 . . . . . . 2 . . . 5 2 . 2 . . . Spaces Dug 11 | . . . 1 2 . . . 4 . . 1 3 . . . . . . . Terrain Destroyed 297 | . . . 80 100 . . . 4 . . 1 3 . 102 . . . 7 . Melee 8 | . . . . . . . . 4 . . 1 3 . . . . . . . Projectile 10 | . . . 1 2 . . . . . . . . . . . . . 7 . AOE 279 | . . . 79 98 . . . . . . . . . 102 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Total 8783 | 126 132 455 456 374 564 90 837 1129 197 42 408 910 624 400 257 292 98 1070 322 Wait 766 | 2 . 85 82 169 103 7 29 109 . . 5 42 1 5 5 8 2 111 1 Move 7116 | 92 120 336 338 160 410 80 691 940 197 40 390 793 589 375 234 251 59 728 293 Hop 3 | . . . . . . . 3 . . . . . . . . . . . . Pick Up 225 | 15 7 5 9 11 15 1 24 11 . . 3 20 9 3 9 6 6 63 8 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 170 | 7 . 2 7 7 4 . 23 6 . . 6 16 9 4 5 4 5 53 12 Detach 6 | . . . . . . . 1 2 . . 2 . . 1 . . . . . Swap 37 | 1 . 1 6 1 10 1 3 6 . . . . . . 3 . . 5 . Drop 66 | 2 5 3 2 4 11 1 5 5 . . . 8 1 . 1 4 . 12 2 Fire 200 | 7 . 23 12 20 . . 38 . . . . . . 11 . 9 . 75 5 Melee 165 | . . . . 2 11 . 20 35 . 2 2 21 15 1 . 10 26 20 . Ram 3 | . . . . . . . . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 15 . . . 10 . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 121 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Entered Mines 320 | -10/Mines | Build established: Mutant 395 | -10/Mines | Found a hidden stash of uninstalled traps 679 | -10/Mines | Learned Materials security intel 685 | -10/Mines | Discovered new exit (range 15) 706 | -10/Mines | Entered Materials 706 | -9/Materials | Evolved 2 slots: Utility x2 829 | -9/Materials | Repaired Sensor Array 1025 | -9/Materials | Discovered new exit (range 16) 1259 | -9/Materials | Discovered new exit (range 10) 1271 | -9/Materials | Entered another Materials area 1271 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -8/Materials | Lost 6 parts (1p1n1u3w) 1650 | -8/Materials | Discovered new exit (range 16) 1710 | -8/Materials | Entered Factory 1710 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1805 | -7/Factory | Repaired Field Laser 2235 | -7/Factory | Build established: Assassin 2372 | -7/Factory | Sucked down chute 2372 | -7/Factory | Entered Waste 2373 | -7/Waste | Met a frightened Derelict 2379 | -7/Waste | Spotted C-40 Crusher 2421 | -7/Waste | Spotted C-40 Crusher 2425 | -7/Waste | Spotted C-40 Crusher 2436 | -7/Waste | Spotted C-40 Crusher 2437 | -7/Waste | Spotted C-40 Crusher 2443 | -7/Waste | Spotted C-40 Crusher 2448 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2456 | -7/Waste | Discovered new exit (range 10) 2461 | -7/Waste | Entered Factory 2479 | -7/Factory | Lost 3 parts (1p2n) 2876 | -7/Factory | Lost 6 parts (2p2n1u1w) 3026 | -7/Factory | Core integrity fell below 50% 3094 | -7/Factory | Garrison activated, responded to threat 3115 | -7/Factory | Build established: Mutant 3177 | -7/Factory | Lost 4 parts (1p2n1u) 3303 | -7/Factory | Core integrity fell below 20% 3339 | -7/Factory | Lost 6 parts (1p2n1u2w) 3361 | -7/Factory | Discovered new exit (range 13) 3364 | -7/Factory | Entered another Factory area 3364 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3938 | -6/Factory | Spotted B-75 Beast 3944 | -6/Factory | Discovered new exit (range 3) 3945 | -6/Factory | Entered Lower Caves 3953 | -6/Lower Caves | Build established: Sprinter 3994 | -6/Lower Caves | Discovered new exit (range 15) 3999 | -6/Lower Caves | Entered another Lower Caves area 4001 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4008 | -6/Lower Caves | Discovered new exit (range 8) 4016 | -6/Lower Caves | Entered Factory 4016 | -5/Factory | Evolved 2 slots: Propulsion x2 4136 | -5/Factory | Discovered new exit (range 10) 4139 | -5/Factory | Entered another Factory area 4139 | -4/Factory | Evolved 2 slots: Propulsion x2 4141 | -4/Factory | Lost 3 parts (2n1w) 4263 | -4/Factory | Spotted B-86 Titan 4288 | -4/Factory | Lost 8 parts (1p5n1u1w) 4322 | -4/Factory | Found Prototype Slashing Weapon 4436 | -4/Factory | Identified Centrium Greatsword 4535 | -4/Factory | Discovered new exit (range 6) 4543 | -4/Factory | Core integrity fell below 50% 4543 | -4/Factory | Entered Upper Caves 4550 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 4571 | -4/Upper Caves | Ambushed by wild Derelicts 4573 | -4/Upper Caves | Lost 4 parts (1p3n) 4871 | -4/Upper Caves | Attacked by a faux Warlord 4910 | -4/Upper Caves | Build established: Scavenger-Gladiator 4937 | -4/Upper Caves | Discovered new exit (range 12) 4954 | -4/Upper Caves | Identified exit to Upper Caves 4955 | -4/Upper Caves | Entered another Upper Caves area 5057 | -4/Upper Caves | Lost 3 parts (2p1n) 5140 | -4/Upper Caves | Learned Research stockpile data 5201 | -4/Upper Caves | Discovered new exit (range 6) 5223 | -4/Upper Caves | Identified exit to Zhirov 5224 | -4/Upper Caves | Entered Zhirov 5224 | -4/Zhirov | Discovered new exit (range 3) 5234 | -4/Zhirov | Build established: Scavenger-Mutant 5236 | -4/Zhirov | Met Zhirov 5250 | -4/Zhirov | Learned location of Quarantine (-2) 5250 | -4/Zhirov | Learned location of Testing (-3) 5250 | -4/Zhirov | Learned location of Command (-1) 5264 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5306 | -4/Zhirov | Found Alien Artifact 5307 | -4/Zhirov | Identified Transdimensional Reconstructor 5307 | -4/Zhirov | Warped through subspace 5335 | -4/Zhirov | Found Alien Artifact 5336 | -4/Zhirov | Identified Integrated Reactor 5336 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5424 | -4/Zhirov | Identified exit to Proximity Caves 5425 | -4/Zhirov | Entered Proximity Caves 5426 | -3/Proximity Caves | Identified exit to Research 5495 | -3/Proximity Caves | Spotted B-86 Titan 5631 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5749 | -3/Proximity Caves | Entered Research 5749 | -3/Research | Evolved 2 slots: Utility x2 5891 | -3/Research | Discovered new exit (range 10) 5900 | -3/Research | Identified exit to Research 5901 | -3/Research | Entered another Research area 5901 | -2/Research | Evolved 2 slots: Utility x2 5917 | -2/Research | Lost 12 parts (7n3u2w) 6219 | -2/Research | System corruption reached 10% 6267 | -2/Research | Spotted B-90 Cyclops 6295 | -2/Research | Lost 8 parts (1p2n3u2w) 6399 | -2/Research | Lost 5 parts (3n2w) 6555 | -2/Research | Lost 9 parts (2p2n2u3w) 6666 | -2/Research | Lost 3 parts (1n2u) 6815 | -2/Research | Build established: Scavenger-Gunner 6948 | -2/Research | Found Prototype Processor 7129 | -2/Research | Discovered new exit (range 8) 7151 | -2/Research | Identified exit to Access 7156 | -2/Research | Entered Access 7156 | -1/Access | Evolved 2 slots: Utility x2 7156 | -1/Access | Identified Exp. Terrain Scan Processor 7228 | -1/Access | System corruption reached 10% 7327 | -1/Access | Core integrity fell below 50% 7342 | -1/Access | Core integrity fell below 20% 7358 | -1/Access | Lost 26 parts (3p12n8u3w) 7370 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07322_ Slug penetrates G-73 Enforcer. 07322_ Slug penetrates Wall. 07322_ Slammed into P-80 Master. 07322_ Destabilizing: System corrupted (+2). 07323_ W-44 Eye sends out distress signal. 07327_ Terrain Scan Processor destroyed. 07334_ Penetrated by Slug. 07334_ Slug penetrates Wall. 07337_ Penetrated by Slug. 07341_ System corrupted: Energy discharge (-39). 07341_ Penetrated by Slug. 07341_ Slug penetrates Wall. 07344_ Slug penetrates H-88 Terminator. 07344_ Penetrated by Slug. 07345_ Slug penetrates Wall. 07348_ Acquired Q-thruster. 07352_ Slug penetrates Wall. 07356_ Penetrated by Slug. 07362_ Dropped Imp. Melee Analysis Suite. 07363_ Acquired Impulse Thruster Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?############????#???????????????????????????????? | | """G""" ? #???????????????????????????????? | | """ """ ????????????????????????????????? | | " #???????????????????????????????? | | """ #???????????????????????????????? | | """ ????###########?????????????????? | | ?? " ??????# #?????????????????? | | ???? ????????#! #?????????????????? | | ?????? ??????????# " #?????????????????? | | ########+############# """p #?????????????????? | | p/p """ #?????????????????? | | ########## @" ! #?????????????????? | | #????????# #?????????????????? | | #????????#! #?????????????????? | | #????????###########?????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ########????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #####???????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ##### ??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 67 Energy Capacity 940 Matter Stores 345 Matter Capacity 350 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1085 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Armor Coverage 150 Power Shielding 90 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 18 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ParticleDeepBroadsword Manual? 0 Play Time 01:45:12 Cumulative 36.9 hours Start 2023.06.11 @ 22:26:01 End 2023.06.12 @ 00:12:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d43865c-8407-4467-b187-96723630a4b5