Cogmind - Beta 11 X8 --- EXPLORER MODE // 2021.10.26 @ 02:25:45 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (11) 55 Value Destroyed (333) 333 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (3840) 3840 TOTAL SCORE: 12708 Bonus ------- Pacifist 200 Follower Combat Kills 40 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 157/160 System Corruption 0% Temperature Cool (18) Movement Flying (32) Location -7/Data Miner Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (6) ------ Weight Redist. System Deep Network Scanner Supersonic Drone Bay (1/1) > --- WEAPON (2) ------- Scythe > --- INVENTORY (6) ---- Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Supersonic Drone Bay > --- WEAPON ----------- Firepult > --- INVENTORY -------- Rocket Launcher Scythe Scythe [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Supersonic Drone Bay Device Supersonic Drone Bay Hackware Deep Network Scanner Weapon Scythe Energy Cannon Firepult Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 10 | . . . . . . . 10 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 3 . . . . Utility 5 | . . . . . . . 5 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 21 | . . . . 2 1 1 6 6 3 1 1 Power 3 | . . . . . . 1 1 1 . . . Engine 1 | . . . . . . 1 . . . . . Core 2 | . . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . 3 2 . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . 1 . . 3 2 . . . Utility 4 | . . . . . 1 . . 1 . 1 1 Device 3 | . . . . . 1 . . 1 . 1 . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 8 | . . . . 1 . . 2 2 3 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 2 . 1 . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . 1 Parts Lost 1 | . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 44 | . . . . 27 61 75 56 67 54 41 44 Core 4 | . . . . . . . 1 13 10 7 7 Flight 17 | . . . . 15 25 25 25 27 20 14 14 Device 9 | . . . . . 11 25 15 12 9 12 14 Launcher 7 | . . . . 11 25 25 11 . . . . Slashing Weapon 4 | . . . . . . . . 12 12 8 7 Naked Turns 303 | . 19 164 49 71 . . . . . . . Heaviest Build 32 | . . . . 4 5 5 28 28 32 9 8 Greatest Support 37 | 3 3 3 3 6 6 6 31 37 37 26 26 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | . . . . . 4 4 4 6 6 6 6 Average Capacity 3 | . . . . . 1 4 4 5 6 6 6 Most Carried 6 | . . . . . 2 2 3 5 6 4 1 Average Carried 1 | . . . . . . 2 2 2 3 1 1 Final Capacity 6 | . . . . . 4 4 4 6 6 6 6 Final Carried 4 | . . . . . 2 2 2 3 4 1 1 Class Distribution -------------------- 59% | Hacker-Mutant 40% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 399 | . . 126 . . 52 61 . 120 30 . 10 Remotely . | . . . . . . . . . . . . Salvage Created 225 | . . . . . . 22 . 118 65 . 20 Parts 16 | . . . . . . 4 . 8 3 . 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 8 | . . . . . . 2 1 2 3 . . Melee 2 | . . . . . . . . 2 . . . AOE 4 | . . . . . . 2 . . 2 . . Classes Destroyed 7 | . . . . . . 1 1 4 1 . . Worker 1 | . . . . . . . . 1 . . . Builder 1 | . . . . . . . . 1 . . . Swarmer 2 | . . . . . . 2 . . . . . Grunt 1 | . . . . . . . 1 . . . . Sentry 1 | . . . . . . . . 1 . . . Hunter 1 | . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . . 3 . . Best Kill Streak 3 | . . . . . . 2 1 1 3 . 1 Combat Bots Only 3 | . . . . . . 2 1 1 3 . . Max Kills in Single Turn 2 | . . . . . . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . 1 . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 1120 | . . 120 35 . . 33 401 317 115 12 87 Core 922 | . . 120 35 . . 29 327 240 90 12 69 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 590 | . . . . . . 15 247 169 90 . 69 Core Remaining (%) 65 | 100 . 80 . . . 69 14 . . . . Volleys Fired 6 | . . . . . . 1 2 . 3 . . Largest 1 | . . . . . . 1 1 . 1 . . Hottest 250 | . . . . . . 33 250 . 250 . . Shots Fired 6 | . . . . . . 1 2 . 3 . . Gun . | . . . . . . . . . . . . Cannon 5 | . . . . . . . 2 . 3 . . Launcher 1 | . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 5 | . . . . . . . 2 . 3 . . Explosive 1 | . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | . . . . . . . 8 . 9 . . Robot Miss Streak 1 | . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 39 | . . . . . . . 2 25 8 3 1 Core Hits 23 | . . 1 . . . 2 2 6 10 1 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . 2 1 . . Sever 3 | . . . . . . . . 2 1 . . Melee Attacks 38 | . . . . . . . . 25 5 7 1 Impact . | . . . . . . . . . . . . Slashing 38 | . . . . . . . . 25 5 7 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . . . . . 1 1 . . Damage Inflicted 1876 | . . 8 18 . . 70 193 982 410 93 102 Guns . | . . . . . . . . . . . . Cannons 121 | . . . . . . . 52 . 69 . . Explosions 426 | . . . . . . 70 141 . 215 . . Melee 1303 | . . . . . . . . 982 126 93 102 Ramming 26 | . . 8 18 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 477 | . . . . . . . 193 . 284 . . Explosive 70 | . . . . . . 70 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1303 | . . . . . . . . 982 126 93 102 Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 138 | . . . . . . . . 125 11 2 . Projectiles 11 | . . . . . . . . . 11 . . Explosions . | . . . . . . . . . . . . Melee 127 | . . . . . . . . 125 . 2 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 53 | . . 4 18 . . 29 1 . 1 . . Shots 3 | . . . . . . 1 1 . 1 . . Rammed 3 | . . 3 . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | . . . . . . . 145 . 405 . . Average Temperature 153 | . . . . . . . 75 . 204 . . Received Heat Transfer 480 | . . . 9 . . . 279 174 . . 18 Effects 2 | . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . Parts Melted 5 | . . . . . . . 3 . 2 . . Heat Transferred 2480 | . . . . . . . 1040 . 1440 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 229 | . 6 45 42 11 . 63 147 229 . . . Initial 48 | . . 1 12 11 . . 17 48 . . . Average 47 | . 3 15 12 11 . 48 69 110 . . . Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 . 100 100 92 . . . Level 1 1 | . . . . . . . . 7 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . . 1 . . 3 1 . . . Investigation 1 | . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . . . . 3 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 59 | . . 18 3 2 . 2 16 6 5 3 4 Peak Tracking Total 14 | . . 13 4 2 . 2 14 3 5 2 4 Tactical Retreats 5 | . . 3 . . . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 13 | . 1 1 1 2 1 . 1 2 . . 4 Terminals 5 | . 1 . 1 1 . . 1 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 2 1 1 2 1 . 1 3 . . 31 Successful 40 | . 1 1 1 2 1 . 1 2 . . 31 Failed 2 | . 1 . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 2 . 1 . 1 . 1 2 . . . Terminals 7 | . 2 . 1 1 . . 1 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 39 | . 1 1 1 2 1 . 1 1 . . 31 Record 11 | . . . . . . . . . . . 11 Part Schematic 11 | . . . . . . . . . . . 11 Robot Schematic 6 | . . . . . . . . . . . 6 Prototype ID Bank 3 | . . . . . . . . . . . 3 Open Door 2 | . . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . 1 1 . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total Allies 3 | . . 2 . . . . . 1 . . . Largest Group 2 | . . 2 . . . . . 1 1 . . Highest-Rated Group 43 | . . 43 . . . . . 30 30 . . Highest-Rated Ally 31 | . . 31 . . . . . 30 30 . . Total Orders 2 | . . . . . . . . 1 . 1 . EXPLORE 2 | . . . . . . . . 1 . 1 . Ally Attacks 14 | . . 5 . . . . . 3 6 . . Total Damage 170 | . . 20 . . . . . 34 116 . . Kills 3 | . . 1 . . . . . 1 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 128 | . . . . . . . . . . . 128 Derelict Logs Recovered 1 | . . . . . . . . . . 1 . Drone Launches 2 | . . . . . . . . 1 . 1 . Drone Recoveries 2 | . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 1254 | 9 19 164 49 196 91 151 93 213 96 140 33 Spaces Moved 2703 | 18 37 321 95 431 221 368 211 332 245 333 91 Core 611 | 18 37 321 95 140 . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2092 | . . . . 291 221 368 211 332 245 333 91 Fastest Speed 27 | 50 50 50 50 40 40 40 27 27 27 32 32 Average Speed 38 | 50 50 50 50 43 40 40 35 27 29 32 32 Slowest Speed 50 | 50 50 50 50 50 40 40 40 30 32 32 32 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . 3 . 7 5 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 2 15 70 16 79 62 69 35 20 49 72 77 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 24 | . . . . 1 . . . . . . 23 Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 1 . Spaces Dug 4 | . . . . . . . . . . 4 . Terrain Destroyed 32 | . . . 1 . . 16 11 . . 4 . Melee 4 | . . . . . . . . . . 4 . Projectile 1 | . . . . . . . 1 . . . . AOE 26 | . . . . . . 16 10 . . . . Terrain Rammed 1 | . . . 1 . . . . . . . . Walls Destroyed 1 | . . . 1 . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total 2836 | 17 36 323 95 435 222 363 220 417 260 355 93 Wait 52 | . . . . 6 . . 4 28 . 14 . Move 2660 | 17 36 320 94 424 220 353 200 329 244 332 91 Hop 16 | . . . . 3 . 7 5 1 . . . Pick Up 4 | . . . . . 1 . 1 2 . . . Fast Attach 13 | . . . . 2 1 1 4 3 . 1 1 Attach 8 | . . . . . . . 2 3 3 . . Detach 9 | . . . . . . . 2 3 4 . . Swap . | . . . . . . . . . . . . Drop 6 | . . . . . . 1 . 2 2 1 . Fire 6 | . . . . . . 1 2 . 3 . . Melee 36 | . . . . . . . . 24 4 7 1 Ram 4 | . . 3 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . 14 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 13) 10 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Identified exit to Mines 29 | -10/Materials | Entered Mines 71 | -10/Mines | Assembled infested the area 130 | -10/Mines | Identified exit to Materials 130 | -10/Mines | Discovered exit to Materials (range 9) 139 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 193 | -10/Mines | Entered Materials 195 | -9/Materials | Reached level 2 195 | -9/Materials | Reached level 3 199 | -9/Materials | Identified exit to Mines 199 | -9/Materials | Identified exit to Storage 242 | -9/Materials | Entered Mines 244 | -9/Mines | Reached level 4 305 | -9/Mines | Build established: Hacker-Mutant 310 | -9/Mines | Met a Derelict shopkeep closing up shop 339 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 358 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 416 | -9/Mines | Identified exit to Materials 416 | -9/Mines | Discovered exit to Materials (range 7) 420 | -9/Mines | Learned location of Storage (-9) 436 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 436 | -9/Mines | Identified exit to Exiles 436 | -9/Mines | Discovered exit to Exiles (range 5) 438 | -9/Mines | Entered Exiles 449 | -9/Exiles | Met 8R-AWN 455 | -9/Exiles | Met EX-HEX 466 | -9/Exiles | Met EX-BIN 471 | -9/Exiles | Aligned with FarCom system 471 | -9/Exiles | Given EX-Vault access code 481 | -9/Exiles | Opened EX-Vault 485 | -9/Exiles | Found Supersonic Drone Bay 490 | -9/Exiles | Found Firepult 499 | -9/Exiles | Warned to stay clear of 0b10 Research branches 510 | -9/Exiles | Met EX-DEC 525 | -9/Exiles | Identified exit to Mines 525 | -9/Exiles | Discovered exit to Mines (range 10) 529 | -9/Exiles | Stole two prototypes: Supersonic Drone Bay, Firepult 529 | -9/Exiles | Entered Mines 531 | -8/Mines | Reached level 5 680 | -8/Mines | Discovered exit to Materials (range 2) 680 | -8/Mines | Entered Materials 682 | -8/Materials | Reached level 6 682 | -8/Materials | Reached level 7 689 | -8/Materials | Identified exit to Factory 723 | -8/Materials | Upgraded with Power slot (x1) 723 | -8/Materials | Upgraded with Propulsion slot (x3) 723 | -8/Materials | Upgraded with Utility slot (x5) 723 | -8/Materials | Upgraded with Weapon slot (x1) 743 | -8/Materials | Core integrity fell below 50% 767 | -8/Materials | Core integrity fell below 20% 773 | -8/Materials | Entered Factory 774 | -7/Factory | Core integrity fell below 50% 774 | -7/Factory | Core integrity fell below 20% 775 | -7/Factory | FarCom data flow suspended 775 | -7/Factory | Reached level 8 775 | -7/Factory | Reached level 9 852 | -7/Factory | Identified exit to Lower Caves 986 | -7/Factory | Entered Lower Caves 986 | -7/Lower Caves | Accompanied by 1 ally 988 | -7/Lower Caves | Reached level 10 1041 | -7/Lower Caves | Attacked by a faux Warlord 1079 | -7/Lower Caves | Identified exit to Lower Caves 1079 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 1082 | -7/Lower Caves | Entered another Lower Caves area 1082 | -7/Lower Caves | Spotted RF-H4P(f) 1083 | -7/Lower Caves | Encountered a Master Thief 1084 | -7/Lower Caves | Spotted 3Y-6Z0(f) 1085 | -7/Lower Caves | Learned location of 1 exit from Factory 1086 | -7/Lower Caves | Encountered a Master Thief 1089 | -7/Lower Caves | Firepult stolen by Master Thief 1100 | -7/Lower Caves | Scythe stolen by Master Thief 1118 | -7/Lower Caves | Identified exit to Factory 1118 | -7/Lower Caves | Discovered exit to Factory (range 10) 1192 | -7/Lower Caves | Build established: Hacker-Sprinter 1216 | -7/Lower Caves | Identified exit to Data Miner 1216 | -7/Lower Caves | Discovered exit to Data Miner (range 3) 1222 | -7/Lower Caves | Entered Data Miner 1222 | -7/Data Miner | Identified exit to Proximity Caves 1222 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 1224 | -7/Data Miner | Reached level 11 1229 | -7/Data Miner | Met Data Miner 1235 | -7/Data Miner | Learned location of Section 7 (-3) 1235 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1240 | -7/Data Miner | Received God Mode back door access code from Data Miner 1246 | -7/Data Miner | Destroyed Data Miner 1248 | -7/Data Miner | Reached level 12 1248 | -7/Data Miner | Interfaced with the Data Conduit 1249 | -7/Data Miner | Found Prototype Hackware 1249 | -7/Data Miner | Identified Deep Network Scanner 1255 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Impact Mace Imp. Cesium-ion Thruster Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\LRPT to gain control via the back door I've installed. Now off with you. 01246_ Sneak attack on Data Miner. 01246_ Data Miner destroyed. 01248_ Acquired 10 matter. 01248_ Interfacing with system... 01248_ Reached level 12. Downloaded 128 analysis records. Downloaded 719 prototype IDs. Downloaded central machine database. Downloaded 22 destinations. Downloaded encryption format records. Connection remotely terminated. 01249_ Acquired Prototype Hackware. 01249_ Identified Deep Network Scanner. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????####????????? | | ????###############????#####?#?#?### #????????? | | ???"""""""""""""""###### # # # ### #????????? | | ??""""""""" """"""""# # # # ## > ##????????? | | ??""""""""" g g g ######???? | | ??"""""" g #???? | | ?""""""" #???? | | ?""""""% #???? | | ?""""""" @ ##???? | | ??"""""" " """"""""""""""#####????? | | ??""""""" """###############????????? | | ??""""""" """"###??????????????????????? | | ???"""""""" "#####????????????????????????? | | ????######"## "#????????????????????????????? | | ?????????#"### "#????????????????????????????? | | ?????????#"### "#????????????????????????????? | | ?????????#"?# "#????????????????????????????? | | ???????????## "#????????????????????????????? | | ???????????# "#????????????????????????????? | | ???????????### "#????????????????????????????? | | ?????????????# "##???????????????????????????? | | ????????????## ""#???????????????????????????? | | ???????????## ""#???????????????????????????? | | ????????##"#"X ""#???????????????????????????? | | ????????""""" "####????????????????????????? | | ????????""""" X"""""????????????????????????? | | ????????##"#"X "##"#????????????????????????? | | ?????????#?## X""""#????????????????????????? | | ????????????## "##"#????????????????????????? | | ?????????????#######???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Offensive Hacking 45 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Levels Raised 11 | . . . 2 1 . 1 2 2 1 . 2 XP Earned 22836 | 6000 30 750 3292 649 350 1514 2818 4034 649 500 2250 XP Spent 16020 | . . . . . 2500 . 10770 2750 . . . Upgrades 27 | . . . . . 4 . 21 2 . . . Power Slot 1 | . . . . . . . 1 . . . . Propulsion Slot 3 | . . . . . . . 3 . . . . Utility Slot 5 | . . . . . . . 5 . . . . Weapon Slot 1 | . . . . . . . 1 . . . . Heat Dissipation 9 | . . . . . . . 9 . . . . Mass Support 2 | . . . . . . . 2 . . . . Inventory Capacity 6 | . . . . . 4 . . 2 . . . Protomatter Created 204 | . . . . . . . 59 42 103 . . Integrity Restored 300 | . . . . . . . . 300 . . . Core 300 | . . . . . . . . 300 . . . Protomatter Decayed 97 | . . 14 . 56 . . . . 27 . . Game ------ Seed RegenerativeMatterBuckler Manual? 0 Play Time 00:25:19 Cumulative 335.7 hours Start 2021.10.26 @ 02:01:07 End 2021.10.26 @ 02:25:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 100 Rogue 0 Adventurer 0 Explorer 100 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 71 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38067518-1b1e-4d7f-96d8-ee39be1014c1